Baldur's Gate 3 (Larian Studios *)
The Game Awards 2023 Game of the Year
TESTIMONIALS
As the studio grows, so do our complexities in development. It was important that we
put in place a UI middleware solution that could cope with all demands that Baldur’s
Gate 3 required.
Artem Titov (Larian Studios)
We’ve been looking for a new UI solution that’s powerful, flexible and suitable for
complex, multiplatform titles. I’m more than happy to say that we have found this in
NoesisGUI. It’s slotted into our development process with ease, has tools our artists
appreciate and performance our programmers love
Steve Lycett (Sumo Digital)
The MVVM pattern that Noesis uses is extremely flexible. It allows us to build large
and complex interfaces that are easy to maintain
Joren Bolhuis (Triumph Studios)
We struggled to find anything that was fast and
flexible until we discovered Noesis. Noesis is able to handle all of our UI needs,
from immersive VR interfaces to deep content creation tools.
Jeff Petersen (Linden Lab)
We have been using NoesisGUI to great success. The system allows us to author our graphical user interfaces using industry standard solutions such as Blend for Visual Studio.
Timo Heinäpurola (Reforged Studios)
Noesis provided a versatile and reliable UI framework that was intuitive for both designers and engineers, allowing us to quickly iterate on the look and feel of a sizable project, including a last minute UI reskin that went much more smoothly than it should've!
Aaron Standridge (Kingdom Games)