View Revisions: Issue #1666

Summary 0001666: PPAA Behavior
Revision 2020-05-01 03:22 by jsantos
Description I do not know if this is expected behavior. I do not know if it is broken or there is a setting somewhere to address this.

I have UIs with horizontal dividers created from Rectangles.

A.png. Two rectangle dividers with height=1. PPAA Off.
B.png. Two rectangle dividers with height=1. PPAA On.

A shows one divider.
B shows two dividers but one is larger than the other.

The XAML for A and B is the same. If I change to rectangle height=2, B is larger than A.

The Unity game view is unscaled at 1x. How is consistency in appearance attained?
Revision 2020-04-24 21:01 by stonstad
Description I do not know if this is expected behavior. I do not know if it is broken or there is a setting somewhere to address this.

I have UIs with horizontal dividers created from Rectangles.

A.png. Two rectangle dividers with height=1. PPAA Off.
B.png. Two rectangle dividers with height=1. PPAA On.

A shows one divider.
B shows two dividers but one is larger than the other.

The XAML for A and B is the same. If I change to rectangle height=2, B is larger than A.

The Unity game view is unscaled at 1x. How is consistency in appearance attained?