Initiating legacy licensing module LICENSE SYSTEM [20191027 9:3:0] Next license update check is after 2019-10-27T14:42:24 LICENSE SYSTEM [20191027 9:3:0] 00326-10014-11789-AA072 != 00326-10014-11789-AA932 Built from '2019.2/staging' branch; Version is '2019.2.9f1 (ebce4d76e6e8) revision 15453773'; Using compiler version '191627012' OS: 'Windows 10 (10.0.0) 64bit' Language: 'en' Physical Memory: 65457 MB BatchMode: 0, IsHumanControllingUs: 1, StartBugReporterOnCrash: 1, Is64bit: 1, IsPro: 0 [Package Manager] Server::Start -- Port 52578 was selected COMMAND LINE ARGUMENTS: E:\Program Files\Unity\2019.2.9f1\Editor\Unity.exe -projectpath D:/Noesis/Noetics -useHub -hubIPC -cloudEnvironment production -hubSessionId 78704130-f8c1-11e9-8f5a-a97a9207e9c0 Successfully changed project path to: D:/Noesis/Noetics D:/Noesis/Noetics Using Asset Import Pipeline V1. Loading GUID <-> Path mappings...0.000096 seconds Loading Asset Database...0.078046 seconds AssetDatabase consistency checks...0.082719 seconds [Package Manager] Done resolving packages in 0.43s seconds [Package Manager] Registered 49 packages: Packages from [https://packages.unity.com]: com.unity.ads@2.0.8 (location: D:\Noesis\Noetics\Library\PackageCache\com.unity.ads@2.0.8) com.unity.analytics@3.3.2 (location: D:\Noesis\Noetics\Library\PackageCache\com.unity.analytics@3.3.2) com.unity.collab-proxy@1.2.16 (location: D:\Noesis\Noetics\Library\PackageCache\com.unity.collab-proxy@1.2.16) com.unity.ext.nunit@1.0.0 (location: D:\Noesis\Noetics\Library\PackageCache\com.unity.ext.nunit@1.0.0) com.unity.ide.rider@1.1.0 (location: D:\Noesis\Noetics\Library\PackageCache\com.unity.ide.rider@1.1.0) com.unity.ide.vscode@1.1.2 (location: D:\Noesis\Noetics\Library\PackageCache\com.unity.ide.vscode@1.1.2) com.unity.multiplayer-hlapi@1.0.2 (location: D:\Noesis\Noetics\Library\PackageCache\com.unity.multiplayer-hlapi@1.0.2) com.unity.purchasing@2.0.6 (location: D:\Noesis\Noetics\Library\PackageCache\com.unity.purchasing@2.0.6) com.unity.test-framework@1.0.13 (location: D:\Noesis\Noetics\Library\PackageCache\com.unity.test-framework@1.0.13) com.unity.textmeshpro@2.0.1 (location: D:\Noesis\Noetics\Library\PackageCache\com.unity.textmeshpro@2.0.1) com.unity.xr.legacyinputhelpers@2.0.2 (location: D:\Noesis\Noetics\Library\PackageCache\com.unity.xr.legacyinputhelpers@2.0.2) com.unity.xr.openvr.standalone@1.0.5 (location: D:\Noesis\Noetics\Library\PackageCache\com.unity.xr.openvr.standalone@1.0.5) nuget.mono-cecil@0.1.5-preview (location: D:\Noesis\Noetics\Library\PackageCache\nuget.mono-cecil@0.1.5-preview) Built-in packages: com.unity.2d.sprite@1.0.0 (location: E:\Program Files\Unity\2019.2.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.sprite) com.unity.2d.tilemap@1.0.0 (location: E:\Program Files\Unity\2019.2.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap) com.unity.package-manager-ui@2.2.0 (location: E:\Program Files\Unity\2019.2.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.package-manager-ui) com.unity.timeline@1.1.0 (location: E:\Program Files\Unity\2019.2.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.timeline) com.unity.ugui@1.0.0 (location: E:\Program Files\Unity\2019.2.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.ugui) com.unity.modules.ai@1.0.0 (location: E:\Program Files\Unity\2019.2.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.ai) com.unity.modules.androidjni@1.0.0 (location: E:\Program Files\Unity\2019.2.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.androidjni) com.unity.modules.animation@1.0.0 (location: E:\Program Files\Unity\2019.2.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.animation) com.unity.modules.assetbundle@1.0.0 (location: E:\Program Files\Unity\2019.2.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.assetbundle) com.unity.modules.audio@1.0.0 (location: E:\Program Files\Unity\2019.2.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.audio) com.unity.modules.cloth@1.0.0 (location: E:\Program Files\Unity\2019.2.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.cloth) com.unity.modules.director@1.0.0 (location: E:\Program Files\Unity\2019.2.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.director) com.unity.modules.imageconversion@1.0.0 (location: E:\Program Files\Unity\2019.2.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.imageconversion) com.unity.modules.imgui@1.0.0 (location: E:\Program Files\Unity\2019.2.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.imgui) com.unity.modules.jsonserialize@1.0.0 (location: E:\Program Files\Unity\2019.2.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.jsonserialize) com.unity.modules.particlesystem@1.0.0 (location: E:\Program Files\Unity\2019.2.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.particlesystem) com.unity.modules.physics@1.0.0 (location: E:\Program Files\Unity\2019.2.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.physics) com.unity.modules.physics2d@1.0.0 (location: E:\Program Files\Unity\2019.2.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.physics2d) com.unity.modules.screencapture@1.0.0 (location: E:\Program Files\Unity\2019.2.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.screencapture) com.unity.modules.terrain@1.0.0 (location: E:\Program Files\Unity\2019.2.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.terrain) com.unity.modules.terrainphysics@1.0.0 (location: E:\Program Files\Unity\2019.2.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.terrainphysics) com.unity.modules.tilemap@1.0.0 (location: E:\Program Files\Unity\2019.2.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.tilemap) com.unity.modules.ui@1.0.0 (location: E:\Program Files\Unity\2019.2.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.ui) com.unity.modules.uielements@1.0.0 (location: E:\Program Files\Unity\2019.2.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.uielements) com.unity.modules.umbra@1.0.0 (location: E:\Program Files\Unity\2019.2.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.umbra) com.unity.modules.unityanalytics@1.0.0 (location: E:\Program Files\Unity\2019.2.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unityanalytics) com.unity.modules.unitywebrequest@1.0.0 (location: E:\Program Files\Unity\2019.2.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequest) com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: E:\Program Files\Unity\2019.2.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestassetbundle) com.unity.modules.unitywebrequestaudio@1.0.0 (location: E:\Program Files\Unity\2019.2.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestaudio) com.unity.modules.unitywebrequesttexture@1.0.0 (location: E:\Program Files\Unity\2019.2.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequesttexture) com.unity.modules.unitywebrequestwww@1.0.0 (location: E:\Program Files\Unity\2019.2.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestwww) com.unity.modules.vehicles@1.0.0 (location: E:\Program Files\Unity\2019.2.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.vehicles) com.unity.modules.video@1.0.0 (location: E:\Program Files\Unity\2019.2.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.video) com.unity.modules.vr@1.0.0 (location: E:\Program Files\Unity\2019.2.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.vr) com.unity.modules.wind@1.0.0 (location: E:\Program Files\Unity\2019.2.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.wind) com.unity.modules.xr@1.0.0 (location: E:\Program Files\Unity\2019.2.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.xr) [XR] No new subsystems found in resolved package list. [Package Manager] Done registering packages in 0.01s seconds Refreshing native plugins compatible for Editor in 13.99 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. IsTimeToCheckForNewEditor: Update time 1572188216 current 1572184982 Initialize engine version: 2019.2.9f1 (ebce4d76e6e8) [XR] Discovering subsystems at path E:/Program Files/Unity/2019.2.9f1/Editor/Data/Resources/UnitySubsystems [XR] Discovering subsystems at path D:/Noesis/Noetics/Assets GfxDevice: creating device client; threaded=1 XR: OpenVR Error! OpenVR failed initialization with error code VRInitError_Init_PathRegistryNotFound: "Installation path could not be located (110)"! (Filename: C:\buildslave\unity\build\Modules/VR/OpenVR/OpenVR.cpp Line: 1898) Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81) Vendor: VRAM: 8088 MB Driver: 26.21.14.3136 [EnlightenBakeManager] m_Clear = false; Initialize mono Mono path[0] = 'E:/Program Files/Unity/2019.2.9f1/Editor/Data/Managed' Mono path[1] = 'E:/Program Files/Unity/2019.2.9f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit' Mono config path = 'E:/Program Files/Unity/2019.2.9f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56640 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: E:/Program Files/Unity/2019.2.9f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.001493 seconds. Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 1.35 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Mono: successfully reloaded assembly - Completed reload, in 1.383 seconds Registering precompiled user dll's ... Registered in 0.516750 seconds. Platform modules already initialized, skipping Begin MonoManager ReloadAssembly Symbol file LoadedFromMemory doesn't match image D:\Noesis\Noetics\Library\PackageCache\com.unity.ext.nunit@1.0.0\net35\unity-custom\nunit.framework.dll Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 1.37 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Mono: successfully reloaded assembly - Completed reload, in 0.836 seconds Platform modules already initialized, skipping [ScriptCompilation] Recompiling all scripts because: Reload of assemblies failed, assemblies are invalid or forced recompiled - Starting compile Library/ScriptAssemblies/UnityEngine.TestRunner.dll - Starting compile Library/ScriptAssemblies/UnityEngine.UI.dll - Finished compile Library/ScriptAssemblies/UnityEngine.TestRunner.dll - Starting compile Library/ScriptAssemblies/UnityEditor.TestRunner.dll - Finished compile Library/ScriptAssemblies/UnityEngine.UI.dll - Finished compile Library/ScriptAssemblies/UnityEditor.TestRunner.dll - Starting compile Library/ScriptAssemblies/UnityEditor.UI.dll - Starting compile Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll - Finished compile Library/ScriptAssemblies/UnityEditor.UI.dll - Finished compile Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll - Starting compile Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Runtime.dll - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.dll - Starting compile Library/ScriptAssemblies/Unity.Timeline.dll - Starting compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll - Starting compile Library/ScriptAssemblies/UnityEngine.SpatialTracking.dll - Starting compile Library/ScriptAssemblies/Unity.2D.Sprite.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll - Starting compile Library/ScriptAssemblies/com.unity.multiplayer-weaver.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll - Starting compile Library/ScriptAssemblies/Unity.VSCode.Editor.dll - Finished compile Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Runtime.dll - Finished compile Library/ScriptAssemblies/Unity.Timeline.dll - Finished compile Library/ScriptAssemblies/UnityEngine.SpatialTracking.dll - Starting compile Library/ScriptAssemblies/UnityEngine.XR.LegacyInputHelpers.dll - Starting compile Library/ScriptAssemblies/Unity.Timeline.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Rider.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.2D.Sprite.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll - Starting compile Library/ScriptAssemblies/SteamVR_Windows_EditorHelper.dll - Starting compile Library/ScriptAssemblies/UnityEditor.SpatialTracking.dll - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.dll - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll - Finished compile Library/ScriptAssemblies/com.unity.multiplayer-weaver.Editor.dll - Starting compile Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.VSCode.Editor.dll - Finished compile Library/ScriptAssemblies/UnityEngine.XR.LegacyInputHelpers.dll - Starting compile Library/ScriptAssemblies/UnityEditor.XR.LegacyInputHelpers.dll - Finished compile Library/ScriptAssemblies/SteamVR_Windows_EditorHelper.dll - Starting compile Library/ScriptAssemblies/SteamVR.dll - Finished compile Library/ScriptAssemblies/Unity.Rider.Editor.dll - Finished compile Library/ScriptAssemblies/UnityEditor.SpatialTracking.dll - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll - Finished compile Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Editor.dll - Finished compile Library/ScriptAssemblies/UnityEditor.XR.LegacyInputHelpers.dll - Finished compile Library/ScriptAssemblies/Unity.Timeline.Editor.dll - Finished compile Library/ScriptAssemblies/SteamVR.dll - Starting compile Library/ScriptAssemblies/SteamVR_Actions.dll - Starting compile Library/ScriptAssemblies/SteamVR_Editor.dll - Starting compile Library/ScriptAssemblies/SteamVR_Input_Editor.dll - Finished compile Library/ScriptAssemblies/SteamVR_Actions.dll - Finished compile Library/ScriptAssemblies/SteamVR_Editor.dll - Finished compile Library/ScriptAssemblies/SteamVR_Input_Editor.dll Assets\SteamVR\Editor\SteamVR_UnitySettingsWindow.cs(46,15): warning CS0618: 'ResolutionDialogSetting' is obsolete: 'ResolutionDialogSetting is deprecated and will be removed in future versions.' Assets\SteamVR\Editor\SteamVR_UnitySettingsWindow.cs(46,77): warning CS0618: 'ResolutionDialogSetting' is obsolete: 'ResolutionDialogSetting is deprecated and will be removed in future versions.' Begin MonoManager ReloadAssembly Symbol file LoadedFromMemory doesn't match image D:\Noesis\Noetics\Library\PackageCache\com.unity.ext.nunit@1.0.0\net35\unity-custom\nunit.framework.dll Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 1.41 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Mono: successfully reloaded assembly - Completed reload, in 1.305 seconds Platform modules already initialized, skipping - Starting compile Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll - Finished compile Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll Symbols will be read from Library/ScriptAssemblies/Assembly-CSharp-firstpass.pdb Script Module: Assembly-CSharp-firstpass.dll Pass: 0 took 132 milliseconds Pass: 1 took 26 milliseconds - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll - Starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor-firstpass.dll - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor-firstpass.dll - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll Symbols will be read from Library/ScriptAssemblies/Assembly-CSharp.pdb Script Module: Assembly-CSharp.dll Pass: 0 took 52 milliseconds Pass: 1 took 65 milliseconds - Starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll Assets\Magic Gems\Unity bloom\Common\ImageEffectHelper.cs(25,22): warning CS0618: 'SystemInfo.supportsImageEffects' is obsolete: 'supportsImageEffects always returns true, no need to call it' Assets\SuperScience-master\GizmoModule\GizmoModule.cs(14,14): warning CS0649: Field 'GizmoModule.m_SphereMesh' is never assigned to, and will always have its default value null Assets\SuperScience-master\Stabilizr\Stabilizr.cs(20,19): warning CS0649: Field 'Stabilizr.m_FollowSource' is never assigned to, and will always have its default value null Assets\SuperScience-master\GizmoModule\GizmoModule.cs(18,14): warning CS0649: Field 'GizmoModule.m_CubeMesh' is never assigned to, and will always have its default value null Assets\SuperScience-master\PhysicsTracker\ExampleScripts\DrawPhysicsData.cs(32,19): warning CS0649: Field 'DrawPhysicsData.m_ToTrack' is never assigned to, and will always have its default value null Assets\SuperScience-master\GizmoModule\Sample\SampleGizmos.cs(9,15): warning CS0649: Field 'SampleGizmos.m_OtherHand' is never assigned to, and will always have its default value null Assets\SuperScience-master\GizmoModule\GizmoModule.cs(22,14): warning CS0649: Field 'GizmoModule.m_QuadMesh' is never assigned to, and will always have its default value null Assets\SuperScience-master\GizmoModule\GizmoModule.cs(37,18): warning CS0649: Field 'GizmoModule.m_GizmoMaterial' is never assigned to, and will always have its default value null Assets\SuperScience-master\Stabilizr\Stabilizr.cs(24,19): warning CS0649: Field 'Stabilizr.m_StabilizationPoint' is never assigned to, and will always have its default value null Assets\SuperScience-master\GizmoModule\GizmoModule.cs(40,18): warning CS0649: Field 'GizmoModule.m_GizmoCutoffMaterial' is never assigned to, and will always have its default value null Assets\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs(94,17): warning CS0618: 'BuildTargetGroup.PSM' is obsolete: 'PSM has been removed in >= 5.3' Assets\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs(35,22): warning CS0618: 'BuildTarget.PSM' is obsolete: 'PSM has been removed in >= 5.3' Assets\Standard Assets\Utility\ForcedReset.cs(6,27): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' Assets\Standard Assets\Utility\SimpleActivatorMenu.cs(10,16): warning CS0618: 'GUIText' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' Assets\Standard Assets\Utility\TimedObjectDestructor.cs(24,13): warning CS0618: 'Object.DestroyObject(Object)' is obsolete: 'use Object.Destroy instead.' Assets\Standard Assets\Utility\ActivateTrigger.cs(57,33): warning CS0618: 'Object.DestroyObject(Object)' is obsolete: 'use Object.Destroy instead.' Assets\Standard Assets\Characters\FirstPersonCharacter\Scripts\FirstPersonController.cs(23,39): warning CS0649: Field 'FirstPersonController.m_UseHeadBob' is never assigned to, and will always have its default value false Assets\Standard Assets\Characters\FirstPersonCharacter\Scripts\FirstPersonController.cs(28,44): warning CS0649: Field 'FirstPersonController.m_JumpSound' is never assigned to, and will always have its default value null Assets\Standard Assets\Vehicles\Aircraft\Scripts\AeroplaneControlSurfaceAnimator.cs(9,51): warning CS0649: Field 'AeroplaneControlSurfaceAnimator.m_ControlSurfaces' is never assigned to, and will always have its default value null Assets\Standard Assets\Utility\WaypointProgressTracker.cs(14,50): warning CS0649: Field 'WaypointProgressTracker.circuit' is never assigned to, and will always have its default value null Assets\Standard Assets\Vehicles\Aircraft\Scripts\AeroplanePropellerAnimator.cs(8,44): warning CS0649: Field 'AeroplanePropellerAnimator.m_PropellorModel' is never assigned to, and will always have its default value null Assets\Standard Assets\Vehicles\Car\Scripts\CarController.cs(26,40): warning CS0649: Field 'CarController.m_MaximumSteerAngle' is never assigned to, and will always have its default value 0 Assets\Standard Assets\Vehicles\Aircraft\Scripts\AeroplanePropellerAnimator.cs(9,44): warning CS0649: Field 'AeroplanePropellerAnimator.m_PropellorBlur' is never assigned to, and will always have its default value null Assets\Standard Assets\Vehicles\Car\Scripts\CarController.cs(38,40): warning CS0649: Field 'CarController.m_BrakeTorque' is never assigned to, and will always have its default value 0 Assets\Standard Assets\Vehicles\Aircraft\Scripts\AeroplaneAudio.cs(22,44): warning CS0649: Field 'AeroplaneAudio.m_EngineSound' is never assigned to, and will always have its default value null Assets\Standard Assets\Vehicles\Aircraft\Scripts\AeroplanePropellerAnimator.cs(10,46): warning CS0649: Field 'AeroplanePropellerAnimator.m_PropellorBlurTextures' is never assigned to, and will always have its default value null Assets\Standard Assets\Characters\FirstPersonCharacter\Scripts\FirstPersonController.cs(26,40): warning CS0649: Field 'FirstPersonController.m_StepInterval' is never assigned to, and will always have its default value 0 Assets\Standard Assets\Vehicles\Car\Scripts\CarAIControl.cs(38,39): warning CS0649: Field 'CarAIControl.m_StopWhenTargetReached' is never assigned to, and will always have its default value false Assets\Standard Assets\Vehicles\Car\Scripts\CarController.cs(25,42): warning CS0649: Field 'CarController.m_CentreOfMassOffset' is never assigned to, and will always have its default value Assets\Standard Assets\Vehicles\Car\Scripts\CarController.cs(27,54): warning CS0649: Field 'CarController.m_SteerHelper' is never assigned to, and will always have its default value 0 Assets\Standard Assets\Characters\FirstPersonCharacter\Scripts\FirstPersonController.cs(14,40): warning CS0649: Field 'FirstPersonController.m_WalkSpeed' is never assigned to, and will always have its default value 0 Assets\Standard Assets\Utility\SmoothFollow.cs(21,17): warning CS0649: Field 'SmoothFollow.heightDamping' is never assigned to, and will always have its default value 0 Assets\Standard Assets\Utility\PlatformSpecificContent.cs(27,39): warning CS0649: Field 'PlatformSpecificContent.m_ChildrenOfThisObject' is never assigned to, and will always have its default value false Assets\Standard Assets\2D\Scripts\PlatformerCharacter2D.cs(12,44): warning CS0649: Field 'PlatformerCharacter2D.m_WhatIsGround' is never assigned to, and will always have its default value Assets\Standard Assets\Vehicles\Car\Scripts\SkidTrail.cs(9,40): warning CS0649: Field 'SkidTrail.m_PersistTime' is never assigned to, and will always have its default value 0 Assets\Standard Assets\Cameras\Scripts\LookatTarget.cs(22,42): warning CS0649: Field 'LookatTarget.m_RotationRange' is never assigned to, and will always have its default value Assets\Standard Assets\Vehicles\Car\Scripts\CarController.cs(33,44): warning CS0649: Field 'CarController.m_SpeedType' is never assigned to, and will always have its default value Assets\Standard Assets\Characters\FirstPersonCharacter\Scripts\FirstPersonController.cs(29,44): warning CS0649: Field 'FirstPersonController.m_LandSound' is never assigned to, and will always have its default value null Assets\Standard Assets\Characters\FirstPersonCharacter\Scripts\FirstPersonController.cs(16,56): warning CS0649: Field 'FirstPersonController.m_RunstepLenghten' is never assigned to, and will always have its default value 0 Assets\Standard Assets\Utility\SmoothFollow.cs(19,17): warning CS0649: Field 'SmoothFollow.rotationDamping' is never assigned to, and will always have its default value 0 Assets\Standard Assets\Characters\FirstPersonCharacter\Scripts\FirstPersonController.cs(20,44): warning CS0649: Field 'FirstPersonController.m_MouseLook' is never assigned to, and will always have its default value null Assets\Standard Assets\Vehicles\Car\Scripts\CarController.cs(28,54): warning CS0649: Field 'CarController.m_TractionControl' is never assigned to, and will always have its default value 0 Assets\Standard Assets\Utility\PlatformSpecificContent.cs(24,51): warning CS0649: Field 'PlatformSpecificContent.m_BuildTargetGroup' is never assigned to, and will always have its default value Assets\Standard Assets\Characters\FirstPersonCharacter\Scripts\FirstPersonController.cs(19,40): warning CS0649: Field 'FirstPersonController.m_GravityMultiplier' is never assigned to, and will always have its default value 0 Assets\Standard Assets\Utility\SmoothFollow.cs(10,21): warning CS0649: Field 'SmoothFollow.target' is never assigned to, and will always have its default value null Assets\Standard Assets\Cameras\Scripts\AbstractTargetFollower.cs(17,45): warning CS0649: Field 'AbstractTargetFollower.m_UpdateType' is never assigned to, and will always have its default value Assets\Standard Assets\Characters\FirstPersonCharacter\Scripts\FirstPersonController.cs(21,39): warning CS0649: Field 'FirstPersonController.m_UseFovKick' is never assigned to, and will always have its default value false Assets\Standard Assets\Vehicles\Car\Scripts\CarController.cs(30,40): warning CS0649: Field 'CarController.m_ReverseTorque' is never assigned to, and will always have its default value 0 Assets\Standard Assets\Characters\FirstPersonCharacter\Scripts\FirstPersonController.cs(17,40): warning CS0649: Field 'FirstPersonController.m_JumpSpeed' is never assigned to, and will always have its default value 0 Assets\Standard Assets\Vehicles\Aircraft\Scripts\AeroplaneAudio.cs(26,44): warning CS0649: Field 'AeroplaneAudio.m_WindSound' is never assigned to, and will always have its default value null Assets\Standard Assets\Characters\FirstPersonCharacter\Scripts\FirstPersonController.cs(27,46): warning CS0649: Field 'FirstPersonController.m_FootstepSounds' is never assigned to, and will always have its default value null Assets\Standard Assets\Characters\FirstPersonCharacter\Scripts\FirstPersonController.cs(18,40): warning CS0649: Field 'FirstPersonController.m_StickToGroundForce' is never assigned to, and will always have its default value 0 Assets\Standard Assets\Vehicles\Car\Scripts\CarController.cs(37,40): warning CS0649: Field 'CarController.m_SlipLimit' is never assigned to, and will always have its default value 0 Assets\Standard Assets\Vehicles\Car\Scripts\CarController.cs(29,40): warning CS0649: Field 'CarController.m_FullTorqueOverAllWheels' is never assigned to, and will always have its default value 0 Assets\Standard Assets\Characters\FirstPersonCharacter\Scripts\FirstPersonController.cs(15,40): warning CS0649: Field 'FirstPersonController.m_RunSpeed' is never assigned to, and will always have its default value 0 Reloading assemblies after script compilation. Begin MonoManager ReloadAssembly Symbol file LoadedFromMemory doesn't match image D:\Noesis\Noetics\Library\PackageCache\com.unity.ext.nunit@1.0.0\net35\unity-custom\nunit.framework.dll Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 1.44 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ME_Unity_LWRP_HDRP_Pain UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ME_Unity_LWRP_HDRP_Pain:.cctor() (at Assets\KriptoFX\MeshEffect\Scripts\Rendering\ME_Unity_LWRP_HDRP_Pain.cs:30) System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr) System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:108) (Filename: Assets/KriptoFX/MeshEffect/Scripts/Rendering/ME_Unity_LWRP_HDRP_Pain.cs Line: 30) Refresh: detecting if any assets need to be imported or removed ... Refresh Completed time: 0.189657s Asset Scan time: 0.188220s Asset Hashing: 0.000000s [0 B, 0.000000 mb/s] Asset Import (Scripting) time: 0.000000s (count: 0) Post Processs Assets (Scripting) time: 0.000000s Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s] Asset Import (Non Scripting) time: 0.000000s (count: 0) Post Process Assets (Non Scripting) time: 0.000000s Dependent Assets to Import Queue time: 0.000000s Mono: successfully reloaded assembly - Completed reload, in 1.232 seconds Platform modules already initialized, skipping Validating Project structure ... 0.157243 seconds. Refresh: detecting if any assets need to be imported or removed ... Refreshing native plugins compatible for Editor in 1.36 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Refresh: detecting if any assets need to be imported or removed ... Refresh Completed time: 0.188641s Asset Scan time: 0.187416s Asset Hashing: 0.000000s [0 B, 0.000000 mb/s] Asset Import (Scripting) time: 0.000000s (count: 0) Post Processs Assets (Scripting) time: 0.000000s Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s] Asset Import (Non Scripting) time: 0.000000s (count: 0) Post Process Assets (Non Scripting) time: 0.000000s Dependent Assets to Import Queue time: 0.000000s Launched and connected shader compiler UnityShaderCompiler.exe after 0.13 seconds Warming cache for 14129 main assets: 0.048164 seconds elapsed Initializing Unity extensions: 'E:/Program Files/Unity/2019.2.9f1/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll' GUID: 4ba2329b63d54f0187bcaa12486b1b0f LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 4036 Unused Serialized files (Serialized files now loaded: 0) Refreshing native plugins compatible for Editor in 1.35 ms, found 2 plugins. [noesis] 'Assets/__Noetics/Code/UI/WPFStyles/Art1Candy.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisUnity:LoadApplicationResources() (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:44) NoesisUnity:Init() (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:24) NoesisXaml:RegisterDependencies() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:48) NoesisXaml:OnEnable() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:9) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) Loaded scene 'Assets/__Noetics/Scenes/ModeArchitect_1.unity' Deserialize: 270.732 ms Integration: 278.735 ms Integration of assets: 571.844 ms Thread Wait Time: 36.954 ms Total Operation Time: 1158.265 ms System memory in use before: 230.4 MB. System memory in use after: 229.1 MB. Unloading 1867 unused Assets to reduce memory usage. Loaded Objects now: 5850. Total: 7.135900 ms (FindLiveObjects: 0.946300 ms CreateObjectMapping: 0.257900 ms MarkObjects: 4.733500 ms DeleteObjects: 1.197100 ms) Initialized touch support. Initialized touch support. Initialized touch support. Initialized touch support. Initialized touch support. Initialized touch support. Initializing input. Input initialized. [Project] Loading completed in 27.669 seconds Project init time: 25.950 seconds Template init time: 0.000 seconds Services packages init time: 1.274 seconds Package Manager init time: 0.220 seconds Asset Database init time: 0.826 seconds Global illumination init time: 0.310 seconds Assemblies load time: 19.873 seconds Unity extensions init time: 0.002 seconds Asset Database refresh time: 0.379 seconds Scene opening time: 1.611 seconds Refreshing native plugins compatible for Editor in 12.68 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. [SteamVR] Error during OpenVR Init: Init_PathRegistryNotFound UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Valve.VR.SteamVR:InitializeTemporarySession(Boolean) (at Assets\SteamVR\Scripts\SteamVR.cs:315) Valve.VR.RenderModelInterfaceHolder:get_instance() (at Assets\SteamVR\Scripts\SteamVR_RenderModel.cs:90) Valve.VR.SteamVR_RenderModel:SetModel(String) (at Assets\SteamVR\Scripts\SteamVR_RenderModel.cs:303) Valve.VR.SteamVR_RenderModel:Update() (at Assets\SteamVR\Scripts\SteamVR_RenderModel.cs:721) (Filename: Assets/SteamVR/Scripts/SteamVR.cs Line: 315) [SteamVR] Failed to load IVRRenderModels interface version IVRRenderModels_006 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Valve.VR.RenderModelInterfaceHolder:get_instance() (at Assets\SteamVR\Scripts\SteamVR_RenderModel.cs:95) Valve.VR.SteamVR_RenderModel:SetModel(String) (at Assets\SteamVR\Scripts\SteamVR_RenderModel.cs:303) Valve.VR.SteamVR_RenderModel:Update() (at Assets\SteamVR\Scripts\SteamVR_RenderModel.cs:721) (Filename: Assets/SteamVR/Scripts/SteamVR_RenderModel.cs Line: 95) [SteamVR] Error during OpenVR Init: Init_PathRegistryNotFound UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Valve.VR.SteamVR:InitializeTemporarySession(Boolean) (at Assets\SteamVR\Scripts\SteamVR.cs:315) Valve.VR.RenderModelInterfaceHolder:get_instance() (at Assets\SteamVR\Scripts\SteamVR_RenderModel.cs:90) Valve.VR.SteamVR_RenderModel:SetModel(String) (at Assets\SteamVR\Scripts\SteamVR_RenderModel.cs:303) Valve.VR.SteamVR_RenderModel:Update() (at Assets\SteamVR\Scripts\SteamVR_RenderModel.cs:721) (Filename: Assets/SteamVR/Scripts/SteamVR.cs Line: 315) [SteamVR] Failed to load IVRRenderModels interface version IVRRenderModels_006 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Valve.VR.RenderModelInterfaceHolder:get_instance() (at Assets\SteamVR\Scripts\SteamVR_RenderModel.cs:95) Valve.VR.SteamVR_RenderModel:SetModel(String) (at Assets\SteamVR\Scripts\SteamVR_RenderModel.cs:303) Valve.VR.SteamVR_RenderModel:Update() (at Assets\SteamVR\Scripts\SteamVR_RenderModel.cs:721) (Filename: Assets/SteamVR/Scripts/SteamVR_RenderModel.cs Line: 95) Unloading 362 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 427.6 MB. System memory in use after: 427.6 MB. Unloading 33 unused Assets to reduce memory usage. Loaded Objects now: 6269. Total: 11.579600 ms (FindLiveObjects: 1.218100 ms CreateObjectMapping: 0.313600 ms MarkObjects: 9.697600 ms DeleteObjects: 0.348700 ms) Created GICache directory at C:/Users/c4ust/AppData/LocalLow/Unity/Caches/GiCache. Took: 0.068s, timestamps: [28.736 - 28.804] [00:00:02] Enlighten: Precompute started. TrimDiskCacheJob: Current cache size 601mb [00:00:03] Enlighten: Finished 35 Create Geometry jobs (0.15s execute, 0.01s integrate, 0.10s wallclock) [Optix] Number of Devices = 1 [Optix] context is using local device 0: GeForce GTX 1070 - 8192MB VRAM (available: 6401MB) [Optix] successfully set up context. [Optix] removing context. [PathTracer] building lightmap data asset. [PathTracer] Total bake time: 0.005889, raw bake time: 0.000000 gi::BakeBackendSwitch: Clear() active clients. [EnlightenBakeManager] m_Clear = false; [00:00:04] Enlighten: Finished 1 Layout Systems job (0.88s execute, 0.00s integrate, 0.96s wallclock) [00:00:04] Enlighten: Finished 20 Create System jobs (0.16s execute, 0.00s integrate, 0.05s wallclock) [PathTracer] building lightmap data asset. [PathTracer] Total bake time: 0.048074, raw bake time: 0.000000 gi::BakeBackendSwitch: switching bake backend from 3 to 0. [00:00:04] Enlighten: Finished 1 Create SystemAtlas job (0.00s execute, 0.00s integrate, 0.06s wallclock) [PathTracer] building lightmap data asset. [00:00:06] Enlighten: Finished 20 Clustering jobs (4.34s execute, 0.00s integrate, 2.52s wallclock) [00:00:08] Enlighten: Finished 20 Visibility jobs (3.60s execute, 0.00s integrate, 2.02s wallclock) [00:00:11] Enlighten: Finished 20 Light Transport jobs (3.99s execute, 0.00s integrate, 2.30s wallclock) [00:00:11] Enlighten: Finished 1 Tetrahedralize Probes job (0.02s execute, 0.00s integrate, 0.05s wallclock) [00:00:11] Enlighten: Finished 1 Create ProbeSet job (0.19s execute, 0.00s integrate, 0.21s wallclock) [00:00:11] Enlighten: Precompute took 8.330872 seconds. Enlighten scene contents: 35 geometries. 69 instances. 20 systems. 1 probe groups. 0 cube maps. Scene is up-to-date. [00:00:11] Enlighten: Bake started. Setting up 4 worker threads for Enlighten. Thread -> id: 7808 -> priority: 1 Thread -> id: 60e0 -> priority: 1 Thread -> id: 68f0 -> priority: 1 Thread -> id: 8d78 -> priority: 1 [00:00:11] Enlighten: Finished 1 Bake Runtime job (0.21s execute, 0.00s integrate, 0.26s wallclock) [00:00:11] Enlighten: Bake took 0.257789 seconds. [00:00:12] Enlighten: Reflection Probes started. [00:00:12] Enlighten: Finished 6 Reflection System jobs (0.02s execute, 0.00s integrate, 0.30s wallclock) [00:00:12] Enlighten: LightingDataAsset started. > Collecting Enlighten data snapshotting 11/11af969b116b8ced841dc45e242a7477.caw snapshotting 11/11af969b116b8ced841dc45e242a7477.ecm snapshotting 11/11af969b116b8ced841dc45e242a7477.iws.neo snapshotting 11/11af969b116b8ced841dc45e242a7477.iws.ref snapshotting 11/11af969b116b8ced841dc45e242a7477.iws.sse snapshotting 11/11af969b116b8ced841dc45e242a7477.rgb snapshotting 11/11af969b116b8ced841dc45e242a7477.rsc.neo snapshotting 11/11af969b116b8ced841dc45e242a7477.rsc.ref snapshotting 11/11af969b116b8ced841dc45e242a7477.rsc.sse snapshotting 11/11af969b116b8ced841dc45e242a7477.vis snapshotting 15/15d06cdf92c35e32653a4bbee06c402f.caw snapshotting 15/15d06cdf92c35e32653a4bbee06c402f.ecm snapshotting 15/15d06cdf92c35e32653a4bbee06c402f.iws.neo snapshotting 15/15d06cdf92c35e32653a4bbee06c402f.iws.ref snapshotting 15/15d06cdf92c35e32653a4bbee06c402f.iws.sse snapshotting 15/15d06cdf92c35e32653a4bbee06c402f.rgb snapshotting 15/15d06cdf92c35e32653a4bbee06c402f.rsc.neo snapshotting 15/15d06cdf92c35e32653a4bbee06c402f.rsc.ref snapshotting 15/15d06cdf92c35e32653a4bbee06c402f.rsc.sse snapshotting 15/15d06cdf92c35e32653a4bbee06c402f.vis snapshotting 1e/1eebbf50c3a2f21c0971e408c3803a4d.caw snapshotting 1e/1eebbf50c3a2f21c0971e408c3803a4d.ecm snapshotting 1e/1eebbf50c3a2f21c0971e408c3803a4d.iws.neo snapshotting 1e/1eebbf50c3a2f21c0971e408c3803a4d.iws.ref snapshotting 1e/1eebbf50c3a2f21c0971e408c3803a4d.iws.sse snapshotting 1e/1eebbf50c3a2f21c0971e408c3803a4d.rgb snapshotting 1e/1eebbf50c3a2f21c0971e408c3803a4d.rsc.neo snapshotting 1e/1eebbf50c3a2f21c0971e408c3803a4d.rsc.ref snapshotting 1e/1eebbf50c3a2f21c0971e408c3803a4d.rsc.sse snapshotting 1e/1eebbf50c3a2f21c0971e408c3803a4d.vis snapshotting 22/22815ce9a97b2fde689e873be06f3f0f.caw snapshotting 22/22815ce9a97b2fde689e873be06f3f0f.ecm snapshotting 22/22815ce9a97b2fde689e873be06f3f0f.iws.neo snapshotting 22/22815ce9a97b2fde689e873be06f3f0f.iws.ref snapshotting 22/22815ce9a97b2fde689e873be06f3f0f.iws.sse snapshotting 22/22815ce9a97b2fde689e873be06f3f0f.rgb snapshotting 22/22815ce9a97b2fde689e873be06f3f0f.rsc.neo snapshotting 22/22815ce9a97b2fde689e873be06f3f0f.rsc.ref snapshotting 22/22815ce9a97b2fde689e873be06f3f0f.rsc.sse snapshotting 22/22815ce9a97b2fde689e873be06f3f0f.vis snapshotting 3b/3b1f800e934f00bdc84fad1dc90431d6.caw snapshotting 3b/3b1f800e934f00bdc84fad1dc90431d6.ecm snapshotting 3b/3b1f800e934f00bdc84fad1dc90431d6.iws.neo snapshotting 3b/3b1f800e934f00bdc84fad1dc90431d6.iws.ref snapshotting 3b/3b1f800e934f00bdc84fad1dc90431d6.iws.sse snapshotting 3b/3b1f800e934f00bdc84fad1dc90431d6.rgb snapshotting 3b/3b1f800e934f00bdc84fad1dc90431d6.rsc.neo snapshotting 3b/3b1f800e934f00bdc84fad1dc90431d6.rsc.ref snapshotting 3b/3b1f800e934f00bdc84fad1dc90431d6.rsc.sse snapshotting 3b/3b1f800e934f00bdc84fad1dc90431d6.vis snapshotting 4b/4b849124cd47197046ced58e0fb48e01.caw snapshotting 4b/4b849124cd47197046ced58e0fb48e01.ecm snapshotting 4b/4b849124cd47197046ced58e0fb48e01.iws.neo snapshotting 4b/4b849124cd47197046ced58e0fb48e01.iws.ref snapshotting 4b/4b849124cd47197046ced58e0fb48e01.iws.sse snapshotting 4b/4b849124cd47197046ced58e0fb48e01.rgb snapshotting 4b/4b849124cd47197046ced58e0fb48e01.rsc.neo snapshotting 4b/4b849124cd47197046ced58e0fb48e01.rsc.ref snapshotting 4b/4b849124cd47197046ced58e0fb48e01.rsc.sse snapshotting 4b/4b849124cd47197046ced58e0fb48e01.vis snapshotting 5c/5c21d6a108a0098e041137b9f223e84d.caw snapshotting 5c/5c21d6a108a0098e041137b9f223e84d.ecm snapshotting 5c/5c21d6a108a0098e041137b9f223e84d.iws.neo snapshotting 5c/5c21d6a108a0098e041137b9f223e84d.iws.ref snapshotting 5c/5c21d6a108a0098e041137b9f223e84d.iws.sse snapshotting 5c/5c21d6a108a0098e041137b9f223e84d.rgb snapshotting 5c/5c21d6a108a0098e041137b9f223e84d.rsc.neo snapshotting 5c/5c21d6a108a0098e041137b9f223e84d.rsc.ref snapshotting 5c/5c21d6a108a0098e041137b9f223e84d.rsc.sse snapshotting 5c/5c21d6a108a0098e041137b9f223e84d.vis snapshotting 66/6655c5a6772671ce844c8e0207378296.caw snapshotting 66/6655c5a6772671ce844c8e0207378296.ecm snapshotting 66/6655c5a6772671ce844c8e0207378296.iws.neo snapshotting 66/6655c5a6772671ce844c8e0207378296.iws.ref snapshotting 66/6655c5a6772671ce844c8e0207378296.iws.sse snapshotting 66/6655c5a6772671ce844c8e0207378296.rgb snapshotting 66/6655c5a6772671ce844c8e0207378296.rsc.neo snapshotting 66/6655c5a6772671ce844c8e0207378296.rsc.ref snapshotting 66/6655c5a6772671ce844c8e0207378296.rsc.sse snapshotting 66/6655c5a6772671ce844c8e0207378296.vis snapshotting 7e/7e375883430a1d7284a169c8ec863df5.caw snapshotting 7e/7e375883430a1d7284a169c8ec863df5.ecm snapshotting 7e/7e375883430a1d7284a169c8ec863df5.iws.neo snapshotting 7e/7e375883430a1d7284a169c8ec863df5.iws.ref snapshotting 7e/7e375883430a1d7284a169c8ec863df5.iws.sse snapshotting 7e/7e375883430a1d7284a169c8ec863df5.rgb snapshotting 7e/7e375883430a1d7284a169c8ec863df5.rsc.neo snapshotting 7e/7e375883430a1d7284a169c8ec863df5.rsc.ref snapshotting 7e/7e375883430a1d7284a169c8ec863df5.rsc.sse snapshotting 7e/7e375883430a1d7284a169c8ec863df5.vis snapshotting 8c/8c1d8cd1f7b97b95b657556906049191.caw snapshotting 8c/8c1d8cd1f7b97b95b657556906049191.ecm snapshotting 8c/8c1d8cd1f7b97b95b657556906049191.iws.neo snapshotting 8c/8c1d8cd1f7b97b95b657556906049191.iws.ref snapshotting 8c/8c1d8cd1f7b97b95b657556906049191.iws.sse snapshotting 8c/8c1d8cd1f7b97b95b657556906049191.rgb snapshotting 8c/8c1d8cd1f7b97b95b657556906049191.rsc.neo snapshotting 8c/8c1d8cd1f7b97b95b657556906049191.rsc.ref snapshotting 8c/8c1d8cd1f7b97b95b657556906049191.rsc.sse snapshotting 8c/8c1d8cd1f7b97b95b657556906049191.vis snapshotting 8c/8cd38187d1dbb47900f6be494489d083.caw snapshotting 8c/8cd38187d1dbb47900f6be494489d083.ecm snapshotting 8c/8cd38187d1dbb47900f6be494489d083.iws.neo snapshotting 8c/8cd38187d1dbb47900f6be494489d083.iws.ref snapshotting 8c/8cd38187d1dbb47900f6be494489d083.iws.sse snapshotting 8c/8cd38187d1dbb47900f6be494489d083.rgb snapshotting 8c/8cd38187d1dbb47900f6be494489d083.rsc.neo snapshotting 8c/8cd38187d1dbb47900f6be494489d083.rsc.ref snapshotting 8c/8cd38187d1dbb47900f6be494489d083.rsc.sse snapshotting 8c/8cd38187d1dbb47900f6be494489d083.vis snapshotting 95/955b4232627aed98ed8412c6d6f013ea.caw snapshotting 95/955b4232627aed98ed8412c6d6f013ea.ecm snapshotting 95/955b4232627aed98ed8412c6d6f013ea.iws.neo snapshotting 95/955b4232627aed98ed8412c6d6f013ea.iws.ref snapshotting 95/955b4232627aed98ed8412c6d6f013ea.iws.sse snapshotting 95/955b4232627aed98ed8412c6d6f013ea.rgb snapshotting 95/955b4232627aed98ed8412c6d6f013ea.rsc.neo snapshotting 95/955b4232627aed98ed8412c6d6f013ea.rsc.ref snapshotting 95/955b4232627aed98ed8412c6d6f013ea.rsc.sse snapshotting 95/955b4232627aed98ed8412c6d6f013ea.vis snapshotting b9/b9119e2aecc13caba31e887bba7dc268.caw snapshotting b9/b9119e2aecc13caba31e887bba7dc268.ecm snapshotting b9/b9119e2aecc13caba31e887bba7dc268.iws.neo snapshotting b9/b9119e2aecc13caba31e887bba7dc268.iws.ref snapshotting b9/b9119e2aecc13caba31e887bba7dc268.iws.sse snapshotting b9/b9119e2aecc13caba31e887bba7dc268.rgb snapshotting b9/b9119e2aecc13caba31e887bba7dc268.rsc.neo snapshotting b9/b9119e2aecc13caba31e887bba7dc268.rsc.ref snapshotting b9/b9119e2aecc13caba31e887bba7dc268.rsc.sse snapshotting b9/b9119e2aecc13caba31e887bba7dc268.vis snapshotting c3/c3c037a3e0bac6cf462221d737ad5ae9.pos snapshotting c3/c3c037a3e0bac6cf462221d737ad5ae9.rpc.neo snapshotting c3/c3c037a3e0bac6cf462221d737ad5ae9.rpc.ref snapshotting c3/c3c037a3e0bac6cf462221d737ad5ae9.rpc.sse snapshotting c4/c424e1455c0322b4cc1528a777be8796.caw snapshotting c4/c424e1455c0322b4cc1528a777be8796.ecm snapshotting c4/c424e1455c0322b4cc1528a777be8796.iws.neo snapshotting c4/c424e1455c0322b4cc1528a777be8796.iws.ref snapshotting c4/c424e1455c0322b4cc1528a777be8796.iws.sse snapshotting c4/c424e1455c0322b4cc1528a777be8796.rgb snapshotting c4/c424e1455c0322b4cc1528a777be8796.rsc.neo snapshotting c4/c424e1455c0322b4cc1528a777be8796.rsc.ref snapshotting c4/c424e1455c0322b4cc1528a777be8796.rsc.sse snapshotting c4/c424e1455c0322b4cc1528a777be8796.vis snapshotting d0/d05031408c5a679017c8d4d33e68d5d1.caw snapshotting d0/d05031408c5a679017c8d4d33e68d5d1.ecm snapshotting d0/d05031408c5a679017c8d4d33e68d5d1.iws.neo snapshotting d0/d05031408c5a679017c8d4d33e68d5d1.iws.ref snapshotting d0/d05031408c5a679017c8d4d33e68d5d1.iws.sse snapshotting d0/d05031408c5a679017c8d4d33e68d5d1.rgb snapshotting d0/d05031408c5a679017c8d4d33e68d5d1.rsc.neo snapshotting d0/d05031408c5a679017c8d4d33e68d5d1.rsc.ref snapshotting d0/d05031408c5a679017c8d4d33e68d5d1.rsc.sse snapshotting d0/d05031408c5a679017c8d4d33e68d5d1.vis snapshotting db/db862afb93c1bb026e2559f73c28ca11.caw snapshotting db/db862afb93c1bb026e2559f73c28ca11.ecm snapshotting db/db862afb93c1bb026e2559f73c28ca11.iws.neo snapshotting db/db862afb93c1bb026e2559f73c28ca11.iws.ref snapshotting db/db862afb93c1bb026e2559f73c28ca11.iws.sse snapshotting db/db862afb93c1bb026e2559f73c28ca11.rgb snapshotting db/db862afb93c1bb026e2559f73c28ca11.rsc.neo snapshotting db/db862afb93c1bb026e2559f73c28ca11.rsc.ref snapshotting db/db862afb93c1bb026e2559f73c28ca11.rsc.sse snapshotting db/db862afb93c1bb026e2559f73c28ca11.vis snapshotting dd/dd32d71e5428c9fb192b2288e0fc757d.caw snapshotting dd/dd32d71e5428c9fb192b2288e0fc757d.ecm snapshotting dd/dd32d71e5428c9fb192b2288e0fc757d.iws.neo snapshotting dd/dd32d71e5428c9fb192b2288e0fc757d.iws.ref snapshotting dd/dd32d71e5428c9fb192b2288e0fc757d.iws.sse snapshotting dd/dd32d71e5428c9fb192b2288e0fc757d.rgb snapshotting dd/dd32d71e5428c9fb192b2288e0fc757d.rsc.neo snapshotting dd/dd32d71e5428c9fb192b2288e0fc757d.rsc.ref snapshotting dd/dd32d71e5428c9fb192b2288e0fc757d.rsc.sse snapshotting dd/dd32d71e5428c9fb192b2288e0fc757d.vis snapshotting e4/e4d845178bae55681d3ef228d4e99f73.caw snapshotting e4/e4d845178bae55681d3ef228d4e99f73.ecm snapshotting e4/e4d845178bae55681d3ef228d4e99f73.iws.neo snapshotting e4/e4d845178bae55681d3ef228d4e99f73.iws.ref snapshotting e4/e4d845178bae55681d3ef228d4e99f73.iws.sse snapshotting e4/e4d845178bae55681d3ef228d4e99f73.rgb snapshotting e4/e4d845178bae55681d3ef228d4e99f73.rsc.neo snapshotting e4/e4d845178bae55681d3ef228d4e99f73.rsc.ref snapshotting e4/e4d845178bae55681d3ef228d4e99f73.rsc.sse snapshotting e4/e4d845178bae55681d3ef228d4e99f73.vis snapshotting e7/e7b3efef973dae40c6eb11346beceb9d.caw snapshotting e7/e7b3efef973dae40c6eb11346beceb9d.ecm snapshotting e7/e7b3efef973dae40c6eb11346beceb9d.iws.neo snapshotting e7/e7b3efef973dae40c6eb11346beceb9d.iws.ref snapshotting e7/e7b3efef973dae40c6eb11346beceb9d.iws.sse snapshotting e7/e7b3efef973dae40c6eb11346beceb9d.rgb snapshotting e7/e7b3efef973dae40c6eb11346beceb9d.rsc.neo snapshotting e7/e7b3efef973dae40c6eb11346beceb9d.rsc.ref snapshotting e7/e7b3efef973dae40c6eb11346beceb9d.rsc.sse snapshotting e7/e7b3efef973dae40c6eb11346beceb9d.vis snapshotting fa/fa203bfa411c8270e544f1e73ef2c2db.caw snapshotting fa/fa203bfa411c8270e544f1e73ef2c2db.ecm snapshotting fa/fa203bfa411c8270e544f1e73ef2c2db.iws.neo snapshotting fa/fa203bfa411c8270e544f1e73ef2c2db.iws.ref snapshotting fa/fa203bfa411c8270e544f1e73ef2c2db.iws.sse snapshotting fa/fa203bfa411c8270e544f1e73ef2c2db.rgb snapshotting fa/fa203bfa411c8270e544f1e73ef2c2db.rsc.neo snapshotting fa/fa203bfa411c8270e544f1e73ef2c2db.rsc.ref snapshotting fa/fa203bfa411c8270e544f1e73ef2c2db.rsc.sse snapshotting fa/fa203bfa411c8270e544f1e73ef2c2db.vis Refresh: detecting if any assets need to be imported or removed ... Refresh Completed time: 0.212812s Asset Scan time: 0.210061s Asset Hashing: 0.000000s [0 B, 0.000000 mb/s] Asset Import (Scripting) time: 0.000000s (count: 0) Post Processs Assets (Scripting) time: 0.000000s Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s] Asset Import (Non Scripting) time: 0.000000s (count: 0) Post Process Assets (Non Scripting) time: 0.000000s Dependent Assets to Import Queue time: 0.000000s → Import assets (XAMLs: 92 Fonts: 31) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:40) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Scanning for theme changes... UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:53) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) → ImportXaml Assets/__Noetics/Code/UI/ArchitectMode/CreateObjectMenu/NsUIMenu_ArchitectMode_CreateObject.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.016 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/__Noetics/Code/UI/ArchitectMode/CreateObjectMenu/NsUIMenu_ArchitectMode_CreateObject.asset - GUID: fabe53ee1336db746b62bf2aa404e8ba... ↔ RenderStaticPreview Assets/__Noetics/Code/UI/ArchitectMode/CreateObjectMenu/NsUIMenu_ArchitectMode_CreateObject.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:236) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisXamlEditor.cs Line: 236) [noesis] Dependency property 'TreeView.SelectedItem' returned null UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] Binding failed: Path=SelectedItem.Objects, Source=TreeView('x_folderTreeView'), Target=ListBox('x_objectsInSelectedFolderListBox'), TargetProperty=ItemsControl.ItemsSource UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Dependency property 'TreeView.SelectedItem' returned null UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] Binding failed: Path=SelectedItem.Objects, Source=TreeView('x_folderTreeView'), Target=ListBox('x_objectsInSelectedFolderListBox'), TargetProperty=ItemsControl.ItemsSource UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Virtualization disabled: items control CanContentScroll is False UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) done. [Time: 415.015000 ms] Refreshing native plugins compatible for Editor in 1.49 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/__Noetics/Code/UI/NsUIMergedResources.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadComponent(HandleRef, String) Noesis.GUI:LoadComponent(Object, String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:232) NsUI.NsUIMenu_ArchitectMode_CreateObject:Initialize() (at Assets\__Noetics\Code\UI\ArchitectMode\CreateObjectMenu\NsUIMenu_ArchitectMode_CreateObjectUn.xaml.cs:92) NsUI.NsUIMenu_ArchitectMode_CreateObject:.ctor() (at Assets\__Noetics\Code\UI\ArchitectMode\CreateObjectMenu\NsUIMenu_ArchitectMode_CreateObject.xaml.cs:119) System.Object:lambda_method(Closure) Noesis.Extend:CreateInstance(IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:3891) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) [noesis] Dependency property 'TreeView.SelectedItem' returned null UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.GUI:Noesis_LoadComponent(HandleRef, String) Noesis.GUI:LoadComponent(Object, String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:232) NsUI.NsUIMenu_ArchitectMode_CreateObject:Initialize() (at Assets\__Noetics\Code\UI\ArchitectMode\CreateObjectMenu\NsUIMenu_ArchitectMode_CreateObjectUn.xaml.cs:92) NsUI.NsUIMenu_ArchitectMode_CreateObject:.ctor() (at Assets\__Noetics\Code\UI\ArchitectMode\CreateObjectMenu\NsUIMenu_ArchitectMode_CreateObject.xaml.cs:119) System.Object:lambda_method(Closure) Noesis.Extend:CreateInstance(IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:3891) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] Binding failed: Path=SelectedItem.Objects, Source=TreeView('x_folderTreeView'), Target=ListBox('x_objectsInSelectedFolderListBox'), TargetProperty=ItemsControl.ItemsSource UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.GUI:Noesis_LoadComponent(HandleRef, String) Noesis.GUI:LoadComponent(Object, String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:232) NsUI.NsUIMenu_ArchitectMode_CreateObject:Initialize() (at Assets\__Noetics\Code\UI\ArchitectMode\CreateObjectMenu\NsUIMenu_ArchitectMode_CreateObjectUn.xaml.cs:92) NsUI.NsUIMenu_ArchitectMode_CreateObject:.ctor() (at Assets\__Noetics\Code\UI\ArchitectMode\CreateObjectMenu\NsUIMenu_ArchitectMode_CreateObject.xaml.cs:119) System.Object:lambda_method(Closure) Noesis.Extend:CreateInstance(IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:3891) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] 'Assets/__Noetics/Code/UI/ArchitectMode/CreateObjectMenu/NsUIMenu_ArchitectMode_CreateObject.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/__Noetics/Code/UI/ArchitectMode/HelpMenu/NsUIMenu_ArchitectMode_Help.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.006 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/__Noetics/Code/UI/ArchitectMode/HelpMenu/NsUIMenu_ArchitectMode_Help.asset - GUID: 96cfce2f49dadef47a20f6986cd760b6... ↔ RenderStaticPreview Assets/__Noetics/Code/UI/ArchitectMode/HelpMenu/NsUIMenu_ArchitectMode_Help.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:236) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisXamlEditor.cs Line: 236) [noesis] Dependency property 'TreeView.SelectedItem' returned null UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.NoesisGUI_PINVOKE:BaseComponent_Release(IntPtr) Noesis.BaseComponent:Release(IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\BaseComponent.cs:62) Noesis.Extend:ReleasePending() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4351) Noesis.Extend:Update() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4361) Noesis.View:Update(Double) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:269) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:266) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] Binding failed: Path=SelectedItem.Objects, Source=TreeView('x_folderTreeView'), Target=ListBox('x_objectsInSelectedFolderListBox'), TargetProperty=ItemsControl.ItemsSource UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.NoesisGUI_PINVOKE:BaseComponent_Release(IntPtr) Noesis.BaseComponent:Release(IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\BaseComponent.cs:62) Noesis.Extend:ReleasePending() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4351) Noesis.Extend:Update() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4361) Noesis.View:Update(Double) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:269) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:266) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) done. [Time: 52.923900 ms] Refreshing native plugins compatible for Editor in 1.40 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/__Noetics/Code/UI/NsUIMergedResources.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadComponent(HandleRef, String) Noesis.GUI:LoadComponent(Object, String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:232) NsUI.NsUIMenu_ArchitectMode_Help:Initialize() (at Assets\__Noetics\Code\UI\ArchitectMode\HelpMenu\NsUIMenu_ArchitectMode_HelpUn.xaml.cs:47) NsUI.NsUIMenu_ArchitectMode_Help:.ctor() (at Assets\__Noetics\Code\UI\ArchitectMode\HelpMenu\NsUIMenu_ArchitectMode_Help.xaml.cs:45) System.Object:lambda_method(Closure) Noesis.Extend:CreateInstance(IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:3891) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) [noesis] 'Assets/__Noetics/Code/UI/ArchitectMode/HelpMenu/NsUIMenu_ArchitectMode_Help.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/__Noetics/Code/UI/ArchitectMode/MainMenu/NsUIMenu_ArchitectMode_Main.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.003 seconds file read: 0.000 seconds (0.015 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.002 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/__Noetics/Code/UI/ArchitectMode/MainMenu/NsUIMenu_ArchitectMode_Main.asset - GUID: 9687a0b91d2106b4bac92ac8ae0fb8dd... ↔ RenderStaticPreview Assets/__Noetics/Code/UI/ArchitectMode/MainMenu/NsUIMenu_ArchitectMode_Main.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:236) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisXamlEditor.cs Line: 236) done. [Time: 47.203300 ms] Refreshing native plugins compatible for Editor in 1.47 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/__Noetics/Code/UI/NsUIMergedResources.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadComponent(HandleRef, String) Noesis.GUI:LoadComponent(Object, String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:232) NsUI.NsUIMenu_ArchitectMode_Main:Initialize() (at Assets\__Noetics\Code\UI\ArchitectMode\MainMenu\NsUIMenu_ArchitectMode_MainUn.xaml.cs:154) NsUI.NsUIMenu_ArchitectMode_Main:.ctor() (at Assets\__Noetics\Code\UI\ArchitectMode\MainMenu\NsUIMenu_ArchitectMode_Main.xaml.cs:41) System.Object:lambda_method(Closure) Noesis.Extend:CreateInstance(IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:3891) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) [noesis] 'Assets/__Noetics/Code/UI/ArchitectMode/MainMenu/NsUIMenu_ArchitectMode_Main.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/__Noetics/Code/UI/ArchitectMode/SelectedObjectMenu/NsUIMenu_ArchitectMode_SelectedObject.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.006 seconds file read: 0.000 seconds (0.014 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/__Noetics/Code/UI/ArchitectMode/SelectedObjectMenu/NsUIMenu_ArchitectMode_SelectedObject.asset - GUID: 5263fb46c20266441ad32431b99a47e8... ↔ RenderStaticPreview Assets/__Noetics/Code/UI/ArchitectMode/SelectedObjectMenu/NsUIMenu_ArchitectMode_SelectedObject.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:236) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisXamlEditor.cs Line: 236) [noesis] Virtualization disabled: items control CanContentScroll is False UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) done. [Time: 48.836800 ms] Refreshing native plugins compatible for Editor in 1.36 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/__Noetics/Code/UI/ArchitectMode/SelectedObjectMenu/NsUITemplates_ArchitectMode_SelectedObject.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadComponent(HandleRef, String) Noesis.GUI:LoadComponent(Object, String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:232) NsUI.NsUIArchitectMode_SelectedObject:Initialize() (at Assets\__Noetics\Code\UI\ArchitectMode\SelectedObjectMenu\NsUIMenu_ArchitectMode_SelectedObjectUn.xaml.cs:77) NsUI.NsUIArchitectMode_SelectedObject:.ctor() (at Assets\__Noetics\Code\UI\ArchitectMode\SelectedObjectMenu\NsUIMenu_ArchitectMode_SelectedObject.xaml.cs:218) System.Object:lambda_method(Closure) Noesis.Extend:CreateInstance(IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:3891) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) [noesis] 'Assets/__Noetics/Code/UI/Properties/NsUIPropertyItemsEditorsStyles.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadComponent(HandleRef, String) Noesis.GUI:LoadComponent(Object, String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:232) NsUI.NsUIArchitectMode_SelectedObject:Initialize() (at Assets\__Noetics\Code\UI\ArchitectMode\SelectedObjectMenu\NsUIMenu_ArchitectMode_SelectedObjectUn.xaml.cs:77) NsUI.NsUIArchitectMode_SelectedObject:.ctor() (at Assets\__Noetics\Code\UI\ArchitectMode\SelectedObjectMenu\NsUIMenu_ArchitectMode_SelectedObject.xaml.cs:218) System.Object:lambda_method(Closure) Noesis.Extend:CreateInstance(IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:3891) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) [noesis] 'Assets/__Noetics/Code/UI/ArchitectMode/SelectedObjectMenu/NsUIMergedResources.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadComponent(HandleRef, String) Noesis.GUI:LoadComponent(Object, String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:232) NsUI.NsUIArchitectMode_SelectedObject:Initialize() (at Assets\__Noetics\Code\UI\ArchitectMode\SelectedObjectMenu\NsUIMenu_ArchitectMode_SelectedObjectUn.xaml.cs:77) NsUI.NsUIArchitectMode_SelectedObject:.ctor() (at Assets\__Noetics\Code\UI\ArchitectMode\SelectedObjectMenu\NsUIMenu_ArchitectMode_SelectedObject.xaml.cs:218) System.Object:lambda_method(Closure) Noesis.Extend:CreateInstance(IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:3891) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) [noesis] 'Assets/__Noetics/Code/UI/ArchitectMode/SelectedObjectMenu/NsUIMenu_ArchitectMode_SelectedObject.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/__Noetics/Code/UI/ArchitectMode/SelectedObjectMenu/NsUIMergedResources.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.004 seconds file read: 0.000 seconds (0.002 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/__Noetics/Code/UI/ArchitectMode/SelectedObjectMenu/NsUIMergedResources.asset - GUID: 9da38c82c2b0fa843a0641024bba3a9d... done. [Time: 9.308500 ms] Refreshing native plugins compatible for Editor in 1.40 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/__Noetics/Code/UI/ArchitectMode/SelectedObjectMenu/NsUITemplates_ArchitectMode_SelectedObject.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) [noesis] 'Assets/__Noetics/Code/UI/Properties/NsUIPropertyItemsEditorsStyles.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) [noesis] 'Assets/__Noetics/Code/UI/ArchitectMode/SelectedObjectMenu/NsUIMergedResources.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/__Noetics/Code/UI/ArchitectMode/SelectedObjectMenu/NsUITemplates_ArchitectMode_SelectedObject.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.005 seconds file read: 0.000 seconds (0.001 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/__Noetics/Code/UI/ArchitectMode/SelectedObjectMenu/NsUITemplates_ArchitectMode_SelectedObject.asset - GUID: c9e1d6630f111994e832edb2efe388fb... done. [Time: 9.790900 ms] Refreshing native plugins compatible for Editor in 1.43 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/__Noetics/Code/UI/ArchitectMode/SelectedObjectMenu/NsUITemplates_ArchitectMode_SelectedObject.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/__Noetics/Code/UI/AttackMode/CoreLoadChanged/NsUIMenu_AttackMode_CoreLoadChanged.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.005 seconds file read: 0.000 seconds (0.007 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/__Noetics/Code/UI/AttackMode/CoreLoadChanged/NsUIMenu_AttackMode_CoreLoadChanged.asset - GUID: aedd11353d89cae4383f56a7fdfa3c48... ↔ RenderStaticPreview Assets/__Noetics/Code/UI/AttackMode/CoreLoadChanged/NsUIMenu_AttackMode_CoreLoadChanged.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:236) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisXamlEditor.cs Line: 236) done. [Time: 43.048900 ms] Refreshing native plugins compatible for Editor in 2.57 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/__Noetics/Code/UI/NsUIMergedResources.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadComponent(HandleRef, String) Noesis.GUI:LoadComponent(Object, String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:232) NsUI.NsUIMenu_AttackMode_CoreLoadChanged:InitializeEx() (at Assets\__Noetics\Code\UI\AttackMode\CoreLoadChanged\NsUIMenu_AttackMode_CoreLoadChangedUn.xaml.cs:68) NsUI.NsUIMenu_AttackMode_CoreLoadChanged:.ctor() (at Assets\__Noetics\Code\UI\AttackMode\CoreLoadChanged\NsUIMenu_AttackMode_CoreLoadChanged.xaml.cs:53) System.Object:lambda_method(Closure) Noesis.Extend:CreateInstance(IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:3891) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) [noesis] 'Assets/__Noetics/Code/UI/AttackMode/CoreLoadChanged/NsUIMenu_AttackMode_CoreLoadChanged.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/__Noetics/Code/UI/AttackMode/EndOfAttack/NsUIMenu_AttackMode_End.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.007 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.002 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/__Noetics/Code/UI/AttackMode/EndOfAttack/NsUIMenu_AttackMode_End.asset - GUID: f1845b0990836594eb041168ac4531b5... ↔ RenderStaticPreview Assets/__Noetics/Code/UI/AttackMode/EndOfAttack/NsUIMenu_AttackMode_End.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:236) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisXamlEditor.cs Line: 236) done. [Time: 42.255900 ms] Refreshing native plugins compatible for Editor in 1.37 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/__Noetics/Code/UI/NsUIMergedResources.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadComponent(HandleRef, String) Noesis.GUI:LoadComponent(Object, String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:232) NsUI.NsUIMenu_AttackMode_End:InitializeEx() (at Assets\__Noetics\Code\UI\AttackMode\EndOfAttack\NsUIMenu_AttackMode_EndUn.xaml.cs:88) NsUI.NsUIMenu_AttackMode_End:.ctor() (at Assets\__Noetics\Code\UI\AttackMode\EndOfAttack\NsUIMenu_AttackMode_End.xaml.cs:66) System.Object:lambda_method(Closure) Noesis.Extend:CreateInstance(IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:3891) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) [noesis] 'Assets/__Noetics/Code/UI/AttackMode/EndOfAttack/NsUIMenu_AttackMode_End.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/__Noetics/Code/UI/AttackMode/Main/NsUIMenu_AttackMode_Main.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.003 seconds file read: 0.000 seconds (0.011 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.003 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/__Noetics/Code/UI/AttackMode/Main/NsUIMenu_AttackMode_Main.asset - GUID: 79450de2c065b3041bbc23f4c41aff0f... ↔ RenderStaticPreview Assets/__Noetics/Code/UI/AttackMode/Main/NsUIMenu_AttackMode_Main.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:236) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisXamlEditor.cs Line: 236) done. [Time: 46.061900 ms] Refreshing native plugins compatible for Editor in 1.37 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/__Noetics/Code/UI/NsUIMergedResources.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadComponent(HandleRef, String) Noesis.GUI:LoadComponent(Object, String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:232) NsUI.NsUIMenu_AttackMode_Main:InitializeEx() (at Assets\__Noetics\Code\UI\AttackMode\Main\NsUIMenu_AttackMode_MainUn.xaml.cs:88) NsUI.NsUIMenu_AttackMode_Main:.ctor() (at Assets\__Noetics\Code\UI\AttackMode\Main\NsUIMenu_AttackMode_Main.xaml.cs:66) System.Object:lambda_method(Closure) Noesis.Extend:CreateInstance(IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:3891) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) [noesis] 'Assets/__Noetics/Code/UI/AttackMode/Main/NsUIMenu_AttackMode_Main.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/__Noetics/Code/UI/AttackMode/Shards/NsUIMenu_AttackMode_Shards.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.003 seconds file read: 0.000 seconds (0.008 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.003 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/__Noetics/Code/UI/AttackMode/Shards/NsUIMenu_AttackMode_Shards.asset - GUID: f09a825b3ce5f5a4aba18180ee9e02ee... ↔ RenderStaticPreview Assets/__Noetics/Code/UI/AttackMode/Shards/NsUIMenu_AttackMode_Shards.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:236) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisXamlEditor.cs Line: 236) done. [Time: 25.356200 ms] Refreshing native plugins compatible for Editor in 1.37 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/__Noetics/Code/UI/NsUIMergedResources.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadComponent(HandleRef, String) Noesis.GUI:LoadComponent(Object, String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:232) NsUI.NsUIMenu_AttackMode_Shards:InitializeEx() (at Assets\__Noetics\Code\UI\AttackMode\Shards\NsUIMenu_AttackMode_ShardsUn.xaml.cs:69) NsUI.NsUIMenu_AttackMode_Shards:.ctor() (at Assets\__Noetics\Code\UI\AttackMode\Shards\NsUIMenu_AttackMode_Shards.xaml.cs:52) System.Object:lambda_method(Closure) Noesis.Extend:CreateInstance(IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:3891) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) [noesis] 'Assets/__Noetics/Code/UI/AttackMode/Shards/NsUIMenu_AttackMode_Shards.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/__Noetics/Code/UI/Common/GoToRoom/NsUIMenu_Common_GoToRoom.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.004 seconds file read: 0.000 seconds (0.006 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/__Noetics/Code/UI/Common/GoToRoom/NsUIMenu_Common_GoToRoom.asset - GUID: 44a6231df013de244ab43133133b671c... ↔ RenderStaticPreview Assets/__Noetics/Code/UI/Common/GoToRoom/NsUIMenu_Common_GoToRoom.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:236) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisXamlEditor.cs Line: 236) done. [Time: 37.659700 ms] Refreshing native plugins compatible for Editor in 1.38 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/__Noetics/Code/UI/NsUIMergedResources.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) [noesis] 'Assets/__Noetics/Code/UI/Common/GoToRoom/NsUIMenu_Common_GoToRoom.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/__Noetics/Code/UI/Common/LevelRankXP/NsUIMenu_Common_LevelRankXP.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.004 seconds file read: 0.000 seconds (0.006 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.003 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/__Noetics/Code/UI/Common/LevelRankXP/NsUIMenu_Common_LevelRankXP.asset - GUID: f17492e26e366114c8f44d1767b52c43... ↔ RenderStaticPreview Assets/__Noetics/Code/UI/Common/LevelRankXP/NsUIMenu_Common_LevelRankXP.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:236) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisXamlEditor.cs Line: 236) done. [Time: 43.880200 ms] Refreshing native plugins compatible for Editor in 1.39 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/__Noetics/Code/UI/NsUIMergedResources.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadComponent(HandleRef, String) Noesis.GUI:LoadComponent(Object, String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:232) NsUI.NsUIMenu_Common_LevelRankXP:InitializeEx() (at Assets\__Noetics\Code\UI\Common\LevelRankXP\NsUIMenu_Common_LevelRankXPUn.xaml.cs:74) NsUI.NsUIMenu_Common_LevelRankXP:.ctor() (at Assets\__Noetics\Code\UI\Common\LevelRankXP\NsUIMenu_Common_LevelRankXP.xaml.cs:53) System.Object:lambda_method(Closure) Noesis.Extend:CreateInstance(IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:3891) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) [noesis] 'Assets/__Noetics/Code/UI/Common/LevelRankXP/NsUIMenu_Common_LevelRankXP.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/__Noetics/Code/UI/Common/MainMenu/NsUIMenu_Common_Main.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.004 seconds file read: 0.000 seconds (0.011 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/__Noetics/Code/UI/Common/MainMenu/NsUIMenu_Common_Main.asset - GUID: 089b64699450cdc4b84bbe3d6ebbc1b1... ↔ RenderStaticPreview Assets/__Noetics/Code/UI/Common/MainMenu/NsUIMenu_Common_Main.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:236) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisXamlEditor.cs Line: 236) done. [Time: 48.484100 ms] Refreshing native plugins compatible for Editor in 1.35 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/__Noetics/Code/UI/NsUIMergedResources.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadComponent(HandleRef, String) Noesis.GUI:LoadComponent(Object, String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:232) NsUI.NsUIMenu_Common_Main:Initialize() (at Assets\__Noetics\Code\UI\Common\MainMenu\NsUIMenu_Common_MainUn.xaml.cs:49) NsUI.NsUIMenu_Common_Main:.ctor() (at Assets\__Noetics\Code\UI\Common\MainMenu\NsUIMenu_Common_Main.xaml.cs:57) System.Object:lambda_method(Closure) Noesis.Extend:CreateInstance(IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:3891) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) [noesis] 'Assets/__Noetics/Code/UI/Common/MainMenu/NsUIMenu_Common_Main.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/__Noetics/Code/UI/Common/ManageStations/NsUIMenu_Common_ManageStations.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.003 seconds file read: 0.000 seconds (0.066 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.003 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/__Noetics/Code/UI/Common/ManageStations/NsUIMenu_Common_ManageStations.asset - GUID: 8f41b0a90b04adb4f99ef5d5224329c1... ↔ RenderStaticPreview Assets/__Noetics/Code/UI/Common/ManageStations/NsUIMenu_Common_ManageStations.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:236) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisXamlEditor.cs Line: 236) done. [Time: 172.242500 ms] Refreshing native plugins compatible for Editor in 1.38 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/__Noetics/Code/UI/NsUIMergedResources.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadComponent(HandleRef, String) Noesis.GUI:LoadComponent(Object, String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:232) NsUI.NsUIMenu_Common_ManageStations:InitializeEx() (at Assets\__Noetics\Code\UI\Common\ManageStations\NsUIMenu_Common_ManageStationsUn.xaml.cs:210) NsUI.NsUIMenu_Common_ManageStations:.ctor() (at Assets\__Noetics\Code\UI\Common\ManageStations\NsUIMenu_Common_ManageStations.xaml.cs:590) System.Object:lambda_method(Closure) Noesis.Extend:CreateInstance(IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:3891) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) [noesis] Dependency property 'Selector.SelectedItem' returned null UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.GUI:Noesis_LoadComponent(HandleRef, String) Noesis.GUI:LoadComponent(Object, String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:232) NsUI.NsUIMenu_Common_ManageStations:InitializeEx() (at Assets\__Noetics\Code\UI\Common\ManageStations\NsUIMenu_Common_ManageStationsUn.xaml.cs:210) NsUI.NsUIMenu_Common_ManageStations:.ctor() (at Assets\__Noetics\Code\UI\Common\ManageStations\NsUIMenu_Common_ManageStations.xaml.cs:590) System.Object:lambda_method(Closure) Noesis.Extend:CreateInstance(IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:3891) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] Binding failed: Path=SelectedItem.Message, Source=ListView('x_historyLogListView'), Target=StackPanel(''), TargetProperty=UIElement.Visibility UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.GUI:Noesis_LoadComponent(HandleRef, String) Noesis.GUI:LoadComponent(Object, String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:232) NsUI.NsUIMenu_Common_ManageStations:InitializeEx() (at Assets\__Noetics\Code\UI\Common\ManageStations\NsUIMenu_Common_ManageStationsUn.xaml.cs:210) NsUI.NsUIMenu_Common_ManageStations:.ctor() (at Assets\__Noetics\Code\UI\Common\ManageStations\NsUIMenu_Common_ManageStations.xaml.cs:590) System.Object:lambda_method(Closure) Noesis.Extend:CreateInstance(IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:3891) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Dependency property 'Selector.SelectedItem' returned null UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.GUI:Noesis_LoadComponent(HandleRef, String) Noesis.GUI:LoadComponent(Object, String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:232) NsUI.NsUIMenu_Common_ManageStations:InitializeEx() (at Assets\__Noetics\Code\UI\Common\ManageStations\NsUIMenu_Common_ManageStationsUn.xaml.cs:210) NsUI.NsUIMenu_Common_ManageStations:.ctor() (at Assets\__Noetics\Code\UI\Common\ManageStations\NsUIMenu_Common_ManageStations.xaml.cs:590) System.Object:lambda_method(Closure) Noesis.Extend:CreateInstance(IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:3891) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] Binding failed: Path=SelectedItem.Message, Source=ListView('x_historyLogListView'), Target=TextBlock(''), TargetProperty=TextBlock.Text UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.GUI:Noesis_LoadComponent(HandleRef, String) Noesis.GUI:LoadComponent(Object, String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:232) NsUI.NsUIMenu_Common_ManageStations:InitializeEx() (at Assets\__Noetics\Code\UI\Common\ManageStations\NsUIMenu_Common_ManageStationsUn.xaml.cs:210) NsUI.NsUIMenu_Common_ManageStations:.ctor() (at Assets\__Noetics\Code\UI\Common\ManageStations\NsUIMenu_Common_ManageStations.xaml.cs:590) System.Object:lambda_method(Closure) Noesis.Extend:CreateInstance(IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:3891) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] 'Assets/__Noetics/Code/UI/Common/ManageStations/NsUIMenu_Common_ManageStations.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/__Noetics/Code/UI/Common/UserLogin/NsUIMenu_Common_UserLogin.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.005 seconds file read: 0.000 seconds (0.014 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/__Noetics/Code/UI/Common/UserLogin/NsUIMenu_Common_UserLogin.asset - GUID: 54d539a88277ee54a9479c88ac3d5aa6... NullReferenceException: Object reference not set to an instance of an object at NsGameMasterC.get_UserManager () [0x00001] in D:\Noesis\Noetics\Assets\__Noetics\Code\Game\NsGameMasterC.cs:70 at NsUI.NsUIMenu_Common_UserLogin.Initialize () [0x00001] in D:\Noesis\Noetics\Assets\__Noetics\Code\UI\Common\UserLogin\NsUIMenu_Common_UserLoginUn.xaml.cs:114 at NsUI.NsUIMenu_Common_UserLogin..ctor () [0x00010] in D:\Noesis\Noetics\Assets\__Noetics\Code\UI\Common\UserLogin\NsUIMenu_Common_UserLogin.xaml.cs:127 at (wrapper dynamic-method) System.Object.lambda_method(System.Runtime.CompilerServices.Closure) at Noesis.Extend.CreateInstance (System.IntPtr nativeType, System.IntPtr cPtr) [0x00071] in D:\Noesis\Noetics\Assets\NoesisGUI\Plugins\API\Core\Extend.cs:3891 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) NoesisUnity:OnUnhandledException(Exception) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:142) Noesis.Error:UnhandledException(Exception) (at Assets\NoesisGUI\Plugins\API\Core\Error.cs:18) Noesis.Extend:CreateInstance(IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:3909) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisXamlEditor:CreatePreviewGUIView() (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:49) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:229) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/__Noetics/Code/Game/NsGameMasterC.cs Line: 70) ↔ RenderStaticPreview Assets/__Noetics/Code/UI/Common/UserLogin/NsUIMenu_Common_UserLogin.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:236) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisXamlEditor.cs Line: 236) [noesis] Virtualization disabled: items control CanContentScroll is False UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] Dependency property 'NsUI.NsUISphereButton.Sphere' returned null UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.NoesisGUI_PINVOKE:BaseComponent_Release(IntPtr) Noesis.BaseComponent:Release(IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\BaseComponent.cs:62) Noesis.Extend:ReleasePending() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4351) Noesis.Extend:Update() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4361) Noesis.View:Update(Double) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:269) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:266) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] Binding failed: Path=Sphere.SizeToString, Source=NsUI.NsUISphereButton(''), Target=Label(''), TargetProperty=ContentControl.Content UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.NoesisGUI_PINVOKE:BaseComponent_Release(IntPtr) Noesis.BaseComponent:Release(IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\BaseComponent.cs:62) Noesis.Extend:ReleasePending() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4351) Noesis.Extend:Update() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4361) Noesis.View:Update(Double) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:269) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:266) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Dependency property 'NsUI.NsUISphereButton.Sphere' returned null UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.NoesisGUI_PINVOKE:BaseComponent_Release(IntPtr) Noesis.BaseComponent:Release(IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\BaseComponent.cs:62) Noesis.Extend:ReleasePending() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4351) Noesis.Extend:Update() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4361) Noesis.View:Update(Double) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:269) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:266) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] Binding failed: Path=Sphere.HexComplimentColor, Source=NsUI.NsUISphereButton(''), Target=Label(''), TargetProperty=TextElement.Foreground UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.NoesisGUI_PINVOKE:BaseComponent_Release(IntPtr) Noesis.BaseComponent:Release(IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\BaseComponent.cs:62) Noesis.Extend:ReleasePending() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4351) Noesis.Extend:Update() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4361) Noesis.View:Update(Double) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:269) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:266) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Dependency property 'NsUI.NsUISphereButton.Sphere' returned null UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.NoesisGUI_PINVOKE:BaseComponent_Release(IntPtr) Noesis.BaseComponent:Release(IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\BaseComponent.cs:62) Noesis.Extend:ReleasePending() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4351) Noesis.Extend:Update() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4361) Noesis.View:Update(Double) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:269) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:266) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] Binding failed: Path=Sphere.Count, Source=NsUI.NsUISphereButton(''), Target=Label(''), TargetProperty=ContentControl.Content UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.NoesisGUI_PINVOKE:BaseComponent_Release(IntPtr) Noesis.BaseComponent:Release(IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\BaseComponent.cs:62) Noesis.Extend:ReleasePending() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4351) Noesis.Extend:Update() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4361) Noesis.View:Update(Double) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:269) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:266) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Dependency property 'NsUI.NsUISphereButton.Sphere' returned null UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.NoesisGUI_PINVOKE:BaseComponent_Release(IntPtr) Noesis.BaseComponent:Release(IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\BaseComponent.cs:62) Noesis.Extend:ReleasePending() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4351) Noesis.Extend:Update() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4361) Noesis.View:Update(Double) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:269) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:266) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] Binding failed: Path=Sphere.HexComplimentColor, Source=NsUI.NsUISphereButton(''), Target=Label(''), TargetProperty=TextElement.Foreground UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.NoesisGUI_PINVOKE:BaseComponent_Release(IntPtr) Noesis.BaseComponent:Release(IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\BaseComponent.cs:62) Noesis.Extend:ReleasePending() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4351) Noesis.Extend:Update() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4361) Noesis.View:Update(Double) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:269) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:266) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Dependency property 'NsUI.NsUISphereButton.Sphere' returned null UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.NoesisGUI_PINVOKE:BaseComponent_Release(IntPtr) Noesis.BaseComponent:Release(IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\BaseComponent.cs:62) Noesis.Extend:ReleasePending() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4351) Noesis.Extend:Update() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4361) Noesis.View:Update(Double) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:269) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:266) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] Binding failed: Path=Sphere.Name, Source=NsUI.NsUISphereButton(''), Target=Label(''), TargetProperty=ContentControl.Content UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.NoesisGUI_PINVOKE:BaseComponent_Release(IntPtr) Noesis.BaseComponent:Release(IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\BaseComponent.cs:62) Noesis.Extend:ReleasePending() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4351) Noesis.Extend:Update() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4361) Noesis.View:Update(Double) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:269) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:266) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Dependency property 'NsUI.NsUISphereButton.Sphere' returned null UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.NoesisGUI_PINVOKE:BaseComponent_Release(IntPtr) Noesis.BaseComponent:Release(IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\BaseComponent.cs:62) Noesis.Extend:ReleasePending() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4351) Noesis.Extend:Update() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4361) Noesis.View:Update(Double) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:269) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:266) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] Binding failed: Path=Sphere.ShardValue, Source=NsUI.NsUISphereButton(''), Target=Label(''), TargetProperty=ContentControl.Content UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.NoesisGUI_PINVOKE:BaseComponent_Release(IntPtr) Noesis.BaseComponent:Release(IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\BaseComponent.cs:62) Noesis.Extend:ReleasePending() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4351) Noesis.Extend:Update() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4361) Noesis.View:Update(Double) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:269) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:266) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Dependency property 'NsUI.NsUISphereButton.Sphere' returned null UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.NoesisGUI_PINVOKE:BaseComponent_Release(IntPtr) Noesis.BaseComponent:Release(IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\BaseComponent.cs:62) Noesis.Extend:ReleasePending() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4351) Noesis.Extend:Update() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4361) Noesis.View:Update(Double) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:269) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:266) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] Dependency property 'NsUI.NsUISphereButton.Sphere' returned null UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.NoesisGUI_PINVOKE:BaseComponent_Release(IntPtr) Noesis.BaseComponent:Release(IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\BaseComponent.cs:62) Noesis.Extend:ReleasePending() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4351) Noesis.Extend:Update() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4361) Noesis.View:Update(Double) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:269) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:266) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] Dependency property 'NsUI.NsUISphereButton.Sphere' returned null UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.NoesisGUI_PINVOKE:BaseComponent_Release(IntPtr) Noesis.BaseComponent:Release(IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\BaseComponent.cs:62) Noesis.Extend:ReleasePending() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4351) Noesis.Extend:Update() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4361) Noesis.View:Update(Double) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:269) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:266) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] Dependency property 'NsUI.NsUISphereButton.Sphere' returned null UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.NoesisGUI_PINVOKE:BaseComponent_Release(IntPtr) Noesis.BaseComponent:Release(IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\BaseComponent.cs:62) Noesis.Extend:ReleasePending() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4351) Noesis.Extend:Update() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4361) Noesis.View:Update(Double) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:269) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:266) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] Dependency property 'NsUI.NsUISphereButton.Sphere' returned null UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.NoesisGUI_PINVOKE:BaseComponent_Release(IntPtr) Noesis.BaseComponent:Release(IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\BaseComponent.cs:62) Noesis.Extend:ReleasePending() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4351) Noesis.Extend:Update() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4361) Noesis.View:Update(Double) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:269) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:266) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] Dependency property 'NsUI.NsUISphereButton.Sphere' returned null UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.NoesisGUI_PINVOKE:BaseComponent_Release(IntPtr) Noesis.BaseComponent:Release(IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\BaseComponent.cs:62) Noesis.Extend:ReleasePending() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4351) Noesis.Extend:Update() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4361) Noesis.View:Update(Double) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:269) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:266) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] Dependency property 'NsUI.NsUISphereButton.Sphere' returned null UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.NoesisGUI_PINVOKE:BaseComponent_Release(IntPtr) Noesis.BaseComponent:Release(IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\BaseComponent.cs:62) Noesis.Extend:ReleasePending() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4351) Noesis.Extend:Update() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4361) Noesis.View:Update(Double) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:269) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:266) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] Dependency property 'NsUI.NsUISphereButton.Sphere' returned null UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.NoesisGUI_PINVOKE:BaseComponent_Release(IntPtr) Noesis.BaseComponent:Release(IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\BaseComponent.cs:62) Noesis.Extend:ReleasePending() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4351) Noesis.Extend:Update() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4361) Noesis.View:Update(Double) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:269) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:266) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] Dependency property 'NsUI.NsUISphereButton.Sphere' returned null UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.NoesisGUI_PINVOKE:BaseComponent_Release(IntPtr) Noesis.BaseComponent:Release(IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\BaseComponent.cs:62) Noesis.Extend:ReleasePending() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4351) Noesis.Extend:Update() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4361) Noesis.View:Update(Double) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:269) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:266) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] Dependency property 'NsUI.NsUISphereButton.Sphere' returned null UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.NoesisGUI_PINVOKE:BaseComponent_Release(IntPtr) Noesis.BaseComponent:Release(IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\BaseComponent.cs:62) Noesis.Extend:ReleasePending() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4351) Noesis.Extend:Update() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4361) Noesis.View:Update(Double) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:269) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:266) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] Dependency property 'NsUI.NsUISphereButton.Sphere' returned null UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.NoesisGUI_PINVOKE:BaseComponent_Release(IntPtr) Noesis.BaseComponent:Release(IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\BaseComponent.cs:62) Noesis.Extend:ReleasePending() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4351) Noesis.Extend:Update() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4361) Noesis.View:Update(Double) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:269) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:266) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] Dependency property 'NsUI.NsUISphereButton.Sphere' returned null UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.NoesisGUI_PINVOKE:BaseComponent_Release(IntPtr) Noesis.BaseComponent:Release(IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\BaseComponent.cs:62) Noesis.Extend:ReleasePending() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4351) Noesis.Extend:Update() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4361) Noesis.View:Update(Double) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:269) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:266) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] Dependency property 'NsUI.NsUISphereButton.Sphere' returned null UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.NoesisGUI_PINVOKE:BaseComponent_Release(IntPtr) Noesis.BaseComponent:Release(IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\BaseComponent.cs:62) Noesis.Extend:ReleasePending() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4351) Noesis.Extend:Update() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4361) Noesis.View:Update(Double) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:269) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:266) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] Dependency property 'NsUI.NsUISphereButton.Sphere' returned null UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.NoesisGUI_PINVOKE:BaseComponent_Release(IntPtr) Noesis.BaseComponent:Release(IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\BaseComponent.cs:62) Noesis.Extend:ReleasePending() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4351) Noesis.Extend:Update() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4361) Noesis.View:Update(Double) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:269) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:266) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] Dependency property 'NsUI.NsUISphereButton.Sphere' returned null UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.NoesisGUI_PINVOKE:BaseComponent_Release(IntPtr) Noesis.BaseComponent:Release(IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\BaseComponent.cs:62) Noesis.Extend:ReleasePending() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4351) Noesis.Extend:Update() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4361) Noesis.View:Update(Double) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:269) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:266) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] Dependency property 'NsUI.NsUISphereButton.Sphere' returned null UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.NoesisGUI_PINVOKE:BaseComponent_Release(IntPtr) Noesis.BaseComponent:Release(IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\BaseComponent.cs:62) Noesis.Extend:ReleasePending() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4351) Noesis.Extend:Update() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4361) Noesis.View:Update(Double) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:269) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:266) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] Dependency property 'NsUI.NsUISphereButton.Sphere' returned null UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.NoesisGUI_PINVOKE:BaseComponent_Release(IntPtr) Noesis.BaseComponent:Release(IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\BaseComponent.cs:62) Noesis.Extend:ReleasePending() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4351) Noesis.Extend:Update() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4361) Noesis.View:Update(Double) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:269) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:266) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] Dependency property 'NsUI.NsUISphereButton.Sphere' returned null UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.NoesisGUI_PINVOKE:BaseComponent_Release(IntPtr) Noesis.BaseComponent:Release(IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\BaseComponent.cs:62) Noesis.Extend:ReleasePending() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4351) Noesis.Extend:Update() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4361) Noesis.View:Update(Double) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:269) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:266) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] Dependency property 'NsUI.NsUISphereButton.Sphere' returned null UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.NoesisGUI_PINVOKE:BaseComponent_Release(IntPtr) Noesis.BaseComponent:Release(IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\BaseComponent.cs:62) Noesis.Extend:ReleasePending() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4351) Noesis.Extend:Update() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4361) Noesis.View:Update(Double) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:269) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:266) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] Dependency property 'NsUI.NsUISphereButton.Sphere' returned null UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.NoesisGUI_PINVOKE:BaseComponent_Release(IntPtr) Noesis.BaseComponent:Release(IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\BaseComponent.cs:62) Noesis.Extend:ReleasePending() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4351) Noesis.Extend:Update() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4361) Noesis.View:Update(Double) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:269) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:266) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) done. [Time: 132.307100 ms] Refreshing native plugins compatible for Editor in 1.36 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) NullReferenceException: Object reference not set to an instance of an object at NsGameMasterC.get_UserManager () [0x00001] in D:\Noesis\Noetics\Assets\__Noetics\Code\Game\NsGameMasterC.cs:70 at NsUI.NsUIMenu_Common_UserLogin.Initialize () [0x00001] in D:\Noesis\Noetics\Assets\__Noetics\Code\UI\Common\UserLogin\NsUIMenu_Common_UserLoginUn.xaml.cs:114 at NsUI.NsUIMenu_Common_UserLogin..ctor () [0x00010] in D:\Noesis\Noetics\Assets\__Noetics\Code\UI\Common\UserLogin\NsUIMenu_Common_UserLogin.xaml.cs:127 at (wrapper dynamic-method) System.Object.lambda_method(System.Runtime.CompilerServices.Closure) at Noesis.Extend.CreateInstance (System.IntPtr nativeType, System.IntPtr cPtr) [0x00071] in D:\Noesis\Noetics\Assets\NoesisGUI\Plugins\API\Core\Extend.cs:3891 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) NoesisUnity:OnUnhandledException(Exception) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:142) Noesis.Error:UnhandledException(Exception) (at Assets\NoesisGUI\Plugins\API\Core\Error.cs:18) Noesis.Extend:CreateInstance(IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:3909) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/__Noetics/Code/Game/NsGameMasterC.cs Line: 70) [noesis] 'Assets/__Noetics/Code/UI/NsUIMergedResources.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) [noesis] 'Assets/__Noetics/Code/UI/Common/UserLogin/NsUIMenu_Common_UserLogin.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/__Noetics/Code/UI/DebugConsole/NsUIDebugConsole.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.003 seconds file read: 0.000 seconds (0.029 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.002 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/__Noetics/Code/UI/DebugConsole/NsUIDebugConsole.asset - GUID: 7c979fe1363a6a64683361b27e890fd7... ↔ RenderStaticPreview Assets/__Noetics/Code/UI/DebugConsole/NsUIDebugConsole.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:236) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisXamlEditor.cs Line: 236) [noesis] Virtualization disabled: items control CanContentScroll is False UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) done. [Time: 80.114400 ms] Refreshing native plugins compatible for Editor in 1.37 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/__Noetics/Code/UI/DebugConsole/Templates.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadComponent(HandleRef, String) Noesis.GUI:LoadComponent(Object, String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:232) NsUI.NsUIDebugConsole:Initialize() (at Assets\__Noetics\Code\UI\DebugConsole\NsUIDebugConsoleUn.xaml.cs:89) NsUI.NsUIDebugConsole:.ctor() (at Assets\__Noetics\Code\UI\DebugConsole\NsUIDebugConsole.xaml.cs:51) System.Object:lambda_method(Closure) Noesis.Extend:CreateInstance(IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:3891) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) [noesis] 'Assets/__Noetics/Code/UI/NsUIMergedResources.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadComponent(HandleRef, String) Noesis.GUI:LoadComponent(Object, String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:232) NsUI.NsUIDebugConsole:Initialize() (at Assets\__Noetics\Code\UI\DebugConsole\NsUIDebugConsoleUn.xaml.cs:89) NsUI.NsUIDebugConsole:.ctor() (at Assets\__Noetics\Code\UI\DebugConsole\NsUIDebugConsole.xaml.cs:51) System.Object:lambda_method(Closure) Noesis.Extend:CreateInstance(IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:3891) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) [noesis] 'Assets/__Noetics/Code/UI/DebugConsole/NsUIDebugConsole.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/__Noetics/Code/UI/DebugConsole/Templates.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.004 seconds file read: 0.000 seconds (0.004 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/__Noetics/Code/UI/DebugConsole/Templates.asset - GUID: eca33041a4b63444e985868ac3b4ad73... done. [Time: 8.698400 ms] Refreshing native plugins compatible for Editor in 1.36 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/__Noetics/Code/UI/DebugConsole/Templates.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/__Noetics/Code/UI/Dialogs/FileDialog/NsUIFileDialog.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.009 seconds file read: 0.000 seconds (0.011 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.008 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/__Noetics/Code/UI/Dialogs/FileDialog/NsUIFileDialog.asset - GUID: cad9b4bd332bfe1459ec7dacf20cf10a... ↔ RenderStaticPreview Assets/__Noetics/Code/UI/Dialogs/FileDialog/NsUIFileDialog.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:236) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisXamlEditor.cs Line: 236) [noesis] Virtualization disabled: items control CanContentScroll is False UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) done. [Time: 48.496700 ms] Refreshing native plugins compatible for Editor in 1.42 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/__Noetics/Code/UI/NsUIMergedResources.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) [noesis] Dependency property 'TreeView.SelectedItem' returned null UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] Binding failed: Path=SelectedItem.Files, Source=TreeView('x_folderTreeView'), Target=ListBox('x_filesListBox'), TargetProperty=ItemsControl.ItemsSource UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] 'Assets/__Noetics/Code/UI/Dialogs/FileDialog/NsUIFileDialog.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/__Noetics/Code/UI/Dialogs/MessageBox/NsUIMessageBox.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.008 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.002 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/__Noetics/Code/UI/Dialogs/MessageBox/NsUIMessageBox.asset - GUID: f64aaf5839ed9eb439c4a482edc2a719... ↔ RenderStaticPreview Assets/__Noetics/Code/UI/Dialogs/MessageBox/NsUIMessageBox.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:236) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisXamlEditor.cs Line: 236) done. [Time: 21.569400 ms] Refreshing native plugins compatible for Editor in 2.81 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/__Noetics/Code/UI/NsUIMergedResources.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadComponent(HandleRef, String) Noesis.GUI:LoadComponent(Object, String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:232) NsUI.NsUIMessageBox:Initialize() (at Assets\__Noetics\Code\UI\Dialogs\MessageBox\NsUIMessageBoxUn.xaml.cs:48) NsUI.NsUIMessageBox:.ctor() (at Assets\__Noetics\Code\UI\Dialogs\MessageBox\NsUIMessageBox.xaml.cs:39) System.Object:lambda_method(Closure) Noesis.Extend:CreateInstance(IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:3891) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) [noesis] 'Assets/__Noetics/Code/UI/Dialogs/MessageBox/NsUIMessageBox.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/__Noetics/Code/UI/Dialogs/SelectSphere/NsUISelectSphereDialog.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.005 seconds file read: 0.000 seconds (0.009 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/__Noetics/Code/UI/Dialogs/SelectSphere/NsUISelectSphereDialog.asset - GUID: bad67eb4051679247ac386b4bc0bf6c8... ↔ RenderStaticPreview Assets/__Noetics/Code/UI/Dialogs/SelectSphere/NsUISelectSphereDialog.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:236) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisXamlEditor.cs Line: 236) [noesis] Virtualization disabled: items control CanContentScroll is False UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) done. [Time: 50.043800 ms] Refreshing native plugins compatible for Editor in 1.42 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/__Noetics/Code/UI/NsUIMergedResources.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) [noesis] 'Assets/__Noetics/Code/UI/Dialogs/SelectSphere/NsUISelectSphereDialog.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/__Noetics/Code/UI/Dialogs/VirtualKeyboard/NsUIVirtualKeyboard.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.003 seconds file read: 0.000 seconds (0.029 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.003 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/__Noetics/Code/UI/Dialogs/VirtualKeyboard/NsUIVirtualKeyboard.asset - GUID: df0be1f7ab242cf4782587d4c66cbdcc... ↔ RenderStaticPreview Assets/__Noetics/Code/UI/Dialogs/VirtualKeyboard/NsUIVirtualKeyboard.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:236) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisXamlEditor.cs Line: 236) done. [Time: 82.295200 ms] Refreshing native plugins compatible for Editor in 2.29 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/__Noetics/Code/UI/NsUIMergedResources.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) [noesis] 'Assets/__Noetics/Code/UI/Dialogs/VirtualKeyboard/NsUIVirtualKeyboard.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/__Noetics/Code/UI/LobbyMode/NsUIMenu_Lobby_Main.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.006 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.002 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/__Noetics/Code/UI/LobbyMode/NsUIMenu_Lobby_Main.asset - GUID: 79bf535aae4a3564ba7f7fdee270adbf... ↔ RenderStaticPreview Assets/__Noetics/Code/UI/LobbyMode/NsUIMenu_Lobby_Main.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:236) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisXamlEditor.cs Line: 236) done. [Time: 21.703700 ms] Refreshing native plugins compatible for Editor in 1.38 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/__Noetics/Code/UI/NsUIMergedResources.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadComponent(HandleRef, String) Noesis.GUI:LoadComponent(Object, String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:232) NsUI.NsUIMenu_Lobby_Main:InitializeEx() (at Assets\__Noetics\Code\UI\LobbyMode\NsUIMenu_Lobby_MainUn.xaml.cs:70) NsUI.NsUIMenu_Lobby_Main:.ctor() (at Assets\__Noetics\Code\UI\LobbyMode\NsUIMenu_Lobby_Main.xaml.cs:37) System.Object:lambda_method(Closure) Noesis.Extend:CreateInstance(IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:3891) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) [noesis] 'Assets/__Noetics/Code/UI/LobbyMode/NsUIMenu_Lobby_Main.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/__Noetics/Code/UI/NsUIMergedResources.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.003 seconds file read: 0.000 seconds (0.002 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.003 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/__Noetics/Code/UI/NsUIMergedResources.asset - GUID: 6b8bd9102aa8f004082d547ebd25d69d... done. [Time: 12.360700 ms] Refreshing native plugins compatible for Editor in 1.39 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/__Noetics/Code/UI/NsUIMergedResources.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/__Noetics/Code/UI/Projectiles/NsUIMenu_Projectiles_SelectSphereType.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.003 seconds file read: 0.000 seconds (0.008 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.003 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/__Noetics/Code/UI/Projectiles/NsUIMenu_Projectiles_SelectSphereType.asset - GUID: 9abb2984b7f09f24e978c2b2d3d254a7... ↔ RenderStaticPreview Assets/__Noetics/Code/UI/Projectiles/NsUIMenu_Projectiles_SelectSphereType.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:236) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisXamlEditor.cs Line: 236) done. [Time: 54.535000 ms] Refreshing native plugins compatible for Editor in 1.37 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/__Noetics/Code/UI/NsUIMergedResources.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadComponent(HandleRef, String) Noesis.GUI:LoadComponent(Object, String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:232) NsUI.NsUIMenu_Projectiles_SelectSphereType:InitializeEx() (at Assets\__Noetics\Code\UI\Projectiles\NsUIMenu_Projectiles_SelectSphereTypeUn.xaml.cs:89) NsUI.NsUIMenu_Projectiles_SelectSphereType:.ctor() (at Assets\__Noetics\Code\UI\Projectiles\NsUIMenu_Projectiles_SelectSphereType.xaml.cs:59) System.Object:lambda_method(Closure) Noesis.Extend:CreateInstance(IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:3891) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) [noesis] 'Assets/__Noetics/Code/UI/Projectiles/NsUIMenu_Projectiles_SelectSphereType.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/__Noetics/Code/UI/Projectiles/NsUIMenu_Projectiles_UseProjectiles.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.004 seconds file read: 0.000 seconds (0.004 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.003 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/__Noetics/Code/UI/Projectiles/NsUIMenu_Projectiles_UseProjectiles.asset - GUID: d74dfe1da3f02d44b812084679215ae3... ↔ RenderStaticPreview Assets/__Noetics/Code/UI/Projectiles/NsUIMenu_Projectiles_UseProjectiles.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:236) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisXamlEditor.cs Line: 236) done. [Time: 40.722100 ms] Refreshing native plugins compatible for Editor in 1.39 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/__Noetics/Code/UI/NsUIMergedResources.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadComponent(HandleRef, String) Noesis.GUI:LoadComponent(Object, String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:232) NsUI.NsUIMenu_Projectiles_UseProjectiles:InitializeEx() (at Assets\__Noetics\Code\UI\Projectiles\NsUIMenu_Projectiles_UseProjectilesUn.xaml.cs:85) NsUI.NsUIMenu_Projectiles_UseProjectiles:.ctor() (at Assets\__Noetics\Code\UI\Projectiles\NsUIMenu_Projectiles_UseProjectiles.xaml.cs:56) System.Object:lambda_method(Closure) Noesis.Extend:CreateInstance(IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:3891) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) [noesis] 'Assets/__Noetics/Code/UI/Projectiles/NsUIMenu_Projectiles_UseProjectiles.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/__Noetics/Code/UI/Projectiles/NsUIMenu_Projectiles_UseSpheres.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.004 seconds file read: 0.000 seconds (0.004 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.003 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/__Noetics/Code/UI/Projectiles/NsUIMenu_Projectiles_UseSpheres.asset - GUID: bab2486e67425c14eb5e8e9aae9f8cdd... ↔ RenderStaticPreview Assets/__Noetics/Code/UI/Projectiles/NsUIMenu_Projectiles_UseSpheres.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:236) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisXamlEditor.cs Line: 236) done. [Time: 37.861800 ms] Refreshing native plugins compatible for Editor in 1.40 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/__Noetics/Code/UI/NsUIMergedResources.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadComponent(HandleRef, String) Noesis.GUI:LoadComponent(Object, String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:232) NsUI.NsUIMenu_Projectiles_UseSpheres:InitializeEx() (at Assets\__Noetics\Code\UI\Projectiles\NsUIMenu_Projectiles_UseSpheresUn.xaml.cs:105) NsUI.NsUIMenu_Projectiles_UseSpheres:.ctor() (at Assets\__Noetics\Code\UI\Projectiles\NsUIMenu_Projectiles_UseSpheres.xaml.cs:63) System.Object:lambda_method(Closure) Noesis.Extend:CreateInstance(IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:3891) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) [noesis] 'Assets/__Noetics/Code/UI/Projectiles/NsUIMenu_Projectiles_UseSpheres.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/__Noetics/Code/UI/Properties/NsUIPropertyItemsEditorsStyles.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.011 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.002 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/__Noetics/Code/UI/Properties/NsUIPropertyItemsEditorsStyles.asset - GUID: 7b23e4e328e2e524581447c0e72bced5... done. [Time: 10.202800 ms] Refreshing native plugins compatible for Editor in 1.36 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/__Noetics/Code/UI/Properties/NsUIPropertyItemsEditorsStyles.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/__Noetics/Code/UI/Social/NsUIMenu_Social_Chat.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.004 seconds file read: 0.000 seconds (0.010 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.003 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/__Noetics/Code/UI/Social/NsUIMenu_Social_Chat.asset - GUID: f14144f2589e98d46891b1dda41d5be1... ↔ RenderStaticPreview Assets/__Noetics/Code/UI/Social/NsUIMenu_Social_Chat.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:236) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisXamlEditor.cs Line: 236) [noesis] Virtualization disabled: items control CanContentScroll is False UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] Dependency property 'NsUI.NsUISphereButton.Sphere' returned null UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.NoesisGUI_PINVOKE:BaseComponent_Release(IntPtr) Noesis.BaseComponent:Release(IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\BaseComponent.cs:62) Noesis.Extend:ReleasePending() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4351) Noesis.Extend:Update() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4361) Noesis.View:Update(Double) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:269) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:266) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] Binding failed: Path=Sphere.SizeToString, Source=NsUI.NsUISphereButton(''), Target=Label(''), TargetProperty=ContentControl.Content UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.NoesisGUI_PINVOKE:BaseComponent_Release(IntPtr) Noesis.BaseComponent:Release(IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\BaseComponent.cs:62) Noesis.Extend:ReleasePending() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4351) Noesis.Extend:Update() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4361) Noesis.View:Update(Double) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:269) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:266) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Dependency property 'NsUI.NsUISphereButton.Sphere' returned null UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.NoesisGUI_PINVOKE:BaseComponent_Release(IntPtr) Noesis.BaseComponent:Release(IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\BaseComponent.cs:62) Noesis.Extend:ReleasePending() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4351) Noesis.Extend:Update() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4361) Noesis.View:Update(Double) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:269) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:266) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] Binding failed: Path=Sphere.HexComplimentColor, Source=NsUI.NsUISphereButton(''), Target=Label(''), TargetProperty=TextElement.Foreground UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.NoesisGUI_PINVOKE:BaseComponent_Release(IntPtr) Noesis.BaseComponent:Release(IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\BaseComponent.cs:62) Noesis.Extend:ReleasePending() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4351) Noesis.Extend:Update() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4361) Noesis.View:Update(Double) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:269) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:266) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Dependency property 'NsUI.NsUISphereButton.Sphere' returned null UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.NoesisGUI_PINVOKE:BaseComponent_Release(IntPtr) Noesis.BaseComponent:Release(IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\BaseComponent.cs:62) Noesis.Extend:ReleasePending() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4351) Noesis.Extend:Update() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4361) Noesis.View:Update(Double) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:269) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:266) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] Binding failed: Path=Sphere.Count, Source=NsUI.NsUISphereButton(''), Target=Label(''), TargetProperty=ContentControl.Content UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.NoesisGUI_PINVOKE:BaseComponent_Release(IntPtr) Noesis.BaseComponent:Release(IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\BaseComponent.cs:62) Noesis.Extend:ReleasePending() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4351) Noesis.Extend:Update() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4361) Noesis.View:Update(Double) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:269) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:266) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Dependency property 'NsUI.NsUISphereButton.Sphere' returned null UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.NoesisGUI_PINVOKE:BaseComponent_Release(IntPtr) Noesis.BaseComponent:Release(IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\BaseComponent.cs:62) Noesis.Extend:ReleasePending() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4351) Noesis.Extend:Update() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4361) Noesis.View:Update(Double) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:269) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:266) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] Binding failed: Path=Sphere.HexComplimentColor, Source=NsUI.NsUISphereButton(''), Target=Label(''), TargetProperty=TextElement.Foreground UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.NoesisGUI_PINVOKE:BaseComponent_Release(IntPtr) Noesis.BaseComponent:Release(IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\BaseComponent.cs:62) Noesis.Extend:ReleasePending() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4351) Noesis.Extend:Update() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4361) Noesis.View:Update(Double) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:269) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:266) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Dependency property 'NsUI.NsUISphereButton.Sphere' returned null UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.NoesisGUI_PINVOKE:BaseComponent_Release(IntPtr) Noesis.BaseComponent:Release(IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\BaseComponent.cs:62) Noesis.Extend:ReleasePending() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4351) Noesis.Extend:Update() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4361) Noesis.View:Update(Double) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:269) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:266) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] Binding failed: Path=Sphere.Name, Source=NsUI.NsUISphereButton(''), Target=Label(''), TargetProperty=ContentControl.Content UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.NoesisGUI_PINVOKE:BaseComponent_Release(IntPtr) Noesis.BaseComponent:Release(IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\BaseComponent.cs:62) Noesis.Extend:ReleasePending() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4351) Noesis.Extend:Update() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4361) Noesis.View:Update(Double) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:269) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:266) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Dependency property 'NsUI.NsUISphereButton.Sphere' returned null UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.NoesisGUI_PINVOKE:BaseComponent_Release(IntPtr) Noesis.BaseComponent:Release(IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\BaseComponent.cs:62) Noesis.Extend:ReleasePending() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4351) Noesis.Extend:Update() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4361) Noesis.View:Update(Double) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:269) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:266) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] Binding failed: Path=Sphere.ShardValue, Source=NsUI.NsUISphereButton(''), Target=Label(''), TargetProperty=ContentControl.Content UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.NoesisGUI_PINVOKE:BaseComponent_Release(IntPtr) Noesis.BaseComponent:Release(IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\BaseComponent.cs:62) Noesis.Extend:ReleasePending() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4351) Noesis.Extend:Update() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4361) Noesis.View:Update(Double) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:269) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:266) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Dependency property 'NsUI.NsUISphereButton.Sphere' returned null UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.NoesisGUI_PINVOKE:BaseComponent_Release(IntPtr) Noesis.BaseComponent:Release(IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\BaseComponent.cs:62) Noesis.Extend:ReleasePending() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4351) Noesis.Extend:Update() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4361) Noesis.View:Update(Double) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:269) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:266) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] Dependency property 'NsUI.NsUISphereButton.Sphere' returned null UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.NoesisGUI_PINVOKE:BaseComponent_Release(IntPtr) Noesis.BaseComponent:Release(IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\BaseComponent.cs:62) Noesis.Extend:ReleasePending() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4351) Noesis.Extend:Update() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4361) Noesis.View:Update(Double) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:269) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:266) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] Dependency property 'NsUI.NsUISphereButton.Sphere' returned null UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.NoesisGUI_PINVOKE:BaseComponent_Release(IntPtr) Noesis.BaseComponent:Release(IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\BaseComponent.cs:62) Noesis.Extend:ReleasePending() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4351) Noesis.Extend:Update() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4361) Noesis.View:Update(Double) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:269) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:266) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] Dependency property 'NsUI.NsUISphereButton.Sphere' returned null UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.NoesisGUI_PINVOKE:BaseComponent_Release(IntPtr) Noesis.BaseComponent:Release(IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\BaseComponent.cs:62) Noesis.Extend:ReleasePending() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4351) Noesis.Extend:Update() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4361) Noesis.View:Update(Double) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:269) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:266) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] Dependency property 'NsUI.NsUISphereButton.Sphere' returned null UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.NoesisGUI_PINVOKE:BaseComponent_Release(IntPtr) Noesis.BaseComponent:Release(IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\BaseComponent.cs:62) Noesis.Extend:ReleasePending() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4351) Noesis.Extend:Update() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4361) Noesis.View:Update(Double) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:269) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:266) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] Dependency property 'NsUI.NsUISphereButton.Sphere' returned null UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.NoesisGUI_PINVOKE:BaseComponent_Release(IntPtr) Noesis.BaseComponent:Release(IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\BaseComponent.cs:62) Noesis.Extend:ReleasePending() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4351) Noesis.Extend:Update() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4361) Noesis.View:Update(Double) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:269) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:266) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] Dependency property 'NsUI.NsUISphereButton.Sphere' returned null UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.NoesisGUI_PINVOKE:BaseComponent_Release(IntPtr) Noesis.BaseComponent:Release(IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\BaseComponent.cs:62) Noesis.Extend:ReleasePending() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4351) Noesis.Extend:Update() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4361) Noesis.View:Update(Double) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:269) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:266) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] Dependency property 'NsUI.NsUISphereButton.Sphere' returned null UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.NoesisGUI_PINVOKE:BaseComponent_Release(IntPtr) Noesis.BaseComponent:Release(IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\BaseComponent.cs:62) Noesis.Extend:ReleasePending() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4351) Noesis.Extend:Update() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4361) Noesis.View:Update(Double) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:269) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:266) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] Dependency property 'NsUI.NsUISphereButton.Sphere' returned null UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.NoesisGUI_PINVOKE:BaseComponent_Release(IntPtr) Noesis.BaseComponent:Release(IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\BaseComponent.cs:62) Noesis.Extend:ReleasePending() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4351) Noesis.Extend:Update() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4361) Noesis.View:Update(Double) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:269) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:266) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] Dependency property 'NsUI.NsUISphereButton.Sphere' returned null UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.NoesisGUI_PINVOKE:BaseComponent_Release(IntPtr) Noesis.BaseComponent:Release(IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\BaseComponent.cs:62) Noesis.Extend:ReleasePending() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4351) Noesis.Extend:Update() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4361) Noesis.View:Update(Double) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:269) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:266) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] Dependency property 'NsUI.NsUISphereButton.Sphere' returned null UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.NoesisGUI_PINVOKE:BaseComponent_Release(IntPtr) Noesis.BaseComponent:Release(IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\BaseComponent.cs:62) Noesis.Extend:ReleasePending() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4351) Noesis.Extend:Update() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4361) Noesis.View:Update(Double) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:269) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:266) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] Dependency property 'NsUI.NsUISphereButton.Sphere' returned null UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.NoesisGUI_PINVOKE:BaseComponent_Release(IntPtr) Noesis.BaseComponent:Release(IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\BaseComponent.cs:62) Noesis.Extend:ReleasePending() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4351) Noesis.Extend:Update() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4361) Noesis.View:Update(Double) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:269) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:266) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] Dependency property 'NsUI.NsUISphereButton.Sphere' returned null UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.NoesisGUI_PINVOKE:BaseComponent_Release(IntPtr) Noesis.BaseComponent:Release(IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\BaseComponent.cs:62) Noesis.Extend:ReleasePending() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4351) Noesis.Extend:Update() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4361) Noesis.View:Update(Double) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:269) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:266) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] Dependency property 'NsUI.NsUISphereButton.Sphere' returned null UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.NoesisGUI_PINVOKE:BaseComponent_Release(IntPtr) Noesis.BaseComponent:Release(IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\BaseComponent.cs:62) Noesis.Extend:ReleasePending() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4351) Noesis.Extend:Update() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4361) Noesis.View:Update(Double) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:269) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:266) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] Dependency property 'NsUI.NsUISphereButton.Sphere' returned null UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.NoesisGUI_PINVOKE:BaseComponent_Release(IntPtr) Noesis.BaseComponent:Release(IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\BaseComponent.cs:62) Noesis.Extend:ReleasePending() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4351) Noesis.Extend:Update() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4361) Noesis.View:Update(Double) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:269) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:266) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] Dependency property 'NsUI.NsUISphereButton.Sphere' returned null UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.NoesisGUI_PINVOKE:BaseComponent_Release(IntPtr) Noesis.BaseComponent:Release(IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\BaseComponent.cs:62) Noesis.Extend:ReleasePending() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4351) Noesis.Extend:Update() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4361) Noesis.View:Update(Double) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:269) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:266) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] Dependency property 'NsUI.NsUISphereButton.Sphere' returned null UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.NoesisGUI_PINVOKE:BaseComponent_Release(IntPtr) Noesis.BaseComponent:Release(IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\BaseComponent.cs:62) Noesis.Extend:ReleasePending() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4351) Noesis.Extend:Update() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4361) Noesis.View:Update(Double) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:269) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:266) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] Dependency property 'NsUI.NsUISphereButton.Sphere' returned null UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.NoesisGUI_PINVOKE:BaseComponent_Release(IntPtr) Noesis.BaseComponent:Release(IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\BaseComponent.cs:62) Noesis.Extend:ReleasePending() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4351) Noesis.Extend:Update() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4361) Noesis.View:Update(Double) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:269) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:266) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] Dependency property 'NsUI.NsUISphereButton.Sphere' returned null UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.NoesisGUI_PINVOKE:BaseComponent_Release(IntPtr) Noesis.BaseComponent:Release(IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\BaseComponent.cs:62) Noesis.Extend:ReleasePending() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4351) Noesis.Extend:Update() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4361) Noesis.View:Update(Double) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:269) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:266) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] Dependency property 'NsUI.NsUISphereButton.Sphere' returned null UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.NoesisGUI_PINVOKE:BaseComponent_Release(IntPtr) Noesis.BaseComponent:Release(IntPtr) (at Assets\NoesisGUI\Plugins\API\Proxies\BaseComponent.cs:62) Noesis.Extend:ReleasePending() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4351) Noesis.Extend:Update() (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4361) Noesis.View:Update(Double) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:269) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:266) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) done. [Time: 112.977800 ms] Refreshing native plugins compatible for Editor in 1.35 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/__Noetics/Code/UI/NsUIMergedResources.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadComponent(HandleRef, String) Noesis.GUI:LoadComponent(Object, String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:232) NsUI.NsUIMenu_Social_Chat:InitializeEx() (at Assets\__Noetics\Code\UI\Social\NsUIMenu_Social_ChatUn.xaml.cs:77) NsUI.NsUIMenu_Social_Chat:.ctor() (at Assets\__Noetics\Code\UI\Social\NsUIMenu_Social_Chat.xaml.cs:124) System.Object:lambda_method(Closure) Noesis.Extend:CreateInstance(IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:3891) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) [noesis] 'Assets/__Noetics/Code/UI/Social/NsUIMenu_Social_Chat.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/__Noetics/Code/UI/TestPlayMode/NsUIMenu_TestPlayMode_Main.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.005 seconds file read: 0.000 seconds (0.012 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/__Noetics/Code/UI/TestPlayMode/NsUIMenu_TestPlayMode_Main.asset - GUID: 46af2231d45a87e4c8e6f929c90b30bd... ↔ RenderStaticPreview Assets/__Noetics/Code/UI/TestPlayMode/NsUIMenu_TestPlayMode_Main.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:236) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisXamlEditor.cs Line: 236) done. [Time: 75.801400 ms] Refreshing native plugins compatible for Editor in 1.56 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/__Noetics/Code/UI/NsUIMergedResources.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadComponent(HandleRef, String) Noesis.GUI:LoadComponent(Object, String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:232) NsUI.NsUIMenu_TestPlayMode_Main:InitializeEx() (at Assets\__Noetics\Code\UI\TestPlayMode\NsUIMenu_TestPlayMode_MainUn.xaml.cs:98) NsUI.NsUIMenu_TestPlayMode_Main:.ctor() (at Assets\__Noetics\Code\UI\TestPlayMode\NsUIMenu_TestPlayMode_Main.xaml.cs:98) System.Object:lambda_method(Closure) Noesis.Extend:CreateInstance(IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:3891) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) [noesis] 'Assets/__Noetics/Code/UI/TestPlayMode/NsUIMenu_TestPlayMode_Main.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/__Noetics/Code/UI/WPFStyles/Art1Candy.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.005 seconds file read: 0.000 seconds (0.297 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Updating Assets/__Noetics/Code/UI/WPFStyles/Art1Candy.asset - GUID: c63c3fa5f147bbb41ac43b051102d740... done. [Time: 52.405300 ms] Refreshing native plugins compatible for Editor in 1.36 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/__Noetics/Code/UI/WPFStyles/Art1Candy.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/__Noetics/Code/UI/WPFStyles/Art2Jungle.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.006 seconds file read: 0.000 seconds (0.296 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Updating Assets/__Noetics/Code/UI/WPFStyles/Art2Jungle.asset - GUID: 5dab784341c1b8640b58b943f9c392ac... done. [Time: 52.492800 ms] Refreshing native plugins compatible for Editor in 1.35 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/__Noetics/Code/UI/WPFStyles/Art2Jungle.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportFont Assets/__Noetics/Code/UI/WPFStyles/Fonts/Adobe Gothic Std B.otf UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:150) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.010 seconds file read: 0.003 seconds (5.508 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.002 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.007 seconds Updating Assets/__Noetics/Code/UI/WPFStyles/Fonts/Adobe Gothic Std B.asset - GUID: 61fa560d6e738a648a26e986c6c308ca... ↔ RenderStaticPreview Assets/__Noetics/Code/UI/WPFStyles/Fonts/Adobe Gothic Std B.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisFontEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:310) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:154) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisFontEditor.cs Line: 310) [noesis] 'Assets/__Noetics/Code/UI/WPFStyles/Fonts/Adobe Gothic Std B' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisFontEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:339) NoesisFontEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:313) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:154) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) done. [Time: 63.900600 ms] Refreshing native plugins compatible for Editor in 1.36 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportFont UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:155) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) → ImportFont Assets/__Noetics/Code/UI/WPFStyles/Fonts/Aero Matics Regular.ttf UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:150) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.006 seconds file read: 0.000 seconds (0.031 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/__Noetics/Code/UI/WPFStyles/Fonts/Aero Matics Regular.asset - GUID: 10244312048874b4fa5bed8a96531d16... ↔ RenderStaticPreview Assets/__Noetics/Code/UI/WPFStyles/Fonts/Aero Matics Regular.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisFontEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:310) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:154) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisFontEditor.cs Line: 310) [noesis] 'Assets/__Noetics/Code/UI/WPFStyles/Fonts/Aero Matics Regular' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisFontEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:339) NoesisFontEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:313) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:154) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) done. [Time: 13.941200 ms] Refreshing native plugins compatible for Editor in 1.42 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportFont UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:155) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) → ImportFont Assets/__Noetics/Code/UI/WPFStyles/Fonts/Bookman Old Style.TTF UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:150) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.006 seconds file read: 0.000 seconds (0.308 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/__Noetics/Code/UI/WPFStyles/Fonts/Bookman Old Style.asset - GUID: f8199815f2ea27e4c96dd1e95987e85d... ↔ RenderStaticPreview Assets/__Noetics/Code/UI/WPFStyles/Fonts/Bookman Old Style.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisFontEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:310) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:154) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisFontEditor.cs Line: 310) [noesis] 'Assets/__Noetics/Code/UI/WPFStyles/Fonts/Bookman Old Style Regular' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisFontEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:339) NoesisFontEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:313) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:154) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) done. [Time: 20.330600 ms] Refreshing native plugins compatible for Editor in 1.39 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportFont UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:155) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) → ImportFont Assets/__Noetics/Code/UI/WPFStyles/Fonts/Comic Sans MS.ttf UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:150) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.004 seconds file read: 0.000 seconds (0.242 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/__Noetics/Code/UI/WPFStyles/Fonts/Comic Sans MS.asset - GUID: 57d827faf0659834087cb3cc9c5b0fdc... ↔ RenderStaticPreview Assets/__Noetics/Code/UI/WPFStyles/Fonts/Comic Sans MS.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisFontEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:310) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:154) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisFontEditor.cs Line: 310) [noesis] 'Assets/__Noetics/Code/UI/WPFStyles/Fonts/Comic Sans MS Regular' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisFontEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:339) NoesisFontEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:313) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:154) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) done. [Time: 20.512300 ms] Unloading 134 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 477.5 MB. System memory in use after: 477.9 MB. Unloading 82 unused Assets to reduce memory usage. Loaded Objects now: 6567. Total: 30.331900 ms (FindLiveObjects: 1.556400 ms CreateObjectMapping: 0.204000 ms MarkObjects: 28.411200 ms DeleteObjects: 0.158600 ms) Refreshing native plugins compatible for Editor in 15.64 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportFont UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:155) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) → ImportFont Assets/__Noetics/Code/UI/WPFStyles/Fonts/Kozuka Mincho Pro B.otf UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:150) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.048 seconds file read: 0.004 seconds (8.316 MB) wait for write: 0.001 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.037 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.010 seconds Updating Assets/__Noetics/Code/UI/WPFStyles/Fonts/Kozuka Mincho Pro B.asset - GUID: e7538598f09b31e4c84bc2eef0c59f94... ↔ RenderStaticPreview Assets/__Noetics/Code/UI/WPFStyles/Fonts/Kozuka Mincho Pro B.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisFontEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:310) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:154) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisFontEditor.cs Line: 310) [noesis] 'Assets/__Noetics/Code/UI/WPFStyles/Fonts/Kozuka Mincho Pro B' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisFontEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:339) NoesisFontEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:313) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:154) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) done. [Time: 72.629200 ms] Refreshing native plugins compatible for Editor in 1.36 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportFont UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:155) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) → ImportFont Assets/__Noetics/Code/UI/WPFStyles/Fonts/Oswald-Bold.ttf UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:150) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.004 seconds file read: 0.000 seconds (0.143 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/__Noetics/Code/UI/WPFStyles/Fonts/Oswald-Bold.asset - GUID: 09b9408841716a64b8f805ee64475ec7... ↔ RenderStaticPreview Assets/__Noetics/Code/UI/WPFStyles/Fonts/Oswald-Bold.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisFontEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:310) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:154) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisFontEditor.cs Line: 310) [noesis] 'Assets/__Noetics/Code/UI/WPFStyles/Fonts/Oswald Bold' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisFontEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:339) NoesisFontEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:313) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:154) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) done. [Time: 22.083000 ms] Refreshing native plugins compatible for Editor in 1.37 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportFont UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:155) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) → ImportFont Assets/__Noetics/Code/UI/WPFStyles/Fonts/Times New Roman.ttf UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:150) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.008 seconds file read: 0.001 seconds (2.120 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.004 seconds Updating Assets/__Noetics/Code/UI/WPFStyles/Fonts/Times New Roman.asset - GUID: 3569560103015174a9318f4734f74773... ↔ RenderStaticPreview Assets/__Noetics/Code/UI/WPFStyles/Fonts/Times New Roman.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisFontEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:310) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:154) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisFontEditor.cs Line: 310) [noesis] 'Assets/__Noetics/Code/UI/WPFStyles/Fonts/Times New Roman Regular' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisFontEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:339) NoesisFontEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:313) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:154) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) done. [Time: 44.105700 ms] Refreshing native plugins compatible for Editor in 2.03 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportFont UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:155) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) → ImportFont Assets/IMDraw/Examples/Fonts/OpenSans-Regular.ttf UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:150) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.006 seconds file read: 0.000 seconds (0.415 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Updating Assets/IMDraw/Examples/Fonts/OpenSans-Regular.asset - GUID: 547846bd7a156b94baf283d3b83650a2... ↔ RenderStaticPreview Assets/IMDraw/Examples/Fonts/OpenSans-Regular.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisFontEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:310) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:154) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisFontEditor.cs Line: 310) [noesis] 'Assets/IMDraw/Examples/Fonts/Open Sans Regular' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisFontEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:339) NoesisFontEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:313) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:154) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) done. [Time: 18.580700 ms] Refreshing native plugins compatible for Editor in 1.47 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportFont UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:155) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) → ImportFont Assets/NoesisGUI/Samples/Buttons/Aero Matics Regular.ttf UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:150) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.004 seconds file read: 0.000 seconds (0.031 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.003 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/NoesisGUI/Samples/Buttons/Aero Matics Regular.asset - GUID: fa4b61ae60f6ec744b053e5b8ba67913... ↔ RenderStaticPreview Assets/NoesisGUI/Samples/Buttons/Aero Matics Regular.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisFontEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:310) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:154) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisFontEditor.cs Line: 310) [noesis] 'Assets/NoesisGUI/Samples/Buttons/Aero Matics Regular' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisFontEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:339) NoesisFontEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:313) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:154) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) done. [Time: 19.693900 ms] Refreshing native plugins compatible for Editor in 1.37 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportFont UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:155) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) → ImportXaml Assets/NoesisGUI/Samples/Buttons/MainWindow.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.007 seconds file read: 0.000 seconds (0.022 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.007 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/NoesisGUI/Samples/Buttons/MainWindow.asset - GUID: df37c859a00e90f4f89d002410b8fd99... ↔ RenderStaticPreview Assets/NoesisGUI/Samples/Buttons/MainWindow.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:236) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisXamlEditor.cs Line: 236) done. [Time: 60.306800 ms] Refreshing native plugins compatible for Editor in 1.37 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/NoesisGUI/Samples/Buttons/Resources.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadComponent(HandleRef, String) Noesis.GUI:LoadComponent(Object, String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:232) Buttons.MainWindow:InitializeComponent() (at Assets\NoesisGUI\Samples\Buttons\MainWindow.xaml.cs:26) Buttons.MainWindow:.ctor() (at Assets\NoesisGUI\Samples\Buttons\MainWindow.xaml.cs:20) System.Object:lambda_method(Closure) Noesis.Extend:CreateInstance(IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:3891) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) [noesis] 'Assets/NoesisGUI/Samples/Buttons/MainWindow.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/NoesisGUI/Samples/Buttons/Resources.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.007 seconds file read: 0.000 seconds (0.057 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.006 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/NoesisGUI/Samples/Buttons/Resources.asset - GUID: f5eb35682020e904fa04f367568040b7... done. [Time: 13.891300 ms] Refreshing native plugins compatible for Editor in 1.38 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/NoesisGUI/Samples/Buttons/Resources.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/NoesisGUI/Samples/ControlGallery/Data/Brushes.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.008 seconds file read: 0.000 seconds (0.035 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.007 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/NoesisGUI/Samples/ControlGallery/Data/Brushes.asset - GUID: e80ba5fab21aafd46a8776d868e9f92b... ↔ RenderStaticPreview Assets/NoesisGUI/Samples/ControlGallery/Data/Brushes.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:236) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisXamlEditor.cs Line: 236) done. [Time: 38.355400 ms] Refreshing native plugins compatible for Editor in 1.35 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/NoesisGUI/Samples/ControlGallery/Data/Brushes.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/NoesisGUI/Samples/ControlGallery/Data/Butterfly.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.003 seconds file read: 0.000 seconds (0.042 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.003 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/NoesisGUI/Samples/ControlGallery/Data/Butterfly.asset - GUID: bd1efdd96f621344cb193b456c8165b7... ↔ RenderStaticPreview Assets/NoesisGUI/Samples/ControlGallery/Data/Butterfly.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:236) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisXamlEditor.cs Line: 236) done. [Time: 20.086800 ms] Refreshing native plugins compatible for Editor in 1.36 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/NoesisGUI/Samples/ControlGallery/Data/Butterfly.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/NoesisGUI/Samples/ControlGallery/Data/Button.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.007 seconds file read: 0.000 seconds (0.013 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.006 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/NoesisGUI/Samples/ControlGallery/Data/Button.asset - GUID: ff07f30bdb2b9ba458333f8206f05b84... ↔ RenderStaticPreview Assets/NoesisGUI/Samples/ControlGallery/Data/Button.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:236) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisXamlEditor.cs Line: 236) done. [Time: 47.168100 ms] Refreshing native plugins compatible for Editor in 1.36 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/NoesisGUI/Samples/ControlGallery/Data/Button.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/NoesisGUI/Samples/ControlGallery/Data/Canvas.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.006 seconds file read: 0.000 seconds (0.013 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.006 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/NoesisGUI/Samples/ControlGallery/Data/Canvas.asset - GUID: 06dc6503f134dfe4e83447493ba91f89... ↔ RenderStaticPreview Assets/NoesisGUI/Samples/ControlGallery/Data/Canvas.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:236) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisXamlEditor.cs Line: 236) done. [Time: 35.090700 ms] Refreshing native plugins compatible for Editor in 1.38 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/NoesisGUI/Samples/ControlGallery/Data/Canvas.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/NoesisGUI/Samples/ControlGallery/Data/CarHud.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.006 seconds file read: 0.000 seconds (0.075 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/NoesisGUI/Samples/ControlGallery/Data/CarHud.asset - GUID: 619ce578cbcd6ba4faab8709b201c95d... ↔ RenderStaticPreview Assets/NoesisGUI/Samples/ControlGallery/Data/CarHud.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:236) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisXamlEditor.cs Line: 236) [noesis] 'Assets/NoesisGUI/Samples/ControlGallery/Data/Fonts/Roboto Bold Italic' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) [noesis] 'Assets/NoesisGUI/Samples/ControlGallery/Data/Fonts/LCDMono2 Normal' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) done. [Time: 40.195100 ms] Refreshing native plugins compatible for Editor in 1.36 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/NoesisGUI/Samples/ControlGallery/Data/CarHud.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/NoesisGUI/Samples/ControlGallery/Data/CheckBox.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.005 seconds file read: 0.000 seconds (0.009 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/NoesisGUI/Samples/ControlGallery/Data/CheckBox.asset - GUID: ddc7b6933bc534a439face0b26ac2ca0... ↔ RenderStaticPreview Assets/NoesisGUI/Samples/ControlGallery/Data/CheckBox.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:236) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisXamlEditor.cs Line: 236) done. [Time: 33.749500 ms] Refreshing native plugins compatible for Editor in 1.36 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/NoesisGUI/Samples/ControlGallery/Data/CheckBox.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/NoesisGUI/Samples/ControlGallery/Data/ComboBox.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.007 seconds file read: 0.000 seconds (0.006 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.006 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/NoesisGUI/Samples/ControlGallery/Data/ComboBox.asset - GUID: fd5ea261118142e4ba31284bb5511baf... ↔ RenderStaticPreview Assets/NoesisGUI/Samples/ControlGallery/Data/ComboBox.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:236) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisXamlEditor.cs Line: 236) done. [Time: 36.298400 ms] Refreshing native plugins compatible for Editor in 1.37 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/NoesisGUI/Samples/ControlGallery/Data/ComboBox.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/NoesisGUI/Samples/ControlGallery/Data/ContextMenu.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.003 seconds file read: 0.000 seconds (0.004 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.003 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/NoesisGUI/Samples/ControlGallery/Data/ContextMenu.asset - GUID: 32d29fce74388e34188aa581e17ec6e2... ↔ RenderStaticPreview Assets/NoesisGUI/Samples/ControlGallery/Data/ContextMenu.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:236) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisXamlEditor.cs Line: 236) done. [Time: 45.539300 ms] Refreshing native plugins compatible for Editor in 1.39 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/NoesisGUI/Samples/ControlGallery/Data/ContextMenu.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/NoesisGUI/Samples/ControlGallery/Data/DockPanel.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.005 seconds file read: 0.000 seconds (0.013 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/NoesisGUI/Samples/ControlGallery/Data/DockPanel.asset - GUID: 6abbbc5778acd46468ae939c3d4d3d69... ↔ RenderStaticPreview Assets/NoesisGUI/Samples/ControlGallery/Data/DockPanel.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:236) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisXamlEditor.cs Line: 236) done. [Time: 52.805500 ms] Refreshing native plugins compatible for Editor in 1.38 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/NoesisGUI/Samples/ControlGallery/Data/SimpleStyle.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) [noesis] 'Assets/NoesisGUI/Samples/ControlGallery/Data/DockPanel.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/NoesisGUI/Samples/ControlGallery/Data/Expander.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.004 seconds file read: 0.000 seconds (0.008 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/NoesisGUI/Samples/ControlGallery/Data/Expander.asset - GUID: 4586e8ab89a07c346bbe054cf5387e72... ↔ RenderStaticPreview Assets/NoesisGUI/Samples/ControlGallery/Data/Expander.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:236) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisXamlEditor.cs Line: 236) done. [Time: 42.209300 ms] Refreshing native plugins compatible for Editor in 1.37 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/NoesisGUI/Samples/ControlGallery/Data/Expander.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportFont Assets/NoesisGUI/Samples/ControlGallery/Data/Fonts/K22 Ambelyn Condensed.ttf UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:150) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.007 seconds file read: 0.000 seconds (0.162 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.007 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/NoesisGUI/Samples/ControlGallery/Data/Fonts/K22 Ambelyn Condensed.asset - GUID: 63fc613abe4b3824b80ba865e615d4b5... ↔ RenderStaticPreview Assets/NoesisGUI/Samples/ControlGallery/Data/Fonts/K22 Ambelyn Condensed.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisFontEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:310) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:154) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisFontEditor.cs Line: 310) [noesis] 'Assets/NoesisGUI/Samples/ControlGallery/Data/Fonts/K22 Ambelyn Condensed Regular' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisFontEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:339) NoesisFontEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:313) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:154) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) done. [Time: 31.744300 ms] Refreshing native plugins compatible for Editor in 1.39 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportFont UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:155) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) → ImportFont Assets/NoesisGUI/Samples/ControlGallery/Data/Fonts/LCDMono2.ttf UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:150) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.007 seconds file read: 0.000 seconds (0.053 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.006 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/NoesisGUI/Samples/ControlGallery/Data/Fonts/LCDMono2.asset - GUID: 5cd51c1c51be7724295124a6c4fffc00... ↔ RenderStaticPreview Assets/NoesisGUI/Samples/ControlGallery/Data/Fonts/LCDMono2.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisFontEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:310) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:154) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisFontEditor.cs Line: 310) [noesis] 'Assets/NoesisGUI/Samples/ControlGallery/Data/Fonts/LCDMono2 Normal' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisFontEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:339) NoesisFontEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:313) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:154) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) done. [Time: 22.700900 ms] Refreshing native plugins compatible for Editor in 1.37 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportFont UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:155) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) → ImportFont Assets/NoesisGUI/Samples/ControlGallery/Data/Fonts/LetMeRide.ttf UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:150) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.006 seconds file read: 0.000 seconds (0.174 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.006 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/NoesisGUI/Samples/ControlGallery/Data/Fonts/LetMeRide.asset - GUID: e301f5f381a8b0d4bb9776a5393713d8... ↔ RenderStaticPreview Assets/NoesisGUI/Samples/ControlGallery/Data/Fonts/LetMeRide.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisFontEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:310) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:154) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisFontEditor.cs Line: 310) [noesis] 'Assets/NoesisGUI/Samples/ControlGallery/Data/Fonts/Let Me Ride Regular' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisFontEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:339) NoesisFontEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:313) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:154) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) done. [Time: 19.341700 ms] Refreshing native plugins compatible for Editor in 1.38 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportFont UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:155) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) → ImportFont Assets/NoesisGUI/Samples/ControlGallery/Data/Fonts/Roboto-Bold.ttf UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:150) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.007 seconds file read: 0.002 seconds (0.312 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.006 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/NoesisGUI/Samples/ControlGallery/Data/Fonts/Roboto-Bold.asset - GUID: 00f2e7c78150bea4396da9a324c6cf75... ↔ RenderStaticPreview Assets/NoesisGUI/Samples/ControlGallery/Data/Fonts/Roboto-Bold.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisFontEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:310) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:154) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisFontEditor.cs Line: 310) [noesis] 'Assets/NoesisGUI/Samples/ControlGallery/Data/Fonts/Roboto Bold' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisFontEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:339) NoesisFontEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:313) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:154) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) done. [Time: 29.249400 ms] Refreshing native plugins compatible for Editor in 2.54 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportFont UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:155) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) → ImportFont Assets/NoesisGUI/Samples/ControlGallery/Data/Fonts/Roboto-BoldItalic.ttf UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:150) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.004 seconds file read: 0.000 seconds (0.317 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/NoesisGUI/Samples/ControlGallery/Data/Fonts/Roboto-BoldItalic.asset - GUID: 5c757e1c784966e43b31e4cb44a03c2f... ↔ RenderStaticPreview Assets/NoesisGUI/Samples/ControlGallery/Data/Fonts/Roboto-BoldItalic.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisFontEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:310) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:154) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisFontEditor.cs Line: 310) [noesis] 'Assets/NoesisGUI/Samples/ControlGallery/Data/Fonts/Roboto Bold Italic' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisFontEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:339) NoesisFontEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:313) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:154) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) done. [Time: 14.943300 ms] Refreshing native plugins compatible for Editor in 1.41 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportFont UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:155) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) → ImportFont Assets/NoesisGUI/Samples/ControlGallery/Data/Fonts/Roboto-Italic.ttf UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:150) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.007 seconds file read: 0.000 seconds (0.307 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.006 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Updating Assets/NoesisGUI/Samples/ControlGallery/Data/Fonts/Roboto-Italic.asset - GUID: cfdf7f18a2316424b916f1dea0ed529c... ↔ RenderStaticPreview Assets/NoesisGUI/Samples/ControlGallery/Data/Fonts/Roboto-Italic.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisFontEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:310) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:154) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisFontEditor.cs Line: 310) [noesis] 'Assets/NoesisGUI/Samples/ControlGallery/Data/Fonts/Roboto Italic' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisFontEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:339) NoesisFontEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:313) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:154) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) done. [Time: 26.449800 ms] Refreshing native plugins compatible for Editor in 2.54 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportFont UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:155) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) → ImportFont Assets/NoesisGUI/Samples/ControlGallery/Data/Fonts/Roboto-Regular.ttf UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:150) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.006 seconds file read: 0.001 seconds (0.303 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Updating Assets/NoesisGUI/Samples/ControlGallery/Data/Fonts/Roboto-Regular.asset - GUID: 6b83badc924711943aaa48e7c1ef1940... ↔ RenderStaticPreview Assets/NoesisGUI/Samples/ControlGallery/Data/Fonts/Roboto-Regular.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisFontEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:310) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:154) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisFontEditor.cs Line: 310) [noesis] 'Assets/NoesisGUI/Samples/ControlGallery/Data/Fonts/Roboto Regular' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisFontEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:339) NoesisFontEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:313) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:154) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) done. [Time: 26.361400 ms] Refreshing native plugins compatible for Editor in 1.37 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportFont UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:155) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) → ImportXaml Assets/NoesisGUI/Samples/ControlGallery/Data/Grid.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.008 seconds file read: 0.000 seconds (0.040 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.007 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/NoesisGUI/Samples/ControlGallery/Data/Grid.asset - GUID: 227ba74429a61d94ca6c296111293863... ↔ RenderStaticPreview Assets/NoesisGUI/Samples/ControlGallery/Data/Grid.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:236) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisXamlEditor.cs Line: 236) done. [Time: 37.614000 ms] Refreshing native plugins compatible for Editor in 1.36 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/NoesisGUI/Samples/ControlGallery/Data/Grid.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/NoesisGUI/Samples/ControlGallery/Data/ImageAtlas.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.007 seconds file read: 0.000 seconds (0.034 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.006 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/NoesisGUI/Samples/ControlGallery/Data/ImageAtlas.asset - GUID: b26fb0bca13a38747b0bd5ae507e763a... ↔ RenderStaticPreview Assets/NoesisGUI/Samples/ControlGallery/Data/ImageAtlas.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:236) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisXamlEditor.cs Line: 236) done. [Time: 31.509000 ms] Refreshing native plugins compatible for Editor in 1.36 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/NoesisGUI/Samples/ControlGallery/Data/Images/Aladin/aladin.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) [noesis] 'Assets/NoesisGUI/Samples/ControlGallery/Data/ImageAtlas.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/NoesisGUI/Samples/ControlGallery/Data/ImageBrushStretch.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.007 seconds file read: 0.000 seconds (0.008 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.007 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/NoesisGUI/Samples/ControlGallery/Data/ImageBrushStretch.asset - GUID: 0c17a591e3a7d5f41859316602a78551... ↔ RenderStaticPreview Assets/NoesisGUI/Samples/ControlGallery/Data/ImageBrushStretch.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:236) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisXamlEditor.cs Line: 236) done. [Time: 33.568000 ms] Refreshing native plugins compatible for Editor in 1.37 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/NoesisGUI/Samples/ControlGallery/Data/ImageBrushStretch.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/NoesisGUI/Samples/ControlGallery/Data/ImageBrushTile.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.003 seconds file read: 0.000 seconds (0.015 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.003 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/NoesisGUI/Samples/ControlGallery/Data/ImageBrushTile.asset - GUID: d7f6c855a96589e4fba1ed14938c3ad7... ↔ RenderStaticPreview Assets/NoesisGUI/Samples/ControlGallery/Data/ImageBrushTile.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:236) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisXamlEditor.cs Line: 236) done. [Time: 20.605000 ms] Refreshing native plugins compatible for Editor in 2.20 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/NoesisGUI/Samples/ControlGallery/Data/ImageBrushTile.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/NoesisGUI/Samples/ControlGallery/Data/ImageBrushViewbox.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.007 seconds file read: 0.000 seconds (0.010 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.006 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/NoesisGUI/Samples/ControlGallery/Data/ImageBrushViewbox.asset - GUID: 56924ecf0808eb14d8d0d6952cb57862... ↔ RenderStaticPreview Assets/NoesisGUI/Samples/ControlGallery/Data/ImageBrushViewbox.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:236) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisXamlEditor.cs Line: 236) done. [Time: 26.537800 ms] Refreshing native plugins compatible for Editor in 1.52 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/NoesisGUI/Samples/ControlGallery/Data/ImageBrushViewbox.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/NoesisGUI/Samples/ControlGallery/Data/Images/Aladin/aladin.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.007 seconds file read: 0.000 seconds (0.004 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.006 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/NoesisGUI/Samples/ControlGallery/Data/Images/Aladin/aladin.asset - GUID: 5116870082c40d9459b97084f2f893ed... done. [Time: 13.588300 ms] Refreshing native plugins compatible for Editor in 1.37 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/NoesisGUI/Samples/ControlGallery/Data/Images/Aladin/aladin.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/NoesisGUI/Samples/ControlGallery/Data/Lion.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.007 seconds file read: 0.000 seconds (0.137 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.007 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Updating Assets/NoesisGUI/Samples/ControlGallery/Data/Lion.asset - GUID: a1898d1b017bd804683307233158798c... ↔ RenderStaticPreview Assets/NoesisGUI/Samples/ControlGallery/Data/Lion.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:236) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisXamlEditor.cs Line: 236) done. [Time: 40.492200 ms] Refreshing native plugins compatible for Editor in 1.53 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/NoesisGUI/Samples/ControlGallery/Data/Lion.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/NoesisGUI/Samples/ControlGallery/Data/ListBox.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.008 seconds file read: 0.000 seconds (0.015 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.007 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/NoesisGUI/Samples/ControlGallery/Data/ListBox.asset - GUID: fb65d4cf608de614ba28587979adbda9... ↔ RenderStaticPreview Assets/NoesisGUI/Samples/ControlGallery/Data/ListBox.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:236) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisXamlEditor.cs Line: 236) [noesis] Virtualization disabled: items control CanContentScroll is False UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] Virtualization disabled: items control CanContentScroll is False UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) done. [Time: 49.053500 ms] Refreshing native plugins compatible for Editor in 1.37 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/NoesisGUI/Samples/ControlGallery/Data/ListBox.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/NoesisGUI/Samples/ControlGallery/Data/LogoResources.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.007 seconds file read: 0.000 seconds (0.018 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.006 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/NoesisGUI/Samples/ControlGallery/Data/LogoResources.asset - GUID: 4be128aad8424694eadd759c7f73fb0b... done. [Time: 8.923500 ms] Refreshing native plugins compatible for Editor in 1.36 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/NoesisGUI/Samples/ControlGallery/Data/LogoResources.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/NoesisGUI/Samples/ControlGallery/Data/Menu.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.005 seconds file read: 0.000 seconds (0.006 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/NoesisGUI/Samples/ControlGallery/Data/Menu.asset - GUID: 1c4710a6d951be44493478cf95fb6cf1... ↔ RenderStaticPreview Assets/NoesisGUI/Samples/ControlGallery/Data/Menu.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:236) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisXamlEditor.cs Line: 236) done. [Time: 42.369800 ms] Refreshing native plugins compatible for Editor in 1.37 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/NoesisGUI/Samples/ControlGallery/Data/Menu.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/NoesisGUI/Samples/ControlGallery/Data/NoesisStyle.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.004 seconds file read: 0.000 seconds (0.779 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.003 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Updating Assets/NoesisGUI/Samples/ControlGallery/Data/NoesisStyle.asset - GUID: 50e2533bdede72c4aa3299aeff6e67d7... done. [Time: 84.496900 ms] Refreshing native plugins compatible for Editor in 1.38 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/NoesisGUI/Samples/ControlGallery/Data/NoesisStyle.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/NoesisGUI/Samples/ControlGallery/Data/Palette.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.009 seconds file read: 0.000 seconds (0.591 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.007 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Updating Assets/NoesisGUI/Samples/ControlGallery/Data/Palette.asset - GUID: 3e3ea380f56030742b9928fb0fb78ff0... ↔ RenderStaticPreview Assets/NoesisGUI/Samples/ControlGallery/Data/Palette.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:236) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisXamlEditor.cs Line: 236) done. [Time: 191.659700 ms] Refreshing native plugins compatible for Editor in 1.37 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/NoesisGUI/Samples/ControlGallery/Data/Palette.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/NoesisGUI/Samples/ControlGallery/Data/PasswordBox.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.007 seconds file read: 0.000 seconds (0.009 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.006 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/NoesisGUI/Samples/ControlGallery/Data/PasswordBox.asset - GUID: fbbecdb06de559c4190ab31fb679dc11... ↔ RenderStaticPreview Assets/NoesisGUI/Samples/ControlGallery/Data/PasswordBox.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:236) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisXamlEditor.cs Line: 236) done. [Time: 86.523800 ms] Refreshing native plugins compatible for Editor in 1.41 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/NoesisGUI/Samples/ControlGallery/Data/PasswordBox.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/NoesisGUI/Samples/ControlGallery/Data/ProgressBar.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.003 seconds file read: 0.000 seconds (0.005 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.003 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/NoesisGUI/Samples/ControlGallery/Data/ProgressBar.asset - GUID: 7dbfce701b3bde347ae0894710fe56de... ↔ RenderStaticPreview Assets/NoesisGUI/Samples/ControlGallery/Data/ProgressBar.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:236) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisXamlEditor.cs Line: 236) done. [Time: 33.145100 ms] Refreshing native plugins compatible for Editor in 2.48 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/NoesisGUI/Samples/ControlGallery/Data/ProgressBar.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/NoesisGUI/Samples/ControlGallery/Data/Projection.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.003 seconds file read: 0.000 seconds (0.019 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.003 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/NoesisGUI/Samples/ControlGallery/Data/Projection.asset - GUID: b0dc42ca90905c749933bb8e4d074c62... ↔ RenderStaticPreview Assets/NoesisGUI/Samples/ControlGallery/Data/Projection.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:236) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisXamlEditor.cs Line: 236) done. [Time: 24.852400 ms] Refreshing native plugins compatible for Editor in 1.35 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/NoesisGUI/Samples/ControlGallery/Data/Projection.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/NoesisGUI/Samples/ControlGallery/Data/RadioButton.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.004 seconds file read: 0.000 seconds (0.005 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/NoesisGUI/Samples/ControlGallery/Data/RadioButton.asset - GUID: 242cb779868f4904090c3fc0bb5273e9... ↔ RenderStaticPreview Assets/NoesisGUI/Samples/ControlGallery/Data/RadioButton.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:236) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisXamlEditor.cs Line: 236) done. [Time: 47.705400 ms] Refreshing native plugins compatible for Editor in 1.37 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/NoesisGUI/Samples/ControlGallery/Data/RadioButton.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/NoesisGUI/Samples/ControlGallery/Data/Reflections.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.006 seconds file read: 0.000 seconds (0.009 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/NoesisGUI/Samples/ControlGallery/Data/Reflections.asset - GUID: 16fca4b20c81c844cb53d791b6fa335e... ↔ RenderStaticPreview Assets/NoesisGUI/Samples/ControlGallery/Data/Reflections.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:236) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisXamlEditor.cs Line: 236) done. [Time: 36.056100 ms] Refreshing native plugins compatible for Editor in 1.36 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/NoesisGUI/Samples/ControlGallery/Data/Reflections.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/NoesisGUI/Samples/ControlGallery/Data/SimpleStyle.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.006 seconds file read: 0.000 seconds (0.245 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/NoesisGUI/Samples/ControlGallery/Data/SimpleStyle.asset - GUID: f5dfb3a197873e04094fcd3798cc8124... done. [Time: 65.864600 ms] Refreshing native plugins compatible for Editor in 1.36 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/NoesisGUI/Samples/ControlGallery/Data/SimpleStyle.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/NoesisGUI/Samples/ControlGallery/Data/Slider.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.008 seconds file read: 0.000 seconds (0.016 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.007 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/NoesisGUI/Samples/ControlGallery/Data/Slider.asset - GUID: c6039e27500bf024e88907d2580be7f8... ↔ RenderStaticPreview Assets/NoesisGUI/Samples/ControlGallery/Data/Slider.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:236) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisXamlEditor.cs Line: 236) done. [Time: 47.886500 ms] Refreshing native plugins compatible for Editor in 2.61 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/NoesisGUI/Samples/ControlGallery/Data/Slider.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/NoesisGUI/Samples/ControlGallery/Data/StackPanel.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.007 seconds file read: 0.000 seconds (0.013 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.007 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/NoesisGUI/Samples/ControlGallery/Data/StackPanel.asset - GUID: 2b15a6992dbd5064fa3f73767cb127e2... ↔ RenderStaticPreview Assets/NoesisGUI/Samples/ControlGallery/Data/StackPanel.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:236) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisXamlEditor.cs Line: 236) done. [Time: 40.134600 ms] Refreshing native plugins compatible for Editor in 1.38 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/NoesisGUI/Samples/ControlGallery/Data/StackPanel.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/NoesisGUI/Samples/ControlGallery/Data/StatusBar.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.003 seconds file read: 0.000 seconds (0.005 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.003 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/NoesisGUI/Samples/ControlGallery/Data/StatusBar.asset - GUID: 5e4b5f423bc9dba4a8bfbffd95fbefe2... ↔ RenderStaticPreview Assets/NoesisGUI/Samples/ControlGallery/Data/StatusBar.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:236) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisXamlEditor.cs Line: 236) done. [Time: 15.667500 ms] Refreshing native plugins compatible for Editor in 1.51 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/NoesisGUI/Samples/ControlGallery/Data/StatusBar.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/NoesisGUI/Samples/ControlGallery/Data/Styles.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.005 seconds file read: 0.000 seconds (0.007 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/NoesisGUI/Samples/ControlGallery/Data/Styles.asset - GUID: e25755d7bd51a604db621f83d0d8e5b3... ↔ RenderStaticPreview Assets/NoesisGUI/Samples/ControlGallery/Data/Styles.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:236) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisXamlEditor.cs Line: 236) done. [Time: 177.554400 ms] Refreshing native plugins compatible for Editor in 1.36 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/NoesisGUI/Samples/ControlGallery/Data/NoesisStyle.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) [noesis] 'Assets/NoesisGUI/Samples/ControlGallery/Data/SimpleStyle.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) [noesis] 'Assets/NoesisGUI/Samples/ControlGallery/Data/WindowsStyle.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) [noesis] 'Assets/NoesisGUI/Samples/ControlGallery/Data/StylesOrbButton.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) [noesis] 'Assets/NoesisGUI/Samples/ControlGallery/Data/Styles.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/NoesisGUI/Samples/ControlGallery/Data/StylesOrbButton.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.007 seconds file read: 0.000 seconds (0.057 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.007 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/NoesisGUI/Samples/ControlGallery/Data/StylesOrbButton.asset - GUID: 8849972506e14e343bbbfdc3cd587967... done. [Time: 26.503200 ms] Refreshing native plugins compatible for Editor in 1.36 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/NoesisGUI/Samples/ControlGallery/Data/StylesOrbButton.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/NoesisGUI/Samples/ControlGallery/Data/Text.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.003 seconds file read: 0.000 seconds (0.006 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.003 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/NoesisGUI/Samples/ControlGallery/Data/Text.asset - GUID: a264c73815ebc064ab6bc43567ae3eab... ↔ RenderStaticPreview Assets/NoesisGUI/Samples/ControlGallery/Data/Text.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:236) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisXamlEditor.cs Line: 236) done. [Time: 62.163000 ms] Refreshing native plugins compatible for Editor in 2.28 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/NoesisGUI/Samples/ControlGallery/Data/Text.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/NoesisGUI/Samples/ControlGallery/Data/TextBox.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.007 seconds file read: 0.000 seconds (0.014 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.006 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/NoesisGUI/Samples/ControlGallery/Data/TextBox.asset - GUID: ceeaf5fe74223164aaf67e065d6d245c... ↔ RenderStaticPreview Assets/NoesisGUI/Samples/ControlGallery/Data/TextBox.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:236) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisXamlEditor.cs Line: 236) done. [Time: 42.575200 ms] Refreshing native plugins compatible for Editor in 1.39 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] Dependency property 'Selector.SelectedItem' returned null UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] Binding failed: Path=SelectedItem.Content, Source=ComboBox('BoxWidth'), Target=TextBox('NoWrapText'), TargetProperty=FrameworkElement.Width UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Dependency property 'Selector.SelectedItem' returned null UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] Binding failed: Path=SelectedItem.Content, Source=ComboBox('WrapText'), Target=TextBox('NoWrapText'), TargetProperty=TextBlock.TextWrapping UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] 'Assets/NoesisGUI/Samples/ControlGallery/Data/TextBox.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/NoesisGUI/Samples/ControlGallery/Data/Tiger.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.003 seconds file read: 0.000 seconds (0.191 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.003 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/NoesisGUI/Samples/ControlGallery/Data/Tiger.asset - GUID: b668fbaa8f052ad40ae61f56a85d0bd0... ↔ RenderStaticPreview Assets/NoesisGUI/Samples/ControlGallery/Data/Tiger.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:236) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisXamlEditor.cs Line: 236) done. [Time: 59.349400 ms] Refreshing native plugins compatible for Editor in 1.38 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/NoesisGUI/Samples/ControlGallery/Data/Tiger.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/NoesisGUI/Samples/ControlGallery/Data/Time.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.006 seconds file read: 0.000 seconds (0.226 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.006 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/NoesisGUI/Samples/ControlGallery/Data/Time.asset - GUID: 576e98b20e112a9498ec40b54d5a29ba... ↔ RenderStaticPreview Assets/NoesisGUI/Samples/ControlGallery/Data/Time.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:236) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisXamlEditor.cs Line: 236) [noesis] 'Assets/NoesisGUI/Samples/ControlGallery/Data/Fonts/K22 Ambelyn Condensed Regular' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) [noesis] 'Assets/NoesisGUI/Samples/ControlGallery/Data/Fonts/Let Me Ride Regular' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) done. [Time: 92.125400 ms] Refreshing native plugins compatible for Editor in 2.53 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/NoesisGUI/Samples/ControlGallery/Data/Time.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/NoesisGUI/Samples/ControlGallery/Data/ToolBar.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.004 seconds file read: 0.000 seconds (0.009 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.003 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/NoesisGUI/Samples/ControlGallery/Data/ToolBar.asset - GUID: e6d5a1c011443854c883606f188a73d3... ↔ RenderStaticPreview Assets/NoesisGUI/Samples/ControlGallery/Data/ToolBar.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:236) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisXamlEditor.cs Line: 236) done. [Time: 46.362600 ms] Refreshing native plugins compatible for Editor in 1.38 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/NoesisGUI/Samples/ControlGallery/Data/ToolBar.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/NoesisGUI/Samples/ControlGallery/Data/TreeView.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.006 seconds file read: 0.000 seconds (0.019 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.006 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/NoesisGUI/Samples/ControlGallery/Data/TreeView.asset - GUID: 3c5883fabd41a354c81bcb7042718935... ↔ RenderStaticPreview Assets/NoesisGUI/Samples/ControlGallery/Data/TreeView.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:236) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisXamlEditor.cs Line: 236) done. [Time: 38.330000 ms] Refreshing native plugins compatible for Editor in 1.36 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/NoesisGUI/Samples/ControlGallery/Data/TreeView.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/NoesisGUI/Samples/ControlGallery/Data/Tux.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.005 seconds file read: 0.000 seconds (0.028 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/NoesisGUI/Samples/ControlGallery/Data/Tux.asset - GUID: ff8396b65a1bad04c916b6bea6659b9d... ↔ RenderStaticPreview Assets/NoesisGUI/Samples/ControlGallery/Data/Tux.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:236) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisXamlEditor.cs Line: 236) done. [Time: 34.714400 ms] Refreshing native plugins compatible for Editor in 1.54 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/NoesisGUI/Samples/ControlGallery/Data/Tux.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/NoesisGUI/Samples/ControlGallery/Data/UniformGrid.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.007 seconds file read: 0.000 seconds (0.012 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.006 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/NoesisGUI/Samples/ControlGallery/Data/UniformGrid.asset - GUID: d1b85a73bd4df7f4ca1c2c86d0068345... ↔ RenderStaticPreview Assets/NoesisGUI/Samples/ControlGallery/Data/UniformGrid.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:236) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisXamlEditor.cs Line: 236) done. [Time: 48.880200 ms] Refreshing native plugins compatible for Editor in 1.36 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/NoesisGUI/Samples/ControlGallery/Data/SimpleStyle.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) [noesis] 'Assets/NoesisGUI/Samples/ControlGallery/Data/UniformGrid.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/NoesisGUI/Samples/ControlGallery/Data/WindowsStyle.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.007 seconds file read: 0.001 seconds (0.683 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.006 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Updating Assets/NoesisGUI/Samples/ControlGallery/Data/WindowsStyle.asset - GUID: 16e246bd789982e4f9bcf8ebe7eb0be6... done. [Time: 76.589300 ms] Refreshing native plugins compatible for Editor in 1.37 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/NoesisGUI/Samples/ControlGallery/Data/WindowsStyle.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/NoesisGUI/Samples/ControlGallery/Data/WrapPanel.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.004 seconds file read: 0.000 seconds (0.021 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/NoesisGUI/Samples/ControlGallery/Data/WrapPanel.asset - GUID: 25ec8b688823e624689e27db91db0c53... ↔ RenderStaticPreview Assets/NoesisGUI/Samples/ControlGallery/Data/WrapPanel.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:236) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisXamlEditor.cs Line: 236) done. [Time: 72.355200 ms] Refreshing native plugins compatible for Editor in 1.40 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/NoesisGUI/Samples/ControlGallery/Data/SimpleStyle.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) [noesis] 'Assets/NoesisGUI/Samples/ControlGallery/Data/WrapPanel.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/NoesisGUI/Samples/ControlGallery/MainWindow.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.007 seconds file read: 0.000 seconds (0.164 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.007 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/NoesisGUI/Samples/ControlGallery/MainWindow.asset - GUID: 93e2cdb6344e0f747a4d596463af7b56... ↔ RenderStaticPreview Assets/NoesisGUI/Samples/ControlGallery/MainWindow.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:236) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisXamlEditor.cs Line: 236) [noesis] 'Assets/NoesisGUI/Samples/ControlGallery/Data/Fonts/Roboto Regular' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) done. [Time: 248.978900 ms] Refreshing native plugins compatible for Editor in 1.39 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/NoesisGUI/Samples/ControlGallery/Data/LogoResources.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadComponent(HandleRef, String) Noesis.GUI:LoadComponent(Object, String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:232) ControlGallery.MainWindow:InitializeComponent() (at Assets\NoesisGUI\Samples\ControlGallery\MainWindow.xaml.cs:29) ControlGallery.MainWindow:.ctor() (at Assets\NoesisGUI\Samples\ControlGallery\MainWindow.xaml.cs:23) System.Object:lambda_method(Closure) Noesis.Extend:CreateInstance(IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:3891) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) [noesis] 'Assets/NoesisGUI/Samples/ControlGallery/MainWindow.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/NoesisGUI/Samples/HelloWorld/MainWindow.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.008 seconds file read: 0.000 seconds (0.039 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.007 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/NoesisGUI/Samples/HelloWorld/MainWindow.asset - GUID: fcbca3149fef7a04cbbb13f9cf34211a... ↔ RenderStaticPreview Assets/NoesisGUI/Samples/HelloWorld/MainWindow.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:236) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisXamlEditor.cs Line: 236) done. [Time: 30.863100 ms] Refreshing native plugins compatible for Editor in 1.38 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/NoesisGUI/Samples/HelloWorld/MainWindow.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/NoesisGUI/Samples/Inventory/AnimatedNumber.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.006 seconds file read: 0.000 seconds (0.002 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.006 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/NoesisGUI/Samples/Inventory/AnimatedNumber.asset - GUID: 64501ac59cfed574baf8ef09817037aa... ↔ RenderStaticPreview Assets/NoesisGUI/Samples/Inventory/AnimatedNumber.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:236) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisXamlEditor.cs Line: 236) done. [Time: 25.906900 ms] Refreshing native plugins compatible for Editor in 1.92 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/NoesisGUI/Samples/Inventory/AnimatedNumber.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportFont Assets/NoesisGUI/Samples/Inventory/Fonts/Gidole-Regular.ttf UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:150) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.008 seconds file read: 0.000 seconds (0.151 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.007 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/NoesisGUI/Samples/Inventory/Fonts/Gidole-Regular.asset - GUID: e1dccc06553a6e245aa99982d2510380... ↔ RenderStaticPreview Assets/NoesisGUI/Samples/Inventory/Fonts/Gidole-Regular.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisFontEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:310) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:154) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisFontEditor.cs Line: 310) [noesis] 'Assets/NoesisGUI/Samples/Inventory/Fonts/Gidole Regular' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisFontEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:339) NoesisFontEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:313) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:154) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) done. [Time: 30.598900 ms] Refreshing native plugins compatible for Editor in 1.38 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportFont UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:155) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) → ImportFont Assets/NoesisGUI/Samples/Inventory/Fonts/Sequel_Demo.ttf UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:150) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.007 seconds file read: 0.000 seconds (0.047 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.006 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/NoesisGUI/Samples/Inventory/Fonts/Sequel_Demo.asset - GUID: 97b6a7eab5ee98948a958241ba5105bb... ↔ RenderStaticPreview Assets/NoesisGUI/Samples/Inventory/Fonts/Sequel_Demo.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisFontEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:310) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:154) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisFontEditor.cs Line: 310) [noesis] 'Assets/NoesisGUI/Samples/Inventory/Fonts/Sequel Regular' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisFontEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:339) NoesisFontEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:313) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:154) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) done. [Time: 26.973500 ms] Refreshing native plugins compatible for Editor in 1.39 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportFont UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:155) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) → ImportXaml Assets/NoesisGUI/Samples/Inventory/MainWindow.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.008 seconds file read: 0.001 seconds (0.160 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.007 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/NoesisGUI/Samples/Inventory/MainWindow.asset - GUID: e21b01db22df4aa4e8c8ad8600fa5e26... ↔ RenderStaticPreview Assets/NoesisGUI/Samples/Inventory/MainWindow.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:236) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisXamlEditor.cs Line: 236) [noesis] Property 'Inventory.Slot.Item' returned null UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] Binding failed: Path=Item.Icon, Source=Inventory.Slot(''), Target=ImageBrush(''), TargetProperty=TileBrush.Viewbox UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Property 'Inventory.Slot.Item' returned null UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] Binding failed: Path=Item.Icon, Source=Inventory.Slot(''), Target=ImageBrush(''), TargetProperty=TileBrush.Viewbox UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Property 'Inventory.Slot.Item' returned null UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] Binding failed: Path=Item.Icon, Source=Inventory.Slot(''), Target=ImageBrush(''), TargetProperty=TileBrush.Viewbox UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Property 'Inventory.Slot.Item' returned null UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] Binding failed: Path=Item.Icon, Source=Inventory.Slot(''), Target=ImageBrush(''), TargetProperty=TileBrush.Viewbox UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Property 'Inventory.Slot.Item' returned null UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] Binding failed: Path=Item.Icon, Source=Inventory.Slot(''), Target=ImageBrush(''), TargetProperty=TileBrush.Viewbox UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Property 'Inventory.Slot.Item' returned null UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] Binding failed: Path=Item.Icon, Source=Inventory.Slot(''), Target=ImageBrush(''), TargetProperty=TileBrush.Viewbox UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Property 'Inventory.Slot.Item' returned null UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] Binding failed: Path=Item.Icon, Source=Inventory.Slot(''), Target=ImageBrush(''), TargetProperty=TileBrush.Viewbox UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Property 'Inventory.Slot.Item' returned null UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] Binding failed: Path=Item.Icon, Source=Inventory.Slot(''), Target=ImageBrush(''), TargetProperty=TileBrush.Viewbox UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] 'Assets/NoesisGUI/Samples/Inventory/Fonts/Gidole Regular' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) [noesis] Type 'Inventory.ViewModel' does not contain a property named 'IsDropAllowed' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] DataTrigger.Binding failed: Path=IsDropAllowed, Source=Inventory.ViewModel(''), Target=ContentPresenter('') UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Type 'Inventory.ViewModel' does not contain a property named 'IsDropAllowed' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] DataTrigger.Binding failed: Path=IsDropAllowed, Source=Inventory.ViewModel(''), Target=ContentPresenter('') UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Type 'Inventory.ViewModel' does not contain a property named 'IsDropAllowed' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] DataTrigger.Binding failed: Path=IsDropAllowed, Source=Inventory.ViewModel(''), Target=ContentPresenter('') UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Type 'Inventory.ViewModel' does not contain a property named 'IsDropAllowed' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] DataTrigger.Binding failed: Path=IsDropAllowed, Source=Inventory.ViewModel(''), Target=ContentPresenter('') UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Type 'Inventory.ViewModel' does not contain a property named 'IsDropAllowed' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] DataTrigger.Binding failed: Path=IsDropAllowed, Source=Inventory.ViewModel(''), Target=ContentPresenter('') UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Type 'Inventory.ViewModel' does not contain a property named 'IsDropAllowed' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] DataTrigger.Binding failed: Path=IsDropAllowed, Source=Inventory.ViewModel(''), Target=ContentPresenter('') UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Type 'Inventory.ViewModel' does not contain a property named 'IsDropAllowed' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] DataTrigger.Binding failed: Path=IsDropAllowed, Source=Inventory.ViewModel(''), Target=ContentPresenter('') UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Type 'Inventory.ViewModel' does not contain a property named 'IsDropAllowed' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] DataTrigger.Binding failed: Path=IsDropAllowed, Source=Inventory.ViewModel(''), Target=ContentPresenter('') UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Type 'Inventory.ViewModel' does not contain a property named 'IsDropAllowed' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] DataTrigger.Binding failed: Path=IsDropAllowed, Source=Inventory.ViewModel(''), Target=ContentPresenter('') UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Type 'Inventory.ViewModel' does not contain a property named 'IsDropAllowed' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] DataTrigger.Binding failed: Path=IsDropAllowed, Source=Inventory.ViewModel(''), Target=ContentPresenter('') UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Type 'Inventory.ViewModel' does not contain a property named 'IsDropAllowed' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] DataTrigger.Binding failed: Path=IsDropAllowed, Source=Inventory.ViewModel(''), Target=ContentPresenter('') UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Type 'Inventory.ViewModel' does not contain a property named 'IsDropAllowed' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] DataTrigger.Binding failed: Path=IsDropAllowed, Source=Inventory.ViewModel(''), Target=ContentPresenter('') UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Type 'Inventory.ViewModel' does not contain a property named 'IsDropAllowed' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] DataTrigger.Binding failed: Path=IsDropAllowed, Source=Inventory.ViewModel(''), Target=ContentPresenter('') UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Type 'Inventory.ViewModel' does not contain a property named 'IsDropAllowed' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] DataTrigger.Binding failed: Path=IsDropAllowed, Source=Inventory.ViewModel(''), Target=ContentPresenter('') UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Type 'Inventory.ViewModel' does not contain a property named 'IsDropAllowed' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] DataTrigger.Binding failed: Path=IsDropAllowed, Source=Inventory.ViewModel(''), Target=ContentPresenter('') UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Type 'Inventory.ViewModel' does not contain a property named 'IsDropAllowed' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] DataTrigger.Binding failed: Path=IsDropAllowed, Source=Inventory.ViewModel(''), Target=ContentPresenter('') UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Type 'Inventory.ViewModel' does not contain a property named 'IsDropAllowed' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] DataTrigger.Binding failed: Path=IsDropAllowed, Source=Inventory.ViewModel(''), Target=ContentPresenter('') UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Type 'Inventory.ViewModel' does not contain a property named 'IsDropAllowed' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] DataTrigger.Binding failed: Path=IsDropAllowed, Source=Inventory.ViewModel(''), Target=ContentPresenter('') UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Type 'Inventory.ViewModel' does not contain a property named 'IsDropAllowed' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] DataTrigger.Binding failed: Path=IsDropAllowed, Source=Inventory.ViewModel(''), Target=ContentPresenter('') UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Type 'Inventory.ViewModel' does not contain a property named 'IsDropAllowed' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] DataTrigger.Binding failed: Path=IsDropAllowed, Source=Inventory.ViewModel(''), Target=ContentPresenter('') UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Type 'Inventory.ViewModel' does not contain a property named 'IsDropAllowed' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] DataTrigger.Binding failed: Path=IsDropAllowed, Source=Inventory.ViewModel(''), Target=ContentPresenter('') UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Type 'Inventory.ViewModel' does not contain a property named 'IsDropAllowed' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] DataTrigger.Binding failed: Path=IsDropAllowed, Source=Inventory.ViewModel(''), Target=ContentPresenter('') UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Type 'Inventory.ViewModel' does not contain a property named 'IsDropAllowed' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] DataTrigger.Binding failed: Path=IsDropAllowed, Source=Inventory.ViewModel(''), Target=ContentPresenter('') UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Type 'Inventory.ViewModel' does not contain a property named 'IsDropAllowed' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] DataTrigger.Binding failed: Path=IsDropAllowed, Source=Inventory.ViewModel(''), Target=ContentPresenter('') UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Type 'Inventory.ViewModel' does not contain a property named 'IsDropAllowed' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] DataTrigger.Binding failed: Path=IsDropAllowed, Source=Inventory.ViewModel(''), Target=ContentPresenter('') UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Type 'Inventory.ViewModel' does not contain a property named 'IsDropAllowed' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] DataTrigger.Binding failed: Path=IsDropAllowed, Source=Inventory.ViewModel(''), Target=ContentPresenter('') UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Type 'Inventory.ViewModel' does not contain a property named 'IsDropAllowed' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] DataTrigger.Binding failed: Path=IsDropAllowed, Source=Inventory.ViewModel(''), Target=ContentPresenter('') UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Type 'Inventory.ViewModel' does not contain a property named 'IsDropAllowed' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] DataTrigger.Binding failed: Path=IsDropAllowed, Source=Inventory.ViewModel(''), Target=ContentPresenter('') UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Type 'Inventory.ViewModel' does not contain a property named 'IsDropAllowed' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] DataTrigger.Binding failed: Path=IsDropAllowed, Source=Inventory.ViewModel(''), Target=ContentPresenter('') UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Type 'Inventory.ViewModel' does not contain a property named 'IsDropAllowed' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] DataTrigger.Binding failed: Path=IsDropAllowed, Source=Inventory.ViewModel(''), Target=ContentPresenter('') UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Type 'Inventory.ViewModel' does not contain a property named 'IsDropAllowed' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] DataTrigger.Binding failed: Path=IsDropAllowed, Source=Inventory.ViewModel(''), Target=ContentPresenter('') UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Type 'Inventory.ViewModel' does not contain a property named 'IsDropAllowed' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] DataTrigger.Binding failed: Path=IsDropAllowed, Source=Inventory.ViewModel(''), Target=ContentPresenter('') UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Type 'Inventory.ViewModel' does not contain a property named 'IsDropAllowed' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] DataTrigger.Binding failed: Path=IsDropAllowed, Source=Inventory.ViewModel(''), Target=ContentPresenter('') UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Type 'Inventory.ViewModel' does not contain a property named 'IsDropAllowed' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] DataTrigger.Binding failed: Path=IsDropAllowed, Source=Inventory.ViewModel(''), Target=ContentPresenter('') UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Type 'Inventory.ViewModel' does not contain a property named 'IsDropAllowed' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] DataTrigger.Binding failed: Path=IsDropAllowed, Source=Inventory.ViewModel(''), Target=ContentPresenter('') UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Type 'Inventory.ViewModel' does not contain a property named 'IsDropAllowed' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] DataTrigger.Binding failed: Path=IsDropAllowed, Source=Inventory.ViewModel(''), Target=ContentPresenter('') UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Type 'Inventory.ViewModel' does not contain a property named 'IsDropAllowed' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] DataTrigger.Binding failed: Path=IsDropAllowed, Source=Inventory.ViewModel(''), Target=ContentPresenter('') UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Type 'Inventory.ViewModel' does not contain a property named 'IsDropAllowed' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] DataTrigger.Binding failed: Path=IsDropAllowed, Source=Inventory.ViewModel(''), Target=ContentPresenter('') UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Type 'Inventory.ViewModel' does not contain a property named 'IsDropAllowed' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] DataTrigger.Binding failed: Path=IsDropAllowed, Source=Inventory.ViewModel(''), Target=ContentPresenter('') UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Type 'Inventory.ViewModel' does not contain a property named 'IsDropAllowed' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] DataTrigger.Binding failed: Path=IsDropAllowed, Source=Inventory.ViewModel(''), Target=ContentPresenter('') UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Type 'Inventory.ViewModel' does not contain a property named 'IsDropAllowed' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] DataTrigger.Binding failed: Path=IsDropAllowed, Source=Inventory.ViewModel(''), Target=ContentPresenter('') UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Type 'Inventory.ViewModel' does not contain a property named 'IsDropAllowed' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] DataTrigger.Binding failed: Path=IsDropAllowed, Source=Inventory.ViewModel(''), Target=ContentPresenter('') UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Type 'Inventory.ViewModel' does not contain a property named 'IsDropAllowed' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] DataTrigger.Binding failed: Path=IsDropAllowed, Source=Inventory.ViewModel(''), Target=ContentPresenter('') UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Type 'Inventory.ViewModel' does not contain a property named 'IsDropAllowed' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] DataTrigger.Binding failed: Path=IsDropAllowed, Source=Inventory.ViewModel(''), Target=ContentPresenter('') UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Type 'Inventory.ViewModel' does not contain a property named 'IsDropAllowed' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) [noesis] DataTrigger.Binding failed: Path=IsDropAllowed, Source=Inventory.ViewModel(''), Target=ContentPresenter('') UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Binding failed: Path=ActualHeight, Source=null(''), Target=Popup('ToolTip'), TargetProperty=Popup.HorizontalOffset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Binding failed: Path=ActualHeight, Source=null(''), Target=Popup('ToolTip'), TargetProperty=Popup.HorizontalOffset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Binding failed: Path=ActualHeight, Source=null(''), Target=Popup('ToolTip'), TargetProperty=Popup.HorizontalOffset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Binding failed: Path=ActualHeight, Source=null(''), Target=Popup('ToolTip'), TargetProperty=Popup.HorizontalOffset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Binding failed: Path=ActualHeight, Source=null(''), Target=Popup('ToolTip'), TargetProperty=Popup.HorizontalOffset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Binding failed: Path=ActualHeight, Source=null(''), Target=Popup('ToolTip'), TargetProperty=Popup.HorizontalOffset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Binding failed: Path=ActualHeight, Source=null(''), Target=Popup('ToolTip'), TargetProperty=Popup.HorizontalOffset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Binding failed: Path=ActualHeight, Source=null(''), Target=Popup('ToolTip'), TargetProperty=Popup.HorizontalOffset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Binding failed: Path=ActualHeight, Source=null(''), Target=Popup('ToolTip'), TargetProperty=Popup.HorizontalOffset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Binding failed: Path=ActualHeight, Source=null(''), Target=Popup('ToolTip'), TargetProperty=Popup.HorizontalOffset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Binding failed: Path=ActualHeight, Source=null(''), Target=Popup('ToolTip'), TargetProperty=Popup.HorizontalOffset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Binding failed: Path=ActualHeight, Source=null(''), Target=Popup('ToolTip'), TargetProperty=Popup.HorizontalOffset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Binding failed: Path=ActualHeight, Source=null(''), Target=Popup('ToolTip'), TargetProperty=Popup.HorizontalOffset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Binding failed: Path=ActualHeight, Source=null(''), Target=Popup('ToolTip'), TargetProperty=Popup.HorizontalOffset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Binding failed: Path=ActualHeight, Source=null(''), Target=Popup('ToolTip'), TargetProperty=Popup.HorizontalOffset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Binding failed: Path=ActualHeight, Source=null(''), Target=Popup('ToolTip'), TargetProperty=Popup.HorizontalOffset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Binding failed: Path=ActualHeight, Source=null(''), Target=Popup('ToolTip'), TargetProperty=Popup.HorizontalOffset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Binding failed: Path=ActualHeight, Source=null(''), Target=Popup('ToolTip'), TargetProperty=Popup.HorizontalOffset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Binding failed: Path=ActualHeight, Source=null(''), Target=Popup('ToolTip'), TargetProperty=Popup.HorizontalOffset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Binding failed: Path=ActualHeight, Source=null(''), Target=Popup('ToolTip'), TargetProperty=Popup.HorizontalOffset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Binding failed: Path=ActualHeight, Source=null(''), Target=Popup('ToolTip'), TargetProperty=Popup.HorizontalOffset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Binding failed: Path=ActualHeight, Source=null(''), Target=Popup('ToolTip'), TargetProperty=Popup.HorizontalOffset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Binding failed: Path=ActualHeight, Source=null(''), Target=Popup('ToolTip'), TargetProperty=Popup.HorizontalOffset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Binding failed: Path=ActualHeight, Source=null(''), Target=Popup('ToolTip'), TargetProperty=Popup.HorizontalOffset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Binding failed: Path=ActualHeight, Source=null(''), Target=Popup('ToolTip'), TargetProperty=Popup.HorizontalOffset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Binding failed: Path=ActualHeight, Source=null(''), Target=Popup('ToolTip'), TargetProperty=Popup.HorizontalOffset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Binding failed: Path=ActualHeight, Source=null(''), Target=Popup('ToolTip'), TargetProperty=Popup.HorizontalOffset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Binding failed: Path=ActualHeight, Source=null(''), Target=Popup('ToolTip'), TargetProperty=Popup.HorizontalOffset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Binding failed: Path=ActualHeight, Source=null(''), Target=Popup('ToolTip'), TargetProperty=Popup.HorizontalOffset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Binding failed: Path=ActualHeight, Source=null(''), Target=Popup('ToolTip'), TargetProperty=Popup.HorizontalOffset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Binding failed: Path=ActualHeight, Source=null(''), Target=Popup('ToolTip'), TargetProperty=Popup.HorizontalOffset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Binding failed: Path=ActualHeight, Source=null(''), Target=Popup('ToolTip'), TargetProperty=Popup.HorizontalOffset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Binding failed: Path=ActualHeight, Source=null(''), Target=Popup('ToolTip'), TargetProperty=Popup.HorizontalOffset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Binding failed: Path=ActualHeight, Source=null(''), Target=Popup('ToolTip'), TargetProperty=Popup.HorizontalOffset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Binding failed: Path=ActualHeight, Source=null(''), Target=Popup('ToolTip'), TargetProperty=Popup.HorizontalOffset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Binding failed: Path=ActualHeight, Source=null(''), Target=Popup('ToolTip'), TargetProperty=Popup.HorizontalOffset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Binding failed: Path=ActualHeight, Source=null(''), Target=Popup('ToolTip'), TargetProperty=Popup.HorizontalOffset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Binding failed: Path=ActualHeight, Source=null(''), Target=Popup('ToolTip'), TargetProperty=Popup.HorizontalOffset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Binding failed: Path=ActualHeight, Source=null(''), Target=Popup('ToolTip'), TargetProperty=Popup.HorizontalOffset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Binding failed: Path=ActualHeight, Source=null(''), Target=Popup('ToolTip'), TargetProperty=Popup.HorizontalOffset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Binding failed: Path=ActualHeight, Source=null(''), Target=Popup('ToolTip'), TargetProperty=Popup.HorizontalOffset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Binding failed: Path=ActualHeight, Source=null(''), Target=Popup('ToolTip'), TargetProperty=Popup.HorizontalOffset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Binding failed: Path=ActualHeight, Source=null(''), Target=Popup('ToolTip'), TargetProperty=Popup.HorizontalOffset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Binding failed: Path=ActualHeight, Source=null(''), Target=Popup('ToolTip'), TargetProperty=Popup.HorizontalOffset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Cannot find source for binding with reference 'ElementName=ContentHost' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) [noesis] Binding failed: Path=ActualHeight, Source=null(''), Target=Popup('ToolTip'), TargetProperty=Popup.HorizontalOffset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:116) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 116) done. [Time: 1434.745100 ms] Refreshing native plugins compatible for Editor in 1.38 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/NoesisGUI/Samples/Inventory/Resources.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadComponent(HandleRef, String) Noesis.GUI:LoadComponent(Object, String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:232) Inventory.MainWindow:InitializeComponent() (at Assets\NoesisGUI\Samples\Inventory\MainWindow.xaml.cs:25) Inventory.MainWindow:.ctor() (at Assets\NoesisGUI\Samples\Inventory\MainWindow.xaml.cs:19) System.Object:lambda_method(Closure) Noesis.Extend:CreateInstance(IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:3891) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) [noesis] 'Assets/NoesisGUI/Samples/Inventory/MainWindow.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/NoesisGUI/Samples/Inventory/Resources.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.007 seconds file read: 0.000 seconds (0.136 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.006 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/NoesisGUI/Samples/Inventory/Resources.asset - GUID: 826530398ce3e274fa081700766fc904... done. [Time: 26.410300 ms] Refreshing native plugins compatible for Editor in 1.81 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/NoesisGUI/Samples/Inventory/Resources.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportFont Assets/NoesisGUI/Samples/Localization/FontopoNIHONGO.otf UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:150) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.011 seconds file read: 0.003 seconds (3.558 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.006 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.005 seconds Updating Assets/NoesisGUI/Samples/Localization/FontopoNIHONGO.asset - GUID: 7cb7d89ae13e668409a44de2abf4dcfb... ↔ RenderStaticPreview Assets/NoesisGUI/Samples/Localization/FontopoNIHONGO.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisFontEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:310) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:154) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisFontEditor.cs Line: 310) [noesis] 'Assets/NoesisGUI/Samples/Localization/FontopoNIHONGO Regular' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisFontEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:339) NoesisFontEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:313) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:154) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) done. [Time: 43.831700 ms] Refreshing native plugins compatible for Editor in 2.66 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportFont UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:155) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) → ImportXaml Assets/NoesisGUI/Samples/Localization/Language-en.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.007 seconds file read: 0.000 seconds (0.003 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.006 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/NoesisGUI/Samples/Localization/Language-en.asset - GUID: 2ee5cc1b712345d48a4d0b2294e9930d... done. [Time: 12.541000 ms] Refreshing native plugins compatible for Editor in 1.40 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/NoesisGUI/Samples/Localization/Language-en.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/NoesisGUI/Samples/Localization/Language-fr.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.007 seconds file read: 0.000 seconds (0.003 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.006 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/NoesisGUI/Samples/Localization/Language-fr.asset - GUID: d3abf632069da3e428e39b7c26d0ebf3... done. [Time: 10.794300 ms] Refreshing native plugins compatible for Editor in 1.42 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/NoesisGUI/Samples/Localization/Language-fr.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/NoesisGUI/Samples/Localization/Language-jp.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.006 seconds file read: 0.000 seconds (0.003 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/NoesisGUI/Samples/Localization/Language-jp.asset - GUID: 21ec05158b3906442b5cb4651150375d... done. [Time: 9.770400 ms] Refreshing native plugins compatible for Editor in 1.44 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/NoesisGUI/Samples/Localization/Language-jp.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/NoesisGUI/Samples/Localization/MainWindow.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.008 seconds file read: 0.000 seconds (0.029 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.007 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/NoesisGUI/Samples/Localization/MainWindow.asset - GUID: 8703a7a93960cd447901b7d857518e04... ↔ RenderStaticPreview Assets/NoesisGUI/Samples/Localization/MainWindow.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:236) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisXamlEditor.cs Line: 236) [noesis] 'Assets/NoesisGUI/Samples/Localization/Oxygen Regular' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) done. [Time: 79.422000 ms] Refreshing native plugins compatible for Editor in 1.37 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/NoesisGUI/Samples/Localization/Resources.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadComponent(HandleRef, String) Noesis.GUI:LoadComponent(Object, String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:232) Localization.MainWindow:InitializeComponent() (at Assets\NoesisGUI\Samples\Localization\MainWindow.xaml.cs:26) Localization.MainWindow:.ctor() (at Assets\NoesisGUI\Samples\Localization\MainWindow.xaml.cs:20) System.Object:lambda_method(Closure) Noesis.Extend:CreateInstance(IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:3891) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) [noesis] 'Assets/NoesisGUI/Samples/Localization/MainWindow.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportFont Assets/NoesisGUI/Samples/Localization/Oxygen-Regular.ttf UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:150) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.008 seconds file read: 0.000 seconds (0.097 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.007 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/NoesisGUI/Samples/Localization/Oxygen-Regular.asset - GUID: 149bb8045d0b89f4ab632d14ed7f7f83... ↔ RenderStaticPreview Assets/NoesisGUI/Samples/Localization/Oxygen-Regular.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisFontEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:310) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:154) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisFontEditor.cs Line: 310) done. [Time: 27.004100 ms] Refreshing native plugins compatible for Editor in 2.62 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportFont UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:155) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) → ImportXaml Assets/NoesisGUI/Samples/Localization/Resources.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.008 seconds file read: 0.000 seconds (0.047 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.007 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/NoesisGUI/Samples/Localization/Resources.asset - GUID: 2be5c78ec7800d645be8fd97da40dcdb... done. [Time: 15.950500 ms] Refreshing native plugins compatible for Editor in 1.40 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/NoesisGUI/Samples/Localization/Resources.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportFont Assets/NoesisGUI/Samples/Login/Aero Matics Regular.ttf UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:150) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.007 seconds file read: 0.000 seconds (0.031 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.007 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/NoesisGUI/Samples/Login/Aero Matics Regular.asset - GUID: e0df845b9c0d4034fa17e97eef85d620... ↔ RenderStaticPreview Assets/NoesisGUI/Samples/Login/Aero Matics Regular.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisFontEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:310) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:154) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisFontEditor.cs Line: 310) [noesis] 'Assets/NoesisGUI/Samples/Login/Aero Matics Regular' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisFontEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:339) NoesisFontEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:313) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:154) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) done. [Time: 27.312500 ms] Refreshing native plugins compatible for Editor in 2.61 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportFont UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:155) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) → ImportXaml Assets/NoesisGUI/Samples/Login/MainWindow.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.003 seconds file read: 0.000 seconds (0.039 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.003 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/NoesisGUI/Samples/Login/MainWindow.asset - GUID: be9a2d4dba4c1f14fb57c1f8c0381052... ↔ RenderStaticPreview Assets/NoesisGUI/Samples/Login/MainWindow.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:236) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisXamlEditor.cs Line: 236) done. [Time: 53.427500 ms] Refreshing native plugins compatible for Editor in 1.38 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/NoesisGUI/Samples/Login/Resources.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadComponent(HandleRef, String) Noesis.GUI:LoadComponent(Object, String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:232) Login.MainWindow:InitializeComponent() (at Assets\NoesisGUI\Samples\Login\MainWindow.xaml.cs:25) Login.MainWindow:.ctor() (at Assets\NoesisGUI\Samples\Login\MainWindow.xaml.cs:20) System.Object:lambda_method(Closure) Noesis.Extend:CreateInstance(IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:3891) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) [noesis] 'Assets/NoesisGUI/Samples/Login/MainWindow.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/NoesisGUI/Samples/Login/Resources.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.005 seconds file read: 0.000 seconds (0.088 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/NoesisGUI/Samples/Login/Resources.asset - GUID: 563eda68466951645a788b4d074ab9fe... done. [Time: 28.132700 ms] Refreshing native plugins compatible for Editor in 1.39 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/NoesisGUI/Samples/Login/Resources.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportFont Assets/NoesisGUI/Samples/QuestLog/Aero Matics Regular.ttf UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:150) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.004 seconds file read: 0.000 seconds (0.031 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.003 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/NoesisGUI/Samples/QuestLog/Aero Matics Regular.asset - GUID: e07689806f93c5d4e84b5bcd5843391d... ↔ RenderStaticPreview Assets/NoesisGUI/Samples/QuestLog/Aero Matics Regular.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisFontEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:310) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:154) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisFontEditor.cs Line: 310) [noesis] 'Assets/NoesisGUI/Samples/QuestLog/Aero Matics Regular' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisFontEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:339) NoesisFontEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:313) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:154) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) done. [Time: 24.919400 ms] Refreshing native plugins compatible for Editor in 1.52 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportFont UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:155) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) → ImportXaml Assets/NoesisGUI/Samples/QuestLog/MainWindow.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.008 seconds file read: 0.000 seconds (0.050 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.007 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/NoesisGUI/Samples/QuestLog/MainWindow.asset - GUID: aeed18e2dae63594ab0fe5e229820dd1... ↔ RenderStaticPreview Assets/NoesisGUI/Samples/QuestLog/MainWindow.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:236) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisXamlEditor.cs Line: 236) [noesis] Virtualization disabled: items control CanContentScroll is False UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:111) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 111) done. [Time: 96.013900 ms] Refreshing native plugins compatible for Editor in 1.38 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/NoesisGUI/Samples/QuestLog/Resources.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadComponent(HandleRef, String) Noesis.GUI:LoadComponent(Object, String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:232) QuestLog.MainWindow:InitializeComponent() (at Assets\NoesisGUI\Samples\QuestLog\MainWindow.xaml.cs:26) QuestLog.MainWindow:.ctor() (at Assets\NoesisGUI\Samples\QuestLog\MainWindow.xaml.cs:20) System.Object:lambda_method(Closure) Noesis.Extend:CreateInstance(IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:3891) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) [noesis] 'Assets/NoesisGUI/Samples/QuestLog/MainWindow.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportXaml Assets/NoesisGUI/Samples/QuestLog/Resources.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.006 seconds file read: 0.000 seconds (0.051 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/NoesisGUI/Samples/QuestLog/Resources.asset - GUID: a4005ccfe50ac6244b491d1921f326e4... done. [Time: 14.741800 ms] Refreshing native plugins compatible for Editor in 1.41 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/NoesisGUI/Samples/QuestLog/Resources.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportFont Assets/NoesisGUI/Samples/Scoreboard/Fonts/Cheboyga.ttf UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:150) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.008 seconds file read: 0.000 seconds (0.125 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.007 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/NoesisGUI/Samples/Scoreboard/Fonts/Cheboyga.asset - GUID: f9751e8d1885a1a44a09086480aa182b... ↔ RenderStaticPreview Assets/NoesisGUI/Samples/Scoreboard/Fonts/Cheboyga.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisFontEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:310) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:154) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisFontEditor.cs Line: 310) [noesis] 'Assets/NoesisGUI/Samples/Scoreboard/Fonts/Cheboygan Regular' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisFontEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:339) NoesisFontEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:313) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:154) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) done. [Time: 30.430400 ms] Refreshing native plugins compatible for Editor in 1.37 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportFont UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:155) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) → ImportFont Assets/NoesisGUI/Samples/Scoreboard/Fonts/PERRYGOT.TTF UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:150) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.007 seconds file read: 0.000 seconds (0.055 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.006 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/NoesisGUI/Samples/Scoreboard/Fonts/PERRYGOT.asset - GUID: e045ebc8cf30e3445b0384d0b6fcd78a... ↔ RenderStaticPreview Assets/NoesisGUI/Samples/Scoreboard/Fonts/PERRYGOT.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisFontEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:310) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:154) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisFontEditor.cs Line: 310) [noesis] 'Assets/NoesisGUI/Samples/Scoreboard/Fonts/PerryGothic Regular' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisFontEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:339) NoesisFontEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:313) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:154) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) done. [Time: 23.950200 ms] Refreshing native plugins compatible for Editor in 1.38 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportFont UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:155) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) → ImportXaml Assets/NoesisGUI/Samples/Scoreboard/MainWindow.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.008 seconds file read: 0.000 seconds (0.155 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.008 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Updating Assets/NoesisGUI/Samples/Scoreboard/MainWindow.asset - GUID: 490c381c8d7cf6643a92d025546cd152... ↔ RenderStaticPreview Assets/NoesisGUI/Samples/Scoreboard/MainWindow.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:236) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisXamlEditor.cs Line: 236) [noesis] 'Assets/NoesisGUI/Samples/Scoreboard/Fonts/Cheboygan Regular' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisXamlEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:265) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:239) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) done. [Time: 152.244400 ms] Refreshing native plugins compatible for Editor in 1.46 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/NoesisGUI/Samples/Scoreboard/MainWindow.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportFont Assets/NoesisGUI/Samples/TicTacToe/Fonts/Multicolore.otf UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:150) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.008 seconds file read: 0.000 seconds (0.025 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.007 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/NoesisGUI/Samples/TicTacToe/Fonts/Multicolore.asset - GUID: 42d9ee2e1c8cd51499923b1b28e4a751... ↔ RenderStaticPreview Assets/NoesisGUI/Samples/TicTacToe/Fonts/Multicolore.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisFontEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:310) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:154) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisFontEditor.cs Line: 310) [noesis] 'Assets/NoesisGUI/Samples/TicTacToe/Fonts/Multicolore Regular' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisFontEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:339) NoesisFontEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:313) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:154) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) done. [Time: 26.292700 ms] Refreshing native plugins compatible for Editor in 2.57 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportFont UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:155) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) → ImportXaml Assets/NoesisGUI/Samples/TicTacToe/MainWindow.xaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:307) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.005 seconds file read: 0.000 seconds (0.203 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/NoesisGUI/Samples/TicTacToe/MainWindow.asset - GUID: 3b4bd6d9e8796fe4bbc6955439bbcbc5... ↔ RenderStaticPreview Assets/NoesisGUI/Samples/TicTacToe/MainWindow.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisXamlEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisXamlEditor.cs:236) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:327) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisXamlEditor.cs Line: 236) done. [Time: 56.053900 ms] Refreshing native plugins compatible for Editor in 1.37 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportXaml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:328) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) [noesis] 'Assets/NoesisGUI/Samples/TicTacToe/MainWindow.xaml' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.GUI:Noesis_LoadXaml(String) Noesis.GUI:LoadXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:192) NoesisXaml:Load() (at Assets\NoesisGUI\Plugins\NoesisXaml.cs:30) NoesisPostprocessor:ImportXaml(String, Boolean, Boolean&) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:357) NoesisPostprocessor:ImportXaml(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:287) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:79) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) → ImportFont Assets/SineVFX/MagicMissilesAndLasers/UI/TitilliumWeb-Regular.ttf UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:150) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.004 seconds file read: 0.000 seconds (0.122 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.003 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/SineVFX/MagicMissilesAndLasers/UI/TitilliumWeb-Regular.asset - GUID: b5397ebbe8c4c604e9eb37579c51f1cd... ↔ RenderStaticPreview Assets/SineVFX/MagicMissilesAndLasers/UI/TitilliumWeb-Regular.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisFontEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:310) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:154) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisFontEditor.cs Line: 310) [noesis] 'Assets/SineVFX/MagicMissilesAndLasers/UI/Titillium Web Regular' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisFontEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:339) NoesisFontEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:313) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:154) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) done. [Time: 24.987400 ms] Refreshing native plugins compatible for Editor in 1.38 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportFont UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:155) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) → ImportFont Assets/Standard Assets/Fonts/OpenSans/OpenSansBold.ttf UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:150) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.006 seconds file read: 0.001 seconds (0.429 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Updating Assets/Standard Assets/Fonts/OpenSans/OpenSansBold.asset - GUID: 1696dad91a98a624e8d540800fe395ac... ↔ RenderStaticPreview Assets/Standard Assets/Fonts/OpenSans/OpenSansBold.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisFontEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:310) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:154) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisFontEditor.cs Line: 310) [noesis] 'Assets/Standard Assets/Fonts/OpenSans/Open Sans Bold' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisFontEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:339) NoesisFontEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:313) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:154) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) done. [Time: 38.038700 ms] Refreshing native plugins compatible for Editor in 1.41 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportFont UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:155) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) → ImportFont Assets/Standard Assets/Fonts/OpenSans/OpenSansLight.ttf UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:150) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.008 seconds file read: 0.001 seconds (0.425 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.007 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Updating Assets/Standard Assets/Fonts/OpenSans/OpenSansLight.asset - GUID: 1f20991710a8fe5409679f4a4f38443e... ↔ RenderStaticPreview Assets/Standard Assets/Fonts/OpenSans/OpenSansLight.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisFontEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:310) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:154) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisFontEditor.cs Line: 310) [noesis] 'Assets/Standard Assets/Fonts/OpenSans/Open Sans Light' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisFontEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:339) NoesisFontEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:313) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:154) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) done. [Time: 27.602100 ms] Refreshing native plugins compatible for Editor in 2.61 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportFont UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:155) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) → ImportFont Assets/Standard Assets/Fonts/OpenSans/OpenSansRegular.ttf UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:150) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.008 seconds file read: 0.001 seconds (0.415 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.007 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Updating Assets/Standard Assets/Fonts/OpenSans/OpenSansRegular.asset - GUID: bb6e81b2ee472ad47bb70a308c1f0374... ↔ RenderStaticPreview Assets/Standard Assets/Fonts/OpenSans/OpenSansRegular.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisFontEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:310) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:154) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisFontEditor.cs Line: 310) [noesis] 'Assets/Standard Assets/Fonts/OpenSans/Open Sans Regular' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisFontEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:339) NoesisFontEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:313) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:154) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) done. [Time: 28.470500 ms] Refreshing native plugins compatible for Editor in 1.38 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportFont UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:155) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) → ImportFont Assets/Standard Assets/Fonts/OpenSans/OpenSansSemibold.ttf UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:150) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.009 seconds file read: 0.001 seconds (0.423 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.007 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Updating Assets/Standard Assets/Fonts/OpenSans/OpenSansSemibold.asset - GUID: cb138b13db68bca4e8bae9a2c58a8d2e... ↔ RenderStaticPreview Assets/Standard Assets/Fonts/OpenSans/OpenSansSemibold.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisFontEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:310) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:154) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisFontEditor.cs Line: 310) [noesis] 'Assets/Standard Assets/Fonts/OpenSans/Open Sans Semibold' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisFontEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:339) NoesisFontEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:313) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:154) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) done. [Time: 30.107600 ms] Refreshing native plugins compatible for Editor in 1.76 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportFont UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:155) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) → ImportFont Assets/Standard Assets/Fonts/Unipix.ttf UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:150) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Hashing assets (1 files)... 0.008 seconds file read: 0.000 seconds (0.025 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.007 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/Standard Assets/Fonts/Unipix.asset - GUID: 61c2796bb38e3954b97fcdc020104faa... ↔ RenderStaticPreview Assets/Standard Assets/Fonts/Unipix.asset UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisFontEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:310) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:154) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisFontEditor.cs Line: 310) [noesis] 'Assets/Standard Assets/Fonts/Unipix Regular' loaded UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:106) Noesis.View:Noesis_View_SetSize(HandleRef, Int32, Int32) Noesis.View:SetSize(Int32, Int32) (at Assets\NoesisGUI\Plugins\API\Core\View.cs:57) NoesisFontEditor:RenderPreview(View, Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:339) NoesisFontEditor:RenderStaticPreview(String, Object[], Int32, Int32) (at Assets\NoesisGUI\Plugins\Editor\NoesisFontEditor.cs:313) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String) (at C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:33) UnityEditor.AssetDatabase:SaveAssets() NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:154) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 106) done. [Time: 28.043300 ms] Refreshing native plugins compatible for Editor in 1.39 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ← ImportFont UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportFont(String, Boolean) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:155) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:75) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) ← Import assets UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NoesisPostprocessor:Log(String) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:403) NoesisPostprocessor:ImportAssets(String[], UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:95) NoesisPostprocessor:ImportAllAssets(UpdateProgress) (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:28) NoesisPostprocessor:ImportAllAssets() (at Assets\NoesisGUI\Plugins\Editor\NoesisPostprocessor.cs:15) NoesisSettingsEditor:OnInspectorGUI(SerializedObject) (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:86) NoesisSettingsEditor:OnInspectorGUI() (at Assets\NoesisGUI\Plugins\Editor\NoesisSettingsEditor.cs:11) UnityEditor.UIElements.c__AnonStorey1:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorElement.cs:501) UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:281) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:483) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:466) UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:447) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\Events\MouseCaptureDispatchingStrategy.cs:93) UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:280) UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:156) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:190) UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:255) UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:78) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179) (Filename: Assets/NoesisGUI/Plugins/Editor/NoesisPostprocessor.cs Line: 403) Refresh: detecting if any assets need to be imported or removed ... Refresh Completed time: 0.206926s Asset Scan time: 0.204978s Asset Hashing: 0.000000s [0 B, 0.000000 mb/s] Asset Import (Scripting) time: 0.000000s (count: 0) Post Processs Assets (Scripting) time: 0.000000s Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s] Asset Import (Non Scripting) time: 0.000000s (count: 0) Post Process Assets (Non Scripting) time: 0.000000s Dependent Assets to Import Queue time: 0.000000s Refresh: detecting if any assets need to be imported or removed ... Refresh Completed time: 0.229594s Asset Scan time: 0.227816s Asset Hashing: 0.000000s [0 B, 0.000000 mb/s] Asset Import (Scripting) time: 0.000000s (count: 0) Post Processs Assets (Scripting) time: 0.000000s Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s] Asset Import (Non Scripting) time: 0.000000s (count: 0) Post Process Assets (Non Scripting) time: 0.000000s Dependent Assets to Import Queue time: 0.000000s Refresh: detecting if any assets need to be imported or removed ... Refresh Completed time: 0.204192s Asset Scan time: 0.202315s Asset Hashing: 0.000000s [0 B, 0.000000 mb/s] Asset Import (Scripting) time: 0.000000s (count: 0) Post Processs Assets (Scripting) time: 0.000000s Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s] Asset Import (Non Scripting) time: 0.000000s (count: 0) Post Process Assets (Non Scripting) time: 0.000000s Dependent Assets to Import Queue time: 0.000000s Refresh: detecting if any assets need to be imported or removed ... Hashing assets (7 files)... 0.006 seconds file read: 0.002 seconds (0.187 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds ----- Compute hash(es) for 7 asset(s). Updating Assets/__Noetics/Code/Managers/StationManager/NsStationData.cs - GUID: 158fee77d5e442e4bae6d5be45630cba... done. [Time: 37.802700 ms] Updating Assets/__Noetics/Code/UI/Common/ManageStations/NsUIMenu_Common_ManageStationsUn.xaml.cs - GUID: 2b367ab96d873404fb404f0c1bbd5df2... done. [Time: 23.037900 ms] Updating Assets/__Noetics/Code/UI/Common/MainMenu/NsUIMenu_Common_Main.xaml.cs - GUID: 3f0d1f72ba0085e4e8c429c725b366dd... done. [Time: 16.857200 ms] Updating Assets/__Noetics/Code/UI/Common/MainMenu/NsUIMenu_Common_MainUn.xaml.cs - GUID: 671537ef30c2b0b40b2a965021ab7425... done. [Time: 13.384200 ms] AssetDatabase: script compilation time: 0.033409s - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll - Starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll Assets\Magic Gems\Unity bloom\Common\ImageEffectHelper.cs(25,22): warning CS0618: 'SystemInfo.supportsImageEffects' is obsolete: 'supportsImageEffects always returns true, no need to call it' Assets\SuperScience-master\GizmoModule\GizmoModule.cs(18,14): warning CS0649: Field 'GizmoModule.m_CubeMesh' is never assigned to, and will always have its default value null Assets\SuperScience-master\PhysicsTracker\ExampleScripts\DrawPhysicsData.cs(32,19): warning CS0649: Field 'DrawPhysicsData.m_ToTrack' is never assigned to, and will always have its default value null Assets\SuperScience-master\GizmoModule\GizmoModule.cs(40,18): warning CS0649: Field 'GizmoModule.m_GizmoCutoffMaterial' is never assigned to, and will always have its default value null Assets\SuperScience-master\GizmoModule\GizmoModule.cs(14,14): warning CS0649: Field 'GizmoModule.m_SphereMesh' is never assigned to, and will always have its default value null Assets\SuperScience-master\GizmoModule\GizmoModule.cs(37,18): warning CS0649: Field 'GizmoModule.m_GizmoMaterial' is never assigned to, and will always have its default value null Assets\SuperScience-master\GizmoModule\GizmoModule.cs(22,14): warning CS0649: Field 'GizmoModule.m_QuadMesh' is never assigned to, and will always have its default value null Assets\SuperScience-master\Stabilizr\Stabilizr.cs(24,19): warning CS0649: Field 'Stabilizr.m_StabilizationPoint' is never assigned to, and will always have its default value null Assets\SuperScience-master\Stabilizr\Stabilizr.cs(20,19): warning CS0649: Field 'Stabilizr.m_FollowSource' is never assigned to, and will always have its default value null Assets\SuperScience-master\GizmoModule\Sample\SampleGizmos.cs(9,15): warning CS0649: Field 'SampleGizmos.m_OtherHand' is never assigned to, and will always have its default value null Reloading assemblies after forced synchronous recompile. 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'-deferred-', PDB: '', fileVersion: 26.21.14.3136 C:\Program Files\NVIDIA Corporation\NVSMI\nvml.dll:nvml.dll (00007FFA58980000), size: 3960832 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 8.17.14.3136 E:\Program Files\Unity\2019.2.9f1\Editor\optix_denoiser.6.0.0.dll:optix_denoiser.6.0.0.dll (00007FFA057B0000), size: 42622976 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 6.0.0.0 E:\Program Files\Unity\2019.2.9f1\Editor\cudnn64_7.dll:cudnn64_7.dll (00007FF9F14A0000), size: 338726912 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 6.14.11.10000 ========== OUTPUTTING STACK TRACE ================== 0x00007FFA1F118EE2 (Noesis) TimelineGroup_GetStaticType 0x00007FFA1F1173B4 (Noesis) TimelineGroup_GetStaticType 0x00007FFA1F116287 (Noesis) TimelineGroup_GetStaticType 0x00007FFA1F116F87 (Noesis) TimelineGroup_GetStaticType 0x00007FFA1F11001D (Noesis) StopStoryboard_GetStaticType 0x00007FFA1F10F0EA (Noesis) StopStoryboard_GetStaticType 0x00007FFA1F0DBD1C (Noesis) GridViewRowPresenterBase_GetStaticType 0x00007FFA1EF668D8 (Noesis) DependencyObject_GetStaticType 0x00007FFA1EFE206A (Noesis) BindingOperations_SetBinding 0x00007FFA1EFDA093 (Noesis) Boxed_InputScope_GetStaticType 0x00007FFA1EF896A5 (Noesis) BulletDecorator_GetStaticType 0x00007FFA1EF66984 (Noesis) DependencyObject_GetStaticType 0x00007FFA1F0AF1CE (Noesis) UIElementCollection_GetStaticType 0x00007FFA1EF668D8 (Noesis) DependencyObject_GetStaticType 0x00007FFA1EFE206A (Noesis) BindingOperations_SetBinding 0x00007FFA1EFDA093 (Noesis) Boxed_InputScope_GetStaticType 0x00007FFA1F13FFE4 (Noesis) Noesis_UIPropertyMetadata_Create 0x00007FFA1EF66984 (Noesis) DependencyObject_GetStaticType 0x00007FFA1F1455C0 (Noesis) Noesis_UIPropertyMetadata_Create 0x00007FFA1F0AF1CE (Noesis) UIElementCollection_GetStaticType 0x00007FFA1F0DBD38 (Noesis) GridViewRowPresenterBase_GetStaticType 0x00007FFA1EF668D8 (Noesis) DependencyObject_GetStaticType 0x00007FFA1EFA8048 (Noesis) Decorator_GetStaticType 0x00007FFA1EFA7DA3 (Noesis) DataTrigger_GetStaticType 0x00007FFA1EF845A4 (Noesis) Boxed_Thickness_GetStaticType 0x00007FFA1EF66984 (Noesis) DependencyObject_GetStaticType 0x00007FFA1F0AF1CE (Noesis) UIElementCollection_GetStaticType 0x00007FFA1F0DBD38 (Noesis) GridViewRowPresenterBase_GetStaticType 0x00007FFA1EF668D8 (Noesis) DependencyObject_GetStaticType 0x00007FFA1EFA8048 (Noesis) Decorator_GetStaticType 0x00007FFA1EFA7DA3 (Noesis) DataTrigger_GetStaticType 0x00007FFA1EF845A4 (Noesis) Boxed_Thickness_GetStaticType 0x00007FFA1EF66984 (Noesis) DependencyObject_GetStaticType 0x00007FFA1EF8D95E (Noesis) CheckBox_GetStaticType 0x00007FFA1EF9CC90 (Noesis) DataObjectPastingEventArgs_GetDataObjectHelper 0x00007FFA1EF9C0F9 (Noesis) DataObjectPastingEventArgs_GetDataObjectHelper 0x00007FFA1EF66984 (Noesis) DependencyObject_GetStaticType 0x00007FFA1EFA8048 (Noesis) Decorator_GetStaticType 0x00007FFA1EFA7DA3 (Noesis) DataTrigger_GetStaticType 0x00007FFA1EF845A4 (Noesis) Boxed_Thickness_GetStaticType 0x00007FFA1EF66984 (Noesis) DependencyObject_GetStaticType 0x00007FFA1EFE206A (Noesis) BindingOperations_SetBinding 0x00007FFA1EFDA093 (Noesis) Boxed_InputScope_GetStaticType 0x00007FFA1F140984 (Noesis) Noesis_UIPropertyMetadata_Create 0x00007FFA1EF66984 (Noesis) DependencyObject_GetStaticType 0x00007FFA1F1455C0 (Noesis) Noesis_UIPropertyMetadata_Create 0x000002A2CAE89427 (Mono JIT Code) (wrapper managed-to-native) Noesis.NoesisGUI_PINVOKE:BaseComponent_Release (intptr) 0x000002A2CAE89303 (Mono JIT Code) [D:\Noesis\Noetics\Assets\NoesisGUI\Plugins\API\Proxies\BaseComponent.cs:62] Noesis.BaseComponent:Release (intptr) 0x000002A2CAE97373 (Mono JIT Code) [D:\Noesis\Noetics\Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4351] Noesis.Extend:ReleasePending () 0x000002A2B4CD701B (Mono JIT Code) [D:\Noesis\Noetics\Assets\NoesisGUI\Plugins\API\Core\Extend.cs:106] Noesis.Extend:Shutdown () 0x000002A2B4CD58F3 (Mono JIT Code) [D:\Noesis\Noetics\Assets\NoesisGUI\Plugins\API\Core\Extend.cs:42] Noesis.Extend:OnDomainUnload (object,System.EventArgs) 0x000002A2B4CD57A5 (Mono JIT Code) (wrapper delegate-invoke) :invoke_void_object_EventArgs (object,System.EventArgs) 0x000002A2B4CD547A (Mono JIT Code) System.AppDomain:DoDomainUnload () 0x000002A2FB21AE98 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) 0x00007FFA2839C010 (mono-2.0-bdwgc) [c:\build\output\unity-technologies\mono\mono\mini\mini-runtime.c:2809] mono_jit_runtime_invoke 0x00007FFA28322122 (mono-2.0-bdwgc) [c:\build\output\unity-technologies\mono\mono\metadata\object.c:2921] do_runtime_invoke 0x00007FFA282984D4 (mono-2.0-bdwgc) [c:\build\output\unity-technologies\mono\mono\metadata\appdomain.c:2724] mono_domain_try_unload 0x00007FFA2838E6CA (mono-2.0-bdwgc) [c:\build\output\unity-technologies\mono\mono\metadata\unity-utils.c:744] mono_unity_domain_unload 0x00007FF639804B21 (Unity) UnloadDomain 0x00007FF6397F2587 (Unity) MonoManager::CreateAndSetChildDomain 0x00007FF6397EDEF9 (Unity) MonoManager::BeginReloadAssembly 0x00007FF6397FEC13 (Unity) MonoManager::ReloadAssembly 0x00007FF637E445C3 (Unity) ReloadAllUsedAssemblies 0x00007FF638266F4C (Unity) AssetInterface::ReloadDomainIfNecesary 0x00007FF638261977 (Unity) AssetInterface::ProcessAssetsImplementation 0x00007FF63826CB5D (Unity) AssetInterface::StopAssetEditing 0x00007FF6382665AE (Unity) AssetInterface::RefreshInternal 0x00007FF638263588 (Unity) AssetInterface::Refresh 0x00007FF6381F0780 (Unity) AssetDatabase::Refresh 0x00007FF6378A530A (Unity) Application::AutoRefresh 0x00007FF63815F473 (Unity) ContainerWindow::ContainerWndProc 0x00007FFA8ED263ED (USER32) CallWindowProcW 0x00007FFA8ED25FBC (USER32) DispatchMessageW 0x00007FFA8ED328D3 (USER32) IsWindowVisible 0x00007FFA9053FE14 (ntdll) KiUserCallbackDispatcher 0x00007FFA8D4C10C4 (win32u) NtUserPeekMessage 0x00007FFA8ED29CC2 (USER32) PeekMessageW 0x00007FFA8ED2A2B9 (USER32) PeekMessageA 0x00007FF63815576E (Unity) MainMessageLoop 0x00007FF6381582DF (Unity) WinMain 0x00007FF63ADFB652 (Unity) __scrt_common_main_seh 0x00007FFA8F3A7BD4 (KERNEL32) BaseThreadInitThunk 0x00007FFA9050CED1 (ntdll) RtlUserThreadStart ========== END OF STACKTRACE =========== A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in: * C:/Users/c4ust/AppData/Local/Temp/Unity/Editor/Crashes