[Licensing::Module] Trying to connect to existing licensing client channel... [Licensing::IpcConnector] Successfully connected to the License Client on channel: "LicenseClient-aIdSmIBOK06Yk4TFM6x1L" at "2024-09-02T14:00:27.0486544Z" [Licensing::Client] Handshaking with LicensingClient: Version: 1.15.4+eee609c Session Id: 9fa18730809f48eeab78b6431a0a640c Correlation Id: a1145c0b279afb5b7c07715d51cc48ae External correlation Id: 2119655396160142449 Machine Id: 61dAY82jY0tCtH6fyPsjpN6d5jU= [Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-aIdSmIBOK06Yk4TFM6x1L" (connect: 0.00s, validation: 0.01s, handshake: 0.66s) [Licensing::IpcConnector] Successfully connected to the License Notification on channel: "LicenseClient-aIdSmIBOK06Yk4TFM6x1L-notifications" at "2024-09-02T14:00:27.7156188Z" [Licensing::Client] Successfully updated the access token [Licensing::Module] Successfully updated the access token 1jrRkspTsi... [Licensing::Client] Successfully updated license Built from '2022.3/staging' branch; Version is '2022.3.22f1 (887be4894c44) revision 8944612'; Using compiler version '192829333'; Build Type 'Release' OS: 'Windows 10 (10.0.19045) 64bit Professional' Language: 'en' Physical Memory: 65459 MB [Licensing::Client] Successfully resolved entitlements [Licensing::Module] Serial number assigned to: "F4-59XM-DDGC-344S-9YDG-XXXX" BatchMode: 0, IsHumanControllingUs: 1, StartBugReporterOnCrash: 1, Is64bit: 1, IsPro: 0 COMMAND LINE ARGUMENTS: C:\Program Files\Unity\Hub\Editor\2022.3.22f1\Editor\Unity.exe -projectpath C:\Users\don_v\Documents\seapower -useHub -hubIPC -cloudEnvironment production -licensingIpc LicenseClient-aIdSmIBOK06Yk4TFM6x1L -hubSessionId 6514ee53-ef0e-4eb8-93ba-5c81991cb90b -accessToken 1jrRkspTsifRphCB4nBez35zXUGpnc9X1G5JuveN6Es008f Successfully changed project path to: C:\Users\don_v\Documents\seapower C:/Users/don_v/Documents/seapower [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-couExiting without the bug reporter. Application will terminate with return code 0-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [16808] Host "[IP] 192.168.1.139 [Port] 55504 [Flags] 2 [Guid] 3686350036 [EditorId] 3686350036 [Version] 1048832 [Id] WindowsEditor(7,KATAKOR-II) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]... Player connection [16808] Host "[IP] 192.168.1.139 [Port] 55504 [Flags] 2 [Guid] 3686350036 [EditorId] 3686350036 [Version] 1048832 [Id] WindowsEditor(7,KATAKOR-II) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]... [Physics::Module] Initialized MultithreadedJobDispatcher with 11 workers. [Package Manager] UpmClient::Connect -- Connected to IPC stream "Upm-17144" after 0.3 seconds. [Licensing::Client] Successfully resolved entitlements [Package Manager] Restoring resolved packages state from cache [Licensing::Client] Successfully resolved entitlement details [Package Manager] Registered 67 packages: Packages from [https://packages.unity.com]: com.unity.ai.navigation@1.1.5 (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\com.unity.ai.navigation@1.1.5) com.unity.analytics@3.8.1 (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\com.unity.analytics@3.8.1) com.unity.burst@1.8.16 (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\com.unity.burst@1.8.16) com.unity.collab-proxy@2.3.1 (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\com.unity.collab-proxy@2.3.1) com.unity.entities@1.2.3 (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\com.unity.entities@1.2.3) com.unity.ide.rider@3.0.28 (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\com.unity.ide.rider@3.0.28) com.unity.ide.visualstudio@2.0.22 (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\com.unity.ide.visualstudio@2.0.22) com.unity.ide.vscode@1.2.5 (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\com.unity.ide.vscode@1.2.5) com.unity.memoryprofiler@1.1.0 (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\com.unity.memoryprofiler@1.1.0) com.unity.platforms@1.0.0-exp.6 (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\com.unity.platforms@1.0.0-exp.6) com.unity.textmeshpro@3.0.9 (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\com.unity.textmeshpro@3.0.9) com.unity.timeline@1.7.6 (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\com.unity.timeline@1.7.6) com.unity.xr.legacyinputhelpers@2.1.10 (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\com.unity.xr.legacyinputhelpers@2.1.10) com.unity.inputsystem@1.7.0 (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\com.unity.inputsystem@1.7.0) com.unity.properties@2.1.0-exp.3 (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\com.unity.properties@2.1.0-exp.3) com.unity.scriptablebuildpipeline@1.21.21 (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\com.unity.scriptablebuildpipeline@1.21.21) com.unity.jobs@0.70.0-preview.7 (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\com.unity.jobs@0.70.0-preview.7) com.unity.editorcoroutines@1.0.0 (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\com.unity.editorcoroutines@1.0.0) com.unity.serialization@3.1.1 (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\com.unity.serialization@3.1.1) com.unity.collections@2.4.2 (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\com.unity.collections@2.4.2) com.unity.mathematics@1.3.1 (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\com.unity.mathematics@1.3.1) com.unity.test-framework.performance@3.0.3 (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\com.unity.test-framework.performance@3.0.3) com.unity.nuget.mono-cecil@1.11.4 (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\com.unity.nuget.mono-cecil@1.11.4) com.unity.profiling.core@1.0.2 (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\com.unity.profiling.core@1.0.2) com.unity.services.analytics@5.0.0 (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\com.unity.services.analytics@5.0.0) com.unity.test-framework@1.4.3 (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\com.unity.test-framework@1.4.3) com.unity.services.core@1.12.4 (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\com.unity.services.core@1.12.4) com.unity.ext.nunit@2.0.3 (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\com.unity.ext.nunit@2.0.3) com.unity.nuget.newtonsoft-json@3.2.1 (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\com.unity.nuget.newtonsoft-json@3.2.1) Built-in packages: com.unity.2d.sprite@1.0.0 (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\com.unity.2d.sprite@1.0.0) com.unity.2d.tilemap@1.0.0 (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\com.unity.2d.tilemap@1.0.0) com.unity.ugui@1.0.0 (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\com.unity.ugui@1.0.0) com.unity.modules.ai@1.0.0 (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\com.unity.modules.ai@1.0.0) com.unity.modules.androidjni@1.0.0 (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\com.unity.modules.androidjni@1.0.0) com.unity.modules.animation@1.0.0 (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\com.unity.modules.animation@1.0.0) com.unity.modules.assetbundle@1.0.0 (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\com.unity.modules.assetbundle@1.0.0) com.unity.modules.audio@1.0.0 (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\com.unity.modules.audio@1.0.0) com.unity.modules.cloth@1.0.0 (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\com.unity.modules.cloth@1.0.0) com.unity.modules.director@1.0.0 (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\com.unity.modules.director@1.0.0) com.unity.modules.imageconversion@1.0.0 (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\com.unity.modules.imageconversion@1.0.0) com.unity.modules.imgui@1.0.0 (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\com.unity.modules.imgui@1.0.0) com.unity.modules.jsonserialize@1.0.0 (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0) com.unity.modules.particlesystem@1.0.0 (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\com.unity.modules.particlesystem@1.0.0) com.unity.modules.physics@1.0.0 (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\com.unity.modules.physics@1.0.0) com.unity.modules.physics2d@1.0.0 (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\com.unity.modules.physics2d@1.0.0) com.unity.modules.screencapture@1.0.0 (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\com.unity.modules.screencapture@1.0.0) com.unity.modules.terrain@1.0.0 (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\com.unity.modules.terrain@1.0.0) com.unity.modules.terrainphysics@1.0.0 (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0) com.unity.modules.tilemap@1.0.0 (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\com.unity.modules.tilemap@1.0.0) com.unity.modules.ui@1.0.0 (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\com.unity.modules.ui@1.0.0) com.unity.modules.uielements@1.0.0 (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\com.unity.modules.uielements@1.0.0) com.unity.modules.umbra@1.0.0 (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\com.unity.modules.umbra@1.0.0) com.unity.modules.unityanalytics@1.0.0 (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0) com.unity.modules.unitywebrequest@1.0.0 (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0) com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0) com.unity.modules.unitywebrequestaudio@1.0.0 (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0) com.unity.modules.unitywebrequesttexture@1.0.0 (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0) com.unity.modules.unitywebrequestwww@1.0.0 (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0) com.unity.modules.vehicles@1.0.0 (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\com.unity.modules.vehicles@1.0.0) com.unity.modules.video@1.0.0 (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\com.unity.modules.video@1.0.0) com.unity.modules.vr@1.0.0 (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\com.unity.modules.vr@1.0.0) com.unity.modules.wind@1.0.0 (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\com.unity.modules.wind@1.0.0) com.unity.modules.xr@1.0.0 (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\com.unity.modules.xr@1.0.0) com.unity.modules.subsystems@1.0.0 (location: C:\Users\don_v\Documents\seapower\Library\PackageCache\com.unity.modules.subsystems@1.0.0) Embedded packages: com.noesis.noesisgui@file:C:\Users\don_v\Documents\seapower\Packages\NoesisGUI (location: C:\Users\don_v\Documents\seapower\Packages\NoesisGUI) com.arongranberg.astar@file:C:\Users\don_v\Documents\seapower\Packages\com.arongranberg.astar (location: C:\Users\don_v\Documents\seapower\Packages\com.arongranberg.astar) com.singularitygroup.hotreload@file:C:\Users\don_v\Documents\seapower\Packages\com.singularitygroup.hotreload (location: C:\Users\don_v\Documents\seapower\Packages\com.singularitygroup.hotreload) [Subsystems] No new subsystems found in resolved package list. Package Manager log level set to [2] [Package Manager] Done registering packages in 0.07 seconds Refreshing native plugins compatible for Editor in 38.57 ms, found 5 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 2022.3.22f1 (887be4894c44) [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2022.3.22f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path C:/Users/don_v/Documents/seapower/Assets GfxDevice: creating device client; threaded=1; jobified=0 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: AMD Radeon RX 7600 (ID=0x7480) Vendor: ATI VRAM: 8130 MB Driver: 31.0.24033.1003 Shader 'Martin/Water_Roll_Off': fallback shader 'Particle/AlphaBlended' not found Shader 'Marmoset/Terrain/Terrain Specular IBL': fallback shader 'Nature/Terrain/Bumped Specular' not found [Licensing::Client] Successfully resolved entitlements Initialize mono Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2022.3.22f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2022.3.22f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/Program Files/Unity/Hub/Editor/2022.3.22f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56144 Using cacheserver namespaces - metadata:defaultmetadata, artifacts:defaultartifacts Using cacheserver namespaces - metadata:defaultmetadata, artifacts:defaultartifacts ImportWorker Server TCP listen port: 0 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/Program Files/Unity/Hub/Editor/2022.3.22f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.006326 seconds. - Loaded All Assemblies, in 0.250 seconds Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.250 seconds Domain Reload Profiling: 499ms BeginReloadAssembly (81ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) RebuildCommonClasses (24ms) RebuildNativeTypeToScriptingClass (8ms) initialDomainReloadingComplete (45ms) LoadAllAssembliesAndSetupDomain (90ms) LoadAssemblies (79ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (89ms) TypeCache.Refresh (88ms) TypeCache.ScanAssembly (79ms) ScanForSourceGeneratedMonoScriptInfo (0ms) ResolveRequiredComponents (0ms) FinalizeReload (250ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (206ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (8ms) SetLoadedEditorAssemblies (6ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (2ms) ProcessInitializeOnLoadAttributes (138ms) ProcessInitializeOnLoadMethodAttributes (51ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) [Licensing::Client] Successfully resolved entitlements Application.AssetDatabase Initial Refresh Start info: Microsoft.Hosting.Lifetime[14] Now listening on: http://localhost:80 info: Microsoft.Hosting.Lifetime[0] Application started. Press Ctrl+C to shut down. info: Microsoft.Hosting.Lifetime[0] Hosting environment: Production info: Microsoft.Hosting.Lifetime[0] Content root path: C:\Users\don_v\Documents\seapower\ info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - - 200 - application/grpc 33.1037ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.22f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --defer-dag-verification --dagfile="Library/Bee/1900b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: C:/Users/don_v/Documents/seapower info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors' info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Resolved Unity.Burst.Cecil, Version=0.11.4.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e with Library\PackageCache\com.unity.burst@1.8.16\Unity.Burst.CodeGen\Unity.Burst.Cecil.dll info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Resolved Mono.Cecil, Version=0.11.4.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e with Library\PackageCache\com.unity.nuget.mono-cecil@1.11.4\Mono.Cecil.dll info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - - 200 - application/grpc 342.9277ms ExitCode: 0 Duration: 0s534ms [1146/1528 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput *** Tundra build success (0.51 seconds), 1 items updated, 1528 evaluated AssetDatabase: script compilation time: 1.028202s Total cache size 214238944 Total cache size after purge 214238944 Begin MonoManager ReloadAssembly Symbol file LoadedFromMemory is not a mono symbol file - Loaded All Assemblies, in 0.906 seconds Refreshing native plugins compatible for Editor in 15.78 ms, found 5 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Refreshing native plugins compatible for Editor in 15.77 ms, found 5 plugins. Native extension for WindowsStandalone target not found TypeManager.Initialize took: 536ms Mono: successfully reloaded assembly - Finished resetting the current domain, in 7.511 seconds Domain Reload Profiling: 8411ms BeginReloadAssembly (123ms) ExecutionOrderSort (0ms) DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (19ms) RebuildCommonClasses (29ms) RebuildNativeTypeToScriptingClass (8ms) initialDomainReloadingComplete (52ms) LoadAllAssembliesAndSetupDomain (688ms) LoadAssemblies (461ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (300ms) TypeCache.Refresh (250ms) TypeCache.ScanAssembly (233ms) ScanForSourceGeneratedMonoScriptInfo (37ms) ResolveRequiredComponents (11ms) FinalizeReload (7511ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (7367ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (5ms) SetLoadedEditorAssemblies (5ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (171ms) ProcessInitializeOnLoadAttributes (6465ms) ProcessInitializeOnLoadMethodAttributes (714ms) AfterProcessingInitializeOnLoad (6ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (4ms) Asset Pipeline Refresh (id=9fa34125dcdf77f4ca6dd36343bb771a): Total: 12.588 seconds - Initiated by InitialRefreshV2(ForceSynchronousImport) Summary: Imports: total=560 (actual=0, local cache=560, cache server=0) Asset DB Process Time: managed=0 ms, native=2751 ms Asset DB Callback time: managed=11 ms, native=0 ms Scripting: domain reloads=1, domain reload time=8643 ms, compile time=1028 ms, other=152 ms Project Asset Count: scripts=12995, non-scripts=20234 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 0 InvokeBeforeRefreshCallbacks: 0.969ms ApplyChangesToAssetFolders: 0.070ms Scan: 224.701ms OnSourceAssetsModified: 0.003ms GetAllGuidsForCategorization: 4.755ms CategorizeAssets: 424.027ms ImportOutOfDateAssets: 7624.522ms (6542.555ms without children) CompileScripts: 1028.283ms ReloadNativeAssets: 0.014ms UnloadImportedAssets: 43.730ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.978ms InitializingProgressBar: 0.002ms PostProcessAllAssetNotificationsAddChangedAssets: 0.001ms OnDemandSchedulerStart: 2.961ms PostProcessAllAssets: 11.360ms GatherAllCurrentPrimaryArtifactRevisions: 0.002ms UnloadStreamsBegin: 11.292ms PersistCurrentRevisions: 0.788ms UnloadStreamsEnd: 0.124ms GenerateScriptTypeHashes: 2.914ms Untracked: 4285.612ms Application.AssetDatabase Initial Refresh End Shader 'Martin/Water_Roll_Off': fallback shader 'Particle/AlphaBlended' not found Shader 'Marmoset/Terrain/Terrain Specular IBL': fallback shader 'Nature/Terrain/Bumped Specular' not found Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds Scanning for USB devices : 12.730ms Initializing Unity extensions: [Licensing::Client] Successfully resolved entitlements [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes [MODES] Loading mode Default (0) for mode-current-id-Sea Power Unloading 32 Unused Serialized files (Serialized files now loaded: 0) ProgressiveSceneManager::Cancel() Loaded scene 'Assets/Scenes/background.unity' Deserialize: 2.831 ms Integration: 227.025 ms Integration of assets: 0.010 ms Thread Wait Time: 0.006 ms Total Operation Time: 229.872 ms Unloading 245 unused Assets / (3.9 MB). Loaded Objects now: 10816. Memory consumption went from 453.0 MB to 449.1 MB. Total: 7.394600 ms (FindLiveObjects: 0.650000 ms CreateObjectMapping: 0.241400 ms MarkObjects: 5.782900 ms DeleteObjects: 0.719800 ms) [LAYOUT] About to load UserSettings\Layouts\default-2022.dwlt, keepMainWindow=False Initialized touch support. Initialized touch support. Initialized touch support. Initialized touch support. Initialized touch support. Initialized touch support. [MODES] ModeService[default].InitializeCurrentMode [MODES] ModeService[default].RaiseModeChanged(default, default) IsTimeToCheckForNewEditor: Update time 1725283118 current 1725285645 Initializing input. New input system (experimental) initialized Using Windows.Gaming.Input Input initialized. [Project] Loading completed in 18.923 seconds Project init time: 16.488 seconds Template init time: 0.000 seconds Package Manager init time: 0.305 seconds Asset Database init time: 0.230 seconds Global illumination init time: 0.002 seconds Assemblies load time: 0.508 seconds Unity extensions init time: 0.012 seconds Asset Database refresh time: 0.000 seconds Scene opening time: 0.975 seconds ##utp:{"type":"ProjectInfo","version":2,"phase":"Immediate","time":1725285645945,"processId":17144,"projectLoad":18.9226818,"projectInit":16.4883812,"templateInit":0.0,"packageManagerInit":0.3051976,"assetDatabaseInit":0.2299564,"globalIlluminationInit":0.0023921,"assembliesLoad":0.5078214,"unityExtensionsInit":0.0119761,"assetDatabaseRefresh":0.0,"sceneOpening":0.974804} ##utp:{"type":"EditorInfo","version":2,"phase":"Immediate","time":1725285645945,"processId":17144,"editorVersion":"2022.3.22f1 (887be4894c44)","branch":"2022.3/staging","buildType":"Release","platform":"Windows"} D3D11 device created for Microsoft Media Foundation video decoding. Asset Pipeline Refresh (id=7f1e9286de44c19478b437bc80227ee9): Total: 0.065 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) EditorUpdateCheck: Failed The requested URL returned error: 503 Initialized touch support. Created GICache directory at C:/Users/don_v/AppData/LocalLow/Unity/Caches/GiCache. Took: 0.016s, timestamps: [19.419 - 19.436] gi::BakeBackendSwitch: switching bake backend from 3 to 1. [00:00:02] Builtin Sky manager started. [00:00:02] Finished 1 Bake Ambient Probe job (0.00s execute, 0.00s integrate, 0.05s wallclock) [Licensing::Client] Successfully updated the access token [Licensing::Module] Successfully updated access token: "1jrRkspT"... (expires: 2025-09-02 14:00:47 GMT) Reloading assemblies for play mode. Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Symbol file LoadedFromMemory is not a mono symbol file - Loaded All Assemblies, in 0.926 seconds Refreshing native plugins compatible for Editor in 15.83 ms, found 5 plugins. Native extension for WindowsStandalone target not found TypeManager.Initialize took: 442ms [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes [MODES] Loading mode Default (0) for mode-current-id-Sea Power Mono: successfully reloaded assembly - Finished resetting the current domain, in 2.548 seconds Domain Reload Profiling: 3473ms BeginReloadAssembly (761ms) ExecutionOrderSort (0ms) DisableScriptedObjects (24ms) BackupInstance (0ms) ReleaseScriptingObjects (2ms) CreateAndSetChildDomain (609ms) RebuildCommonClasses (23ms) RebuildNativeTypeToScriptingClass (9ms) initialDomainReloadingComplete (50ms) LoadAllAssembliesAndSetupDomain (82ms) LoadAssemblies (118ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (21ms) TypeCache.Refresh (5ms) TypeCache.ScanAssembly (0ms) ScanForSourceGeneratedMonoScriptInfo (0ms) ResolveRequiredComponents (13ms) FinalizeReload (2548ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1839ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (5ms) SetLoadedEditorAssemblies (7ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (241ms) ProcessInitializeOnLoadAttributes (1280ms) ProcessInitializeOnLoadMethodAttributes (301ms) AfterProcessingInitializeOnLoad (6ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (385ms) Asset Pipeline Refresh (id=8b26f304357cb634ba6f55b43a9ec553): Total: 3.933 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=364 ms Asset DB Callback time: managed=10 ms, native=0 ms Scripting: domain reloads=1, domain reload time=3557 ms, compile time=0 ms, other=0 ms Project Asset Count: scripts=12995, non-scripts=20234 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 0 InvokeBeforeRefreshCallbacks: 0.819ms ApplyChangesToAssetFolders: 0.059ms Scan: 0.001ms OnSourceAssetsModified: 0.001ms GetAllGuidsForCategorization: 3.893ms CategorizeAssets: 138.376ms ImportOutOfDateAssets: 2619.891ms (2609.459ms without children) CompileScripts: 0.015ms CollectScriptTypesHashes: 0.185ms ReloadNativeAssets: 0.201ms UnloadImportedAssets: 1.556ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 5.327ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 0.001ms OnDemandSchedulerStart: 3.147ms PostProcessAllAssets: 10.029ms GatherAllCurrentPrimaryArtifactRevisions: 1.555ms UnloadStreamsBegin: 1.209ms PersistCurrentRevisions: 0.783ms UnloadStreamsEnd: 0.178ms GenerateScriptTypeHashes: 1.965ms Untracked: 1155.849ms Sea Power 0.1.1.0 (C) Triassic Games 2024 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeaPower.BackgroundSceneController:Awake () (at Assets/Scripts/UI/Background/BackgroundSceneController.cs:19) (Filename: Assets/Scripts/UI/Background/BackgroundSceneController.cs Line: 19) INFO: Entering Game... UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeaPower.Log:Info (string,SeaPower.Log/Section,string,int,string) (at Assets/Scripts/Utils/Log.cs:182) SeaPower.BackgroundSceneController:Awake () (at Assets/Scripts/UI/Background/BackgroundSceneController.cs:22) (Filename: Assets/Scripts/Utils/Log.cs Line: 182) [Steamworks.NET] SteamAPI_Init() failed. Refer to Valve's documentation or the comment above this line for more information. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogError (object,UnityEngine.Object) SteamManager:Awake () (at Assets/Scripts/Steamworks.NET/SteamManager.cs:124) (Filename: Assets/Scripts/Steamworks.NET/SteamManager.cs Line: 124) Loaded scene 'Temp/__Backupscenes/0.backup' Deserialize: 0.702 ms Integration: 884.242 ms Integration of assets: 0.001 ms Thread Wait Time: 0.006 ms Total Operation Time: 884.951 ms LightingSettings: switching bake backend from 1 to 0. Refreshing native plugins compatible for Editor in 15.82 ms, found 5 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Loaded unit metadata in 2664ms! UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeaPower.UnitMetadataProvider:Start () (at Assets/Scripts/Systems/Sensors/Plotting/UnitMetadataProvider.cs:900) SeaPower.UnitMetadataProvider:EnsureStart () (at Assets/Scripts/Systems/Sensors/Plotting/UnitMetadataProvider.cs:826) SeaPower.BackgroundSceneController:Start () (at Assets/Scripts/UI/Background/BackgroundSceneController.cs:42) (Filename: Assets/Scripts/Systems/Sensors/Plotting/UnitMetadataProvider.cs Line: 900) INFO: Console attached to logging process. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ConsoleView:.ctor () (at Assets/Scripts/UI/ConsoleView.xaml.cs:82) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5770) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:547) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:735) (Filename: Assets/Scripts/UI/ConsoleView.xaml.cs Line: 82) Loaded scene 'Assets/Scenes/console.unity' Deserialize: 2.559 ms Integration: 22.810 ms Integration of assets: 0.002 ms Thread Wait Time: 3398.472 ms Total Operation Time: 3423.844 ms INFO: Loading Time: 4.050293s UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogFormat (string,object[]) SeaPower.LoadScreen/d__29:MoveNext () (at Assets/Scripts/UI/Loading/LoadScreen.cs:103) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/Scripts/UI/Loading/LoadScreen.cs Line: 103) MainGameViewModel: uiScale=1, screenWidth=1648, screenHeight=927, resultScaleX=0.8583333, resultScaleY=0.8583333 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.MenuSystemViewModel:OnValidate () (at Assets/Scripts/UI/Main Menu/ViewModels/MenuSystemViewModel.cs:171) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/MenuSystemViewModel.cs Line: 171) Loaded scene 'Assets/Scenes/main-menu.unity' Deserialize: 7.693 ms Integration: 11.354 ms Integration of assets: 0.081 ms Thread Wait Time: 79.550 ms Total Operation Time: 98.678 ms [NOESIS/I] 'Assets/Scripts/UI/Main Menu/Images/Sea_Power_Logo.png' loaded [NOESIS/I] 'Assets/Scripts/UI/Main Menu/Images/triassic_logo.png' loaded Setting up InstantAction took 0 s UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeaPower.InstantActionModel:SetupInstantAction () (at Assets/Scripts/SceneEdit/Model/InstantActionModel.cs:3544) SeaPower.InstantActionModel:GoInstantAction () (at Assets/Scripts/SceneEdit/Model/InstantActionModel.cs:338) SeapowerUI.InstantActionView:ButtonPlay_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/InstantActionView.xaml.cs:60) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1766) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1863) (Filename: Assets/Scripts/SceneEdit/Model/InstantActionModel.cs Line: 3544) LightingSettings: switching bake backend from 1 to 0. Initializing MainGameView UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:49) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5770) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:547) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:735) (Filename: Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs Line: 49) Initialization Warning: Pool 'Effects' contains a PrefabPool with no prefab reference. Skipping. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) PathologicalGames.SpawnPool:Awake () (at Assets/Plugins/PathologicalGames/PoolManager/SpawnPool.cs:186) (Filename: Assets/Plugins/PathologicalGames/PoolManager/SpawnPool.cs Line: 186) Initialization Warning: Pool 'Effects' contains a PrefabPool with no prefab reference. Skipping. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) PathologicalGames.SpawnPool:Awake () (at Assets/Plugins/PathologicalGames/PoolManager/SpawnPool.cs:186) (Filename: Assets/Plugins/PathologicalGames/PoolManager/SpawnPool.cs Line: 186) Added pool 'Effects' UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) PathologicalGames.SpawnPoolsDict:Add (PathologicalGames.SpawnPool) (at Assets/Plugins/PathologicalGames/PoolManager/PoolManager.cs:324) PathologicalGames.SpawnPool:Awake () (at Assets/Plugins/PathologicalGames/PoolManager/SpawnPool.cs:201) (Filename: Assets/Plugins/PathologicalGames/PoolManager/PoolManager.cs Line: 324) DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. UnityEngine.StackTraceUtility:ExtractStackTrace () Bearroll.UltimateDecals.UD_Manager:Awake () (at Assets/AssetStore/UltimateDecals/Scripts/Components/UD_Manager.cs:61) [Assets/AssetStore/UltimateDecals/Scripts/Components/UD_Manager.cs line 61] INFO: Entering Game Initializer... UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeaPower.Log:Info (string,SeaPower.Log/Section,string,int,string) (at Assets/Scripts/Utils/Log.cs:182) SeaPower.GameInitializer:init () (at Assets/Scripts/GameMainLoop/GameInitializer.cs:19) SeaPower.MissionGeneration:SceneManager_missionLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) (at Assets/Scripts/Utils/MissionGeneration.cs:45) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) (Filename: Assets/Scripts/Utils/Log.cs Line: 182) LoadMission 177 ms UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeaPower.SceneCreator:LoadMission (string) (at Assets/Scripts/SceneCreator.cs:548) SeaPower.SceneCreator:OnStart () (at Assets/Scripts/SceneCreator.cs:253) SeaPower.GameInitializer:init () (at Assets/Scripts/GameMainLoop/GameInitializer.cs:78) SeaPower.MissionGeneration:SceneManager_missionLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) (at Assets/Scripts/Utils/MissionGeneration.cs:45) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) (Filename: Assets/Scripts/SceneCreator.cs Line: 548) INFO: ...initialization done UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeaPower.Log:Info (string,SeaPower.Log/Section,string,int,string) (at Assets/Scripts/Utils/Log.cs:182) SeaPower.GameInitializer:init () (at Assets/Scripts/GameMainLoop/GameInitializer.cs:112) SeaPower.MissionGeneration:SceneManager_missionLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) (at Assets/Scripts/Utils/MissionGeneration.cs:45) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) (Filename: Assets/Scripts/Utils/Log.cs Line: 182) Loaded scene 'Assets/Scenes/mission.unity' Deserialize: 338.832 ms Integration: 772.947 ms Integration of assets: 8.499 ms Thread Wait Time: 52.435 ms Total Operation Time: 1172.712 ms Host notified window close changed; DC UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.Window:HostCanCloseChanged (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Controls/Window.cs:602) SeapowerUI.Utilities.WeakEventProxy:ProxiedEventHandler (object,System.EventArgs) (at Assets/Scripts/Noesis/Utilities/WeakEventManager.cs:26) SeapowerUI.CustomRoutedCommand:UpdateCanExecute () (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:173) SeapowerUI.WindowHost:OpenNewWindow (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:231) SeapowerUI.CustomCommandBinding:OnExecuted (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:212) SeapowerUI.ExecuteCommand:FoundReceiver (SeapowerUI.CustomCommandBinding,object) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:50) SeapowerUI.RoutedCommandHandler:CommandSearch (object,Noesis.RoutedEventArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:280) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.UIElement:RaiseEvent (Noesis.RoutedEventArgs) (at ./Packages/NoesisGUI/Runtime/API/Proxies/UIElement.cs:883) SeapowerUI.CustomRoutedCommand:Execute (object,Noesis.UIElement) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:167) SeapowerUI.ToggleWindowBroker:UpdateToggleState (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:111) SeapowerUI.ToggleWindowBroker:ContentChanged (Noesis.DependencyObject,Noesis.DependencyPropertyChangedEventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:80) Noesis.PropertyMetadata:OnPropertyChanged (intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/PropertyMetadataExtend.cs:133) Noesis.FrameworkElement:set_DataContext (object) (at ./Packages/NoesisGUI/Runtime/API/Proxies/FrameworkElement.cs:534) SeapowerUI.ViewModels.MainGameViewModel:Start () (at Assets/Scripts/UI/Game/ViewModels/MainGameViewModel.cs:271) (Filename: Assets/Scripts/Noesis/Components/Controls/Window.cs Line: 602) Host notified window close changed; DC UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.Window:HostCanCloseChanged (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Controls/Window.cs:602) SeapowerUI.Utilities.WeakEventProxy:ProxiedEventHandler (object,System.EventArgs) (at Assets/Scripts/Noesis/Utilities/WeakEventManager.cs:26) SeapowerUI.CustomRoutedCommand:UpdateCanExecute () (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:173) SeapowerUI.WindowHost:OpenNewWindow (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:231) SeapowerUI.CustomCommandBinding:OnExecuted (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:212) SeapowerUI.ExecuteCommand:FoundReceiver (SeapowerUI.CustomCommandBinding,object) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:50) SeapowerUI.RoutedCommandHandler:CommandSearch (object,Noesis.RoutedEventArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:280) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.UIElement:RaiseEvent (Noesis.RoutedEventArgs) (at ./Packages/NoesisGUI/Runtime/API/Proxies/UIElement.cs:883) SeapowerUI.CustomRoutedCommand:Execute (object,Noesis.UIElement) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:167) SeapowerUI.ToggleWindowBroker:UpdateToggleState (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:111) SeapowerUI.ToggleWindowBroker:ContentChanged (Noesis.DependencyObject,Noesis.DependencyPropertyChangedEventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:80) Noesis.PropertyMetadata:OnPropertyChanged (intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/PropertyMetadataExtend.cs:133) Noesis.FrameworkElement:set_DataContext (object) (at ./Packages/NoesisGUI/Runtime/API/Proxies/FrameworkElement.cs:534) SeapowerUI.ViewModels.MainGameViewModel:Start () (at Assets/Scripts/UI/Game/ViewModels/MainGameViewModel.cs:271) (Filename: Assets/Scripts/Noesis/Components/Controls/Window.cs Line: 602) Host notified window close changed; DC UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.Window:HostCanCloseChanged (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Controls/Window.cs:602) SeapowerUI.Utilities.WeakEventProxy:ProxiedEventHandler (object,System.EventArgs) (at Assets/Scripts/Noesis/Utilities/WeakEventManager.cs:26) SeapowerUI.CustomRoutedCommand:UpdateCanExecute () (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:173) SeapowerUI.WindowHost:OpenNewWindow (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:231) SeapowerUI.CustomCommandBinding:OnExecuted (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:212) SeapowerUI.ExecuteCommand:FoundReceiver (SeapowerUI.CustomCommandBinding,object) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:50) SeapowerUI.RoutedCommandHandler:CommandSearch (object,Noesis.RoutedEventArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:280) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.UIElement:RaiseEvent (Noesis.RoutedEventArgs) (at ./Packages/NoesisGUI/Runtime/API/Proxies/UIElement.cs:883) SeapowerUI.CustomRoutedCommand:Execute (object,Noesis.UIElement) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:167) SeapowerUI.ToggleWindowBroker:UpdateToggleState (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:111) SeapowerUI.ToggleWindowBroker:ContentChanged (Noesis.DependencyObject,Noesis.DependencyPropertyChangedEventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:80) Noesis.PropertyMetadata:OnPropertyChanged (intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/PropertyMetadataExtend.cs:133) Noesis.FrameworkElement:set_DataContext (object) (at ./Packages/NoesisGUI/Runtime/API/Proxies/FrameworkElement.cs:534) SeapowerUI.ViewModels.MainGameViewModel:Start () (at Assets/Scripts/UI/Game/ViewModels/MainGameViewModel.cs:271) (Filename: Assets/Scripts/Noesis/Components/Controls/Window.cs Line: 602) Host notified window close changed; DC UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.Window:HostCanCloseChanged (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Controls/Window.cs:602) SeapowerUI.Utilities.WeakEventProxy:ProxiedEventHandler (object,System.EventArgs) (at Assets/Scripts/Noesis/Utilities/WeakEventManager.cs:26) SeapowerUI.CustomRoutedCommand:UpdateCanExecute () (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:173) SeapowerUI.WindowHost:OpenNewWindow (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:231) SeapowerUI.CustomCommandBinding:OnExecuted (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:212) SeapowerUI.ExecuteCommand:FoundReceiver (SeapowerUI.CustomCommandBinding,object) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:50) SeapowerUI.RoutedCommandHandler:CommandSearch (object,Noesis.RoutedEventArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:280) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.UIElement:RaiseEvent (Noesis.RoutedEventArgs) (at ./Packages/NoesisGUI/Runtime/API/Proxies/UIElement.cs:883) SeapowerUI.CustomRoutedCommand:Execute (object,Noesis.UIElement) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:167) SeapowerUI.ToggleWindowBroker:UpdateToggleState (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:111) SeapowerUI.ToggleWindowBroker:ContentChanged (Noesis.DependencyObject,Noesis.DependencyPropertyChangedEventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:80) Noesis.PropertyMetadata:OnPropertyChanged (intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/PropertyMetadataExtend.cs:133) Noesis.FrameworkElement:set_DataContext (object) (at ./Packages/NoesisGUI/Runtime/API/Proxies/FrameworkElement.cs:534) SeapowerUI.ViewModels.MainGameViewModel:Start () (at Assets/Scripts/UI/Game/ViewModels/MainGameViewModel.cs:271) (Filename: Assets/Scripts/Noesis/Components/Controls/Window.cs Line: 602) Host notified window close changed; DC UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.Window:HostCanCloseChanged (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Controls/Window.cs:602) SeapowerUI.Utilities.WeakEventProxy:ProxiedEventHandler (object,System.EventArgs) (at Assets/Scripts/Noesis/Utilities/WeakEventManager.cs:26) SeapowerUI.CustomRoutedCommand:UpdateCanExecute () (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:173) SeapowerUI.WindowHost:OpenNewWindow (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:231) SeapowerUI.CustomCommandBinding:OnExecuted (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:212) SeapowerUI.ExecuteCommand:FoundReceiver (SeapowerUI.CustomCommandBinding,object) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:50) SeapowerUI.RoutedCommandHandler:CommandSearch (object,Noesis.RoutedEventArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:280) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.UIElement:RaiseEvent (Noesis.RoutedEventArgs) (at ./Packages/NoesisGUI/Runtime/API/Proxies/UIElement.cs:883) SeapowerUI.CustomRoutedCommand:Execute (object,Noesis.UIElement) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:167) SeapowerUI.ToggleWindowBroker:UpdateToggleState (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:111) SeapowerUI.ToggleWindowBroker:ContentChanged (Noesis.DependencyObject,Noesis.DependencyPropertyChangedEventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:80) Noesis.PropertyMetadata:OnPropertyChanged (intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/PropertyMetadataExtend.cs:133) Noesis.FrameworkElement:set_DataContext (object) (at ./Packages/NoesisGUI/Runtime/API/Proxies/FrameworkElement.cs:534) SeapowerUI.ViewModels.MainGameViewModel:Start () (at Assets/Scripts/UI/Game/ViewModels/MainGameViewModel.cs:271) (Filename: Assets/Scripts/Noesis/Components/Controls/Window.cs Line: 602) Host notified window close changed; DC UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.Window:HostCanCloseChanged (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Controls/Window.cs:602) SeapowerUI.Utilities.WeakEventProxy:ProxiedEventHandler (object,System.EventArgs) (at Assets/Scripts/Noesis/Utilities/WeakEventManager.cs:26) SeapowerUI.CustomRoutedCommand:UpdateCanExecute () (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:173) SeapowerUI.WindowHost:OpenNewWindow (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:231) SeapowerUI.CustomCommandBinding:OnExecuted (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:212) SeapowerUI.ExecuteCommand:FoundReceiver (SeapowerUI.CustomCommandBinding,object) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:50) SeapowerUI.RoutedCommandHandler:CommandSearch (object,Noesis.RoutedEventArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:280) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.UIElement:RaiseEvent (Noesis.RoutedEventArgs) (at ./Packages/NoesisGUI/Runtime/API/Proxies/UIElement.cs:883) SeapowerUI.CustomRoutedCommand:Execute (object,Noesis.UIElement) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:167) SeapowerUI.ToggleWindowBroker:UpdateToggleState (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:111) SeapowerUI.ToggleWindowBroker:ContentChanged (Noesis.DependencyObject,Noesis.DependencyPropertyChangedEventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:80) Noesis.PropertyMetadata:OnPropertyChanged (intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/PropertyMetadataExtend.cs:133) Noesis.FrameworkElement:set_DataContext (object) (at ./Packages/NoesisGUI/Runtime/API/Proxies/FrameworkElement.cs:534) SeapowerUI.ViewModels.MainGameViewModel:Start () (at Assets/Scripts/UI/Game/ViewModels/MainGameViewModel.cs:271) (Filename: Assets/Scripts/Noesis/Components/Controls/Window.cs Line: 602) Host notified window close changed; DC UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.Window:HostCanCloseChanged (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Controls/Window.cs:602) SeapowerUI.Utilities.WeakEventProxy:ProxiedEventHandler (object,System.EventArgs) (at Assets/Scripts/Noesis/Utilities/WeakEventManager.cs:26) SeapowerUI.CustomRoutedCommand:UpdateCanExecute () (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:173) SeapowerUI.WindowHost:OpenNewWindow (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:231) SeapowerUI.CustomCommandBinding:OnExecuted (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:212) SeapowerUI.ExecuteCommand:FoundReceiver (SeapowerUI.CustomCommandBinding,object) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:50) SeapowerUI.RoutedCommandHandler:CommandSearch (object,Noesis.RoutedEventArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:280) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.UIElement:RaiseEvent (Noesis.RoutedEventArgs) (at ./Packages/NoesisGUI/Runtime/API/Proxies/UIElement.cs:883) SeapowerUI.CustomRoutedCommand:Execute (object,Noesis.UIElement) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:167) SeapowerUI.ToggleWindowBroker:UpdateToggleState (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:111) SeapowerUI.ToggleWindowBroker:ContentChanged (Noesis.DependencyObject,Noesis.DependencyPropertyChangedEventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:80) Noesis.PropertyMetadata:OnPropertyChanged (intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/PropertyMetadataExtend.cs:133) Noesis.FrameworkElement:set_DataContext (object) (at ./Packages/NoesisGUI/Runtime/API/Proxies/FrameworkElement.cs:534) SeapowerUI.ViewModels.MainGameViewModel:Start () (at Assets/Scripts/UI/Game/ViewModels/MainGameViewModel.cs:271) (Filename: Assets/Scripts/Noesis/Components/Controls/Window.cs Line: 602) Host notified window close changed; DC UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.Window:HostCanCloseChanged (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Controls/Window.cs:602) SeapowerUI.Utilities.WeakEventProxy:ProxiedEventHandler (object,System.EventArgs) (at Assets/Scripts/Noesis/Utilities/WeakEventManager.cs:26) SeapowerUI.CustomRoutedCommand:UpdateCanExecute () (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:173) SeapowerUI.WindowHost:OpenNewWindow (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:231) SeapowerUI.CustomCommandBinding:OnExecuted (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:212) SeapowerUI.ExecuteCommand:FoundReceiver (SeapowerUI.CustomCommandBinding,object) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:50) SeapowerUI.RoutedCommandHandler:CommandSearch (object,Noesis.RoutedEventArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:280) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.UIElement:RaiseEvent (Noesis.RoutedEventArgs) (at ./Packages/NoesisGUI/Runtime/API/Proxies/UIElement.cs:883) SeapowerUI.CustomRoutedCommand:Execute (object,Noesis.UIElement) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:167) SeapowerUI.ToggleWindowBroker:UpdateToggleState (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:111) SeapowerUI.ToggleWindowBroker:ContentChanged (Noesis.DependencyObject,Noesis.DependencyPropertyChangedEventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:80) Noesis.PropertyMetadata:OnPropertyChanged (intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/PropertyMetadataExtend.cs:133) Noesis.FrameworkElement:set_DataContext (object) (at ./Packages/NoesisGUI/Runtime/API/Proxies/FrameworkElement.cs:534) SeapowerUI.ViewModels.MainGameViewModel:Start () (at Assets/Scripts/UI/Game/ViewModels/MainGameViewModel.cs:271) (Filename: Assets/Scripts/Noesis/Components/Controls/Window.cs Line: 602) Host notified window close changed; DC UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.Window:HostCanCloseChanged (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Controls/Window.cs:602) SeapowerUI.Utilities.WeakEventProxy:ProxiedEventHandler (object,System.EventArgs) (at Assets/Scripts/Noesis/Utilities/WeakEventManager.cs:26) SeapowerUI.CustomRoutedCommand:UpdateCanExecute () (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:173) SeapowerUI.WindowHost:OpenNewWindow (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:231) SeapowerUI.CustomCommandBinding:OnExecuted (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:212) SeapowerUI.ExecuteCommand:FoundReceiver (SeapowerUI.CustomCommandBinding,object) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:50) SeapowerUI.RoutedCommandHandler:CommandSearch (object,Noesis.RoutedEventArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:280) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.UIElement:RaiseEvent (Noesis.RoutedEventArgs) (at ./Packages/NoesisGUI/Runtime/API/Proxies/UIElement.cs:883) SeapowerUI.CustomRoutedCommand:Execute (object,Noesis.UIElement) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:167) SeapowerUI.ToggleWindowBroker:UpdateToggleState (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:111) SeapowerUI.ToggleWindowBroker:ContentChanged (Noesis.DependencyObject,Noesis.DependencyPropertyChangedEventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:80) Noesis.PropertyMetadata:OnPropertyChanged (intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/PropertyMetadataExtend.cs:133) Noesis.FrameworkElement:set_DataContext (object) (at ./Packages/NoesisGUI/Runtime/API/Proxies/FrameworkElement.cs:534) SeapowerUI.ViewModels.MainGameViewModel:Start () (at Assets/Scripts/UI/Game/ViewModels/MainGameViewModel.cs:271) (Filename: Assets/Scripts/Noesis/Components/Controls/Window.cs Line: 602) Host notified window close changed; DC UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.Window:HostCanCloseChanged (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Controls/Window.cs:602) SeapowerUI.Utilities.WeakEventProxy:ProxiedEventHandler (object,System.EventArgs) (at Assets/Scripts/Noesis/Utilities/WeakEventManager.cs:26) SeapowerUI.CustomRoutedCommand:UpdateCanExecute () (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:173) SeapowerUI.WindowHost:OpenNewWindow (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:231) SeapowerUI.CustomCommandBinding:OnExecuted (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:212) SeapowerUI.ExecuteCommand:FoundReceiver (SeapowerUI.CustomCommandBinding,object) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:50) SeapowerUI.RoutedCommandHandler:CommandSearch (object,Noesis.RoutedEventArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:280) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.UIElement:RaiseEvent (Noesis.RoutedEventArgs) (at ./Packages/NoesisGUI/Runtime/API/Proxies/UIElement.cs:883) SeapowerUI.CustomRoutedCommand:Execute (object,Noesis.UIElement) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:167) SeapowerUI.ToggleWindowBroker:UpdateToggleState (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:111) SeapowerUI.ToggleWindowBroker:ContentChanged (Noesis.DependencyObject,Noesis.DependencyPropertyChangedEventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:80) Noesis.PropertyMetadata:OnPropertyChanged (intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/PropertyMetadataExtend.cs:133) Noesis.FrameworkElement:set_DataContext (object) (at ./Packages/NoesisGUI/Runtime/API/Proxies/FrameworkElement.cs:534) SeapowerUI.ViewModels.MainGameViewModel:Start () (at Assets/Scripts/UI/Game/ViewModels/MainGameViewModel.cs:271) (Filename: Assets/Scripts/Noesis/Components/Controls/Window.cs Line: 602) Host notified window close changed; DC UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.Window:HostCanCloseChanged (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Controls/Window.cs:602) SeapowerUI.Utilities.WeakEventProxy:ProxiedEventHandler (object,System.EventArgs) (at Assets/Scripts/Noesis/Utilities/WeakEventManager.cs:26) SeapowerUI.CustomRoutedCommand:UpdateCanExecute () (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:173) SeapowerUI.WindowHost:OpenNewWindow (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:231) SeapowerUI.CustomCommandBinding:OnExecuted (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:212) SeapowerUI.ExecuteCommand:FoundReceiver (SeapowerUI.CustomCommandBinding,object) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:50) SeapowerUI.RoutedCommandHandler:CommandSearch (object,Noesis.RoutedEventArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:280) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.UIElement:RaiseEvent (Noesis.RoutedEventArgs) (at ./Packages/NoesisGUI/Runtime/API/Proxies/UIElement.cs:883) SeapowerUI.CustomRoutedCommand:Execute (object,Noesis.UIElement) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:167) SeapowerUI.ToggleWindowBroker:UpdateToggleState (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:111) SeapowerUI.ToggleWindowBroker:ContentChanged (Noesis.DependencyObject,Noesis.DependencyPropertyChangedEventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:80) Noesis.PropertyMetadata:OnPropertyChanged (intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/PropertyMetadataExtend.cs:133) Noesis.FrameworkElement:set_DataContext (object) (at ./Packages/NoesisGUI/Runtime/API/Proxies/FrameworkElement.cs:534) SeapowerUI.ViewModels.MainGameViewModel:Start () (at Assets/Scripts/UI/Game/ViewModels/MainGameViewModel.cs:271) (Filename: Assets/Scripts/Noesis/Components/Controls/Window.cs Line: 602) Host notified window close changed; DC UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.Window:HostCanCloseChanged (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Controls/Window.cs:602) SeapowerUI.Utilities.WeakEventProxy:ProxiedEventHandler (object,System.EventArgs) (at Assets/Scripts/Noesis/Utilities/WeakEventManager.cs:26) SeapowerUI.CustomRoutedCommand:UpdateCanExecute () (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:173) SeapowerUI.WindowHost:OpenNewWindow (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:231) SeapowerUI.CustomCommandBinding:OnExecuted (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:212) SeapowerUI.ExecuteCommand:FoundReceiver (SeapowerUI.CustomCommandBinding,object) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:50) SeapowerUI.RoutedCommandHandler:CommandSearch (object,Noesis.RoutedEventArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:280) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.UIElement:RaiseEvent (Noesis.RoutedEventArgs) (at ./Packages/NoesisGUI/Runtime/API/Proxies/UIElement.cs:883) SeapowerUI.CustomRoutedCommand:Execute (object,Noesis.UIElement) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:167) SeapowerUI.ToggleWindowBroker:UpdateToggleState (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:111) SeapowerUI.ToggleWindowBroker:ContentChanged (Noesis.DependencyObject,Noesis.DependencyPropertyChangedEventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:80) Noesis.PropertyMetadata:OnPropertyChanged (intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/PropertyMetadataExtend.cs:133) Noesis.FrameworkElement:set_DataContext (object) (at ./Packages/NoesisGUI/Runtime/API/Proxies/FrameworkElement.cs:534) SeapowerUI.ViewModels.MainGameViewModel:Start () (at Assets/Scripts/UI/Game/ViewModels/MainGameViewModel.cs:271) (Filename: Assets/Scripts/Noesis/Components/Controls/Window.cs Line: 602) Host notified window close changed; DC UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.Window:HostCanCloseChanged (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Controls/Window.cs:602) SeapowerUI.Utilities.WeakEventProxy:ProxiedEventHandler (object,System.EventArgs) (at Assets/Scripts/Noesis/Utilities/WeakEventManager.cs:26) SeapowerUI.CustomRoutedCommand:UpdateCanExecute () (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:173) SeapowerUI.WindowHost:OpenNewWindow (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:231) SeapowerUI.CustomCommandBinding:OnExecuted (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:212) SeapowerUI.ExecuteCommand:FoundReceiver (SeapowerUI.CustomCommandBinding,object) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:50) SeapowerUI.RoutedCommandHandler:CommandSearch (object,Noesis.RoutedEventArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:280) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.UIElement:RaiseEvent (Noesis.RoutedEventArgs) (at ./Packages/NoesisGUI/Runtime/API/Proxies/UIElement.cs:883) SeapowerUI.CustomRoutedCommand:Execute (object,Noesis.UIElement) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:167) SeapowerUI.ToggleWindowBroker:UpdateToggleState (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:111) SeapowerUI.ToggleWindowBroker:ContentChanged (Noesis.DependencyObject,Noesis.DependencyPropertyChangedEventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:80) Noesis.PropertyMetadata:OnPropertyChanged (intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/PropertyMetadataExtend.cs:133) Noesis.FrameworkElement:set_DataContext (object) (at ./Packages/NoesisGUI/Runtime/API/Proxies/FrameworkElement.cs:534) SeapowerUI.ViewModels.MainGameViewModel:Start () (at Assets/Scripts/UI/Game/ViewModels/MainGameViewModel.cs:271) (Filename: Assets/Scripts/Noesis/Components/Controls/Window.cs Line: 602) Host notified window close changed; DC UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.Window:HostCanCloseChanged (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Controls/Window.cs:602) SeapowerUI.Utilities.WeakEventProxy:ProxiedEventHandler (object,System.EventArgs) (at Assets/Scripts/Noesis/Utilities/WeakEventManager.cs:26) SeapowerUI.CustomRoutedCommand:UpdateCanExecute () (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:173) SeapowerUI.WindowHost:OpenNewWindow (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:231) SeapowerUI.CustomCommandBinding:OnExecuted (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:212) SeapowerUI.ExecuteCommand:FoundReceiver (SeapowerUI.CustomCommandBinding,object) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:50) SeapowerUI.RoutedCommandHandler:CommandSearch (object,Noesis.RoutedEventArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:280) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.UIElement:RaiseEvent (Noesis.RoutedEventArgs) (at ./Packages/NoesisGUI/Runtime/API/Proxies/UIElement.cs:883) SeapowerUI.CustomRoutedCommand:Execute (object,Noesis.UIElement) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:167) SeapowerUI.ToggleWindowBroker:UpdateToggleState (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:111) SeapowerUI.ToggleWindowBroker:ContentChanged (Noesis.DependencyObject,Noesis.DependencyPropertyChangedEventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:80) Noesis.PropertyMetadata:OnPropertyChanged (intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/PropertyMetadataExtend.cs:133) Noesis.FrameworkElement:set_DataContext (object) (at ./Packages/NoesisGUI/Runtime/API/Proxies/FrameworkElement.cs:534) SeapowerUI.ViewModels.MainGameViewModel:Start () (at Assets/Scripts/UI/Game/ViewModels/MainGameViewModel.cs:271) (Filename: Assets/Scripts/Noesis/Components/Controls/Window.cs Line: 602) Host notified window close changed; DC UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.Window:HostCanCloseChanged (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Controls/Window.cs:602) SeapowerUI.Utilities.WeakEventProxy:ProxiedEventHandler (object,System.EventArgs) (at Assets/Scripts/Noesis/Utilities/WeakEventManager.cs:26) SeapowerUI.CustomRoutedCommand:UpdateCanExecute () (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:173) SeapowerUI.WindowHost:OpenNewWindow (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:231) SeapowerUI.CustomCommandBinding:OnExecuted (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:212) SeapowerUI.ExecuteCommand:FoundReceiver (SeapowerUI.CustomCommandBinding,object) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:50) SeapowerUI.RoutedCommandHandler:CommandSearch (object,Noesis.RoutedEventArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:280) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.UIElement:RaiseEvent (Noesis.RoutedEventArgs) (at ./Packages/NoesisGUI/Runtime/API/Proxies/UIElement.cs:883) SeapowerUI.CustomRoutedCommand:Execute (object,Noesis.UIElement) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:167) SeapowerUI.ToggleWindowBroker:UpdateToggleState (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:111) SeapowerUI.ToggleWindowBroker:ContentChanged (Noesis.DependencyObject,Noesis.DependencyPropertyChangedEventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:80) Noesis.PropertyMetadata:OnPropertyChanged (intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/PropertyMetadataExtend.cs:133) Noesis.FrameworkElement:set_DataContext (object) (at ./Packages/NoesisGUI/Runtime/API/Proxies/FrameworkElement.cs:534) SeapowerUI.ViewModels.MainGameViewModel:Start () (at Assets/Scripts/UI/Game/ViewModels/MainGameViewModel.cs:271) (Filename: Assets/Scripts/Noesis/Components/Controls/Window.cs Line: 602) Host notified window close changed; DC UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.Window:HostCanCloseChanged (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Controls/Window.cs:602) SeapowerUI.Utilities.WeakEventProxy:ProxiedEventHandler (object,System.EventArgs) (at Assets/Scripts/Noesis/Utilities/WeakEventManager.cs:26) SeapowerUI.CustomRoutedCommand:UpdateCanExecute () (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:173) SeapowerUI.WindowHost:OpenNewWindow (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:231) SeapowerUI.CustomCommandBinding:OnExecuted (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:212) SeapowerUI.ExecuteCommand:FoundReceiver (SeapowerUI.CustomCommandBinding,object) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:50) SeapowerUI.RoutedCommandHandler:CommandSearch (object,Noesis.RoutedEventArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:280) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.UIElement:RaiseEvent (Noesis.RoutedEventArgs) (at ./Packages/NoesisGUI/Runtime/API/Proxies/UIElement.cs:883) SeapowerUI.CustomRoutedCommand:Execute (object,Noesis.UIElement) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:167) SeapowerUI.ToggleWindowBroker:UpdateToggleState (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:111) SeapowerUI.ToggleWindowBroker:ContentChanged (Noesis.DependencyObject,Noesis.DependencyPropertyChangedEventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:80) Noesis.PropertyMetadata:OnPropertyChanged (intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/PropertyMetadataExtend.cs:133) Noesis.FrameworkElement:set_DataContext (object) (at ./Packages/NoesisGUI/Runtime/API/Proxies/FrameworkElement.cs:534) SeapowerUI.ViewModels.MainGameViewModel:Start () (at Assets/Scripts/UI/Game/ViewModels/MainGameViewModel.cs:271) (Filename: Assets/Scripts/Noesis/Components/Controls/Window.cs Line: 602) Host notified window close changed; DC UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.Window:HostCanCloseChanged (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Controls/Window.cs:602) SeapowerUI.Utilities.WeakEventProxy:ProxiedEventHandler (object,System.EventArgs) (at Assets/Scripts/Noesis/Utilities/WeakEventManager.cs:26) SeapowerUI.CustomRoutedCommand:UpdateCanExecute () (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:173) SeapowerUI.WindowHost:OpenNewWindow (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:231) SeapowerUI.CustomCommandBinding:OnExecuted (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:212) SeapowerUI.ExecuteCommand:FoundReceiver (SeapowerUI.CustomCommandBinding,object) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:50) SeapowerUI.RoutedCommandHandler:CommandSearch (object,Noesis.RoutedEventArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:280) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.UIElement:RaiseEvent (Noesis.RoutedEventArgs) (at ./Packages/NoesisGUI/Runtime/API/Proxies/UIElement.cs:883) SeapowerUI.CustomRoutedCommand:Execute (object,Noesis.UIElement) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:167) SeapowerUI.ToggleWindowBroker:UpdateToggleState (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:111) SeapowerUI.ToggleWindowBroker:ContentChanged (Noesis.DependencyObject,Noesis.DependencyPropertyChangedEventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:80) Noesis.PropertyMetadata:OnPropertyChanged (intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/PropertyMetadataExtend.cs:133) Noesis.FrameworkElement:set_DataContext (object) (at ./Packages/NoesisGUI/Runtime/API/Proxies/FrameworkElement.cs:534) SeapowerUI.ViewModels.MainGameViewModel:Start () (at Assets/Scripts/UI/Game/ViewModels/MainGameViewModel.cs:271) (Filename: Assets/Scripts/Noesis/Components/Controls/Window.cs Line: 602) Host notified window close changed; DC UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.Window:HostCanCloseChanged (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Controls/Window.cs:602) SeapowerUI.Utilities.WeakEventProxy:ProxiedEventHandler (object,System.EventArgs) (at Assets/Scripts/Noesis/Utilities/WeakEventManager.cs:26) SeapowerUI.CustomRoutedCommand:UpdateCanExecute () (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:173) SeapowerUI.WindowHost:OpenNewWindow (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:231) SeapowerUI.CustomCommandBinding:OnExecuted (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:212) SeapowerUI.ExecuteCommand:FoundReceiver (SeapowerUI.CustomCommandBinding,object) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:50) SeapowerUI.RoutedCommandHandler:CommandSearch (object,Noesis.RoutedEventArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:280) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.UIElement:RaiseEvent (Noesis.RoutedEventArgs) (at ./Packages/NoesisGUI/Runtime/API/Proxies/UIElement.cs:883) SeapowerUI.CustomRoutedCommand:Execute (object,Noesis.UIElement) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:167) SeapowerUI.ToggleWindowBroker:UpdateToggleState (object,System.EventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:111) SeapowerUI.ToggleWindowBroker:ContentChanged (Noesis.DependencyObject,Noesis.DependencyPropertyChangedEventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:80) Noesis.PropertyMetadata:OnPropertyChanged (intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/PropertyMetadataExtend.cs:133) Noesis.FrameworkElement:set_DataContext (object) (at ./Packages/NoesisGUI/Runtime/API/Proxies/FrameworkElement.cs:534) SeapowerUI.ViewModels.MainGameViewModel:Start () (at Assets/Scripts/UI/Game/ViewModels/MainGameViewModel.cs:271) (Filename: Assets/Scripts/Noesis/Components/Controls/Window.cs Line: 602) INFO: Startup time: 0.43 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeaPower.Log:Info (string,SeaPower.Log/Section,string,int,string) (at Assets/Scripts/Utils/Log.cs:182) SeaPower.GameMain:Update () (at Assets/Scripts/GameMainLoop/GameMain.cs:118) (Filename: Assets/Scripts/Utils/Log.cs Line: 182) INFO: INFO: Second Monitor = False on Display Index = 1 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeaPower.Log:Info (string,SeaPower.Log/Section,string,int,string) (at Assets/Scripts/Utils/Log.cs:182) SeaPower.SecondDisplayMapHandler:EnableSecondMonitor (bool,int) (at Assets/Scripts/UI/Game/SecondDisplayMapHandler.cs:71) SeaPower.SecondDisplayMapHandler:Update () (at Assets/Scripts/UI/Game/SecondDisplayMapHandler.cs:51) (Filename: Assets/Scripts/Utils/Log.cs Line: 182) Biome switched or not inititalized, trying to reload city... UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeaPower.AutogenManager:OnUpdate () (at Assets/Scripts/Autogen/AutogenManager.cs:753) SeaPower.GameUpdater:update () (at Assets/Scripts/GameMainLoop/GameUpdater.cs:52) SeaPower.GameMain:Update () (at Assets/Scripts/GameMainLoop/GameMain.cs:124) (Filename: Assets/Scripts/Autogen/AutogenManager.cs Line: 753) INFO: Loading Time: 4.625734s UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogFormat (string,object[]) SeaPower.LoadScreen/d__29:MoveNext () (at Assets/Scripts/UI/Loading/LoadScreen.cs:103) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/Scripts/UI/Loading/LoadScreen.cs Line: 103) TrimDiskCacheJob: Current cache size 1mb [1001] O. H. Perry-class: createLaunchTask: vehicle = SH-2F, loadout = ASW, squadron = SH-2F, callsign = DEFAULT, launchCount = 2, missionType = None UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeaPower.FlightDeck:createLaunchTask (SeaPower.VehicleTypeOnBoard,SeaPower.Loadout,SeaPower.Squadron,string,SeaPower.LaunchTaskParameters) (at Assets/Scripts/Systems/FlightDeck/FlightDeck.cs:1071) SeapowerUI.ViewModels.FlightDeckViewModel:Launch () (at Assets/Scripts/UI/Game/ViewModels/FlightDeckViewModel.cs:481) SeapowerUI.ViewModels.FlightDeckViewModel:<.ctor>b__108_1 (object) (at Assets/Scripts/UI/Game/ViewModels/FlightDeckViewModel.cs:259) SeaPower.DelegateCommand:Execute (object) (at Assets/Scripts/Noesis/Utilities/DelegateCommand.cs:40) Noesis.Extend:CommandExecute (intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:2512) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1766) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1863) (Filename: Assets/Scripts/Systems/FlightDeck/FlightDeck.cs Line: 1071) ================================================================= Native Crash Reporting ================================================================= Got a UNKNOWN while executing native code. This usually indicates a fatal error in the mono runtime or one of the native libraries used by your application. ================================================================= ================================================================= Managed Stacktrace: ================================================================= at <0xffffffff> at Noesis.View:Noesis_View_MouseButtonDown <0x00112> at Noesis.View:MouseButtonDown <0x000f2> at NoesisView:ProcessEvent <0x00ada> at NoesisView:OnGUI <0x0030a> at System.Object:runtime_invoke_void__this__ <0x00187> ================================================================= Received signal SIGSEGV Obtained 51 stack frames 0x00007ffd9beda28e (Noesis) KeyEventArgs_IsToggled_get 0x00007ffd9bf0004a (Noesis) ManipulationDeltaEventArgs_Velocities_get 0x00007ffd9befea0f (Noesis) ManipulationDeltaEventArgs_Velocities_get 0x00007ffd9befef5e (Noesis) ManipulationDeltaEventArgs_Velocities_get 0x00007ffd9becddc6 (Noesis) KeyEventArgs_IsToggled_get 0x00007ffd9becd8e5 (Noesis) String_GetStaticType 0x00007ffd9c079a79 (Noesis) TraversalRequest_FocusNavigationDirection_get 0x00007ffd9bed0ce9 (Noesis) KeyEventArgs_IsToggled_get 0x00007ffd9bece353 (Noesis) KeyEventArgs_IsToggled_get 0x00007ffd9beedbf7 (Noesis) MarkupExtensionProvider_TargetProperty 0x00007ffd9bee9f13 (Noesis) DataObjectEventArgs_CancelCommand 0x00007ffd9becd6cc (Noesis) String_GetStaticType 0x00007ffd9c0200f7 (Noesis) TouchEventArgs_GetTouchDeviceId 0x00007ffd9c01fed2 (Noesis) TouchEventArgs_GetTouchDeviceId 0x00007ffd9bedddc0 (Noesis) Size_GetStaticType 0x00007ffd9c03e0e5 (Noesis) Noesis_RenderDevice_SetRenderTarget 0x00007ffd9c03df22 (Noesis) Noesis_RenderDevice_SetRenderTarget 0x00007ffd9c03d828 (Noesis) Noesis_RenderDevice_SetRenderTarget 0x00007ffd9c03e0e5 (Noesis) Noesis_RenderDevice_SetRenderTarget 0x00007ffd9c03df22 (Noesis) Noesis_RenderDevice_SetRenderTarget 0x00007ffd9c03a44e (Noesis) Noesis_RenderDevice_SetRenderTarget 0x00007ffd9bfafd83 (Noesis) Boxed_Matrix3D_GetStaticType 0x00007ffd9bfaea2f (Noesis) Boxed_Matrix3D_GetStaticType 0x00007ffd9c045919 (Noesis) Noesis_RenderDevice_SetRenderTarget 0x000001953dc6ce73 (Mono JIT Code) (wrapper managed-to-native) Noesis.View:Noesis_View_MouseButtonDown (System.Runtime.InteropServices.HandleRef,int,int,int) 0x000001953dc6ccc3 (Mono JIT Code) Noesis.View:MouseButtonDown (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:214) 0x000001953da1b17b (Mono JIT Code) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1743) 0x000001953da1a37b (Mono JIT Code) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1863) 0x0000019331f517c8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) 0x00007ffd95cb4c1e (mono-2.0-bdwgc) mono_jit_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/mini/mini-runtime.c:3445) 0x00007ffd95bed254 (mono-2.0-bdwgc) do_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3068) 0x00007ffd95bed3cc (mono-2.0-bdwgc) mono_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3115) 0x00007ff7003c0c44 (Unity) scripting_method_invoke 0x00007ff70039e9b4 (Unity) ScriptingInvocation::Invoke 0x00007ff700a22f2a (Unity) MonoBehaviourDoGUI 0x00007ff700a25190 (Unity) IMGUIModule::MonoBehaviourDoGUI 0x00007ff700387943 (Unity) MonoBehaviour::DoGUI 0x00007ff700a1ccd9 (Unity) GUIManager::DoGUIEvent 0x00007ff700a23d9d (Unity) GUIManager::SendQueuedEvents 0x00007ff700a1fd04 (Unity) `GUIManager::InitGUIManager'::`2'::PreUpdateIMGUISendQueuedEventsRegistrator::Forward 0x00007ff700034a3c (Unity) ExecutePlayerLoop 0x00007ff700034bb0 (Unity) ExecutePlayerLoop 0x00007ff70003b445 (Unity) PlayerLoop 0x00007ff7010089ef (Unity) PlayerLoopController::InternalUpdateScene 0x00007ff70101581d (Unity) PlayerLoopController::UpdateSceneIfNeededFromMainLoop 0x00007ff701013b01 (Unity) Application::TickTimer 0x00007ff70148e67a (Unity) MainMessageLoop 0x00007ff701493550 (Unity) WinMain 0x00007ff70287594e (Unity) __scrt_common_main_seh 0x00007ffe26ac7374 (KERNEL32) BaseThreadInitThunk 0x00007ffe2781cc91 (ntdll) RtlUserThreadStart