[Licensing::Module] Trying to connect to existing licensing client channel... [Licensing::IpcConnector] Successfully connected to the License Client on channel: "LicenseClient-Dot" at "2024-10-31T12:45:01.6241811Z" [Licensing::Client] Error: Code 10 while verifying Licensing Client signature (process Id: 71408, path: "D:/00-Work/_Unity/Unity Hub/UnityLicensingClient_V1/Unity.Licensing.Client.exe") [Licensing::Module] Error: LicensingClient has failed validation; ignoring [Licensing::Client] Error: HandshakeResponse reported an error: ResponseCode: 505 ResponseStatus: Unsupported protocol version '1.15.5'. Current supported versions are: 1.0,1.1,1.2,1.3,1.4,1.4.1,1.5,1.6,1.7,1.8,1.9,1.10 [Licensing::Module] Error: Failed to handshake to channel: "LicenseClient-Dot" [Licensing::IpcConnector] License Client channel disconnected successfully. [Licensing::IpcConnector] Connection attempt to the License Client on channel: "LicenseClient-Dot-2022.3.46" failed because channel doesn't exist; code: "0x80000002" [Licensing::Module] Successfully launched the LicensingClient (PId: 45168) [Licensing::IpcConnector] Successfully connected to the License Client on channel: "LicenseClient-Dot-2022.3.46" at "2024-10-31T12:45:02.3127152Z" [Licensing::Client] Error: Code 10 while verifying Licensing Client signature (process Id: 45168, path: "D:/00-Work/_Unity/Unity Hub/2022.3.46f1/Editor/Data/Resources/Licensing/Client/Unity.Licensing.Client.exe") [Licensing::Module] Error: LicensingClient has failed validation; ignoring [Licensing::Client] Handshaking with LicensingClient: Version: 1.15.5+a2f8afb Session Id: 0b474bfb1d2040de92c096b715bb6452 Correlation Id: 12c288a6e492238feba1494090eca0f5 External correlation Id: 3109546689617086099 Machine Id: jHWRUTDKS4USDYWWxSkQSRRFDQg= [Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-Dot-2022.3.46" (connect: 0.64s, validation: 0.04s, handshake: 0.01s) [Licensing::IpcConnector] Successfully connected to the License Notification on channel: "LicenseClient-Dot-2022.3.46-notifications" at "2024-10-31T12:45:02.3597944Z" [Licensing::Module] Connected to LicensingClient (PId: 45168, launch time: 0.01, total connection time: 0.69s) [Licensing::Client] Successfully updated the access token [Licensing::Module] Successfully updated the access token Kpn1JUi2Za... [Licensing::Client] Successfully updated license Built from '2022.3/staging' branch; Version is '2022.3.46f1 (8e9b8558c41a) revision 9345925'; Using compiler version '192829333'; Build Type 'Release' OS: 'Windows 11 (10.0.22631) 64bit Professional' Language: 'ru' Physical Memory: 16049 MB [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] Serial number assigned to: "F4-BNN2-DQBC-3JCW-DPBM-XXXX" BatchMode: 0, IsHumanControllingUs: 1, StartBugReporterOnCrash: 1, Is64bit: 1, IsPro: 0 [Licensing::Client] Successfully resolved entitlement details COMMAND LINE ARGUMENTS: D:\00-Work\_Unity\Unity Hub\2022.3.46f1\Editor\Unity.exe -projectpath D:\_SP_P4V\sw\main\seapower -useHub -hubIPC -cloudEnvironment production -licensingIpc LicenseClient-Dot -hubSessionId e5d2d770-9776-11ef-917b-05ad2f63a039 -accessToken Kpn1JUi2ZaewSb5dHqK81dhlduhiezDed0Oj5Moqy5A009f Successfully changed project path to: D:\_SP_P4V\sw\main\seapower D:/_SP_P4V/sw/main/seapower [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [28952] Target information: Player connection [28952] * "[IP] 192.168.2.104 [Port] 55504 [Flags] 2 [Guid] 4118649904 [EditorId] 4118649904 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-R941ASU) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" Player connection [28952] Host joined multi-casting on [225.0.0.222:54997]... Player connection [28952] Host joined alternative multi-casting on [225.0.0.222:34997]... [PhysX] Initialized MultithreadedTaskDispatcher with 20 workers. [Package Manager] UpmClient::Connect -- Connected to IPC stream "Upm-36872" after 0.3 seconds. [Package Manager] Restoring resolved packages state from cache [Licensing::Client] Successfully resolved entitlement details [Package Manager] Registered 69 packages: Packages from [https://packages.unity.com]: com.unity.ai.navigation@1.1.5 (location: D:\_SP_P4V\sw\main\seapower\Library\PackageCache\com.unity.ai.navigation@1.1.5) com.unity.analytics@3.8.1 (location: D:\_SP_P4V\sw\main\seapower\Library\PackageCache\com.unity.analytics@3.8.1) com.unity.burst@1.8.18 (location: D:\_SP_P4V\sw\main\seapower\Library\PackageCache\com.unity.burst@1.8.18) com.unity.collab-proxy@2.4.4 (location: D:\_SP_P4V\sw\main\seapower\Library\PackageCache\com.unity.collab-proxy@2.4.4) com.unity.entities@1.3.5 (location: D:\_SP_P4V\sw\main\seapower\Library\PackageCache\com.unity.entities@1.3.5) com.unity.ide.rider@3.0.31 (location: D:\_SP_P4V\sw\main\seapower\Library\PackageCache\com.unity.ide.rider@3.0.31) com.unity.ide.visualstudio@2.0.22 (location: D:\_SP_P4V\sw\main\seapower\Library\PackageCache\com.unity.ide.visualstudio@2.0.22) com.unity.ide.vscode@1.2.5 (location: D:\_SP_P4V\sw\main\seapower\Library\PackageCache\com.unity.ide.vscode@1.2.5) com.unity.memoryprofiler@1.1.1 (location: D:\_SP_P4V\sw\main\seapower\Library\PackageCache\com.unity.memoryprofiler@1.1.1) com.unity.platforms@1.0.0-exp.6 (location: D:\_SP_P4V\sw\main\seapower\Library\PackageCache\com.unity.platforms@1.0.0-exp.6) com.unity.services.cloud-diagnostics@1.0.10 (location: D:\_SP_P4V\sw\main\seapower\Library\PackageCache\com.unity.services.cloud-diagnostics@1.0.10) com.unity.textmeshpro@3.0.9 (location: D:\_SP_P4V\sw\main\seapower\Library\PackageCache\com.unity.textmeshpro@3.0.9) com.unity.timeline@1.7.6 (location: D:\_SP_P4V\sw\main\seapower\Library\PackageCache\com.unity.timeline@1.7.6) com.unity.xr.legacyinputhelpers@2.1.10 (location: D:\_SP_P4V\sw\main\seapower\Library\PackageCache\com.unity.xr.legacyinputhelpers@2.1.10) com.unity.inputsystem@1.7.0 (location: D:\_SP_P4V\sw\main\seapower\Library\PackageCache\com.unity.inputsystem@1.7.0) com.unity.services.core@1.12.5 (location: D:\_SP_P4V\sw\main\seapower\Library\PackageCache\com.unity.services.core@1.12.5) com.unity.jobs@0.70.0-preview.7 (location: D:\_SP_P4V\sw\main\seapower\Library\PackageCache\com.unity.jobs@0.70.0-preview.7) com.unity.properties@2.1.0-exp.3 (location: D:\_SP_P4V\sw\main\seapower\Library\PackageCache\com.unity.properties@2.1.0-exp.3) com.unity.scriptablebuildpipeline@1.21.24 (location: D:\_SP_P4V\sw\main\seapower\Library\PackageCache\com.unity.scriptablebuildpipeline@1.21.24) com.unity.editorcoroutines@1.0.0 (location: D:\_SP_P4V\sw\main\seapower\Library\PackageCache\com.unity.editorcoroutines@1.0.0) com.unity.collections@2.5.1 (location: D:\_SP_P4V\sw\main\seapower\Library\PackageCache\com.unity.collections@2.5.1) com.unity.mathematics@1.3.2 (location: D:\_SP_P4V\sw\main\seapower\Library\PackageCache\com.unity.mathematics@1.3.2) com.unity.serialization@3.1.1 (location: D:\_SP_P4V\sw\main\seapower\Library\PackageCache\com.unity.serialization@3.1.1) com.unity.profiling.core@1.0.2 (location: D:\_SP_P4V\sw\main\seapower\Library\PackageCache\com.unity.profiling.core@1.0.2) com.unity.nuget.mono-cecil@1.11.4 (location: D:\_SP_P4V\sw\main\seapower\Library\PackageCache\com.unity.nuget.mono-cecil@1.11.4) com.unity.test-framework.performance@3.0.3 (location: D:\_SP_P4V\sw\main\seapower\Library\PackageCache\com.unity.test-framework.performance@3.0.3) com.unity.services.analytics@5.0.0 (location: D:\_SP_P4V\sw\main\seapower\Library\PackageCache\com.unity.services.analytics@5.0.0) com.unity.nuget.newtonsoft-json@3.2.1 (location: D:\_SP_P4V\sw\main\seapower\Library\PackageCache\com.unity.nuget.newtonsoft-json@3.2.1) com.unity.test-framework@1.4.5 (location: D:\_SP_P4V\sw\main\seapower\Library\PackageCache\com.unity.test-framework@1.4.5) com.unity.ext.nunit@2.0.3 (location: D:\_SP_P4V\sw\main\seapower\Library\PackageCache\com.unity.ext.nunit@2.0.3) Built-in packages: com.unity.2d.sprite@1.0.0 (location: D:\_SP_P4V\sw\main\seapower\Library\PackageCache\com.unity.2d.sprite@1.0.0) com.unity.2d.tilemap@1.0.0 (location: D:\_SP_P4V\sw\main\seapower\Library\PackageCache\com.unity.2d.tilemap@1.0.0) com.unity.ugui@1.0.0 (location: D:\_SP_P4V\sw\main\seapower\Library\PackageCache\com.unity.ugui@1.0.0) com.unity.modules.ai@1.0.0 (location: D:\_SP_P4V\sw\main\seapower\Library\PackageCache\com.unity.modules.ai@1.0.0) com.unity.modules.androidjni@1.0.0 (location: D:\_SP_P4V\sw\main\seapower\Library\PackageCache\com.unity.modules.androidjni@1.0.0) com.unity.modules.animation@1.0.0 (location: D:\_SP_P4V\sw\main\seapower\Library\PackageCache\com.unity.modules.animation@1.0.0) com.unity.modules.assetbundle@1.0.0 (location: D:\_SP_P4V\sw\main\seapower\Library\PackageCache\com.unity.modules.assetbundle@1.0.0) com.unity.modules.audio@1.0.0 (location: D:\_SP_P4V\sw\main\seapower\Library\PackageCache\com.unity.modules.audio@1.0.0) com.unity.modules.cloth@1.0.0 (location: D:\_SP_P4V\sw\main\seapower\Library\PackageCache\com.unity.modules.cloth@1.0.0) com.unity.modules.director@1.0.0 (location: D:\_SP_P4V\sw\main\seapower\Library\PackageCache\com.unity.modules.director@1.0.0) com.unity.modules.imageconversion@1.0.0 (location: D:\_SP_P4V\sw\main\seapower\Library\PackageCache\com.unity.modules.imageconversion@1.0.0) com.unity.modules.imgui@1.0.0 (location: D:\_SP_P4V\sw\main\seapower\Library\PackageCache\com.unity.modules.imgui@1.0.0) com.unity.modules.jsonserialize@1.0.0 (location: D:\_SP_P4V\sw\main\seapower\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0) com.unity.modules.particlesystem@1.0.0 (location: D:\_SP_P4V\sw\main\seapower\Library\PackageCache\com.unity.modules.particlesystem@1.0.0) com.unity.modules.physics@1.0.0 (location: D:\_SP_P4V\sw\main\seapower\Library\PackageCache\com.unity.modules.physics@1.0.0) com.unity.modules.physics2d@1.0.0 (location: D:\_SP_P4V\sw\main\seapower\Library\PackageCache\com.unity.modules.physics2d@1.0.0) com.unity.modules.screencapture@1.0.0 (location: D:\_SP_P4V\sw\main\seapower\Library\PackageCache\com.unity.modules.screencapture@1.0.0) com.unity.modules.terrain@1.0.0 (location: D:\_SP_P4V\sw\main\seapower\Library\PackageCache\com.unity.modules.terrain@1.0.0) com.unity.modules.terrainphysics@1.0.0 (location: D:\_SP_P4V\sw\main\seapower\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0) com.unity.modules.tilemap@1.0.0 (location: D:\_SP_P4V\sw\main\seapower\Library\PackageCache\com.unity.modules.tilemap@1.0.0) com.unity.modules.ui@1.0.0 (location: D:\_SP_P4V\sw\main\seapower\Library\PackageCache\com.unity.modules.ui@1.0.0) com.unity.modules.uielements@1.0.0 (location: D:\_SP_P4V\sw\main\seapower\Library\PackageCache\com.unity.modules.uielements@1.0.0) com.unity.modules.umbra@1.0.0 (location: D:\_SP_P4V\sw\main\seapower\Library\PackageCache\com.unity.modules.umbra@1.0.0) com.unity.modules.unityanalytics@1.0.0 (location: D:\_SP_P4V\sw\main\seapower\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0) com.unity.modules.unitywebrequest@1.0.0 (location: D:\_SP_P4V\sw\main\seapower\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0) com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: D:\_SP_P4V\sw\main\seapower\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0) com.unity.modules.unitywebrequestaudio@1.0.0 (location: D:\_SP_P4V\sw\main\seapower\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0) com.unity.modules.unitywebrequesttexture@1.0.0 (location: D:\_SP_P4V\sw\main\seapower\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0) com.unity.modules.unitywebrequestwww@1.0.0 (location: D:\_SP_P4V\sw\main\seapower\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0) com.unity.modules.vehicles@1.0.0 (location: D:\_SP_P4V\sw\main\seapower\Library\PackageCache\com.unity.modules.vehicles@1.0.0) com.unity.modules.video@1.0.0 (location: D:\_SP_P4V\sw\main\seapower\Library\PackageCache\com.unity.modules.video@1.0.0) com.unity.modules.vr@1.0.0 (location: D:\_SP_P4V\sw\main\seapower\Library\PackageCache\com.unity.modules.vr@1.0.0) com.unity.modules.wind@1.0.0 (location: D:\_SP_P4V\sw\main\seapower\Library\PackageCache\com.unity.modules.wind@1.0.0) com.unity.modules.xr@1.0.0 (location: D:\_SP_P4V\sw\main\seapower\Library\PackageCache\com.unity.modules.xr@1.0.0) com.unity.modules.subsystems@1.0.0 (location: D:\_SP_P4V\sw\main\seapower\Library\PackageCache\com.unity.modules.subsystems@1.0.0) Embedded packages: com.noesis.noesisgui@file:D:\_SP_P4V\sw\main\seapower\Packages\NoesisGUI (location: D:\_SP_P4V\sw\main\seapower\Packages\NoesisGUI) com.arongranberg.astar@file:D:\_SP_P4V\sw\main\seapower\Packages\com.arongranberg.astar (location: D:\_SP_P4V\sw\main\seapower\Packages\com.arongranberg.astar) com.singularitygroup.hotreload@file:D:\_SP_P4V\sw\main\seapower\Packages\com.singularitygroup.hotreload (location: D:\_SP_P4V\sw\main\seapower\Packages\com.singularitygroup.hotreload) io.sentry.unity@file:D:\_SP_P4V\sw\main\seapower\Packages\io.sentry.unity (location: D:\_SP_P4V\sw\main\seapower\Packages\io.sentry.unity) [Subsystems] No new subsystems found in resolved package list. Package Manager log level set to [2] [Package Manager] Done registering packages in 0.10 seconds Refreshing native plugins compatible for Editor in 20.23 ms, found 5 plugins. Preloading 1 native plugins for Editor in 1.51 ms. Initialize engine version: 2022.3.46f1 (8e9b8558c41a) [Subsystems] Discovering subsystems at path D:/00-Work/_Unity/Unity Hub/2022.3.46f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path D:/_SP_P4V/sw/main/seapower/Assets GfxDevice: creating device client; threaded=1; jobified=0 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 3070 Ti Laptop GPU (ID=0x24a0) Vendor: NVIDIA VRAM: 8032 MB Driver: 31.0.15.4633 Shader 'Martin/Water_Roll_Off': fallback shader 'Particle/AlphaBlended' not found Shader 'Marmoset/Terrain/Terrain Specular IBL': fallback shader 'Nature/Terrain/Bumped Specular' not found [Licensing::Client] Successfully resolved entitlement details Initialize mono Mono path[0] = 'D:/00-Work/_Unity/Unity Hub/2022.3.46f1/Editor/Data/Managed' Mono path[1] = 'D:/00-Work/_Unity/Unity Hub/2022.3.46f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'D:/00-Work/_Unity/Unity Hub/2022.3.46f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56872 Using cacheserver namespaces - metadata:defaultmetadata, artifacts:defaultartifacts Using cacheserver namespaces - metadata:defaultmetadata, artifacts:defaultartifacts ImportWorker Server TCP listen port: 0 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: D:/00-Work/_Unity/Unity Hub/2022.3.46f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.002033 seconds. - Loaded All Assemblies, in 0.229 seconds Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.204 seconds Domain Reload Profiling: 433ms BeginReloadAssembly (70ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) RebuildCommonClasses (23ms) RebuildNativeTypeToScriptingClass (7ms) initialDomainReloadingComplete (37ms) LoadAllAssembliesAndSetupDomain (93ms) LoadAssemblies (69ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (92ms) TypeCache.Refresh (90ms) TypeCache.ScanAssembly (81ms) ScanForSourceGeneratedMonoScriptInfo (0ms) ResolveRequiredComponents (0ms) FinalizeReload (205ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (172ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (6ms) SetLoadedEditorAssemblies (5ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (1ms) ProcessInitializeOnLoadAttributes (108ms) ProcessInitializeOnLoadMethodAttributes (51ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) [Licensing::Client] Successfully resolved entitlement details Application.AssetDatabase Initial Refresh Start info: Microsoft.Hosting.Lifetime[14] Now listening on: http://localhost:80 info: Microsoft.Hosting.Lifetime[0] Application started. Press Ctrl+C to shut down. info: Microsoft.Hosting.Lifetime[0] Hosting environment: Production info: Microsoft.Hosting.Lifetime[0] Content root path: D:\_SP_P4V\sw\main\seapower\ info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - - 200 - application/grpc 29.5363ms Starting: D:\00-Work\_Unity\Unity Hub\2022.3.46f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --defer-dag-verification --dagfile="Library/Bee/1900b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: D:/_SP_P4V/sw/main/seapower info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors' info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Resolved Unity.Burst.Cecil, Version=0.11.4.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e with Library\PackageCache\com.unity.burst@1.8.18\Unity.Burst.CodeGen\Unity.Burst.Cecil.dll info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Resolved Mono.Cecil, Version=0.11.4.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e with Library\PackageCache\com.unity.nuget.mono-cecil@1.11.4\Mono.Cecil.dll info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - - 200 - application/grpc 47.9740ms ExitCode: 0 Duration: 0s309ms [1176/1570 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput *** Tundra build success (0.27 seconds), 1 items updated, 1570 evaluated AssetDatabase: script compilation time: 0.741786s Begin MonoManager ReloadAssembly Total cache size 107057904 Total cache size after purge 107057904 Symbol file LoadedFromMemory is not a mono symbol file - Loaded All Assemblies, in 0.724 seconds Refreshing native plugins compatible for Editor in 12.10 ms, found 5 plugins. Preloading 1 native plugins for Editor in 0.14 ms. Refreshing native plugins compatible for Editor in 9.08 ms, found 5 plugins. Native extension for WindowsStandalone target not found TypeManager.Initialize took: 617ms Mono: successfully reloaded assembly - Finished resetting the current domain, in 4.741 seconds Domain Reload Profiling: 5464ms BeginReloadAssembly (104ms) ExecutionOrderSort (0ms) DisableScriptedObjects (4ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (20ms) RebuildCommonClasses (23ms) RebuildNativeTypeToScriptingClass (7ms) initialDomainReloadingComplete (45ms) LoadAllAssembliesAndSetupDomain (543ms) LoadAssemblies (316ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (285ms) TypeCache.Refresh (238ms) TypeCache.ScanAssembly (217ms) ScanForSourceGeneratedMonoScriptInfo (34ms) ResolveRequiredComponents (10ms) FinalizeReload (4741ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (4634ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (3ms) SetLoadedEditorAssemblies (3ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (79ms) ProcessInitializeOnLoadAttributes (3760ms) ProcessInitializeOnLoadMethodAttributes (785ms) AfterProcessingInitializeOnLoad (1ms) EditorAssembliesLoaded (3ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (4ms) Asset Pipeline Refresh (id=7f158e5bd377a2143b37e89f15b16cbc): Total: 8.156 seconds - Initiated by InitialRefreshV2(ForceSynchronousImport) Summary: Imports: total=478 (actual=0, local cache=478, cache server=0) Asset DB Process Time: managed=0 ms, native=1790 ms Asset DB Callback time: managed=10 ms, native=0 ms Scripting: domain reloads=1, domain reload time=5554 ms, compile time=742 ms, other=58 ms Project Asset Count: scripts=13148, non-scripts=27331 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 0 InvokeBeforeRefreshCallbacks: 0.362ms ApplyChangesToAssetFolders: 0.053ms Scan: 192.811ms OnSourceAssetsModified: 0.001ms GetAllGuidsForCategorization: 3.297ms CategorizeAssets: 486.288ms ImportOutOfDateAssets: 4832.848ms (4043.348ms without children) CompileScripts: 741.880ms ReloadNativeAssets: 0.018ms UnloadImportedAssets: 35.976ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 7.209ms InitializingProgressBar: 0.006ms PostProcessAllAssetNotificationsAddChangedAssets: 0.001ms OnDemandSchedulerStart: 4.410ms PostProcessAllAssets: 10.074ms GatherAllCurrentPrimaryArtifactRevisions: 0.002ms UnloadStreamsBegin: 8.920ms PersistCurrentRevisions: 1.286ms UnloadStreamsEnd: 0.275ms GenerateScriptTypeHashes: 2.302ms Untracked: 2619.774ms Application.AssetDatabase Initial Refresh End Shader 'Martin/Water_Roll_Off': fallback shader 'Particle/AlphaBlended' not found Shader 'Marmoset/Terrain/Terrain Specular IBL': fallback shader 'Nature/Terrain/Bumped Specular' not found Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds Scanning for USB devices : 1.481ms Initializing Unity extensions: [Licensing::Client] Successfully resolved entitlement details [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes [MODES] Loading mode Default (0) for mode-current-id-Sea Power [PhysX] Initialized MultithreadedTaskDispatcher with 20 workers. Unloading 132 Unused Serialized files (Serialized files now loaded: 0) Refreshing native plugins compatible for Editor in 9.52 ms, found 5 plugins. Preloading 1 native plugins for Editor in 0.02 ms. LightingSettings: switching bake backend from 1 to 0. ProgressiveSceneManager::Cancel() Loaded scene 'Assets/Scenes/mission.unity' Deserialize: 250.796 ms Integration: 390.051 ms Integration of assets: 26.997 ms Thread Wait Time: 8.061 ms Total Operation Time: 675.905 ms Unloading 278 unused Assets / (1.4 MB). Loaded Objects now: 11870. Memory consumption went from 0.53 GB to 0.52 GB. Total: 10.133900 ms (FindLiveObjects: 0.630900 ms CreateObjectMapping: 0.416300 ms MarkObjects: 8.332900 ms DeleteObjects: 0.752700 ms) [LAYOUT] About to load UserSettings\Layouts\default-2022.dwlt, keepMainWindow=False Initialized touch support. Initialized touch support. Initialized touch support. Initialized touch support. Initialized touch support. Initialized touch support. [PhysX] Initialized MultithreadedTaskDispatcher with 20 workers. [MODES] ModeService[default].InitializeCurrentMode [MODES] ModeService[default].RaiseModeChanged(default, default) IsTimeToCheckForNewEditor: Update time 1730380197 current 1730378716 Initializing input. New input system (experimental) initialized Using Windows.Gaming.Input Input initialized. [Project] Loading completed in 14.676 seconds Project init time: 11.336 seconds Template init time: 0.000 seconds Package Manager init time: 0.303 seconds Asset Database init time: 0.580 seconds Global illumination init time: 0.003 seconds Assemblies load time: 0.441 seconds Unity extensions init time: 0.009 seconds Asset Database refresh time: 0.000 seconds Scene opening time: 1.435 seconds ##utp:{"type":"ProjectInfo","version":2,"phase":"Immediate","time":1730378716281,"processId":36872,"projectLoad":14.6758911,"projectInit":11.3364363,"templateInit":0.0,"packageManagerInit":0.303187,"assetDatabaseInit":0.5804444,"globalIlluminationInit":0.0034661,"assembliesLoad":0.4407037,"unityExtensionsInit":0.0092961,"assetDatabaseRefresh":0.0,"sceneOpening":1.4354342} ##utp:{"type":"EditorInfo","version":2,"phase":"Immediate","time":1730378716281,"processId":36872,"editorVersion":"2022.3.46f1 (8e9b8558c41a)","branch":"2022.3/staging","buildType":"Release","platform":"Windows"} Asset Pipeline Refresh (id=1019189d955572546a7e4c74736009a4): Total: 0.075 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) [NOESIS] Noesis Init v3.2.5 (Windows on x86_64 Profile) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:Init () (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:107) NoesisUnity:InitCore () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:28) NoesisUnity:Init () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:50) NoesisLangServer/<>c:<.cctor>b__6_0 () (at ./Packages/NoesisGUI/Editor/NoesisLangServer.cs:30) UnityEditor.EditorApplication:Internal_CallUpdateFunctions () (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] Inspector listening on port 17629 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:Init () (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:107) NoesisUnity:InitCore () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:28) NoesisUnity:Init () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:50) NoesisLangServer/<>c:<.cctor>b__6_0 () (at ./Packages/NoesisGUI/Editor/NoesisLangServer.cs:30) UnityEditor.EditorApplication:Internal_CallUpdateFunctions () (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/NoesisTheme.Brushes.DarkRed.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.ResourceDictionary:set_Source (System.Uri) (at ./Packages/NoesisGUI/Runtime/API/Proxies/ResourceDictionary.cs:315) Noesis.GUI:LoadApplicationResources (string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:188) NoesisUnity:SetApplicationResources () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:160) NoesisUnity:Init () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:57) NoesisLangServer/<>c:<.cctor>b__6_0 () (at ./Packages/NoesisGUI/Editor/NoesisLangServer.cs:30) UnityEditor.EditorApplication:Internal_CallUpdateFunctions () (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/NoesisTheme.Fonts.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.ResourceDictionary:set_Source (System.Uri) (at ./Packages/NoesisGUI/Runtime/API/Proxies/ResourceDictionary.cs:315) Noesis.GUI:LoadApplicationResources (string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:188) NoesisUnity:SetApplicationResources () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:160) NoesisUnity:Init () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:57) NoesisLangServer/<>c:<.cctor>b__6_0 () (at ./Packages/NoesisGUI/Editor/NoesisLangServer.cs:30) UnityEditor.EditorApplication:Internal_CallUpdateFunctions () (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/NoesisTheme.Styles.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.ResourceDictionary:set_Source (System.Uri) (at ./Packages/NoesisGUI/Runtime/API/Proxies/ResourceDictionary.cs:315) Noesis.GUI:LoadApplicationResources (string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:188) NoesisUnity:SetApplicationResources () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:160) NoesisUnity:Init () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:57) NoesisLangServer/<>c:<.cctor>b__6_0 () (at ./Packages/NoesisGUI/Editor/NoesisLangServer.cs:30) UnityEditor.EditorApplication:Internal_CallUpdateFunctions () (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/NoesisTheme.Brushes.DarkRed.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.ResourceDictionary:set_Source (System.Uri) (at ./Packages/NoesisGUI/Runtime/API/Proxies/ResourceDictionary.cs:315) Noesis.GUI:LoadApplicationResources (string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:188) NoesisUnity:SetApplicationResources () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:160) NoesisUnity:Init () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:57) NoesisLangServer/<>c:<.cctor>b__6_0 () (at ./Packages/NoesisGUI/Editor/NoesisLangServer.cs:30) UnityEditor.EditorApplication:Internal_CallUpdateFunctions () (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/SeaPower.Theme.MenuPage.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.ResourceDictionary:set_Source (System.Uri) (at ./Packages/NoesisGUI/Runtime/API/Proxies/ResourceDictionary.cs:315) Noesis.GUI:LoadApplicationResources (string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:188) NoesisUnity:SetApplicationResources () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:160) NoesisUnity:Init () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:57) NoesisLangServer/<>c:<.cctor>b__6_0 () (at ./Packages/NoesisGUI/Editor/NoesisLangServer.cs:30) UnityEditor.EditorApplication:Internal_CallUpdateFunctions () (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/NoesisTheme.Styles.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.ResourceDictionary:set_Source (System.Uri) (at ./Packages/NoesisGUI/Runtime/API/Proxies/ResourceDictionary.cs:315) Noesis.GUI:LoadApplicationResources (string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:188) NoesisUnity:SetApplicationResources () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:160) NoesisUnity:Init () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:57) NoesisLangServer/<>c:<.cctor>b__6_0 () (at ./Packages/NoesisGUI/Editor/NoesisLangServer.cs:30) UnityEditor.EditorApplication:Internal_CallUpdateFunctions () (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/SeaPower.Theme.Custom.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.ResourceDictionary:set_Source (System.Uri) (at ./Packages/NoesisGUI/Runtime/API/Proxies/ResourceDictionary.cs:315) Noesis.GUI:LoadApplicationResources (string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:188) NoesisUnity:SetApplicationResources () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:160) NoesisUnity:Init () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:57) NoesisLangServer/<>c:<.cctor>b__6_0 () (at ./Packages/NoesisGUI/Editor/NoesisLangServer.cs:30) UnityEditor.EditorApplication:Internal_CallUpdateFunctions () (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/SeaPower.Theme.NTDS.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.ResourceDictionary:set_Source (System.Uri) (at ./Packages/NoesisGUI/Runtime/API/Proxies/ResourceDictionary.cs:315) Noesis.GUI:LoadApplicationResources (string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:188) NoesisUnity:SetApplicationResources () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:160) NoesisUnity:Init () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:57) NoesisLangServer/<>c:<.cctor>b__6_0 () (at ./Packages/NoesisGUI/Editor/NoesisLangServer.cs:30) UnityEditor.EditorApplication:Internal_CallUpdateFunctions () (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/SeaPower.Resources.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.ResourceDictionary:set_Source (System.Uri) (at ./Packages/NoesisGUI/Runtime/API/Proxies/ResourceDictionary.cs:315) Noesis.GUI:LoadApplicationResources (string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:188) NoesisUnity:SetApplicationResources () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:160) NoesisUnity:Init () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:57) NoesisLangServer/<>c:<.cctor>b__6_0 () (at ./Packages/NoesisGUI/Editor/NoesisLangServer.cs:30) UnityEditor.EditorApplication:Internal_CallUpdateFunctions () (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] LangServer listening on port: 16529 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) NoesisLangServer:Init () (at ./Packages/NoesisGUI/Editor/NoesisLangServer.cs:48) NoesisLangServer/<>c:<.cctor>b__6_0 () (at ./Packages/NoesisGUI/Editor/NoesisLangServer.cs:31) UnityEditor.EditorApplication:Internal_CallUpdateFunctions () (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) Created GICache directory at C:/Users/Dot/AppData/LocalLow/Unity/Caches/GiCache. Took: 0.015s, timestamps: [15.367 - 15.382] gi::BakeBackendSwitch: switching bake backend from 3 to 1. [Licensing::Client] Successfully updated the access token [Licensing::Module] Successfully updated access token: "Kpn1JUi2"... (expires: 2025-10-31 12:45:17 GMT) [Licensing::Client] Successfully updated the access token [Licensing::Module] Successfully updated access token: "Kpn1JUi2"... (expires: 2025-10-31 12:45:18 GMT) [collab-accelerator] discovery started due to a new cloud project binding UPID Received '3dc3f4d9-277e-4d8f-ba60-6c2bd1885f9f'. UPID Received '3dc3f4d9-277e-4d8f-ba60-6c2bd1885f9f'. Reloading assemblies for play mode. Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Symbol file LoadedFromMemory is not a mono symbol file - Loaded All Assemblies, in 0.934 seconds Refreshing native plugins compatible for Editor in 9.83 ms, found 5 plugins. Native extension for WindowsStandalone target not found TypeManager.Initialize took: 457ms [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes [MODES] Loading mode Default (0) for mode-current-id-Sea Power [PhysX] Initialized MultithreadedTaskDispatcher with 20 workers. Mono: successfully reloaded assembly - Finished resetting the current domain, in 2.499 seconds Domain Reload Profiling: 3439ms BeginReloadAssembly (737ms) ExecutionOrderSort (0ms) DisableScriptedObjects (24ms) BackupInstance (0ms) ReleaseScriptingObjects (1ms) CreateAndSetChildDomain (597ms) RebuildCommonClasses (29ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (55ms) LoadAllAssembliesAndSetupDomain (109ms) LoadAssemblies (129ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (31ms) TypeCache.Refresh (8ms) TypeCache.ScanAssembly (0ms) ScanForSourceGeneratedMonoScriptInfo (0ms) ResolveRequiredComponents (18ms) FinalizeReload (2499ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1675ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (4ms) SetLoadedEditorAssemblies (7ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (157ms) ProcessInitializeOnLoadAttributes (1120ms) ProcessInitializeOnLoadMethodAttributes (384ms) AfterProcessingInitializeOnLoad (2ms) EditorAssembliesLoaded (2ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (364ms) Asset Pipeline Refresh (id=00869dc4f7aa0ef45bb460eeb8094053): Total: 4.309 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=802 ms Asset DB Callback time: managed=10 ms, native=0 ms Scripting: domain reloads=1, domain reload time=3495 ms, compile time=0 ms, other=0 ms Project Asset Count: scripts=13148, non-scripts=27331 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 0 InvokeBeforeRefreshCallbacks: 0.414ms ApplyChangesToAssetFolders: 0.075ms Scan: 0.001ms OnSourceAssetsModified: 0.001ms GetAllGuidsForCategorization: 3.216ms CategorizeAssets: 493.283ms ImportOutOfDateAssets: 2566.411ms (2552.833ms without children) CompileScripts: 0.017ms CollectScriptTypesHashes: 0.391ms ReloadNativeAssets: 0.434ms UnloadImportedAssets: 1.914ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.606ms InitializingProgressBar: 0.001ms PostProcessAllAssetNotificationsAddChangedAssets: 0.001ms OnDemandSchedulerStart: 4.215ms PostProcessAllAssets: 10.439ms GatherAllCurrentPrimaryArtifactRevisions: 1.965ms UnloadStreamsBegin: 1.318ms PersistCurrentRevisions: 1.420ms UnloadStreamsEnd: 0.281ms GenerateScriptTypeHashes: 2.866ms Untracked: 1229.877ms [PhysX] Initialized MultithreadedTaskDispatcher with 20 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 20 workers. [NOESIS] 'Assets/NoesisTheme.Brushes.DarkRed.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.ResourceDictionary:set_Source (System.Uri) (at ./Packages/NoesisGUI/Runtime/API/Proxies/ResourceDictionary.cs:315) Noesis.GUI:LoadApplicationResources (string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:188) NoesisUnity:SetApplicationResources () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:160) NoesisUnity:Init () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:57) NoesisUnity:OnBeforeSplashScreen () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:71) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/NoesisTheme.Fonts.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.ResourceDictionary:set_Source (System.Uri) (at ./Packages/NoesisGUI/Runtime/API/Proxies/ResourceDictionary.cs:315) Noesis.GUI:LoadApplicationResources (string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:188) NoesisUnity:SetApplicationResources () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:160) NoesisUnity:Init () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:57) NoesisUnity:OnBeforeSplashScreen () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:71) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/NoesisTheme.Styles.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.ResourceDictionary:set_Source (System.Uri) (at ./Packages/NoesisGUI/Runtime/API/Proxies/ResourceDictionary.cs:315) Noesis.GUI:LoadApplicationResources (string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:188) NoesisUnity:SetApplicationResources () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:160) NoesisUnity:Init () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:57) NoesisUnity:OnBeforeSplashScreen () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:71) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/NoesisTheme.Brushes.DarkRed.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.ResourceDictionary:set_Source (System.Uri) (at ./Packages/NoesisGUI/Runtime/API/Proxies/ResourceDictionary.cs:315) Noesis.GUI:LoadApplicationResources (string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:188) NoesisUnity:SetApplicationResources () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:160) NoesisUnity:Init () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:57) NoesisUnity:OnBeforeSplashScreen () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:71) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/SeaPower.Theme.MenuPage.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.ResourceDictionary:set_Source (System.Uri) (at ./Packages/NoesisGUI/Runtime/API/Proxies/ResourceDictionary.cs:315) Noesis.GUI:LoadApplicationResources (string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:188) NoesisUnity:SetApplicationResources () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:160) NoesisUnity:Init () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:57) NoesisUnity:OnBeforeSplashScreen () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:71) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/NoesisTheme.Styles.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.ResourceDictionary:set_Source (System.Uri) (at ./Packages/NoesisGUI/Runtime/API/Proxies/ResourceDictionary.cs:315) Noesis.GUI:LoadApplicationResources (string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:188) NoesisUnity:SetApplicationResources () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:160) NoesisUnity:Init () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:57) NoesisUnity:OnBeforeSplashScreen () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:71) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/SeaPower.Theme.Custom.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.ResourceDictionary:set_Source (System.Uri) (at ./Packages/NoesisGUI/Runtime/API/Proxies/ResourceDictionary.cs:315) Noesis.GUI:LoadApplicationResources (string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:188) NoesisUnity:SetApplicationResources () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:160) NoesisUnity:Init () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:57) NoesisUnity:OnBeforeSplashScreen () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:71) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/SeaPower.Theme.NTDS.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.ResourceDictionary:set_Source (System.Uri) (at ./Packages/NoesisGUI/Runtime/API/Proxies/ResourceDictionary.cs:315) Noesis.GUI:LoadApplicationResources (string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:188) NoesisUnity:SetApplicationResources () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:160) NoesisUnity:Init () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:57) NoesisUnity:OnBeforeSplashScreen () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:71) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/SeaPower.Resources.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.ResourceDictionary:set_Source (System.Uri) (at ./Packages/NoesisGUI/Runtime/API/Proxies/ResourceDictionary.cs:315) Noesis.GUI:LoadApplicationResources (string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:188) NoesisUnity:SetApplicationResources () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:160) NoesisUnity:Init () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:57) NoesisUnity:OnBeforeSplashScreen () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:71) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/Campaign/Window.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] Assets/Scripts/UI/Game/Views/GameMapView.xaml(16,17): Unknown element type 'seapowerUi:CollapsedConverter' (SeapowerUI.CollapsedConverter) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogError (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:371) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 371) [NOESIS] 'Assets/Scripts/UI/Game/Views/GameMapView.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/Campaign/Window.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/UI/Game/Views/FlightDeckView.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/Campaign/Window.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/UI/Game/Views/TimeCompressionView.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/Campaign/Window.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/UI/Main Menu/Views/ObjectInformationView.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ObjectInformationView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ObjectInformationView.xaml.cs:44) SeapowerUI.ObjectInformationView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ObjectInformationView.xaml.cs:32) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/Campaign/Window.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/UI/Main Menu/Views/ObjectInformationView.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ObjectInformationView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ObjectInformationView.xaml.cs:44) SeapowerUI.ObjectInformationView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ObjectInformationView.xaml.cs:32) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/Campaign/Window.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/UI/Main Menu/Views/ObjectInformationView.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ObjectInformationView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ObjectInformationView.xaml.cs:44) SeapowerUI.ObjectInformationView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ObjectInformationView.xaml.cs:32) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/UI/Game/Views/ObjectInformationViewTemplates.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/Campaign/Window.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/UI/Main Menu/Views/InputBoxView.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.InputBoxView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/InputBoxView.xaml.cs:69) SeapowerUI.InputBoxView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/InputBoxView.xaml.cs:32) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/UI/Game/Views/InputBoxViewTemplates.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/UI/Game/Views/DrawingToolsView.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/Campaign/Window.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/UI/Game/Views/EventLogView.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/UI/Game/Views/AIDebugView.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/Campaign/Window.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/UI/Game/Views/VehicleInfo.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/Campaign/Window.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/Noesis/View/DataTemplates/Map/InputStates.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/Noesis/View/DataTemplates/Map/InputStates.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/Noesis/View/DataTemplates/Map/CommonMap.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/Noesis/View/DataTemplates/Map/MapDrawing.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/Noesis/View/ControlTemplates/Map/WorldMap.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/Noesis/View/DataTemplates/Map/GroupOverlay.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/Noesis/View/DataTemplates/Map/UnitOverlay.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] Assets/Scripts/Noesis/View/DataTemplates/Map/OnMapAreaOverlay.xaml(14,38): StaticResource 'VisConverter' not found UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogError (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:371) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 371) [NOESIS] 'Assets/Scripts/Noesis/View/DataTemplates/Map/OnMapAreaOverlay.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/Noesis/View/DataTemplates/Map/MapCamera.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/Campaign/Window.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/Noesis/View/ControlTemplates/Modal.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/Campaign/Window.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/UI/Game/Views/FormationView.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.FormationView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/FormationView.xaml.cs:91) SeapowerUI.FormationView:.ctor () (at Assets/Scripts/UI/Game/Views/FormationView.xaml.cs:42) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/Campaign/Window.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/UI/Game/Views/DamageControlView.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.DamageControlView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/DamageControlView.xaml.cs:39) SeapowerUI.DamageControlView:.ctor () (at Assets/Scripts/UI/Game/Views/DamageControlView.xaml.cs:34) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/Campaign/Window.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/UI/Main Menu/Views/MessageBoxView.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MessageBoxView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/MessageBoxView.xaml.cs:38) SeapowerUI.MessageBoxView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/MessageBoxView.xaml.cs:32) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/Campaign/Window.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/UI/Game/Views/FormationManagerView.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.FormationManagerView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/FormationManagerView.xaml.cs:44) SeapowerUI.FormationManagerView:.ctor () (at Assets/Scripts/UI/Game/Views/FormationManagerView.xaml.cs:34) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] Can't solve PropertyPath: Dependency property 'FrameworkElement.DataContext' returned null UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] Binding failed: Path=DataContext.AlertTextOpacity, Source=Grid('DisplayAreaGrid'), Target=SeapowerUI.FormatBindableTextBlock(''), TargetProperty=UIElement.Opacity. The fallback value will be used UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) Initializing MainGameView UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:49) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs Line: 49) [NOESIS] 'Assets/Scripts/UI/Game/Views/MainGameView.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) Initialization Warning: Pool 'Effects' contains a PrefabPool with no prefab reference. Skipping. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) PathologicalGames.SpawnPool:Awake () (at Assets/Plugins/PathologicalGames/PoolManager/SpawnPool.cs:186) (Filename: Assets/Plugins/PathologicalGames/PoolManager/SpawnPool.cs Line: 186) Initialization Warning: Pool 'Effects' contains a PrefabPool with no prefab reference. Skipping. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) PathologicalGames.SpawnPool:Awake () (at Assets/Plugins/PathologicalGames/PoolManager/SpawnPool.cs:186) (Filename: Assets/Plugins/PathologicalGames/PoolManager/SpawnPool.cs Line: 186) Added pool 'Effects' UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) PathologicalGames.SpawnPoolsDict:Add (PathologicalGames.SpawnPool) (at Assets/Plugins/PathologicalGames/PoolManager/PoolManager.cs:324) PathologicalGames.SpawnPool:Awake () (at Assets/Plugins/PathologicalGames/PoolManager/SpawnPool.cs:201) (Filename: Assets/Plugins/PathologicalGames/PoolManager/PoolManager.cs Line: 324) DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. UnityEngine.StackTraceUtility:ExtractStackTrace () Bearroll.UltimateDecals.UD_Manager:Awake () (at Assets/AssetStore/UltimateDecals/Scripts/Components/UD_Manager.cs:61) [Assets/AssetStore/UltimateDecals/Scripts/Components/UD_Manager.cs line 61] Loaded scene 'Temp/__Backupscenes/0.backup' Deserialize: 13.304 ms Integration: 1355.607 ms Integration of assets: 0.052 ms Thread Wait Time: 0.029 ms Total Operation Time: 1368.993 ms INFO: Entering Game Initializer... UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeaPower.Log:Info (string,SeaPower.Log/Section,string,int,string) (at Assets/Scripts/Utils/Log.cs:208) SeaPower.GameInitializer:init () (at Assets/Scripts/GameMainLoop/GameInitializer.cs:19) SeaPower.GameMain:Start () (at Assets/Scripts/GameMainLoop/GameMain.cs:57) (Filename: Assets/Scripts/Utils/Log.cs Line: 208) HIGHLIGHT: Setting Send Analytics to False UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeaPower.Log:Highlight (string,SeaPower.Log/Section,string,string,int,string) (at Assets/Scripts/Utils/Log.cs:191) SeaPower.OptionsManager:set_SendAnalytics (bool) (at Assets/Scripts/OptionsManager.cs:67) SeaPower.OptionsManager:ApplyOptions () (at Assets/Scripts/OptionsManager.cs:452) SeaPower.OptionsManager:OnStart (SeaPower.SessionMode) (at Assets/Scripts/OptionsManager.cs:96) SeaPower.GameInitializer:init () (at Assets/Scripts/GameMainLoop/GameInitializer.cs:51) SeaPower.GameMain:Start () (at Assets/Scripts/GameMainLoop/GameMain.cs:57) (Filename: Assets/Scripts/Utils/Log.cs Line: 191) AutogenManager.ApplyOptions() - Setting quality to Level2 from config.ini cities are on UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeaPower.AutogenManager:ApplyOptions () (at Assets/Scripts/Autogen/AutogenManager.cs:783) SeaPower.OptionsManager:ApplyOptions () (at Assets/Scripts/OptionsManager.cs:477) SeaPower.OptionsManager:OnStart (SeaPower.SessionMode) (at Assets/Scripts/OptionsManager.cs:96) SeaPower.GameInitializer:init () (at Assets/Scripts/GameMainLoop/GameInitializer.cs:51) SeaPower.GameMain:Start () (at Assets/Scripts/GameMainLoop/GameMain.cs:57) (Filename: Assets/Scripts/Autogen/AutogenManager.cs Line: 783) OceanManager.ApplyOptions() - Setting quality to Level3 from config.ini UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeaPower.OceanManager:ApplyOptions () (at Assets/Scripts/Environment/OceanManager.cs:37) SeaPower.OptionsManager:ApplyOptions () (at Assets/Scripts/OptionsManager.cs:485) SeaPower.OptionsManager:OnStart (SeaPower.SessionMode) (at Assets/Scripts/OptionsManager.cs:96) SeaPower.GameInitializer:init () (at Assets/Scripts/GameMainLoop/GameInitializer.cs:51) SeaPower.GameMain:Start () (at Assets/Scripts/GameMainLoop/GameMain.cs:57) (Filename: Assets/Scripts/Environment/OceanManager.cs Line: 37) AutogenManager.ApplyOptions() - Setting quality to Level2 from config.ini cities are on UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeaPower.AutogenManager:ApplyOptions () (at Assets/Scripts/Autogen/AutogenManager.cs:783) SeaPower.AutogenManager:OnStart () (at Assets/Scripts/Autogen/AutogenManager.cs:391) SeaPower.GameInitializer:init () (at Assets/Scripts/GameMainLoop/GameInitializer.cs:71) SeaPower.GameMain:Start () (at Assets/Scripts/GameMainLoop/GameMain.cs:57) (Filename: Assets/Scripts/Autogen/AutogenManager.cs Line: 783) Creating virtual_aircraft_names.ini current directories are [D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\user, D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\original] UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeaPower.Utils:openVirtualIniFile (string,string,string) (at Assets/Scripts/Utils/Utils.cs:1115) SeaPower.UnitMetadataProvider/d__13:MoveNext () (at Assets/Scripts/Systems/Sensors/Plotting/UnitMetadataProvider.cs:810) SeaPower.UnitMetadataProvider:Start () (at Assets/Scripts/Systems/Sensors/Plotting/UnitMetadataProvider.cs:864) SeaPower.UnitMetadataProvider:EnsureStart () (at Assets/Scripts/Systems/Sensors/Plotting/UnitMetadataProvider.cs:836) SeaPower.SceneCreator:LoadMission (string) (at Assets/Scripts/SceneCreator.cs:278) SeaPower.SceneCreator:OnStart () (at Assets/Scripts/SceneCreator.cs:260) SeaPower.GameInitializer:init () (at Assets/Scripts/GameMainLoop/GameInitializer.cs:78) SeaPower.GameMain:Start () (at Assets/Scripts/GameMainLoop/GameMain.cs:57) (Filename: Assets/Scripts/Utils/Utils.cs Line: 1115) Creating virtual_land_units_names.ini current directories are [D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\user, D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\original] UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeaPower.Utils:openVirtualIniFile (string,string,string) (at Assets/Scripts/Utils/Utils.cs:1115) SeaPower.UnitMetadataProvider/d__13:MoveNext () (at Assets/Scripts/Systems/Sensors/Plotting/UnitMetadataProvider.cs:810) SeaPower.UnitMetadataProvider:Start () (at Assets/Scripts/Systems/Sensors/Plotting/UnitMetadataProvider.cs:864) SeaPower.UnitMetadataProvider:EnsureStart () (at Assets/Scripts/Systems/Sensors/Plotting/UnitMetadataProvider.cs:836) SeaPower.SceneCreator:LoadMission (string) (at Assets/Scripts/SceneCreator.cs:278) SeaPower.SceneCreator:OnStart () (at Assets/Scripts/SceneCreator.cs:260) SeaPower.GameInitializer:init () (at Assets/Scripts/GameMainLoop/GameInitializer.cs:78) SeaPower.GameMain:Start () (at Assets/Scripts/GameMainLoop/GameMain.cs:57) (Filename: Assets/Scripts/Utils/Utils.cs Line: 1115) Creating virtual_vessel_names.ini current directories are [D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\user, D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\original] UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeaPower.Utils:openVirtualIniFile (string,string,string) (at Assets/Scripts/Utils/Utils.cs:1115) SeaPower.UnitMetadataProvider/d__13:MoveNext () (at Assets/Scripts/Systems/Sensors/Plotting/UnitMetadataProvider.cs:810) SeaPower.UnitMetadataProvider:Start () (at Assets/Scripts/Systems/Sensors/Plotting/UnitMetadataProvider.cs:864) SeaPower.UnitMetadataProvider:EnsureStart () (at Assets/Scripts/Systems/Sensors/Plotting/UnitMetadataProvider.cs:836) SeaPower.SceneCreator:LoadMission (string) (at Assets/Scripts/SceneCreator.cs:278) SeaPower.SceneCreator:OnStart () (at Assets/Scripts/SceneCreator.cs:260) SeaPower.GameInitializer:init () (at Assets/Scripts/GameMainLoop/GameInitializer.cs:78) SeaPower.GameMain:Start () (at Assets/Scripts/GameMainLoop/GameMain.cs:57) (Filename: Assets/Scripts/Utils/Utils.cs Line: 1115) Loaded unit metadata in 1162ms! UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeaPower.UnitMetadataProvider:Start () (at Assets/Scripts/Systems/Sensors/Plotting/UnitMetadataProvider.cs:912) SeaPower.UnitMetadataProvider:EnsureStart () (at Assets/Scripts/Systems/Sensors/Plotting/UnitMetadataProvider.cs:836) SeaPower.SceneCreator:LoadMission (string) (at Assets/Scripts/SceneCreator.cs:278) SeaPower.SceneCreator:OnStart () (at Assets/Scripts/SceneCreator.cs:260) SeaPower.GameInitializer:init () (at Assets/Scripts/GameMainLoop/GameInitializer.cs:78) SeaPower.GameMain:Start () (at Assets/Scripts/GameMainLoop/GameMain.cs:57) (Filename: Assets/Scripts/Systems/Sensors/Plotting/UnitMetadataProvider.cs Line: 912) Loading save file: D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\original\missions/_SavedMission.ini UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeaPower.SceneCreator:LoadMission (string) (at Assets/Scripts/SceneCreator.cs:292) SeaPower.SceneCreator:OnStart () (at Assets/Scripts/SceneCreator.cs:260) SeaPower.GameInitializer:init () (at Assets/Scripts/GameMainLoop/GameInitializer.cs:78) SeaPower.GameMain:Start () (at Assets/Scripts/GameMainLoop/GameMain.cs:57) (Filename: Assets/Scripts/SceneCreator.cs Line: 292) --> [id=1] AH-1T: Default (0) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeaPower.DM:I (string) (at Assets/Scripts/Debug/DM.cs:5184) HelicopterStates.Default:onEnter () (at Assets/Scripts/Aircraft/HelicopterStates.cs:47) SeaPower.StateMachine:setState (IState) (at Assets/Scripts/StateMachine.cs:83) SeaPower.Helicopter:initStates () (at Assets/Scripts/Aircraft/Helicopter.cs:440) SeaPower.Helicopter:init () (at Assets/Scripts/Aircraft/Helicopter.cs:143) SeaPower.ObjectsManager:createHelicopter (string,string,SeaPower.ObjectBase,UnityEngine.GameObject,string,int,SeaPower.GeoPosition,SeaPower.GeoPosition,UnityEngine.Vector3,SeaPower.Taskforce,string,bool,bool,string) (at Assets/Scripts/Objects/ObjectsManager.cs:675) SeaPower.SceneCreator:initHelicopters (SeaPower.IniHandler,int,string,SeaPower.Taskforce) (at Assets/Scripts/SceneCreator.cs:2948) SeaPower.SceneCreator:loadHelicopters (SeaPower.IniHandler) (at Assets/Scripts/SceneCreator.cs:670) SeaPower.SceneCreator:LoadMission (string) (at Assets/Scripts/SceneCreator.cs:501) SeaPower.SceneCreator:OnStart () (at Assets/Scripts/SceneCreator.cs:260) SeaPower.GameInitializer:init () (at Assets/Scripts/GameMainLoop/GameInitializer.cs:78) SeaPower.GameMain:Start () (at Assets/Scripts/GameMainLoop/GameMain.cs:57) (Filename: Assets/Scripts/Debug/DM.cs Line: 5184) LoadMission 1411 ms UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeaPower.SceneCreator:LoadMission (string) (at Assets/Scripts/SceneCreator.cs:578) SeaPower.SceneCreator:OnStart () (at Assets/Scripts/SceneCreator.cs:260) SeaPower.GameInitializer:init () (at Assets/Scripts/GameMainLoop/GameInitializer.cs:78) SeaPower.GameMain:Start () (at Assets/Scripts/GameMainLoop/GameMain.cs:57) (Filename: Assets/Scripts/SceneCreator.cs Line: 578) --> SceneCreator is complete UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeaPower.DM:I (string) (at Assets/Scripts/Debug/DM.cs:5184) SeaPower.SceneCreator:LoadMission (string) (at Assets/Scripts/SceneCreator.cs:579) SeaPower.SceneCreator:OnStart () (at Assets/Scripts/SceneCreator.cs:260) SeaPower.GameInitializer:init () (at Assets/Scripts/GameMainLoop/GameInitializer.cs:78) SeaPower.GameMain:Start () (at Assets/Scripts/GameMainLoop/GameMain.cs:57) (Filename: Assets/Scripts/Debug/DM.cs Line: 5184) INFO: ...initialization done UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeaPower.Log:Info (string,SeaPower.Log/Section,string,int,string) (at Assets/Scripts/Utils/Log.cs:208) SeaPower.GameInitializer:init () (at Assets/Scripts/GameMainLoop/GameInitializer.cs:112) SeaPower.GameMain:Start () (at Assets/Scripts/GameMainLoop/GameMain.cs:57) (Filename: Assets/Scripts/Utils/Log.cs Line: 208) OceanManager.ApplyOptions() - Setting quality to Level3 from config.ini UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeaPower.OceanManager:ApplyOptions () (at Assets/Scripts/Environment/OceanManager.cs:37) SeaPower.OceanManager:Start () (at Assets/Scripts/Environment/OceanManager.cs:30) (Filename: Assets/Scripts/Environment/OceanManager.cs Line: 37) INFO: Startup time: 2.49 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeaPower.Log:Info (string,SeaPower.Log/Section,string,int,string) (at Assets/Scripts/Utils/Log.cs:208) SeaPower.GameMain:Update () (at Assets/Scripts/GameMainLoop/GameMain.cs:107) (Filename: Assets/Scripts/Utils/Log.cs Line: 208) INFO: INFO: Second Monitor = False on Display Index = 1 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeaPower.Log:Info (string,SeaPower.Log/Section,string,int,string) (at Assets/Scripts/Utils/Log.cs:208) SeaPower.SecondDisplayMapHandler:EnableSecondMonitor (bool,int) (at Assets/Scripts/UI/Game/SecondDisplayMapHandler.cs:71) SeaPower.SecondDisplayMapHandler:Update () (at Assets/Scripts/UI/Game/SecondDisplayMapHandler.cs:51) (Filename: Assets/Scripts/Utils/Log.cs Line: 208) [NOESIS] 'Assets/Resources/ui/fonts/#Roboto' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.View:SetSize (int,int) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:65) NoesisView:UpdateSize () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1396) NoesisView:UpdateInternal () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1514) NoesisView:LateUpdate () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1422) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/UI/Game/Views/FormationManagerView.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.FormationManagerView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/FormationManagerView.xaml.cs:44) SeapowerUI.FormationManagerView:.ctor () (at Assets/Scripts/UI/Game/Views/FormationManagerView.xaml.cs:34) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.View:SetSize (int,int) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:65) NoesisView:UpdateSize () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1396) NoesisView:UpdateInternal () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1514) NoesisView:LateUpdate () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1422) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] LangServer listening on port: 16529 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) NoesisLangServer:Init () (at ./Packages/NoesisGUI/Editor/NoesisLangServer.cs:48) NoesisLangServer/<>c:<.cctor>b__6_0 () (at ./Packages/NoesisGUI/Editor/NoesisLangServer.cs:31) UnityEditor.EditorApplication:Internal_CallUpdateFunctions () (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) TrimDiskCacheJob: Current cache size 1mb Start importing Assets/Logs/2024-10-31_session_7.html using Guid(021ba5d7ffbe70949b6217a5ab674840) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 20 workers. -> (artifact id: 'aa01cef4134afe299c316d9d9e1ebe81') in 0.010319 seconds Refreshing native plugins compatible for Editor in 9.55 ms, found 5 plugins. Preloading 1 native plugins for Editor in 0.02 ms. Asset Pipeline Refresh (id=adf7b128596c76142a5567d06722cf37): Total: 0.330 seconds - Initiated by RefreshV2(NoUpdateAssetOptions) Summary: Imports: total=1 (actual=1, local cache=0, cache server=0) Asset DB Process Time: managed=1 ms, native=289 ms Asset DB Callback time: managed=23 ms, native=14 ms Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms Project Asset Count: scripts=13148, non-scripts=27332 Asset File Changes: new=1, changed=1, moved=0, deleted=0 Scan Filter Count: 0 InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.118ms Scan: 27.730ms OnSourceAssetsModified: 1.257ms GetAllGuidsForCategorization: 2.151ms CategorizeAssets: 163.164ms ImportOutOfDateAssets: 26.715ms (1.951ms without children) ImportManagerImport: 16.213ms (4.650ms without children) ImportInProcess: 11.541ms UpdateCategorizedAssets: 0.022ms ReloadNativeAssets: 0.194ms UnloadImportedAssets: 0.460ms ReloadImportedAssets: 0.000ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 4.112ms InitializingProgressBar: 0.009ms PostProcessAllAssetNotificationsAddChangedAssets: 0.001ms OnDemandSchedulerStart: 3.775ms PostProcessAllAssets: 23.582ms Hotreload: 13.899ms GatherAllCurrentPrimaryArtifactRevisions: 4.853ms UnloadStreamsBegin: 12.508ms PersistCurrentRevisions: 1.329ms UnloadStreamsEnd: 0.283ms Untracked: 52.677ms Biome switched or not inititalized, trying to reload city... UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeaPower.AutogenManager:OnUpdate () (at Assets/Scripts/Autogen/AutogenManager.cs:749) SeaPower.GameUpdater:update () (at Assets/Scripts/GameMainLoop/GameUpdater.cs:57) SeaPower.GameMain:Update () (at Assets/Scripts/GameMainLoop/GameMain.cs:113) (Filename: Assets/Scripts/Autogen/AutogenManager.cs Line: 749) WARNING: Could not load audio file 'audio/voiceover/us/Confirmed.wav', error is: '404 Not Found' UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) SeaPower.Log:Warning (string,SeaPower.Log/Section,string,int,string) (at Assets/Scripts/Utils/Log.cs:173) SeaPower.ResourceLoader/d__28:MoveNext () (at Assets/Scripts/ResourceLoader.cs:309) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/Scripts/Utils/Log.cs Line: 173) WARNING: Could not load audio file 'audio/voiceover/us/Confirmed.wav', error is: '404 Not Found' UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) SeaPower.Log:Warning (string,SeaPower.Log/Section,string,int,string) (at Assets/Scripts/Utils/Log.cs:173) SeaPower.ResourceLoader/d__28:MoveNext () (at Assets/Scripts/ResourceLoader.cs:309) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/Scripts/Utils/Log.cs Line: 173) WARNING: Could not load audio file 'audio/voiceover/us/Port.wav', error is: '404 Not Found' UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) SeaPower.Log:Warning (string,SeaPower.Log/Section,string,int,string) (at Assets/Scripts/Utils/Log.cs:173) SeaPower.ResourceLoader/d__28:MoveNext () (at Assets/Scripts/ResourceLoader.cs:309) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/Scripts/Utils/Log.cs Line: 173) Start importing Assets/Logs/2024-10-31_session_7.html using Guid(021ba5d7ffbe70949b6217a5ab674840) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 20 workers. -> (artifact id: 'c9b9955bd5b97ade4c1280e1d06fe9b8') in 0.001891 seconds Refreshing native plugins compatible for Editor in 10.11 ms, found 5 plugins. Preloading 1 native plugins for Editor in 0.04 ms. Asset Pipeline Refresh (id=385ca7943f92eb94b95374f777bd0cb6): Total: 0.102 seconds - Initiated by RefreshV2(NoUpdateAssetOptions) Asset Pipeline Refresh (id=8e80aac9907e25a4486a56c494da6c68): Total: 0.017 seconds - Initiated by RefreshV2(NoUpdateAssetOptions) Closing window SeapowerUI.ViewModels.SceneMapViewModel UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.WindowHost:CloseWindow (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:204) SeapowerUI.CustomCommandBinding:OnExecuted (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:212) SeapowerUI.ExecuteCommand:FoundReceiver (SeapowerUI.CustomCommandBinding,object) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:50) SeapowerUI.RoutedCommandHandler:CommandSearch (object,Noesis.RoutedEventArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:280) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.UIElement:RaiseEvent (Noesis.RoutedEventArgs) (at ./Packages/NoesisGUI/Runtime/API/Proxies/UIElement.cs:883) SeapowerUI.CustomRoutedCommand:Execute (object,Noesis.UIElement) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:167) SeapowerUI.Window:CloseWindowNow () (at Assets/Scripts/Noesis/Components/Controls/Window.cs:164) SeapowerUI.Window:CommandCloseWindow (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Components/Controls/Window.cs:618) SeapowerUI.CustomCommandBinding:OnExecuted (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:212) SeapowerUI.ExecuteCommand:FoundReceiver (SeapowerUI.CustomCommandBinding,object) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:50) SeapowerUI.RoutedCommandHandler:CommandSearch (object,Noesis.RoutedEventArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:280) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.UIElement:RaiseEvent (Noesis.RoutedEventArgs) (at ./Packages/NoesisGUI/Runtime/API/Proxies/UIElement.cs:883) SeapowerUI.CustomRoutedCommand:Execute (object,Noesis.UIElement) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:167) SeapowerUI.SceneEdit.Behaviours.ButtonCommandBroker:Clicked (object,Noesis.RoutedEventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/ButtonCommandBroker.cs:53) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs Line: 204) Closing window SeapowerUI.ViewModels.SceneMapViewModel UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.WindowHost:CloseWindow (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:204) SeapowerUI.CustomCommandBinding:OnExecuted (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:212) SeapowerUI.ExecuteCommand:FoundReceiver (SeapowerUI.CustomCommandBinding,object) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:50) SeapowerUI.RoutedCommandHandler:CommandSearch (object,Noesis.RoutedEventArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:280) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.UIElement:RaiseEvent (Noesis.RoutedEventArgs) (at ./Packages/NoesisGUI/Runtime/API/Proxies/UIElement.cs:883) SeapowerUI.CustomRoutedCommand:Execute (object,Noesis.UIElement) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:167) SeapowerUI.Window:CloseWindowNow () (at Assets/Scripts/Noesis/Components/Controls/Window.cs:164) SeapowerUI.Window:CommandCloseWindow (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Components/Controls/Window.cs:618) SeapowerUI.CustomCommandBinding:OnExecuted (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:212) SeapowerUI.ExecuteCommand:FoundReceiver (SeapowerUI.CustomCommandBinding,object) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:50) SeapowerUI.RoutedCommandHandler:CommandSearch (object,Noesis.RoutedEventArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:280) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.UIElement:RaiseEvent (Noesis.RoutedEventArgs) (at ./Packages/NoesisGUI/Runtime/API/Proxies/UIElement.cs:883) SeapowerUI.CustomRoutedCommand:Execute (object,Noesis.UIElement) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:167) SeapowerUI.SceneEdit.Behaviours.ButtonCommandBroker:Clicked (object,Noesis.RoutedEventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/ButtonCommandBroker.cs:53) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs Line: 204) Start importing Assets/StreamingAssets/original/missions/_SavedMission.ini using Guid(dd1287de866f0a742ab34c104eed19a4) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 20 workers. -> (artifact id: '85e27651092095f538abe543dad65cca') in 0.029521 seconds Refreshing native plugins compatible for Editor in 9.62 ms, found 5 plugins. Preloading 1 native plugins for Editor in 0.02 ms. Asset Pipeline Refresh (id=53b94c92cf2505448967071a00d458a7): Total: 0.115 seconds - Initiated by RefreshV2(NoUpdateAssetOptions) Asset Pipeline Refresh (id=79f1edc18644033429ebd86ae9b33d24): Total: 0.015 seconds - Initiated by RefreshV2(NoUpdateAssetOptions) --> Playing 'OnStation' UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeaPower.DM:I (string) (at Assets/Scripts/Debug/DM.cs:5184) SeaPower.VoiceMessage:PlayVoiceMessage (string,string) (at Assets/Scripts/Audio/VoiceMessage.cs:143) SeaPower.GoToWaypointTask:OnUpdate () (at Assets/Scripts/AI/BehaviourTasks/ActionTasks.cs:400) NodeCanvas.Framework.ActionTask:Execute (UnityEngine.Component,NodeCanvas.Framework.IBlackboard) (at Assets/AssetStore/ParadoxNotion/CanvasCore/Framework/Runtime/Tasks/ActionTask.cs:75) NodeCanvas.BehaviourTrees.ActionNode:OnExecute (UnityEngine.Component,NodeCanvas.Framework.IBlackboard) (at Assets/AssetStore/ParadoxNotion/NodeCanvas/Modules/BehaviourTrees/Nodes/Leafs/ActionNode.cs:40) NodeCanvas.Framework.Node:Execute (UnityEngine.Component,NodeCanvas.Framework.IBlackboard) (at Assets/AssetStore/ParadoxNotion/CanvasCore/Framework/Runtime/Graphs/Node.cs:297) NodeCanvas.Framework.Connection:Execute (UnityEngine.Component,NodeCanvas.Framework.IBlackboard) (at Assets/AssetStore/ParadoxNotion/CanvasCore/Framework/Runtime/Graphs/Connection.cs:199) SeaPower.UserRootNode:OnExecute (UnityEngine.Component,NodeCanvas.Framework.IBlackboard) (at Assets/Scripts/AI/BehaviourTasks/UserRootNode.cs:362) NodeCanvas.Framework.Node:Execute (UnityEngine.Component,NodeCanvas.Framework.IBlackboard) (at Assets/AssetStore/ParadoxNotion/CanvasCore/Framework/Runtime/Graphs/Node.cs:297) NodeCanvas.BehaviourTrees.BehaviourTree:Tick (UnityEngine.Component,NodeCanvas.Framework.IBlackboard) (at Assets/AssetStore/ParadoxNotion/NodeCanvas/Modules/BehaviourTrees/BehaviourTree.cs:99) NodeCanvas.BehaviourTrees.BehaviourTree:OnGraphUpdate () (at Assets/AssetStore/ParadoxNotion/NodeCanvas/Modules/BehaviourTrees/BehaviourTree.cs:86) NodeCanvas.Framework.Graph:UpdateGraph (single) (at Assets/AssetStore/ParadoxNotion/CanvasCore/Framework/Runtime/Graphs/Graph.cs:693) NodeCanvas.Framework.Graph:UpdateGraph () (at Assets/AssetStore/ParadoxNotion/CanvasCore/Framework/Runtime/Graphs/Graph.cs:686) ParadoxNotion.Services.MonoManager:Update () (at Assets/AssetStore/ParadoxNotion/CanvasCore/Common/Runtime/Services/MonoManager.cs:99) (Filename: Assets/Scripts/Debug/DM.cs Line: 5184) [PhysX] Initialized MultithreadedTaskDispatcher with 20 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 20 workers. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Temp/__Backupscenes/0.backup' Deserialize: 8.937 ms Integration: 311.114 ms Integration of assets: 0.033 ms Thread Wait Time: 0.100 ms Total Operation Time: 320.183 ms Unloading 1459 unused Assets / (6.9 MB). Loaded Objects now: 15845. Memory consumption went from 1.47 GB to 1.47 GB. Total: 57.388800 ms (FindLiveObjects: 1.692000 ms CreateObjectMapping: 0.821500 ms MarkObjects: 52.834700 ms DeleteObjects: 2.039400 ms) [Licensing::Client] Successfully resolved entitlement details Opening scene 'Assets/Scenes/background.unity' [PhysX] Initialized MultithreadedTaskDispatcher with 20 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 20 workers. Unloading 45 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Assets/Scenes/background.unity' Deserialize: 8.869 ms Integration: 221.701 ms Integration of assets: 0.018 ms Thread Wait Time: 0.039 ms Total Operation Time: 230.627 ms Unloading 423 unused Assets / (18.9 MB). Loaded Objects now: 14966. Memory consumption went from 1.46 GB to 1.45 GB. Total: 39.562300 ms (FindLiveObjects: 0.798500 ms CreateObjectMapping: 0.465800 ms MarkObjects: 36.107600 ms DeleteObjects: 2.189600 ms) [00:00:00] Builtin Sky manager started. [00:00:00] Finished 1 Bake Ambient Probe job (0.01s execute, 0.00s integrate, 0.05s wallclock) Reloading assemblies for play mode. Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Symbol file LoadedFromMemory is not a mono symbol file - Loaded All Assemblies, in 1.028 seconds Refreshing native plugins compatible for Editor in 9.82 ms, found 5 plugins. Native extension for WindowsStandalone target not found [Licensing::Client] Successfully resolved entitlement details TypeManager.Initialize took: 266ms [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes [MODES] Loading mode Default (0) for mode-current-id-Sea Power [PhysX] Initialized MultithreadedTaskDispatcher with 20 workers. Mono: successfully reloaded assembly - Finished resetting the current domain, in 2.475 seconds Domain Reload Profiling: 3505ms BeginReloadAssembly (877ms) ExecutionOrderSort (0ms) DisableScriptedObjects (26ms) BackupInstance (0ms) ReleaseScriptingObjects (3ms) CreateAndSetChildDomain (741ms) RebuildCommonClasses (21ms) RebuildNativeTypeToScriptingClass (8ms) initialDomainReloadingComplete (42ms) LoadAllAssembliesAndSetupDomain (83ms) LoadAssemblies (110ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (23ms) TypeCache.Refresh (9ms) TypeCache.ScanAssembly (0ms) ScanForSourceGeneratedMonoScriptInfo (0ms) ResolveRequiredComponents (12ms) FinalizeReload (2475ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1688ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (3ms) SetLoadedEditorAssemblies (5ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (140ms) ProcessInitializeOnLoadAttributes (1049ms) ProcessInitializeOnLoadMethodAttributes (487ms) AfterProcessingInitializeOnLoad (1ms) EditorAssembliesLoaded (3ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (432ms) Asset Pipeline Refresh (id=1109b5c919a099a42b2024fa08224712): Total: 4.271 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=705 ms Asset DB Callback time: managed=8 ms, native=0 ms Scripting: domain reloads=1, domain reload time=3556 ms, compile time=0 ms, other=0 ms Project Asset Count: scripts=13148, non-scripts=27332 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 0 InvokeBeforeRefreshCallbacks: 0.636ms ApplyChangesToAssetFolders: 0.112ms Scan: 0.000ms OnSourceAssetsModified: 0.001ms GetAllGuidsForCategorization: 3.147ms CategorizeAssets: 445.858ms ImportOutOfDateAssets: 2536.478ms (2522.867ms without children) CompileScripts: 0.022ms CollectScriptTypesHashes: 0.067ms ReloadNativeAssets: 0.564ms UnloadImportedAssets: 1.992ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.670ms InitializingProgressBar: 0.001ms PostProcessAllAssetNotificationsAddChangedAssets: 0.001ms OnDemandSchedulerStart: 4.295ms PostProcessAllAssets: 8.591ms GatherAllCurrentPrimaryArtifactRevisions: 2.377ms UnloadStreamsBegin: 0.426ms PersistCurrentRevisions: 1.374ms UnloadStreamsEnd: 0.254ms GenerateScriptTypeHashes: 2.304ms Untracked: 1271.804ms [PhysX] Initialized MultithreadedTaskDispatcher with 20 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 20 workers. [NOESIS] 'Assets/NoesisTheme.Brushes.DarkRed.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.ResourceDictionary:set_Source (System.Uri) (at ./Packages/NoesisGUI/Runtime/API/Proxies/ResourceDictionary.cs:315) Noesis.GUI:LoadApplicationResources (string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:188) NoesisUnity:SetApplicationResources () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:160) NoesisUnity:Init () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:57) NoesisUnity:OnBeforeSplashScreen () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:71) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/NoesisTheme.Fonts.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.ResourceDictionary:set_Source (System.Uri) (at ./Packages/NoesisGUI/Runtime/API/Proxies/ResourceDictionary.cs:315) Noesis.GUI:LoadApplicationResources (string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:188) NoesisUnity:SetApplicationResources () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:160) NoesisUnity:Init () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:57) NoesisUnity:OnBeforeSplashScreen () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:71) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/NoesisTheme.Styles.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.ResourceDictionary:set_Source (System.Uri) (at ./Packages/NoesisGUI/Runtime/API/Proxies/ResourceDictionary.cs:315) Noesis.GUI:LoadApplicationResources (string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:188) NoesisUnity:SetApplicationResources () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:160) NoesisUnity:Init () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:57) NoesisUnity:OnBeforeSplashScreen () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:71) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/NoesisTheme.Brushes.DarkRed.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.ResourceDictionary:set_Source (System.Uri) (at ./Packages/NoesisGUI/Runtime/API/Proxies/ResourceDictionary.cs:315) Noesis.GUI:LoadApplicationResources (string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:188) NoesisUnity:SetApplicationResources () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:160) NoesisUnity:Init () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:57) NoesisUnity:OnBeforeSplashScreen () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:71) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/SeaPower.Theme.MenuPage.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.ResourceDictionary:set_Source (System.Uri) (at ./Packages/NoesisGUI/Runtime/API/Proxies/ResourceDictionary.cs:315) Noesis.GUI:LoadApplicationResources (string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:188) NoesisUnity:SetApplicationResources () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:160) NoesisUnity:Init () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:57) NoesisUnity:OnBeforeSplashScreen () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:71) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/NoesisTheme.Styles.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.ResourceDictionary:set_Source (System.Uri) (at ./Packages/NoesisGUI/Runtime/API/Proxies/ResourceDictionary.cs:315) Noesis.GUI:LoadApplicationResources (string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:188) NoesisUnity:SetApplicationResources () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:160) NoesisUnity:Init () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:57) NoesisUnity:OnBeforeSplashScreen () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:71) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/SeaPower.Theme.Custom.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.ResourceDictionary:set_Source (System.Uri) (at ./Packages/NoesisGUI/Runtime/API/Proxies/ResourceDictionary.cs:315) Noesis.GUI:LoadApplicationResources (string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:188) NoesisUnity:SetApplicationResources () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:160) NoesisUnity:Init () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:57) NoesisUnity:OnBeforeSplashScreen () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:71) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/SeaPower.Theme.NTDS.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.ResourceDictionary:set_Source (System.Uri) (at ./Packages/NoesisGUI/Runtime/API/Proxies/ResourceDictionary.cs:315) Noesis.GUI:LoadApplicationResources (string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:188) NoesisUnity:SetApplicationResources () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:160) NoesisUnity:Init () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:57) NoesisUnity:OnBeforeSplashScreen () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:71) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/SeaPower.Resources.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.ResourceDictionary:set_Source (System.Uri) (at ./Packages/NoesisGUI/Runtime/API/Proxies/ResourceDictionary.cs:315) Noesis.GUI:LoadApplicationResources (string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:188) NoesisUnity:SetApplicationResources () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:160) NoesisUnity:Init () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:57) NoesisUnity:OnBeforeSplashScreen () (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:71) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/UI/Loading/Views/LoadScreenView.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) Sea Power (C) Triassic Games 2024 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeaPower.BackgroundSceneController:Awake () (at Assets/Scripts/UI/Background/BackgroundSceneController.cs:19) (Filename: Assets/Scripts/UI/Background/BackgroundSceneController.cs Line: 19) INFO: Entering Game... UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeaPower.Log:Info (string,SeaPower.Log/Section,string,int,string) (at Assets/Scripts/Utils/Log.cs:208) SeaPower.BackgroundSceneController:Awake () (at Assets/Scripts/UI/Background/BackgroundSceneController.cs:22) (Filename: Assets/Scripts/Utils/Log.cs Line: 208) Loaded scene 'Temp/__Backupscenes/0.backup' Deserialize: 1.576 ms Integration: 1045.512 ms Integration of assets: 0.002 ms Thread Wait Time: 0.209 ms Total Operation Time: 1047.300 ms FileManager.RefreshSearchDirectories() UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeaPower.FileManager:RefreshSearchDirectories () (at Assets/Scripts/FileManager.cs:269) SeaPower.FileManager:OnStart (SeaPower.SessionMode) (at Assets/Scripts/FileManager.cs:221) SeaPower.BackgroundSceneController:Start () (at Assets/Scripts/UI/Background/BackgroundSceneController.cs:34) (Filename: Assets/Scripts/FileManager.cs Line: 269) LightingSettings: switching bake backend from 1 to 0. HIGHLIGHT: Setting Send Analytics to False UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeaPower.Log:Highlight (string,SeaPower.Log/Section,string,string,int,string) (at Assets/Scripts/Utils/Log.cs:191) SeaPower.OptionsManager:set_SendAnalytics (bool) (at Assets/Scripts/OptionsManager.cs:67) SeaPower.OptionsManager:ApplyOptions () (at Assets/Scripts/OptionsManager.cs:452) SeaPower.OptionsManager:OnStart (SeaPower.SessionMode) (at Assets/Scripts/OptionsManager.cs:96) SeaPower.BackgroundSceneController:Start () (at Assets/Scripts/UI/Background/BackgroundSceneController.cs:39) (Filename: Assets/Scripts/Utils/Log.cs Line: 191) Creating virtual_aircraft_names.ini current directories are [D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\user, D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\original] UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeaPower.Utils:openVirtualIniFile (string,string,string) (at Assets/Scripts/Utils/Utils.cs:1115) SeaPower.UnitMetadataProvider/d__13:MoveNext () (at Assets/Scripts/Systems/Sensors/Plotting/UnitMetadataProvider.cs:810) SeaPower.UnitMetadataProvider:Start () (at Assets/Scripts/Systems/Sensors/Plotting/UnitMetadataProvider.cs:864) SeaPower.UnitMetadataProvider:EnsureStart () (at Assets/Scripts/Systems/Sensors/Plotting/UnitMetadataProvider.cs:836) SeaPower.BackgroundSceneController:Start () (at Assets/Scripts/UI/Background/BackgroundSceneController.cs:44) (Filename: Assets/Scripts/Utils/Utils.cs Line: 1115) Creating virtual_land_units_names.ini current directories are [D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\user, D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\original] UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeaPower.Utils:openVirtualIniFile (string,string,string) (at Assets/Scripts/Utils/Utils.cs:1115) SeaPower.UnitMetadataProvider/d__13:MoveNext () (at Assets/Scripts/Systems/Sensors/Plotting/UnitMetadataProvider.cs:810) SeaPower.UnitMetadataProvider:Start () (at Assets/Scripts/Systems/Sensors/Plotting/UnitMetadataProvider.cs:864) SeaPower.UnitMetadataProvider:EnsureStart () (at Assets/Scripts/Systems/Sensors/Plotting/UnitMetadataProvider.cs:836) SeaPower.BackgroundSceneController:Start () (at Assets/Scripts/UI/Background/BackgroundSceneController.cs:44) (Filename: Assets/Scripts/Utils/Utils.cs Line: 1115) Creating virtual_vessel_names.ini current directories are [D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\user, D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\original] UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeaPower.Utils:openVirtualIniFile (string,string,string) (at Assets/Scripts/Utils/Utils.cs:1115) SeaPower.UnitMetadataProvider/d__13:MoveNext () (at Assets/Scripts/Systems/Sensors/Plotting/UnitMetadataProvider.cs:810) SeaPower.UnitMetadataProvider:Start () (at Assets/Scripts/Systems/Sensors/Plotting/UnitMetadataProvider.cs:864) SeaPower.UnitMetadataProvider:EnsureStart () (at Assets/Scripts/Systems/Sensors/Plotting/UnitMetadataProvider.cs:836) SeaPower.BackgroundSceneController:Start () (at Assets/Scripts/UI/Background/BackgroundSceneController.cs:44) (Filename: Assets/Scripts/Utils/Utils.cs Line: 1115) Loaded unit metadata in 1039ms! UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeaPower.UnitMetadataProvider:Start () (at Assets/Scripts/Systems/Sensors/Plotting/UnitMetadataProvider.cs:912) SeaPower.UnitMetadataProvider:EnsureStart () (at Assets/Scripts/Systems/Sensors/Plotting/UnitMetadataProvider.cs:836) SeaPower.BackgroundSceneController:Start () (at Assets/Scripts/UI/Background/BackgroundSceneController.cs:44) (Filename: Assets/Scripts/Systems/Sensors/Plotting/UnitMetadataProvider.cs Line: 912) [NOESIS] 'Assets/Resources/ui/fonts/#Roboto' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.View:SetSize (int,int) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:65) NoesisView:UpdateSize () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1396) NoesisView:UpdateInternal () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1514) NoesisView:LateUpdate () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1422) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] LangServer listening on port: 16529 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) NoesisLangServer:Init () (at ./Packages/NoesisGUI/Editor/NoesisLangServer.cs:48) NoesisLangServer/<>c:<.cctor>b__6_0 () (at ./Packages/NoesisGUI/Editor/NoesisLangServer.cs:31) UnityEditor.EditorApplication:Internal_CallUpdateFunctions () (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [Licensing::Client] Successfully resolved entitlement details [NOESIS] 'Assets/Scripts/Campaign/Window.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ConsoleView:InitializeComponent () (at Assets/Scripts/UI/ConsoleView.xaml.cs:452) SeapowerUI.ConsoleView:.ctor () (at Assets/Scripts/UI/ConsoleView.xaml.cs:69) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) INFO: Console attached to logging process. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ConsoleView:.ctor () (at Assets/Scripts/UI/ConsoleView.xaml.cs:82) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: Assets/Scripts/UI/ConsoleView.xaml.cs Line: 82) [NOESIS] 'Assets/Scripts/UI/ConsoleView.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) Loaded scene 'Assets/Scenes/console.unity' Deserialize: 11.766 ms Integration: 23.047 ms Integration of assets: 0.004 ms Thread Wait Time: 1688.310 ms Total Operation Time: 1723.127 ms MainGameViewModel: uiScale=1, screenWidth=1532, screenHeight=726, resultScaleX=1.008333, resultScaleY=1.008333 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.MenuSystemViewModel:OnValidate () (at Assets/Scripts/UI/Main Menu/ViewModels/MenuSystemViewModel.cs:219) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/MenuSystemViewModel.cs Line: 219) [NOESIS] 'Assets/Scripts/UI/Main Menu/Views/MenuSystemView.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) Loaded scene 'Assets/Scenes/main-menu.unity' Deserialize: 28.134 ms Integration: 12.443 ms Integration of assets: 0.058 ms Thread Wait Time: 17.681 ms Total Operation Time: 58.315 ms [NOESIS] 'Assets/Scripts/Campaign/Window.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:240) SeapowerUI.MainMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:33) SeapowerUI.ViewModels.MenuSystemViewModel:Start () (at Assets/Scripts/UI/Main Menu/ViewModels/MenuSystemViewModel.cs:148) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/UI/Main Menu/Views/MessageBoxView.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MessageBoxView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/MessageBoxView.xaml.cs:38) SeapowerUI.MessageBoxView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/MessageBoxView.xaml.cs:32) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:240) SeapowerUI.MainMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:33) SeapowerUI.ViewModels.MenuSystemViewModel:Start () (at Assets/Scripts/UI/Main Menu/ViewModels/MenuSystemViewModel.cs:148) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/Campaign/Window.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:240) SeapowerUI.MainMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:33) SeapowerUI.ViewModels.MenuSystemViewModel:Start () (at Assets/Scripts/UI/Main Menu/ViewModels/MenuSystemViewModel.cs:148) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/UI/Main Menu/Views/PrivacyMessageView.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.PrivacyMessageView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/PrivacyMessageView.xaml.cs:38) SeapowerUI.PrivacyMessageView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/PrivacyMessageView.xaml.cs:32) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:240) SeapowerUI.MainMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:33) SeapowerUI.ViewModels.MenuSystemViewModel:Start () (at Assets/Scripts/UI/Main Menu/ViewModels/MenuSystemViewModel.cs:148) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/UI/Game/Views/MessageBoxViewTemplates.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:240) SeapowerUI.MainMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:33) SeapowerUI.ViewModels.MenuSystemViewModel:Start () (at Assets/Scripts/UI/Main Menu/ViewModels/MenuSystemViewModel.cs:148) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:240) SeapowerUI.MainMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:33) SeapowerUI.ViewModels.MenuSystemViewModel:Start () (at Assets/Scripts/UI/Main Menu/ViewModels/MenuSystemViewModel.cs:148) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) INFO: Loading Time: 0.9930811s UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogFormat (string,object[]) SeaPower.LoadScreen/d__35:MoveNext () (at Assets/Scripts/UI/Loading/LoadScreen.cs:112) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/Scripts/UI/Loading/LoadScreen.cs Line: 112) [NOESIS/I] 'Assets/Scripts/UI/Main Menu/Images/Sea_Power_Logo.png' loaded [NOESIS/I] 'Assets/Scripts/UI/Main Menu/Images/triassic_logo.png' loaded WARNING: Could not load audio file 'audio/voiceover/us/Confirmed.wav', error is: '404 Not Found' UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) SeaPower.Log:Warning (string,SeaPower.Log/Section,string,int,string) (at Assets/Scripts/Utils/Log.cs:173) SeaPower.ResourceLoader/d__28:MoveNext () (at Assets/Scripts/ResourceLoader.cs:309) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/Scripts/Utils/Log.cs Line: 173) WARNING: Could not load audio file 'audio/voiceover/us/Confirmed.wav', error is: '404 Not Found' UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) SeaPower.Log:Warning (string,SeaPower.Log/Section,string,int,string) (at Assets/Scripts/Utils/Log.cs:173) SeaPower.ResourceLoader/d__28:MoveNext () (at Assets/Scripts/ResourceLoader.cs:309) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/Scripts/Utils/Log.cs Line: 173) WARNING: Could not load audio file 'audio/voiceover/us/Port.wav', error is: '404 Not Found' UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) SeaPower.Log:Warning (string,SeaPower.Log/Section,string,int,string) (at Assets/Scripts/Utils/Log.cs:173) SeaPower.ResourceLoader/d__28:MoveNext () (at Assets/Scripts/ResourceLoader.cs:309) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/Scripts/Utils/Log.cs Line: 173) GetMissions(missions,,Scenario) found folder missions UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:62) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 62) GetMissions(missions,,Scenario) found folder missions\Alex tests while looking for subfolders in missions UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:66) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 66) GetMissions(missions,,Scenario) looking for file "missions\Alex tests/_info.ini" UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:70) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 70) GetMissions(missions\Alex tests,Alex tests,Scenario) found folder missions\Alex tests UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:62) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 62) GetMissions(missions\Alex tests,Alex tests,Scenario) found file missions\Alex tests\Dangerous Straits.ini while looking for files in missions\Alex tests UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:97) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 97) Created Mission file: SubfolderName=Alex tests FileName=D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\original\missions\Alex tests\Dangerous Straits.ini UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:136) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 136) GetMissions(missions,,Scenario) found folder missions\Demo while looking for subfolders in missions UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:66) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 66) GetMissions(missions,,Scenario) looking for file "missions\Demo/_info.ini" UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:70) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 70) GetMissions(missions,,Scenario) looking for file "missions\Demo/_info.ini" - Success! UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:74) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 74) GetMissions(missions,,Scenario) found folder missions\GamesCom while looking for subfolders in missions UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:66) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 66) GetMissions(missions,,Scenario) looking for file "missions\GamesCom/_info.ini" UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:70) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 70) GetMissions(missions,,Scenario) looking for file "missions\GamesCom/_info.ini" - Success! UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:74) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 74) GetMissions(missions,,Scenario) found folder missions\Ivan_tests while looking for subfolders in missions UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:66) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 66) GetMissions(missions,,Scenario) looking for file "missions\Ivan_tests/_info.ini" UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:70) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 70) GetMissions(missions,,Scenario) looking for file "missions\Ivan_tests/_info.ini" - Success! UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:74) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 74) GetMissions(missions,,Scenario) found folder missions\Playable while looking for subfolders in missions UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:66) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 66) GetMissions(missions,,Scenario) looking for file "missions\Playable/_info.ini" UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:70) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 70) GetMissions(missions,,Scenario) looking for file "missions\Playable/_info.ini" - Success! UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:74) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 74) GetMissions(missions\Playable,Playable,Scenario) found folder missions\Playable UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:62) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 62) GetMissions(missions\Playable,Playable,Scenario) found folder missions\Playable\Dong Hoi briefing while looking for subfolders in missions\Playable UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:66) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 66) GetMissions(missions\Playable,Playable,Scenario) looking for file "missions\Playable\Dong Hoi briefing/_info.ini" UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:70) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 70) GetMissions(missions\Playable,Playable,Scenario) looking for file "missions\Playable\Dong Hoi briefing/_info.ini" - Success! UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:74) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 74) GetMissions(missions\Playable,Playable,Scenario) found folder missions\Playable\WIP while looking for subfolders in missions\Playable UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:66) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 66) GetMissions(missions\Playable,Playable,Scenario) looking for file "missions\Playable\WIP/_info.ini" UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:70) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 70) GetMissions(missions\Playable\WIP,Playable\WIP,Scenario) found folder missions\Playable\WIP UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:62) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 62) GetMissions(missions\Playable\WIP,Playable\WIP,Scenario) found file missions\Playable\WIP\Battle of Latakia.ini while looking for files in missions\Playable\WIP UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:97) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 97) Created Mission file: SubfolderName=Playable\WIP FileName=D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\original\missions\Playable\WIP\Battle of Latakia.ini UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:136) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 136) GetMissions(missions\Playable\WIP,Playable\WIP,Scenario) found file missions\Playable\WIP\Morvarid.ini while looking for files in missions\Playable\WIP UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:97) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 97) Created Mission file: SubfolderName=Playable\WIP FileName=D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\original\missions\Playable\WIP\Morvarid.ini UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:136) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 136) GetMissions(missions\Playable\WIP,Playable\WIP,Scenario) found file missions\Playable\WIP\Northern Passage.ini while looking for files in missions\Playable\WIP UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:97) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 97) Created Mission file: SubfolderName=Playable\WIP FileName=D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\original\missions\Playable\WIP\Northern Passage.ini UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:136) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 136) GetMissions(missions\Playable\WIP,Playable\WIP,Scenario) found file missions\Playable\WIP\Trollfjorden.ini while looking for files in missions\Playable\WIP UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:97) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 97) Created Mission file: SubfolderName=Playable\WIP FileName=D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\original\missions\Playable\WIP\Trollfjorden.ini UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:136) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 136) GetMissions(missions\Playable\WIP,Playable\WIP,Scenario) found file missions\Playable\WIP\UnderCoverOfTheRain.ini while looking for files in missions\Playable\WIP UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:97) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 97) Created Mission file: SubfolderName=Playable\WIP FileName=D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\original\missions\Playable\WIP\UnderCoverOfTheRain.ini UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:136) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 136) GetMissions(missions\Playable\WIP,Playable\WIP,Scenario) found file missions\Playable\WIP\Volga Exercise.ini while looking for files in missions\Playable\WIP UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:97) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 97) Created Mission file: SubfolderName=Playable\WIP FileName=D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\original\missions\Playable\WIP\Volga Exercise.ini UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:136) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 136) GetMissions(missions\Playable,Playable,Scenario) found file missions\Playable\Battle of Baltim.ini while looking for files in missions\Playable UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:97) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 97) Created Mission file: SubfolderName=Playable FileName=D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\original\missions\Playable\Battle of Baltim.ini UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:136) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 136) GetMissions(missions\Playable,Playable,Scenario) found file missions\Playable\Breakthrough.ini while looking for files in missions\Playable UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:97) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 97) Created Mission file: SubfolderName=Playable FileName=D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\original\missions\Playable\Breakthrough.ini UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:136) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 136) GetMissions(missions\Playable,Playable,Scenario) found file missions\Playable\Charlies.ini while looking for files in missions\Playable UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:97) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 97) Created Mission file: SubfolderName=Playable FileName=D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\original\missions\Playable\Charlies.ini UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:136) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 136) GetMissions(missions\Playable,Playable,Scenario) found file missions\Playable\Dangerous Straits.ini while looking for files in missions\Playable UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:97) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 97) Created Mission file: SubfolderName=Playable FileName=D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\original\missions\Playable\Dangerous Straits.ini UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:136) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 136) GetMissions(missions\Playable,Playable,Scenario) found file missions\Playable\Dong Hoi.ini while looking for files in missions\Playable UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:97) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 97) Created Mission file: SubfolderName=Playable FileName=D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\original\missions\Playable\Dong Hoi.ini UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:136) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 136) GetMissions(missions\Playable,Playable,Scenario) found file missions\Playable\Gauntlet.ini while looking for files in missions\Playable UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:97) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 97) Created Mission file: SubfolderName=Playable FileName=D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\original\missions\Playable\Gauntlet.ini UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:136) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 136) GetMissions(missions\Playable,Playable,Scenario) found file missions\Playable\Hormuz.ini while looking for files in missions\Playable UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:97) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 97) Created Mission file: SubfolderName=Playable FileName=D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\original\missions\Playable\Hormuz.ini UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:136) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 136) GetMissions(missions\Playable,Playable,Scenario) found file missions\Playable\Hormuz_hard.ini while looking for files in missions\Playable UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:97) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 97) Created Mission file: SubfolderName=Playable FileName=D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\original\missions\Playable\Hormuz_hard.ini UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:136) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 136) GetMissions(missions\Playable,Playable,Scenario) found file missions\Playable\Hormuz_tarawa.ini while looking for files in missions\Playable UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:97) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 97) Created Mission file: SubfolderName=Playable FileName=D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\original\missions\Playable\Hormuz_tarawa.ini UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:136) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 136) GetMissions(missions\Playable,Playable,Scenario) found file missions\Playable\HuntersOrHunted.ini while looking for files in missions\Playable UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:97) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 97) Created Mission file: SubfolderName=Playable FileName=D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\original\missions\Playable\HuntersOrHunted.ini UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:136) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 136) GetMissions(missions\Playable,Playable,Scenario) found file missions\Playable\LA vs Alfa Duel.ini while looking for files in missions\Playable UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:97) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 97) Created Mission file: SubfolderName=Playable FileName=D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\original\missions\Playable\LA vs Alfa Duel.ini UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:136) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 136) GetMissions(missions\Playable,Playable,Scenario) found file missions\Playable\Top Gun.ini while looking for files in missions\Playable UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:97) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 97) Created Mission file: SubfolderName=Playable FileName=D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\original\missions\Playable\Top Gun.ini UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:136) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 136) GetMissions(missions\Playable,Playable,Scenario) found file missions\Playable\Valuable Target.ini while looking for files in missions\Playable UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:97) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 97) Created Mission file: SubfolderName=Playable FileName=D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\original\missions\Playable\Valuable Target.ini UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:136) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 136) GetMissions(missions,,Scenario) found folder missions\StrikeGroup while looking for subfolders in missions UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:66) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 66) GetMissions(missions,,Scenario) looking for file "missions\StrikeGroup/_info.ini" UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:70) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 70) GetMissions(missions\StrikeGroup,StrikeGroup,Scenario) found folder missions\StrikeGroup UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:62) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 62) GetMissions(missions\StrikeGroup,StrikeGroup,Scenario) found folder missions\StrikeGroup\Enigma while looking for subfolders in missions\StrikeGroup UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:66) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 66) GetMissions(missions\StrikeGroup,StrikeGroup,Scenario) looking for file "missions\StrikeGroup\Enigma/_info.ini" UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:70) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 70) GetMissions(missions\StrikeGroup\Enigma,StrikeGroup\Enigma,Scenario) found folder missions\StrikeGroup\Enigma UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:62) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 62) GetMissions(missions\StrikeGroup,StrikeGroup,Scenario) found folder missions\StrikeGroup\Stealth while looking for subfolders in missions\StrikeGroup UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:66) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 66) GetMissions(missions\StrikeGroup,StrikeGroup,Scenario) looking for file "missions\StrikeGroup\Stealth/_info.ini" UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:70) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 70) GetMissions(missions\StrikeGroup\Stealth,StrikeGroup\Stealth,Scenario) found folder missions\StrikeGroup\Stealth UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:62) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 62) GetMissions(missions\StrikeGroup\Stealth,StrikeGroup\Stealth,Scenario) found file missions\StrikeGroup\Stealth\Iceland under attack.ini while looking for files in missions\StrikeGroup\Stealth UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:97) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 97) Created Mission file: SubfolderName=StrikeGroup\Stealth FileName=D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\original\missions\StrikeGroup\Stealth\Iceland under attack.ini UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:136) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 136) GetMissions(missions\StrikeGroup\Stealth,StrikeGroup\Stealth,Scenario) found file missions\StrikeGroup\Stealth\S17 Arctic Passage - Norway.ini while looking for files in missions\StrikeGroup\Stealth UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:97) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 97) Created Mission file: SubfolderName=StrikeGroup\Stealth FileName=D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\original\missions\StrikeGroup\Stealth\S17 Arctic Passage - Norway.ini UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:136) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 136) GetMissions(missions\StrikeGroup\Stealth,StrikeGroup\Stealth,Scenario) found file missions\StrikeGroup\Stealth\S17 Iceland under attack v2.ini while looking for files in missions\StrikeGroup\Stealth UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:97) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 97) Created Mission file: SubfolderName=StrikeGroup\Stealth FileName=D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\original\missions\StrikeGroup\Stealth\S17 Iceland under attack v2.ini UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:136) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 136) GetMissions(missions\StrikeGroup,StrikeGroup,Scenario) found folder missions\StrikeGroup\WolfPack while looking for subfolders in missions\StrikeGroup UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:66) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 66) GetMissions(missions\StrikeGroup,StrikeGroup,Scenario) looking for file "missions\StrikeGroup\WolfPack/_info.ini" UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:70) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 70) GetMissions(missions\StrikeGroup\WolfPack,StrikeGroup\WolfPack,Scenario) found folder missions\StrikeGroup\WolfPack UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:62) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 62) GetMissions(missions\StrikeGroup\WolfPack,StrikeGroup\WolfPack,Scenario) found file missions\StrikeGroup\WolfPack\Battle Of the Denmark Strait NEW.ini while looking for files in missions\StrikeGroup\WolfPack UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:97) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 97) Created Mission file: SubfolderName=StrikeGroup\WolfPack FileName=D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\original\missions\StrikeGroup\WolfPack\Battle Of the Denmark Strait NEW.ini UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:136) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:92) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 136) GetMissions(missions,,Scenario) found folder missions\TestMissions while looking for subfolders in missions UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:66) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 66) GetMissions(missions,,Scenario) looking for file "missions\TestMissions/_info.ini" UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:70) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 70) GetMissions(missions,,Scenario) looking for file "missions\TestMissions/_info.ini" - Success! UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:74) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 74) GetMissions(missions,,Scenario) found folder missions\tests while looking for subfolders in missions UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:66) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 66) GetMissions(missions,,Scenario) looking for file "missions\tests/_info.ini" UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:70) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 70) GetMissions(missions,,Scenario) looking for file "missions\tests/_info.ini" - Success! UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:74) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 74) GetMissions(missions,,Scenario) found folder missions\Tutorial while looking for subfolders in missions UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:66) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 66) GetMissions(missions,,Scenario) looking for file "missions\Tutorial/_info.ini" UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:70) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 70) GetMissions(missions,,Scenario) looking for file "missions\Tutorial/_info.ini" - Success! UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:74) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 74) GetMissions(missions,,Scenario) found folder missions\WIP while looking for subfolders in missions UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:66) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 66) GetMissions(missions,,Scenario) looking for file "missions\WIP/_info.ini" UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:70) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 70) GetMissions(missions,,Scenario) looking for file "missions\WIP/_info.ini" - Success! UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:74) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 74) GetMissions(missions,,Scenario) found file missions\_Custom Mission.ini while looking for files in missions UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:97) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 97) Created Mission file: SubfolderName= FileName=D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\user\missions\_Custom Mission.ini UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:136) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 136) GetMissions(missions,,Scenario) found file missions\BadAirbase.ini while looking for files in missions UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:97) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 97) Created Mission file: SubfolderName= FileName=D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\original\missions\BadAirbase.ini UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:136) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 136) GetMissions(missions,,Scenario) found file missions\Barents Sea Carrier Rush.ini while looking for files in missions UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:97) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 97) Created Mission file: SubfolderName= FileName=D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\original\missions\Barents Sea Carrier Rush.ini UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:136) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 136) GetMissions(missions,,Scenario) found file missions\Campaign Mission.ini while looking for files in missions UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:97) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 97) Created Mission file: SubfolderName= FileName=D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\original\missions\Campaign Mission.ini UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:136) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 136) GetMissions(missions,,Scenario) found file missions\Eastern Net.ini while looking for files in missions UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:97) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 97) Created Mission file: SubfolderName= FileName=D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\original\missions\Eastern Net.ini UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:136) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 136) GetMissions(missions,,Scenario) found file missions\EnigmaCustom.ini while looking for files in missions UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:97) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 97) Created Mission file: SubfolderName= FileName=D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\original\missions\EnigmaCustom.ini UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:136) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 136) GetMissions(missions,,Scenario) found file missions\Fjord.ini while looking for files in missions UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:97) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 97) Created Mission file: SubfolderName= FileName=D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\original\missions\Fjord.ini UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:136) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 136) GetMissions(missions,,Scenario) found file missions\Iron Wave.ini while looking for files in missions UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:97) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 97) Created Mission file: SubfolderName= FileName=D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\original\missions\Iron Wave.ini UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:136) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 136) GetMissions(missions,,Scenario) found file missions\Noah_SavedMission.ini while looking for files in missions UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:97) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 97) Created Mission file: SubfolderName= FileName=D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\original\missions\Noah_SavedMission.ini UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:136) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 136) GetMissions(missions,,Scenario) found file missions\Volga Exercise.ini while looking for files in missions UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:97) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 97) Created Mission file: SubfolderName= FileName=D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\original\missions\Volga Exercise.ini UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:136) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 136) GetMissions(missions,,Scenario) found file missions\_DiffMission.ini while looking for files in missions UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:97) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 97) Created Mission file: SubfolderName= FileName=D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\original\missions\_DiffMission.ini UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:136) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 136) GetMissions(missions,,Scenario) found file missions\_InstantAction.ini while looking for files in missions UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:97) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 97) Created Mission file: SubfolderName= FileName=D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\original\missions\_InstantAction.ini UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:136) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 136) GetMissions(missions,,Scenario) found file missions\_SavedMission.ini while looking for files in missions UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:97) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 97) Created Mission file: SubfolderName= FileName=D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\original\missions\_SavedMission.ini UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ViewModels.ScenarioMenuViewModel:GetMissions (string,string,string) (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:136) SeapowerUI.ViewModels.ScenarioMenuViewModel:.ctor () (at Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs:51) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/ViewModels/ScenarioMenuViewModel.cs Line: 136) [NOESIS] 'Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ScenarioMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:113) SeapowerUI.ScenarioMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:31) SeapowerUI.MainMenuView:ButtonScenarios_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/MainMenuView.xaml.cs:50) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] Can't solve PropertyPath: Property 'SeapowerUI.ViewModels.ScenarioMenuViewModel.SelectedMission' returned null UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.View:Update (double) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:379) NoesisView:UpdateInternal () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1521) NoesisView:LateUpdate () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1422) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] Binding failed: Path=SelectedMission.Description, Source=SeapowerUI.ViewModels.ScenarioMenuViewModel(''), Target=SeapowerUI.FormatBindableTextBlock(''), TargetProperty=SeapowerUI.FormatBindableTextBlock.FormattedContent. The fallback value will be used UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.View:Update (double) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:379) NoesisView:UpdateInternal () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1521) NoesisView:LateUpdate () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1422) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) Selected changed SeapowerUI.ViewModels.Mission UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.BindableSelectedItemBehavior:OnTreeViewSelectedItemChanged (object,Noesis.RoutedPropertyChangedEventArgs`1) (at Assets/Scripts/Noesis/Components/Interactions/GlobalSelection/Behaviours/BindableSelectedItemBehavior.cs:56) Noesis.RoutedPropertyChangedEventArgs`1:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:80) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/Noesis/Components/Interactions/GlobalSelection/Behaviours/BindableSelectedItemBehavior.cs Line: 56) SelectedItem changed SeapowerUI.ViewModels.Mission UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.BindableSelectedItemBehavior:OnSelectedItemChanged (Noesis.DependencyObject,Noesis.DependencyPropertyChangedEventArgs) (at Assets/Scripts/Noesis/Components/Interactions/GlobalSelection/Behaviours/BindableSelectedItemBehavior.cs:31) Noesis.PropertyMetadata:OnPropertyChanged (intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/PropertyMetadataExtend.cs:133) Noesis.DependencyObject:SetValue (Noesis.DependencyProperty,object) (at ./Packages/NoesisGUI/Runtime/API/Proxies/DependencyObjectExtend.cs:61) SeapowerUI.BindableSelectedItemBehavior:set_SelectedItem (object) (at Assets/Scripts/Noesis/Components/Interactions/GlobalSelection/Behaviours/BindableSelectedItemBehavior.cs:22) SeapowerUI.BindableSelectedItemBehavior:OnTreeViewSelectedItemChanged (object,Noesis.RoutedPropertyChangedEventArgs`1) (at Assets/Scripts/Noesis/Components/Interactions/GlobalSelection/Behaviours/BindableSelectedItemBehavior.cs:58) Noesis.RoutedPropertyChangedEventArgs`1:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:80) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/Noesis/Components/Interactions/GlobalSelection/Behaviours/BindableSelectedItemBehavior.cs Line: 31) Globals._currentMissionFileName set to: D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\original\missions\BadAirbase.ini UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.ScenarioMenuView:ButtonPlay_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:51) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs Line: 51) [NOESIS] 'Assets/Scripts/UI/Main Menu/Views/BlankMenuView.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.BlankMenuView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/BlankMenuView.xaml.cs:41) SeapowerUI.BlankMenuView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/BlankMenuView.xaml.cs:30) SeapowerUI.ScenarioMenuView:ButtonPlay_Click (object,Noesis.RoutedEventArgs) (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:53) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) LightingSettings: switching bake backend from 1 to 0. [Singleton] There should never be more than one Singleton of type SeaPower.TerrainManager in the scene, but 2 were found. The first instance found will be used, and all others will be destroyed. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) SeaPower.Singleton`1:FindInstance () (at Assets/Scripts/Utils/Singleton.cs:80) SeaPower.Singleton`1:Awake () (at Assets/Scripts/Utils/Singleton.cs:90) (Filename: Assets/Scripts/Utils/Singleton.cs Line: 80) [NOESIS] 'Assets/Scripts/Campaign/Window.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] Assets/Scripts/UI/Game/Views/GameMapView.xaml(16,17): Unknown element type 'seapowerUi:CollapsedConverter' (SeapowerUI.CollapsedConverter) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogError (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:371) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 371) [NOESIS] 'Assets/Scripts/UI/Game/Views/GameMapView.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/Campaign/Window.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/UI/Game/Views/FlightDeckView.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/Campaign/Window.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/UI/Game/Views/TimeCompressionView.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/Campaign/Window.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/UI/Main Menu/Views/ObjectInformationView.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ObjectInformationView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ObjectInformationView.xaml.cs:44) SeapowerUI.ObjectInformationView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ObjectInformationView.xaml.cs:32) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/Campaign/Window.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/UI/Main Menu/Views/ObjectInformationView.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ObjectInformationView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ObjectInformationView.xaml.cs:44) SeapowerUI.ObjectInformationView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ObjectInformationView.xaml.cs:32) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/Campaign/Window.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/UI/Main Menu/Views/ObjectInformationView.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.ObjectInformationView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/ObjectInformationView.xaml.cs:44) SeapowerUI.ObjectInformationView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/ObjectInformationView.xaml.cs:32) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/UI/Game/Views/ObjectInformationViewTemplates.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/Campaign/Window.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/UI/Main Menu/Views/InputBoxView.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.InputBoxView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/InputBoxView.xaml.cs:69) SeapowerUI.InputBoxView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/InputBoxView.xaml.cs:32) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/UI/Game/Views/InputBoxViewTemplates.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/UI/Game/Views/DrawingToolsView.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/Campaign/Window.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/UI/Game/Views/EventLogView.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/UI/Game/Views/AIDebugView.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/Campaign/Window.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/UI/Game/Views/VehicleInfo.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/Campaign/Window.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/Noesis/View/DataTemplates/Map/InputStates.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/Noesis/View/DataTemplates/Map/InputStates.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/Noesis/View/DataTemplates/Map/CommonMap.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/Noesis/View/DataTemplates/Map/MapDrawing.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/Noesis/View/ControlTemplates/Map/WorldMap.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/Noesis/View/DataTemplates/Map/GroupOverlay.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/Noesis/View/DataTemplates/Map/UnitOverlay.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] Assets/Scripts/Noesis/View/DataTemplates/Map/OnMapAreaOverlay.xaml(14,38): StaticResource 'VisConverter' not found UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogError (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:371) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 371) [NOESIS] 'Assets/Scripts/Noesis/View/DataTemplates/Map/OnMapAreaOverlay.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/Noesis/View/DataTemplates/Map/MapCamera.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/Campaign/Window.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/Noesis/View/ControlTemplates/Modal.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/Campaign/Window.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/UI/Game/Views/FormationView.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.FormationView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/FormationView.xaml.cs:91) SeapowerUI.FormationView:.ctor () (at Assets/Scripts/UI/Game/Views/FormationView.xaml.cs:42) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/Campaign/Window.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/UI/Game/Views/DamageControlView.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.DamageControlView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/DamageControlView.xaml.cs:39) SeapowerUI.DamageControlView:.ctor () (at Assets/Scripts/UI/Game/Views/DamageControlView.xaml.cs:34) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/Campaign/Window.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/UI/Main Menu/Views/MessageBoxView.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MessageBoxView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/MessageBoxView.xaml.cs:38) SeapowerUI.MessageBoxView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/MessageBoxView.xaml.cs:32) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/Campaign/Window.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] 'Assets/Scripts/UI/Game/Views/FormationManagerView.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.FormationManagerView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/FormationManagerView.xaml.cs:44) SeapowerUI.FormationManagerView:.ctor () (at Assets/Scripts/UI/Game/Views/FormationManagerView.xaml.cs:34) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] Can't solve PropertyPath: Dependency property 'FrameworkElement.DataContext' returned null UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [NOESIS] Binding failed: Path=DataContext.AlertTextOpacity, Source=Grid('DisplayAreaGrid'), Target=SeapowerUI.FormatBindableTextBlock(''), TargetProperty=UIElement.Opacity. The fallback value will be used UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MainGameView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:259) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:48) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) Initializing MainGameView UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.MainGameView:.ctor () (at Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs:49) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: Assets/Scripts/UI/Game/Views/MainGameView.xaml.cs Line: 49) [NOESIS] 'Assets/Scripts/UI/Game/Views/MainGameView.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadXaml (System.IO.Stream,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:292) NoesisXaml:Load () (at ./Packages/NoesisGUI/Runtime/NoesisXaml.cs:17) NoesisView:LoadXaml (bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:558) NoesisView:OnEnable () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:747) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) [Singleton] There should never be more than one Singleton of type SeaPower.FileManager in the scene, but 2 were found. The first instance found will be used, and all others will be destroyed. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) SeaPower.Singleton`1:FindInstance () (at Assets/Scripts/Utils/Singleton.cs:80) SeaPower.Singleton`1:Awake () (at Assets/Scripts/Utils/Singleton.cs:90) (Filename: Assets/Scripts/Utils/Singleton.cs Line: 80) [Singleton] There should never be more than one Singleton of type SeaPower.UnityLog in the scene, but 2 were found. The first instance found will be used, and all others will be destroyed. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) SeaPower.Singleton`1:FindInstance () (at Assets/Scripts/Utils/Singleton.cs:80) SeaPower.Singleton`1:Awake () (at Assets/Scripts/Utils/Singleton.cs:90) (Filename: Assets/Scripts/Utils/Singleton.cs Line: 80) Initialization Warning: Pool 'Effects' contains a PrefabPool with no prefab reference. Skipping. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) PathologicalGames.SpawnPool:Awake () (at Assets/Plugins/PathologicalGames/PoolManager/SpawnPool.cs:186) (Filename: Assets/Plugins/PathologicalGames/PoolManager/SpawnPool.cs Line: 186) Initialization Warning: Pool 'Effects' contains a PrefabPool with no prefab reference. Skipping. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) PathologicalGames.SpawnPool:Awake () (at Assets/Plugins/PathologicalGames/PoolManager/SpawnPool.cs:186) (Filename: Assets/Plugins/PathologicalGames/PoolManager/SpawnPool.cs Line: 186) Added pool 'Effects' UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) PathologicalGames.SpawnPoolsDict:Add (PathologicalGames.SpawnPool) (at Assets/Plugins/PathologicalGames/PoolManager/PoolManager.cs:324) PathologicalGames.SpawnPool:Awake () (at Assets/Plugins/PathologicalGames/PoolManager/SpawnPool.cs:201) (Filename: Assets/Plugins/PathologicalGames/PoolManager/PoolManager.cs Line: 324) DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. UnityEngine.StackTraceUtility:ExtractStackTrace () Bearroll.UltimateDecals.UD_Manager:Awake () (at Assets/AssetStore/UltimateDecals/Scripts/Components/UD_Manager.cs:61) [Assets/AssetStore/UltimateDecals/Scripts/Components/UD_Manager.cs line 61] INFO: Entering Game Initializer... UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeaPower.Log:Info (string,SeaPower.Log/Section,string,int,string) (at Assets/Scripts/Utils/Log.cs:208) SeaPower.GameInitializer:init () (at Assets/Scripts/GameMainLoop/GameInitializer.cs:19) SeapowerUI.ScenarioMenuView:SceneManager_missionLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:85) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) (Filename: Assets/Scripts/Utils/Log.cs Line: 208) HIGHLIGHT: Setting Send Analytics to False UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeaPower.Log:Highlight (string,SeaPower.Log/Section,string,string,int,string) (at Assets/Scripts/Utils/Log.cs:191) SeaPower.OptionsManager:set_SendAnalytics (bool) (at Assets/Scripts/OptionsManager.cs:67) SeaPower.OptionsManager:ApplyOptions () (at Assets/Scripts/OptionsManager.cs:452) SeaPower.OptionsManager:OnStart (SeaPower.SessionMode) (at Assets/Scripts/OptionsManager.cs:96) SeaPower.GameInitializer:init () (at Assets/Scripts/GameMainLoop/GameInitializer.cs:51) SeapowerUI.ScenarioMenuView:SceneManager_missionLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:85) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) (Filename: Assets/Scripts/Utils/Log.cs Line: 191) AutogenManager.ApplyOptions() - Setting quality to Level2 from config.ini cities are on UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeaPower.AutogenManager:ApplyOptions () (at Assets/Scripts/Autogen/AutogenManager.cs:783) SeaPower.OptionsManager:ApplyOptions () (at Assets/Scripts/OptionsManager.cs:477) SeaPower.OptionsManager:OnStart (SeaPower.SessionMode) (at Assets/Scripts/OptionsManager.cs:96) SeaPower.GameInitializer:init () (at Assets/Scripts/GameMainLoop/GameInitializer.cs:51) SeapowerUI.ScenarioMenuView:SceneManager_missionLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:85) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) (Filename: Assets/Scripts/Autogen/AutogenManager.cs Line: 783) OceanManager.ApplyOptions() - Setting quality to Level3 from config.ini UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeaPower.OceanManager:ApplyOptions () (at Assets/Scripts/Environment/OceanManager.cs:37) SeaPower.OptionsManager:ApplyOptions () (at Assets/Scripts/OptionsManager.cs:485) SeaPower.OptionsManager:OnStart (SeaPower.SessionMode) (at Assets/Scripts/OptionsManager.cs:96) SeaPower.GameInitializer:init () (at Assets/Scripts/GameMainLoop/GameInitializer.cs:51) SeapowerUI.ScenarioMenuView:SceneManager_missionLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:85) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) (Filename: Assets/Scripts/Environment/OceanManager.cs Line: 37) AutogenManager.ApplyOptions() - Setting quality to Level2 from config.ini cities are on UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeaPower.AutogenManager:ApplyOptions () (at Assets/Scripts/Autogen/AutogenManager.cs:783) SeaPower.AutogenManager:OnStart () (at Assets/Scripts/Autogen/AutogenManager.cs:391) SeaPower.GameInitializer:init () (at Assets/Scripts/GameMainLoop/GameInitializer.cs:71) SeapowerUI.ScenarioMenuView:SceneManager_missionLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:85) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) (Filename: Assets/Scripts/Autogen/AutogenManager.cs Line: 783) Loading save file: D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\original\missions\BadAirbase.ini UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeaPower.SceneCreator:LoadMission (string) (at Assets/Scripts/SceneCreator.cs:292) SeaPower.SceneCreator:OnStart () (at Assets/Scripts/SceneCreator.cs:260) SeaPower.GameInitializer:init () (at Assets/Scripts/GameMainLoop/GameInitializer.cs:78) SeapowerUI.ScenarioMenuView:SceneManager_missionLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:85) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) (Filename: Assets/Scripts/SceneCreator.cs Line: 292) ERROR: [is_airbase_akureyri]: FlightDeck expects a collider 'coll_road', but it is not defined in the [Colliders] section UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) SeaPower.Log:Error (string,SeaPower.Log/Section,string,int,string) (at Assets/Scripts/Utils/Log.cs:113) SeaPower.ObjectsManager:SetFinalSettings (SeaPower.ObjectBase) (at Assets/Scripts/Objects/ObjectsManager.cs:752) SeaPower.ObjectsManager:createLandUnit (string,string,string,int,SeaPower.GeoPosition,SeaPower.GeoPosition,int,UnityEngine.Vector3,SeaPower.Taskforce,string,string) (at Assets/Scripts/Objects/ObjectsManager.cs:295) SeaPower.SceneCreator:initLandUnits (SeaPower.IniHandler,int,string,SeaPower.Taskforce) (at Assets/Scripts/SceneCreator.cs:2583) SeaPower.SceneCreator:loadLandUnits (SeaPower.IniHandler) (at Assets/Scripts/SceneCreator.cs:610) SeaPower.SceneCreator:LoadMission (string) (at Assets/Scripts/SceneCreator.cs:426) SeaPower.SceneCreator:OnStart () (at Assets/Scripts/SceneCreator.cs:260) SeaPower.GameInitializer:init () (at Assets/Scripts/GameMainLoop/GameInitializer.cs:78) SeapowerUI.ScenarioMenuView:SceneManager_missionLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:85) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) (Filename: Assets/Scripts/Utils/Log.cs Line: 113) ERROR: Could not load texture 'ships/materials/textures/' UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) SeaPower.Log:Error (string,SeaPower.Log/Section,string,int,string) (at Assets/Scripts/Utils/Log.cs:113) SeaPower.ResourceLoader:getTextureResource (string,bool) (at Assets/Scripts/ResourceLoader.cs:236) SeaPower.SceneCreator:SetAdditionalParameters (SeaPower.ObjectBase,SeaPower.SharedUnitData) (at Assets/Scripts/SceneCreator.cs:3276) SeaPower.SceneCreator:initShips (SeaPower.IniHandler,int,string,SeaPower.Taskforce) (at Assets/Scripts/SceneCreator.cs:2698) SeaPower.SceneCreator:loadVessels (SeaPower.IniHandler) (at Assets/Scripts/SceneCreator.cs:625) SeaPower.SceneCreator:LoadMission (string) (at Assets/Scripts/SceneCreator.cs:498) SeaPower.SceneCreator:OnStart () (at Assets/Scripts/SceneCreator.cs:260) SeaPower.GameInitializer:init () (at Assets/Scripts/GameMainLoop/GameInitializer.cs:78) SeapowerUI.ScenarioMenuView:SceneManager_missionLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:85) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) (Filename: Assets/Scripts/Utils/Log.cs Line: 113) ERROR: Could not find flag override texture 'ships/materials/textures/' for Taskforce1Vessel1 'usn_ddg_kidd UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) SeaPower.Log:Error (string,SeaPower.Log/Section,string,int,string) (at Assets/Scripts/Utils/Log.cs:113) SeaPower.SceneCreator:SetAdditionalParameters (SeaPower.ObjectBase,SeaPower.SharedUnitData) (at Assets/Scripts/SceneCreator.cs:3278) SeaPower.SceneCreator:initShips (SeaPower.IniHandler,int,string,SeaPower.Taskforce) (at Assets/Scripts/SceneCreator.cs:2698) SeaPower.SceneCreator:loadVessels (SeaPower.IniHandler) (at Assets/Scripts/SceneCreator.cs:625) SeaPower.SceneCreator:LoadMission (string) (at Assets/Scripts/SceneCreator.cs:498) SeaPower.SceneCreator:OnStart () (at Assets/Scripts/SceneCreator.cs:260) SeaPower.GameInitializer:init () (at Assets/Scripts/GameMainLoop/GameInitializer.cs:78) SeapowerUI.ScenarioMenuView:SceneManager_missionLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:85) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) (Filename: Assets/Scripts/Utils/Log.cs Line: 113) LoadMission 52 ms UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeaPower.SceneCreator:LoadMission (string) (at Assets/Scripts/SceneCreator.cs:578) SeaPower.SceneCreator:OnStart () (at Assets/Scripts/SceneCreator.cs:260) SeaPower.GameInitializer:init () (at Assets/Scripts/GameMainLoop/GameInitializer.cs:78) SeapowerUI.ScenarioMenuView:SceneManager_missionLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:85) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) (Filename: Assets/Scripts/SceneCreator.cs Line: 578) INFO: ...initialization done UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeaPower.Log:Info (string,SeaPower.Log/Section,string,int,string) (at Assets/Scripts/Utils/Log.cs:208) SeaPower.GameInitializer:init () (at Assets/Scripts/GameMainLoop/GameInitializer.cs:112) SeapowerUI.ScenarioMenuView:SceneManager_missionLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:85) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) (Filename: Assets/Scripts/Utils/Log.cs Line: 208) [NOESIS] 'Assets/Scripts/UI/Main Menu/Views/MissionBriefView.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.MissionBriefView:InitializeComponent () (at Assets/Scripts/UI/Main Menu/Views/MissionBriefView.xaml.cs:41) SeapowerUI.MissionBriefView:.ctor () (at Assets/Scripts/UI/Main Menu/Views/MissionBriefView.xaml.cs:30) SeaPower.GameInitializer:init () (at Assets/Scripts/GameMainLoop/GameInitializer.cs:116) SeapowerUI.ScenarioMenuView:SceneManager_missionLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) (at Assets/Scripts/UI/Main Menu/Views/ScenarioMenuView.xaml.cs:85) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) Loaded scene 'Assets/Scenes/mission.unity' Deserialize: 229.998 ms Integration: 1072.479 ms Integration of assets: 3.956 ms Thread Wait Time: 39.946 ms Total Operation Time: 1346.379 ms OceanManager.ApplyOptions() - Setting quality to Level3 from config.ini UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeaPower.OceanManager:ApplyOptions () (at Assets/Scripts/Environment/OceanManager.cs:37) SeaPower.OceanManager:Start () (at Assets/Scripts/Environment/OceanManager.cs:30) (Filename: Assets/Scripts/Environment/OceanManager.cs Line: 37) INFO: Startup time: 0.48 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeaPower.Log:Info (string,SeaPower.Log/Section,string,int,string) (at Assets/Scripts/Utils/Log.cs:208) SeaPower.GameMain:Update () (at Assets/Scripts/GameMainLoop/GameMain.cs:107) (Filename: Assets/Scripts/Utils/Log.cs Line: 208) INFO: INFO: Second Monitor = False on Display Index = 1 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeaPower.Log:Info (string,SeaPower.Log/Section,string,int,string) (at Assets/Scripts/Utils/Log.cs:208) SeaPower.SecondDisplayMapHandler:EnableSecondMonitor (bool,int) (at Assets/Scripts/UI/Game/SecondDisplayMapHandler.cs:71) SeaPower.SecondDisplayMapHandler:Update () (at Assets/Scripts/UI/Game/SecondDisplayMapHandler.cs:51) (Filename: Assets/Scripts/Utils/Log.cs Line: 208) [NOESIS] 'Assets/Scripts/UI/Game/Views/FormationManagerView.xaml' loaded UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) NoesisUnity:UnityLog (int,string) (at ./Packages/NoesisGUI/Runtime/NoesisUnity.cs:361) Noesis.GUI:LoadComponent (object,string) (at ./Packages/NoesisGUI/Runtime/API/Core/NoesisGUI.cs:344) SeapowerUI.FormationManagerView:InitializeComponent () (at Assets/Scripts/UI/Game/Views/FormationManagerView.xaml.cs:44) SeapowerUI.FormationManagerView:.ctor () (at Assets/Scripts/UI/Game/Views/FormationManagerView.xaml.cs:34) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure) Noesis.Extend:CreateInstance (intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:5754) Noesis.View:SetSize (int,int) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:65) NoesisView:UpdateSize () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1396) NoesisView:UpdateInternal () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1514) NoesisView:LateUpdate () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1422) (Filename: ./Packages/NoesisGUI/Runtime/NoesisUnity.cs Line: 361) Biome switched or not inititalized, trying to reload city... UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeaPower.AutogenManager:OnUpdate () (at Assets/Scripts/Autogen/AutogenManager.cs:749) SeaPower.GameUpdater:update () (at Assets/Scripts/GameMainLoop/GameUpdater.cs:57) SeaPower.GameMain:Update () (at Assets/Scripts/GameMainLoop/GameMain.cs:113) (Filename: Assets/Scripts/Autogen/AutogenManager.cs Line: 749) INFO: Loading Time: 4.538456s UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogFormat (string,object[]) SeaPower.LoadScreen/d__35:MoveNext () (at Assets/Scripts/UI/Loading/LoadScreen.cs:112) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/Scripts/UI/Loading/LoadScreen.cs Line: 112) Start importing Assets/Logs/2024-10-31_session_7.html using Guid(021ba5d7ffbe70949b6217a5ab674840) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 20 workers. -> (artifact id: '6bae88d09fdb793b4d5cbb4299452688') in 0.005586 seconds Start importing Assets/Logs/2024-10-31_session_8.html using Guid(7bc8fa74e84f5ed4a934e88c95d16afd) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 20 workers. -> (artifact id: 'f30e15b0c74f1f6f7ef0090a5d3b46d8') in 0.004731 seconds Start importing Assets/Logs/2024-10-31_playtime.txt using Guid(0dbc345c3ecd37b48aa09e69182d4f31) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 20 workers. -> (artifact id: 'c1638c7b179399791cff6f1fdf086d66') in 0.001257 seconds Refreshing native plugins compatible for Editor in 9.05 ms, found 5 plugins. Preloading 1 native plugins for Editor in 0.02 ms. Asset Pipeline Refresh (id=b14031e2707999742a0af376271c759f): Total: 0.193 seconds - Initiated by RefreshV2(NoUpdateAssetOptions) Closing window SeapowerUI.ViewModels.FormationManagerViewModel UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.WindowHost:CloseWindow (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:204) SeapowerUI.CustomCommandBinding:OnExecuted (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:212) SeapowerUI.ExecuteCommand:FoundReceiver (SeapowerUI.CustomCommandBinding,object) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:50) SeapowerUI.RoutedCommandHandler:CommandSearch (object,Noesis.RoutedEventArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:280) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.UIElement:RaiseEvent (Noesis.RoutedEventArgs) (at ./Packages/NoesisGUI/Runtime/API/Proxies/UIElement.cs:883) SeapowerUI.CustomRoutedCommand:Execute (object,Noesis.UIElement) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:167) SeapowerUI.Window:CloseWindowNow () (at Assets/Scripts/Noesis/Components/Controls/Window.cs:164) SeapowerUI.Window:<.ctor>b__135_1 (object) (at Assets/Scripts/Noesis/Components/Controls/Window.cs:547) SeaPower.DelegateCommand:Execute (object) (at Assets/Scripts/Noesis/Utilities/DelegateCommand.cs:40) SeapowerUI.SceneEdit.Behaviours.ButtonCommandBroker:Clicked (object,Noesis.RoutedEventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/ButtonCommandBroker.cs:58) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs Line: 204) Closing window SeapowerUI.ViewModels.FormationManagerViewModel UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeapowerUI.WindowHost:CloseWindow (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs:204) SeapowerUI.CustomCommandBinding:OnExecuted (object,SeapowerUI.ExecutedCustomCommandArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:212) SeapowerUI.ExecuteCommand:FoundReceiver (SeapowerUI.CustomCommandBinding,object) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:50) SeapowerUI.RoutedCommandHandler:CommandSearch (object,Noesis.RoutedEventArgs) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:280) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.UIElement:RaiseEvent (Noesis.RoutedEventArgs) (at ./Packages/NoesisGUI/Runtime/API/Proxies/UIElement.cs:883) SeapowerUI.CustomRoutedCommand:Execute (object,Noesis.UIElement) (at Assets/Scripts/Noesis/Utilities/RoutedCommandHandler.cs:167) SeapowerUI.Window:CloseWindowNow () (at Assets/Scripts/Noesis/Components/Controls/Window.cs:164) SeapowerUI.Window:<.ctor>b__135_1 (object) (at Assets/Scripts/Noesis/Components/Controls/Window.cs:547) SeaPower.DelegateCommand:Execute (object) (at Assets/Scripts/Noesis/Utilities/DelegateCommand.cs:40) SeapowerUI.SceneEdit.Behaviours.ButtonCommandBroker:Clicked (object,Noesis.RoutedEventArgs) (at Assets/Scripts/Noesis/Components/Behaviours/Utilities/ButtonCommandBroker.cs:58) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at ./Packages/NoesisGUI/Runtime/API/Core/Events.cs:267) Noesis.View:MouseButtonUp (int,int,Noesis.MouseButton) (at ./Packages/NoesisGUI/Runtime/API/Core/View.cs:226) NoesisView:ProcessEvent (UnityEngine.Event,bool,bool) (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1790) NoesisView:OnGUI () (at ./Packages/NoesisGUI/Runtime/NoesisView.cs:1887) (Filename: Assets/Scripts/Noesis/Components/Behaviours/Utilities/WindowHost.cs Line: 204) Asset Pipeline Refresh (id=60f0e486c9e03a6468387a8cb1144db0): Total: 0.022 seconds - Initiated by RefreshV2(NoUpdateAssetOptions) Creating virtual_vessel_names.ini current directories are [D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\user, D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\original] UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeaPower.Utils:openVirtualIniFile (string,string,string) (at Assets/Scripts/Utils/Utils.cs:1115) SeaPower.SimpleObjectParameters:InitializeSimpleParameters (SeaPower.SimpleObjectParameters,string,string,int) (at Assets/Scripts/Objects/ObjectBaseLoader.cs:543) SeaPower.SimpleVesselParameters:LoadSimpleVessel (string,string,int) (at Assets/Scripts/Objects/ObjectBaseLoader.cs:131) SeaPower.SimpleObjectParameters:LoadSimpleParameters (string,string,int) (at Assets/Scripts/Objects/ObjectBaseLoader.cs:325) SeaPower.ObjectBaseLoader:loadObjectFromInternalResources (SeaPower.ObjectBaseParameters,string,string,int,SeaPower.GeoPosition,SeaPower.GeoPosition,string) (at Assets/Scripts/Objects/ObjectBaseLoader.cs:1162) SeaPower.VesselLoader:loadShipFromInternalResources (string,string,string,int,SeaPower.GeoPosition,SeaPower.GeoPosition,SeaPower.Taskforce,SeaPower.ResourceLoader/ResourceBatch,string,bool) (at Assets/Scripts/Vessels/VesselLoader.cs:123) SeaPower.ObjectsManager:createShip (string,string,string,int,SeaPower.GeoPosition,SeaPower.GeoPosition,int,UnityEngine.Vector3,SeaPower.Taskforce,string,bool,string) (at Assets/Scripts/Objects/ObjectsManager.cs:340) SeaPower.DM:SpawnUnit () (at Assets/Scripts/Debug/DM.cs:3897) SeaPower.DM:SetupUnitSpawn () (at Assets/Scripts/Debug/DM.cs:3639) SeaPower.DM:SpawnWindow () (at Assets/Scripts/Debug/DM.cs:2918) SeaPower.DM:DoTestWindow (int) (at Assets/Scripts/Debug/DM.cs:830) UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) (Filename: Assets/Scripts/Utils/Utils.cs Line: 1115) ObjectBase.reloadObject called UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeaPower.ObjectBase:ReloadUnit () (at Assets/Scripts/Objects/ObjectBase.cs:3005) SeaPower.DM_TestTools:TestModeWindow () (at Assets/Scripts/Debug/DM_Classes/DM_TestTools.cs:161) SeaPower.DM:DoTestWindow (int) (at Assets/Scripts/Debug/DM.cs:798) UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) (Filename: Assets/Scripts/Objects/ObjectBase.cs Line: 3005) Creating virtual_vessel_names.ini current directories are [D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\user, D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\original] UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeaPower.Utils:openVirtualIniFile (string,string,string) (at Assets/Scripts/Utils/Utils.cs:1115) SeaPower.SimpleObjectParameters:InitializeSimpleParameters (SeaPower.SimpleObjectParameters,string,string,int) (at Assets/Scripts/Objects/ObjectBaseLoader.cs:543) SeaPower.SimpleVesselParameters:LoadSimpleVessel (string,string,int) (at Assets/Scripts/Objects/ObjectBaseLoader.cs:131) SeaPower.SimpleObjectParameters:LoadSimpleParameters (string,string,int) (at Assets/Scripts/Objects/ObjectBaseLoader.cs:325) SeaPower.ObjectBaseLoader:loadObjectFromInternalResources (SeaPower.ObjectBaseParameters,string,string,int,SeaPower.GeoPosition,SeaPower.GeoPosition,string) (at Assets/Scripts/Objects/ObjectBaseLoader.cs:1162) SeaPower.VesselLoader:loadShipFromInternalResources (string,string,string,int,SeaPower.GeoPosition,SeaPower.GeoPosition,SeaPower.Taskforce,SeaPower.ResourceLoader/ResourceBatch,string,bool) (at Assets/Scripts/Vessels/VesselLoader.cs:123) SeaPower.ObjectsManager:createShip (string,string,string,int,SeaPower.GeoPosition,SeaPower.GeoPosition,int,UnityEngine.Vector3,SeaPower.Taskforce,string,bool,string) (at Assets/Scripts/Objects/ObjectsManager.cs:340) SeaPower.ObjectBase:ReloadUnit () (at Assets/Scripts/Objects/ObjectBase.cs:3011) SeaPower.DM_TestTools:TestModeWindow () (at Assets/Scripts/Debug/DM_Classes/DM_TestTools.cs:161) SeaPower.DM:DoTestWindow (int) (at Assets/Scripts/Debug/DM.cs:798) UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) (Filename: Assets/Scripts/Utils/Utils.cs Line: 1115) ObjectBase.reloadObject called UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeaPower.ObjectBase:ReloadUnit () (at Assets/Scripts/Objects/ObjectBase.cs:3005) SeaPower.DM_TestTools:TestModeWindow () (at Assets/Scripts/Debug/DM_Classes/DM_TestTools.cs:161) SeaPower.DM:DoTestWindow (int) (at Assets/Scripts/Debug/DM.cs:798) UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) (Filename: Assets/Scripts/Objects/ObjectBase.cs Line: 3005) Creating virtual_vessel_names.ini current directories are [D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\user, D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\original] UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeaPower.Utils:openVirtualIniFile (string,string,string) (at Assets/Scripts/Utils/Utils.cs:1115) SeaPower.SimpleObjectParameters:InitializeSimpleParameters (SeaPower.SimpleObjectParameters,string,string,int) (at Assets/Scripts/Objects/ObjectBaseLoader.cs:543) SeaPower.SimpleVesselParameters:LoadSimpleVessel (string,string,int) (at Assets/Scripts/Objects/ObjectBaseLoader.cs:131) SeaPower.SimpleObjectParameters:LoadSimpleParameters (string,string,int) (at Assets/Scripts/Objects/ObjectBaseLoader.cs:325) SeaPower.ObjectBaseLoader:loadObjectFromInternalResources (SeaPower.ObjectBaseParameters,string,string,int,SeaPower.GeoPosition,SeaPower.GeoPosition,string) (at Assets/Scripts/Objects/ObjectBaseLoader.cs:1162) SeaPower.VesselLoader:loadShipFromInternalResources (string,string,string,int,SeaPower.GeoPosition,SeaPower.GeoPosition,SeaPower.Taskforce,SeaPower.ResourceLoader/ResourceBatch,string,bool) (at Assets/Scripts/Vessels/VesselLoader.cs:123) SeaPower.ObjectsManager:createShip (string,string,string,int,SeaPower.GeoPosition,SeaPower.GeoPosition,int,UnityEngine.Vector3,SeaPower.Taskforce,string,bool,string) (at Assets/Scripts/Objects/ObjectsManager.cs:340) SeaPower.ObjectBase:ReloadUnit () (at Assets/Scripts/Objects/ObjectBase.cs:3011) SeaPower.DM_TestTools:TestModeWindow () (at Assets/Scripts/Debug/DM_Classes/DM_TestTools.cs:161) SeaPower.DM:DoTestWindow (int) (at Assets/Scripts/Debug/DM.cs:798) UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) (Filename: Assets/Scripts/Utils/Utils.cs Line: 1115) ObjectBase.reloadObject called UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeaPower.ObjectBase:ReloadUnit () (at Assets/Scripts/Objects/ObjectBase.cs:3005) SeaPower.DM_TestTools:TestModeWindow () (at Assets/Scripts/Debug/DM_Classes/DM_TestTools.cs:161) SeaPower.DM:DoTestWindow (int) (at Assets/Scripts/Debug/DM.cs:798) UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) (Filename: Assets/Scripts/Objects/ObjectBase.cs Line: 3005) Creating virtual_vessel_names.ini current directories are [D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\user, D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\original] UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeaPower.Utils:openVirtualIniFile (string,string,string) (at Assets/Scripts/Utils/Utils.cs:1115) SeaPower.SimpleObjectParameters:InitializeSimpleParameters (SeaPower.SimpleObjectParameters,string,string,int) (at Assets/Scripts/Objects/ObjectBaseLoader.cs:543) SeaPower.SimpleVesselParameters:LoadSimpleVessel (string,string,int) (at Assets/Scripts/Objects/ObjectBaseLoader.cs:131) SeaPower.SimpleObjectParameters:LoadSimpleParameters (string,string,int) (at Assets/Scripts/Objects/ObjectBaseLoader.cs:325) SeaPower.ObjectBaseLoader:loadObjectFromInternalResources (SeaPower.ObjectBaseParameters,string,string,int,SeaPower.GeoPosition,SeaPower.GeoPosition,string) (at Assets/Scripts/Objects/ObjectBaseLoader.cs:1162) SeaPower.VesselLoader:loadShipFromInternalResources (string,string,string,int,SeaPower.GeoPosition,SeaPower.GeoPosition,SeaPower.Taskforce,SeaPower.ResourceLoader/ResourceBatch,string,bool) (at Assets/Scripts/Vessels/VesselLoader.cs:123) SeaPower.ObjectsManager:createShip (string,string,string,int,SeaPower.GeoPosition,SeaPower.GeoPosition,int,UnityEngine.Vector3,SeaPower.Taskforce,string,bool,string) (at Assets/Scripts/Objects/ObjectsManager.cs:340) SeaPower.ObjectBase:ReloadUnit () (at Assets/Scripts/Objects/ObjectBase.cs:3011) SeaPower.DM_TestTools:TestModeWindow () (at Assets/Scripts/Debug/DM_Classes/DM_TestTools.cs:161) SeaPower.DM:DoTestWindow (int) (at Assets/Scripts/Debug/DM.cs:798) UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) (Filename: Assets/Scripts/Utils/Utils.cs Line: 1115) ObjectBase.reloadObject called UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeaPower.ObjectBase:ReloadUnit () (at Assets/Scripts/Objects/ObjectBase.cs:3005) SeaPower.DM_TestTools:TestModeWindow () (at Assets/Scripts/Debug/DM_Classes/DM_TestTools.cs:161) SeaPower.DM:DoTestWindow (int) (at Assets/Scripts/Debug/DM.cs:798) UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) (Filename: Assets/Scripts/Objects/ObjectBase.cs Line: 3005) Creating virtual_vessel_names.ini current directories are [D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\user, D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\original] UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeaPower.Utils:openVirtualIniFile (string,string,string) (at Assets/Scripts/Utils/Utils.cs:1115) SeaPower.SimpleObjectParameters:InitializeSimpleParameters (SeaPower.SimpleObjectParameters,string,string,int) (at Assets/Scripts/Objects/ObjectBaseLoader.cs:543) SeaPower.SimpleVesselParameters:LoadSimpleVessel (string,string,int) (at Assets/Scripts/Objects/ObjectBaseLoader.cs:131) SeaPower.SimpleObjectParameters:LoadSimpleParameters (string,string,int) (at Assets/Scripts/Objects/ObjectBaseLoader.cs:325) SeaPower.ObjectBaseLoader:loadObjectFromInternalResources (SeaPower.ObjectBaseParameters,string,string,int,SeaPower.GeoPosition,SeaPower.GeoPosition,string) (at Assets/Scripts/Objects/ObjectBaseLoader.cs:1162) SeaPower.VesselLoader:loadShipFromInternalResources (string,string,string,int,SeaPower.GeoPosition,SeaPower.GeoPosition,SeaPower.Taskforce,SeaPower.ResourceLoader/ResourceBatch,string,bool) (at Assets/Scripts/Vessels/VesselLoader.cs:123) SeaPower.ObjectsManager:createShip (string,string,string,int,SeaPower.GeoPosition,SeaPower.GeoPosition,int,UnityEngine.Vector3,SeaPower.Taskforce,string,bool,string) (at Assets/Scripts/Objects/ObjectsManager.cs:340) SeaPower.ObjectBase:ReloadUnit () (at Assets/Scripts/Objects/ObjectBase.cs:3011) SeaPower.DM_TestTools:TestModeWindow () (at Assets/Scripts/Debug/DM_Classes/DM_TestTools.cs:161) SeaPower.DM:DoTestWindow (int) (at Assets/Scripts/Debug/DM.cs:798) UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) (Filename: Assets/Scripts/Utils/Utils.cs Line: 1115) ObjectBase.reloadObject called UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeaPower.ObjectBase:ReloadUnit () (at Assets/Scripts/Objects/ObjectBase.cs:3005) SeaPower.DM_TestTools:TestModeWindow () (at Assets/Scripts/Debug/DM_Classes/DM_TestTools.cs:161) SeaPower.DM:DoTestWindow (int) (at Assets/Scripts/Debug/DM.cs:798) UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) (Filename: Assets/Scripts/Objects/ObjectBase.cs Line: 3005) Creating virtual_vessel_names.ini current directories are [D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\user, D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\original] UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeaPower.Utils:openVirtualIniFile (string,string,string) (at Assets/Scripts/Utils/Utils.cs:1115) SeaPower.SimpleObjectParameters:InitializeSimpleParameters (SeaPower.SimpleObjectParameters,string,string,int) (at Assets/Scripts/Objects/ObjectBaseLoader.cs:543) SeaPower.SimpleVesselParameters:LoadSimpleVessel (string,string,int) (at Assets/Scripts/Objects/ObjectBaseLoader.cs:131) SeaPower.SimpleObjectParameters:LoadSimpleParameters (string,string,int) (at Assets/Scripts/Objects/ObjectBaseLoader.cs:325) SeaPower.ObjectBaseLoader:loadObjectFromInternalResources (SeaPower.ObjectBaseParameters,string,string,int,SeaPower.GeoPosition,SeaPower.GeoPosition,string) (at Assets/Scripts/Objects/ObjectBaseLoader.cs:1162) SeaPower.VesselLoader:loadShipFromInternalResources (string,string,string,int,SeaPower.GeoPosition,SeaPower.GeoPosition,SeaPower.Taskforce,SeaPower.ResourceLoader/ResourceBatch,string,bool) (at Assets/Scripts/Vessels/VesselLoader.cs:123) SeaPower.ObjectsManager:createShip (string,string,string,int,SeaPower.GeoPosition,SeaPower.GeoPosition,int,UnityEngine.Vector3,SeaPower.Taskforce,string,bool,string) (at Assets/Scripts/Objects/ObjectsManager.cs:340) SeaPower.ObjectBase:ReloadUnit () (at Assets/Scripts/Objects/ObjectBase.cs:3011) SeaPower.DM_TestTools:TestModeWindow () (at Assets/Scripts/Debug/DM_Classes/DM_TestTools.cs:161) SeaPower.DM:DoTestWindow (int) (at Assets/Scripts/Debug/DM.cs:798) UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) (Filename: Assets/Scripts/Utils/Utils.cs Line: 1115) Creating virtual_vessel_names.ini current directories are [D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\user, D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\original] UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeaPower.Utils:openVirtualIniFile (string,string,string) (at Assets/Scripts/Utils/Utils.cs:1115) SeaPower.SimpleObjectParameters:InitializeSimpleParameters (SeaPower.SimpleObjectParameters,string,string,int) (at Assets/Scripts/Objects/ObjectBaseLoader.cs:543) SeaPower.SimpleVesselParameters:LoadSimpleVessel (string,string,int) (at Assets/Scripts/Objects/ObjectBaseLoader.cs:131) SeaPower.SimpleObjectParameters:LoadSimpleParameters (string,string,int) (at Assets/Scripts/Objects/ObjectBaseLoader.cs:325) SeaPower.ObjectBaseLoader:loadObjectFromInternalResources (SeaPower.ObjectBaseParameters,string,string,int,SeaPower.GeoPosition,SeaPower.GeoPosition,string) (at Assets/Scripts/Objects/ObjectBaseLoader.cs:1162) SeaPower.VesselLoader:loadShipFromInternalResources (string,string,string,int,SeaPower.GeoPosition,SeaPower.GeoPosition,SeaPower.Taskforce,SeaPower.ResourceLoader/ResourceBatch,string,bool) (at Assets/Scripts/Vessels/VesselLoader.cs:123) SeaPower.ObjectsManager:createShip (string,string,string,int,SeaPower.GeoPosition,SeaPower.GeoPosition,int,UnityEngine.Vector3,SeaPower.Taskforce,string,bool,string) (at Assets/Scripts/Objects/ObjectsManager.cs:340) SeaPower.DM:SpawnUnit () (at Assets/Scripts/Debug/DM.cs:3897) SeaPower.DM:SetupUnitSpawn () (at Assets/Scripts/Debug/DM.cs:3639) SeaPower.DM:SpawnWindow () (at Assets/Scripts/Debug/DM.cs:2918) SeaPower.DM:DoTestWindow (int) (at Assets/Scripts/Debug/DM.cs:830) UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) (Filename: Assets/Scripts/Utils/Utils.cs Line: 1115) Creating virtual_vessel_names.ini current directories are [D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\user, D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\original] UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeaPower.Utils:openVirtualIniFile (string,string,string) (at Assets/Scripts/Utils/Utils.cs:1115) SeaPower.SimpleObjectParameters:InitializeSimpleParameters (SeaPower.SimpleObjectParameters,string,string,int) (at Assets/Scripts/Objects/ObjectBaseLoader.cs:543) SeaPower.SimpleVesselParameters:LoadSimpleVessel (string,string,int) (at Assets/Scripts/Objects/ObjectBaseLoader.cs:131) SeaPower.SimpleObjectParameters:LoadSimpleParameters (string,string,int) (at Assets/Scripts/Objects/ObjectBaseLoader.cs:325) SeaPower.ObjectBaseLoader:loadObjectFromInternalResources (SeaPower.ObjectBaseParameters,string,string,int,SeaPower.GeoPosition,SeaPower.GeoPosition,string) (at Assets/Scripts/Objects/ObjectBaseLoader.cs:1162) SeaPower.VesselLoader:loadShipFromInternalResources (string,string,string,int,SeaPower.GeoPosition,SeaPower.GeoPosition,SeaPower.Taskforce,SeaPower.ResourceLoader/ResourceBatch,string,bool) (at Assets/Scripts/Vessels/VesselLoader.cs:123) SeaPower.ObjectsManager:createShip (string,string,string,int,SeaPower.GeoPosition,SeaPower.GeoPosition,int,UnityEngine.Vector3,SeaPower.Taskforce,string,bool,string) (at Assets/Scripts/Objects/ObjectsManager.cs:340) SeaPower.DM:SpawnUnit () (at Assets/Scripts/Debug/DM.cs:3897) SeaPower.DM:SetupUnitSpawn () (at Assets/Scripts/Debug/DM.cs:3639) SeaPower.DM:SpawnWindow () (at Assets/Scripts/Debug/DM.cs:2918) SeaPower.DM:DoTestWindow (int) (at Assets/Scripts/Debug/DM.cs:830) UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) (Filename: Assets/Scripts/Utils/Utils.cs Line: 1115) Creating virtual_vessel_names.ini current directories are [D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\user, D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\original] UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeaPower.Utils:openVirtualIniFile (string,string,string) (at Assets/Scripts/Utils/Utils.cs:1115) SeaPower.SimpleObjectParameters:InitializeSimpleParameters (SeaPower.SimpleObjectParameters,string,string,int) (at Assets/Scripts/Objects/ObjectBaseLoader.cs:543) SeaPower.SimpleVesselParameters:LoadSimpleVessel (string,string,int) (at Assets/Scripts/Objects/ObjectBaseLoader.cs:131) SeaPower.SimpleObjectParameters:LoadSimpleParameters (string,string,int) (at Assets/Scripts/Objects/ObjectBaseLoader.cs:325) SeaPower.ObjectBaseLoader:loadObjectFromInternalResources (SeaPower.ObjectBaseParameters,string,string,int,SeaPower.GeoPosition,SeaPower.GeoPosition,string) (at Assets/Scripts/Objects/ObjectBaseLoader.cs:1162) SeaPower.VesselLoader:loadShipFromInternalResources (string,string,string,int,SeaPower.GeoPosition,SeaPower.GeoPosition,SeaPower.Taskforce,SeaPower.ResourceLoader/ResourceBatch,string,bool) (at Assets/Scripts/Vessels/VesselLoader.cs:123) SeaPower.ObjectsManager:createShip (string,string,string,int,SeaPower.GeoPosition,SeaPower.GeoPosition,int,UnityEngine.Vector3,SeaPower.Taskforce,string,bool,string) (at Assets/Scripts/Objects/ObjectsManager.cs:340) SeaPower.DM:SpawnUnit () (at Assets/Scripts/Debug/DM.cs:3897) SeaPower.DM:SetupUnitSpawn () (at Assets/Scripts/Debug/DM.cs:3639) SeaPower.DM:SpawnWindow () (at Assets/Scripts/Debug/DM.cs:2918) SeaPower.DM:DoTestWindow (int) (at Assets/Scripts/Debug/DM.cs:830) UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) (Filename: Assets/Scripts/Utils/Utils.cs Line: 1115) Creating virtual_vessel_names.ini current directories are [D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\user, D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\original] UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeaPower.Utils:openVirtualIniFile (string,string,string) (at Assets/Scripts/Utils/Utils.cs:1115) SeaPower.SimpleObjectParameters:InitializeSimpleParameters (SeaPower.SimpleObjectParameters,string,string,int) (at Assets/Scripts/Objects/ObjectBaseLoader.cs:543) SeaPower.SimpleVesselParameters:LoadSimpleVessel (string,string,int) (at Assets/Scripts/Objects/ObjectBaseLoader.cs:131) SeaPower.SimpleObjectParameters:LoadSimpleParameters (string,string,int) (at Assets/Scripts/Objects/ObjectBaseLoader.cs:325) SeaPower.ObjectBaseLoader:loadObjectFromInternalResources (SeaPower.ObjectBaseParameters,string,string,int,SeaPower.GeoPosition,SeaPower.GeoPosition,string) (at Assets/Scripts/Objects/ObjectBaseLoader.cs:1162) SeaPower.VesselLoader:loadShipFromInternalResources (string,string,string,int,SeaPower.GeoPosition,SeaPower.GeoPosition,SeaPower.Taskforce,SeaPower.ResourceLoader/ResourceBatch,string,bool) (at Assets/Scripts/Vessels/VesselLoader.cs:123) SeaPower.ObjectsManager:createShip (string,string,string,int,SeaPower.GeoPosition,SeaPower.GeoPosition,int,UnityEngine.Vector3,SeaPower.Taskforce,string,bool,string) (at Assets/Scripts/Objects/ObjectsManager.cs:340) SeaPower.DM:SpawnUnit () (at Assets/Scripts/Debug/DM.cs:3897) SeaPower.DM:SetupUnitSpawn () (at Assets/Scripts/Debug/DM.cs:3639) SeaPower.DM:SpawnWindow () (at Assets/Scripts/Debug/DM.cs:2918) SeaPower.DM:DoTestWindow (int) (at Assets/Scripts/Debug/DM.cs:830) UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) (Filename: Assets/Scripts/Utils/Utils.cs Line: 1115) Creating virtual_vessel_names.ini current directories are [D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\user, D:\_SP_P4V\sw\main\seapower\Assets\StreamingAssets\original] UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) SeaPower.Utils:openVirtualIniFile (string,string,string) (at Assets/Scripts/Utils/Utils.cs:1115) SeaPower.SimpleObjectParameters:InitializeSimpleParameters (SeaPower.SimpleObjectParameters,string,string,int) (at Assets/Scripts/Objects/ObjectBaseLoader.cs:543) SeaPower.SimpleVesselParameters:LoadSimpleVessel (string,string,int) (at Assets/Scripts/Objects/ObjectBaseLoader.cs:131) SeaPower.SimpleObjectParameters:LoadSimpleParameters (string,string,int) (at Assets/Scripts/Objects/ObjectBaseLoader.cs:325) SeaPower.ObjectBaseLoader:loadObjectFromInternalResources (SeaPower.ObjectBaseParameters,string,string,int,SeaPower.GeoPosition,SeaPower.GeoPosition,string) (at Assets/Scripts/Objects/ObjectBaseLoader.cs:1162) SeaPower.VesselLoader:loadShipFromInternalResources (string,string,string,int,SeaPower.GeoPosition,SeaPower.GeoPosition,SeaPower.Taskforce,SeaPower.ResourceLoader/ResourceBatch,string,bool) (at Assets/Scripts/Vessels/VesselLoader.cs:123) SeaPower.ObjectsManager:createShip (string,string,string,int,SeaPower.GeoPosition,SeaPower.GeoPosition,int,UnityEngine.Vector3,SeaPower.Taskforce,string,bool,string) (at Assets/Scripts/Objects/ObjectsManager.cs:340) SeaPower.DM:SpawnUnit () (at Assets/Scripts/Debug/DM.cs:3897) SeaPower.DM:SetupUnitSpawn () (at Assets/Scripts/Debug/DM.cs:3639) SeaPower.DM:SpawnWindow () (at Assets/Scripts/Debug/DM.cs:2918) SeaPower.DM:DoTestWindow (int) (at Assets/Scripts/Debug/DM.cs:830) UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) (Filename: Assets/Scripts/Utils/Utils.cs Line: 1115) Asset Pipeline Refresh (id=d3b46d1dc82e0c24a82a3f7bc156d1eb): Total: 0.014 seconds - Initiated by RefreshV2(NoUpdateAssetOptions) Asset Pipeline Refresh (id=3336541979c70eb4eb4f53b7a928e119): Total: 0.012 seconds - Initiated by RefreshV2(NoUpdateAssetOptions) [PhysX] Initialized MultithreadedTaskDispatcher with 20 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 20 workers. Unloading 0 Unused Serialized files (Serialized files now loaded: 1) Loaded scene 'Temp/__Backupscenes/0.backup' Deserialize: 0.944 ms Integration: 312.749 ms Integration of assets: 0.001 ms Thread Wait Time: 0.044 ms Total Operation Time: 313.739 ms Unloading 2804 unused Assets / (22.6 MB). Loaded Objects now: 16034. Memory consumption went from 1.75 GB to 1.73 GB. Total: 68.950100 ms (FindLiveObjects: 1.311500 ms CreateObjectMapping: 0.605600 ms MarkObjects: 62.945200 ms DeleteObjects: 4.086100 ms) [Licensing::Client] Successfully resolved entitlement details Start importing Assets/StreamingAssets/original/missions/BadAirbase.ini using Guid(d6293c4509965b940afa0e921ae8bf63) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 20 workers. -> (artifact id: 'a06b10c8e87b8b0140ccfbe9ced9c0ea') in 0.001179 seconds Start importing Assets/Logs/2024-10-31_session_8.html using Guid(7bc8fa74e84f5ed4a934e88c95d16afd) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 20 workers. -> (artifact id: 'eb0c6d438041e9218b6d16acdf80701e') in 0.001324 seconds Start importing Assets/Logs/2024-10-31_playtime.txt using Guid(0dbc345c3ecd37b48aa09e69182d4f31) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 20 workers. -> (artifact id: '6ce345448bdbbada9384abe480209d7b') in 0.001144 seconds Refreshing native plugins compatible for Editor in 9.24 ms, found 5 plugins. Preloading 1 native plugins for Editor in 0.03 ms. Asset Pipeline Refresh (id=c11157eb7edf88a45b76ed5fa7fe8bee): Total: 0.140 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) Reloading assemblies for play mode. Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly ================================================================= Native Crash Reporting ================================================================= Got a UNKNOWN while executing native code. This usually indicates a fatal error in the mono runtime or one of the native libraries used by your application. ================================================================= ================================================================= Managed Stacktrace: ================================================================= at <0xffffffff> at Noesis.NoesisGUI_PINVOKE:BaseComponent_Release <0x00089> at Noesis.BaseComponent:Release <0x0001a> at Noesis.Extend:ReleasePending <0x000ca> at Noesis.Extend:Shutdown <0x004fa> at Noesis.Extend:OnDomainUnload <0x0001a> at :invoke_void_object_EventArgs <0x000c8> at System.AppDomain:DoDomainUnload <0x0002b> at System.Object:runtime_invoke_void__this__ <0x00087> ================================================================= Received signal SIGSEGV Obtained 49 stack frames 0x00007ffdb3e98086 (Noesis) BindingOperations_SetBinding 0x00007ffdb3e8ff21 (Noesis) QueryContinueDragEventArgs_GetKeyStatesHelper 0x00007ffdb3e94367 (Noesis) QueryContinueDragEventArgs_GetKeyStatesHelper 0x00007ffdb3f9a806 (Noesis) VirtualizationCacheLength_GetStaticType 0x00007ffdb3e956d5 (Noesis) BindingOperations_SetBinding 0x00007ffdb3e4ab1b (Noesis) UIElement_InvalidateVisual 0x00007ffdb3e4ae43 (Noesis) UIElement_InvalidateVisual 0x00007ffdb3e0d936 (Noesis) KeyEventArgs_IsToggled_get 0x00007ffdb3e0d536 (Noesis) Noesis_GetPlatformID 0x00007ffdb3e0e084 (Noesis) KeyEventArgs_IsToggled_get 0x00007ffdb3e4ab9d (Noesis) UIElement_InvalidateVisual 0x00007ffdb410f9c4 (Noesis) DragEventArgs_GetAllowedEffectsHelper 0x00007ffdb3f894cf (Noesis) CanExecuteRoutedEventArgs_GetParameterHelper 0x00007ffdb3e0da3e (Noesis) KeyEventArgs_IsToggled_get 0x00007ffdb3e95726 (Noesis) BindingOperations_SetBinding 0x00007ffdb3e8d0c9 (Noesis) QueryContinueDragEventArgs_GetKeyStatesHelper 0x00007ffdb403b184 (Noesis) FormattedText_Init 0x00007ffdb3e0db16 (Noesis) KeyEventArgs_IsToggled_get 0x00007ffdb4049be0 (Noesis) RoutedEventArgs_RoutedEvent_get 0x00000226baa316aa (Mono JIT Code) (wrapper managed-to-native) Noesis.NoesisGUI_PINVOKE:BaseComponent_Release (intptr) 0x00000226baa315db (Mono JIT Code) Noesis.BaseComponent:Release (intptr) (at ./Packages/NoesisGUI/Runtime/API/Proxies/BaseComponent.cs:63) 0x00000226cef35dab (Mono JIT Code) Noesis.Extend:ReleasePending () (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:6154) 0x00000227592028cb (Mono JIT Code) Noesis.Extend:Shutdown () (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:85) 0x00000227592022db (Mono JIT Code) Noesis.Extend:OnDomainUnload (object,System.EventArgs) (at ./Packages/NoesisGUI/Runtime/API/Core/Extend.cs:37) 0x0000022754942f59 (Mono JIT Code) (wrapper delegate-invoke) :invoke_void_object_EventArgs (object,System.EventArgs) 0x00000227591f521c (Mono JIT Code) System.AppDomain:DoDomainUnload () 0x0000022748a15188 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) 0x00007ffdb3024c2e (mono-2.0-bdwgc) mono_jit_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/mini/mini-runtime.c:3445) 0x00007ffdb2f5d254 (mono-2.0-bdwgc) do_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3068) 0x00007ffdb2e346e5 (mono-2.0-bdwgc) mono_domain_try_unload (at C:/build/output/Unity-Technologies/mono/mono/metadata/appdomain.c:3485) 0x00007ffdb300df6a (mono-2.0-bdwgc) mono_unity_domain_unload (at C:/build/output/Unity-Technologies/mono/mono/metadata/unity-utils.c:766) 0x00007ff68ae1cad0 (Unity) UnloadDomain 0x00007ff68ae0ce7b (Unity) MonoManager::CreateAndSetChildDomain 0x00007ff68ae0b9ec (Unity) MonoManager::BeginReloadAssembly 0x00007ff68ae167f8 (Unity) MonoManager::ReloadAssembly 0x00007ff68bdc0b42 (Unity) Internal_ADB_Only_ReloadAllUsedAssemblies 0x00007ff68c27fb23 (Unity) DomainReloadIfAllowed 0x00007ff68c27d95b (Unity) CompileAndDomainReload 0x00007ff68c29b5c4 (Unity) RefreshInternalV2 0x00007ff68c2a3c5c (Unity) StopAssetImportingV2Internal 0x00007ff68bd98753 (Unity) EditorSceneManager::RestoreSceneBackups 0x00007ff68ba938fa (Unity) PlayerLoopController::EnterPlayMode 0x00007ff68baa3e66 (Unity) PlayerLoopController::SetIsPlaying 0x00007ff68baa7560 (Unity) Application::TickTimer 0x00007ff68bf289ca (Unity) MainMessageLoop 0x00007ff68bf2dd54 (Unity) WinMain 0x00007ff68d2df98e (Unity) __scrt_common_main_seh 0x00007ffe45a7257d (KERNEL32) BaseThreadInitThunk 0x00007ffe4704af08 (ntdll) RtlUserThreadStart