[Licensing::Module] Trying to connect to existing licensing client channel... [Licensing::IpcConnector] Successfully connected to the License Client on channel: "LicenseClient-james" at "2025-05-12T17:39:42.0675229Z" [Licensing::Client] Error: Code 10 while verifying Licensing Client signature (process Id: 25528, path: "C:/Program Files/Unity Hub/UnityLicensingClient_V1/Unity.Licensing.Client.exe") [Licensing::Module] Error: LicensingClient has failed validation; ignoring [Licensing::Client] Handshaking with LicensingClient: Version: 1.17.0+aa6cfba Session Id: 68de83f6be1541afa52d607972083eae Correlation Id: 1ca800fc0633e3c06f9d383f16627808 External correlation Id: 2130908584536219961 Machine Id: rDQR80fUz//hSWfzSSuo42noIFQ= [Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-james" (connect: 0.00s, validation: 0.01s, handshake: 0.05s) [Licensing::IpcConnector] Successfully connected to the License Notification on channel: "LicenseClient-james-notifications" at "2025-05-12T17:39:42.1274157Z" [Licensing::Client] Successfully updated the access token [Licensing::Module] Successfully updated the access token bIKpJhioxG... [Licensing::Client] Successfully updated license Built from '6000.0/release' branch; Version is '6000.0.44f1 (101c91f3a8fb) revision 1055889'; Using compiler version '193933523'; Build Type 'Release' OS: 'Windows 11 (10.0.26100) 64bit Professional' Language: 'en' Physical Memory: 130756 MB [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] Serial number assigned to: "I3-SEGC-DPKA-RX2D-B75D-XXXX" BatchMode: 0, IsHumanControllingUs: 1, StartBugReporterOnCrash: 1, Is64bit: 1, IsPro: 1 [Licensing::Client] Successfully resolved entitlement details COMMAND LINE ARGUMENTS: C:\Program Files\Unity 6000.0.44f1\Editor\Unity.exe -projectpath G:\Unity\proj-swg\project\proj-swg-data-editor -useHub -hubIPC -cloudEnvironment production -licensingIpc LicenseClient-james -hubSessionId 9327ac6a-c294-44c4-9c3f-a981b109cdca -accessToken bIKpJhioxGVIa2wPmcU84F4MzebJdktHRn2mdcaiZr4005f Successfully changed project path to: G:\Unity\proj-swg\project\proj-swg-data-editor G:/Unity/proj-swg/project/proj-swg-data-editor [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [1624] Target information: Player connection [1624] * "[IP] 192.168.1.16 [Port] 55505 [Flags] 2 [Guid] 3967521221 [EditorId] 3967521221 [Version] 1048832 [Id] WindowsEditor(7,DEV-LAPTOP2) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" Player connection [1624] Host joined multi-casting on [225.0.0.222:54997]... Player connection [1624] Host joined alternative multi-casting on [225.0.0.222:34997]... Input System module state changed to: Initialized. [Physics::Module] Initialized fallback backend. [Physics::Module] Id: 0xdecafbad [Package Manager] Connected to IPC stream "Upm-15324" after 0.4 seconds. Library Redirect Path: Library/ [Package Manager] Restoring resolved packages state from cache [Licensing::Client] Successfully resolved entitlement details [Package Manager] Registered 62 packages: Packages from [https://packages.unity.com]: com.unity.2d.spriteshape@10.0.7 (location: G:\Unity\proj-swg\project\proj-swg-data-editor\Library\PackageCache\com.unity.2d.spriteshape@9e35352ae135) com.unity.ai.navigation@2.0.6 (location: G:\Unity\proj-swg\project\proj-swg-data-editor\Library\PackageCache\com.unity.ai.navigation@c74b2724ed42) com.unity.ide.rider@3.0.31 (location: G:\Unity\proj-swg\project\proj-swg-data-editor\Library\PackageCache\com.unity.ide.rider@7921be93db40) com.unity.ide.visualstudio@2.0.22 (location: G:\Unity\proj-swg\project\proj-swg-data-editor\Library\PackageCache\com.unity.ide.visualstudio@8140e851d83e) com.unity.ide.vscode@1.2.5 (location: G:\Unity\proj-swg\project\proj-swg-data-editor\Library\PackageCache\com.unity.ide.vscode@82e68656b7bd) com.unity.inputsystem@1.13.1 (location: G:\Unity\proj-swg\project\proj-swg-data-editor\Library\PackageCache\com.unity.inputsystem@e2c83221d2dc) com.unity.editorcoroutines@1.0.0 (location: G:\Unity\proj-swg\project\proj-swg-data-editor\Library\PackageCache\com.unity.editorcoroutines@7d48783e7b8c) com.unity.performance.profile-analyzer@1.2.3 (location: G:\Unity\proj-swg\project\proj-swg-data-editor\Library\PackageCache\com.unity.performance.profile-analyzer@a68e7bc84997) com.unity.testtools.codecoverage@1.2.6 (location: G:\Unity\proj-swg\project\proj-swg-data-editor\Library\PackageCache\com.unity.testtools.codecoverage@205a02cbcb39) com.unity.2d.common@9.0.7 (location: G:\Unity\proj-swg\project\proj-swg-data-editor\Library\PackageCache\com.unity.2d.common@bb1fc9b3d81b) com.unity.mathematics@1.3.2 (location: G:\Unity\proj-swg\project\proj-swg-data-editor\Library\PackageCache\com.unity.mathematics@8017b507cc74) com.unity.searcher@4.9.3 (location: G:\Unity\proj-swg\project\proj-swg-data-editor\Library\PackageCache\com.unity.searcher@1e17ce91558d) com.unity.burst@1.8.19 (location: G:\Unity\proj-swg\project\proj-swg-data-editor\Library\PackageCache\com.unity.burst@7a907cf5a459) com.unity.collections@2.5.1 (location: G:\Unity\proj-swg\project\proj-swg-data-editor\Library\PackageCache\com.unity.collections@56bff8827a7e) com.unity.settings-manager@2.0.1 (location: G:\Unity\proj-swg\project\proj-swg-data-editor\Library\PackageCache\com.unity.settings-manager@56a930affa1e) com.unity.nuget.mono-cecil@1.11.4 (location: G:\Unity\proj-swg\project\proj-swg-data-editor\Library\PackageCache\com.unity.nuget.mono-cecil@d6f9955a5d5f) com.unity.test-framework.performance@3.0.3 (location: G:\Unity\proj-swg\project\proj-swg-data-editor\Library\PackageCache\com.unity.test-framework.performance@fb0dc592af8b) Built-in packages: com.unity.2d.sprite@1.0.0 (location: G:\Unity\proj-swg\project\proj-swg-data-editor\Library\PackageCache\com.unity.2d.sprite@072d7bd355e5) com.unity.feature.development@1.0.2 (location: G:\Unity\proj-swg\project\proj-swg-data-editor\Library\PackageCache\com.unity.feature.development@767aadbc6eb7) com.unity.multiplayer.center@1.0.0 (location: G:\Unity\proj-swg\project\proj-swg-data-editor\Library\PackageCache\com.unity.multiplayer.center@f3fb577b3546) com.unity.render-pipelines.universal@17.0.4 (location: G:\Unity\proj-swg\project\proj-swg-data-editor\Library\PackageCache\com.unity.render-pipelines.universal@82fb1398b3b8) com.unity.test-framework@1.5.1 (location: G:\Unity\proj-swg\project\proj-swg-data-editor\Library\PackageCache\com.unity.test-framework@388540dd9ce6) com.unity.ugui@2.0.0 (location: G:\Unity\proj-swg\project\proj-swg-data-editor\Library\PackageCache\com.unity.ugui@a9eaa85fb1b8) com.unity.modules.accessibility@1.0.0 (location: C:\Program Files\Unity 6000.0.44f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.accessibility) com.unity.modules.ai@1.0.0 (location: C:\Program Files\Unity 6000.0.44f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.ai) com.unity.modules.androidjni@1.0.0 (location: C:\Program Files\Unity 6000.0.44f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.androidjni) com.unity.modules.animation@1.0.0 (location: C:\Program Files\Unity 6000.0.44f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.animation) com.unity.modules.assetbundle@1.0.0 (location: C:\Program Files\Unity 6000.0.44f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.assetbundle) com.unity.modules.audio@1.0.0 (location: C:\Program Files\Unity 6000.0.44f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.audio) com.unity.modules.cloth@1.0.0 (location: C:\Program Files\Unity 6000.0.44f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.cloth) com.unity.modules.director@1.0.0 (location: C:\Program Files\Unity 6000.0.44f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.director) com.unity.modules.imageconversion@1.0.0 (location: C:\Program Files\Unity 6000.0.44f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.imageconversion) com.unity.modules.imgui@1.0.0 (location: C:\Program Files\Unity 6000.0.44f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.imgui) com.unity.modules.jsonserialize@1.0.0 (location: C:\Program Files\Unity 6000.0.44f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.jsonserialize) com.unity.modules.particlesystem@1.0.0 (location: C:\Program Files\Unity 6000.0.44f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.particlesystem) com.unity.modules.physics@1.0.0 (location: C:\Program Files\Unity 6000.0.44f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.physics) com.unity.modules.physics2d@1.0.0 (location: C:\Program Files\Unity 6000.0.44f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.physics2d) com.unity.modules.screencapture@1.0.0 (location: C:\Program Files\Unity 6000.0.44f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.screencapture) com.unity.modules.terrain@1.0.0 (location: C:\Program Files\Unity 6000.0.44f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.terrain) com.unity.modules.terrainphysics@1.0.0 (location: C:\Program Files\Unity 6000.0.44f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.terrainphysics) com.unity.modules.tilemap@1.0.0 (location: C:\Program Files\Unity 6000.0.44f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.tilemap) com.unity.modules.ui@1.0.0 (location: C:\Program Files\Unity 6000.0.44f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.ui) com.unity.modules.uielements@1.0.0 (location: C:\Program Files\Unity 6000.0.44f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.uielements) com.unity.modules.umbra@1.0.0 (location: C:\Program Files\Unity 6000.0.44f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.umbra) com.unity.modules.unityanalytics@1.0.0 (location: C:\Program Files\Unity 6000.0.44f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unityanalytics) com.unity.modules.unitywebrequest@1.0.0 (location: C:\Program Files\Unity 6000.0.44f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequest) com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: C:\Program Files\Unity 6000.0.44f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestassetbundle) com.unity.modules.unitywebrequestaudio@1.0.0 (location: C:\Program Files\Unity 6000.0.44f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestaudio) com.unity.modules.unitywebrequesttexture@1.0.0 (location: C:\Program Files\Unity 6000.0.44f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequesttexture) com.unity.modules.unitywebrequestwww@1.0.0 (location: C:\Program Files\Unity 6000.0.44f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestwww) com.unity.modules.vehicles@1.0.0 (location: C:\Program Files\Unity 6000.0.44f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.vehicles) com.unity.modules.video@1.0.0 (location: C:\Program Files\Unity 6000.0.44f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.video) com.unity.modules.vr@1.0.0 (location: C:\Program Files\Unity 6000.0.44f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.vr) com.unity.modules.wind@1.0.0 (location: C:\Program Files\Unity 6000.0.44f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.wind) com.unity.modules.xr@1.0.0 (location: C:\Program Files\Unity 6000.0.44f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.xr) com.unity.modules.subsystems@1.0.0 (location: C:\Program Files\Unity 6000.0.44f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.subsystems) com.unity.modules.hierarchycore@1.0.0 (location: C:\Program Files\Unity 6000.0.44f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.hierarchycore) com.unity.ext.nunit@2.0.5 (location: G:\Unity\proj-swg\project\proj-swg-data-editor\Library\PackageCache\com.unity.ext.nunit@031a54704bff) com.unity.render-pipelines.core@17.0.4 (location: G:\Unity\proj-swg\project\proj-swg-data-editor\Library\PackageCache\com.unity.render-pipelines.core@405083404c88) com.unity.shadergraph@17.0.4 (location: G:\Unity\proj-swg\project\proj-swg-data-editor\Library\PackageCache\com.unity.shadergraph@bbf164badec6) com.unity.render-pipelines.universal-config@17.0.3 (location: G:\Unity\proj-swg\project\proj-swg-data-editor\Library\PackageCache\com.unity.render-pipelines.universal-config@fa63c96d3e1a) com.unity.rendering.light-transport@1.0.1 (location: G:\Unity\proj-swg\project\proj-swg-data-editor\Library\PackageCache\com.unity.rendering.light-transport@307bc27a498f) [Package Manager] com.unity.ide.vscode is deprecated: Visual Studio Code package is not supported anymore. You can continue to use it, but we won't provide any update anymore. [Physics::Module] Selected backend. [Physics::Module] Name: PhysX [Physics::Module] Id: 0xf2b8ea05 [Physics::Module] SDK Version: 4.1.2 [Physics::Module] Integration Version: 1.0.0 [Physics::Module] Threading Mode: Multi-Threaded [Subsystems] No new subsystems found in resolved package list. Package Manager log level set to [2] [Package Manager] Done registering packages in 0.39 seconds Refreshing native plugins compatible for Editor in 14.24 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 6000.0.44f1 (101c91f3a8fb) [Subsystems] Discovering subsystems at path C:/Program Files/Unity 6000.0.44f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path G:/Unity/proj-swg/project/proj-swg-data-editor/Assets GfxDevice: creating device client; kGfxThreadingModeThreaded Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 3080 Ti Laptop GPU (ID=0x2420) Vendor: NVIDIA VRAM: 16175 MB Driver: 32.0.15.7602 [Licensing::Client] Successfully resolved entitlement details Initialize mono Mono path[0] = 'C:/Program Files/Unity 6000.0.44f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity 6000.0.44f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/Program Files/Unity 6000.0.44f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56324 Using cacheserver namespaces - metadata:defaultmetadata, artifacts:defaultartifacts Using cacheserver namespaces - metadata:defaultmetadata, artifacts:defaultartifacts ImportWorker Server TCP listen port: 0 AcceleratorClientConnectionCallback - disconnected - :0 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/Program Files/Unity 6000.0.44f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Register platform support module: C:/Program Files/Unity 6000.0.44f1/Editor/Data/PlaybackEngines/Switch/UnityEditor.Switch.Extensions.dll Registered in 0.004754 seconds. - Loaded All Assemblies, in 0.583 seconds TmException: (Error_4) No connection to Target Manager Service. at Nintendo.Tm.Connection.CreateConnection () [0x000c1] in <402fa8640de44949b1dd887262db0366>:0 at Nintendo.Tm.Connection..ctor () [0x00006] in <402fa8640de44949b1dd887262db0366>:0 at Nintendo.Tm.TargetManager.Connect () [0x00007] in <402fa8640de44949b1dd887262db0366>:0 at Nintendo.Tm.TargetManager.GetConnection () [0x00007] in <402fa8640de44949b1dd887262db0366>:0 at Nintendo.Tm.TargetManager.GetHtcsAddresses () [0x00010] in <402fa8640de44949b1dd887262db0366>:0 at UnityEditor.Switch.TargetExtension.OnDemandCreateHTCSListeningPort () [0x00001] in C:\build\output\unity\unity\PlatformDependent\Switch\Editor\Managed\ExtensionModule.cs:542 at UnityEditor.Switch.TargetExtension.OnLoad () [0x00031] in C:\build\output\unity\unity\PlatformDependent\Switch\Editor\Managed\ExtensionModule.cs:536 at UnityEditor.Modules.ModuleManager.InitializePlatformSupportModules () [0x000ba] in <0a4d86c6e1e443e4b37da89bc22f5b9c>:0 UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEditor.Modules.ModuleManager:InitializePlatformSupportModules() (Filename: C:/build/output/unity/unity/PlatformDependent/Switch/Editor/Managed/ExtensionModule.cs Line: 542) Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 2.804 seconds Domain Reload Profiling: 3385ms BeginReloadAssembly (200ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) RebuildCommonClasses (57ms) RebuildNativeTypeToScriptingClass (18ms) initialDomainReloadingComplete (79ms) LoadAllAssembliesAndSetupDomain (226ms) LoadAssemblies (197ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (221ms) TypeCache.Refresh (218ms) TypeCache.ScanAssembly (200ms) BuildScriptInfoCaches (0ms) ResolveRequiredComponents (1ms) FinalizeReload (2805ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (2751ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (2292ms) SetLoadedEditorAssemblies (10ms) BeforeProcessingInitializeOnLoad (92ms) ProcessInitializeOnLoadAttributes (240ms) ProcessInitializeOnLoadMethodAttributes (119ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) [Licensing::Client] Successfully resolved entitlement details Application.AssetDatabase Initial Refresh Start The GUID inside 'Assets/RSS/App/Runtime/Resources/Controls/PV_ModalDialog_Default.prefab.meta' cannot be extracted by the YAML Parser. Attempting to extract it via string matching instead. Please verify the file does not contain unexpected data. The GUID inside 'Assets/RSS/App/Runtime/Resources/Controls/PV_ModalDialog_Scroll.prefab.meta' cannot be extracted by the YAML Parser. Attempting to extract it via string matching instead. Please verify the file does not contain unexpected data. info: Microsoft.Hosting.Lifetime[14] Now listening on: http://localhost:80 info: Microsoft.Hosting.Lifetime[0] Application started. Press Ctrl+C to shut down. info: Microsoft.Hosting.Lifetime[0] Hosting environment: Production info: Microsoft.Hosting.Lifetime[0] Content root path: G:\Unity\proj-swg\project\proj-swg-data-editor\ info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - - 200 - application/grpc 70.8366ms Starting: C:\Program Files\Unity 6000.0.44f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --defer-dag-verification --dagfile="Library/Bee/1900b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: G:/Unity/proj-swg/project/proj-swg-data-editor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors' warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Assembly system.runtime.interopservices.windowsruntime has duplicate hint path. Ignoring "C:\Program Files\Unity 6000.0.44f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Runtime.InteropServices.WindowsRuntime.dll" in favor of "C:\Program Files\Unity 6000.0.44f1\Editor\Data\NetStandard\Extensions\2.0.0\System.Runtime.InteropServices.WindowsRuntime.dll" warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Assembly system.componentmodel.composition has duplicate hint path. Ignoring "C:\Program Files\Unity 6000.0.44f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\System.ComponentModel.Composition.dll" in favor of "C:\Program Files\Unity 6000.0.44f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.ComponentModel.Composition.dll" info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Resolved Unity.Burst.Cecil, Version=0.11.4.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e with Library\PackageCache\com.unity.burst@7a907cf5a459\Unity.Burst.CodeGen\Unity.Burst.Cecil.dll info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Resolved Mono.Cecil, Version=0.11.4.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e with Library\PackageCache\com.unity.nuget.mono-cecil@d6f9955a5d5f\Mono.Cecil.dll info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - - 200 - application/grpc 743.2840ms ExitCode: 0 Duration: 1s486ms [ 827/1086 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput *** Tundra build success (1.43 seconds), 1 items updated, 1086 evaluated AssetDatabase: script compilation time: 2.387044s Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 11.405 seconds Refreshing native plugins compatible for Editor in 0.47 ms, found 0 plugins. TmException: (Error_4) No connection to Target Manager Service. at Nintendo.Tm.Connection.CreateConnection () [0x000c1] in <402fa8640de44949b1dd887262db0366>:0 at Nintendo.Tm.Connection..ctor () [0x00006] in <402fa8640de44949b1dd887262db0366>:0 at Nintendo.Tm.TargetManager.Connect () [0x00007] in <402fa8640de44949b1dd887262db0366>:0 at Nintendo.Tm.TargetManager.GetConnection () [0x00007] in <402fa8640de44949b1dd887262db0366>:0 at Nintendo.Tm.TargetManager.GetHtcsAddresses () [0x00010] in <402fa8640de44949b1dd887262db0366>:0 at UnityEditor.Switch.TargetExtension.OnDemandCreateHTCSListeningPort () [0x00001] in C:\build\output\unity\unity\PlatformDependent\Switch\Editor\Managed\ExtensionModule.cs:542 at UnityEditor.Switch.TargetExtension.OnLoad () [0x00031] in C:\build\output\unity\unity\PlatformDependent\Switch\Editor\Managed\ExtensionModule.cs:536 at UnityEditor.Modules.ModuleManager.InitializePlatformSupportModules () [0x000ba] in <0a4d86c6e1e443e4b37da89bc22f5b9c>:0 UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEditor.Modules.ModuleManager:InitializePlatformSupportModules() (Filename: C:/build/output/unity/unity/PlatformDependent/Switch/Editor/Managed/ExtensionModule.cs Line: 542) Native extension for WindowsStandalone target not found The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal@82fb1398b3b8/Runtime/Data/UniversalRenderPipelineAsset.cs:427) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes () (Filename: ./Library/PackageCache/com.unity.render-pipelines.universal@82fb1398b3b8/Runtime/Data/UniversalRenderPipelineAsset.cs Line: 427) Mono: successfully reloaded assembly - Finished resetting the current domain, in 11.920 seconds Domain Reload Profiling: 23322ms BeginReloadAssembly (401ms) ExecutionOrderSort (0ms) DisableScriptedObjects (53ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (148ms) RebuildCommonClasses (56ms) RebuildNativeTypeToScriptingClass (18ms) initialDomainReloadingComplete (44ms) LoadAllAssembliesAndSetupDomain (10883ms) LoadAssemblies (10707ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (325ms) TypeCache.Refresh (230ms) TypeCache.ScanAssembly (215ms) BuildScriptInfoCaches (70ms) ResolveRequiredComponents (19ms) FinalizeReload (11921ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (11197ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (2213ms) SetLoadedEditorAssemblies (9ms) BeforeProcessingInitializeOnLoad (293ms) ProcessInitializeOnLoadAttributes (8029ms) ProcessInitializeOnLoadMethodAttributes (647ms) AfterProcessingInitializeOnLoad (5ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (11ms) Asset Pipeline Refresh (id=556148415d10b0648b3e279d288c3282): Total: 29.331 seconds - Initiated by InitialRefreshV2(ForceSynchronousImport) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=15331 ms Asset DB Callback time: managed=40 ms, native=0 ms Scripting: domain reloads=1, domain reload time=11411 ms, compile time=2390 ms, other=157 ms Project Asset Count: scripts=1328, non-scripts=1961 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 0 InvokeCustomDependenciesCallbacks: 0.002ms InvokePackagesCallback: 2.087ms ApplyChangesToAssetFolders: 0.683ms Scan: 176.754ms OnSourceAssetsModified: 0.002ms CategorizeAssetsWithTransientArtifact: 1818.513ms ProcessAssetsWithTransientArtifactChanges: 86.611ms CategorizeAssets: 72.069ms ImportOutOfDateAssets: 11930.385ms (9537.275ms without children) CompileScripts: 2389.717ms ReloadNativeAssets: 0.045ms UnloadImportedAssets: 1.471ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.973ms InitializingProgressBar: 0.001ms PostProcessAllAssetNotificationsAddChangedAssets: 0.001ms OnDemandSchedulerStart: 0.902ms PostProcessAllAssets: 40.632ms GatherAllCurrentPrimaryArtifactRevisions: 0.001ms UnloadStreamsBegin: 2.184ms PersistCurrentRevisions: 0.203ms UnloadStreamsEnd: 0.002ms GenerateScriptTypeHashes: 6.228ms Untracked: 15200.757ms Application.AssetDatabase Initial Refresh End Scanning for USB devices : 20.032ms Initializing Unity extensions: [Licensing::Client] Successfully resolved entitlement details [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes [MODES] Loading mode Default (0) for mode-current-id-SWGEdit Unloading 16 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Assets/RSS/App/Scenes/S_Startup.unity' Deserialize: 31.679 ms Integration: 247.877 ms Integration of assets: 0.045 ms Thread Wait Time: 0.021 ms Total Operation Time: 279.621 ms Unloading 4764 unused Assets / (4.7 MB). Loaded Objects now: 5500. Memory consumption went from 203.2 MB to 198.5 MB. Total: 14.094700 ms (FindLiveObjects: 0.500900 ms CreateObjectMapping: 0.451000 ms MarkObjects: 10.029600 ms DeleteObjects: 3.112000 ms) [LAYOUT] About to load UserSettings\Layouts\default-6000.dwlt, keepMainWindow=False Initialized touch support. Initialized touch support. Initialized touch support. Initialized touch support. Initialized touch support. Initialized touch support. Initialized touch support. Initialized touch support. [LAYOUT] About to save layout G:\Unity\proj-swg\project\proj-swg-data-editor\UserSettings\Layouts\default-6000.dwlt [LAYOUT] About to save layout C:/Users/james/AppData/Roaming/Unity/Editor-5.x/Preferences\Layouts\current\default-6000.dwlt [MODES] ModeService[default].InitializeCurrentMode [MODES] ModeService[default].RaiseModeChanged(default, default) IsTimeToCheckForNewEditor: Update time 1747071232 current 1747071622 Initializing input. Using Windows.Gaming.Input Input initialized. Input System polling thread started. [Project] Loading completed in 41.019 seconds Project init time: 37.705 seconds Template init time: 0.000 seconds Package Manager init time: 0.404 seconds Asset Database init time: 0.866 seconds Global illumination init time: 0.005 seconds Assemblies load time: 3.409 seconds Unity extensions init time: 0.038 seconds Asset Database refresh time: 29.336 seconds Scene opening time: 2.107 seconds ##utp:{"type":"ProjectInfo","version":2,"phase":"Immediate","time":1747071623032,"processId":15324,"projectLoad":41.0190391,"projectInit":37.7054044,"templateInit":0.0,"packageManagerInit":0.4044893,"assetDatabaseInit":0.8655433,"globalIlluminationInit":0.0046817,"assembliesLoad":3.4094271,"unityExtensionsInit":0.0380839,"assetDatabaseRefresh":29.3358491,"sceneOpening":2.1067536} ##utp:{"type":"EditorInfo","version":2,"phase":"Immediate","time":1747071623032,"processId":15324,"editorVersion":"6000.0.44f1 (101c91f3a8fb)","branch":"6000.0/release","buildType":"Release","platform":"Windows"} Asset Pipeline Refresh (id=6be4233be613c7a4f992231864c71fee): Total: 0.075 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) EditorUpdateCheck: Failed Cert verify failed. Certificate has expired. UnityTls error code: 7 Asset Pipeline Refresh (id=7ea103c64c9c5b248bebcc9b432d83b6): Total: 0.047 seconds - Initiated by RefreshV2(NoUpdateAssetOptions) Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds C:\build\output\unity\unity\External\baselib\baselib\Source\WinApi\Baselib_DynamicLibrary_WinApi.inl.h(100):Baselib_DynamicLibrary_GetFunction: The requested function was not found (0x06000001) - The specified procedure could not be found. (WinError:0000007f) Created GICache directory at C:/Users/james/AppData/LocalLow/Unity/Caches/GiCache. Took: 0.014s, timestamps: [41.145 - 41.159] [Licensing::Client] Successfully updated the access token [Licensing::Module] Successfully updated access token: "bIKpJhio"... (expires: 2026-05-12T17:40:32Z) Reloading assemblies for play mode. Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.217 seconds Refreshing native plugins compatible for Editor in 0.67 ms, found 0 plugins. TmException: (Error_4) No connection to Target Manager Service. at Nintendo.Tm.Connection.CreateConnection () [0x000c1] in <402fa8640de44949b1dd887262db0366>:0 at Nintendo.Tm.Connection..ctor () [0x00006] in <402fa8640de44949b1dd887262db0366>:0 at Nintendo.Tm.TargetManager.Connect () [0x00007] in <402fa8640de44949b1dd887262db0366>:0 at Nintendo.Tm.TargetManager.GetConnection () [0x00007] in <402fa8640de44949b1dd887262db0366>:0 at Nintendo.Tm.TargetManager.GetHtcsAddresses () [0x00010] in <402fa8640de44949b1dd887262db0366>:0 at UnityEditor.Switch.TargetExtension.OnDemandCreateHTCSListeningPort () [0x00001] in C:\build\output\unity\unity\PlatformDependent\Switch\Editor\Managed\ExtensionModule.cs:542 at UnityEditor.Switch.TargetExtension.OnLoad () [0x00031] in C:\build\output\unity\unity\PlatformDependent\Switch\Editor\Managed\ExtensionModule.cs:536 at UnityEditor.Modules.ModuleManager.InitializePlatformSupportModules () [0x000ba] in <0a4d86c6e1e443e4b37da89bc22f5b9c>:0 UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEditor.Modules.ModuleManager:InitializePlatformSupportModules() (Filename: C:/build/output/unity/unity/PlatformDependent/Switch/Editor/Managed/ExtensionModule.cs Line: 542) Native extension for WindowsStandalone target not found The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal@82fb1398b3b8/Runtime/Data/UniversalRenderPipelineAsset.cs:427) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes () (Filename: ./Library/PackageCache/com.unity.render-pipelines.universal@82fb1398b3b8/Runtime/Data/UniversalRenderPipelineAsset.cs Line: 427) [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes Mono: successfully reloaded assembly - Finished resetting the current domain, in 4.974 seconds Domain Reload Profiling: 6191ms BeginReloadAssembly (802ms) ExecutionOrderSort (0ms) DisableScriptedObjects (134ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (428ms) RebuildCommonClasses (53ms) RebuildNativeTypeToScriptingClass (20ms) initialDomainReloadingComplete (41ms) LoadAllAssembliesAndSetupDomain (300ms) LoadAssemblies (207ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (241ms) TypeCache.Refresh (9ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (205ms) ResolveRequiredComponents (20ms) FinalizeReload (4974ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (3366ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (2235ms) SetLoadedEditorAssemblies (9ms) BeforeProcessingInitializeOnLoad (283ms) ProcessInitializeOnLoadAttributes (724ms) ProcessInitializeOnLoadMethodAttributes (110ms) AfterProcessingInitializeOnLoad (6ms) EditorAssembliesLoaded (1ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (957ms) Asset Pipeline Refresh (id=83d2ea9af20cec04783a92cf90e4c6db): Total: 6.378 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=5105 ms Asset DB Callback time: managed=36 ms, native=0 ms Scripting: domain reloads=1, domain reload time=1233 ms, compile time=2 ms, other=0 ms Project Asset Count: scripts=1328, non-scripts=1961 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 0 InvokeCustomDependenciesCallbacks: 0.001ms InvokePackagesCallback: 1.902ms ApplyChangesToAssetFolders: 0.505ms Scan: 0.001ms OnSourceAssetsModified: 0.002ms CategorizeAssetsWithTransientArtifact: 0.003ms ProcessAssetsWithTransientArtifactChanges: 3.963ms CategorizeAssets: 67.124ms ImportOutOfDateAssets: 4984.757ms (4976.122ms without children) CompileScripts: 1.603ms CollectScriptTypesHashes: 2.032ms ReloadNativeAssets: 1.236ms UnloadImportedAssets: 2.238ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.874ms InitializingProgressBar: 0.001ms PostProcessAllAssetNotificationsAddChangedAssets: 0.001ms OnDemandSchedulerStart: 0.652ms PostProcessAllAssets: 36.415ms GatherAllCurrentPrimaryArtifactRevisions: 0.380ms UnloadStreamsBegin: 2.115ms PersistCurrentRevisions: 0.200ms UnloadStreamsEnd: 0.002ms GenerateScriptTypeHashes: 7.213ms Untracked: 1280.254ms Build: - UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) RSS.Modules.UI.Runtime.Commands.LogVersionInfoCommand:Execute () (at Assets/RSS/Modules.UI/Runtime/Commands/LogVersionInfoCommand.cs:14) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReactTo (object,object) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:150) MVCS.EventBus.impl.CommandSignal:Emit (object) (at Assets/MVCS/MVCS/EventBus/impl/CommandSignal.cs:13) MVCS.EventBus.impl.Signal:Emit () (at Assets/MVCS/MVCS/EventBus/impl/Signal.cs:20) MVCS.Contexts.impl.Context:Start () (at Assets/MVCS/MVCS/Contexts/impl/Context.cs:38) MVCS.Contexts.impl.Context:.ctor (MVCS.Contexts.api.IContextView) (at Assets/MVCS/MVCS/Contexts/impl/Context.cs:21) MVCS.Autofac.Contexts.impl.AutofacContext:.ctor (MVCS.Contexts.api.IContextView) (at Assets/MVCS/MVCS.Autofac/Contexts/impl/AutofacContext.cs:29) MVCS.Unity.Contexts.impl.UnityContext:.ctor (MVCS.Contexts.api.IContextView) (at Assets/MVCS/MVCS.Unity/Contexts/impl/UnityContext.cs:23) RSS.Game.Runtime.GameContext:.ctor (MVCS.Contexts.api.IContextView) (at Assets/RSS/Game/Runtime/GameContext.cs:43) RSS.Modules.UI.Runtime.UIContext:.ctor (MVCS.Contexts.api.IContextView) (at Assets/RSS/Modules.UI/Runtime/UIContext.cs:40) RSS.Modules.UI.Runtime.UIBootstrapper:Awake () (at Assets/RSS/Modules.UI/Runtime/UIBootstrapper.cs:9) (Filename: Assets/RSS/Modules.UI/Runtime/Commands/LogVersionInfoCommand.cs Line: 14) Changelist: - UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) RSS.Modules.UI.Runtime.Commands.LogVersionInfoCommand:Execute () (at Assets/RSS/Modules.UI/Runtime/Commands/LogVersionInfoCommand.cs:15) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReactTo (object,object) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:150) MVCS.EventBus.impl.CommandSignal:Emit (object) (at Assets/MVCS/MVCS/EventBus/impl/CommandSignal.cs:13) MVCS.EventBus.impl.Signal:Emit () (at Assets/MVCS/MVCS/EventBus/impl/Signal.cs:20) MVCS.Contexts.impl.Context:Start () (at Assets/MVCS/MVCS/Contexts/impl/Context.cs:38) MVCS.Contexts.impl.Context:.ctor (MVCS.Contexts.api.IContextView) (at Assets/MVCS/MVCS/Contexts/impl/Context.cs:21) MVCS.Autofac.Contexts.impl.AutofacContext:.ctor (MVCS.Contexts.api.IContextView) (at Assets/MVCS/MVCS.Autofac/Contexts/impl/AutofacContext.cs:29) MVCS.Unity.Contexts.impl.UnityContext:.ctor (MVCS.Contexts.api.IContextView) (at Assets/MVCS/MVCS.Unity/Contexts/impl/UnityContext.cs:23) RSS.Game.Runtime.GameContext:.ctor (MVCS.Contexts.api.IContextView) (at Assets/RSS/Game/Runtime/GameContext.cs:43) RSS.Modules.UI.Runtime.UIContext:.ctor (MVCS.Contexts.api.IContextView) (at Assets/RSS/Modules.UI/Runtime/UIContext.cs:40) RSS.Modules.UI.Runtime.UIBootstrapper:Awake () (at Assets/RSS/Modules.UI/Runtime/UIBootstrapper.cs:9) (Filename: Assets/RSS/Modules.UI/Runtime/Commands/LogVersionInfoCommand.cs Line: 15) Loaded scene 'Temp/__Backupscenes/0.backup' Deserialize: 1.550 ms Integration: 2605.965 ms Integration of assets: 0.004 ms Thread Wait Time: 0.091 ms Total Operation Time: 2607.610 ms Font Asset [arial SDF] Units Per EM set to 2048. Please commit the newly serialized value. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) TMPro.TMP_FontAsset:ReadFontAssetDefinition () (at ./Library/PackageCache/com.unity.ugui@a9eaa85fb1b8/Runtime/TMP/TMP_FontAsset.cs:819) TMPro.TMP_FontAsset:OnValidate () (at ./Library/PackageCache/com.unity.ugui@a9eaa85fb1b8/Runtime/TMP/TMP_FontAsset.cs:757) UnityEngine.ResourcesAPIInternal:Load (string,System.Type) UnityEngine.ResourcesAPI:Load (string,System.Type) UnityEngine.Resources:Load (string,System.Type) UnityEngine.Resources:Load (string) RSS.App.Runtime.Commands.EndInitialLoadCommand:Execute () (at Assets/RSS/App/Runtime/Commands/EndInitialLoadCommand.cs:17) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.EventBus.impl.Command:Release () (at Assets/MVCS/MVCS/EventBus/impl/Command.cs:26) RSS.App.Runtime.Commands.WaitForSplashScreenCommand/d__2:MoveNext () (at Assets/RSS/App/Runtime/Commands/WaitForSplashScreenCommand.cs:31) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: ./Library/PackageCache/com.unity.ugui@a9eaa85fb1b8/Runtime/TMP/TMP_FontAsset.cs Line: 819) Font Asset [arialbd SDF] Units Per EM set to 2048. Please commit the newly serialized value. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) TMPro.TMP_FontAsset:ReadFontAssetDefinition () (at ./Library/PackageCache/com.unity.ugui@a9eaa85fb1b8/Runtime/TMP/TMP_FontAsset.cs:819) TMPro.TMP_FontAsset:OnValidate () (at ./Library/PackageCache/com.unity.ugui@a9eaa85fb1b8/Runtime/TMP/TMP_FontAsset.cs:757) UnityEngine.ResourcesAPIInternal:Load (string,System.Type) UnityEngine.ResourcesAPI:Load (string,System.Type) UnityEngine.Resources:Load (string,System.Type) UnityEngine.Resources:Load (string) RSS.App.Runtime.Commands.EndInitialLoadCommand:Execute () (at Assets/RSS/App/Runtime/Commands/EndInitialLoadCommand.cs:17) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.EventBus.impl.Command:Release () (at Assets/MVCS/MVCS/EventBus/impl/Command.cs:26) RSS.App.Runtime.Commands.WaitForSplashScreenCommand/d__2:MoveNext () (at Assets/RSS/App/Runtime/Commands/WaitForSplashScreenCommand.cs:31) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: ./Library/PackageCache/com.unity.ugui@a9eaa85fb1b8/Runtime/TMP/TMP_FontAsset.cs Line: 819) User preferences loaded 'userprefs.json' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) RSS.App.Runtime.Commands.LoadOrCreateUserPreferencesCommand:Execute () (at Assets/RSS/App/Runtime/Commands/LoadOrCreateUserPreferencesCommand.cs:35) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.EventBus.impl.Command:Release () (at Assets/MVCS/MVCS/EventBus/impl/Command.cs:26) RSS.App.Runtime.Commands.WaitForSplashScreenCommand/d__2:MoveNext () (at Assets/RSS/App/Runtime/Commands/WaitForSplashScreenCommand.cs:31) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/App/Runtime/Commands/LoadOrCreateUserPreferencesCommand.cs Line: 35) User preferences loaded 'camera_world.json' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) RSS.App.Runtime.Commands.LoadOrCreateUserPreferencesCommand:Execute () (at Assets/RSS/App/Runtime/Commands/LoadOrCreateUserPreferencesCommand.cs:35) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.EventBus.impl.Command:Release () (at Assets/MVCS/MVCS/EventBus/impl/Command.cs:26) RSS.App.Runtime.Commands.WaitForSplashScreenCommand/d__2:MoveNext () (at Assets/RSS/App/Runtime/Commands/WaitForSplashScreenCommand.cs:31) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/App/Runtime/Commands/LoadOrCreateUserPreferencesCommand.cs Line: 35) SendMessage cannot be called during Awake, CheckConsistency, or OnValidate (BG: OnRectTransformDimensionsChange) UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.RectTransform:set_sizeDelta (UnityEngine.Vector2) RSS.App.Runtime.Components.Controls.Resizer:ResizeNextSibling () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:302) RSS.App.Runtime.Components.Controls.Resizer:ResizeSiblings () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:237) RSS.App.Runtime.Components.Controls.Resizer:OnValidate () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:181) UnityEngine.ResourcesAPIInternal:Load (string,System.Type) UnityEngine.ResourcesAPI:Load (string,System.Type) UnityEngine.Resources:Load (string,System.Type) UnityEngine.Resources:Load (string) RSS.App.Runtime.Commands.OpenPanelCommand:Execute () (at Assets/RSS/App/Runtime/Commands/OpenPanelCommand.cs:52) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReactTo (object,object) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:150) MVCS.EventBus.impl.CommandSignal:Emit (object) (at Assets/MVCS/MVCS/EventBus/impl/CommandSignal.cs:13) MVCS.EventBus.impl.Signal`1:Emit (RSS.App.Runtime.Signals.PanelSignals/RequestOpenPanelPayload) (at Assets/MVCS/MVCS/EventBus/impl/Signal.cs:66) RSS.Modules.UI.Runtime.Commands.LayoutsCommands.RestoreLayoutCommand:Execute () (at Assets/RSS/Modules.UI/Runtime/Commands/LayoutsCommands/RestoreLayoutCommand.cs:47) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReactTo (object,object) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:150) MVCS.EventBus.impl.CommandSignal:Emit (object) (at Assets/MVCS/MVCS/EventBus/impl/CommandSignal.cs:13) MVCS.EventBus.impl.Signal`1:Emit (string) (at Assets/MVCS/MVCS/EventBus/impl/Signal.cs:66) RSS.Modules.UI.Runtime.Commands.LayoutsCommands.OpenDefaultLayoutCommand:Execute () (at Assets/RSS/Modules.UI/Runtime/Commands/LayoutsCommands/OpenDefaultLayoutCommand.cs:37) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.EventBus.impl.Command:Release () (at Assets/MVCS/MVCS/EventBus/impl/Command.cs:26) RSS.App.Runtime.Commands.WaitForSplashScreenCommand/d__2:MoveNext () (at Assets/RSS/App/Runtime/Commands/WaitForSplashScreenCommand.cs:31) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [Assets/RSS/App/Runtime/Components/Controls/Resizer.cs line 302] SendMessage cannot be called during Awake, CheckConsistency, or OnValidate (P_Text_Label: OnRectTransformDimensionsChange) UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.RectTransform:set_sizeDelta (UnityEngine.Vector2) RSS.App.Runtime.Components.Controls.Resizer:ResizeNextSibling () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:302) RSS.App.Runtime.Components.Controls.Resizer:ResizeSiblings () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:237) RSS.App.Runtime.Components.Controls.Resizer:OnValidate () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:181) UnityEngine.ResourcesAPIInternal:Load (string,System.Type) UnityEngine.ResourcesAPI:Load (string,System.Type) UnityEngine.Resources:Load (string,System.Type) UnityEngine.Resources:Load (string) RSS.App.Runtime.Commands.OpenPanelCommand:Execute () (at Assets/RSS/App/Runtime/Commands/OpenPanelCommand.cs:52) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReactTo (object,object) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:150) MVCS.EventBus.impl.CommandSignal:Emit (object) (at Assets/MVCS/MVCS/EventBus/impl/CommandSignal.cs:13) MVCS.EventBus.impl.Signal`1:Emit (RSS.App.Runtime.Signals.PanelSignals/RequestOpenPanelPayload) (at Assets/MVCS/MVCS/EventBus/impl/Signal.cs:66) RSS.Modules.UI.Runtime.Commands.LayoutsCommands.RestoreLayoutCommand:Execute () (at Assets/RSS/Modules.UI/Runtime/Commands/LayoutsCommands/RestoreLayoutCommand.cs:47) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReactTo (object,object) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:150) MVCS.EventBus.impl.CommandSignal:Emit (object) (at Assets/MVCS/MVCS/EventBus/impl/CommandSignal.cs:13) MVCS.EventBus.impl.Signal`1:Emit (string) (at Assets/MVCS/MVCS/EventBus/impl/Signal.cs:66) RSS.Modules.UI.Runtime.Commands.LayoutsCommands.OpenDefaultLayoutCommand:Execute () (at Assets/RSS/Modules.UI/Runtime/Commands/LayoutsCommands/OpenDefaultLayoutCommand.cs:37) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.EventBus.impl.Command:Release () (at Assets/MVCS/MVCS/EventBus/impl/Command.cs:26) RSS.App.Runtime.Commands.WaitForSplashScreenCommand/d__2:MoveNext () (at Assets/RSS/App/Runtime/Commands/WaitForSplashScreenCommand.cs:31) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [Assets/RSS/App/Runtime/Components/Controls/Resizer.cs line 302] SendMessage cannot be called during Awake, CheckConsistency, or OnValidate (BG: OnRectTransformDimensionsChange) UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.RectTransform:set_sizeDelta (UnityEngine.Vector2) RSS.App.Runtime.Components.Controls.Resizer:ResizeNextSibling () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:302) RSS.App.Runtime.Components.Controls.Resizer:ResizeSiblings () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:237) RSS.App.Runtime.Components.Controls.Resizer:OnValidate () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:181) UnityEngine.ResourcesAPIInternal:Load (string,System.Type) UnityEngine.ResourcesAPI:Load (string,System.Type) UnityEngine.Resources:Load (string,System.Type) UnityEngine.Resources:Load (string) RSS.App.Runtime.Commands.OpenPanelCommand:Execute () (at Assets/RSS/App/Runtime/Commands/OpenPanelCommand.cs:52) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReactTo (object,object) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:150) MVCS.EventBus.impl.CommandSignal:Emit (object) (at Assets/MVCS/MVCS/EventBus/impl/CommandSignal.cs:13) MVCS.EventBus.impl.Signal`1:Emit (RSS.App.Runtime.Signals.PanelSignals/RequestOpenPanelPayload) (at Assets/MVCS/MVCS/EventBus/impl/Signal.cs:66) RSS.Modules.UI.Runtime.Commands.LayoutsCommands.RestoreLayoutCommand:Execute () (at Assets/RSS/Modules.UI/Runtime/Commands/LayoutsCommands/RestoreLayoutCommand.cs:47) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReactTo (object,object) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:150) MVCS.EventBus.impl.CommandSignal:Emit (object) (at Assets/MVCS/MVCS/EventBus/impl/CommandSignal.cs:13) MVCS.EventBus.impl.Signal`1:Emit (string) (at Assets/MVCS/MVCS/EventBus/impl/Signal.cs:66) RSS.Modules.UI.Runtime.Commands.LayoutsCommands.OpenDefaultLayoutCommand:Execute () (at Assets/RSS/Modules.UI/Runtime/Commands/LayoutsCommands/OpenDefaultLayoutCommand.cs:37) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.EventBus.impl.Command:Release () (at Assets/MVCS/MVCS/EventBus/impl/Command.cs:26) RSS.App.Runtime.Commands.WaitForSplashScreenCommand/d__2:MoveNext () (at Assets/RSS/App/Runtime/Commands/WaitForSplashScreenCommand.cs:31) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [Assets/RSS/App/Runtime/Components/Controls/Resizer.cs line 302] SendMessage cannot be called during Awake, CheckConsistency, or OnValidate (Text_Placeholder: OnRectTransformDimensionsChange) UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.RectTransform:set_sizeDelta (UnityEngine.Vector2) RSS.App.Runtime.Components.Controls.Resizer:ResizeNextSibling () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:302) RSS.App.Runtime.Components.Controls.Resizer:ResizeSiblings () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:237) RSS.App.Runtime.Components.Controls.Resizer:OnValidate () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:181) UnityEngine.ResourcesAPIInternal:Load (string,System.Type) UnityEngine.ResourcesAPI:Load (string,System.Type) UnityEngine.Resources:Load (string,System.Type) UnityEngine.Resources:Load (string) RSS.App.Runtime.Commands.OpenPanelCommand:Execute () (at Assets/RSS/App/Runtime/Commands/OpenPanelCommand.cs:52) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReactTo (object,object) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:150) MVCS.EventBus.impl.CommandSignal:Emit (object) (at Assets/MVCS/MVCS/EventBus/impl/CommandSignal.cs:13) MVCS.EventBus.impl.Signal`1:Emit (RSS.App.Runtime.Signals.PanelSignals/RequestOpenPanelPayload) (at Assets/MVCS/MVCS/EventBus/impl/Signal.cs:66) RSS.Modules.UI.Runtime.Commands.LayoutsCommands.RestoreLayoutCommand:Execute () (at Assets/RSS/Modules.UI/Runtime/Commands/LayoutsCommands/RestoreLayoutCommand.cs:47) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReactTo (object,object) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:150) MVCS.EventBus.impl.CommandSignal:Emit (object) (at Assets/MVCS/MVCS/EventBus/impl/CommandSignal.cs:13) MVCS.EventBus.impl.Signal`1:Emit (string) (at Assets/MVCS/MVCS/EventBus/impl/Signal.cs:66) RSS.Modules.UI.Runtime.Commands.LayoutsCommands.OpenDefaultLayoutCommand:Execute () (at Assets/RSS/Modules.UI/Runtime/Commands/LayoutsCommands/OpenDefaultLayoutCommand.cs:37) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.EventBus.impl.Command:Release () (at Assets/MVCS/MVCS/EventBus/impl/Command.cs:26) RSS.App.Runtime.Commands.WaitForSplashScreenCommand/d__2:MoveNext () (at Assets/RSS/App/Runtime/Commands/WaitForSplashScreenCommand.cs:31) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [Assets/RSS/App/Runtime/Components/Controls/Resizer.cs line 302] SendMessage cannot be called during Awake, CheckConsistency, or OnValidate (Text: OnRectTransformDimensionsChange) UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.RectTransform:set_sizeDelta (UnityEngine.Vector2) RSS.App.Runtime.Components.Controls.Resizer:ResizeNextSibling () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:302) RSS.App.Runtime.Components.Controls.Resizer:ResizeSiblings () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:237) RSS.App.Runtime.Components.Controls.Resizer:OnValidate () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:181) UnityEngine.ResourcesAPIInternal:Load (string,System.Type) UnityEngine.ResourcesAPI:Load (string,System.Type) UnityEngine.Resources:Load (string,System.Type) UnityEngine.Resources:Load (string) RSS.App.Runtime.Commands.OpenPanelCommand:Execute () (at Assets/RSS/App/Runtime/Commands/OpenPanelCommand.cs:52) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReactTo (object,object) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:150) MVCS.EventBus.impl.CommandSignal:Emit (object) (at Assets/MVCS/MVCS/EventBus/impl/CommandSignal.cs:13) MVCS.EventBus.impl.Signal`1:Emit (RSS.App.Runtime.Signals.PanelSignals/RequestOpenPanelPayload) (at Assets/MVCS/MVCS/EventBus/impl/Signal.cs:66) RSS.Modules.UI.Runtime.Commands.LayoutsCommands.RestoreLayoutCommand:Execute () (at Assets/RSS/Modules.UI/Runtime/Commands/LayoutsCommands/RestoreLayoutCommand.cs:47) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReactTo (object,object) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:150) MVCS.EventBus.impl.CommandSignal:Emit (object) (at Assets/MVCS/MVCS/EventBus/impl/CommandSignal.cs:13) MVCS.EventBus.impl.Signal`1:Emit (string) (at Assets/MVCS/MVCS/EventBus/impl/Signal.cs:66) RSS.Modules.UI.Runtime.Commands.LayoutsCommands.OpenDefaultLayoutCommand:Execute () (at Assets/RSS/Modules.UI/Runtime/Commands/LayoutsCommands/OpenDefaultLayoutCommand.cs:37) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.EventBus.impl.Command:Release () (at Assets/MVCS/MVCS/EventBus/impl/Command.cs:26) RSS.App.Runtime.Commands.WaitForSplashScreenCommand/d__2:MoveNext () (at Assets/RSS/App/Runtime/Commands/WaitForSplashScreenCommand.cs:31) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [Assets/RSS/App/Runtime/Components/Controls/Resizer.cs line 302] SendMessage cannot be called during Awake, CheckConsistency, or OnValidate (Text Area: OnRectTransformDimensionsChange) UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.RectTransform:set_sizeDelta (UnityEngine.Vector2) RSS.App.Runtime.Components.Controls.Resizer:ResizeNextSibling () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:302) RSS.App.Runtime.Components.Controls.Resizer:ResizeSiblings () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:237) RSS.App.Runtime.Components.Controls.Resizer:OnValidate () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:181) UnityEngine.ResourcesAPIInternal:Load (string,System.Type) UnityEngine.ResourcesAPI:Load (string,System.Type) UnityEngine.Resources:Load (string,System.Type) UnityEngine.Resources:Load (string) RSS.App.Runtime.Commands.OpenPanelCommand:Execute () (at Assets/RSS/App/Runtime/Commands/OpenPanelCommand.cs:52) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReactTo (object,object) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:150) MVCS.EventBus.impl.CommandSignal:Emit (object) (at Assets/MVCS/MVCS/EventBus/impl/CommandSignal.cs:13) MVCS.EventBus.impl.Signal`1:Emit (RSS.App.Runtime.Signals.PanelSignals/RequestOpenPanelPayload) (at Assets/MVCS/MVCS/EventBus/impl/Signal.cs:66) RSS.Modules.UI.Runtime.Commands.LayoutsCommands.RestoreLayoutCommand:Execute () (at Assets/RSS/Modules.UI/Runtime/Commands/LayoutsCommands/RestoreLayoutCommand.cs:47) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReactTo (object,object) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:150) MVCS.EventBus.impl.CommandSignal:Emit (object) (at Assets/MVCS/MVCS/EventBus/impl/CommandSignal.cs:13) MVCS.EventBus.impl.Signal`1:Emit (string) (at Assets/MVCS/MVCS/EventBus/impl/Signal.cs:66) RSS.Modules.UI.Runtime.Commands.LayoutsCommands.OpenDefaultLayoutCommand:Execute () (at Assets/RSS/Modules.UI/Runtime/Commands/LayoutsCommands/OpenDefaultLayoutCommand.cs:37) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.EventBus.impl.Command:Release () (at Assets/MVCS/MVCS/EventBus/impl/Command.cs:26) RSS.App.Runtime.Commands.WaitForSplashScreenCommand/d__2:MoveNext () (at Assets/RSS/App/Runtime/Commands/WaitForSplashScreenCommand.cs:31) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [Assets/RSS/App/Runtime/Components/Controls/Resizer.cs line 302] SendMessage cannot be called during Awake, CheckConsistency, or OnValidate (P_InputField_SearchTerm: OnRectTransformDimensionsChange) UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.RectTransform:set_sizeDelta (UnityEngine.Vector2) RSS.App.Runtime.Components.Controls.Resizer:ResizeNextSibling () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:302) RSS.App.Runtime.Components.Controls.Resizer:ResizeSiblings () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:237) RSS.App.Runtime.Components.Controls.Resizer:OnValidate () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:181) UnityEngine.ResourcesAPIInternal:Load (string,System.Type) UnityEngine.ResourcesAPI:Load (string,System.Type) UnityEngine.Resources:Load (string,System.Type) UnityEngine.Resources:Load (string) RSS.App.Runtime.Commands.OpenPanelCommand:Execute () (at Assets/RSS/App/Runtime/Commands/OpenPanelCommand.cs:52) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReactTo (object,object) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:150) MVCS.EventBus.impl.CommandSignal:Emit (object) (at Assets/MVCS/MVCS/EventBus/impl/CommandSignal.cs:13) MVCS.EventBus.impl.Signal`1:Emit (RSS.App.Runtime.Signals.PanelSignals/RequestOpenPanelPayload) (at Assets/MVCS/MVCS/EventBus/impl/Signal.cs:66) RSS.Modules.UI.Runtime.Commands.LayoutsCommands.RestoreLayoutCommand:Execute () (at Assets/RSS/Modules.UI/Runtime/Commands/LayoutsCommands/RestoreLayoutCommand.cs:47) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReactTo (object,object) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:150) MVCS.EventBus.impl.CommandSignal:Emit (object) (at Assets/MVCS/MVCS/EventBus/impl/CommandSignal.cs:13) MVCS.EventBus.impl.Signal`1:Emit (string) (at Assets/MVCS/MVCS/EventBus/impl/Signal.cs:66) RSS.Modules.UI.Runtime.Commands.LayoutsCommands.OpenDefaultLayoutCommand:Execute () (at Assets/RSS/Modules.UI/Runtime/Commands/LayoutsCommands/OpenDefaultLayoutCommand.cs:37) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.EventBus.impl.Command:Release () (at Assets/MVCS/MVCS/EventBus/impl/Command.cs:26) RSS.App.Runtime.Commands.WaitForSplashScreenCommand/d__2:MoveNext () (at Assets/RSS/App/Runtime/Commands/WaitForSplashScreenCommand.cs:31) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [Assets/RSS/App/Runtime/Components/Controls/Resizer.cs line 302] SendMessage cannot be called during Awake, CheckConsistency, or OnValidate (UbiSearchBar: OnRectTransformDimensionsChange) UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.RectTransform:set_sizeDelta (UnityEngine.Vector2) RSS.App.Runtime.Components.Controls.Resizer:ResizeNextSibling () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:302) RSS.App.Runtime.Components.Controls.Resizer:ResizeSiblings () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:237) RSS.App.Runtime.Components.Controls.Resizer:OnValidate () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:181) UnityEngine.ResourcesAPIInternal:Load (string,System.Type) UnityEngine.ResourcesAPI:Load (string,System.Type) UnityEngine.Resources:Load (string,System.Type) UnityEngine.Resources:Load (string) RSS.App.Runtime.Commands.OpenPanelCommand:Execute () (at Assets/RSS/App/Runtime/Commands/OpenPanelCommand.cs:52) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReactTo (object,object) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:150) MVCS.EventBus.impl.CommandSignal:Emit (object) (at Assets/MVCS/MVCS/EventBus/impl/CommandSignal.cs:13) MVCS.EventBus.impl.Signal`1:Emit (RSS.App.Runtime.Signals.PanelSignals/RequestOpenPanelPayload) (at Assets/MVCS/MVCS/EventBus/impl/Signal.cs:66) RSS.Modules.UI.Runtime.Commands.LayoutsCommands.RestoreLayoutCommand:Execute () (at Assets/RSS/Modules.UI/Runtime/Commands/LayoutsCommands/RestoreLayoutCommand.cs:47) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReactTo (object,object) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:150) MVCS.EventBus.impl.CommandSignal:Emit (object) (at Assets/MVCS/MVCS/EventBus/impl/CommandSignal.cs:13) MVCS.EventBus.impl.Signal`1:Emit (string) (at Assets/MVCS/MVCS/EventBus/impl/Signal.cs:66) RSS.Modules.UI.Runtime.Commands.LayoutsCommands.OpenDefaultLayoutCommand:Execute () (at Assets/RSS/Modules.UI/Runtime/Commands/LayoutsCommands/OpenDefaultLayoutCommand.cs:37) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.EventBus.impl.Command:Release () (at Assets/MVCS/MVCS/EventBus/impl/Command.cs:26) RSS.App.Runtime.Commands.WaitForSplashScreenCommand/d__2:MoveNext () (at Assets/RSS/App/Runtime/Commands/WaitForSplashScreenCommand.cs:31) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [Assets/RSS/App/Runtime/Components/Controls/Resizer.cs line 302] SendMessage cannot be called during Awake, CheckConsistency, or OnValidate (Panel_IconGroup_Left: OnRectTransformDimensionsChange) UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.RectTransform:set_sizeDelta (UnityEngine.Vector2) RSS.App.Runtime.Components.Controls.Resizer:ResizeNextSibling () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:302) RSS.App.Runtime.Components.Controls.Resizer:ResizeSiblings () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:237) RSS.App.Runtime.Components.Controls.Resizer:OnValidate () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:181) UnityEngine.ResourcesAPIInternal:Load (string,System.Type) UnityEngine.ResourcesAPI:Load (string,System.Type) UnityEngine.Resources:Load (string,System.Type) UnityEngine.Resources:Load (string) RSS.App.Runtime.Commands.OpenPanelCommand:Execute () (at Assets/RSS/App/Runtime/Commands/OpenPanelCommand.cs:52) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReactTo (object,object) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:150) MVCS.EventBus.impl.CommandSignal:Emit (object) (at Assets/MVCS/MVCS/EventBus/impl/CommandSignal.cs:13) MVCS.EventBus.impl.Signal`1:Emit (RSS.App.Runtime.Signals.PanelSignals/RequestOpenPanelPayload) (at Assets/MVCS/MVCS/EventBus/impl/Signal.cs:66) RSS.Modules.UI.Runtime.Commands.LayoutsCommands.RestoreLayoutCommand:Execute () (at Assets/RSS/Modules.UI/Runtime/Commands/LayoutsCommands/RestoreLayoutCommand.cs:47) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReactTo (object,object) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:150) MVCS.EventBus.impl.CommandSignal:Emit (object) (at Assets/MVCS/MVCS/EventBus/impl/CommandSignal.cs:13) MVCS.EventBus.impl.Signal`1:Emit (string) (at Assets/MVCS/MVCS/EventBus/impl/Signal.cs:66) RSS.Modules.UI.Runtime.Commands.LayoutsCommands.OpenDefaultLayoutCommand:Execute () (at Assets/RSS/Modules.UI/Runtime/Commands/LayoutsCommands/OpenDefaultLayoutCommand.cs:37) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.EventBus.impl.Command:Release () (at Assets/MVCS/MVCS/EventBus/impl/Command.cs:26) RSS.App.Runtime.Commands.WaitForSplashScreenCommand/d__2:MoveNext () (at Assets/RSS/App/Runtime/Commands/WaitForSplashScreenCommand.cs:31) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [Assets/RSS/App/Runtime/Components/Controls/Resizer.cs line 302] SendMessage cannot be called during Awake, CheckConsistency, or OnValidate (Panel_PropertiesToolbar: OnRectTransformDimensionsChange) UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.RectTransform:set_sizeDelta (UnityEngine.Vector2) RSS.App.Runtime.Components.Controls.Resizer:ResizeNextSibling () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:302) RSS.App.Runtime.Components.Controls.Resizer:ResizeSiblings () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:237) RSS.App.Runtime.Components.Controls.Resizer:OnValidate () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:181) UnityEngine.ResourcesAPIInternal:Load (string,System.Type) UnityEngine.ResourcesAPI:Load (string,System.Type) UnityEngine.Resources:Load (string,System.Type) UnityEngine.Resources:Load (string) RSS.App.Runtime.Commands.OpenPanelCommand:Execute () (at Assets/RSS/App/Runtime/Commands/OpenPanelCommand.cs:52) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReactTo (object,object) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:150) MVCS.EventBus.impl.CommandSignal:Emit (object) (at Assets/MVCS/MVCS/EventBus/impl/CommandSignal.cs:13) MVCS.EventBus.impl.Signal`1:Emit (RSS.App.Runtime.Signals.PanelSignals/RequestOpenPanelPayload) (at Assets/MVCS/MVCS/EventBus/impl/Signal.cs:66) RSS.Modules.UI.Runtime.Commands.LayoutsCommands.RestoreLayoutCommand:Execute () (at Assets/RSS/Modules.UI/Runtime/Commands/LayoutsCommands/RestoreLayoutCommand.cs:47) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReactTo (object,object) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:150) MVCS.EventBus.impl.CommandSignal:Emit (object) (at Assets/MVCS/MVCS/EventBus/impl/CommandSignal.cs:13) MVCS.EventBus.impl.Signal`1:Emit (string) (at Assets/MVCS/MVCS/EventBus/impl/Signal.cs:66) RSS.Modules.UI.Runtime.Commands.LayoutsCommands.OpenDefaultLayoutCommand:Execute () (at Assets/RSS/Modules.UI/Runtime/Commands/LayoutsCommands/OpenDefaultLayoutCommand.cs:37) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.EventBus.impl.Command:Release () (at Assets/MVCS/MVCS/EventBus/impl/Command.cs:26) RSS.App.Runtime.Commands.WaitForSplashScreenCommand/d__2:MoveNext () (at Assets/RSS/App/Runtime/Commands/WaitForSplashScreenCommand.cs:31) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [Assets/RSS/App/Runtime/Components/Controls/Resizer.cs line 302] SendMessage cannot be called during Awake, CheckConsistency, or OnValidate (Content: OnRectTransformDimensionsChange) UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.RectTransform:set_sizeDelta (UnityEngine.Vector2) RSS.App.Runtime.Components.Controls.Resizer:ResizeNextSibling () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:302) RSS.App.Runtime.Components.Controls.Resizer:ResizeSiblings () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:237) RSS.App.Runtime.Components.Controls.Resizer:OnValidate () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:181) UnityEngine.ResourcesAPIInternal:Load (string,System.Type) UnityEngine.ResourcesAPI:Load (string,System.Type) UnityEngine.Resources:Load (string,System.Type) UnityEngine.Resources:Load (string) RSS.App.Runtime.Commands.OpenPanelCommand:Execute () (at Assets/RSS/App/Runtime/Commands/OpenPanelCommand.cs:52) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReactTo (object,object) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:150) MVCS.EventBus.impl.CommandSignal:Emit (object) (at Assets/MVCS/MVCS/EventBus/impl/CommandSignal.cs:13) MVCS.EventBus.impl.Signal`1:Emit (RSS.App.Runtime.Signals.PanelSignals/RequestOpenPanelPayload) (at Assets/MVCS/MVCS/EventBus/impl/Signal.cs:66) RSS.Modules.UI.Runtime.Commands.LayoutsCommands.RestoreLayoutCommand:Execute () (at Assets/RSS/Modules.UI/Runtime/Commands/LayoutsCommands/RestoreLayoutCommand.cs:47) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReactTo (object,object) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:150) MVCS.EventBus.impl.CommandSignal:Emit (object) (at Assets/MVCS/MVCS/EventBus/impl/CommandSignal.cs:13) MVCS.EventBus.impl.Signal`1:Emit (string) (at Assets/MVCS/MVCS/EventBus/impl/Signal.cs:66) RSS.Modules.UI.Runtime.Commands.LayoutsCommands.OpenDefaultLayoutCommand:Execute () (at Assets/RSS/Modules.UI/Runtime/Commands/LayoutsCommands/OpenDefaultLayoutCommand.cs:37) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.EventBus.impl.Command:Release () (at Assets/MVCS/MVCS/EventBus/impl/Command.cs:26) RSS.App.Runtime.Commands.WaitForSplashScreenCommand/d__2:MoveNext () (at Assets/RSS/App/Runtime/Commands/WaitForSplashScreenCommand.cs:31) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [Assets/RSS/App/Runtime/Components/Controls/Resizer.cs line 302] SendMessage cannot be called during Awake, CheckConsistency, or OnValidate (Viewport: OnRectTransformDimensionsChange) UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.RectTransform:set_sizeDelta (UnityEngine.Vector2) RSS.App.Runtime.Components.Controls.Resizer:ResizeNextSibling () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:302) RSS.App.Runtime.Components.Controls.Resizer:ResizeSiblings () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:237) RSS.App.Runtime.Components.Controls.Resizer:OnValidate () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:181) UnityEngine.ResourcesAPIInternal:Load (string,System.Type) UnityEngine.ResourcesAPI:Load (string,System.Type) UnityEngine.Resources:Load (string,System.Type) UnityEngine.Resources:Load (string) RSS.App.Runtime.Commands.OpenPanelCommand:Execute () (at Assets/RSS/App/Runtime/Commands/OpenPanelCommand.cs:52) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReactTo (object,object) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:150) MVCS.EventBus.impl.CommandSignal:Emit (object) (at Assets/MVCS/MVCS/EventBus/impl/CommandSignal.cs:13) MVCS.EventBus.impl.Signal`1:Emit (RSS.App.Runtime.Signals.PanelSignals/RequestOpenPanelPayload) (at Assets/MVCS/MVCS/EventBus/impl/Signal.cs:66) RSS.Modules.UI.Runtime.Commands.LayoutsCommands.RestoreLayoutCommand:Execute () (at Assets/RSS/Modules.UI/Runtime/Commands/LayoutsCommands/RestoreLayoutCommand.cs:47) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReactTo (object,object) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:150) MVCS.EventBus.impl.CommandSignal:Emit (object) (at Assets/MVCS/MVCS/EventBus/impl/CommandSignal.cs:13) MVCS.EventBus.impl.Signal`1:Emit (string) (at Assets/MVCS/MVCS/EventBus/impl/Signal.cs:66) RSS.Modules.UI.Runtime.Commands.LayoutsCommands.OpenDefaultLayoutCommand:Execute () (at Assets/RSS/Modules.UI/Runtime/Commands/LayoutsCommands/OpenDefaultLayoutCommand.cs:37) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.EventBus.impl.Command:Release () (at Assets/MVCS/MVCS/EventBus/impl/Command.cs:26) RSS.App.Runtime.Commands.WaitForSplashScreenCommand/d__2:MoveNext () (at Assets/RSS/App/Runtime/Commands/WaitForSplashScreenCommand.cs:31) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [Assets/RSS/App/Runtime/Components/Controls/Resizer.cs line 302] SendMessage cannot be called during Awake, CheckConsistency, or OnValidate (ListView_Contents: OnRectTransformDimensionsChange) UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.RectTransform:set_sizeDelta (UnityEngine.Vector2) RSS.App.Runtime.Components.Controls.Resizer:ResizeNextSibling () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:302) RSS.App.Runtime.Components.Controls.Resizer:ResizeSiblings () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:237) RSS.App.Runtime.Components.Controls.Resizer:OnValidate () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:181) UnityEngine.ResourcesAPIInternal:Load (string,System.Type) UnityEngine.ResourcesAPI:Load (string,System.Type) UnityEngine.Resources:Load (string,System.Type) UnityEngine.Resources:Load (string) RSS.App.Runtime.Commands.OpenPanelCommand:Execute () (at Assets/RSS/App/Runtime/Commands/OpenPanelCommand.cs:52) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReactTo (object,object) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:150) MVCS.EventBus.impl.CommandSignal:Emit (object) (at Assets/MVCS/MVCS/EventBus/impl/CommandSignal.cs:13) MVCS.EventBus.impl.Signal`1:Emit (RSS.App.Runtime.Signals.PanelSignals/RequestOpenPanelPayload) (at Assets/MVCS/MVCS/EventBus/impl/Signal.cs:66) RSS.Modules.UI.Runtime.Commands.LayoutsCommands.RestoreLayoutCommand:Execute () (at Assets/RSS/Modules.UI/Runtime/Commands/LayoutsCommands/RestoreLayoutCommand.cs:47) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReactTo (object,object) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:150) MVCS.EventBus.impl.CommandSignal:Emit (object) (at Assets/MVCS/MVCS/EventBus/impl/CommandSignal.cs:13) MVCS.EventBus.impl.Signal`1:Emit (string) (at Assets/MVCS/MVCS/EventBus/impl/Signal.cs:66) RSS.Modules.UI.Runtime.Commands.LayoutsCommands.OpenDefaultLayoutCommand:Execute () (at Assets/RSS/Modules.UI/Runtime/Commands/LayoutsCommands/OpenDefaultLayoutCommand.cs:37) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.EventBus.impl.Command:Release () (at Assets/MVCS/MVCS/EventBus/impl/Command.cs:26) RSS.App.Runtime.Commands.WaitForSplashScreenCommand/d__2:MoveNext () (at Assets/RSS/App/Runtime/Commands/WaitForSplashScreenCommand.cs:31) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [Assets/RSS/App/Runtime/Components/Controls/Resizer.cs line 302] SendMessage cannot be called during Awake, CheckConsistency, or OnValidate (P_PropertyGridEditor: OnRectTransformDimensionsChange) UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.RectTransform:set_sizeDelta (UnityEngine.Vector2) RSS.App.Runtime.Components.Controls.Resizer:ResizeNextSibling () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:302) RSS.App.Runtime.Components.Controls.Resizer:ResizeSiblings () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:237) RSS.App.Runtime.Components.Controls.Resizer:OnValidate () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:181) UnityEngine.ResourcesAPIInternal:Load (string,System.Type) UnityEngine.ResourcesAPI:Load (string,System.Type) UnityEngine.Resources:Load (string,System.Type) UnityEngine.Resources:Load (string) RSS.App.Runtime.Commands.OpenPanelCommand:Execute () (at Assets/RSS/App/Runtime/Commands/OpenPanelCommand.cs:52) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReactTo (object,object) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:150) MVCS.EventBus.impl.CommandSignal:Emit (object) (at Assets/MVCS/MVCS/EventBus/impl/CommandSignal.cs:13) MVCS.EventBus.impl.Signal`1:Emit (RSS.App.Runtime.Signals.PanelSignals/RequestOpenPanelPayload) (at Assets/MVCS/MVCS/EventBus/impl/Signal.cs:66) RSS.Modules.UI.Runtime.Commands.LayoutsCommands.RestoreLayoutCommand:Execute () (at Assets/RSS/Modules.UI/Runtime/Commands/LayoutsCommands/RestoreLayoutCommand.cs:47) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReactTo (object,object) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:150) MVCS.EventBus.impl.CommandSignal:Emit (object) (at Assets/MVCS/MVCS/EventBus/impl/CommandSignal.cs:13) MVCS.EventBus.impl.Signal`1:Emit (string) (at Assets/MVCS/MVCS/EventBus/impl/Signal.cs:66) RSS.Modules.UI.Runtime.Commands.LayoutsCommands.OpenDefaultLayoutCommand:Execute () (at Assets/RSS/Modules.UI/Runtime/Commands/LayoutsCommands/OpenDefaultLayoutCommand.cs:37) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.EventBus.impl.Command:Release () (at Assets/MVCS/MVCS/EventBus/impl/Command.cs:26) RSS.App.Runtime.Commands.WaitForSplashScreenCommand/d__2:MoveNext () (at Assets/RSS/App/Runtime/Commands/WaitForSplashScreenCommand.cs:31) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [Assets/RSS/App/Runtime/Components/Controls/Resizer.cs line 302] SendMessage cannot be called during Awake, CheckConsistency, or OnValidate (Panel_Middle: OnRectTransformDimensionsChange) UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.RectTransform:set_sizeDelta (UnityEngine.Vector2) RSS.App.Runtime.Components.Controls.Resizer:ResizeNextSibling () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:302) RSS.App.Runtime.Components.Controls.Resizer:ResizeSiblings () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:237) RSS.App.Runtime.Components.Controls.Resizer:OnValidate () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:181) UnityEngine.ResourcesAPIInternal:Load (string,System.Type) UnityEngine.ResourcesAPI:Load (string,System.Type) UnityEngine.Resources:Load (string,System.Type) UnityEngine.Resources:Load (string) RSS.App.Runtime.Commands.OpenPanelCommand:Execute () (at Assets/RSS/App/Runtime/Commands/OpenPanelCommand.cs:52) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReactTo (object,object) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:150) MVCS.EventBus.impl.CommandSignal:Emit (object) (at Assets/MVCS/MVCS/EventBus/impl/CommandSignal.cs:13) MVCS.EventBus.impl.Signal`1:Emit (RSS.App.Runtime.Signals.PanelSignals/RequestOpenPanelPayload) (at Assets/MVCS/MVCS/EventBus/impl/Signal.cs:66) RSS.Modules.UI.Runtime.Commands.LayoutsCommands.RestoreLayoutCommand:Execute () (at Assets/RSS/Modules.UI/Runtime/Commands/LayoutsCommands/RestoreLayoutCommand.cs:47) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReactTo (object,object) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:150) MVCS.EventBus.impl.CommandSignal:Emit (object) (at Assets/MVCS/MVCS/EventBus/impl/CommandSignal.cs:13) MVCS.EventBus.impl.Signal`1:Emit (string) (at Assets/MVCS/MVCS/EventBus/impl/Signal.cs:66) RSS.Modules.UI.Runtime.Commands.LayoutsCommands.OpenDefaultLayoutCommand:Execute () (at Assets/RSS/Modules.UI/Runtime/Commands/LayoutsCommands/OpenDefaultLayoutCommand.cs:37) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.EventBus.impl.Command:Release () (at Assets/MVCS/MVCS/EventBus/impl/Command.cs:26) RSS.App.Runtime.Commands.WaitForSplashScreenCommand/d__2:MoveNext () (at Assets/RSS/App/Runtime/Commands/WaitForSplashScreenCommand.cs:31) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [Assets/RSS/App/Runtime/Components/Controls/Resizer.cs line 302] SendMessage cannot be called during Awake, CheckConsistency, or OnValidate (BG: OnRectTransformDimensionsChange) UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.RectTransform:set_sizeDelta (UnityEngine.Vector2) RSS.App.Runtime.Components.Controls.Resizer:ResizePreviousSibling () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:262) RSS.App.Runtime.Components.Controls.Resizer:ResizeNextSibling () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:311) RSS.App.Runtime.Components.Controls.Resizer:ResizeSiblings () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:237) RSS.App.Runtime.Components.Controls.Resizer:OnValidate () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:181) UnityEngine.ResourcesAPIInternal:Load (string,System.Type) UnityEngine.ResourcesAPI:Load (string,System.Type) UnityEngine.Resources:Load (string,System.Type) UnityEngine.Resources:Load (string) RSS.App.Runtime.Commands.OpenPanelCommand:Execute () (at Assets/RSS/App/Runtime/Commands/OpenPanelCommand.cs:52) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReactTo (object,object) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:150) MVCS.EventBus.impl.CommandSignal:Emit (object) (at Assets/MVCS/MVCS/EventBus/impl/CommandSignal.cs:13) MVCS.EventBus.impl.Signal`1:Emit (RSS.App.Runtime.Signals.PanelSignals/RequestOpenPanelPayload) (at Assets/MVCS/MVCS/EventBus/impl/Signal.cs:66) RSS.Modules.UI.Runtime.Commands.LayoutsCommands.RestoreLayoutCommand:Execute () (at Assets/RSS/Modules.UI/Runtime/Commands/LayoutsCommands/RestoreLayoutCommand.cs:47) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReactTo (object,object) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:150) MVCS.EventBus.impl.CommandSignal:Emit (object) (at Assets/MVCS/MVCS/EventBus/impl/CommandSignal.cs:13) MVCS.EventBus.impl.Signal`1:Emit (string) (at Assets/MVCS/MVCS/EventBus/impl/Signal.cs:66) RSS.Modules.UI.Runtime.Commands.LayoutsCommands.OpenDefaultLayoutCommand:Execute () (at Assets/RSS/Modules.UI/Runtime/Commands/LayoutsCommands/OpenDefaultLayoutCommand.cs:37) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.EventBus.impl.Command:Release () (at Assets/MVCS/MVCS/EventBus/impl/Command.cs:26) RSS.App.Runtime.Commands.WaitForSplashScreenCommand/d__2:MoveNext () (at Assets/RSS/App/Runtime/Commands/WaitForSplashScreenCommand.cs:31) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [Assets/RSS/App/Runtime/Components/Controls/Resizer.cs line 262] SendMessage cannot be called during Awake, CheckConsistency, or OnValidate (P_Text_Label: OnRectTransformDimensionsChange) UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.RectTransform:set_sizeDelta (UnityEngine.Vector2) RSS.App.Runtime.Components.Controls.Resizer:ResizePreviousSibling () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:262) RSS.App.Runtime.Components.Controls.Resizer:ResizeNextSibling () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:311) RSS.App.Runtime.Components.Controls.Resizer:ResizeSiblings () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:237) RSS.App.Runtime.Components.Controls.Resizer:OnValidate () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:181) UnityEngine.ResourcesAPIInternal:Load (string,System.Type) UnityEngine.ResourcesAPI:Load (string,System.Type) UnityEngine.Resources:Load (string,System.Type) UnityEngine.Resources:Load (string) RSS.App.Runtime.Commands.OpenPanelCommand:Execute () (at Assets/RSS/App/Runtime/Commands/OpenPanelCommand.cs:52) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReactTo (object,object) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:150) MVCS.EventBus.impl.CommandSignal:Emit (object) (at Assets/MVCS/MVCS/EventBus/impl/CommandSignal.cs:13) MVCS.EventBus.impl.Signal`1:Emit (RSS.App.Runtime.Signals.PanelSignals/RequestOpenPanelPayload) (at Assets/MVCS/MVCS/EventBus/impl/Signal.cs:66) RSS.Modules.UI.Runtime.Commands.LayoutsCommands.RestoreLayoutCommand:Execute () (at Assets/RSS/Modules.UI/Runtime/Commands/LayoutsCommands/RestoreLayoutCommand.cs:47) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReactTo (object,object) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:150) MVCS.EventBus.impl.CommandSignal:Emit (object) (at Assets/MVCS/MVCS/EventBus/impl/CommandSignal.cs:13) MVCS.EventBus.impl.Signal`1:Emit (string) (at Assets/MVCS/MVCS/EventBus/impl/Signal.cs:66) RSS.Modules.UI.Runtime.Commands.LayoutsCommands.OpenDefaultLayoutCommand:Execute () (at Assets/RSS/Modules.UI/Runtime/Commands/LayoutsCommands/OpenDefaultLayoutCommand.cs:37) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.EventBus.impl.Command:Release () (at Assets/MVCS/MVCS/EventBus/impl/Command.cs:26) RSS.App.Runtime.Commands.WaitForSplashScreenCommand/d__2:MoveNext () (at Assets/RSS/App/Runtime/Commands/WaitForSplashScreenCommand.cs:31) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [Assets/RSS/App/Runtime/Components/Controls/Resizer.cs line 262] SendMessage cannot be called during Awake, CheckConsistency, or OnValidate (BG: OnRectTransformDimensionsChange) UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.RectTransform:set_sizeDelta (UnityEngine.Vector2) RSS.App.Runtime.Components.Controls.Resizer:ResizePreviousSibling () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:262) RSS.App.Runtime.Components.Controls.Resizer:ResizeNextSibling () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:311) RSS.App.Runtime.Components.Controls.Resizer:ResizeSiblings () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:237) RSS.App.Runtime.Components.Controls.Resizer:OnValidate () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:181) UnityEngine.ResourcesAPIInternal:Load (string,System.Type) UnityEngine.ResourcesAPI:Load (string,System.Type) UnityEngine.Resources:Load (string,System.Type) UnityEngine.Resources:Load (string) RSS.App.Runtime.Commands.OpenPanelCommand:Execute () (at Assets/RSS/App/Runtime/Commands/OpenPanelCommand.cs:52) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReactTo (object,object) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:150) MVCS.EventBus.impl.CommandSignal:Emit (object) (at Assets/MVCS/MVCS/EventBus/impl/CommandSignal.cs:13) MVCS.EventBus.impl.Signal`1:Emit (RSS.App.Runtime.Signals.PanelSignals/RequestOpenPanelPayload) (at Assets/MVCS/MVCS/EventBus/impl/Signal.cs:66) RSS.Modules.UI.Runtime.Commands.LayoutsCommands.RestoreLayoutCommand:Execute () (at Assets/RSS/Modules.UI/Runtime/Commands/LayoutsCommands/RestoreLayoutCommand.cs:47) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReactTo (object,object) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:150) MVCS.EventBus.impl.CommandSignal:Emit (object) (at Assets/MVCS/MVCS/EventBus/impl/CommandSignal.cs:13) MVCS.EventBus.impl.Signal`1:Emit (string) (at Assets/MVCS/MVCS/EventBus/impl/Signal.cs:66) RSS.Modules.UI.Runtime.Commands.LayoutsCommands.OpenDefaultLayoutCommand:Execute () (at Assets/RSS/Modules.UI/Runtime/Commands/LayoutsCommands/OpenDefaultLayoutCommand.cs:37) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.EventBus.impl.Command:Release () (at Assets/MVCS/MVCS/EventBus/impl/Command.cs:26) RSS.App.Runtime.Commands.WaitForSplashScreenCommand/d__2:MoveNext () (at Assets/RSS/App/Runtime/Commands/WaitForSplashScreenCommand.cs:31) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [Assets/RSS/App/Runtime/Components/Controls/Resizer.cs line 262] SendMessage cannot be called during Awake, CheckConsistency, or OnValidate (Text_Placeholder: OnRectTransformDimensionsChange) UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.RectTransform:set_sizeDelta (UnityEngine.Vector2) RSS.App.Runtime.Components.Controls.Resizer:ResizePreviousSibling () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:262) RSS.App.Runtime.Components.Controls.Resizer:ResizeNextSibling () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:311) RSS.App.Runtime.Components.Controls.Resizer:ResizeSiblings () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:237) RSS.App.Runtime.Components.Controls.Resizer:OnValidate () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:181) UnityEngine.ResourcesAPIInternal:Load (string,System.Type) UnityEngine.ResourcesAPI:Load (string,System.Type) UnityEngine.Resources:Load (string,System.Type) UnityEngine.Resources:Load (string) RSS.App.Runtime.Commands.OpenPanelCommand:Execute () (at Assets/RSS/App/Runtime/Commands/OpenPanelCommand.cs:52) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReactTo (object,object) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:150) MVCS.EventBus.impl.CommandSignal:Emit (object) (at Assets/MVCS/MVCS/EventBus/impl/CommandSignal.cs:13) MVCS.EventBus.impl.Signal`1:Emit (RSS.App.Runtime.Signals.PanelSignals/RequestOpenPanelPayload) (at Assets/MVCS/MVCS/EventBus/impl/Signal.cs:66) RSS.Modules.UI.Runtime.Commands.LayoutsCommands.RestoreLayoutCommand:Execute () (at Assets/RSS/Modules.UI/Runtime/Commands/LayoutsCommands/RestoreLayoutCommand.cs:47) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReactTo (object,object) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:150) MVCS.EventBus.impl.CommandSignal:Emit (object) (at Assets/MVCS/MVCS/EventBus/impl/CommandSignal.cs:13) MVCS.EventBus.impl.Signal`1:Emit (string) (at Assets/MVCS/MVCS/EventBus/impl/Signal.cs:66) RSS.Modules.UI.Runtime.Commands.LayoutsCommands.OpenDefaultLayoutCommand:Execute () (at Assets/RSS/Modules.UI/Runtime/Commands/LayoutsCommands/OpenDefaultLayoutCommand.cs:37) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.EventBus.impl.Command:Release () (at Assets/MVCS/MVCS/EventBus/impl/Command.cs:26) RSS.App.Runtime.Commands.WaitForSplashScreenCommand/d__2:MoveNext () (at Assets/RSS/App/Runtime/Commands/WaitForSplashScreenCommand.cs:31) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [Assets/RSS/App/Runtime/Components/Controls/Resizer.cs line 262] SendMessage cannot be called during Awake, CheckConsistency, or OnValidate (Text: OnRectTransformDimensionsChange) UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.RectTransform:set_sizeDelta (UnityEngine.Vector2) RSS.App.Runtime.Components.Controls.Resizer:ResizePreviousSibling () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:262) RSS.App.Runtime.Components.Controls.Resizer:ResizeNextSibling () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:311) RSS.App.Runtime.Components.Controls.Resizer:ResizeSiblings () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:237) RSS.App.Runtime.Components.Controls.Resizer:OnValidate () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:181) UnityEngine.ResourcesAPIInternal:Load (string,System.Type) UnityEngine.ResourcesAPI:Load (string,System.Type) UnityEngine.Resources:Load (string,System.Type) UnityEngine.Resources:Load (string) RSS.App.Runtime.Commands.OpenPanelCommand:Execute () (at Assets/RSS/App/Runtime/Commands/OpenPanelCommand.cs:52) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReactTo (object,object) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:150) MVCS.EventBus.impl.CommandSignal:Emit (object) (at Assets/MVCS/MVCS/EventBus/impl/CommandSignal.cs:13) MVCS.EventBus.impl.Signal`1:Emit (RSS.App.Runtime.Signals.PanelSignals/RequestOpenPanelPayload) (at Assets/MVCS/MVCS/EventBus/impl/Signal.cs:66) RSS.Modules.UI.Runtime.Commands.LayoutsCommands.RestoreLayoutCommand:Execute () (at Assets/RSS/Modules.UI/Runtime/Commands/LayoutsCommands/RestoreLayoutCommand.cs:47) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReactTo (object,object) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:150) MVCS.EventBus.impl.CommandSignal:Emit (object) (at Assets/MVCS/MVCS/EventBus/impl/CommandSignal.cs:13) MVCS.EventBus.impl.Signal`1:Emit (string) (at Assets/MVCS/MVCS/EventBus/impl/Signal.cs:66) RSS.Modules.UI.Runtime.Commands.LayoutsCommands.OpenDefaultLayoutCommand:Execute () (at Assets/RSS/Modules.UI/Runtime/Commands/LayoutsCommands/OpenDefaultLayoutCommand.cs:37) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.EventBus.impl.Command:Release () (at Assets/MVCS/MVCS/EventBus/impl/Command.cs:26) RSS.App.Runtime.Commands.WaitForSplashScreenCommand/d__2:MoveNext () (at Assets/RSS/App/Runtime/Commands/WaitForSplashScreenCommand.cs:31) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [Assets/RSS/App/Runtime/Components/Controls/Resizer.cs line 262] SendMessage cannot be called during Awake, CheckConsistency, or OnValidate (Text Area: OnRectTransformDimensionsChange) UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.RectTransform:set_sizeDelta (UnityEngine.Vector2) RSS.App.Runtime.Components.Controls.Resizer:ResizePreviousSibling () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:262) RSS.App.Runtime.Components.Controls.Resizer:ResizeNextSibling () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:311) RSS.App.Runtime.Components.Controls.Resizer:ResizeSiblings () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:237) RSS.App.Runtime.Components.Controls.Resizer:OnValidate () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:181) UnityEngine.ResourcesAPIInternal:Load (string,System.Type) UnityEngine.ResourcesAPI:Load (string,System.Type) UnityEngine.Resources:Load (string,System.Type) UnityEngine.Resources:Load (string) RSS.App.Runtime.Commands.OpenPanelCommand:Execute () (at Assets/RSS/App/Runtime/Commands/OpenPanelCommand.cs:52) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReactTo (object,object) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:150) MVCS.EventBus.impl.CommandSignal:Emit (object) (at Assets/MVCS/MVCS/EventBus/impl/CommandSignal.cs:13) MVCS.EventBus.impl.Signal`1:Emit (RSS.App.Runtime.Signals.PanelSignals/RequestOpenPanelPayload) (at Assets/MVCS/MVCS/EventBus/impl/Signal.cs:66) RSS.Modules.UI.Runtime.Commands.LayoutsCommands.RestoreLayoutCommand:Execute () (at Assets/RSS/Modules.UI/Runtime/Commands/LayoutsCommands/RestoreLayoutCommand.cs:47) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReactTo (object,object) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:150) MVCS.EventBus.impl.CommandSignal:Emit (object) (at Assets/MVCS/MVCS/EventBus/impl/CommandSignal.cs:13) MVCS.EventBus.impl.Signal`1:Emit (string) (at Assets/MVCS/MVCS/EventBus/impl/Signal.cs:66) RSS.Modules.UI.Runtime.Commands.LayoutsCommands.OpenDefaultLayoutCommand:Execute () (at Assets/RSS/Modules.UI/Runtime/Commands/LayoutsCommands/OpenDefaultLayoutCommand.cs:37) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.EventBus.impl.Command:Release () (at Assets/MVCS/MVCS/EventBus/impl/Command.cs:26) RSS.App.Runtime.Commands.WaitForSplashScreenCommand/d__2:MoveNext () (at Assets/RSS/App/Runtime/Commands/WaitForSplashScreenCommand.cs:31) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [Assets/RSS/App/Runtime/Components/Controls/Resizer.cs line 262] SendMessage cannot be called during Awake, CheckConsistency, or OnValidate (P_InputField_SearchTerm: OnRectTransformDimensionsChange) UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.RectTransform:set_sizeDelta (UnityEngine.Vector2) RSS.App.Runtime.Components.Controls.Resizer:ResizePreviousSibling () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:262) RSS.App.Runtime.Components.Controls.Resizer:ResizeNextSibling () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:311) RSS.App.Runtime.Components.Controls.Resizer:ResizeSiblings () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:237) RSS.App.Runtime.Components.Controls.Resizer:OnValidate () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:181) UnityEngine.ResourcesAPIInternal:Load (string,System.Type) UnityEngine.ResourcesAPI:Load (string,System.Type) UnityEngine.Resources:Load (string,System.Type) UnityEngine.Resources:Load (string) RSS.App.Runtime.Commands.OpenPanelCommand:Execute () (at Assets/RSS/App/Runtime/Commands/OpenPanelCommand.cs:52) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReactTo (object,object) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:150) MVCS.EventBus.impl.CommandSignal:Emit (object) (at Assets/MVCS/MVCS/EventBus/impl/CommandSignal.cs:13) MVCS.EventBus.impl.Signal`1:Emit (RSS.App.Runtime.Signals.PanelSignals/RequestOpenPanelPayload) (at Assets/MVCS/MVCS/EventBus/impl/Signal.cs:66) RSS.Modules.UI.Runtime.Commands.LayoutsCommands.RestoreLayoutCommand:Execute () (at Assets/RSS/Modules.UI/Runtime/Commands/LayoutsCommands/RestoreLayoutCommand.cs:47) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReactTo (object,object) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:150) MVCS.EventBus.impl.CommandSignal:Emit (object) (at Assets/MVCS/MVCS/EventBus/impl/CommandSignal.cs:13) MVCS.EventBus.impl.Signal`1:Emit (string) (at Assets/MVCS/MVCS/EventBus/impl/Signal.cs:66) RSS.Modules.UI.Runtime.Commands.LayoutsCommands.OpenDefaultLayoutCommand:Execute () (at Assets/RSS/Modules.UI/Runtime/Commands/LayoutsCommands/OpenDefaultLayoutCommand.cs:37) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.EventBus.impl.Command:Release () (at Assets/MVCS/MVCS/EventBus/impl/Command.cs:26) RSS.App.Runtime.Commands.WaitForSplashScreenCommand/d__2:MoveNext () (at Assets/RSS/App/Runtime/Commands/WaitForSplashScreenCommand.cs:31) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [Assets/RSS/App/Runtime/Components/Controls/Resizer.cs line 262] SendMessage cannot be called during Awake, CheckConsistency, or OnValidate (UbiSearchBar: OnRectTransformDimensionsChange) UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.RectTransform:set_sizeDelta (UnityEngine.Vector2) RSS.App.Runtime.Components.Controls.Resizer:ResizePreviousSibling () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:262) RSS.App.Runtime.Components.Controls.Resizer:ResizeNextSibling () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:311) RSS.App.Runtime.Components.Controls.Resizer:ResizeSiblings () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:237) RSS.App.Runtime.Components.Controls.Resizer:OnValidate () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:181) UnityEngine.ResourcesAPIInternal:Load (string,System.Type) UnityEngine.ResourcesAPI:Load (string,System.Type) UnityEngine.Resources:Load (string,System.Type) UnityEngine.Resources:Load (string) RSS.App.Runtime.Commands.OpenPanelCommand:Execute () (at Assets/RSS/App/Runtime/Commands/OpenPanelCommand.cs:52) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReactTo (object,object) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:150) MVCS.EventBus.impl.CommandSignal:Emit (object) (at Assets/MVCS/MVCS/EventBus/impl/CommandSignal.cs:13) MVCS.EventBus.impl.Signal`1:Emit (RSS.App.Runtime.Signals.PanelSignals/RequestOpenPanelPayload) (at Assets/MVCS/MVCS/EventBus/impl/Signal.cs:66) RSS.Modules.UI.Runtime.Commands.LayoutsCommands.RestoreLayoutCommand:Execute () (at Assets/RSS/Modules.UI/Runtime/Commands/LayoutsCommands/RestoreLayoutCommand.cs:47) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReactTo (object,object) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:150) MVCS.EventBus.impl.CommandSignal:Emit (object) (at Assets/MVCS/MVCS/EventBus/impl/CommandSignal.cs:13) MVCS.EventBus.impl.Signal`1:Emit (string) (at Assets/MVCS/MVCS/EventBus/impl/Signal.cs:66) RSS.Modules.UI.Runtime.Commands.LayoutsCommands.OpenDefaultLayoutCommand:Execute () (at Assets/RSS/Modules.UI/Runtime/Commands/LayoutsCommands/OpenDefaultLayoutCommand.cs:37) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.EventBus.impl.Command:Release () (at Assets/MVCS/MVCS/EventBus/impl/Command.cs:26) RSS.App.Runtime.Commands.WaitForSplashScreenCommand/d__2:MoveNext () (at Assets/RSS/App/Runtime/Commands/WaitForSplashScreenCommand.cs:31) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [Assets/RSS/App/Runtime/Components/Controls/Resizer.cs line 262] SendMessage cannot be called during Awake, CheckConsistency, or OnValidate (Panel_IconGroup_Left: OnRectTransformDimensionsChange) UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.RectTransform:set_sizeDelta (UnityEngine.Vector2) RSS.App.Runtime.Components.Controls.Resizer:ResizePreviousSibling () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:262) RSS.App.Runtime.Components.Controls.Resizer:ResizeNextSibling () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:311) RSS.App.Runtime.Components.Controls.Resizer:ResizeSiblings () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:237) RSS.App.Runtime.Components.Controls.Resizer:OnValidate () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:181) UnityEngine.ResourcesAPIInternal:Load (string,System.Type) UnityEngine.ResourcesAPI:Load (string,System.Type) UnityEngine.Resources:Load (string,System.Type) UnityEngine.Resources:Load (string) RSS.App.Runtime.Commands.OpenPanelCommand:Execute () (at Assets/RSS/App/Runtime/Commands/OpenPanelCommand.cs:52) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReactTo (object,object) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:150) MVCS.EventBus.impl.CommandSignal:Emit (object) (at Assets/MVCS/MVCS/EventBus/impl/CommandSignal.cs:13) MVCS.EventBus.impl.Signal`1:Emit (RSS.App.Runtime.Signals.PanelSignals/RequestOpenPanelPayload) (at Assets/MVCS/MVCS/EventBus/impl/Signal.cs:66) RSS.Modules.UI.Runtime.Commands.LayoutsCommands.RestoreLayoutCommand:Execute () (at Assets/RSS/Modules.UI/Runtime/Commands/LayoutsCommands/RestoreLayoutCommand.cs:47) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReactTo (object,object) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:150) MVCS.EventBus.impl.CommandSignal:Emit (object) (at Assets/MVCS/MVCS/EventBus/impl/CommandSignal.cs:13) MVCS.EventBus.impl.Signal`1:Emit (string) (at Assets/MVCS/MVCS/EventBus/impl/Signal.cs:66) RSS.Modules.UI.Runtime.Commands.LayoutsCommands.OpenDefaultLayoutCommand:Execute () (at Assets/RSS/Modules.UI/Runtime/Commands/LayoutsCommands/OpenDefaultLayoutCommand.cs:37) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.EventBus.impl.Command:Release () (at Assets/MVCS/MVCS/EventBus/impl/Command.cs:26) RSS.App.Runtime.Commands.WaitForSplashScreenCommand/d__2:MoveNext () (at Assets/RSS/App/Runtime/Commands/WaitForSplashScreenCommand.cs:31) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [Assets/RSS/App/Runtime/Components/Controls/Resizer.cs line 262] SendMessage cannot be called during Awake, CheckConsistency, or OnValidate (Panel_PropertiesToolbar: OnRectTransformDimensionsChange) UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.RectTransform:set_sizeDelta (UnityEngine.Vector2) RSS.App.Runtime.Components.Controls.Resizer:ResizePreviousSibling () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:262) RSS.App.Runtime.Components.Controls.Resizer:ResizeNextSibling () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:311) RSS.App.Runtime.Components.Controls.Resizer:ResizeSiblings () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:237) RSS.App.Runtime.Components.Controls.Resizer:OnValidate () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:181) UnityEngine.ResourcesAPIInternal:Load (string,System.Type) UnityEngine.ResourcesAPI:Load (string,System.Type) UnityEngine.Resources:Load (string,System.Type) UnityEngine.Resources:Load (string) RSS.App.Runtime.Commands.OpenPanelCommand:Execute () (at Assets/RSS/App/Runtime/Commands/OpenPanelCommand.cs:52) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReactTo (object,object) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:150) MVCS.EventBus.impl.CommandSignal:Emit (object) (at Assets/MVCS/MVCS/EventBus/impl/CommandSignal.cs:13) MVCS.EventBus.impl.Signal`1:Emit (RSS.App.Runtime.Signals.PanelSignals/RequestOpenPanelPayload) (at Assets/MVCS/MVCS/EventBus/impl/Signal.cs:66) RSS.Modules.UI.Runtime.Commands.LayoutsCommands.RestoreLayoutCommand:Execute () (at Assets/RSS/Modules.UI/Runtime/Commands/LayoutsCommands/RestoreLayoutCommand.cs:47) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReactTo (object,object) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:150) MVCS.EventBus.impl.CommandSignal:Emit (object) (at Assets/MVCS/MVCS/EventBus/impl/CommandSignal.cs:13) MVCS.EventBus.impl.Signal`1:Emit (string) (at Assets/MVCS/MVCS/EventBus/impl/Signal.cs:66) RSS.Modules.UI.Runtime.Commands.LayoutsCommands.OpenDefaultLayoutCommand:Execute () (at Assets/RSS/Modules.UI/Runtime/Commands/LayoutsCommands/OpenDefaultLayoutCommand.cs:37) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.EventBus.impl.Command:Release () (at Assets/MVCS/MVCS/EventBus/impl/Command.cs:26) RSS.App.Runtime.Commands.WaitForSplashScreenCommand/d__2:MoveNext () (at Assets/RSS/App/Runtime/Commands/WaitForSplashScreenCommand.cs:31) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [Assets/RSS/App/Runtime/Components/Controls/Resizer.cs line 262] SendMessage cannot be called during Awake, CheckConsistency, or OnValidate (Content: OnRectTransformDimensionsChange) UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.RectTransform:set_sizeDelta (UnityEngine.Vector2) RSS.App.Runtime.Components.Controls.Resizer:ResizePreviousSibling () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:262) RSS.App.Runtime.Components.Controls.Resizer:ResizeNextSibling () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:311) RSS.App.Runtime.Components.Controls.Resizer:ResizeSiblings () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:237) RSS.App.Runtime.Components.Controls.Resizer:OnValidate () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:181) UnityEngine.ResourcesAPIInternal:Load (string,System.Type) UnityEngine.ResourcesAPI:Load (string,System.Type) UnityEngine.Resources:Load (string,System.Type) UnityEngine.Resources:Load (string) RSS.App.Runtime.Commands.OpenPanelCommand:Execute () (at Assets/RSS/App/Runtime/Commands/OpenPanelCommand.cs:52) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReactTo (object,object) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:150) MVCS.EventBus.impl.CommandSignal:Emit (object) (at Assets/MVCS/MVCS/EventBus/impl/CommandSignal.cs:13) MVCS.EventBus.impl.Signal`1:Emit (RSS.App.Runtime.Signals.PanelSignals/RequestOpenPanelPayload) (at Assets/MVCS/MVCS/EventBus/impl/Signal.cs:66) RSS.Modules.UI.Runtime.Commands.LayoutsCommands.RestoreLayoutCommand:Execute () (at Assets/RSS/Modules.UI/Runtime/Commands/LayoutsCommands/RestoreLayoutCommand.cs:47) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReactTo (object,object) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:150) MVCS.EventBus.impl.CommandSignal:Emit (object) (at Assets/MVCS/MVCS/EventBus/impl/CommandSignal.cs:13) MVCS.EventBus.impl.Signal`1:Emit (string) (at Assets/MVCS/MVCS/EventBus/impl/Signal.cs:66) RSS.Modules.UI.Runtime.Commands.LayoutsCommands.OpenDefaultLayoutCommand:Execute () (at Assets/RSS/Modules.UI/Runtime/Commands/LayoutsCommands/OpenDefaultLayoutCommand.cs:37) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.EventBus.impl.Command:Release () (at Assets/MVCS/MVCS/EventBus/impl/Command.cs:26) RSS.App.Runtime.Commands.WaitForSplashScreenCommand/d__2:MoveNext () (at Assets/RSS/App/Runtime/Commands/WaitForSplashScreenCommand.cs:31) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [Assets/RSS/App/Runtime/Components/Controls/Resizer.cs line 262] SendMessage cannot be called during Awake, CheckConsistency, or OnValidate (Viewport: OnRectTransformDimensionsChange) UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.RectTransform:set_sizeDelta (UnityEngine.Vector2) RSS.App.Runtime.Components.Controls.Resizer:ResizePreviousSibling () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:262) RSS.App.Runtime.Components.Controls.Resizer:ResizeNextSibling () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:311) RSS.App.Runtime.Components.Controls.Resizer:ResizeSiblings () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:237) RSS.App.Runtime.Components.Controls.Resizer:OnValidate () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:181) UnityEngine.ResourcesAPIInternal:Load (string,System.Type) UnityEngine.ResourcesAPI:Load (string,System.Type) UnityEngine.Resources:Load (string,System.Type) UnityEngine.Resources:Load (string) RSS.App.Runtime.Commands.OpenPanelCommand:Execute () (at Assets/RSS/App/Runtime/Commands/OpenPanelCommand.cs:52) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReactTo (object,object) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:150) MVCS.EventBus.impl.CommandSignal:Emit (object) (at Assets/MVCS/MVCS/EventBus/impl/CommandSignal.cs:13) MVCS.EventBus.impl.Signal`1:Emit (RSS.App.Runtime.Signals.PanelSignals/RequestOpenPanelPayload) (at Assets/MVCS/MVCS/EventBus/impl/Signal.cs:66) RSS.Modules.UI.Runtime.Commands.LayoutsCommands.RestoreLayoutCommand:Execute () (at Assets/RSS/Modules.UI/Runtime/Commands/LayoutsCommands/RestoreLayoutCommand.cs:47) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReactTo (object,object) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:150) MVCS.EventBus.impl.CommandSignal:Emit (object) (at Assets/MVCS/MVCS/EventBus/impl/CommandSignal.cs:13) MVCS.EventBus.impl.Signal`1:Emit (string) (at Assets/MVCS/MVCS/EventBus/impl/Signal.cs:66) RSS.Modules.UI.Runtime.Commands.LayoutsCommands.OpenDefaultLayoutCommand:Execute () (at Assets/RSS/Modules.UI/Runtime/Commands/LayoutsCommands/OpenDefaultLayoutCommand.cs:37) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.EventBus.impl.Command:Release () (at Assets/MVCS/MVCS/EventBus/impl/Command.cs:26) RSS.App.Runtime.Commands.WaitForSplashScreenCommand/d__2:MoveNext () (at Assets/RSS/App/Runtime/Commands/WaitForSplashScreenCommand.cs:31) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [Assets/RSS/App/Runtime/Components/Controls/Resizer.cs line 262] SendMessage cannot be called during Awake, CheckConsistency, or OnValidate (ListView_Contents: OnRectTransformDimensionsChange) UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.RectTransform:set_sizeDelta (UnityEngine.Vector2) RSS.App.Runtime.Components.Controls.Resizer:ResizePreviousSibling () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:262) RSS.App.Runtime.Components.Controls.Resizer:ResizeNextSibling () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:311) RSS.App.Runtime.Components.Controls.Resizer:ResizeSiblings () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:237) RSS.App.Runtime.Components.Controls.Resizer:OnValidate () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:181) UnityEngine.ResourcesAPIInternal:Load (string,System.Type) UnityEngine.ResourcesAPI:Load (string,System.Type) UnityEngine.Resources:Load (string,System.Type) UnityEngine.Resources:Load (string) RSS.App.Runtime.Commands.OpenPanelCommand:Execute () (at Assets/RSS/App/Runtime/Commands/OpenPanelCommand.cs:52) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReactTo (object,object) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:150) MVCS.EventBus.impl.CommandSignal:Emit (object) (at Assets/MVCS/MVCS/EventBus/impl/CommandSignal.cs:13) MVCS.EventBus.impl.Signal`1:Emit (RSS.App.Runtime.Signals.PanelSignals/RequestOpenPanelPayload) (at Assets/MVCS/MVCS/EventBus/impl/Signal.cs:66) RSS.Modules.UI.Runtime.Commands.LayoutsCommands.RestoreLayoutCommand:Execute () (at Assets/RSS/Modules.UI/Runtime/Commands/LayoutsCommands/RestoreLayoutCommand.cs:47) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReactTo (object,object) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:150) MVCS.EventBus.impl.CommandSignal:Emit (object) (at Assets/MVCS/MVCS/EventBus/impl/CommandSignal.cs:13) MVCS.EventBus.impl.Signal`1:Emit (string) (at Assets/MVCS/MVCS/EventBus/impl/Signal.cs:66) RSS.Modules.UI.Runtime.Commands.LayoutsCommands.OpenDefaultLayoutCommand:Execute () (at Assets/RSS/Modules.UI/Runtime/Commands/LayoutsCommands/OpenDefaultLayoutCommand.cs:37) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.EventBus.impl.Command:Release () (at Assets/MVCS/MVCS/EventBus/impl/Command.cs:26) RSS.App.Runtime.Commands.WaitForSplashScreenCommand/d__2:MoveNext () (at Assets/RSS/App/Runtime/Commands/WaitForSplashScreenCommand.cs:31) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [Assets/RSS/App/Runtime/Components/Controls/Resizer.cs line 262] SendMessage cannot be called during Awake, CheckConsistency, or OnValidate (P_PropertyGridEditor: OnRectTransformDimensionsChange) UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.RectTransform:set_sizeDelta (UnityEngine.Vector2) RSS.App.Runtime.Components.Controls.Resizer:ResizePreviousSibling () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:262) RSS.App.Runtime.Components.Controls.Resizer:ResizeNextSibling () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:311) RSS.App.Runtime.Components.Controls.Resizer:ResizeSiblings () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:237) RSS.App.Runtime.Components.Controls.Resizer:OnValidate () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:181) UnityEngine.ResourcesAPIInternal:Load (string,System.Type) UnityEngine.ResourcesAPI:Load (string,System.Type) UnityEngine.Resources:Load (string,System.Type) UnityEngine.Resources:Load (string) RSS.App.Runtime.Commands.OpenPanelCommand:Execute () (at Assets/RSS/App/Runtime/Commands/OpenPanelCommand.cs:52) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReactTo (object,object) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:150) MVCS.EventBus.impl.CommandSignal:Emit (object) (at Assets/MVCS/MVCS/EventBus/impl/CommandSignal.cs:13) MVCS.EventBus.impl.Signal`1:Emit (RSS.App.Runtime.Signals.PanelSignals/RequestOpenPanelPayload) (at Assets/MVCS/MVCS/EventBus/impl/Signal.cs:66) RSS.Modules.UI.Runtime.Commands.LayoutsCommands.RestoreLayoutCommand:Execute () (at Assets/RSS/Modules.UI/Runtime/Commands/LayoutsCommands/RestoreLayoutCommand.cs:47) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReactTo (object,object) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:150) MVCS.EventBus.impl.CommandSignal:Emit (object) (at Assets/MVCS/MVCS/EventBus/impl/CommandSignal.cs:13) MVCS.EventBus.impl.Signal`1:Emit (string) (at Assets/MVCS/MVCS/EventBus/impl/Signal.cs:66) RSS.Modules.UI.Runtime.Commands.LayoutsCommands.OpenDefaultLayoutCommand:Execute () (at Assets/RSS/Modules.UI/Runtime/Commands/LayoutsCommands/OpenDefaultLayoutCommand.cs:37) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.EventBus.impl.Command:Release () (at Assets/MVCS/MVCS/EventBus/impl/Command.cs:26) RSS.App.Runtime.Commands.WaitForSplashScreenCommand/d__2:MoveNext () (at Assets/RSS/App/Runtime/Commands/WaitForSplashScreenCommand.cs:31) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [Assets/RSS/App/Runtime/Components/Controls/Resizer.cs line 262] SendMessage cannot be called during Awake, CheckConsistency, or OnValidate (Panel_Middle: OnRectTransformDimensionsChange) UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.RectTransform:set_sizeDelta (UnityEngine.Vector2) RSS.App.Runtime.Components.Controls.Resizer:ResizePreviousSibling () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:262) RSS.App.Runtime.Components.Controls.Resizer:ResizeNextSibling () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:311) RSS.App.Runtime.Components.Controls.Resizer:ResizeSiblings () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:237) RSS.App.Runtime.Components.Controls.Resizer:OnValidate () (at Assets/RSS/App/Runtime/Components/Controls/Resizer.cs:181) UnityEngine.ResourcesAPIInternal:Load (string,System.Type) UnityEngine.ResourcesAPI:Load (string,System.Type) UnityEngine.Resources:Load (string,System.Type) UnityEngine.Resources:Load (string) RSS.App.Runtime.Commands.OpenPanelCommand:Execute () (at Assets/RSS/App/Runtime/Commands/OpenPanelCommand.cs:52) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReactTo (object,object) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:150) MVCS.EventBus.impl.CommandSignal:Emit (object) (at Assets/MVCS/MVCS/EventBus/impl/CommandSignal.cs:13) MVCS.EventBus.impl.Signal`1:Emit (RSS.App.Runtime.Signals.PanelSignals/RequestOpenPanelPayload) (at Assets/MVCS/MVCS/EventBus/impl/Signal.cs:66) RSS.Modules.UI.Runtime.Commands.LayoutsCommands.RestoreLayoutCommand:Execute () (at Assets/RSS/Modules.UI/Runtime/Commands/LayoutsCommands/RestoreLayoutCommand.cs:47) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReactTo (object,object) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:150) MVCS.EventBus.impl.CommandSignal:Emit (object) (at Assets/MVCS/MVCS/EventBus/impl/CommandSignal.cs:13) MVCS.EventBus.impl.Signal`1:Emit (string) (at Assets/MVCS/MVCS/EventBus/impl/Signal.cs:66) RSS.Modules.UI.Runtime.Commands.LayoutsCommands.OpenDefaultLayoutCommand:Execute () (at Assets/RSS/Modules.UI/Runtime/Commands/LayoutsCommands/OpenDefaultLayoutCommand.cs:37) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:InvokeCommand (System.Type,object[],MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:212) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:188) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ExecuteNext (MVCS.Bindings.api.ICommandBinding,int,Autofac.ILifetimeScope) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:189) MVCS.Autofac.Binders.impl.AutofacSignalCommandBinder:ReleaseCommand (MVCS.EventBus.api.ICommand) (at Assets/MVCS/MVCS.Autofac/Binders/impl/AutofacSignalCommandBinder.cs:85) MVCS.EventBus.impl.Command:Release () (at Assets/MVCS/MVCS/EventBus/impl/Command.cs:26) RSS.App.Runtime.Commands.WaitForSplashScreenCommand/d__2:MoveNext () (at Assets/RSS/App/Runtime/Commands/WaitForSplashScreenCommand.cs:31) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [Assets/RSS/App/Runtime/Components/Controls/Resizer.cs line 262] TrimDiskCacheJob: Current cache size 0mb Asset Pipeline Refresh (id=efee26405e7a07f4bb7358f1259919a5): Total: 0.011 seconds - Initiated by RefreshV2(NoUpdateAssetOptions) Asset Pipeline Refresh (id=126eaff3bceb1524d9916e26d2dc9914): Total: 0.006 seconds - Initiated by RefreshV2(NoUpdateAssetOptions) Asset Pipeline Refresh (id=44fc5e359f0ec624984566652f6ae02e): Total: 0.008 seconds - Initiated by RefreshV2(NoUpdateAssetOptions) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Temp/__Backupscenes/0.backup' Deserialize: 1.272 ms Integration: 318.284 ms Integration of assets: 0.004 ms Thread Wait Time: 0.118 ms Total Operation Time: 319.678 ms Unloading 3564 unused Assets / (15.3 MB). Loaded Objects now: 6496. Memory consumption went from 387.0 MB to 371.7 MB. Total: 54.675000 ms (FindLiveObjects: 0.653900 ms CreateObjectMapping: 0.443600 ms MarkObjects: 46.029000 ms DeleteObjects: 7.547300 ms) [Licensing::Client] Successfully resolved entitlement details [ScriptCompilation] Requested script compilation because: Assetdatabase observed changes in script compilation related files AssetDatabase: script compilation time: 0.001997s [Licensing::Client] Successfully resolved entitlement details Assembly for Assembly Definition File 'Assets/AmplifyShaderEditor/Examples/Built-In/AmplifyShaderEditor.Samples.BuiltIn.asmdef' will not be compiled, because it has no scripts associated with it. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogWarningFormat (string,object[]) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:WarnIfThereAreAssembliesWithoutAnyScripts (UnityEditor.Scripting.ScriptCompilation.ScriptAssemblySettings,UnityEditor.Scripting.ScriptCompilation.ScriptAssembly[]) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScriptsWithSettings (UnityEditor.Scripting.ScriptCompilation.ScriptAssemblySettings) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScripts (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTarget,int,string[]) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:TickCompilationPipeline (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTarget,int,string[],bool) UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:TickCompilationPipeline (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTarget,int,string[],bool) info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - - 200 - application/grpc 0.2764ms Starting: C:\Program Files\Unity 6000.0.44f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --defer-dag-verification --dagfile="Library/Bee/1900b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: G:/Unity/proj-swg/project/proj-swg-game info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors' info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Current configuration matches the requested one, skipping info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - - 200 - application/grpc 1.9569ms ExitCode: 0 Duration: 2s187ms [1128/1514 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [1474/1514 1s] Csc Library/Bee/artifacts/1900b0aEDbg.dag/RSS.Core.dll (+2 others) Assets\RSS\Core\Components\TMProTextFadeIn.cs(91,22): warning CS0114: 'TMProTextFadeIn.Start()' hides inherited member 'InjectableMonoBehaviour.Start()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\RSS\Core\Utilities\PriorityQueue.cs(759,82): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Assets\RSS\Core\Utilities\PriorityQueue.cs(759,40): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Assets\RSS\Core\Utilities\PriorityQueue.cs(182,47): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Assets\RSS\Core\Utilities\PriorityQueue.cs(199,68): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Assets\RSS\Core\Utilities\PriorityQueue.cs(242,106): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Assets\RSS\Core\Utilities\PriorityQueue.cs(112,42): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Assets\RSS\Core\Utilities\PriorityQueue.cs(117,37): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Assets\RSS\Core\Utilities\BidirectionalRaycast2D.cs(67,26): warning CS0618: 'Physics2D.RaycastNonAlloc(Vector2, Vector2, RaycastHit2D[], float)' is obsolete: 'Physics2D.RaycastNonAlloc is deprecated. Use Physics2D.Raycast instead.' Assets\RSS\Core\Utilities\BidirectionalRaycast2D.cs(68,26): warning CS0618: 'Physics2D.RaycastNonAlloc(Vector2, Vector2, RaycastHit2D[], float)' is obsolete: 'Physics2D.RaycastNonAlloc is deprecated. Use Physics2D.Raycast instead.' Assets\RSS\Core\Utilities\BidirectionalRaycast2D.cs(72,26): warning CS0618: 'Physics2D.CircleCastNonAlloc(Vector2, float, Vector2, RaycastHit2D[], float)' is obsolete: 'Physics2D.CircleCastNonAlloc is deprecated. Use Physics2D.CircleCast instead.' Assets\RSS\Core\Utilities\BidirectionalRaycast2D.cs(73,26): warning CS0618: 'Physics2D.CircleCastNonAlloc(Vector2, float, Vector2, RaycastHit2D[], float)' is obsolete: 'Physics2D.CircleCastNonAlloc is deprecated. Use Physics2D.CircleCast instead.' Assets\RSS\Core\Utilities\UIParticleSystem.cs(77,17): warning CS0618: 'ParticleSystem.scalingMode' is obsolete: 'scalingMode property is deprecated. Use main.scalingMode instead.' Assets\RSS\Core\Utilities\UIParticleSystem.cs(116,58): warning CS0618: 'ParticleSystem.maxParticles' is obsolete: 'maxParticles property is deprecated. Use main.maxParticles instead.' Assets\RSS\Core\Utilities\UIParticleSystem.cs(180,37): warning CS0618: 'ParticleSystem.simulationSpace' is obsolete: 'simulationSpace property is deprecated. Use main.simulationSpace instead.' Assets\RSS\Core\Utilities\UIParticleSystem.cs(187,21): warning CS0618: 'ParticleSystem.scalingMode' is obsolete: 'scalingMode property is deprecated. Use main.scalingMode instead.' Assets\RSS\Core\Services\Lua\Scripts\impl\ScriptManager.cs(74,17): warning CS0219: The variable 'isGlobal' is assigned but its value is never used Assets\RSS\Core\Utilities\PriorityQueue.cs(398,60): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Assets\RSS\Core\Services\Lua\Scripts\impl\Script.cs(431,43): warning CS0168: The variable 'ex' is declared but never used Assets\RSS\Core\Services\Lua\Scripts\impl\ScriptManager.cs(47,22): warning CS0414: The field 'ScriptManager.SuppressLoadScripts' is assigned but its value is never used *** Tundra build success (2.14 seconds), 2 items updated, 1514 evaluated Assets\RSS\Core\Components\TMProTextFadeIn.cs(91,22): warning CS0114: 'TMProTextFadeIn.Start()' hides inherited member 'InjectableMonoBehaviour.Start()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\RSS\Core\Utilities\PriorityQueue.cs(759,82): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Assets\RSS\Core\Utilities\PriorityQueue.cs(759,40): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Assets\RSS\Core\Utilities\PriorityQueue.cs(182,47): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Assets\RSS\Core\Utilities\PriorityQueue.cs(199,68): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Assets\RSS\Core\Utilities\PriorityQueue.cs(242,106): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Assets\RSS\Core\Utilities\PriorityQueue.cs(112,42): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Assets\RSS\Core\Utilities\PriorityQueue.cs(117,37): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Assets\RSS\Core\Utilities\BidirectionalRaycast2D.cs(67,26): warning CS0618: 'Physics2D.RaycastNonAlloc(Vector2, Vector2, RaycastHit2D[], float)' is obsolete: 'Physics2D.RaycastNonAlloc is deprecated. Use Physics2D.Raycast instead.' Assets\RSS\Core\Utilities\BidirectionalRaycast2D.cs(68,26): warning CS0618: 'Physics2D.RaycastNonAlloc(Vector2, Vector2, RaycastHit2D[], float)' is obsolete: 'Physics2D.RaycastNonAlloc is deprecated. Use Physics2D.Raycast instead.' Assets\RSS\Core\Utilities\BidirectionalRaycast2D.cs(72,26): warning CS0618: 'Physics2D.CircleCastNonAlloc(Vector2, float, Vector2, RaycastHit2D[], float)' is obsolete: 'Physics2D.CircleCastNonAlloc is deprecated. Use Physics2D.CircleCast instead.' Assets\RSS\Core\Utilities\BidirectionalRaycast2D.cs(73,26): warning CS0618: 'Physics2D.CircleCastNonAlloc(Vector2, float, Vector2, RaycastHit2D[], float)' is obsolete: 'Physics2D.CircleCastNonAlloc is deprecated. Use Physics2D.CircleCast instead.' Assets\RSS\Core\Utilities\UIParticleSystem.cs(77,17): warning CS0618: 'ParticleSystem.scalingMode' is obsolete: 'scalingMode property is deprecated. Use main.scalingMode instead.' Assets\RSS\Core\Utilities\UIParticleSystem.cs(116,58): warning CS0618: 'ParticleSystem.maxParticles' is obsolete: 'maxParticles property is deprecated. Use main.maxParticles instead.' Assets\RSS\Core\Utilities\UIParticleSystem.cs(180,37): warning CS0618: 'ParticleSystem.simulationSpace' is obsolete: 'simulationSpace property is deprecated. Use main.simulationSpace instead.' Assets\RSS\Core\Utilities\UIParticleSystem.cs(187,21): warning CS0618: 'ParticleSystem.scalingMode' is obsolete: 'scalingMode property is deprecated. Use main.scalingMode instead.' Assets\RSS\Core\Services\Lua\Scripts\impl\ScriptManager.cs(74,17): warning CS0219: The variable 'isGlobal' is assigned but its value is never used Assets\RSS\Core\Utilities\PriorityQueue.cs(398,60): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Assets\RSS\Core\Services\Lua\Scripts\impl\Script.cs(431,43): warning CS0168: The variable 'ex' is declared but never used Assets\RSS\Core\Services\Lua\Scripts\impl\ScriptManager.cs(47,22): warning CS0414: The field 'ScriptManager.SuppressLoadScripts' is assigned but its value is never used Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Total cache size 206246884 Total cache size after purge 206246884, took 00:00:00.3431190 Symbol file LoadedFromMemory is not a mono symbol file Symbol file data-000001DA87ED0010 doesn't match image G:\Unity\proj-swg\project\proj-swg-game\Assets\Plugins\Sirenix\Assemblies\Sirenix.OdinInspector.Editor.dll Symbol file LoadedFromMemory is not a mono symbol file - Loaded All Assemblies, in 6.705 seconds Refreshing native plugins compatible for Editor in 23.06 ms, found 15 plugins. TmException: (Error_4) No connection to Target Manager Service. at Nintendo.Tm.Connection.CreateConnection () [0x000c1] in <402fa8640de44949b1dd887262db0366>:0 at Nintendo.Tm.Connection..ctor () [0x00006] in <402fa8640de44949b1dd887262db0366>:0 at Nintendo.Tm.TargetManager.Connect () [0x00007] in <402fa8640de44949b1dd887262db0366>:0 at Nintendo.Tm.TargetManager.GetConnection () [0x00007] in <402fa8640de44949b1dd887262db0366>:0 at Nintendo.Tm.TargetManager.GetHtcsAddresses () [0x00010] in <402fa8640de44949b1dd887262db0366>:0 at UnityEditor.Switch.TargetExtension.OnDemandCreateHTCSListeningPort () [0x00001] in C:\build\output\unity\unity\PlatformDependent\Switch\Editor\Managed\ExtensionModule.cs:542 at UnityEditor.Switch.TargetExtension.OnLoad () [0x00031] in C:\build\output\unity\unity\PlatformDependent\Switch\Editor\Managed\ExtensionModule.cs:536 at UnityEditor.Modules.ModuleManager.InitializePlatformSupportModules () [0x000ba] in <0a4d86c6e1e443e4b37da89bc22f5b9c>:0 UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEditor.Modules.ModuleManager:InitializePlatformSupportModules() (Filename: C:/build/output/unity/unity/PlatformDependent/Switch/Editor/Managed/ExtensionModule.cs Line: 542) Native extension for WindowsStandalone target not found Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes GetVirtualKey: Could not map char: Â (-62) to any virtual key GetVirtualKey: Could not map char: § (-89) to any virtual key GetVirtualKey: Could not map char: Â (-62) to any virtual key GetVirtualKey: Could not map char: ± (-79) to any virtual key GetVirtualKey: Could not map char: Â (-62) to any virtual key GetVirtualKey: Could not map char: ² (-78) to any virtual key GetVirtualKey: Could not map char: Â (-62) to any virtual key GetVirtualKey: Could not map char: º (-70) to any virtual key GetVirtualKey: Could not map char: Â (-62) to any virtual key GetVirtualKey: Could not map char: ¬ (-84) to any virtual key GetVirtualKey: Could not map char: Ð (-48) to any virtual key GetVirtualKey: Could not map char: � (-127) to any virtual key Mono: successfully reloaded assembly - Finished resetting the current domain, in 7.266 seconds Domain Reload Profiling: 13975ms BeginReloadAssembly (5925ms) ExecutionOrderSort (0ms) DisableScriptedObjects (189ms) BackupInstance (0ms) ReleaseScriptingObjects (2ms) CreateAndSetChildDomain (5355ms) RebuildCommonClasses (60ms) RebuildNativeTypeToScriptingClass (23ms) initialDomainReloadingComplete (60ms) LoadAllAssembliesAndSetupDomain (640ms) LoadAssemblies (293ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (498ms) TypeCache.Refresh (15ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (450ms) ResolveRequiredComponents (20ms) FinalizeReload (7267ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (4766ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (2209ms) SetLoadedEditorAssemblies (10ms) BeforeProcessingInitializeOnLoad (631ms) ProcessInitializeOnLoadAttributes (1459ms) ProcessInitializeOnLoadMethodAttributes (451ms) AfterProcessingInitializeOnLoad (5ms) EditorAssembliesLoaded (1ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (1212ms) Start importing Assets/RSS/ResourcesAddressables/Lua/Data/Core/gameplayeffect_setup.lua using Guid(ab29ef147bb5312428bb516046167e66) (ScriptedImporter) -> (artifact id: '5163dcf2d9b49a45225426caf764e063') in 0.0397446 seconds Start importing Assets/RSS/ResourcesAddressables/Lua/Data/Core/map.lua using Guid(8f27e632bade0ee47a9bb2a8568a20a4) (ScriptedImporter) -> (artifact id: '995169381786cc2a356396c921e60616') in 0.0166166 seconds [Licensing::Client] Successfully resolved entitlement details Refreshing native plugins compatible for Editor in 18.28 ms, found 15 plugins. Preloading 1 native plugins for Editor in 0.10 ms. Asset Pipeline Refresh (id=75ff6989fb3640441b52530ab9325612): Total: 17.716 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) Summary: Imports: total=2 (actual=2, local cache=0, cache server=0) Asset DB Process Time: managed=10 ms, native=8098 ms Asset DB Callback time: managed=224 ms, native=28 ms Scripting: domain reloads=1, domain reload time=6737 ms, compile time=2617 ms, other=0 ms Project Asset Count: scripts=2343, non-scripts=4956 Asset File Changes: new=0, changed=64, moved=0, deleted=0 Scan Filter Count: 0 InvokeCustomDependenciesCallbacks: 0.002ms InvokePackagesCallback: 4.776ms ApplyChangesToAssetFolders: 0.992ms Scan: 475.855ms OnSourceAssetsModified: 1.309ms CategorizeAssetsWithTransientArtifact: 0.705ms ProcessAssetsWithTransientArtifactChanges: 12.225ms CategorizeAssets: 103.288ms ImportOutOfDateAssets: 7408.003ms (4687.778ms without children) ImportManagerImport: 78.135ms (20.603ms without children) ImportInProcess: 57.483ms UpdateCategorizedAssets: 0.050ms CompileScripts: 2616.507ms CollectScriptTypesHashes: 0.831ms ReloadNativeAssets: 3.128ms UnloadImportedAssets: 0.309ms ReloadImportedAssets: 18.495ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.844ms InitializingProgressBar: 0.002ms PostProcessAllAssetNotificationsAddChangedAssets: 0.002ms OnDemandSchedulerStart: 0.973ms PostProcessAllAssets: 228.789ms Hotreload: 22.052ms GatherAllCurrentPrimaryArtifactRevisions: 0.835ms UnloadStreamsBegin: 0.096ms PersistCurrentRevisions: 0.610ms UnloadStreamsEnd: 0.002ms GenerateScriptTypeHashes: 10.060ms Untracked: 9456.558ms Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Asset Pipeline Refresh (id=2707397a962f9494a8227c418ab09102): Total: 0.002 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Unloading 1083 unused Assets / (5.6 MB). Loaded Objects now: 12797. Memory consumption went from 0.54 GB to 0.53 GB. Total: 120.604100 ms (FindLiveObjects: 0.992900 ms CreateObjectMapping: 0.705600 ms MarkObjects: 114.388800 ms DeleteObjects: 4.515100 ms) Initialized touch support. SpriteAtlasPacking completed in 0.009393 sec Reloading assemblies for play mode. Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Symbol file LoadedFromMemory is not a mono symbol file Symbol file data-000001D960D98030 doesn't match image G:\Unity\proj-swg\project\proj-swg-game\Assets\Plugins\Sirenix\Assemblies\Sirenix.OdinInspector.Editor.dll Symbol file LoadedFromMemory is not a mono symbol file - Loaded All Assemblies, in 2.656 seconds Refreshing native plugins compatible for Editor in 18.00 ms, found 15 plugins. TmException: (Error_4) No connection to Target Manager Service. at Nintendo.Tm.Connection.CreateConnection () [0x000c1] in <402fa8640de44949b1dd887262db0366>:0 at Nintendo.Tm.Connection..ctor () [0x00006] in <402fa8640de44949b1dd887262db0366>:0 at Nintendo.Tm.TargetManager.Connect () [0x00007] in <402fa8640de44949b1dd887262db0366>:0 at Nintendo.Tm.TargetManager.GetConnection () [0x00007] in <402fa8640de44949b1dd887262db0366>:0 at Nintendo.Tm.TargetManager.GetHtcsAddresses () [0x00010] in <402fa8640de44949b1dd887262db0366>:0 at UnityEditor.Switch.TargetExtension.OnDemandCreateHTCSListeningPort () [0x00001] in C:\build\output\unity\unity\PlatformDependent\Switch\Editor\Managed\ExtensionModule.cs:542 at UnityEditor.Switch.TargetExtension.OnLoad () [0x00031] in C:\build\output\unity\unity\PlatformDependent\Switch\Editor\Managed\ExtensionModule.cs:536 at UnityEditor.Modules.ModuleManager.InitializePlatformSupportModules () [0x000ba] in <0a4d86c6e1e443e4b37da89bc22f5b9c>:0 UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEditor.Modules.ModuleManager:InitializePlatformSupportModules() (Filename: C:/build/output/unity/unity/PlatformDependent/Switch/Editor/Managed/ExtensionModule.cs Line: 542) Native extension for WindowsStandalone target not found Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes Mono: successfully reloaded assembly - Finished resetting the current domain, in 6.937 seconds Domain Reload Profiling: 9597ms BeginReloadAssembly (1960ms) ExecutionOrderSort (0ms) DisableScriptedObjects (260ms) BackupInstance (0ms) ReleaseScriptingObjects (2ms) CreateAndSetChildDomain (1354ms) RebuildCommonClasses (54ms) RebuildNativeTypeToScriptingClass (21ms) initialDomainReloadingComplete (47ms) LoadAllAssembliesAndSetupDomain (577ms) LoadAssemblies (246ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (468ms) TypeCache.Refresh (14ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (426ms) ResolveRequiredComponents (18ms) FinalizeReload (6938ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (4385ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (2224ms) SetLoadedEditorAssemblies (10ms) BeforeProcessingInitializeOnLoad (381ms) ProcessInitializeOnLoadAttributes (1432ms) ProcessInitializeOnLoadMethodAttributes (332ms) AfterProcessingInitializeOnLoad (5ms) EditorAssembliesLoaded (1ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (1229ms) Asset Pipeline Refresh (id=5a5ab6d497836c349aebcaca5eee3cda): Total: 9.910 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=7164 ms Asset DB Callback time: managed=53 ms, native=0 ms Scripting: domain reloads=1, domain reload time=2685 ms, compile time=5 ms, other=0 ms Project Asset Count: scripts=2343, non-scripts=4956 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 0 InvokeCustomDependenciesCallbacks: 0.002ms InvokePackagesCallback: 3.530ms ApplyChangesToAssetFolders: 0.888ms Scan: 0.001ms OnSourceAssetsModified: 0.002ms CategorizeAssetsWithTransientArtifact: 0.004ms ProcessAssetsWithTransientArtifactChanges: 9.769ms CategorizeAssets: 102.986ms ImportOutOfDateAssets: 6993.101ms (6981.016ms without children) CompileScripts: 5.448ms CollectScriptTypesHashes: 0.386ms ReloadNativeAssets: 3.439ms UnloadImportedAssets: 0.141ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.855ms InitializingProgressBar: 0.001ms PostProcessAllAssetNotificationsAddChangedAssets: 0.001ms OnDemandSchedulerStart: 0.814ms PostProcessAllAssets: 53.583ms GatherAllCurrentPrimaryArtifactRevisions: 0.517ms UnloadStreamsBegin: 0.046ms PersistCurrentRevisions: 0.457ms UnloadStreamsEnd: 0.002ms GenerateScriptTypeHashes: 12.393ms Untracked: 2745.022ms Refreshing native plugins compatible for Editor in 18.25 ms, found 15 plugins. DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.Object:DontDestroyOnLoad (UnityEngine.Object) QFSW.QC.QuantumConsole:OnEnable () (at Assets/Plugins/QFSW/Quantum Console/Source/Scripts/QuantumConsole.cs:862) [Assets/Plugins/QFSW/Quantum Console/Source/Scripts/QuantumConsole.cs line 862] Loaded scene 'Temp/__Backupscenes/0.backup' Deserialize: 12.679 ms Integration: 2037.156 ms Integration of assets: 0.022 ms Thread Wait Time: -0.004 ms Total Operation Time: 2049.854 ms [Loading] Adding core components : StartupContext UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:197) RSS.Core.Config.SignalContext:addCoreComponents () (at Assets/RSS/Core/Config/SignalContext.cs:42) strange.extensions.context.impl.Context:.ctor (object,strange.extensions.context.api.ContextStartupFlags) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:64) strange.extensions.context.impl.Context:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:72) strange.extensions.context.impl.CrossContext:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/CrossContext.cs:65) strange.extensions.context.impl.MVCSContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/MVCSContext.cs:210) RSS.Core.Config.SignalContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Config/SignalContext.cs:37) RSS.Modules.Startup.Config.StartupContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Modules.Startup/Config/StartupContext.cs:10) RSS.Modules.Startup.StartupBootstrapper:Start () (at Assets/RSS/Modules.Startup/StartupBootstrapper.cs:15) (Filename: Assets/RSS/Core/Config/SignalContext.cs Line: 42) [Loading] Is first context : True UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:197) RSS.Core.Config.SignalContext:addCoreComponents () (at Assets/RSS/Core/Config/SignalContext.cs:43) strange.extensions.context.impl.Context:.ctor (object,strange.extensions.context.api.ContextStartupFlags) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:64) strange.extensions.context.impl.Context:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:72) strange.extensions.context.impl.CrossContext:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/CrossContext.cs:65) strange.extensions.context.impl.MVCSContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/MVCSContext.cs:210) RSS.Core.Config.SignalContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Config/SignalContext.cs:37) RSS.Modules.Startup.Config.StartupContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Modules.Startup/Config/StartupContext.cs:10) RSS.Modules.Startup.StartupBootstrapper:Start () (at Assets/RSS/Modules.Startup/StartupBootstrapper.cs:15) (Filename: Assets/RSS/Core/Config/SignalContext.cs Line: 43) [Loading] Binding SignalCommandBinder UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:197) RSS.Core.Config.SignalContext:addCoreComponents () (at Assets/RSS/Core/Config/SignalContext.cs:47) strange.extensions.context.impl.Context:.ctor (object,strange.extensions.context.api.ContextStartupFlags) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:64) strange.extensions.context.impl.Context:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:72) strange.extensions.context.impl.CrossContext:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/CrossContext.cs:65) strange.extensions.context.impl.MVCSContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/MVCSContext.cs:210) RSS.Core.Config.SignalContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Config/SignalContext.cs:37) RSS.Modules.Startup.Config.StartupContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Modules.Startup/Config/StartupContext.cs:10) RSS.Modules.Startup.StartupBootstrapper:Start () (at Assets/RSS/Modules.Startup/StartupBootstrapper.cs:15) (Filename: Assets/RSS/Core/Config/SignalContext.cs Line: 47) [Loading] Mapping bindings : StartupContext UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:197) RSS.Core.Config.SignalContext:mapBindings () (at Assets/RSS/Core/Config/SignalContext.cs:102) RSS.Modules.Startup.Config.StartupContext:mapBindings () (at Assets/RSS/Modules.Startup/Config/StartupContext.cs:36) strange.extensions.context.impl.Context:Start () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:106) strange.extensions.context.impl.Context:.ctor (object,strange.extensions.context.api.ContextStartupFlags) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:68) strange.extensions.context.impl.Context:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:72) strange.extensions.context.impl.CrossContext:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/CrossContext.cs:65) strange.extensions.context.impl.MVCSContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/MVCSContext.cs:210) RSS.Core.Config.SignalContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Config/SignalContext.cs:37) RSS.Modules.Startup.Config.StartupContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Modules.Startup/Config/StartupContext.cs:10) RSS.Modules.Startup.StartupBootstrapper:Start () (at Assets/RSS/Modules.Startup/StartupBootstrapper.cs:15) (Filename: Assets/RSS/Core/Config/SignalContext.cs Line: 102) [Loading] Is first context : True UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:197) RSS.Core.Config.SignalContext:mapBindings () (at Assets/RSS/Core/Config/SignalContext.cs:103) RSS.Modules.Startup.Config.StartupContext:mapBindings () (at Assets/RSS/Modules.Startup/Config/StartupContext.cs:36) strange.extensions.context.impl.Context:Start () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:106) strange.extensions.context.impl.Context:.ctor (object,strange.extensions.context.api.ContextStartupFlags) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:68) strange.extensions.context.impl.Context:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:72) strange.extensions.context.impl.CrossContext:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/CrossContext.cs:65) strange.extensions.context.impl.MVCSContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/MVCSContext.cs:210) RSS.Core.Config.SignalContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Config/SignalContext.cs:37) RSS.Modules.Startup.Config.StartupContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Modules.Startup/Config/StartupContext.cs:10) RSS.Modules.Startup.StartupBootstrapper:Start () (at Assets/RSS/Modules.Startup/StartupBootstrapper.cs:15) (Filename: Assets/RSS/Core/Config/SignalContext.cs Line: 103) [Loading] Initializing IUpdater UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:197) RSS.Core.Config.SignalContext:mapBindings () (at Assets/RSS/Core/Config/SignalContext.cs:113) RSS.Modules.Startup.Config.StartupContext:mapBindings () (at Assets/RSS/Modules.Startup/Config/StartupContext.cs:36) strange.extensions.context.impl.Context:Start () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:106) strange.extensions.context.impl.Context:.ctor (object,strange.extensions.context.api.ContextStartupFlags) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:68) strange.extensions.context.impl.Context:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:72) strange.extensions.context.impl.CrossContext:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/CrossContext.cs:65) strange.extensions.context.impl.MVCSContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/MVCSContext.cs:210) RSS.Core.Config.SignalContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Config/SignalContext.cs:37) RSS.Modules.Startup.Config.StartupContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Modules.Startup/Config/StartupContext.cs:10) RSS.Modules.Startup.StartupBootstrapper:Start () (at Assets/RSS/Modules.Startup/StartupBootstrapper.cs:15) (Filename: Assets/RSS/Core/Config/SignalContext.cs Line: 113) [Loading] Dispatching StartSignal UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:197) RSS.Core.Config.SignalContext:Launch () (at Assets/RSS/Core/Config/SignalContext.cs:90) strange.extensions.context.impl.Context:Start () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:109) strange.extensions.context.impl.Context:.ctor (object,strange.extensions.context.api.ContextStartupFlags) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:68) strange.extensions.context.impl.Context:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:72) strange.extensions.context.impl.CrossContext:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/CrossContext.cs:65) strange.extensions.context.impl.MVCSContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/MVCSContext.cs:210) RSS.Core.Config.SignalContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Config/SignalContext.cs:37) RSS.Modules.Startup.Config.StartupContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Modules.Startup/Config/StartupContext.cs:10) RSS.Modules.Startup.StartupBootstrapper:Start () (at Assets/RSS/Modules.Startup/StartupBootstrapper.cs:15) (Filename: Assets/RSS/Core/Config/SignalContext.cs Line: 90) [Loading] Injecting into 'DataAPI' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Startup.Commands.LoadLuaAPICommand:b__8_0 (RSS.Core.Services.Lua.LuaAPIBase) (at Assets/RSS/Modules.Startup/Commands/LoadLuaAPICommand.cs:22) System.Collections.Generic.List`1:ForEach (System.Action`1) RSS.Modules.Startup.Commands.LoadLuaAPICommand:Execute () (at Assets/RSS/Modules.Startup/Commands/LoadLuaAPICommand.cs:18) strange.extensions.command.impl.CommandBinder:executeCommand (strange.extensions.command.api.ICommand) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:212) strange.extensions.command.impl.SignalCommandBinder:invokeCommand (System.Type,strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/SignalCommandBinder.cs:100) strange.extensions.command.impl.CommandBinder:next (strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:125) strange.extensions.command.impl.CommandBinder:ReleaseCommand (strange.extensions.command.api.ICommand) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:259) strange.extensions.command.impl.CommandBinder:next (strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:126) strange.extensions.command.impl.CommandBinder:ReactTo (object,object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:105) strange.extensions.signal.impl.BaseSignal:Dispatch (object[]) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/signal/impl/BaseSignal.cs:48) strange.extensions.signal.impl.Signal:Dispatch () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/signal/impl/Signal.cs:109) RSS.Core.Config.SignalContext:Launch () (at Assets/RSS/Core/Config/SignalContext.cs:91) strange.extensions.context.impl.Context:Start () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:109) strange.extensions.context.impl.Context:.ctor (object,strange.extensions.context.api.ContextStartupFlags) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:68) strange.extensions.context.impl.Context:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:72) strange.extensions.context.impl.CrossContext:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/CrossContext.cs:65) strange.extensions.context.impl.MVCSContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/MVCSContext.cs:210) RSS.Core.Config.SignalContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Config/SignalContext.cs:37) RSS.Modules.Startup.Config.StartupContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Modules.Startup/Config/StartupContext.cs:10) RSS.Modules.Startup.StartupBootstrapper:Start () (at Assets/RSS/Modules.Startup/StartupBootstrapper.cs:15) (Filename: Assets/RSS/Modules.Startup/Commands/LoadLuaAPICommand.cs Line: 22) [Loading] Injecting into 'FilesAPI' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Startup.Commands.LoadLuaAPICommand:b__8_0 (RSS.Core.Services.Lua.LuaAPIBase) (at Assets/RSS/Modules.Startup/Commands/LoadLuaAPICommand.cs:22) System.Collections.Generic.List`1:ForEach (System.Action`1) RSS.Modules.Startup.Commands.LoadLuaAPICommand:Execute () (at Assets/RSS/Modules.Startup/Commands/LoadLuaAPICommand.cs:18) strange.extensions.command.impl.CommandBinder:executeCommand (strange.extensions.command.api.ICommand) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:212) strange.extensions.command.impl.SignalCommandBinder:invokeCommand (System.Type,strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/SignalCommandBinder.cs:100) strange.extensions.command.impl.CommandBinder:next (strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:125) strange.extensions.command.impl.CommandBinder:ReleaseCommand (strange.extensions.command.api.ICommand) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:259) strange.extensions.command.impl.CommandBinder:next (strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:126) strange.extensions.command.impl.CommandBinder:ReactTo (object,object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:105) strange.extensions.signal.impl.BaseSignal:Dispatch (object[]) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/signal/impl/BaseSignal.cs:48) strange.extensions.signal.impl.Signal:Dispatch () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/signal/impl/Signal.cs:109) RSS.Core.Config.SignalContext:Launch () (at Assets/RSS/Core/Config/SignalContext.cs:91) strange.extensions.context.impl.Context:Start () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:109) strange.extensions.context.impl.Context:.ctor (object,strange.extensions.context.api.ContextStartupFlags) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:68) strange.extensions.context.impl.Context:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:72) strange.extensions.context.impl.CrossContext:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/CrossContext.cs:65) strange.extensions.context.impl.MVCSContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/MVCSContext.cs:210) RSS.Core.Config.SignalContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Config/SignalContext.cs:37) RSS.Modules.Startup.Config.StartupContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Modules.Startup/Config/StartupContext.cs:10) RSS.Modules.Startup.StartupBootstrapper:Start () (at Assets/RSS/Modules.Startup/StartupBootstrapper.cs:15) (Filename: Assets/RSS/Modules.Startup/Commands/LoadLuaAPICommand.cs Line: 22) [Loading] Injecting into 'GameObjectsAPI' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Startup.Commands.LoadLuaAPICommand:b__8_0 (RSS.Core.Services.Lua.LuaAPIBase) (at Assets/RSS/Modules.Startup/Commands/LoadLuaAPICommand.cs:22) System.Collections.Generic.List`1:ForEach (System.Action`1) RSS.Modules.Startup.Commands.LoadLuaAPICommand:Execute () (at Assets/RSS/Modules.Startup/Commands/LoadLuaAPICommand.cs:18) strange.extensions.command.impl.CommandBinder:executeCommand (strange.extensions.command.api.ICommand) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:212) strange.extensions.command.impl.SignalCommandBinder:invokeCommand (System.Type,strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/SignalCommandBinder.cs:100) strange.extensions.command.impl.CommandBinder:next (strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:125) strange.extensions.command.impl.CommandBinder:ReleaseCommand (strange.extensions.command.api.ICommand) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:259) strange.extensions.command.impl.CommandBinder:next (strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:126) strange.extensions.command.impl.CommandBinder:ReactTo (object,object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:105) strange.extensions.signal.impl.BaseSignal:Dispatch (object[]) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/signal/impl/BaseSignal.cs:48) strange.extensions.signal.impl.Signal:Dispatch () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/signal/impl/Signal.cs:109) RSS.Core.Config.SignalContext:Launch () (at Assets/RSS/Core/Config/SignalContext.cs:91) strange.extensions.context.impl.Context:Start () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:109) strange.extensions.context.impl.Context:.ctor (object,strange.extensions.context.api.ContextStartupFlags) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:68) strange.extensions.context.impl.Context:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:72) strange.extensions.context.impl.CrossContext:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/CrossContext.cs:65) strange.extensions.context.impl.MVCSContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/MVCSContext.cs:210) RSS.Core.Config.SignalContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Config/SignalContext.cs:37) RSS.Modules.Startup.Config.StartupContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Modules.Startup/Config/StartupContext.cs:10) RSS.Modules.Startup.StartupBootstrapper:Start () (at Assets/RSS/Modules.Startup/StartupBootstrapper.cs:15) (Filename: Assets/RSS/Modules.Startup/Commands/LoadLuaAPICommand.cs Line: 22) [Loading] Injecting into 'LoggerAPI' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Startup.Commands.LoadLuaAPICommand:b__8_0 (RSS.Core.Services.Lua.LuaAPIBase) (at Assets/RSS/Modules.Startup/Commands/LoadLuaAPICommand.cs:22) System.Collections.Generic.List`1:ForEach (System.Action`1) RSS.Modules.Startup.Commands.LoadLuaAPICommand:Execute () (at Assets/RSS/Modules.Startup/Commands/LoadLuaAPICommand.cs:18) strange.extensions.command.impl.CommandBinder:executeCommand (strange.extensions.command.api.ICommand) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:212) strange.extensions.command.impl.SignalCommandBinder:invokeCommand (System.Type,strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/SignalCommandBinder.cs:100) strange.extensions.command.impl.CommandBinder:next (strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:125) strange.extensions.command.impl.CommandBinder:ReleaseCommand (strange.extensions.command.api.ICommand) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:259) strange.extensions.command.impl.CommandBinder:next (strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:126) strange.extensions.command.impl.CommandBinder:ReactTo (object,object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:105) strange.extensions.signal.impl.BaseSignal:Dispatch (object[]) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/signal/impl/BaseSignal.cs:48) strange.extensions.signal.impl.Signal:Dispatch () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/signal/impl/Signal.cs:109) RSS.Core.Config.SignalContext:Launch () (at Assets/RSS/Core/Config/SignalContext.cs:91) strange.extensions.context.impl.Context:Start () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:109) strange.extensions.context.impl.Context:.ctor (object,strange.extensions.context.api.ContextStartupFlags) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:68) strange.extensions.context.impl.Context:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:72) strange.extensions.context.impl.CrossContext:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/CrossContext.cs:65) strange.extensions.context.impl.MVCSContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/MVCSContext.cs:210) RSS.Core.Config.SignalContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Config/SignalContext.cs:37) RSS.Modules.Startup.Config.StartupContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Modules.Startup/Config/StartupContext.cs:10) RSS.Modules.Startup.StartupBootstrapper:Start () (at Assets/RSS/Modules.Startup/StartupBootstrapper.cs:15) (Filename: Assets/RSS/Modules.Startup/Commands/LoadLuaAPICommand.cs Line: 22) [Loading] Injecting into 'LuaAPI' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Startup.Commands.LoadLuaAPICommand:b__8_0 (RSS.Core.Services.Lua.LuaAPIBase) (at Assets/RSS/Modules.Startup/Commands/LoadLuaAPICommand.cs:22) System.Collections.Generic.List`1:ForEach (System.Action`1) RSS.Modules.Startup.Commands.LoadLuaAPICommand:Execute () (at Assets/RSS/Modules.Startup/Commands/LoadLuaAPICommand.cs:18) strange.extensions.command.impl.CommandBinder:executeCommand (strange.extensions.command.api.ICommand) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:212) strange.extensions.command.impl.SignalCommandBinder:invokeCommand (System.Type,strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/SignalCommandBinder.cs:100) strange.extensions.command.impl.CommandBinder:next (strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:125) strange.extensions.command.impl.CommandBinder:ReleaseCommand (strange.extensions.command.api.ICommand) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:259) strange.extensions.command.impl.CommandBinder:next (strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:126) strange.extensions.command.impl.CommandBinder:ReactTo (object,object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:105) strange.extensions.signal.impl.BaseSignal:Dispatch (object[]) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/signal/impl/BaseSignal.cs:48) strange.extensions.signal.impl.Signal:Dispatch () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/signal/impl/Signal.cs:109) RSS.Core.Config.SignalContext:Launch () (at Assets/RSS/Core/Config/SignalContext.cs:91) strange.extensions.context.impl.Context:Start () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:109) strange.extensions.context.impl.Context:.ctor (object,strange.extensions.context.api.ContextStartupFlags) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:68) strange.extensions.context.impl.Context:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:72) strange.extensions.context.impl.CrossContext:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/CrossContext.cs:65) strange.extensions.context.impl.MVCSContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/MVCSContext.cs:210) RSS.Core.Config.SignalContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Config/SignalContext.cs:37) RSS.Modules.Startup.Config.StartupContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Modules.Startup/Config/StartupContext.cs:10) RSS.Modules.Startup.StartupBootstrapper:Start () (at Assets/RSS/Modules.Startup/StartupBootstrapper.cs:15) (Filename: Assets/RSS/Modules.Startup/Commands/LoadLuaAPICommand.cs Line: 22) [Loading] Injecting into 'SpawnAPI' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Startup.Commands.LoadLuaAPICommand:b__8_0 (RSS.Core.Services.Lua.LuaAPIBase) (at Assets/RSS/Modules.Startup/Commands/LoadLuaAPICommand.cs:22) System.Collections.Generic.List`1:ForEach (System.Action`1) RSS.Modules.Startup.Commands.LoadLuaAPICommand:Execute () (at Assets/RSS/Modules.Startup/Commands/LoadLuaAPICommand.cs:18) strange.extensions.command.impl.CommandBinder:executeCommand (strange.extensions.command.api.ICommand) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:212) strange.extensions.command.impl.SignalCommandBinder:invokeCommand (System.Type,strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/SignalCommandBinder.cs:100) strange.extensions.command.impl.CommandBinder:next (strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:125) strange.extensions.command.impl.CommandBinder:ReleaseCommand (strange.extensions.command.api.ICommand) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:259) strange.extensions.command.impl.CommandBinder:next (strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:126) strange.extensions.command.impl.CommandBinder:ReactTo (object,object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:105) strange.extensions.signal.impl.BaseSignal:Dispatch (object[]) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/signal/impl/BaseSignal.cs:48) strange.extensions.signal.impl.Signal:Dispatch () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/signal/impl/Signal.cs:109) RSS.Core.Config.SignalContext:Launch () (at Assets/RSS/Core/Config/SignalContext.cs:91) strange.extensions.context.impl.Context:Start () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:109) strange.extensions.context.impl.Context:.ctor (object,strange.extensions.context.api.ContextStartupFlags) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:68) strange.extensions.context.impl.Context:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:72) strange.extensions.context.impl.CrossContext:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/CrossContext.cs:65) strange.extensions.context.impl.MVCSContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/MVCSContext.cs:210) RSS.Core.Config.SignalContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Config/SignalContext.cs:37) RSS.Modules.Startup.Config.StartupContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Modules.Startup/Config/StartupContext.cs:10) RSS.Modules.Startup.StartupBootstrapper:Start () (at Assets/RSS/Modules.Startup/StartupBootstrapper.cs:15) (Filename: Assets/RSS/Modules.Startup/Commands/LoadLuaAPICommand.cs Line: 22) [Loading] Injecting into 'SpriteRenderersAPI' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Startup.Commands.LoadLuaAPICommand:b__8_0 (RSS.Core.Services.Lua.LuaAPIBase) (at Assets/RSS/Modules.Startup/Commands/LoadLuaAPICommand.cs:22) System.Collections.Generic.List`1:ForEach (System.Action`1) RSS.Modules.Startup.Commands.LoadLuaAPICommand:Execute () (at Assets/RSS/Modules.Startup/Commands/LoadLuaAPICommand.cs:18) strange.extensions.command.impl.CommandBinder:executeCommand (strange.extensions.command.api.ICommand) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:212) strange.extensions.command.impl.SignalCommandBinder:invokeCommand (System.Type,strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/SignalCommandBinder.cs:100) strange.extensions.command.impl.CommandBinder:next (strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:125) strange.extensions.command.impl.CommandBinder:ReleaseCommand (strange.extensions.command.api.ICommand) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:259) strange.extensions.command.impl.CommandBinder:next (strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:126) strange.extensions.command.impl.CommandBinder:ReactTo (object,object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:105) strange.extensions.signal.impl.BaseSignal:Dispatch (object[]) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/signal/impl/BaseSignal.cs:48) strange.extensions.signal.impl.Signal:Dispatch () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/signal/impl/Signal.cs:109) RSS.Core.Config.SignalContext:Launch () (at Assets/RSS/Core/Config/SignalContext.cs:91) strange.extensions.context.impl.Context:Start () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:109) strange.extensions.context.impl.Context:.ctor (object,strange.extensions.context.api.ContextStartupFlags) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:68) strange.extensions.context.impl.Context:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:72) strange.extensions.context.impl.CrossContext:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/CrossContext.cs:65) strange.extensions.context.impl.MVCSContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/MVCSContext.cs:210) RSS.Core.Config.SignalContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Config/SignalContext.cs:37) RSS.Modules.Startup.Config.StartupContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Modules.Startup/Config/StartupContext.cs:10) RSS.Modules.Startup.StartupBootstrapper:Start () (at Assets/RSS/Modules.Startup/StartupBootstrapper.cs:15) (Filename: Assets/RSS/Modules.Startup/Commands/LoadLuaAPICommand.cs Line: 22) [Loading] Injecting into 'TextRenderersAPI' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Startup.Commands.LoadLuaAPICommand:b__8_0 (RSS.Core.Services.Lua.LuaAPIBase) (at Assets/RSS/Modules.Startup/Commands/LoadLuaAPICommand.cs:22) System.Collections.Generic.List`1:ForEach (System.Action`1) RSS.Modules.Startup.Commands.LoadLuaAPICommand:Execute () (at Assets/RSS/Modules.Startup/Commands/LoadLuaAPICommand.cs:18) strange.extensions.command.impl.CommandBinder:executeCommand (strange.extensions.command.api.ICommand) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:212) strange.extensions.command.impl.SignalCommandBinder:invokeCommand (System.Type,strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/SignalCommandBinder.cs:100) strange.extensions.command.impl.CommandBinder:next (strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:125) strange.extensions.command.impl.CommandBinder:ReleaseCommand (strange.extensions.command.api.ICommand) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:259) strange.extensions.command.impl.CommandBinder:next (strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:126) strange.extensions.command.impl.CommandBinder:ReactTo (object,object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:105) strange.extensions.signal.impl.BaseSignal:Dispatch (object[]) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/signal/impl/BaseSignal.cs:48) strange.extensions.signal.impl.Signal:Dispatch () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/signal/impl/Signal.cs:109) RSS.Core.Config.SignalContext:Launch () (at Assets/RSS/Core/Config/SignalContext.cs:91) strange.extensions.context.impl.Context:Start () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:109) strange.extensions.context.impl.Context:.ctor (object,strange.extensions.context.api.ContextStartupFlags) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:68) strange.extensions.context.impl.Context:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:72) strange.extensions.context.impl.CrossContext:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/CrossContext.cs:65) strange.extensions.context.impl.MVCSContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/MVCSContext.cs:210) RSS.Core.Config.SignalContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Config/SignalContext.cs:37) RSS.Modules.Startup.Config.StartupContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Modules.Startup/Config/StartupContext.cs:10) RSS.Modules.Startup.StartupBootstrapper:Start () (at Assets/RSS/Modules.Startup/StartupBootstrapper.cs:15) (Filename: Assets/RSS/Modules.Startup/Commands/LoadLuaAPICommand.cs Line: 22) [Loading] Injecting into 'TweenAPI' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Startup.Commands.LoadLuaAPICommand:b__8_0 (RSS.Core.Services.Lua.LuaAPIBase) (at Assets/RSS/Modules.Startup/Commands/LoadLuaAPICommand.cs:22) System.Collections.Generic.List`1:ForEach (System.Action`1) RSS.Modules.Startup.Commands.LoadLuaAPICommand:Execute () (at Assets/RSS/Modules.Startup/Commands/LoadLuaAPICommand.cs:18) strange.extensions.command.impl.CommandBinder:executeCommand (strange.extensions.command.api.ICommand) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:212) strange.extensions.command.impl.SignalCommandBinder:invokeCommand (System.Type,strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/SignalCommandBinder.cs:100) strange.extensions.command.impl.CommandBinder:next (strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:125) strange.extensions.command.impl.CommandBinder:ReleaseCommand (strange.extensions.command.api.ICommand) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:259) strange.extensions.command.impl.CommandBinder:next (strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:126) strange.extensions.command.impl.CommandBinder:ReactTo (object,object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:105) strange.extensions.signal.impl.BaseSignal:Dispatch (object[]) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/signal/impl/BaseSignal.cs:48) strange.extensions.signal.impl.Signal:Dispatch () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/signal/impl/Signal.cs:109) RSS.Core.Config.SignalContext:Launch () (at Assets/RSS/Core/Config/SignalContext.cs:91) strange.extensions.context.impl.Context:Start () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:109) strange.extensions.context.impl.Context:.ctor (object,strange.extensions.context.api.ContextStartupFlags) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:68) strange.extensions.context.impl.Context:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:72) strange.extensions.context.impl.CrossContext:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/CrossContext.cs:65) strange.extensions.context.impl.MVCSContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/MVCSContext.cs:210) RSS.Core.Config.SignalContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Config/SignalContext.cs:37) RSS.Modules.Startup.Config.StartupContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Modules.Startup/Config/StartupContext.cs:10) RSS.Modules.Startup.StartupBootstrapper:Start () (at Assets/RSS/Modules.Startup/StartupBootstrapper.cs:15) (Filename: Assets/RSS/Modules.Startup/Commands/LoadLuaAPICommand.cs Line: 22) [Loading] Injecting into 'ValueFormatterAPI' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Startup.Commands.LoadLuaAPICommand:b__8_0 (RSS.Core.Services.Lua.LuaAPIBase) (at Assets/RSS/Modules.Startup/Commands/LoadLuaAPICommand.cs:22) System.Collections.Generic.List`1:ForEach (System.Action`1) RSS.Modules.Startup.Commands.LoadLuaAPICommand:Execute () (at Assets/RSS/Modules.Startup/Commands/LoadLuaAPICommand.cs:18) strange.extensions.command.impl.CommandBinder:executeCommand (strange.extensions.command.api.ICommand) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:212) strange.extensions.command.impl.SignalCommandBinder:invokeCommand (System.Type,strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/SignalCommandBinder.cs:100) strange.extensions.command.impl.CommandBinder:next (strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:125) strange.extensions.command.impl.CommandBinder:ReleaseCommand (strange.extensions.command.api.ICommand) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:259) strange.extensions.command.impl.CommandBinder:next (strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:126) strange.extensions.command.impl.CommandBinder:ReactTo (object,object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:105) strange.extensions.signal.impl.BaseSignal:Dispatch (object[]) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/signal/impl/BaseSignal.cs:48) strange.extensions.signal.impl.Signal:Dispatch () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/signal/impl/Signal.cs:109) RSS.Core.Config.SignalContext:Launch () (at Assets/RSS/Core/Config/SignalContext.cs:91) strange.extensions.context.impl.Context:Start () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:109) strange.extensions.context.impl.Context:.ctor (object,strange.extensions.context.api.ContextStartupFlags) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:68) strange.extensions.context.impl.Context:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:72) strange.extensions.context.impl.CrossContext:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/CrossContext.cs:65) strange.extensions.context.impl.MVCSContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/MVCSContext.cs:210) RSS.Core.Config.SignalContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Config/SignalContext.cs:37) RSS.Modules.Startup.Config.StartupContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Modules.Startup/Config/StartupContext.cs:10) RSS.Modules.Startup.StartupBootstrapper:Start () (at Assets/RSS/Modules.Startup/StartupBootstrapper.cs:15) (Filename: Assets/RSS/Modules.Startup/Commands/LoadLuaAPICommand.cs Line: 22) [Game] Player 0 assigned UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:197) RSS.Core.Services.InputManagers.impl.RewiredInputManager:PostConstruct () (at Assets/RSS/Core/Services/InputManagers/impl/RewiredInputManager.cs:38) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) strange.extensions.injector.impl.Injector:postInject (object,strange.extensions.reflector.api.IReflectedClass) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/injector/impl/Injector.cs:278) strange.extensions.injector.impl.Injector:Inject (object,bool) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/injector/impl/Injector.cs:161) strange.extensions.injector.impl.Injector:TryInject (strange.extensions.injector.api.IInjectionBinding,object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/injector/impl/Injector.cs:124) strange.extensions.injector.impl.InjectionBinder:GetInstance (System.Type,object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/injector/impl/InjectionBinder.cs:61) strange.extensions.injector.impl.InjectionBinder:GetInstance (System.Type) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/injector/impl/InjectionBinder.cs:50) strange.extensions.injector.impl.InjectionBinder:GetInstance () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/injector/impl/InjectionBinder.cs:73) RSS.Core.Config.SignalContext:Launch () (at Assets/RSS/Core/Config/SignalContext.cs:96) strange.extensions.context.impl.Context:Start () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:109) strange.extensions.context.impl.Context:.ctor (object,strange.extensions.context.api.ContextStartupFlags) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:68) strange.extensions.context.impl.Context:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:72) strange.extensions.context.impl.CrossContext:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/CrossContext.cs:65) strange.extensions.context.impl.MVCSContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/MVCSContext.cs:210) RSS.Core.Config.SignalContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Config/SignalContext.cs:37) RSS.Modules.Startup.Config.StartupContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Modules.Startup/Config/StartupContext.cs:10) RSS.Modules.Startup.StartupBootstrapper:Start () (at Assets/RSS/Modules.Startup/StartupBootstrapper.cs:15) (Filename: Assets/RSS/Core/Services/InputManagers/impl/RewiredInputManager.cs Line: 38) [Loading] Parsing script: 'Entry' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Startup.Commands.LoadEntryLuaCommand:Execute () (at Assets/RSS/Modules.Startup/Commands/LoadEntryLuaCommand.cs:24) strange.extensions.command.impl.CommandBinder:executeCommand (strange.extensions.command.api.ICommand) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:212) strange.extensions.command.impl.SignalCommandBinder:invokeCommand (System.Type,strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/SignalCommandBinder.cs:100) strange.extensions.command.impl.CommandBinder:next (strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:125) strange.extensions.command.impl.CommandBinder:ReleaseCommand (strange.extensions.command.api.ICommand) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:259) strange.extensions.command.impl.Command:Release () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/Command.cs:80) RSG.Promise/<>c__DisplayClass53_0:b__0 () (at Assets/RSS/Core/Utilities/Promises/Promise_NonGeneric.cs:840) RSG.Promise:InvokeResolveHandler (System.Action,RSG.IRejectable) (at Assets/RSS/Core/Utilities/Promises/Promise_NonGeneric.cs:455) RSG.Promise:b__35_0 (RSG.Promise/ResolveHandler) (at Assets/RSS/Core/Utilities/Promises/Promise_NonGeneric.cs:513) RSG.Promises.EnumerableExt:Each (System.Collections.Generic.IEnumerable`1,System.Action`1) (at Assets/RSS/Core/Utilities/Promises/EnumerableExt.cs:15) RSG.Promise:InvokeResolveHandlers () (at Assets/RSS/Core/Utilities/Promises/Promise_NonGeneric.cs:513) RSG.Promise:Resolve () (at Assets/RSS/Core/Utilities/Promises/Promise_NonGeneric.cs:579) RSG.PromiseTimer:Update (single) (at Assets/RSS/Core/Utilities/Promises/PromiseTimer.cs:236) RSS.Core.Services.PromiseTimerRunners.impl.PromiseTimerRunnerBehaviour:Update () (at Assets/RSS/Core/Services/PromiseTimerRunners/impl/PromiseTimerRunner.cs:50) (Filename: Assets/RSS/Modules.Startup/Commands/LoadEntryLuaCommand.cs Line: 24) [Lua] Entry.OnLaunch UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,string) (at Assets/RSS/Logger/Logger.cs:186) RSS.Modules.Game.LuaApis.LoggerAPI:Log (RSS.Core.Services.Lua.Interpreter.DataTypes.Table) (at Assets/RSS/Modules.Game/LuaApis/LoggerAPI.cs:38) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure,object,object[]) RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.ReflectionMemberDescriptors.MethodMemberDescriptor:Execute (RSS.Core.Services.Lua.Interpreter.Script,object,RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/Interop/StandardDescriptors/ReflectionMemberDescriptors/MethodMemberDescriptor.cs:199) RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.MemberDescriptors.FunctionMemberDescriptorBase/<>c__DisplayClass29_0:b__0 (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/Interop/StandardDescriptors/MemberDescriptors/FunctionMemberDescriptorBase.cs:86) RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction:Invoke (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,System.Collections.Generic.IList`1,bool) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/CallbackFunction.cs:60) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Internal_ExecCall (int,int,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,bool,string,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:722) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Processing_Loop (int) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:117) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Coroutine_Resume (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_Coroutines.cs:72) RSS.Core.Services.Lua.Interpreter.DataTypes.Coroutine:Resume (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/Coroutine.cs:151) RSS.Core.Services.Lua.Interpreter.CoreLib.CoroutineModule:resume (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/CoreLib/CoroutineModule.cs:52) RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction:Invoke (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,System.Collections.Generic.IList`1,bool) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/CallbackFunction.cs:60) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Internal_ExecCall (int,int,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,bool,string,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:722) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Processing_Loop (int) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:117) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor.cs:91) RSS.Core.Services.Lua.Interpreter.Script:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Script.cs:489) RSS.Core.Services.Lua.Interpreter.Script:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,object[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Script.cs:509) RSS.Core.Services.Lua.LuaVM:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,object[]) (at Assets/RSS/Core/Services/Lua/LuaVM.cs:348) RSS.Core.Services.Lua.Scripts.impl.Script:Invoke (RSS.Core.Services.Lua.Interpreter.DataTypes.Table) (at Assets/RSS/Core/Services/Lua/Scripts/impl/Script.cs:428) RSS.Core.Services.Lua.Scripts.impl.Script:Invoke (System.Collections.Generic.Dictionary`2) (at Assets/RSS/Core/Services/Lua/Scripts/impl/Script.cs:397) RSS.Core.Services.Lua.Scripts.impl.ScriptManager:ExecuteScriptTrigger (string,System.Collections.Generic.Dictionary`2) (at Assets/RSS/Core/Services/Lua/Scripts/impl/ScriptManager.cs:713) RSS.Modules.Startup.Commands.LoadEntryLuaCommand:Execute () (at Assets/RSS/Modules.Startup/Commands/LoadEntryLuaCommand.cs:30) strange.extensions.command.impl.CommandBinder:executeCommand (strange.extensions.command.api.ICommand) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:212) strange.extensions.command.impl.SignalCommandBinder:invokeCommand (System.Type,strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/SignalCommandBinder.cs:100) strange.extensions.command.impl.CommandBinder:next (strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:125) strange.extensions.command.impl.CommandBinder:ReleaseCommand (strange.extensions.command.api.ICommand) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:259) strange.extensions.command.impl.Command:Release () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/Command.cs:80) RSG.Promise/<>c__DisplayClass53_0:b__0 () (at Assets/RSS/Core/Utilities/Promises/Promise_NonGeneric.cs:840) RSG.Promise:InvokeResolveHandler (System.Action,RSG.IRejectable) (at Assets/RSS/Core/Utilities/Promises/Promise_NonGeneric.cs:455) RSG.Promise:b__35_0 (RSG.Promise/ResolveHandler) (at Assets/RSS/Core/Utilities/Promises/Promise_NonGeneric.cs:513) RSG.Promises.EnumerableExt:Each (System.Collections.Generic.IEnumerable`1,System.Action`1) (at Assets/RSS/Core/Utilities/Promises/EnumerableExt.cs:15) RSG.Promise:InvokeResolveHandlers () (at Assets/RSS/Core/Utilities/Promises/Promise_NonGeneric.cs:513) RSG.Promise:Resolve () (at Assets/RSS/Core/Utilities/Promises/Promise_NonGeneric.cs:579) RSG.PromiseTimer:Update (single) (at Assets/RSS/Core/Utilities/Promises/PromiseTimer.cs:236) RSS.Core.Services.PromiseTimerRunners.impl.PromiseTimerRunnerBehaviour:Update () (at Assets/RSS/Core/Services/PromiseTimerRunners/impl/PromiseTimerRunner.cs:50) (Filename: Assets/RSS/Modules.Game/LuaApis/LoggerAPI.cs Line: 38) [Loading] FilesAPI.LoadScript called UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,string) (at Assets/RSS/Logger/Logger.cs:186) Logger:LogMethodCalled (object,Channel,string) (at Assets/RSS/Logger/Logger.cs:316) RSS.Modules.Game.LuaApis.FilesAPI:LoadScript (RSS.Core.Services.Lua.Interpreter.DataTypes.Table) (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:42) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure,object,object[]) RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.ReflectionMemberDescriptors.MethodMemberDescriptor:Execute (RSS.Core.Services.Lua.Interpreter.Script,object,RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/Interop/StandardDescriptors/ReflectionMemberDescriptors/MethodMemberDescriptor.cs:199) RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.MemberDescriptors.FunctionMemberDescriptorBase/<>c__DisplayClass29_0:b__0 (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/Interop/StandardDescriptors/MemberDescriptors/FunctionMemberDescriptorBase.cs:86) RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction:Invoke (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,System.Collections.Generic.IList`1,bool) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/CallbackFunction.cs:60) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Internal_ExecCall (int,int,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,bool,string,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:722) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Processing_Loop (int) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:117) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Coroutine_Resume (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_Coroutines.cs:72) RSS.Core.Services.Lua.Interpreter.DataTypes.Coroutine:Resume (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/Coroutine.cs:151) RSS.Core.Services.Lua.Interpreter.CoreLib.CoroutineModule:resume (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/CoreLib/CoroutineModule.cs:52) RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction:Invoke (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,System.Collections.Generic.IList`1,bool) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/CallbackFunction.cs:60) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Internal_ExecCall (int,int,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,bool,string,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:722) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Processing_Loop (int) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:117) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor.cs:91) RSS.Core.Services.Lua.Interpreter.Script:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Script.cs:489) RSS.Core.Services.Lua.Interpreter.Script:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,object[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Script.cs:509) RSS.Core.Services.Lua.LuaVM:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,object[]) (at Assets/RSS/Core/Services/Lua/LuaVM.cs:348) RSS.Core.Services.Lua.Scripts.impl.Script:Invoke (RSS.Core.Services.Lua.Interpreter.DataTypes.Table) (at Assets/RSS/Core/Services/Lua/Scripts/impl/Script.cs:428) RSS.Core.Services.Lua.Scripts.impl.Script:Invoke (System.Collections.Generic.Dictionary`2) (at Assets/RSS/Core/Services/Lua/Scripts/impl/Script.cs:397) RSS.Core.Services.Lua.Scripts.impl.ScriptManager:ExecuteScriptTrigger (string,System.Collections.Generic.Dictionary`2) (at Assets/RSS/Core/Services/Lua/Scripts/impl/ScriptManager.cs:713) RSS.Modules.Startup.Commands.LoadEntryLuaCommand:Execute () (at Assets/RSS/Modules.Startup/Commands/LoadEntryLuaCommand.cs:30) strange.extensions.command.impl.CommandBinder:executeCommand (strange.extensions.command.api.ICommand) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:212) strange.extensions.command.impl.SignalCommandBinder:invokeCommand (System.Type,strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/SignalCommandBinder.cs:100) strange.extensions.command.impl.CommandBinder:next (strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:125) strange.extensions.command.impl.CommandBinder:ReleaseCommand (strange.extensions.command.api.ICommand) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:259) strange.extensions.command.impl.Command:Release () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/Command.cs:80) RSG.Promise/<>c__DisplayClass53_0:b__0 () (at Assets/RSS/Core/Utilities/Promises/Promise_NonGeneric.cs:840) RSG.Promise:InvokeResolveHandler (System.Action,RSG.IRejectable) (at Assets/RSS/Core/Utilities/Promises/Promise_NonGeneric.cs:455) RSG.Promise:b__35_0 (RSG.Promise/ResolveHandler) (at Assets/RSS/Core/Utilities/Promises/Promise_NonGeneric.cs:513) RSG.Promises.EnumerableExt:Each (System.Collections.Generic.IEnumerable`1,System.Action`1) (at Assets/RSS/Core/Utilities/Promises/EnumerableExt.cs:15) RSG.Promise:InvokeResolveHandlers () (at Assets/RSS/Core/Utilities/Promises/Promise_NonGeneric.cs:513) RSG.Promise:Resolve () (at Assets/RSS/Core/Utilities/Promises/Promise_NonGeneric.cs:579) RSG.PromiseTimer:Update (single) (at Assets/RSS/Core/Utilities/Promises/PromiseTimer.cs:236) RSS.Core.Services.PromiseTimerRunners.impl.PromiseTimerRunnerBehaviour:Update () (at Assets/RSS/Core/Services/PromiseTimerRunners/impl/PromiseTimerRunner.cs:50) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 42) [Loading] Parsing script: 'ContentLoad' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI:LoadScript (RSS.Core.Services.Lua.Interpreter.DataTypes.Table) (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:50) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure,object,object[]) RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.ReflectionMemberDescriptors.MethodMemberDescriptor:Execute (RSS.Core.Services.Lua.Interpreter.Script,object,RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/Interop/StandardDescriptors/ReflectionMemberDescriptors/MethodMemberDescriptor.cs:199) RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.MemberDescriptors.FunctionMemberDescriptorBase/<>c__DisplayClass29_0:b__0 (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/Interop/StandardDescriptors/MemberDescriptors/FunctionMemberDescriptorBase.cs:86) RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction:Invoke (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,System.Collections.Generic.IList`1,bool) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/CallbackFunction.cs:60) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Internal_ExecCall (int,int,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,bool,string,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:722) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Processing_Loop (int) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:117) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Coroutine_Resume (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_Coroutines.cs:72) RSS.Core.Services.Lua.Interpreter.DataTypes.Coroutine:Resume (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/Coroutine.cs:151) RSS.Core.Services.Lua.Interpreter.CoreLib.CoroutineModule:resume (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/CoreLib/CoroutineModule.cs:52) RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction:Invoke (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,System.Collections.Generic.IList`1,bool) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/CallbackFunction.cs:60) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Internal_ExecCall (int,int,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,bool,string,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:722) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Processing_Loop (int) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:117) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor.cs:91) RSS.Core.Services.Lua.Interpreter.Script:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Script.cs:489) RSS.Core.Services.Lua.Interpreter.Script:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,object[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Script.cs:509) RSS.Core.Services.Lua.LuaVM:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,object[]) (at Assets/RSS/Core/Services/Lua/LuaVM.cs:348) RSS.Core.Services.Lua.Scripts.impl.Script:Invoke (RSS.Core.Services.Lua.Interpreter.DataTypes.Table) (at Assets/RSS/Core/Services/Lua/Scripts/impl/Script.cs:428) RSS.Core.Services.Lua.Scripts.impl.Script:Invoke (System.Collections.Generic.Dictionary`2) (at Assets/RSS/Core/Services/Lua/Scripts/impl/Script.cs:397) RSS.Core.Services.Lua.Scripts.impl.ScriptManager:ExecuteScriptTrigger (string,System.Collections.Generic.Dictionary`2) (at Assets/RSS/Core/Services/Lua/Scripts/impl/ScriptManager.cs:713) RSS.Modules.Startup.Commands.LoadEntryLuaCommand:Execute () (at Assets/RSS/Modules.Startup/Commands/LoadEntryLuaCommand.cs:30) strange.extensions.command.impl.CommandBinder:executeCommand (strange.extensions.command.api.ICommand) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:212) strange.extensions.command.impl.SignalCommandBinder:invokeCommand (System.Type,strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/SignalCommandBinder.cs:100) strange.extensions.command.impl.CommandBinder:next (strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:125) strange.extensions.command.impl.CommandBinder:ReleaseCommand (strange.extensions.command.api.ICommand) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:259) strange.extensions.command.impl.Command:Release () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/Command.cs:80) RSG.Promise/<>c__DisplayClass53_0:b__0 () (at Assets/RSS/Core/Utilities/Promises/Promise_NonGeneric.cs:840) RSG.Promise:InvokeResolveHandler (System.Action,RSG.IRejectable) (at Assets/RSS/Core/Utilities/Promises/Promise_NonGeneric.cs:455) RSG.Promise:b__35_0 (RSG.Promise/ResolveHandler) (at Assets/RSS/Core/Utilities/Promises/Promise_NonGeneric.cs:513) RSG.Promises.EnumerableExt:Each (System.Collections.Generic.IEnumerable`1,System.Action`1) (at Assets/RSS/Core/Utilities/Promises/EnumerableExt.cs:15) RSG.Promise:InvokeResolveHandlers () (at Assets/RSS/Core/Utilities/Promises/Promise_NonGeneric.cs:513) RSG.Promise:Resolve () (at Assets/RSS/Core/Utilities/Promises/Promise_NonGeneric.cs:579) RSG.PromiseTimer:Update (single) (at Assets/RSS/Core/Utilities/Promises/PromiseTimer.cs:236) RSS.Core.Services.PromiseTimerRunners.impl.PromiseTimerRunnerBehaviour:Update () (at Assets/RSS/Core/Services/PromiseTimerRunners/impl/PromiseTimerRunner.cs:50) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 50) [Lua] Entry.BeginSceneLoad UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,string) (at Assets/RSS/Logger/Logger.cs:186) RSS.Modules.Game.LuaApis.LoggerAPI:Log (RSS.Core.Services.Lua.Interpreter.DataTypes.Table) (at Assets/RSS/Modules.Game/LuaApis/LoggerAPI.cs:38) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure,object,object[]) RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.ReflectionMemberDescriptors.MethodMemberDescriptor:Execute (RSS.Core.Services.Lua.Interpreter.Script,object,RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/Interop/StandardDescriptors/ReflectionMemberDescriptors/MethodMemberDescriptor.cs:199) RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.MemberDescriptors.FunctionMemberDescriptorBase/<>c__DisplayClass29_0:b__0 (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/Interop/StandardDescriptors/MemberDescriptors/FunctionMemberDescriptorBase.cs:86) RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction:Invoke (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,System.Collections.Generic.IList`1,bool) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/CallbackFunction.cs:60) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Internal_ExecCall (int,int,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,bool,string,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:722) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Processing_Loop (int) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:117) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Coroutine_Resume (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_Coroutines.cs:72) RSS.Core.Services.Lua.Interpreter.DataTypes.Coroutine:Resume (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/Coroutine.cs:151) RSS.Core.Services.Lua.Interpreter.CoreLib.CoroutineModule:resume (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/CoreLib/CoroutineModule.cs:52) RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction:Invoke (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,System.Collections.Generic.IList`1,bool) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/CallbackFunction.cs:60) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Internal_ExecCall (int,int,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,bool,string,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:722) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Processing_Loop (int) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:117) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor.cs:91) RSS.Core.Services.Lua.Interpreter.Script:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Script.cs:489) RSS.Core.Services.Lua.Interpreter.Script:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,object[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Script.cs:509) RSS.Core.Services.Lua.LuaVM:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,object[]) (at Assets/RSS/Core/Services/Lua/LuaVM.cs:348) RSS.Core.Services.Lua.Scripts.impl.Script:Invoke (RSS.Core.Services.Lua.Interpreter.DataTypes.Table) (at Assets/RSS/Core/Services/Lua/Scripts/impl/Script.cs:428) RSS.Core.Services.Lua.Scripts.impl.Script:Invoke (System.Collections.Generic.Dictionary`2) (at Assets/RSS/Core/Services/Lua/Scripts/impl/Script.cs:397) RSS.Core.Services.Lua.Scripts.impl.ScriptManager:ExecuteScriptTrigger (string,System.Collections.Generic.Dictionary`2) (at Assets/RSS/Core/Services/Lua/Scripts/impl/ScriptManager.cs:713) RSS.Modules.Startup.Commands.LoadEntryLuaCommand:Execute () (at Assets/RSS/Modules.Startup/Commands/LoadEntryLuaCommand.cs:30) strange.extensions.command.impl.CommandBinder:executeCommand (strange.extensions.command.api.ICommand) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:212) strange.extensions.command.impl.SignalCommandBinder:invokeCommand (System.Type,strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/SignalCommandBinder.cs:100) strange.extensions.command.impl.CommandBinder:next (strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:125) strange.extensions.command.impl.CommandBinder:ReleaseCommand (strange.extensions.command.api.ICommand) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:259) strange.extensions.command.impl.Command:Release () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/Command.cs:80) RSG.Promise/<>c__DisplayClass53_0:b__0 () (at Assets/RSS/Core/Utilities/Promises/Promise_NonGeneric.cs:840) RSG.Promise:InvokeResolveHandler (System.Action,RSG.IRejectable) (at Assets/RSS/Core/Utilities/Promises/Promise_NonGeneric.cs:455) RSG.Promise:b__35_0 (RSG.Promise/ResolveHandler) (at Assets/RSS/Core/Utilities/Promises/Promise_NonGeneric.cs:513) RSG.Promises.EnumerableExt:Each (System.Collections.Generic.IEnumerable`1,System.Action`1) (at Assets/RSS/Core/Utilities/Promises/EnumerableExt.cs:15) RSG.Promise:InvokeResolveHandlers () (at Assets/RSS/Core/Utilities/Promises/Promise_NonGeneric.cs:513) RSG.Promise:Resolve () (at Assets/RSS/Core/Utilities/Promises/Promise_NonGeneric.cs:579) RSG.PromiseTimer:Update (single) (at Assets/RSS/Core/Utilities/Promises/PromiseTimer.cs:236) RSS.Core.Services.PromiseTimerRunners.impl.PromiseTimerRunnerBehaviour:Update () (at Assets/RSS/Core/Services/PromiseTimerRunners/impl/PromiseTimerRunner.cs:50) (Filename: Assets/RSS/Modules.Game/LuaApis/LoggerAPI.cs Line: 38) [FMOD] Please add an 'FMOD Studio Listener' component to your camera in the scene for correct 3D positioning of sounds. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) FMODUnity.RuntimeUtils:DebugLogWarning (string) (at Assets/Plugins/FMOD/src/RuntimeUtils.cs:578) FMODUnity.RuntimeManager:Update () (at Assets/Plugins/FMOD/src/RuntimeManager.cs:461) (Filename: Assets/Plugins/FMOD/src/RuntimeUtils.cs Line: 578) Font Asset [AGENCYR SDF] Units Per EM set to 2816. Please commit the newly serialized value. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) TMPro.TMP_FontAsset:ReadFontAssetDefinition () (at ./Library/PackageCache/com.unity.ugui@a9eaa85fb1b8/Runtime/TMP/TMP_FontAsset.cs:819) TMPro.TMP_FontAsset:OnValidate () (at ./Library/PackageCache/com.unity.ugui@a9eaa85fb1b8/Runtime/TMP/TMP_FontAsset.cs:757) UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget (string) UnityEditor.ScriptableSingletonDictionary`2:Load (string) UnityEditor.ScriptableSingletonDictionary`2:get_Item (string) UnityEditor.EditorWindow:get_viewDataDictionary () UnityEditor.EditorWindow:GetViewDataDictionary () UnityEngine.UIElements.VisualElement:OverwriteFromViewData (object,string) UnityEngine.UIElements.BaseField`1:OnViewDataReady () UnityEngine.UIElements.BaseSlider`1:OnViewDataReady () UnityEngine.UIElements.VisualElement:OnViewDataReady (bool) UnityEngine.UIElements.VisualTreeViewDataUpdater:ValidateViewDataOnSubTree (UnityEngine.UIElements.VisualElement,bool) UnityEngine.UIElements.VisualTreeViewDataUpdater:ValidateViewDataOnSubTree (UnityEngine.UIElements.VisualElement,bool) UnityEngine.UIElements.VisualTreeViewDataUpdater:ValidateViewDataOnSubTree (UnityEngine.UIElements.VisualElement,bool) UnityEngine.UIElements.VisualTreeViewDataUpdater:ValidateViewDataOnSubTree (UnityEngine.UIElements.VisualElement,bool) UnityEngine.UIElements.VisualTreeViewDataUpdater:ValidateViewDataOnSubTree (UnityEngine.UIElements.VisualElement,bool) UnityEngine.UIElements.VisualTreeViewDataUpdater:ValidateViewDataOnSubTree (UnityEngine.UIElements.VisualElement,bool) UnityEngine.UIElements.VisualTreeViewDataUpdater:ValidateViewDataOnSubTree (UnityEngine.UIElements.VisualElement,bool) UnityEngine.UIElements.VisualTreeViewDataUpdater:ValidateViewDataOnSubTree (UnityEngine.UIElements.VisualElement,bool) UnityEngine.UIElements.VisualTreeViewDataUpdater:ValidateViewDataOnSubTree (UnityEngine.UIElements.VisualElement,bool) UnityEngine.UIElements.VisualTreeViewDataUpdater:Update () UnityEngine.UIElements.VisualTreeUpdater:UpdateVisualTreePhase (UnityEngine.UIElements.VisualTreeUpdatePhase) UnityEngine.UIElements.Panel:UpdateForRepaint () UnityEngine.UIElements.Panel:Repaint (UnityEngine.Event) UnityEditor.UIElements.EditorPanel:Repaint (UnityEngine.Event) UnityEngine.UIElements.UIElementsUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel) UnityEngine.UIElements.UIElementsUtility:UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (int,intptr,bool&) UnityEngine.UIElements.UIEventRegistration:ProcessEvent (int,intptr) UnityEngine.UIElements.UIEventRegistration/<>c:<.cctor>b__1_2 (int,intptr) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) (Filename: ./Library/PackageCache/com.unity.ugui@a9eaa85fb1b8/Runtime/TMP/TMP_FontAsset.cs Line: 819) Font Asset [hammerbro101-movie-reg-regular SDF] Units Per EM set to 2816. Please commit the newly serialized value. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) TMPro.TMP_FontAsset:ReadFontAssetDefinition () (at ./Library/PackageCache/com.unity.ugui@a9eaa85fb1b8/Runtime/TMP/TMP_FontAsset.cs:819) TMPro.TMP_FontAsset:OnValidate () (at ./Library/PackageCache/com.unity.ugui@a9eaa85fb1b8/Runtime/TMP/TMP_FontAsset.cs:757) UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget (string) UnityEditor.ScriptableSingletonDictionary`2:Load (string) UnityEditor.ScriptableSingletonDictionary`2:get_Item (string) UnityEditor.EditorWindow:get_viewDataDictionary () UnityEditor.EditorWindow:GetViewDataDictionary () UnityEngine.UIElements.VisualElement:OverwriteFromViewData (object,string) UnityEngine.UIElements.BaseField`1:OnViewDataReady () UnityEngine.UIElements.BaseSlider`1:OnViewDataReady () UnityEngine.UIElements.VisualElement:OnViewDataReady (bool) UnityEngine.UIElements.VisualTreeViewDataUpdater:ValidateViewDataOnSubTree (UnityEngine.UIElements.VisualElement,bool) UnityEngine.UIElements.VisualTreeViewDataUpdater:ValidateViewDataOnSubTree (UnityEngine.UIElements.VisualElement,bool) UnityEngine.UIElements.VisualTreeViewDataUpdater:ValidateViewDataOnSubTree (UnityEngine.UIElements.VisualElement,bool) UnityEngine.UIElements.VisualTreeViewDataUpdater:ValidateViewDataOnSubTree (UnityEngine.UIElements.VisualElement,bool) UnityEngine.UIElements.VisualTreeViewDataUpdater:ValidateViewDataOnSubTree (UnityEngine.UIElements.VisualElement,bool) UnityEngine.UIElements.VisualTreeViewDataUpdater:ValidateViewDataOnSubTree (UnityEngine.UIElements.VisualElement,bool) UnityEngine.UIElements.VisualTreeViewDataUpdater:ValidateViewDataOnSubTree (UnityEngine.UIElements.VisualElement,bool) UnityEngine.UIElements.VisualTreeViewDataUpdater:ValidateViewDataOnSubTree (UnityEngine.UIElements.VisualElement,bool) UnityEngine.UIElements.VisualTreeViewDataUpdater:ValidateViewDataOnSubTree (UnityEngine.UIElements.VisualElement,bool) UnityEngine.UIElements.VisualTreeViewDataUpdater:Update () UnityEngine.UIElements.VisualTreeUpdater:UpdateVisualTreePhase (UnityEngine.UIElements.VisualTreeUpdatePhase) UnityEngine.UIElements.Panel:UpdateForRepaint () UnityEngine.UIElements.Panel:Repaint (UnityEngine.Event) UnityEditor.UIElements.EditorPanel:Repaint (UnityEngine.Event) UnityEngine.UIElements.UIElementsUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel) UnityEngine.UIElements.UIElementsUtility:UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (int,intptr,bool&) UnityEngine.UIElements.UIEventRegistration:ProcessEvent (int,intptr) UnityEngine.UIElements.UIEventRegistration/<>c:<.cctor>b__1_2 (int,intptr) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) (Filename: ./Library/PackageCache/com.unity.ugui@a9eaa85fb1b8/Runtime/TMP/TMP_FontAsset.cs Line: 819) Asset Pipeline Refresh (id=71a3ab120df115a4cb258e879b010201): Total: 0.006 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) [Lua] S_ContentLoad.OnSceneLoaded UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,string) (at Assets/RSS/Logger/Logger.cs:186) RSS.Modules.Game.LuaApis.LoggerAPI:Log (RSS.Core.Services.Lua.Interpreter.DataTypes.Table) (at Assets/RSS/Modules.Game/LuaApis/LoggerAPI.cs:38) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure,object,object[]) RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.ReflectionMemberDescriptors.MethodMemberDescriptor:Execute (RSS.Core.Services.Lua.Interpreter.Script,object,RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/Interop/StandardDescriptors/ReflectionMemberDescriptors/MethodMemberDescriptor.cs:199) RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.MemberDescriptors.FunctionMemberDescriptorBase/<>c__DisplayClass29_0:b__0 (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/Interop/StandardDescriptors/MemberDescriptors/FunctionMemberDescriptorBase.cs:86) RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction:Invoke (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,System.Collections.Generic.IList`1,bool) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/CallbackFunction.cs:60) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Internal_ExecCall (int,int,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,bool,string,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:722) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Processing_Loop (int) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:117) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Coroutine_Resume (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_Coroutines.cs:72) RSS.Core.Services.Lua.Interpreter.DataTypes.Coroutine:Resume (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/Coroutine.cs:151) RSS.Core.Services.Lua.Interpreter.CoreLib.CoroutineModule:resume (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/CoreLib/CoroutineModule.cs:52) RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction:Invoke (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,System.Collections.Generic.IList`1,bool) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/CallbackFunction.cs:60) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Internal_ExecCall (int,int,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,bool,string,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:722) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Processing_Loop (int) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:117) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor.cs:91) RSS.Core.Services.Lua.Interpreter.Script:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Script.cs:489) RSS.Core.Services.Lua.Interpreter.Script:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,object[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Script.cs:509) RSS.Core.Services.Lua.LuaVM:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,object[]) (at Assets/RSS/Core/Services/Lua/LuaVM.cs:348) RSS.Core.Services.Lua.Scripts.impl.Script:Invoke (RSS.Core.Services.Lua.Interpreter.DataTypes.Table) (at Assets/RSS/Core/Services/Lua/Scripts/impl/Script.cs:428) RSS.Core.Services.Lua.Scripts.impl.Script:Invoke (System.Collections.Generic.Dictionary`2) (at Assets/RSS/Core/Services/Lua/Scripts/impl/Script.cs:397) RSS.Core.Services.Lua.Scripts.impl.ScriptManager/<>c__DisplayClass57_0:b__1 (RSS.Core.Services.Lua.Scripts.api.IScript) (at Assets/RSS/Core/Services/Lua/Scripts/impl/ScriptManager.cs:738) System.Collections.Generic.List`1:ForEach (System.Action`1) RSS.Core.Services.Lua.Scripts.impl.ScriptManager:ExecuteNamedScriptTrigger (string,string,System.Collections.Generic.Dictionary`2) (at Assets/RSS/Core/Services/Lua/Scripts/impl/ScriptManager.cs:734) RSS.Core.Services.SceneManagers.impl.SceneManager:NotifySceneLoaded (UnityEngine.AsyncOperation) (at Assets/RSS/Core/Services/SceneManagers/impl/SceneManager.cs:95) RSS.Core.Services.SceneManagers.impl.SceneManager:Update () (at Assets/RSS/Core/Services/SceneManagers/impl/SceneManager.cs:44) strange.extensions.signal.impl.Signal:Dispatch () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/signal/impl/Signal.cs:106) strange.extensions.signal.impl.Signal:Dispatch () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/signal/impl/Signal.cs:106) RSS.Core.Services.Updaters.impl.UpdaterBehaviour:Update () (at Assets/RSS/Core/Services/Updaters/impl/Updater.cs:36) (Filename: Assets/RSS/Modules.Game/LuaApis/LoggerAPI.cs Line: 38) Loaded scene 'Assets/RSS/Scenes/S_ContentLoad.unity' Deserialize: 62.382 ms Integration: 48.821 ms Integration of assets: 0.014 ms Thread Wait Time: 2311.736 ms Total Operation Time: 2422.953 ms [Lua] S_ContentLoad.OnSceneActivated UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,string) (at Assets/RSS/Logger/Logger.cs:186) RSS.Modules.Game.LuaApis.LoggerAPI:Log (RSS.Core.Services.Lua.Interpreter.DataTypes.Table) (at Assets/RSS/Modules.Game/LuaApis/LoggerAPI.cs:38) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure,object,object[]) RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.ReflectionMemberDescriptors.MethodMemberDescriptor:Execute (RSS.Core.Services.Lua.Interpreter.Script,object,RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/Interop/StandardDescriptors/ReflectionMemberDescriptors/MethodMemberDescriptor.cs:199) RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.MemberDescriptors.FunctionMemberDescriptorBase/<>c__DisplayClass29_0:b__0 (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/Interop/StandardDescriptors/MemberDescriptors/FunctionMemberDescriptorBase.cs:86) RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction:Invoke (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,System.Collections.Generic.IList`1,bool) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/CallbackFunction.cs:60) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Internal_ExecCall (int,int,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,bool,string,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:722) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Processing_Loop (int) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:117) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Coroutine_Resume (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_Coroutines.cs:72) RSS.Core.Services.Lua.Interpreter.DataTypes.Coroutine:Resume (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/Coroutine.cs:151) RSS.Core.Services.Lua.Interpreter.CoreLib.CoroutineModule:resume (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/CoreLib/CoroutineModule.cs:52) RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction:Invoke (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,System.Collections.Generic.IList`1,bool) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/CallbackFunction.cs:60) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Internal_ExecCall (int,int,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,bool,string,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:722) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Processing_Loop (int) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:117) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor.cs:91) RSS.Core.Services.Lua.Interpreter.Script:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Script.cs:489) RSS.Core.Services.Lua.Interpreter.Script:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,object[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Script.cs:509) RSS.Core.Services.Lua.LuaVM:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,object[]) (at Assets/RSS/Core/Services/Lua/LuaVM.cs:348) RSS.Core.Services.Lua.Scripts.impl.Script:Invoke (RSS.Core.Services.Lua.Interpreter.DataTypes.Table) (at Assets/RSS/Core/Services/Lua/Scripts/impl/Script.cs:428) RSS.Core.Services.Lua.Scripts.impl.Script:Invoke (System.Collections.Generic.Dictionary`2) (at Assets/RSS/Core/Services/Lua/Scripts/impl/Script.cs:397) RSS.Core.Services.Lua.Scripts.impl.ScriptManager/<>c__DisplayClass57_0:b__1 (RSS.Core.Services.Lua.Scripts.api.IScript) (at Assets/RSS/Core/Services/Lua/Scripts/impl/ScriptManager.cs:738) System.Collections.Generic.List`1:ForEach (System.Action`1) RSS.Core.Services.Lua.Scripts.impl.ScriptManager:ExecuteNamedScriptTrigger (string,string,System.Collections.Generic.Dictionary`2) (at Assets/RSS/Core/Services/Lua/Scripts/impl/ScriptManager.cs:734) RSS.Core.Services.SceneManagers.impl.SceneManager:OnSceneLoadCompleted (UnityEngine.AsyncOperation) (at Assets/RSS/Core/Services/SceneManagers/impl/SceneManager.cs:75) UnityEngine.AsyncOperation:InvokeCompletionEvent () (Filename: Assets/RSS/Modules.Game/LuaApis/LoggerAPI.cs Line: 38) Asset Pipeline Refresh (id=b82d0e58d5208eb4d8cb1870b3ba1798): Total: 0.019 seconds - Initiated by RefreshV2(NoUpdateAssetOptions) [Loading] Parsing common script: 'Enums' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing script: 'Game' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__23:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:155) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 155) [Loading] Parsing script: 'GameLoad' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__23:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:155) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 155) [Loading] Parsing common script: 'activationcard' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing script: 'GameSummary' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__23:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:155) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 155) [Loading] Parsing common script: 'audiomusiccue' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing script: 'MainMenu' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__23:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:155) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 155) [Loading] Parsing common script: 'audiomusiccues' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'audiosnapshotcue' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'audiosnapshotcues' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'audiosoundcue' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'audiosoundcues' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'campaign' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'commander' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'damagestatus' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'damagestatusset' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'faction' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'gameplayability' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'gameplayabilityset' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'gameplayattribute' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'gameplayattributes' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'gameplayattributeset' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'gameplayattributeset_combat' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'gameplayattributesets' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'gameplayeffect_combat' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'gameplayeffect_setup' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) ArgumentException: An item with the same key has already been added. Key: 12258970769613321020 at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x000dd] in <314938d17f3848e8ac683e11b27f62ee>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <314938d17f3848e8ac683e11b27f62ee>:0 at RSS.Core.Services.GameDatabase.impl.LuaGameDatabase.Set (System.String typeName, System.UInt64 id, System.Object newObject) [0x00051] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Core\Services\GameDatabase\impl\LuaGameDatabase.cs:28 at RSS.Core.Services.LuaApis.DataAPI.Load (System.String ID, RSS.Core.Services.Lua.Interpreter.DataTypes.Table table) [0x0004d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Core\Services\LuaApis\DataAPI.cs:53 UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) RSS.Core.Services.LuaApis.DataAPI:Load(String, Table) (at Assets\RSS\Core\Services\LuaApis\DataAPI.cs:58) System.Object:lambda_method(Closure, Object, Object[]) RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.ReflectionMemberDescriptors.MethodMemberDescriptor:Execute(Script, Object, ScriptExecutionContext, CallbackArguments) (at Assets\RSS\Core\Services\Lua\Interpreter\Interop\StandardDescriptors\ReflectionMemberDescriptors\MethodMemberDescriptor.cs:199) RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.MemberDescriptors.<>c__DisplayClass29_0:b__0(ScriptExecutionContext, CallbackArguments) (at Assets\RSS\Core\Services\Lua\Interpreter\Interop\StandardDescriptors\MemberDescriptors\FunctionMemberDescriptorBase.cs:86) RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction:Invoke(ScriptExecutionContext, IList`1, Boolean) (at Assets\RSS\Core\Services\Lua\Interpreter\DataTypes\CallbackFunction.cs:60) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Internal_ExecCall(Int32, Int32, CallbackFunction, CallbackFunction, Boolean, String, DynValue) (at Assets\RSS\Core\Services\Lua\Interpreter\Execution\VM\Processor\Processor_InstructionLoop.cs:722) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Processing_Loop(Int32) (at Assets\RSS\Core\Services\Lua\Interpreter\Execution\VM\Processor\Processor_InstructionLoop.cs:117) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Call(DynValue, DynValue[]) (at Assets\RSS\Core\Services\Lua\Interpreter\Execution\VM\Processor\Processor.cs:91) RSS.Core.Services.Lua.Interpreter.Script:Call(DynValue, DynValue[]) (at Assets\RSS\Core\Services\Lua\Interpreter\Script.cs:489) RSS.Core.Services.Lua.Interpreter.Script:Call(DynValue) (at Assets\RSS\Core\Services\Lua\Interpreter\Script.cs:447) RSS.Core.Services.Lua.Interpreter.Script:DoString(String, Table, String) (at Assets\RSS\Core\Services\Lua\Interpreter\Script.cs:336) RSS.Modules.Game.LuaApis.d__26:MoveNext() (at Assets\RSS\Modules.Game\LuaApis\FilesAPI.cs:205) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: Assets/RSS/Core/Services/GameDatabase/impl/LuaGameDatabase.cs Line: 28) [Loading] Failed to parse script: 'gameplayeffect_setup' - An item with the same key has already been added. Key: 12258970769613321020 at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x000dd] in <314938d17f3848e8ac683e11b27f62ee>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <314938d17f3848e8ac683e11b27f62ee>:0 at RSS.Core.Services.GameDatabase.impl.LuaGameDatabase.Set (System.String typeName, System.UInt64 id, System.Object newObject) [0x00051] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Core\Services\GameDatabase\impl\LuaGameDatabase.cs:28 at RSS.Core.Services.LuaApis.DataAPI.Load (System.String ID, RSS.Core.Services.Lua.Interpreter.DataTypes.Table table) [0x00070] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Core\Services\LuaApis\DataAPI.cs:59 at (wrapper dynamic-method) System.Object.lambda_method(System.Runtime.CompilerServices.Closure,object,object[]) at RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.ReflectionMemberDescriptors.MethodMemberDescriptor.Execute (RSS.Core.Services.Lua.Interpreter.Script script, System.Object obj, RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext context, RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments args) [0x00075] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Core\Services\Lua\Interpreter\Interop\StandardDescriptors\ReflectionMemberDescriptors\MethodMemberDescriptor.cs:199 at RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.MemberDescriptors.FunctionMemberDescriptorBase+<>c__DisplayClass29_0.b__0 (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext c, RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments a) [0x00000] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Core\Services\Lua\Interpreter\Interop\StandardDescriptors\MemberDescriptors\FunctionMemberDescriptorBase.cs:86 at RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction.Invoke (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext executionContext, System.Collections.Generic.IList`1[T] args, System.Boolean isMethodCall) [0x0004c] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Core\Services\Lua\Interpreter\DataTypes\CallbackFunction.cs:60 at RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor.Internal_ExecCall (System.Int32 argsCount, System.Int32 instructionPtr, RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction handler, RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction continuation, System.Boolean thisCall, System.String debugText, RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue unwindHandler) [0x001a5] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Core\Services\Lua\Interpreter\Execution\VM\Processor\Processor_InstructionLoop.cs:722 at RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor.Processing_Loop (System.Int32 instructionPtr) [0x0035d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Core\Services\Lua\Interpreter\Execution\VM\Processor\Processor_InstructionLoop.cs:117 at RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor.Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue function, RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[] args) [0x00086] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Core\Services\Lua\Interpreter\Execution\VM\Processor\Processor.cs:91 at RSS.Core.Services.Lua.Interpreter.Script.Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue function, RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[] args) [0x000d1] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Core\Services\Lua\Interpreter\Script.cs:489 at RSS.Core.Services.Lua.Interpreter.Script.Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue function) [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Core\Services\Lua\Interpreter\Script.cs:447 at RSS.Core.Services.Lua.Interpreter.Script.DoString (System.String code, RSS.Core.Services.Lua.Interpreter.DataTypes.Table globalContext, System.String codeFriendlyName) [0x0000b] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Core\Services\Lua\Interpreter\Script.cs:336 at RSS.Modules.Game.LuaApis.FilesAPI+d__26.MoveNext () [0x00090] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\LuaApis\FilesAPI.cs:205 UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:267) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:209) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 209) [Loading] Parsing common script: 'gameplayeffects' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'localizedstring' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'map' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'mapterrain' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'scenario' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'ship_mcrn' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'ship_unn' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'shiptype' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'tag' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'tag_ability' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'tag_entity' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'gameplayability_brace' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'gameplayability_engage' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'gameplayability_evasive' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'gameplayability_move' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'gameplayability_recover' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'AsteroidDenseTerrainVisualComponent' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'AsteroidSparseTerrainVisualComponent' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'AsteroidTerrainVisualComponent' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'faction' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'localizedstring' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'shiptype' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) Font Asset [AGENCYB SDF] Units Per EM set to 2816. Please commit the newly serialized value. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) TMPro.TMP_FontAsset:ReadFontAssetDefinition () (at ./Library/PackageCache/com.unity.ugui@a9eaa85fb1b8/Runtime/TMP/TMP_FontAsset.cs:819) TMPro.TMP_FontAsset:OnValidate () (at ./Library/PackageCache/com.unity.ugui@a9eaa85fb1b8/Runtime/TMP/TMP_FontAsset.cs:757) UnityEditor.AssetDatabase:LoadAssetAtPath (string,System.Type) UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider:LoadAssetAtPath (string,UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle) (at ./Library/PackageCache/com.unity.addressables@1d7f6a740e58/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:41) UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@1d7f6a740e58/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:110) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) System.Delegate:DynamicInvokeImpl (object[]) System.MulticastDelegate:DynamicInvokeImpl (object[]) System.Delegate:DynamicInvoke (object[]) UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@1d7f6a740e58/Runtime/ResourceManager/Util/DelayedActionManager.cs:46) UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@1d7f6a740e58/Runtime/ResourceManager/Util/DelayedActionManager.cs:183) UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@1d7f6a740e58/Runtime/ResourceManager/Util/DelayedActionManager.cs:162) (Filename: ./Library/PackageCache/com.unity.ugui@a9eaa85fb1b8/Runtime/TMP/TMP_FontAsset.cs Line: 819) [Lua] S_MainMenu.OnSceneLoaded UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,string) (at Assets/RSS/Logger/Logger.cs:186) RSS.Modules.Game.LuaApis.LoggerAPI:Log (RSS.Core.Services.Lua.Interpreter.DataTypes.Table) (at Assets/RSS/Modules.Game/LuaApis/LoggerAPI.cs:38) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure,object,object[]) RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.ReflectionMemberDescriptors.MethodMemberDescriptor:Execute (RSS.Core.Services.Lua.Interpreter.Script,object,RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/Interop/StandardDescriptors/ReflectionMemberDescriptors/MethodMemberDescriptor.cs:199) RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.MemberDescriptors.FunctionMemberDescriptorBase/<>c__DisplayClass29_0:b__0 (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/Interop/StandardDescriptors/MemberDescriptors/FunctionMemberDescriptorBase.cs:86) RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction:Invoke (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,System.Collections.Generic.IList`1,bool) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/CallbackFunction.cs:60) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Internal_ExecCall (int,int,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,bool,string,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:722) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Processing_Loop (int) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:117) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Coroutine_Resume (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_Coroutines.cs:72) RSS.Core.Services.Lua.Interpreter.DataTypes.Coroutine:Resume (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/Coroutine.cs:151) RSS.Core.Services.Lua.Interpreter.CoreLib.CoroutineModule:resume (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/CoreLib/CoroutineModule.cs:52) RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction:Invoke (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,System.Collections.Generic.IList`1,bool) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/CallbackFunction.cs:60) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Internal_ExecCall (int,int,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,bool,string,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:722) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Processing_Loop (int) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:117) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor.cs:91) RSS.Core.Services.Lua.Interpreter.Script:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Script.cs:489) RSS.Core.Services.Lua.Interpreter.Script:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,object[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Script.cs:509) RSS.Core.Services.Lua.LuaVM:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,object[]) (at Assets/RSS/Core/Services/Lua/LuaVM.cs:348) RSS.Core.Services.Lua.Scripts.impl.Script:Invoke (RSS.Core.Services.Lua.Interpreter.DataTypes.Table) (at Assets/RSS/Core/Services/Lua/Scripts/impl/Script.cs:428) RSS.Core.Services.Lua.Scripts.impl.Script:Invoke (System.Collections.Generic.Dictionary`2) (at Assets/RSS/Core/Services/Lua/Scripts/impl/Script.cs:397) RSS.Core.Services.Lua.Scripts.impl.ScriptManager/<>c__DisplayClass57_0:b__1 (RSS.Core.Services.Lua.Scripts.api.IScript) (at Assets/RSS/Core/Services/Lua/Scripts/impl/ScriptManager.cs:738) System.Collections.Generic.List`1:ForEach (System.Action`1) RSS.Core.Services.Lua.Scripts.impl.ScriptManager:ExecuteNamedScriptTrigger (string,string,System.Collections.Generic.Dictionary`2) (at Assets/RSS/Core/Services/Lua/Scripts/impl/ScriptManager.cs:734) RSS.Core.Services.SceneManagers.impl.SceneManager:NotifySceneLoaded (UnityEngine.AsyncOperation) (at Assets/RSS/Core/Services/SceneManagers/impl/SceneManager.cs:95) RSS.Core.Services.SceneManagers.impl.SceneManager:Update () (at Assets/RSS/Core/Services/SceneManagers/impl/SceneManager.cs:44) strange.extensions.signal.impl.Signal:Dispatch () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/signal/impl/Signal.cs:106) strange.extensions.signal.impl.Signal:Dispatch () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/signal/impl/Signal.cs:106) RSS.Core.Services.Updaters.impl.UpdaterBehaviour:Update () (at Assets/RSS/Core/Services/Updaters/impl/Updater.cs:36) (Filename: Assets/RSS/Modules.Game/LuaApis/LoggerAPI.cs Line: 38) [Lua] MainMenu - came from: S_ContentLoad UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,string) (at Assets/RSS/Logger/Logger.cs:186) RSS.Modules.Game.LuaApis.LoggerAPI:Log (RSS.Core.Services.Lua.Interpreter.DataTypes.Table) (at Assets/RSS/Modules.Game/LuaApis/LoggerAPI.cs:38) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure,object,object[]) RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.ReflectionMemberDescriptors.MethodMemberDescriptor:Execute (RSS.Core.Services.Lua.Interpreter.Script,object,RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/Interop/StandardDescriptors/ReflectionMemberDescriptors/MethodMemberDescriptor.cs:199) RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.MemberDescriptors.FunctionMemberDescriptorBase/<>c__DisplayClass29_0:b__0 (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/Interop/StandardDescriptors/MemberDescriptors/FunctionMemberDescriptorBase.cs:86) RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction:Invoke (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,System.Collections.Generic.IList`1,bool) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/CallbackFunction.cs:60) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Internal_ExecCall (int,int,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,bool,string,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:722) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Processing_Loop (int) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:117) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Coroutine_Resume (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_Coroutines.cs:72) RSS.Core.Services.Lua.Interpreter.DataTypes.Coroutine:Resume (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/Coroutine.cs:151) RSS.Core.Services.Lua.Interpreter.CoreLib.CoroutineModule:resume (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/CoreLib/CoroutineModule.cs:52) RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction:Invoke (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,System.Collections.Generic.IList`1,bool) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/CallbackFunction.cs:60) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Internal_ExecCall (int,int,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,bool,string,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:722) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Processing_Loop (int) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:117) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor.cs:91) RSS.Core.Services.Lua.Interpreter.Script:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Script.cs:489) RSS.Core.Services.Lua.Interpreter.Script:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,object[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Script.cs:509) RSS.Core.Services.Lua.Interpreter.Script:Call (object,object[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Script.cs:532) RSS.Core.Services.Lua.Interpreter.DataTypes.Closure:Call (object[]) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/Closure.cs:91) RSS.Core.Services.Lua.Scripts.impl.ScriptManager:Update () (at Assets/RSS/Core/Services/Lua/Scripts/impl/ScriptManager.cs:276) strange.extensions.signal.impl.Signal:Dispatch () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/signal/impl/Signal.cs:106) strange.extensions.signal.impl.Signal:Dispatch () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/signal/impl/Signal.cs:106) RSS.Core.Services.Updaters.impl.UpdaterBehaviour:Update () (at Assets/RSS/Core/Services/Updaters/impl/Updater.cs:36) (Filename: Assets/RSS/Modules.Game/LuaApis/LoggerAPI.cs Line: 38) [Game] Disabled Input Map: MainMenu_InstantAction_ConfirmDialog UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:197) RSS.Core.Services.InputManagers.impl.RewiredInputManager:DisableMap (string) (at Assets/RSS/Core/Services/InputManagers/impl/RewiredInputManager.cs:143) RSS.Core.UI.Triggers.DisableInputMapAction:Invoke (object) (at Assets/RSS/Core/UI/Triggers/DisableInputMapAction.cs:32) NoesisApp.TriggerAction:CallInvoke (object) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/TriggerAction.Interactivity.cs:44) NoesisApp.TriggerBase:InvokeActions (object) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/TriggerBase.Interactivity.cs:85) NoesisApp.DataTrigger:Evaluate (object) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/DataTrigger.Interactivity.cs:97) NoesisApp.DataTrigger:EvaluateBindingChange (object) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/DataTrigger.Interactivity.cs:80) NoesisApp.DataTrigger:OnAttached () (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/DataTrigger.Interactivity.cs:75) NoesisApp.AttachableObject:Attach (Noesis.DependencyObject) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/AttachableObject.cs:62) NoesisApp.TriggerCollection:OnAttached () (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/TriggerCollection.Interactivity.cs:32) NoesisApp.AttachableCollection`1:Attach (Noesis.DependencyObject) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/AttachableCollection.cs:52) NoesisApp.Interaction:OnTriggersChanged (Noesis.DependencyObject,Noesis.DependencyPropertyChangedEventArgs) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/Interaction.cs:102) Noesis.PropertyMetadata:OnPropertyChanged (intptr,intptr,intptr) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Proxies/PropertyMetadataExtend.cs:133) Noesis.View:CreateCPtr (System.Type,bool&) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Core/View.cs:583) Noesis.BaseComponent:.ctor () (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Proxies/BaseComponentExtend.cs:16) Noesis.DispatcherObject:.ctor () (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Proxies/DispatcherObject.cs:30) Noesis.View:.ctor (System.Runtime.InteropServices.HandleRef) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Core/View.cs:567) Noesis.View:.ctor (Noesis.FrameworkElement) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Core/View.cs:540) NoesisView:CreateView (Noesis.FrameworkElement) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/NoesisView.cs:1996) NoesisView:LoadXaml (bool) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/NoesisView.cs:570) NoesisView:OnEnable () (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/NoesisView.cs:751) (Filename: Assets/RSS/Core/Services/InputManagers/impl/RewiredInputManager.cs Line: 143) Loaded scene 'Assets/RSS/Scenes/S_MainMenu.unity' Deserialize: 73.487 ms Integration: 163.440 ms Integration of assets: 2.255 ms Thread Wait Time: 426.029 ms Total Operation Time: 665.211 ms [Lua] S_MainMenu.OnSceneActivated UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,string) (at Assets/RSS/Logger/Logger.cs:186) RSS.Modules.Game.LuaApis.LoggerAPI:Log (RSS.Core.Services.Lua.Interpreter.DataTypes.Table) (at Assets/RSS/Modules.Game/LuaApis/LoggerAPI.cs:38) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure,object,object[]) RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.ReflectionMemberDescriptors.MethodMemberDescriptor:Execute (RSS.Core.Services.Lua.Interpreter.Script,object,RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/Interop/StandardDescriptors/ReflectionMemberDescriptors/MethodMemberDescriptor.cs:199) RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.MemberDescriptors.FunctionMemberDescriptorBase/<>c__DisplayClass29_0:b__0 (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/Interop/StandardDescriptors/MemberDescriptors/FunctionMemberDescriptorBase.cs:86) RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction:Invoke (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,System.Collections.Generic.IList`1,bool) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/CallbackFunction.cs:60) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Internal_ExecCall (int,int,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,bool,string,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:722) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Processing_Loop (int) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:117) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Coroutine_Resume (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_Coroutines.cs:72) RSS.Core.Services.Lua.Interpreter.DataTypes.Coroutine:Resume (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/Coroutine.cs:151) RSS.Core.Services.Lua.Interpreter.CoreLib.CoroutineModule:resume (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/CoreLib/CoroutineModule.cs:52) RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction:Invoke (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,System.Collections.Generic.IList`1,bool) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/CallbackFunction.cs:60) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Internal_ExecCall (int,int,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,bool,string,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:722) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Processing_Loop (int) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:117) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor.cs:91) RSS.Core.Services.Lua.Interpreter.Script:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Script.cs:489) RSS.Core.Services.Lua.Interpreter.Script:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,object[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Script.cs:509) RSS.Core.Services.Lua.LuaVM:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,object[]) (at Assets/RSS/Core/Services/Lua/LuaVM.cs:348) RSS.Core.Services.Lua.Scripts.impl.Script:Invoke (RSS.Core.Services.Lua.Interpreter.DataTypes.Table) (at Assets/RSS/Core/Services/Lua/Scripts/impl/Script.cs:428) RSS.Core.Services.Lua.Scripts.impl.Script:Invoke (System.Collections.Generic.Dictionary`2) (at Assets/RSS/Core/Services/Lua/Scripts/impl/Script.cs:397) RSS.Core.Services.Lua.Scripts.impl.ScriptManager/<>c__DisplayClass57_0:b__1 (RSS.Core.Services.Lua.Scripts.api.IScript) (at Assets/RSS/Core/Services/Lua/Scripts/impl/ScriptManager.cs:738) System.Collections.Generic.List`1:ForEach (System.Action`1) RSS.Core.Services.Lua.Scripts.impl.ScriptManager:ExecuteNamedScriptTrigger (string,string,System.Collections.Generic.Dictionary`2) (at Assets/RSS/Core/Services/Lua/Scripts/impl/ScriptManager.cs:734) RSS.Core.Services.SceneManagers.impl.SceneManager:OnSceneLoadCompleted (UnityEngine.AsyncOperation) (at Assets/RSS/Core/Services/SceneManagers/impl/SceneManager.cs:75) UnityEngine.AsyncOperation:InvokeCompletionEvent () (Filename: Assets/RSS/Modules.Game/LuaApis/LoggerAPI.cs Line: 38) [Loading] Adding core components : MainMenuContext UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:197) RSS.Core.Config.SignalContext:addCoreComponents () (at Assets/RSS/Core/Config/SignalContext.cs:42) strange.extensions.context.impl.Context:.ctor (object,strange.extensions.context.api.ContextStartupFlags) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:64) strange.extensions.context.impl.Context:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:72) strange.extensions.context.impl.CrossContext:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/CrossContext.cs:65) strange.extensions.context.impl.MVCSContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/MVCSContext.cs:210) RSS.Core.Config.SignalContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Config/SignalContext.cs:37) RSS.Modules.MainMenu.Config.MainMenuContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Modules.MainMenu/Config/MainMenuContext.cs:10) RSS.Modules.MainMenu.MainMenuBootstrapper:Start () (at Assets/RSS/Modules.MainMenu/MainMenuBootstrapper.cs:10) (Filename: Assets/RSS/Core/Config/SignalContext.cs Line: 42) [Loading] Is first context : False UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:197) RSS.Core.Config.SignalContext:addCoreComponents () (at Assets/RSS/Core/Config/SignalContext.cs:43) strange.extensions.context.impl.Context:.ctor (object,strange.extensions.context.api.ContextStartupFlags) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:64) strange.extensions.context.impl.Context:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:72) strange.extensions.context.impl.CrossContext:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/CrossContext.cs:65) strange.extensions.context.impl.MVCSContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/MVCSContext.cs:210) RSS.Core.Config.SignalContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Config/SignalContext.cs:37) RSS.Modules.MainMenu.Config.MainMenuContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Modules.MainMenu/Config/MainMenuContext.cs:10) RSS.Modules.MainMenu.MainMenuBootstrapper:Start () (at Assets/RSS/Modules.MainMenu/MainMenuBootstrapper.cs:10) (Filename: Assets/RSS/Core/Config/SignalContext.cs Line: 43) [Loading] Binding SignalCommandBinder UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:197) RSS.Core.Config.SignalContext:addCoreComponents () (at Assets/RSS/Core/Config/SignalContext.cs:47) strange.extensions.context.impl.Context:.ctor (object,strange.extensions.context.api.ContextStartupFlags) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:64) strange.extensions.context.impl.Context:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:72) strange.extensions.context.impl.CrossContext:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/CrossContext.cs:65) strange.extensions.context.impl.MVCSContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/MVCSContext.cs:210) RSS.Core.Config.SignalContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Config/SignalContext.cs:37) RSS.Modules.MainMenu.Config.MainMenuContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Modules.MainMenu/Config/MainMenuContext.cs:10) RSS.Modules.MainMenu.MainMenuBootstrapper:Start () (at Assets/RSS/Modules.MainMenu/MainMenuBootstrapper.cs:10) (Filename: Assets/RSS/Core/Config/SignalContext.cs Line: 47) [Loading] Mapping bindings : MainMenuContext UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:197) RSS.Core.Config.SignalContext:mapBindings () (at Assets/RSS/Core/Config/SignalContext.cs:102) RSS.Modules.MainMenu.Config.MainMenuContext:mapBindings () (at Assets/RSS/Modules.MainMenu/Config/MainMenuContext.cs:32) strange.extensions.context.impl.Context:Start () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:106) strange.extensions.context.impl.Context:.ctor (object,strange.extensions.context.api.ContextStartupFlags) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:68) strange.extensions.context.impl.Context:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:72) strange.extensions.context.impl.CrossContext:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/CrossContext.cs:65) strange.extensions.context.impl.MVCSContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/MVCSContext.cs:210) RSS.Core.Config.SignalContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Config/SignalContext.cs:37) RSS.Modules.MainMenu.Config.MainMenuContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Modules.MainMenu/Config/MainMenuContext.cs:10) RSS.Modules.MainMenu.MainMenuBootstrapper:Start () (at Assets/RSS/Modules.MainMenu/MainMenuBootstrapper.cs:10) (Filename: Assets/RSS/Core/Config/SignalContext.cs Line: 102) [Loading] Is first context : False UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:197) RSS.Core.Config.SignalContext:mapBindings () (at Assets/RSS/Core/Config/SignalContext.cs:103) RSS.Modules.MainMenu.Config.MainMenuContext:mapBindings () (at Assets/RSS/Modules.MainMenu/Config/MainMenuContext.cs:32) strange.extensions.context.impl.Context:Start () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:106) strange.extensions.context.impl.Context:.ctor (object,strange.extensions.context.api.ContextStartupFlags) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:68) strange.extensions.context.impl.Context:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:72) strange.extensions.context.impl.CrossContext:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/CrossContext.cs:65) strange.extensions.context.impl.MVCSContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/MVCSContext.cs:210) RSS.Core.Config.SignalContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Config/SignalContext.cs:37) RSS.Modules.MainMenu.Config.MainMenuContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Modules.MainMenu/Config/MainMenuContext.cs:10) RSS.Modules.MainMenu.MainMenuBootstrapper:Start () (at Assets/RSS/Modules.MainMenu/MainMenuBootstrapper.cs:10) (Filename: Assets/RSS/Core/Config/SignalContext.cs Line: 103) [Loading] Dispatching StartSignal UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:197) RSS.Core.Config.SignalContext:Launch () (at Assets/RSS/Core/Config/SignalContext.cs:90) strange.extensions.context.impl.Context:Start () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:109) strange.extensions.context.impl.Context:.ctor (object,strange.extensions.context.api.ContextStartupFlags) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:68) strange.extensions.context.impl.Context:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:72) strange.extensions.context.impl.CrossContext:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/CrossContext.cs:65) strange.extensions.context.impl.MVCSContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/MVCSContext.cs:210) RSS.Core.Config.SignalContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Config/SignalContext.cs:37) RSS.Modules.MainMenu.Config.MainMenuContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Modules.MainMenu/Config/MainMenuContext.cs:10) RSS.Modules.MainMenu.MainMenuBootstrapper:Start () (at Assets/RSS/Modules.MainMenu/MainMenuBootstrapper.cs:10) (Filename: Assets/RSS/Core/Config/SignalContext.cs Line: 90) [Game] Disabled Input Map: MainMenu_InstantAction_ConfirmDialog UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:197) RSS.Core.Services.InputManagers.impl.RewiredInputManager:DisableMap (string) (at Assets/RSS/Core/Services/InputManagers/impl/RewiredInputManager.cs:143) RSS.Core.UI.Triggers.DisableInputMapAction:Invoke (object) (at Assets/RSS/Core/UI/Triggers/DisableInputMapAction.cs:32) NoesisApp.TriggerAction:CallInvoke (object) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/TriggerAction.Interactivity.cs:44) NoesisApp.TriggerBase:InvokeActions (object) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/TriggerBase.Interactivity.cs:85) NoesisApp.DataTrigger:Evaluate (object) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/DataTrigger.Interactivity.cs:97) NoesisApp.DataTrigger:EvaluateBindingChange (object) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/DataTrigger.Interactivity.cs:80) NoesisApp.PropertyChangedTrigger:OnBindingChanged (Noesis.DependencyObject,Noesis.DependencyPropertyChangedEventArgs) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/PropertyChangedTrigger.cs:38) Noesis.PropertyMetadata:OnPropertyChanged (intptr,intptr,intptr) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Proxies/PropertyMetadataExtend.cs:133) Noesis.FrameworkElement:set_DataContext (object) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Proxies/FrameworkElement.cs:534) RSS.Modules.MainMenu.Commands.SetupViewCommand:Execute () (at Assets/RSS/Modules.MainMenu/Commands/SetupViewCommand.cs:16) strange.extensions.command.impl.CommandBinder:executeCommand (strange.extensions.command.api.ICommand) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:212) strange.extensions.command.impl.SignalCommandBinder:invokeCommand (System.Type,strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/SignalCommandBinder.cs:100) strange.extensions.command.impl.CommandBinder:next (strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:125) strange.extensions.command.impl.CommandBinder:ReactTo (object,object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:105) strange.extensions.signal.impl.BaseSignal:Dispatch (object[]) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/signal/impl/BaseSignal.cs:48) strange.extensions.signal.impl.Signal:Dispatch () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/signal/impl/Signal.cs:109) RSS.Core.Config.SignalContext:Launch () (at Assets/RSS/Core/Config/SignalContext.cs:91) strange.extensions.context.impl.Context:Start () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:109) strange.extensions.context.impl.Context:.ctor (object,strange.extensions.context.api.ContextStartupFlags) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:68) strange.extensions.context.impl.Context:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:72) strange.extensions.context.impl.CrossContext:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/CrossContext.cs:65) strange.extensions.context.impl.MVCSContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/MVCSContext.cs:210) RSS.Core.Config.SignalContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Config/SignalContext.cs:37) RSS.Modules.MainMenu.Config.MainMenuContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Modules.MainMenu/Config/MainMenuContext.cs:10) RSS.Modules.MainMenu.MainMenuBootstrapper:Start () (at Assets/RSS/Modules.MainMenu/MainMenuBootstrapper.cs:10) (Filename: Assets/RSS/Core/Services/InputManagers/impl/RewiredInputManager.cs Line: 143) [Lua] MainMenuContext.OnContextActivated UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,string) (at Assets/RSS/Logger/Logger.cs:186) RSS.Modules.Game.LuaApis.LoggerAPI:Log (RSS.Core.Services.Lua.Interpreter.DataTypes.Table) (at Assets/RSS/Modules.Game/LuaApis/LoggerAPI.cs:38) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure,object,object[]) RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.ReflectionMemberDescriptors.MethodMemberDescriptor:Execute (RSS.Core.Services.Lua.Interpreter.Script,object,RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/Interop/StandardDescriptors/ReflectionMemberDescriptors/MethodMemberDescriptor.cs:199) RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.MemberDescriptors.FunctionMemberDescriptorBase/<>c__DisplayClass29_0:b__0 (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/Interop/StandardDescriptors/MemberDescriptors/FunctionMemberDescriptorBase.cs:86) RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction:Invoke (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,System.Collections.Generic.IList`1,bool) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/CallbackFunction.cs:60) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Internal_ExecCall (int,int,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,bool,string,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:722) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Processing_Loop (int) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:117) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Coroutine_Resume (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_Coroutines.cs:72) RSS.Core.Services.Lua.Interpreter.DataTypes.Coroutine:Resume (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/Coroutine.cs:151) RSS.Core.Services.Lua.Interpreter.CoreLib.CoroutineModule:resume (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/CoreLib/CoroutineModule.cs:52) RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction:Invoke (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,System.Collections.Generic.IList`1,bool) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/CallbackFunction.cs:60) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Internal_ExecCall (int,int,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,bool,string,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:722) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Processing_Loop (int) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:117) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor.cs:91) RSS.Core.Services.Lua.Interpreter.Script:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Script.cs:489) RSS.Core.Services.Lua.Interpreter.Script:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,object[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Script.cs:509) RSS.Core.Services.Lua.LuaVM:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,object[]) (at Assets/RSS/Core/Services/Lua/LuaVM.cs:348) RSS.Core.Services.Lua.Scripts.impl.Script:Invoke (RSS.Core.Services.Lua.Interpreter.DataTypes.Table) (at Assets/RSS/Core/Services/Lua/Scripts/impl/Script.cs:428) RSS.Core.Services.Lua.Scripts.impl.Script:Invoke (System.Collections.Generic.Dictionary`2) (at Assets/RSS/Core/Services/Lua/Scripts/impl/Script.cs:397) RSS.Core.Services.Lua.Scripts.impl.ScriptManager/<>c__DisplayClass57_0:b__1 (RSS.Core.Services.Lua.Scripts.api.IScript) (at Assets/RSS/Core/Services/Lua/Scripts/impl/ScriptManager.cs:738) System.Collections.Generic.List`1:ForEach (System.Action`1) RSS.Core.Services.Lua.Scripts.impl.ScriptManager:ExecuteNamedScriptTrigger (string,string,System.Collections.Generic.Dictionary`2) (at Assets/RSS/Core/Services/Lua/Scripts/impl/ScriptManager.cs:734) RSS.Core.Config.SignalContext:Launch () (at Assets/RSS/Core/Config/SignalContext.cs:93) strange.extensions.context.impl.Context:Start () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:109) strange.extensions.context.impl.Context:.ctor (object,strange.extensions.context.api.ContextStartupFlags) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:68) strange.extensions.context.impl.Context:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:72) strange.extensions.context.impl.CrossContext:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/CrossContext.cs:65) strange.extensions.context.impl.MVCSContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/MVCSContext.cs:210) RSS.Core.Config.SignalContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Config/SignalContext.cs:37) RSS.Modules.MainMenu.Config.MainMenuContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Modules.MainMenu/Config/MainMenuContext.cs:10) RSS.Modules.MainMenu.MainMenuBootstrapper:Start () (at Assets/RSS/Modules.MainMenu/MainMenuBootstrapper.cs:10) (Filename: Assets/RSS/Modules.Game/LuaApis/LoggerAPI.cs Line: 38) WINDOW LOADED UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) RSS.Core.UI.Triggers.WriteToLogAction:Invoke (object) (at Assets/RSS/Core/UI/Triggers/WriteToLogAction.cs:31) NoesisApp.TriggerAction:CallInvoke (object) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/TriggerAction.Interactivity.cs:44) NoesisApp.TriggerBase:InvokeActions (object) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/TriggerBase.Interactivity.cs:85) NoesisApp.EventTriggerBase:OnEvent (object) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/EventTriggerBase.cs:97) NoesisApp.EventTriggerBase:OnEventImpl (object,Noesis.EventArgs) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/EventTriggerBase.cs:236) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Core/Events.cs:267) Noesis.View:SetSize (int,int) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Core/View.cs:65) NoesisView:UpdateSize () (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/NoesisView.cs:1471) NoesisView:UpdateInternal () (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/NoesisView.cs:1589) NoesisView:LateUpdate () (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/NoesisView.cs:1497) (Filename: Assets/RSS/Core/UI/Triggers/WriteToLogAction.cs Line: 31) [Game] Disabled Input Map: MainMenu_InstantAction_ConfirmDialog UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:197) RSS.Core.Services.InputManagers.impl.RewiredInputManager:DisableMap (string) (at Assets/RSS/Core/Services/InputManagers/impl/RewiredInputManager.cs:143) RSS.Core.UI.Triggers.DisableInputMapAction:Invoke (object) (at Assets/RSS/Core/UI/Triggers/DisableInputMapAction.cs:32) NoesisApp.TriggerAction:CallInvoke (object) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/TriggerAction.Interactivity.cs:44) NoesisApp.TriggerBase:InvokeActions (object) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/TriggerBase.Interactivity.cs:85) NoesisApp.DataTrigger:Evaluate (object) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/DataTrigger.Interactivity.cs:97) NoesisApp.DataTrigger:EvaluateBindingChange (object) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/DataTrigger.Interactivity.cs:80) NoesisApp.PropertyChangedTrigger:OnBindingChanged (Noesis.DependencyObject,Noesis.DependencyPropertyChangedEventArgs) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/PropertyChangedTrigger.cs:38) Noesis.PropertyMetadata:OnPropertyChanged (intptr,intptr,intptr) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Proxies/PropertyMetadataExtend.cs:133) Noesis.Extend:NotifyPropertyChanged (object,System.ComponentModel.PropertyChangedEventArgs) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Core/Extend.cs:6207) RSS.Core.Utilities.ViewModelBehaviour:OnPropertyChanged (string) (at Assets/RSS/Core/Utilities/ViewModels.cs:42) RSS.Core.Utilities.ViewModelBehaviour:SetProperty (RSS.Modules.MainMenu.Models.Menus&,RSS.Modules.MainMenu.Models.Menus,string) (at Assets/RSS/Core/Utilities/ViewModels.cs:51) RSS.Modules.MainMenu.ViewModels.MainMenuViewModel:set_ActiveMenu (RSS.Modules.MainMenu.Models.Menus) (at Assets/RSS/Modules.MainMenu/ViewModels/MainMenuViewModel.cs:72) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.RuntimePropertyInfo:SetValue (object,object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.PropertyInfo:SetValue (object,object,object[]) NoesisApp.ChangePropertyAction:SetPropertyValue () (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/ChangePropertyAction.cs:182) NoesisApp.ChangePropertyAction:Invoke (object) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/ChangePropertyAction.cs:114) NoesisApp.TriggerAction:CallInvoke (object) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/TriggerAction.Interactivity.cs:44) NoesisApp.TriggerBase:InvokeActions (object) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/TriggerBase.Interactivity.cs:85) NoesisApp.EventTriggerBase:OnEvent (object) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/EventTriggerBase.cs:97) NoesisApp.EventTriggerBase:OnEventImpl (object,Noesis.EventArgs) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/EventTriggerBase.cs:236) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Core/Events.cs:267) Noesis.View:SetSize (int,int) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Core/View.cs:65) NoesisView:UpdateSize () (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/NoesisView.cs:1471) NoesisView:UpdateInternal () (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/NoesisView.cs:1589) NoesisView:LateUpdate () (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/NoesisView.cs:1497) (Filename: Assets/RSS/Core/Services/InputManagers/impl/RewiredInputManager.cs Line: 143) [Game] Enabled Input Map: UI UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:197) RSS.Core.Services.InputManagers.impl.RewiredInputManager:EnableMap (string) (at Assets/RSS/Core/Services/InputManagers/impl/RewiredInputManager.cs:127) RSS.Core.UI.Triggers.EnableInputMapAction:Invoke (object) (at Assets/RSS/Core/UI/Triggers/EnableInputMapAction.cs:31) NoesisApp.TriggerAction:CallInvoke (object) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/TriggerAction.Interactivity.cs:44) NoesisApp.TriggerBase:InvokeActions (object) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/TriggerBase.Interactivity.cs:85) NoesisApp.StoryboardCompletedTrigger:OnStoryboardCompleted (object,Noesis.EventArgs) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/StoryboardCompletedTrigger.cs:86) Noesis.Timeline:RaiseCompleted (intptr,intptr,intptr) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Proxies/Timeline.cs:79) Noesis.View:Update (double) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Core/View.cs:379) NoesisView:UpdateInternal () (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/NoesisView.cs:1596) NoesisView:LateUpdate () (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/NoesisView.cs:1497) (Filename: Assets/RSS/Core/Services/InputManagers/impl/RewiredInputManager.cs Line: 127) [Game] Enabled Input Map: MainMenu_InstantAction_ConfirmDialog UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:197) RSS.Core.Services.InputManagers.impl.RewiredInputManager:EnableMap (string) (at Assets/RSS/Core/Services/InputManagers/impl/RewiredInputManager.cs:127) RSS.Core.UI.Triggers.EnableInputMapAction:Invoke (object) (at Assets/RSS/Core/UI/Triggers/EnableInputMapAction.cs:31) NoesisApp.TriggerAction:CallInvoke (object) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/TriggerAction.Interactivity.cs:44) NoesisApp.TriggerBase:InvokeActions (object) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/TriggerBase.Interactivity.cs:85) NoesisApp.DataTrigger:Evaluate (object) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/DataTrigger.Interactivity.cs:97) NoesisApp.DataTrigger:EvaluateBindingChange (object) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/DataTrigger.Interactivity.cs:80) NoesisApp.PropertyChangedTrigger:OnBindingChanged (Noesis.DependencyObject,Noesis.DependencyPropertyChangedEventArgs) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/PropertyChangedTrigger.cs:38) Noesis.PropertyMetadata:OnPropertyChanged (intptr,intptr,intptr) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Proxies/PropertyMetadataExtend.cs:133) Noesis.Extend:NotifyPropertyChanged (object,System.ComponentModel.PropertyChangedEventArgs) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Core/Extend.cs:6207) RSS.Core.Utilities.ViewModelBehaviour:OnPropertyChanged (string) (at Assets/RSS/Core/Utilities/ViewModels.cs:42) RSS.Core.Utilities.ViewModelBehaviour:SetProperty (RSS.Modules.MainMenu.Models.Menus&,RSS.Modules.MainMenu.Models.Menus,string) (at Assets/RSS/Core/Utilities/ViewModels.cs:51) RSS.Modules.MainMenu.ViewModels.MainMenuViewModel:set_ActiveMenu (RSS.Modules.MainMenu.Models.Menus) (at Assets/RSS/Modules.MainMenu/ViewModels/MainMenuViewModel.cs:72) RSS.Modules.MainMenu.ViewModels.MainMenuViewModel:OnShowInstantActionMenu (object) (at Assets/RSS/Modules.MainMenu/ViewModels/MainMenuViewModel.cs:78) RSS.Core.UI.Commands.DelegateCommand:Execute (object) (at Assets/RSS/Core/UI/Commands/DelegateCommand.cs:28) Noesis.Extend:CommandExecute (intptr,intptr,intptr) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Core/Extend.cs:2512) Noesis.View:KeyUp (Noesis.Key) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Core/View.cs:354) NoesisView:UpdateActions (single) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/NoesisView.cs:1413) NoesisView:UpdateInputs (single) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/NoesisView.cs:1444) NoesisView:UpdateInternal () (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/NoesisView.cs:1590) NoesisView:LateUpdate () (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/NoesisView.cs:1497) (Filename: Assets/RSS/Core/Services/InputManagers/impl/RewiredInputManager.cs Line: 127) Button Just Pressed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) RSS.Core.UI.Triggers.WriteToLogAction:Invoke (object) (at Assets/RSS/Core/UI/Triggers/WriteToLogAction.cs:31) NoesisApp.TriggerAction:CallInvoke (object) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/TriggerAction.Interactivity.cs:44) NoesisApp.TriggerBase:InvokeActions (object) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/TriggerBase.Interactivity.cs:85) RSS.Core.UI.Triggers.InputActionTrigger:OnActionInvoked (Rewired.InputActionEventData) (at Assets/RSS/Core/UI/Triggers/RewiredInputActionTrigger.cs:47) QCMhwFAkemVHUWtsLnxYTCvaAOlv:aAVNjJKCgfMfgWCaubnZKAHMzRCU (gjGAZYHMtBrBPTgtywbcfPTZqEdL,Rewired.UpdateLoopType) FbTdHcsBNUVZtBghOGVsEuhLuePk:WBkpfkKFYVhOGjKPGBiYkwSAJapw (Rewired.UpdateLoopType) FbTdHcsBNUVZtBghOGVsEuhLuePk:MlOpAQKRAybotEIhyWbnGpGVwDBr (Rewired.UpdateLoopType) Rewired.ReInput:tOBaUBzDiNesOQThghoARSYwjdIP (Rewired.UpdateLoopType) Rewired.InputManager_Base:DoUpdate (Rewired.UpdateLoopType,Rewired.Config.UpdateLoopSetting) Rewired.InputManager_Base:Update () (Filename: Assets/RSS/Core/UI/Triggers/WriteToLogAction.cs Line: 31) Button Long Pressed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) RSS.Core.UI.Triggers.WriteToLogAction:Invoke (object) (at Assets/RSS/Core/UI/Triggers/WriteToLogAction.cs:31) NoesisApp.TriggerAction:CallInvoke (object) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/TriggerAction.Interactivity.cs:44) NoesisApp.TriggerBase:InvokeActions (object) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/TriggerBase.Interactivity.cs:85) NoesisApp.StoryboardCompletedTrigger:OnStoryboardCompleted (object,Noesis.EventArgs) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/StoryboardCompletedTrigger.cs:86) Noesis.Timeline:RaiseCompleted (intptr,intptr,intptr) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Proxies/Timeline.cs:79) Noesis.View:Update (double) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Core/View.cs:379) NoesisView:UpdateInternal () (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/NoesisView.cs:1596) NoesisView:LateUpdate () (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/NoesisView.cs:1497) (Filename: Assets/RSS/Core/UI/Triggers/WriteToLogAction.cs Line: 31) [Game] Disabled Input Map: MainMenu_InstantAction_ConfirmDialog UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:197) RSS.Core.Services.InputManagers.impl.RewiredInputManager:DisableMap (string) (at Assets/RSS/Core/Services/InputManagers/impl/RewiredInputManager.cs:143) RSS.Core.UI.Triggers.DisableInputMapAction:Invoke (object) (at Assets/RSS/Core/UI/Triggers/DisableInputMapAction.cs:32) NoesisApp.TriggerAction:CallInvoke (object) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/TriggerAction.Interactivity.cs:44) NoesisApp.TriggerBase:InvokeActions (object) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/TriggerBase.Interactivity.cs:85) NoesisApp.StoryboardCompletedTrigger:OnStoryboardCompleted (object,Noesis.EventArgs) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/StoryboardCompletedTrigger.cs:86) Noesis.Timeline:RaiseCompleted (intptr,intptr,intptr) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Proxies/Timeline.cs:79) Noesis.View:Update (double) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Core/View.cs:379) NoesisView:UpdateInternal () (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/NoesisView.cs:1596) NoesisView:LateUpdate () (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/NoesisView.cs:1497) (Filename: Assets/RSS/Core/Services/InputManagers/impl/RewiredInputManager.cs Line: 143) [Lua] S_GameLoad.OnSceneLoaded UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,string) (at Assets/RSS/Logger/Logger.cs:186) RSS.Modules.Game.LuaApis.LoggerAPI:Log (RSS.Core.Services.Lua.Interpreter.DataTypes.Table) (at Assets/RSS/Modules.Game/LuaApis/LoggerAPI.cs:38) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure,object,object[]) RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.ReflectionMemberDescriptors.MethodMemberDescriptor:Execute (RSS.Core.Services.Lua.Interpreter.Script,object,RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/Interop/StandardDescriptors/ReflectionMemberDescriptors/MethodMemberDescriptor.cs:199) RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.MemberDescriptors.FunctionMemberDescriptorBase/<>c__DisplayClass29_0:b__0 (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/Interop/StandardDescriptors/MemberDescriptors/FunctionMemberDescriptorBase.cs:86) RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction:Invoke (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,System.Collections.Generic.IList`1,bool) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/CallbackFunction.cs:60) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Internal_ExecCall (int,int,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,bool,string,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:722) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Processing_Loop (int) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:117) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Coroutine_Resume (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_Coroutines.cs:72) RSS.Core.Services.Lua.Interpreter.DataTypes.Coroutine:Resume (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/Coroutine.cs:151) RSS.Core.Services.Lua.Interpreter.CoreLib.CoroutineModule:resume (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/CoreLib/CoroutineModule.cs:52) RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction:Invoke (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,System.Collections.Generic.IList`1,bool) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/CallbackFunction.cs:60) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Internal_ExecCall (int,int,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,bool,string,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:722) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Processing_Loop (int) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:117) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor.cs:91) RSS.Core.Services.Lua.Interpreter.Script:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Script.cs:489) RSS.Core.Services.Lua.Interpreter.Script:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,object[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Script.cs:509) RSS.Core.Services.Lua.LuaVM:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,object[]) (at Assets/RSS/Core/Services/Lua/LuaVM.cs:348) RSS.Core.Services.Lua.Scripts.impl.Script:Invoke (RSS.Core.Services.Lua.Interpreter.DataTypes.Table) (at Assets/RSS/Core/Services/Lua/Scripts/impl/Script.cs:428) RSS.Core.Services.Lua.Scripts.impl.Script:Invoke (System.Collections.Generic.Dictionary`2) (at Assets/RSS/Core/Services/Lua/Scripts/impl/Script.cs:397) RSS.Core.Services.Lua.Scripts.impl.ScriptManager/<>c__DisplayClass57_0:b__1 (RSS.Core.Services.Lua.Scripts.api.IScript) (at Assets/RSS/Core/Services/Lua/Scripts/impl/ScriptManager.cs:738) System.Collections.Generic.List`1:ForEach (System.Action`1) RSS.Core.Services.Lua.Scripts.impl.ScriptManager:ExecuteNamedScriptTrigger (string,string,System.Collections.Generic.Dictionary`2) (at Assets/RSS/Core/Services/Lua/Scripts/impl/ScriptManager.cs:734) RSS.Core.Services.SceneManagers.impl.SceneManager:NotifySceneLoaded (UnityEngine.AsyncOperation) (at Assets/RSS/Core/Services/SceneManagers/impl/SceneManager.cs:95) RSS.Core.Services.SceneManagers.impl.SceneManager:Update () (at Assets/RSS/Core/Services/SceneManagers/impl/SceneManager.cs:44) strange.extensions.signal.impl.Signal:Dispatch () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/signal/impl/Signal.cs:106) strange.extensions.signal.impl.Signal:Dispatch () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/signal/impl/Signal.cs:106) RSS.Core.Services.Updaters.impl.UpdaterBehaviour:Update () (at Assets/RSS/Core/Services/Updaters/impl/Updater.cs:36) (Filename: Assets/RSS/Modules.Game/LuaApis/LoggerAPI.cs Line: 38) Loaded scene 'Assets/RSS/Scenes/S_GameLoad.unity' Deserialize: 3.881 ms Integration: 7.562 ms Integration of assets: 0.141 ms Thread Wait Time: 1025.888 ms Total Operation Time: 1037.472 ms [Lua] S_GameLoad.OnSceneActivated UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,string) (at Assets/RSS/Logger/Logger.cs:186) RSS.Modules.Game.LuaApis.LoggerAPI:Log (RSS.Core.Services.Lua.Interpreter.DataTypes.Table) (at Assets/RSS/Modules.Game/LuaApis/LoggerAPI.cs:38) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure,object,object[]) RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.ReflectionMemberDescriptors.MethodMemberDescriptor:Execute (RSS.Core.Services.Lua.Interpreter.Script,object,RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/Interop/StandardDescriptors/ReflectionMemberDescriptors/MethodMemberDescriptor.cs:199) RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.MemberDescriptors.FunctionMemberDescriptorBase/<>c__DisplayClass29_0:b__0 (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/Interop/StandardDescriptors/MemberDescriptors/FunctionMemberDescriptorBase.cs:86) RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction:Invoke (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,System.Collections.Generic.IList`1,bool) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/CallbackFunction.cs:60) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Internal_ExecCall (int,int,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,bool,string,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:722) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Processing_Loop (int) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:117) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Coroutine_Resume (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_Coroutines.cs:72) RSS.Core.Services.Lua.Interpreter.DataTypes.Coroutine:Resume (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/Coroutine.cs:151) RSS.Core.Services.Lua.Interpreter.CoreLib.CoroutineModule:resume (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/CoreLib/CoroutineModule.cs:52) RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction:Invoke (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,System.Collections.Generic.IList`1,bool) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/CallbackFunction.cs:60) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Internal_ExecCall (int,int,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,bool,string,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:722) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Processing_Loop (int) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:117) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor.cs:91) RSS.Core.Services.Lua.Interpreter.Script:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Script.cs:489) RSS.Core.Services.Lua.Interpreter.Script:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,object[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Script.cs:509) RSS.Core.Services.Lua.LuaVM:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,object[]) (at Assets/RSS/Core/Services/Lua/LuaVM.cs:348) RSS.Core.Services.Lua.Scripts.impl.Script:Invoke (RSS.Core.Services.Lua.Interpreter.DataTypes.Table) (at Assets/RSS/Core/Services/Lua/Scripts/impl/Script.cs:428) RSS.Core.Services.Lua.Scripts.impl.Script:Invoke (System.Collections.Generic.Dictionary`2) (at Assets/RSS/Core/Services/Lua/Scripts/impl/Script.cs:397) RSS.Core.Services.Lua.Scripts.impl.ScriptManager/<>c__DisplayClass57_0:b__1 (RSS.Core.Services.Lua.Scripts.api.IScript) (at Assets/RSS/Core/Services/Lua/Scripts/impl/ScriptManager.cs:738) System.Collections.Generic.List`1:ForEach (System.Action`1) RSS.Core.Services.Lua.Scripts.impl.ScriptManager:ExecuteNamedScriptTrigger (string,string,System.Collections.Generic.Dictionary`2) (at Assets/RSS/Core/Services/Lua/Scripts/impl/ScriptManager.cs:734) RSS.Core.Services.SceneManagers.impl.SceneManager:OnSceneLoadCompleted (UnityEngine.AsyncOperation) (at Assets/RSS/Core/Services/SceneManagers/impl/SceneManager.cs:75) UnityEngine.AsyncOperation:InvokeCompletionEvent () (Filename: Assets/RSS/Modules.Game/LuaApis/LoggerAPI.cs Line: 38) [Lua] MainMenuContext.OnContextDestroyed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,string) (at Assets/RSS/Logger/Logger.cs:186) RSS.Modules.Game.LuaApis.LoggerAPI:Log (RSS.Core.Services.Lua.Interpreter.DataTypes.Table) (at Assets/RSS/Modules.Game/LuaApis/LoggerAPI.cs:38) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure,object,object[]) RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.ReflectionMemberDescriptors.MethodMemberDescriptor:Execute (RSS.Core.Services.Lua.Interpreter.Script,object,RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/Interop/StandardDescriptors/ReflectionMemberDescriptors/MethodMemberDescriptor.cs:199) RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.MemberDescriptors.FunctionMemberDescriptorBase/<>c__DisplayClass29_0:b__0 (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/Interop/StandardDescriptors/MemberDescriptors/FunctionMemberDescriptorBase.cs:86) RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction:Invoke (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,System.Collections.Generic.IList`1,bool) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/CallbackFunction.cs:60) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Internal_ExecCall (int,int,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,bool,string,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:722) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Processing_Loop (int) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:117) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Coroutine_Resume (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_Coroutines.cs:72) RSS.Core.Services.Lua.Interpreter.DataTypes.Coroutine:Resume (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/Coroutine.cs:151) RSS.Core.Services.Lua.Interpreter.CoreLib.CoroutineModule:resume (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/CoreLib/CoroutineModule.cs:52) RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction:Invoke (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,System.Collections.Generic.IList`1,bool) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/CallbackFunction.cs:60) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Internal_ExecCall (int,int,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,bool,string,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:722) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Processing_Loop (int) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:117) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor.cs:91) RSS.Core.Services.Lua.Interpreter.Script:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Script.cs:489) RSS.Core.Services.Lua.Interpreter.Script:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,object[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Script.cs:509) RSS.Core.Services.Lua.LuaVM:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,object[]) (at Assets/RSS/Core/Services/Lua/LuaVM.cs:348) RSS.Core.Services.Lua.Scripts.impl.Script:Invoke (RSS.Core.Services.Lua.Interpreter.DataTypes.Table) (at Assets/RSS/Core/Services/Lua/Scripts/impl/Script.cs:428) RSS.Core.Services.Lua.Scripts.impl.Script:Invoke (System.Collections.Generic.Dictionary`2) (at Assets/RSS/Core/Services/Lua/Scripts/impl/Script.cs:397) RSS.Core.Services.Lua.Scripts.impl.ScriptManager/<>c__DisplayClass57_0:b__1 (RSS.Core.Services.Lua.Scripts.api.IScript) (at Assets/RSS/Core/Services/Lua/Scripts/impl/ScriptManager.cs:738) System.Collections.Generic.List`1:ForEach (System.Action`1) RSS.Core.Services.Lua.Scripts.impl.ScriptManager:ExecuteNamedScriptTrigger (string,string,System.Collections.Generic.Dictionary`2) (at Assets/RSS/Core/Services/Lua/Scripts/impl/ScriptManager.cs:734) strange.extensions.context.impl.MVCSContext:OnRemove () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/MVCSContext.cs:395) strange.extensions.context.impl.Context:RemoveContext (strange.extensions.context.api.IContext) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:145) strange.extensions.context.impl.CrossContext:RemoveContext (strange.extensions.context.api.IContext) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/CrossContext.cs:141) strange.extensions.context.impl.ContextView:OnDestroy () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/ContextView.cs:56) (Filename: Assets/RSS/Modules.Game/LuaApis/LoggerAPI.cs Line: 38) [Lua] S_Game.OnSceneLoaded UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,string) (at Assets/RSS/Logger/Logger.cs:186) RSS.Modules.Game.LuaApis.LoggerAPI:Log (RSS.Core.Services.Lua.Interpreter.DataTypes.Table) (at Assets/RSS/Modules.Game/LuaApis/LoggerAPI.cs:38) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure,object,object[]) RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.ReflectionMemberDescriptors.MethodMemberDescriptor:Execute (RSS.Core.Services.Lua.Interpreter.Script,object,RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/Interop/StandardDescriptors/ReflectionMemberDescriptors/MethodMemberDescriptor.cs:199) RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.MemberDescriptors.FunctionMemberDescriptorBase/<>c__DisplayClass29_0:b__0 (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/Interop/StandardDescriptors/MemberDescriptors/FunctionMemberDescriptorBase.cs:86) RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction:Invoke (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,System.Collections.Generic.IList`1,bool) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/CallbackFunction.cs:60) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Internal_ExecCall (int,int,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,bool,string,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:722) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Processing_Loop (int) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:117) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Coroutine_Resume (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_Coroutines.cs:72) RSS.Core.Services.Lua.Interpreter.DataTypes.Coroutine:Resume (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/Coroutine.cs:151) RSS.Core.Services.Lua.Interpreter.CoreLib.CoroutineModule:resume (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/CoreLib/CoroutineModule.cs:52) RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction:Invoke (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,System.Collections.Generic.IList`1,bool) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/CallbackFunction.cs:60) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Internal_ExecCall (int,int,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,bool,string,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:722) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Processing_Loop (int) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:117) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor.cs:91) RSS.Core.Services.Lua.Interpreter.Script:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Script.cs:489) RSS.Core.Services.Lua.Interpreter.Script:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,object[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Script.cs:509) RSS.Core.Services.Lua.LuaVM:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,object[]) (at Assets/RSS/Core/Services/Lua/LuaVM.cs:348) RSS.Core.Services.Lua.Scripts.impl.Script:Invoke (RSS.Core.Services.Lua.Interpreter.DataTypes.Table) (at Assets/RSS/Core/Services/Lua/Scripts/impl/Script.cs:428) RSS.Core.Services.Lua.Scripts.impl.Script:Invoke (System.Collections.Generic.Dictionary`2) (at Assets/RSS/Core/Services/Lua/Scripts/impl/Script.cs:397) RSS.Core.Services.Lua.Scripts.impl.ScriptManager/<>c__DisplayClass57_0:b__1 (RSS.Core.Services.Lua.Scripts.api.IScript) (at Assets/RSS/Core/Services/Lua/Scripts/impl/ScriptManager.cs:738) System.Collections.Generic.List`1:ForEach (System.Action`1) RSS.Core.Services.Lua.Scripts.impl.ScriptManager:ExecuteNamedScriptTrigger (string,string,System.Collections.Generic.Dictionary`2) (at Assets/RSS/Core/Services/Lua/Scripts/impl/ScriptManager.cs:734) RSS.Core.Services.SceneManagers.impl.SceneManager:NotifySceneLoaded (UnityEngine.AsyncOperation) (at Assets/RSS/Core/Services/SceneManagers/impl/SceneManager.cs:95) RSS.Core.Services.SceneManagers.impl.SceneManager:Update () (at Assets/RSS/Core/Services/SceneManagers/impl/SceneManager.cs:44) strange.extensions.signal.impl.Signal:Dispatch () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/signal/impl/Signal.cs:106) strange.extensions.signal.impl.Signal:Dispatch () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/signal/impl/Signal.cs:106) RSS.Core.Services.Updaters.impl.UpdaterBehaviour:Update () (at Assets/RSS/Core/Services/Updaters/impl/Updater.cs:36) (Filename: Assets/RSS/Modules.Game/LuaApis/LoggerAPI.cs Line: 38) Loaded scene 'Assets/RSS/Scenes/S_Game.unity' Deserialize: 52.229 ms Integration: 256.785 ms Integration of assets: 0.475 ms Thread Wait Time: 21.903 ms Total Operation Time: 331.392 ms [Lua] S_Game.OnSceneActivated UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,string) (at Assets/RSS/Logger/Logger.cs:186) RSS.Modules.Game.LuaApis.LoggerAPI:Log (RSS.Core.Services.Lua.Interpreter.DataTypes.Table) (at Assets/RSS/Modules.Game/LuaApis/LoggerAPI.cs:38) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure,object,object[]) RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.ReflectionMemberDescriptors.MethodMemberDescriptor:Execute (RSS.Core.Services.Lua.Interpreter.Script,object,RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/Interop/StandardDescriptors/ReflectionMemberDescriptors/MethodMemberDescriptor.cs:199) RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.MemberDescriptors.FunctionMemberDescriptorBase/<>c__DisplayClass29_0:b__0 (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/Interop/StandardDescriptors/MemberDescriptors/FunctionMemberDescriptorBase.cs:86) RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction:Invoke (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,System.Collections.Generic.IList`1,bool) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/CallbackFunction.cs:60) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Internal_ExecCall (int,int,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,bool,string,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:722) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Processing_Loop (int) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:117) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Coroutine_Resume (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_Coroutines.cs:72) RSS.Core.Services.Lua.Interpreter.DataTypes.Coroutine:Resume (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/Coroutine.cs:151) RSS.Core.Services.Lua.Interpreter.CoreLib.CoroutineModule:resume (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/CoreLib/CoroutineModule.cs:52) RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction:Invoke (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,System.Collections.Generic.IList`1,bool) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/CallbackFunction.cs:60) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Internal_ExecCall (int,int,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,bool,string,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:722) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Processing_Loop (int) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:117) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor.cs:91) RSS.Core.Services.Lua.Interpreter.Script:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Script.cs:489) RSS.Core.Services.Lua.Interpreter.Script:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,object[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Script.cs:509) RSS.Core.Services.Lua.LuaVM:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,object[]) (at Assets/RSS/Core/Services/Lua/LuaVM.cs:348) RSS.Core.Services.Lua.Scripts.impl.Script:Invoke (RSS.Core.Services.Lua.Interpreter.DataTypes.Table) (at Assets/RSS/Core/Services/Lua/Scripts/impl/Script.cs:428) RSS.Core.Services.Lua.Scripts.impl.Script:Invoke (System.Collections.Generic.Dictionary`2) (at Assets/RSS/Core/Services/Lua/Scripts/impl/Script.cs:397) RSS.Core.Services.Lua.Scripts.impl.ScriptManager/<>c__DisplayClass57_0:b__1 (RSS.Core.Services.Lua.Scripts.api.IScript) (at Assets/RSS/Core/Services/Lua/Scripts/impl/ScriptManager.cs:738) System.Collections.Generic.List`1:ForEach (System.Action`1) RSS.Core.Services.Lua.Scripts.impl.ScriptManager:ExecuteNamedScriptTrigger (string,string,System.Collections.Generic.Dictionary`2) (at Assets/RSS/Core/Services/Lua/Scripts/impl/ScriptManager.cs:734) RSS.Core.Services.SceneManagers.impl.SceneManager:OnSceneLoadCompleted (UnityEngine.AsyncOperation) (at Assets/RSS/Core/Services/SceneManagers/impl/SceneManager.cs:75) UnityEngine.AsyncOperation:InvokeCompletionEvent () (Filename: Assets/RSS/Modules.Game/LuaApis/LoggerAPI.cs Line: 38) [Loading] Adding core components : GameContext UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:197) RSS.Core.Config.SignalContext:addCoreComponents () (at Assets/RSS/Core/Config/SignalContext.cs:42) strange.extensions.context.impl.Context:.ctor (object,strange.extensions.context.api.ContextStartupFlags) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:64) strange.extensions.context.impl.Context:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:72) strange.extensions.context.impl.CrossContext:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/CrossContext.cs:65) strange.extensions.context.impl.MVCSContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/MVCSContext.cs:210) RSS.Core.Config.SignalContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Config/SignalContext.cs:37) RSS.Modules.Game.Config.GameContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Modules.Game/Config/GameContext.cs:14) RSS.Modules.Game.GameBootstrapper:Start () (at Assets/RSS/Modules.Game/GameBootstrapper.cs:12) (Filename: Assets/RSS/Core/Config/SignalContext.cs Line: 42) [Loading] Is first context : False UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:197) RSS.Core.Config.SignalContext:addCoreComponents () (at Assets/RSS/Core/Config/SignalContext.cs:43) strange.extensions.context.impl.Context:.ctor (object,strange.extensions.context.api.ContextStartupFlags) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:64) strange.extensions.context.impl.Context:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:72) strange.extensions.context.impl.CrossContext:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/CrossContext.cs:65) strange.extensions.context.impl.MVCSContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/MVCSContext.cs:210) RSS.Core.Config.SignalContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Config/SignalContext.cs:37) RSS.Modules.Game.Config.GameContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Modules.Game/Config/GameContext.cs:14) RSS.Modules.Game.GameBootstrapper:Start () (at Assets/RSS/Modules.Game/GameBootstrapper.cs:12) (Filename: Assets/RSS/Core/Config/SignalContext.cs Line: 43) [Loading] Binding SignalCommandBinder UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:197) RSS.Core.Config.SignalContext:addCoreComponents () (at Assets/RSS/Core/Config/SignalContext.cs:47) strange.extensions.context.impl.Context:.ctor (object,strange.extensions.context.api.ContextStartupFlags) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:64) strange.extensions.context.impl.Context:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:72) strange.extensions.context.impl.CrossContext:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/CrossContext.cs:65) strange.extensions.context.impl.MVCSContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/MVCSContext.cs:210) RSS.Core.Config.SignalContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Config/SignalContext.cs:37) RSS.Modules.Game.Config.GameContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Modules.Game/Config/GameContext.cs:14) RSS.Modules.Game.GameBootstrapper:Start () (at Assets/RSS/Modules.Game/GameBootstrapper.cs:12) (Filename: Assets/RSS/Core/Config/SignalContext.cs Line: 47) [Loading] Mapping bindings : GameContext UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:197) RSS.Core.Config.SignalContext:mapBindings () (at Assets/RSS/Core/Config/SignalContext.cs:102) RSS.Modules.Game.Config.GameContext:mapBindings () (at Assets/RSS/Modules.Game/Config/GameContext.cs:56) strange.extensions.context.impl.Context:Start () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:106) strange.extensions.context.impl.Context:.ctor (object,strange.extensions.context.api.ContextStartupFlags) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:68) strange.extensions.context.impl.Context:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:72) strange.extensions.context.impl.CrossContext:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/CrossContext.cs:65) strange.extensions.context.impl.MVCSContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/MVCSContext.cs:210) RSS.Core.Config.SignalContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Config/SignalContext.cs:37) RSS.Modules.Game.Config.GameContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Modules.Game/Config/GameContext.cs:14) RSS.Modules.Game.GameBootstrapper:Start () (at Assets/RSS/Modules.Game/GameBootstrapper.cs:12) (Filename: Assets/RSS/Core/Config/SignalContext.cs Line: 102) [Loading] Is first context : False UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:197) RSS.Core.Config.SignalContext:mapBindings () (at Assets/RSS/Core/Config/SignalContext.cs:103) RSS.Modules.Game.Config.GameContext:mapBindings () (at Assets/RSS/Modules.Game/Config/GameContext.cs:56) strange.extensions.context.impl.Context:Start () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:106) strange.extensions.context.impl.Context:.ctor (object,strange.extensions.context.api.ContextStartupFlags) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:68) strange.extensions.context.impl.Context:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:72) strange.extensions.context.impl.CrossContext:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/CrossContext.cs:65) strange.extensions.context.impl.MVCSContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/MVCSContext.cs:210) RSS.Core.Config.SignalContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Config/SignalContext.cs:37) RSS.Modules.Game.Config.GameContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Modules.Game/Config/GameContext.cs:14) RSS.Modules.Game.GameBootstrapper:Start () (at Assets/RSS/Modules.Game/GameBootstrapper.cs:12) (Filename: Assets/RSS/Core/Config/SignalContext.cs Line: 103) [Loading] Dispatching StartSignal UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:197) RSS.Core.Config.SignalContext:Launch () (at Assets/RSS/Core/Config/SignalContext.cs:90) RSS.Modules.Game.Config.GameContext:Launch () (at Assets/RSS/Modules.Game/Config/GameContext.cs:61) strange.extensions.context.impl.Context:Start () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:109) strange.extensions.context.impl.Context:.ctor (object,strange.extensions.context.api.ContextStartupFlags) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:68) strange.extensions.context.impl.Context:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:72) strange.extensions.context.impl.CrossContext:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/CrossContext.cs:65) strange.extensions.context.impl.MVCSContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/MVCSContext.cs:210) RSS.Core.Config.SignalContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Config/SignalContext.cs:37) RSS.Modules.Game.Config.GameContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Modules.Game/Config/GameContext.cs:14) RSS.Modules.Game.GameBootstrapper:Start () (at Assets/RSS/Modules.Game/GameBootstrapper.cs:12) (Filename: Assets/RSS/Core/Config/SignalContext.cs Line: 90) Detected one or more triangles where the distance between any 2 vertices is greater than 500 units. The resulting Triangle Mesh can impact simulation and query stability. It is recommended to tessellate meshes that have large triangles. Source mesh name: Mesh_ArenaCollider_sub0 UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.GameObject:Internal_AddComponentWithType (System.Type) UnityEngine.GameObject:AddComponent (System.Type) UnityEngine.GameObject:AddComponent () RSS.Core.Utilities.MeshUtilities.MeshBuilder:GetOrAddComponent (UnityEngine.GameObject) (at Assets/RSS/Core/Utilities/MeshUtilities/MeshBuilder.cs:562) RSS.Core.Utilities.MeshUtilities.MeshBuilder:GenerateSubmesh () (at Assets/RSS/Core/Utilities/MeshUtilities/MeshBuilder.cs:477) RSS.Core.Utilities.MeshUtilities.MeshBuilder:Finish () (at Assets/RSS/Core/Utilities/MeshUtilities/MeshBuilder.cs:530) RSS.Core.Components.QuadBuilderComponent:Build () (at Assets/RSS/Core/Components/QuadBuilderComponent.cs:30) RSS.Modules.Game.Commands.SetupWorldBoundariesViewCommand:Execute () (at Assets/RSS/Modules.Game/Commands/SetupWorldBoundariesViewCommand.cs:38) strange.extensions.command.impl.CommandBinder:executeCommand (strange.extensions.command.api.ICommand) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:212) strange.extensions.command.impl.SignalCommandBinder:invokeCommand (System.Type,strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/SignalCommandBinder.cs:100) strange.extensions.command.impl.CommandBinder:next (strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:125) strange.extensions.command.impl.CommandBinder:ReleaseCommand (strange.extensions.command.api.ICommand) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:259) strange.extensions.command.impl.CommandBinder:next (strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:126) strange.extensions.command.impl.CommandBinder:ReleaseCommand (strange.extensions.command.api.ICommand) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:259) strange.extensions.command.impl.CommandBinder:next (strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:126) strange.extensions.command.impl.CommandBinder:ReleaseCommand (strange.extensions.command.api.ICommand) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:259) strange.extensions.command.impl.CommandBinder:next (strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:126) strange.extensions.command.impl.CommandBinder:ReactTo (object,object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:105) strange.extensions.signal.impl.BaseSignal:Dispatch (object[]) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/signal/impl/BaseSignal.cs:48) strange.extensions.signal.impl.Signal:Dispatch () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/signal/impl/Signal.cs:109) RSS.Core.Config.SignalContext:Launch () (at Assets/RSS/Core/Config/SignalContext.cs:91) RSS.Modules.Game.Config.GameContext:Launch () (at Assets/RSS/Modules.Game/Config/GameContext.cs:61) strange.extensions.context.impl.Context:Start () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:109) strange.extensions.context.impl.Context:.ctor (object,strange.extensions.context.api.ContextStartupFlags) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:68) strange.extensions.context.impl.Context:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:72) strange.extensions.context.impl.CrossContext:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/CrossContext.cs:65) strange.extensions.context.impl.MVCSContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/MVCSContext.cs:210) RSS.Core.Config.SignalContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Config/SignalContext.cs:37) RSS.Modules.Game.Config.GameContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Modules.Game/Config/GameContext.cs:14) RSS.Modules.Game.GameBootstrapper:Start () (at Assets/RSS/Modules.Game/GameBootstrapper.cs:12) [Assets/RSS/Modules.Game/GameBootstrapper.cs line 12] [Lua] GameContext.OnContextActivated UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,string) (at Assets/RSS/Logger/Logger.cs:186) RSS.Modules.Game.LuaApis.LoggerAPI:Log (RSS.Core.Services.Lua.Interpreter.DataTypes.Table) (at Assets/RSS/Modules.Game/LuaApis/LoggerAPI.cs:38) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure,object,object[]) RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.ReflectionMemberDescriptors.MethodMemberDescriptor:Execute (RSS.Core.Services.Lua.Interpreter.Script,object,RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/Interop/StandardDescriptors/ReflectionMemberDescriptors/MethodMemberDescriptor.cs:199) RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.MemberDescriptors.FunctionMemberDescriptorBase/<>c__DisplayClass29_0:b__0 (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/Interop/StandardDescriptors/MemberDescriptors/FunctionMemberDescriptorBase.cs:86) RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction:Invoke (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,System.Collections.Generic.IList`1,bool) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/CallbackFunction.cs:60) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Internal_ExecCall (int,int,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,bool,string,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:722) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Processing_Loop (int) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:117) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Coroutine_Resume (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_Coroutines.cs:72) RSS.Core.Services.Lua.Interpreter.DataTypes.Coroutine:Resume (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/Coroutine.cs:151) RSS.Core.Services.Lua.Interpreter.CoreLib.CoroutineModule:resume (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/CoreLib/CoroutineModule.cs:52) RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction:Invoke (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,System.Collections.Generic.IList`1,bool) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/CallbackFunction.cs:60) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Internal_ExecCall (int,int,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,bool,string,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:722) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Processing_Loop (int) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:117) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor.cs:91) RSS.Core.Services.Lua.Interpreter.Script:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Script.cs:489) RSS.Core.Services.Lua.Interpreter.Script:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,object[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Script.cs:509) RSS.Core.Services.Lua.LuaVM:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,object[]) (at Assets/RSS/Core/Services/Lua/LuaVM.cs:348) RSS.Core.Services.Lua.Scripts.impl.Script:Invoke (RSS.Core.Services.Lua.Interpreter.DataTypes.Table) (at Assets/RSS/Core/Services/Lua/Scripts/impl/Script.cs:428) RSS.Core.Services.Lua.Scripts.impl.Script:Invoke (System.Collections.Generic.Dictionary`2) (at Assets/RSS/Core/Services/Lua/Scripts/impl/Script.cs:397) RSS.Core.Services.Lua.Scripts.impl.ScriptManager/<>c__DisplayClass57_0:b__1 (RSS.Core.Services.Lua.Scripts.api.IScript) (at Assets/RSS/Core/Services/Lua/Scripts/impl/ScriptManager.cs:738) System.Collections.Generic.List`1:ForEach (System.Action`1) RSS.Core.Services.Lua.Scripts.impl.ScriptManager:ExecuteNamedScriptTrigger (string,string,System.Collections.Generic.Dictionary`2) (at Assets/RSS/Core/Services/Lua/Scripts/impl/ScriptManager.cs:734) RSS.Core.Config.SignalContext:Launch () (at Assets/RSS/Core/Config/SignalContext.cs:93) RSS.Modules.Game.Config.GameContext:Launch () (at Assets/RSS/Modules.Game/Config/GameContext.cs:61) strange.extensions.context.impl.Context:Start () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:109) strange.extensions.context.impl.Context:.ctor (object,strange.extensions.context.api.ContextStartupFlags) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:68) strange.extensions.context.impl.Context:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:72) strange.extensions.context.impl.CrossContext:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/CrossContext.cs:65) strange.extensions.context.impl.MVCSContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/MVCSContext.cs:210) RSS.Core.Config.SignalContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Config/SignalContext.cs:37) RSS.Modules.Game.Config.GameContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Modules.Game/Config/GameContext.cs:14) RSS.Modules.Game.GameBootstrapper:Start () (at Assets/RSS/Modules.Game/GameBootstrapper.cs:12) (Filename: Assets/RSS/Modules.Game/LuaApis/LoggerAPI.cs Line: 38) [Game] Enabled Input Map: Cursors UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:197) RSS.Core.Services.InputManagers.impl.RewiredInputManager:EnableMap (string) (at Assets/RSS/Core/Services/InputManagers/impl/RewiredInputManager.cs:127) RSS.Modules.Game.Components.EntityMovementSelectComponent:OnBeginMovePhaseSignal (RSS.Modules.Game.Config.Signals.BeginMovementPhaseSignalArgs) (at Assets/RSS/Modules.Game/Components/EntityMovementSelectComponent.cs:74) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) RSS.Modules.Game.Models.BaseObject:Process (RSS.Modules.Game.Models.SignalArgs) (at Assets/RSS/Modules.Game/Models/BaseObject.cs:123) RSS.Modules.Game.Commands.BeginNextActivationCommand/d__5:MoveNext () (at Assets/RSS/Modules.Game/Commands/BeginNextActivationCommand.cs:29) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Core/Services/InputManagers/impl/RewiredInputManager.cs Line: 127) NullReferenceException: routine is null at UnityEngine.MonoBehaviour.StartCoroutine (System.Collections.IEnumerator routine) [0x00009] in :0 at RSS.Core.Services.Coroutines.impl.CoroutineRunner.StartCoroutine (System.Collections.IEnumerator coroutine) [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Core\Services\Coroutines\impl\CoroutineRunner.cs:23 at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnBeginMovePhaseSignal (RSS.Modules.Game.Config.Signals.BeginMovementPhaseSignalArgs args) [0x0016f] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:80 at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&) at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <314938d17f3848e8ac683e11b27f62ee>:0 Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation. at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <314938d17f3848e8ac683e11b27f62ee>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <314938d17f3848e8ac683e11b27f62ee>:0 at RSS.Modules.Game.Models.BaseObject.Process[T] (RSS.Modules.Game.Models.SignalArgs args) [0x0006e] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Models\BaseObject.cs:123 at RSS.Modules.Game.Commands.BeginNextActivationCommand+d__5.MoveNext () [0x000b7] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Commands\BeginNextActivationCommand.cs:29 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in :0 (Filename: Assets/RSS/Core/Services/Coroutines/impl/CoroutineRunner.cs Line: 23) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.UnityBehaviours.MoveableCursorComponent.RoundToHex (UnityEngine.Vector3 worldPosition) [0x0005c] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\MoveableCursorComponent.cs:69 at RSS.Modules.Game.UnityBehaviours.MoveableCursorComponent.SnapToClosestHex () [0x00013] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\MoveableCursorComponent.cs:54 at RSS.Modules.Game.UnityBehaviours.MoveableCursorComponent.Update () [0x0008f] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\MoveableCursorComponent.cs:43 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/MoveableCursorComponent.cs Line: 54) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) [Licensing::Client] Successfully resolved entitlement details C:\build\output\Unity-Technologies\mono\mono\eglib\gpath.c:115: assertion 'filename != NULL' failed NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) Asset Pipeline Refresh (id=b84156eb43c2bc1438e4942f4e734aea): Total: 0.017 seconds - Initiated by RefreshV2(NoUpdateAssetOptions) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:93 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) [Lua] GameContext.OnContextDestroyed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,string) (at Assets/RSS/Logger/Logger.cs:186) RSS.Modules.Game.LuaApis.LoggerAPI:Log (RSS.Core.Services.Lua.Interpreter.DataTypes.Table) (at Assets/RSS/Modules.Game/LuaApis/LoggerAPI.cs:38) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure,object,object[]) RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.ReflectionMemberDescriptors.MethodMemberDescriptor:Execute (RSS.Core.Services.Lua.Interpreter.Script,object,RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/Interop/StandardDescriptors/ReflectionMemberDescriptors/MethodMemberDescriptor.cs:199) RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.MemberDescriptors.FunctionMemberDescriptorBase/<>c__DisplayClass29_0:b__0 (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/Interop/StandardDescriptors/MemberDescriptors/FunctionMemberDescriptorBase.cs:86) RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction:Invoke (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,System.Collections.Generic.IList`1,bool) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/CallbackFunction.cs:60) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Internal_ExecCall (int,int,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,bool,string,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:722) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Processing_Loop (int) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:117) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Coroutine_Resume (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_Coroutines.cs:72) RSS.Core.Services.Lua.Interpreter.DataTypes.Coroutine:Resume (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/Coroutine.cs:151) RSS.Core.Services.Lua.Interpreter.CoreLib.CoroutineModule:resume (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/CoreLib/CoroutineModule.cs:52) RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction:Invoke (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,System.Collections.Generic.IList`1,bool) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/CallbackFunction.cs:60) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Internal_ExecCall (int,int,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,bool,string,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:722) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Processing_Loop (int) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:117) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor.cs:91) RSS.Core.Services.Lua.Interpreter.Script:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Script.cs:489) RSS.Core.Services.Lua.Interpreter.Script:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,object[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Script.cs:509) RSS.Core.Services.Lua.LuaVM:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,object[]) (at Assets/RSS/Core/Services/Lua/LuaVM.cs:348) RSS.Core.Services.Lua.Scripts.impl.Script:Invoke (RSS.Core.Services.Lua.Interpreter.DataTypes.Table) (at Assets/RSS/Core/Services/Lua/Scripts/impl/Script.cs:428) RSS.Core.Services.Lua.Scripts.impl.Script:Invoke (System.Collections.Generic.Dictionary`2) (at Assets/RSS/Core/Services/Lua/Scripts/impl/Script.cs:397) RSS.Core.Services.Lua.Scripts.impl.ScriptManager/<>c__DisplayClass57_0:b__1 (RSS.Core.Services.Lua.Scripts.api.IScript) (at Assets/RSS/Core/Services/Lua/Scripts/impl/ScriptManager.cs:738) System.Collections.Generic.List`1:ForEach (System.Action`1) RSS.Core.Services.Lua.Scripts.impl.ScriptManager:ExecuteNamedScriptTrigger (string,string,System.Collections.Generic.Dictionary`2) (at Assets/RSS/Core/Services/Lua/Scripts/impl/ScriptManager.cs:734) strange.extensions.context.impl.MVCSContext:OnRemove () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/MVCSContext.cs:395) strange.extensions.context.impl.Context:RemoveContext (strange.extensions.context.api.IContext) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:145) strange.extensions.context.impl.CrossContext:RemoveContext (strange.extensions.context.api.IContext) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/CrossContext.cs:141) strange.extensions.context.impl.ContextView:OnDestroy () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/ContextView.cs:56) (Filename: Assets/RSS/Modules.Game/LuaApis/LoggerAPI.cs Line: 38) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Temp/__Backupscenes/0.backup' Deserialize: 5.703 ms Integration: 2518.641 ms Integration of assets: 0.010 ms Thread Wait Time: 0.022 ms Total Operation Time: 2524.376 ms Unloading 530 unused Assets / (1.7 MB). Loaded Objects now: 13623. Memory consumption went from 510.3 MB to 508.6 MB. Total: 3388.339500 ms (FindLiveObjects: 2.182900 ms CreateObjectMapping: 0.886400 ms MarkObjects: 3383.887900 ms DeleteObjects: 1.380100 ms) [Licensing::Client] Successfully resolved entitlement details [ScriptCompilation] Requested script compilation because: Assetdatabase observed changes in script compilation related files AssetDatabase: script compilation time: 0.001810s Refreshing native plugins compatible for Editor in 27.86 ms, found 15 plugins. Preloading 1 native plugins for Editor in 0.10 ms. Asset Pipeline Refresh (id=29ac43f5d0fd7ba41908b73095aa6e19): Total: 0.353 seconds - Initiated by RefreshV2(NoUpdateAssetOptions) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=125 ms Asset DB Callback time: managed=127 ms, native=98 ms Scripting: domain reloads=0, domain reload time=0 ms, compile time=2 ms, other=0 ms Project Asset Count: scripts=2343, non-scripts=4956 Asset File Changes: new=0, changed=1, moved=0, deleted=0 Scan Filter Count: 0 InvokeCustomDependenciesCallbacks: 0.001ms InvokePackagesCallback: 0.002ms ApplyChangesToAssetFolders: 0.629ms Scan: 46.889ms OnSourceAssetsModified: 1.598ms CategorizeAssetsWithTransientArtifact: 0.052ms ProcessAssetsWithTransientArtifactChanges: 0.594ms CategorizeAssets: 21.889ms ImportOutOfDateAssets: 6.647ms (-0.412ms without children) CompileScripts: 1.919ms ReloadNativeAssets: 0.740ms UnloadImportedAssets: 0.257ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 2.518ms InitializingProgressBar: 0.001ms PostProcessAllAssetNotificationsAddChangedAssets: 0.001ms OnDemandSchedulerStart: 1.623ms PostProcessAllAssets: 190.606ms Hotreload: 33.524ms GatherAllCurrentPrimaryArtifactRevisions: 0.731ms UnloadStreamsBegin: 0.065ms PersistCurrentRevisions: 0.713ms UnloadStreamsEnd: 0.003ms Untracked: 49.477ms Assembly for Assembly Definition File 'Assets/AmplifyShaderEditor/Examples/Built-In/AmplifyShaderEditor.Samples.BuiltIn.asmdef' will not be compiled, because it has no scripts associated with it. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogWarningFormat (string,object[]) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:WarnIfThereAreAssembliesWithoutAnyScripts (UnityEditor.Scripting.ScriptCompilation.ScriptAssemblySettings,UnityEditor.Scripting.ScriptCompilation.ScriptAssembly[]) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScriptsWithSettings (UnityEditor.Scripting.ScriptCompilation.ScriptAssemblySettings) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScripts (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTarget,int,string[]) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:TickCompilationPipeline (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTarget,int,string[],bool) UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:TickCompilationPipeline (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTarget,int,string[],bool) info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - - 200 - application/grpc 0.4204ms Starting: C:\Program Files\Unity 6000.0.44f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --defer-dag-verification --dagfile="Library/Bee/1900b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: G:/Unity/proj-swg/project/proj-swg-game info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors' info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Current configuration matches the requested one, skipping info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - - 200 - application/grpc 1.5891ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/RSS.Modules.Game.dll, with 134 defines and 281 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 10.5446ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/RSS.Modules.PressStart.dll, with 134 defines and 273 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 7.1358ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/RSS.Modules.MainMenu.dll, with 134 defines and 274 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 7.4119ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/Assembly-CSharp-firstpass.dll, with 134 defines and 367 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 61.0727ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/Assembly-CSharp-Editor-firstpass.dll, with 132 defines and 391 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 40.6929ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/Assembly-CSharp.dll, with 134 defines and 368 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 68.1580ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 132 defines and 393 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 39.5429ms ExitCode: 0 Duration: 6s19ms [1131/1514 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [1486/1514 0s] Csc Library/Bee/artifacts/1900b0aEDbg.dag/RSS.Modules.Game.dll (+2 others) Assets\RSS\Modules.Game\LuaApis\FilesAPI.cs(200,17): warning CS0219: The variable 'isGlobal' is assigned but its value is never used Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs(33,22): warning CS0414: The field 'EntityMovementSelectComponent._picked' is assigned but its value is never used [1487/1514 0s] ILPostProcess Library/Bee/artifacts/1900b0aEDbg.dag/post-processed/RSS.Modules.Game.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/RSS.Modules.Game.dll, with 134 defines and 281 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1488/1514 0s] Csc Library/Bee/artifacts/1900b0aEDbg.dag/RSS.Modules.PressStart.dll (+2 others) [1489/1514 0s] CopyFiles Library/ScriptAssemblies/RSS.Modules.Game.pdb [1490/1514 0s] Csc Library/Bee/artifacts/1900b0aEDbg.dag/RSS.Modules.MainMenu.dll (+2 others) [1491/1514 0s] CopyFiles Library/ScriptAssemblies/RSS.Modules.Game.dll [1492/1514 0s] ILPostProcess Library/Bee/artifacts/1900b0aEDbg.dag/post-processed/RSS.Modules.PressStart.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/RSS.Modules.PressStart.dll, with 134 defines and 273 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1493/1514 0s] ILPostProcess Library/Bee/artifacts/1900b0aEDbg.dag/post-processed/RSS.Modules.MainMenu.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/RSS.Modules.MainMenu.dll, with 134 defines and 274 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1494/1514 0s] CopyFiles Library/ScriptAssemblies/RSS.Modules.PressStart.dll [1495/1514 0s] CopyFiles Library/ScriptAssemblies/RSS.Modules.PressStart.pdb [1496/1514 0s] CopyFiles Library/ScriptAssemblies/RSS.Modules.MainMenu.pdb [1497/1514 0s] CopyFiles Library/ScriptAssemblies/RSS.Modules.MainMenu.dll [1498/1514 0s] Csc Library/Bee/artifacts/1900b0aEDbg.dag/Assembly-CSharp-firstpass.dll (+2 others) [1499/1514 0s] ILPostProcess Library/Bee/artifacts/1900b0aEDbg.dag/post-processed/Assembly-CSharp-firstpass.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/Assembly-CSharp-firstpass.dll, with 134 defines and 367 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1500/1514 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-firstpass.pdb [1501/1514 0s] Csc Library/Bee/artifacts/1900b0aEDbg.dag/Assembly-CSharp-Editor-firstpass.dll (+2 others) [1502/1514 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll [1503/1514 0s] Csc Library/Bee/artifacts/1900b0aEDbg.dag/Assembly-CSharp.dll (+2 others) Assets\AmplifyColor\Plugins\AmplifyColorTriggerProxy2D.cs(23,3): warning CS0618: 'Rigidbody2D.isKinematic' is obsolete: 'Please use Rigidbody2D.bodyType instead.' Assets\AmplifyOcclusion\Plugins\AmplifyOcclusionEffect.cs(336,45): warning CS0618: 'GraphicsDeviceType.OpenGLES2' is obsolete: 'OpenGL ES 2.0 is no longer supported in Unity 2023.1' Assets\AmplifyOcclusion\Plugins\AmplifyOcclusionEffect.cs(426,44): warning CS0618: 'RenderingPath.DeferredLighting' is obsolete: 'DeferredLighting has been removed. Use DeferredShading, Forward or HDRP/URP instead.' Assets\AmplifyOcclusion\Plugins\AmplifyOcclusionEffect.cs(788,4): warning CS0618: 'RenderTexture.MarkRestoreExpected()' is obsolete: 'This function has no effect.' Assets\AmplifyOcclusion\Plugins\AmplifyOcclusionEffect.cs(794,5): warning CS0618: 'RenderTexture.MarkRestoreExpected()' is obsolete: 'This function has no effect.' [1504/1514 0s] ILPostProcess Library/Bee/artifacts/1900b0aEDbg.dag/post-processed/Assembly-CSharp-Editor-firstpass.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/Assembly-CSharp-Editor-firstpass.dll, with 132 defines and 391 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1505/1514 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor-firstpass.pdb [1506/1514 0s] ILPostProcess Library/Bee/artifacts/1900b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/Assembly-CSharp.dll, with 134 defines and 368 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1507/1514 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb [1508/1514 0s] Csc Library/Bee/artifacts/1900b0aEDbg.dag/Assembly-CSharp-Editor.dll (+2 others) Assets\FXAA\Scripts\Editor\FXAAEditor.cs(116,10): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\FXAA\Scripts\Editor\FXAAEditor.cs(116,42): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\FXAA\Scripts\Editor\FXAAEditor.cs(140,10): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\FXAA\Scripts\Editor\FXAAEditor.cs(140,42): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\Editor Default Resources\Editor\Hell Tap Entertainment\PoolKit\PoolKitMenuItems.cs(109,32): warning CS0618: 'Object.FindObjectsOfType()' is obsolete: 'Object.FindObjectsOfType has been deprecated. Use Object.FindObjectsByType instead which lets you decide whether you need the results sorted or not. FindObjectsOfType sorts the results by InstanceID but if you do not need this using FindObjectSortMode.None is considerably faster.' Assets\AmplifyColor\Plugins\Editor\LUTBrowser.cs(511,24): warning CS0618: 'Object.FindObjectsOfType()' is obsolete: 'Object.FindObjectsOfType has been deprecated. Use Object.FindObjectsByType instead which lets you decide whether you need the results sorted or not. FindObjectsOfType sorts the results by InstanceID but if you do not need this using FindObjectSortMode.None is considerably faster.' [1509/1514 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor-firstpass.dll [1510/1514 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll [1511/1514 0s] ILPostProcess Library/Bee/artifacts/1900b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 132 defines and 393 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1512/1514 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb [1513/1514 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll *** Tundra build success (5.97 seconds), 29 items updated, 1514 evaluated Total cache size 206246884 Total cache size after purge 206246884, took 00:00:00.6705916 Assets\RSS\Modules.Game\LuaApis\FilesAPI.cs(200,17): warning CS0219: The variable 'isGlobal' is assigned but its value is never used Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs(33,22): warning CS0414: The field 'EntityMovementSelectComponent._picked' is assigned but its value is never used Assets\AmplifyColor\Plugins\AmplifyColorTriggerProxy2D.cs(23,3): warning CS0618: 'Rigidbody2D.isKinematic' is obsolete: 'Please use Rigidbody2D.bodyType instead.' Assets\AmplifyOcclusion\Plugins\AmplifyOcclusionEffect.cs(336,45): warning CS0618: 'GraphicsDeviceType.OpenGLES2' is obsolete: 'OpenGL ES 2.0 is no longer supported in Unity 2023.1' Assets\AmplifyOcclusion\Plugins\AmplifyOcclusionEffect.cs(426,44): warning CS0618: 'RenderingPath.DeferredLighting' is obsolete: 'DeferredLighting has been removed. Use DeferredShading, Forward or HDRP/URP instead.' Assets\AmplifyOcclusion\Plugins\AmplifyOcclusionEffect.cs(788,4): warning CS0618: 'RenderTexture.MarkRestoreExpected()' is obsolete: 'This function has no effect.' Assets\AmplifyOcclusion\Plugins\AmplifyOcclusionEffect.cs(794,5): warning CS0618: 'RenderTexture.MarkRestoreExpected()' is obsolete: 'This function has no effect.' Assets\FXAA\Scripts\Editor\FXAAEditor.cs(116,10): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\FXAA\Scripts\Editor\FXAAEditor.cs(116,42): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\FXAA\Scripts\Editor\FXAAEditor.cs(140,10): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\FXAA\Scripts\Editor\FXAAEditor.cs(140,42): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\Editor Default Resources\Editor\Hell Tap Entertainment\PoolKit\PoolKitMenuItems.cs(109,32): warning CS0618: 'Object.FindObjectsOfType()' is obsolete: 'Object.FindObjectsOfType has been deprecated. Use Object.FindObjectsByType instead which lets you decide whether you need the results sorted or not. FindObjectsOfType sorts the results by InstanceID but if you do not need this using FindObjectSortMode.None is considerably faster.' Assets\AmplifyColor\Plugins\Editor\LUTBrowser.cs(511,24): warning CS0618: 'Object.FindObjectsOfType()' is obsolete: 'Object.FindObjectsOfType has been deprecated. Use Object.FindObjectsByType instead which lets you decide whether you need the results sorted or not. FindObjectsOfType sorts the results by InstanceID but if you do not need this using FindObjectSortMode.None is considerably faster.' Reloading assemblies after finishing script compilation. Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Symbol file LoadedFromMemory is not a mono symbol file Symbol file data-000001DA87E67070 doesn't match image G:\Unity\proj-swg\project\proj-swg-game\Assets\Plugins\Sirenix\Assemblies\Sirenix.OdinInspector.Editor.dll Symbol file LoadedFromMemory is not a mono symbol file - Loaded All Assemblies, in 8.871 seconds Refreshing native plugins compatible for Editor in 21.35 ms, found 15 plugins. TmException: (Error_4) No connection to Target Manager Service. at Nintendo.Tm.Connection.CreateConnection () [0x000c1] in <402fa8640de44949b1dd887262db0366>:0 at Nintendo.Tm.Connection..ctor () [0x00006] in <402fa8640de44949b1dd887262db0366>:0 at Nintendo.Tm.TargetManager.Connect () [0x00007] in <402fa8640de44949b1dd887262db0366>:0 at Nintendo.Tm.TargetManager.GetConnection () [0x00007] in <402fa8640de44949b1dd887262db0366>:0 at Nintendo.Tm.TargetManager.GetHtcsAddresses () [0x00010] in <402fa8640de44949b1dd887262db0366>:0 at UnityEditor.Switch.TargetExtension.OnDemandCreateHTCSListeningPort () [0x00001] in C:\build\output\unity\unity\PlatformDependent\Switch\Editor\Managed\ExtensionModule.cs:542 at UnityEditor.Switch.TargetExtension.OnLoad () [0x00031] in C:\build\output\unity\unity\PlatformDependent\Switch\Editor\Managed\ExtensionModule.cs:536 at UnityEditor.Modules.ModuleManager.InitializePlatformSupportModules () [0x000ba] in <0a4d86c6e1e443e4b37da89bc22f5b9c>:0 UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEditor.Modules.ModuleManager:InitializePlatformSupportModules() (Filename: C:/build/output/unity/unity/PlatformDependent/Switch/Editor/Managed/ExtensionModule.cs Line: 542) Native extension for WindowsStandalone target not found Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes GetVirtualKey: Could not map char: Â (-62) to any virtual key GetVirtualKey: Could not map char: § (-89) to any virtual key GetVirtualKey: Could not map char: Â (-62) to any virtual key GetVirtualKey: Could not map char: ± (-79) to any virtual key GetVirtualKey: Could not map char: Â (-62) to any virtual key GetVirtualKey: Could not map char: ² (-78) to any virtual key GetVirtualKey: Could not map char: Â (-62) to any virtual key GetVirtualKey: Could not map char: º (-70) to any virtual key GetVirtualKey: Could not map char: Â (-62) to any virtual key GetVirtualKey: Could not map char: ¬ (-84) to any virtual key GetVirtualKey: Could not map char: Ð (-48) to any virtual key GetVirtualKey: Could not map char: � (-127) to any virtual key Mono: successfully reloaded assembly - Finished resetting the current domain, in 11.371 seconds Domain Reload Profiling: 20245ms BeginReloadAssembly (7852ms) ExecutionOrderSort (0ms) DisableScriptedObjects (333ms) BackupInstance (0ms) ReleaseScriptingObjects (3ms) CreateAndSetChildDomain (6816ms) RebuildCommonClasses (83ms) RebuildNativeTypeToScriptingClass (29ms) initialDomainReloadingComplete (67ms) LoadAllAssembliesAndSetupDomain (843ms) LoadAssemblies (359ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (683ms) TypeCache.Refresh (37ms) TypeCache.ScanAssembly (12ms) BuildScriptInfoCaches (607ms) ResolveRequiredComponents (25ms) FinalizeReload (11373ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (6156ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (2255ms) SetLoadedEditorAssemblies (11ms) BeforeProcessingInitializeOnLoad (852ms) ProcessInitializeOnLoadAttributes (2146ms) ProcessInitializeOnLoadMethodAttributes (877ms) AfterProcessingInitializeOnLoad (13ms) EditorAssembliesLoaded (1ms) ExecutionOrderSort2 (1ms) AwakeInstancesAfterBackupRestoration (2950ms) [Licensing::Client] Successfully resolved entitlement details Asset Pipeline Refresh (id=ee4d4e400684f784098a39ff25e03c75): Total: 20.681 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=11655 ms Asset DB Callback time: managed=89 ms, native=1 ms Scripting: domain reloads=1, domain reload time=8928 ms, compile time=5 ms, other=0 ms Project Asset Count: scripts=2343, non-scripts=4956 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 0 InvokeCustomDependenciesCallbacks: 0.002ms InvokePackagesCallback: 6.449ms ApplyChangesToAssetFolders: 0.831ms Scan: 0.001ms OnSourceAssetsModified: 0.003ms CategorizeAssetsWithTransientArtifact: 0.006ms ProcessAssetsWithTransientArtifactChanges: 10.676ms CategorizeAssets: 154.378ms ImportOutOfDateAssets: 11420.463ms (11402.726ms without children) CompileScripts: 5.338ms CollectScriptTypesHashes: 0.742ms ReloadNativeAssets: 6.497ms UnloadImportedAssets: 0.071ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 3.417ms InitializingProgressBar: 0.001ms PostProcessAllAssetNotificationsAddChangedAssets: 0.001ms OnDemandSchedulerStart: 1.670ms PostProcessAllAssets: 89.678ms GatherAllCurrentPrimaryArtifactRevisions: 0.572ms UnloadStreamsBegin: 0.005ms PersistCurrentRevisions: 0.686ms UnloadStreamsEnd: 0.003ms GenerateScriptTypeHashes: 18.182ms Untracked: 8997.317ms Unloading 0 Unused Serialized files (Serialized files now loaded: 0) [Licensing::Client] Successfully resolved entitlement details Asset Pipeline Refresh (id=9311977b16e5c47429376525f8a64967): Total: 0.002 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Unloading 1018 unused Assets / (4.2 MB). Loaded Objects now: 12877. Memory consumption went from 0.54 GB to 0.54 GB. Total: 82.442400 ms (FindLiveObjects: 1.049600 ms CreateObjectMapping: 0.689600 ms MarkObjects: 74.869000 ms DeleteObjects: 5.832100 ms) [ScriptCompilation] Requested script compilation because: Assetdatabase observed changes in script compilation related files AssetDatabase: script compilation time: 0.004051s Refreshing native plugins compatible for Editor in 44.21 ms, found 15 plugins. Preloading 1 native plugins for Editor in 0.23 ms. Asset Pipeline Refresh (id=2fe11378a9546984f9c8169302b14963): Total: 0.439 seconds - Initiated by RefreshV2(NoUpdateAssetOptions) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=98 ms Asset DB Callback time: managed=219 ms, native=116 ms Scripting: domain reloads=0, domain reload time=0 ms, compile time=4 ms, other=0 ms Project Asset Count: scripts=2343, non-scripts=4956 Asset File Changes: new=0, changed=1, moved=0, deleted=0 Scan Filter Count: 0 InvokeCustomDependenciesCallbacks: 0.001ms InvokePackagesCallback: 0.001ms ApplyChangesToAssetFolders: 0.319ms Scan: 47.607ms OnSourceAssetsModified: 6.908ms CategorizeAssetsWithTransientArtifact: 0.118ms ProcessAssetsWithTransientArtifactChanges: 0.413ms CategorizeAssets: 19.113ms ImportOutOfDateAssets: 6.250ms (-2.727ms without children) CompileScripts: 4.200ms ReloadNativeAssets: 0.420ms UnloadImportedAssets: 0.685ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 2.499ms InitializingProgressBar: 0.001ms PostProcessAllAssetNotificationsAddChangedAssets: 0.002ms OnDemandSchedulerStart: 1.169ms PostProcessAllAssets: 280.721ms Hotreload: 48.913ms GatherAllCurrentPrimaryArtifactRevisions: 0.620ms UnloadStreamsBegin: 0.138ms PersistCurrentRevisions: 0.601ms UnloadStreamsEnd: 0.003ms Untracked: 27.654ms Assembly for Assembly Definition File 'Assets/AmplifyShaderEditor/Examples/Built-In/AmplifyShaderEditor.Samples.BuiltIn.asmdef' will not be compiled, because it has no scripts associated with it. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogWarningFormat (string,object[]) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:WarnIfThereAreAssembliesWithoutAnyScripts (UnityEditor.Scripting.ScriptCompilation.ScriptAssemblySettings,UnityEditor.Scripting.ScriptCompilation.ScriptAssembly[]) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScriptsWithSettings (UnityEditor.Scripting.ScriptCompilation.ScriptAssemblySettings) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScripts (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTarget,int,string[]) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:TickCompilationPipeline (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTarget,int,string[],bool) UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:TickCompilationPipeline (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTarget,int,string[],bool) info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - - 200 - application/grpc 0.1802ms Starting: C:\Program Files\Unity 6000.0.44f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --defer-dag-verification --dagfile="Library/Bee/1900b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: G:/Unity/proj-swg/project/proj-swg-game info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors' info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Current configuration matches the requested one, skipping info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - - 200 - application/grpc 1.6085ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/RSS.Modules.Game.dll, with 134 defines and 281 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 9.6672ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/RSS.Modules.PressStart.dll, with 134 defines and 273 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 6.1262ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/RSS.Modules.MainMenu.dll, with 134 defines and 274 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 6.8832ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/Assembly-CSharp-firstpass.dll, with 134 defines and 367 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 27.2777ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/Assembly-CSharp-Editor-firstpass.dll, with 132 defines and 391 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 46.7435ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/Assembly-CSharp.dll, with 134 defines and 368 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 72.4478ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 132 defines and 393 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 57.4028ms ExitCode: 0 Duration: 6s159ms [1131/1514 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [1486/1514 0s] Csc Library/Bee/artifacts/1900b0aEDbg.dag/RSS.Modules.Game.dll (+2 others) Assets\RSS\Modules.Game\LuaApis\FilesAPI.cs(200,17): warning CS0219: The variable 'isGlobal' is assigned but its value is never used [ ] Modification date of `Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs` changed while running `Csc Library/Bee/artifacts/1900b0aEDbg.dag/RSS.Modules.Game.dll (+2 others)`. Old timestamp: 133915457041837619, new timestamp: 133915457068498025 [1487/1514 0s] ILPostProcess Library/Bee/artifacts/1900b0aEDbg.dag/post-processed/RSS.Modules.Game.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/RSS.Modules.Game.dll, with 134 defines and 281 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1488/1514 0s] Csc Library/Bee/artifacts/1900b0aEDbg.dag/RSS.Modules.PressStart.dll (+2 others) [1489/1514 0s] CopyFiles Library/ScriptAssemblies/RSS.Modules.Game.pdb [1490/1514 0s] Csc Library/Bee/artifacts/1900b0aEDbg.dag/RSS.Modules.MainMenu.dll (+2 others) [1491/1514 0s] ILPostProcess Library/Bee/artifacts/1900b0aEDbg.dag/post-processed/RSS.Modules.PressStart.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/RSS.Modules.PressStart.dll, with 134 defines and 273 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1492/1514 0s] CopyFiles Library/ScriptAssemblies/RSS.Modules.Game.dll [1493/1514 0s] CopyFiles Library/ScriptAssemblies/RSS.Modules.PressStart.dll [1494/1514 0s] CopyFiles Library/ScriptAssemblies/RSS.Modules.PressStart.pdb [1495/1514 0s] ILPostProcess Library/Bee/artifacts/1900b0aEDbg.dag/post-processed/RSS.Modules.MainMenu.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/RSS.Modules.MainMenu.dll, with 134 defines and 274 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1496/1514 0s] CopyFiles Library/ScriptAssemblies/RSS.Modules.MainMenu.pdb [1497/1514 0s] CopyFiles Library/ScriptAssemblies/RSS.Modules.MainMenu.dll [1498/1514 0s] Csc Library/Bee/artifacts/1900b0aEDbg.dag/Assembly-CSharp-firstpass.dll (+2 others) [1499/1514 0s] ILPostProcess Library/Bee/artifacts/1900b0aEDbg.dag/post-processed/Assembly-CSharp-firstpass.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/Assembly-CSharp-firstpass.dll, with 134 defines and 367 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1500/1514 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-firstpass.pdb [1501/1514 0s] Csc Library/Bee/artifacts/1900b0aEDbg.dag/Assembly-CSharp-Editor-firstpass.dll (+2 others) [1502/1514 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll [1503/1514 0s] Csc Library/Bee/artifacts/1900b0aEDbg.dag/Assembly-CSharp.dll (+2 others) Assets\AmplifyColor\Plugins\AmplifyColorTriggerProxy2D.cs(23,3): warning CS0618: 'Rigidbody2D.isKinematic' is obsolete: 'Please use Rigidbody2D.bodyType instead.' Assets\AmplifyOcclusion\Plugins\AmplifyOcclusionEffect.cs(336,45): warning CS0618: 'GraphicsDeviceType.OpenGLES2' is obsolete: 'OpenGL ES 2.0 is no longer supported in Unity 2023.1' Assets\AmplifyOcclusion\Plugins\AmplifyOcclusionEffect.cs(426,44): warning CS0618: 'RenderingPath.DeferredLighting' is obsolete: 'DeferredLighting has been removed. Use DeferredShading, Forward or HDRP/URP instead.' Assets\AmplifyOcclusion\Plugins\AmplifyOcclusionEffect.cs(788,4): warning CS0618: 'RenderTexture.MarkRestoreExpected()' is obsolete: 'This function has no effect.' Assets\AmplifyOcclusion\Plugins\AmplifyOcclusionEffect.cs(794,5): warning CS0618: 'RenderTexture.MarkRestoreExpected()' is obsolete: 'This function has no effect.' [1504/1514 0s] ILPostProcess Library/Bee/artifacts/1900b0aEDbg.dag/post-processed/Assembly-CSharp-Editor-firstpass.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/Assembly-CSharp-Editor-firstpass.dll, with 132 defines and 391 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1505/1514 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor-firstpass.pdb [1506/1514 0s] ILPostProcess Library/Bee/artifacts/1900b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/Assembly-CSharp.dll, with 134 defines and 368 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1507/1514 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb [1508/1514 0s] Csc Library/Bee/artifacts/1900b0aEDbg.dag/Assembly-CSharp-Editor.dll (+2 others) Assets\FXAA\Scripts\Editor\FXAAEditor.cs(116,10): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\FXAA\Scripts\Editor\FXAAEditor.cs(116,42): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\FXAA\Scripts\Editor\FXAAEditor.cs(140,10): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\FXAA\Scripts\Editor\FXAAEditor.cs(140,42): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\Editor Default Resources\Editor\Hell Tap Entertainment\PoolKit\PoolKitMenuItems.cs(109,32): warning CS0618: 'Object.FindObjectsOfType()' is obsolete: 'Object.FindObjectsOfType has been deprecated. Use Object.FindObjectsByType instead which lets you decide whether you need the results sorted or not. FindObjectsOfType sorts the results by InstanceID but if you do not need this using FindObjectSortMode.None is considerably faster.' Assets\AmplifyColor\Plugins\Editor\LUTBrowser.cs(511,24): warning CS0618: 'Object.FindObjectsOfType()' is obsolete: 'Object.FindObjectsOfType has been deprecated. Use Object.FindObjectsByType instead which lets you decide whether you need the results sorted or not. FindObjectsOfType sorts the results by InstanceID but if you do not need this using FindObjectSortMode.None is considerably faster.' [1509/1514 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor-firstpass.dll [1510/1514 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll [1511/1514 0s] ILPostProcess Library/Bee/artifacts/1900b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 132 defines and 393 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1512/1514 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb [1513/1514 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll *** Tundra build success (6.08 seconds), 29 items updated, 1514 evaluated Total cache size 206246884 Total cache size after purge 206246884, took 00:00:00.7001809 Assets\RSS\Modules.Game\LuaApis\FilesAPI.cs(200,17): warning CS0219: The variable 'isGlobal' is assigned but its value is never used Assets\AmplifyColor\Plugins\AmplifyColorTriggerProxy2D.cs(23,3): warning CS0618: 'Rigidbody2D.isKinematic' is obsolete: 'Please use Rigidbody2D.bodyType instead.' Assets\AmplifyOcclusion\Plugins\AmplifyOcclusionEffect.cs(336,45): warning CS0618: 'GraphicsDeviceType.OpenGLES2' is obsolete: 'OpenGL ES 2.0 is no longer supported in Unity 2023.1' Assets\AmplifyOcclusion\Plugins\AmplifyOcclusionEffect.cs(426,44): warning CS0618: 'RenderingPath.DeferredLighting' is obsolete: 'DeferredLighting has been removed. Use DeferredShading, Forward or HDRP/URP instead.' Assets\AmplifyOcclusion\Plugins\AmplifyOcclusionEffect.cs(788,4): warning CS0618: 'RenderTexture.MarkRestoreExpected()' is obsolete: 'This function has no effect.' Assets\AmplifyOcclusion\Plugins\AmplifyOcclusionEffect.cs(794,5): warning CS0618: 'RenderTexture.MarkRestoreExpected()' is obsolete: 'This function has no effect.' Assets\FXAA\Scripts\Editor\FXAAEditor.cs(116,10): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\FXAA\Scripts\Editor\FXAAEditor.cs(116,42): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\FXAA\Scripts\Editor\FXAAEditor.cs(140,10): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\FXAA\Scripts\Editor\FXAAEditor.cs(140,42): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\Editor Default Resources\Editor\Hell Tap Entertainment\PoolKit\PoolKitMenuItems.cs(109,32): warning CS0618: 'Object.FindObjectsOfType()' is obsolete: 'Object.FindObjectsOfType has been deprecated. Use Object.FindObjectsByType instead which lets you decide whether you need the results sorted or not. FindObjectsOfType sorts the results by InstanceID but if you do not need this using FindObjectSortMode.None is considerably faster.' Assets\AmplifyColor\Plugins\Editor\LUTBrowser.cs(511,24): warning CS0618: 'Object.FindObjectsOfType()' is obsolete: 'Object.FindObjectsOfType has been deprecated. Use Object.FindObjectsByType instead which lets you decide whether you need the results sorted or not. FindObjectsOfType sorts the results by InstanceID but if you do not need this using FindObjectSortMode.None is considerably faster.' Reloading assemblies after finishing script compilation. Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Symbol file LoadedFromMemory is not a mono symbol file Symbol file data-000001DA87E67070 doesn't match image G:\Unity\proj-swg\project\proj-swg-game\Assets\Plugins\Sirenix\Assemblies\Sirenix.OdinInspector.Editor.dll Symbol file LoadedFromMemory is not a mono symbol file - Loaded All Assemblies, in 4.809 seconds Refreshing native plugins compatible for Editor in 26.51 ms, found 15 plugins. TmException: (Error_4) No connection to Target Manager Service. at Nintendo.Tm.Connection.CreateConnection () [0x000c1] in <402fa8640de44949b1dd887262db0366>:0 at Nintendo.Tm.Connection..ctor () [0x00006] in <402fa8640de44949b1dd887262db0366>:0 at Nintendo.Tm.TargetManager.Connect () [0x00007] in <402fa8640de44949b1dd887262db0366>:0 at Nintendo.Tm.TargetManager.GetConnection () [0x00007] in <402fa8640de44949b1dd887262db0366>:0 at Nintendo.Tm.TargetManager.GetHtcsAddresses () [0x00010] in <402fa8640de44949b1dd887262db0366>:0 at UnityEditor.Switch.TargetExtension.OnDemandCreateHTCSListeningPort () [0x00001] in C:\build\output\unity\unity\PlatformDependent\Switch\Editor\Managed\ExtensionModule.cs:542 at UnityEditor.Switch.TargetExtension.OnLoad () [0x00031] in C:\build\output\unity\unity\PlatformDependent\Switch\Editor\Managed\ExtensionModule.cs:536 at UnityEditor.Modules.ModuleManager.InitializePlatformSupportModules () [0x000ba] in <0a4d86c6e1e443e4b37da89bc22f5b9c>:0 UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEditor.Modules.ModuleManager:InitializePlatformSupportModules() (Filename: C:/build/output/unity/unity/PlatformDependent/Switch/Editor/Managed/ExtensionModule.cs Line: 542) Native extension for WindowsStandalone target not found Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes GetVirtualKey: Could not map char: Â (-62) to any virtual key GetVirtualKey: Could not map char: § (-89) to any virtual key GetVirtualKey: Could not map char: Â (-62) to any virtual key GetVirtualKey: Could not map char: ± (-79) to any virtual key GetVirtualKey: Could not map char: Â (-62) to any virtual key GetVirtualKey: Could not map char: ² (-78) to any virtual key GetVirtualKey: Could not map char: Â (-62) to any virtual key GetVirtualKey: Could not map char: º (-70) to any virtual key GetVirtualKey: Could not map char: Â (-62) to any virtual key GetVirtualKey: Could not map char: ¬ (-84) to any virtual key GetVirtualKey: Could not map char: Ð (-48) to any virtual key GetVirtualKey: Could not map char: � (-127) to any virtual key Mono: successfully reloaded assembly - Finished resetting the current domain, in 10.170 seconds Domain Reload Profiling: 14981ms BeginReloadAssembly (3533ms) ExecutionOrderSort (0ms) DisableScriptedObjects (441ms) BackupInstance (0ms) ReleaseScriptingObjects (3ms) CreateAndSetChildDomain (2310ms) RebuildCommonClasses (94ms) RebuildNativeTypeToScriptingClass (34ms) initialDomainReloadingComplete (91ms) LoadAllAssembliesAndSetupDomain (1058ms) LoadAssemblies (434ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (862ms) TypeCache.Refresh (43ms) TypeCache.ScanAssembly (16ms) BuildScriptInfoCaches (762ms) ResolveRequiredComponents (39ms) FinalizeReload (10171ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (6068ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (2298ms) SetLoadedEditorAssemblies (12ms) BeforeProcessingInitializeOnLoad (758ms) ProcessInitializeOnLoadAttributes (2393ms) ProcessInitializeOnLoadMethodAttributes (598ms) AfterProcessingInitializeOnLoad (9ms) EditorAssembliesLoaded (1ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (1930ms) Asset Pipeline Refresh (id=e10f1b8b12e2043418bd57d4403996da): Total: 15.354 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=10415 ms Asset DB Callback time: managed=64 ms, native=0 ms Scripting: domain reloads=1, domain reload time=4866 ms, compile time=7 ms, other=0 ms Project Asset Count: scripts=2343, non-scripts=4956 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 0 InvokeCustomDependenciesCallbacks: 0.002ms InvokePackagesCallback: 3.662ms ApplyChangesToAssetFolders: 0.668ms Scan: 0.001ms OnSourceAssetsModified: 0.002ms CategorizeAssetsWithTransientArtifact: 0.006ms ProcessAssetsWithTransientArtifactChanges: 16.658ms CategorizeAssets: 107.639ms ImportOutOfDateAssets: 10215.631ms (10202.564ms without children) CompileScripts: 6.743ms CollectScriptTypesHashes: 0.649ms ReloadNativeAssets: 3.005ms UnloadImportedAssets: 0.040ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.825ms InitializingProgressBar: 0.001ms PostProcessAllAssetNotificationsAddChangedAssets: 0.001ms OnDemandSchedulerStart: 0.804ms PostProcessAllAssets: 64.308ms GatherAllCurrentPrimaryArtifactRevisions: 0.578ms UnloadStreamsBegin: 0.003ms PersistCurrentRevisions: 0.420ms UnloadStreamsEnd: 0.002ms GenerateScriptTypeHashes: 9.711ms Untracked: 4944.283ms Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Asset Pipeline Refresh (id=3b16171f7e96f254c9a61cb7add0fa16): Total: 0.002 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Unloading 221 unused Assets / (11.3 KB). Loaded Objects now: 12882. Memory consumption went from 0.54 GB to 0.54 GB. Total: 89.687500 ms (FindLiveObjects: 3.103800 ms CreateObjectMapping: 0.553900 ms MarkObjects: 79.537800 ms DeleteObjects: 6.489800 ms) [ScriptCompilation] Requested script compilation because: Assetdatabase observed changes in script compilation related files AssetDatabase: script compilation time: 0.002165s [Licensing::Client] Successfully resolved entitlement details Refreshing native plugins compatible for Editor in 32.06 ms, found 15 plugins. Preloading 1 native plugins for Editor in 0.09 ms. Asset Pipeline Refresh (id=baac7e1213d2c4444a6a411db1809346): Total: 0.323 seconds - Initiated by RefreshV2(NoUpdateAssetOptions) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=90 ms Asset DB Callback time: managed=137 ms, native=93 ms Scripting: domain reloads=0, domain reload time=0 ms, compile time=2 ms, other=0 ms Project Asset Count: scripts=2343, non-scripts=4956 Asset File Changes: new=0, changed=2, moved=0, deleted=0 Scan Filter Count: 0 InvokeCustomDependenciesCallbacks: 0.001ms InvokePackagesCallback: 0.001ms ApplyChangesToAssetFolders: 0.384ms Scan: 45.398ms OnSourceAssetsModified: 1.785ms CategorizeAssetsWithTransientArtifact: 0.091ms ProcessAssetsWithTransientArtifactChanges: 0.375ms CategorizeAssets: 15.911ms ImportOutOfDateAssets: 4.687ms (-1.358ms without children) CompileScripts: 2.270ms ReloadNativeAssets: 0.517ms UnloadImportedAssets: 0.380ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.453ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 0.000ms OnDemandSchedulerStart: 1.425ms PostProcessAllAssets: 190.008ms Hotreload: 38.483ms GatherAllCurrentPrimaryArtifactRevisions: 0.741ms UnloadStreamsBegin: 0.182ms PersistCurrentRevisions: 0.454ms UnloadStreamsEnd: 0.002ms Untracked: 24.034ms Assembly for Assembly Definition File 'Assets/AmplifyShaderEditor/Examples/Built-In/AmplifyShaderEditor.Samples.BuiltIn.asmdef' will not be compiled, because it has no scripts associated with it. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogWarningFormat (string,object[]) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:WarnIfThereAreAssembliesWithoutAnyScripts (UnityEditor.Scripting.ScriptCompilation.ScriptAssemblySettings,UnityEditor.Scripting.ScriptCompilation.ScriptAssembly[]) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScriptsWithSettings (UnityEditor.Scripting.ScriptCompilation.ScriptAssemblySettings) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScripts (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTarget,int,string[]) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:TickCompilationPipeline (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTarget,int,string[],bool) UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:TickCompilationPipeline (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTarget,int,string[],bool) info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - - 200 - application/grpc 0.1264ms Starting: C:\Program Files\Unity 6000.0.44f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --defer-dag-verification --dagfile="Library/Bee/1900b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: G:/Unity/proj-swg/project/proj-swg-game info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors' info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Current configuration matches the requested one, skipping info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - - 200 - application/grpc 1.9132ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/RSS.Modules.Game.dll, with 134 defines and 281 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 9.2964ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/RSS.Modules.PressStart.dll, with 134 defines and 273 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 6.4858ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/RSS.Modules.MainMenu.dll, with 134 defines and 274 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 7.6815ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/Assembly-CSharp-firstpass.dll, with 134 defines and 367 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 59.0182ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/Assembly-CSharp-Editor-firstpass.dll, with 132 defines and 391 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 21.0391ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/Assembly-CSharp.dll, with 134 defines and 368 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 67.3802ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 132 defines and 393 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 82.3203ms ExitCode: 0 Duration: 5s792ms [1131/1514 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [1486/1514 0s] Csc Library/Bee/artifacts/1900b0aEDbg.dag/RSS.Modules.Game.dll (+2 others) Assets\RSS\Modules.Game\LuaApis\FilesAPI.cs(200,17): warning CS0219: The variable 'isGlobal' is assigned but its value is never used Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs(32,22): warning CS0414: The field 'EntityMovementSelectComponent._picked' is assigned but its value is never used [1487/1514 0s] ILPostProcess Library/Bee/artifacts/1900b0aEDbg.dag/post-processed/RSS.Modules.Game.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/RSS.Modules.Game.dll, with 134 defines and 281 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1488/1514 0s] CopyFiles Library/ScriptAssemblies/RSS.Modules.Game.pdb [1489/1514 0s] Csc Library/Bee/artifacts/1900b0aEDbg.dag/RSS.Modules.PressStart.dll (+2 others) [1490/1514 0s] Csc Library/Bee/artifacts/1900b0aEDbg.dag/RSS.Modules.MainMenu.dll (+2 others) [1491/1514 0s] CopyFiles Library/ScriptAssemblies/RSS.Modules.Game.dll [1492/1514 0s] ILPostProcess Library/Bee/artifacts/1900b0aEDbg.dag/post-processed/RSS.Modules.PressStart.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/RSS.Modules.PressStart.dll, with 134 defines and 273 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1493/1514 0s] CopyFiles Library/ScriptAssemblies/RSS.Modules.PressStart.dll [1494/1514 0s] CopyFiles Library/ScriptAssemblies/RSS.Modules.PressStart.pdb [1495/1514 0s] ILPostProcess Library/Bee/artifacts/1900b0aEDbg.dag/post-processed/RSS.Modules.MainMenu.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/RSS.Modules.MainMenu.dll, with 134 defines and 274 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1496/1514 0s] CopyFiles Library/ScriptAssemblies/RSS.Modules.MainMenu.pdb [1497/1514 0s] CopyFiles Library/ScriptAssemblies/RSS.Modules.MainMenu.dll [1498/1514 0s] Csc Library/Bee/artifacts/1900b0aEDbg.dag/Assembly-CSharp-firstpass.dll (+2 others) [1499/1514 0s] ILPostProcess Library/Bee/artifacts/1900b0aEDbg.dag/post-processed/Assembly-CSharp-firstpass.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/Assembly-CSharp-firstpass.dll, with 134 defines and 367 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1500/1514 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-firstpass.pdb [1501/1514 0s] Csc Library/Bee/artifacts/1900b0aEDbg.dag/Assembly-CSharp-Editor-firstpass.dll (+2 others) [1502/1514 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll [1503/1514 0s] Csc Library/Bee/artifacts/1900b0aEDbg.dag/Assembly-CSharp.dll (+2 others) Assets\AmplifyColor\Plugins\AmplifyColorTriggerProxy2D.cs(23,3): warning CS0618: 'Rigidbody2D.isKinematic' is obsolete: 'Please use Rigidbody2D.bodyType instead.' Assets\AmplifyOcclusion\Plugins\AmplifyOcclusionEffect.cs(336,45): warning CS0618: 'GraphicsDeviceType.OpenGLES2' is obsolete: 'OpenGL ES 2.0 is no longer supported in Unity 2023.1' Assets\AmplifyOcclusion\Plugins\AmplifyOcclusionEffect.cs(426,44): warning CS0618: 'RenderingPath.DeferredLighting' is obsolete: 'DeferredLighting has been removed. Use DeferredShading, Forward or HDRP/URP instead.' Assets\AmplifyOcclusion\Plugins\AmplifyOcclusionEffect.cs(788,4): warning CS0618: 'RenderTexture.MarkRestoreExpected()' is obsolete: 'This function has no effect.' Assets\AmplifyOcclusion\Plugins\AmplifyOcclusionEffect.cs(794,5): warning CS0618: 'RenderTexture.MarkRestoreExpected()' is obsolete: 'This function has no effect.' [1504/1514 0s] ILPostProcess Library/Bee/artifacts/1900b0aEDbg.dag/post-processed/Assembly-CSharp-Editor-firstpass.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/Assembly-CSharp-Editor-firstpass.dll, with 132 defines and 391 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1505/1514 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor-firstpass.pdb [1506/1514 0s] ILPostProcess Library/Bee/artifacts/1900b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/Assembly-CSharp.dll, with 134 defines and 368 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1507/1514 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb [1508/1514 0s] Csc Library/Bee/artifacts/1900b0aEDbg.dag/Assembly-CSharp-Editor.dll (+2 others) Assets\Editor Default Resources\Editor\Hell Tap Entertainment\PoolKit\PoolKitMenuItems.cs(109,32): warning CS0618: 'Object.FindObjectsOfType()' is obsolete: 'Object.FindObjectsOfType has been deprecated. Use Object.FindObjectsByType instead which lets you decide whether you need the results sorted or not. FindObjectsOfType sorts the results by InstanceID but if you do not need this using FindObjectSortMode.None is considerably faster.' Assets\FXAA\Scripts\Editor\FXAAEditor.cs(116,10): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\FXAA\Scripts\Editor\FXAAEditor.cs(116,42): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\FXAA\Scripts\Editor\FXAAEditor.cs(140,10): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\FXAA\Scripts\Editor\FXAAEditor.cs(140,42): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\AmplifyColor\Plugins\Editor\LUTBrowser.cs(511,24): warning CS0618: 'Object.FindObjectsOfType()' is obsolete: 'Object.FindObjectsOfType has been deprecated. Use Object.FindObjectsByType instead which lets you decide whether you need the results sorted or not. FindObjectsOfType sorts the results by InstanceID but if you do not need this using FindObjectSortMode.None is considerably faster.' [1509/1514 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor-firstpass.dll [1510/1514 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll [1511/1514 0s] ILPostProcess Library/Bee/artifacts/1900b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 132 defines and 393 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1512/1514 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb [1513/1514 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll *** Tundra build success (5.74 seconds), 29 items updated, 1514 evaluated Total cache size 206246884 Total cache size after purge 206246884, took 00:00:00.5494561 Assets\RSS\Modules.Game\LuaApis\FilesAPI.cs(200,17): warning CS0219: The variable 'isGlobal' is assigned but its value is never used Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs(32,22): warning CS0414: The field 'EntityMovementSelectComponent._picked' is assigned but its value is never used Assets\AmplifyColor\Plugins\AmplifyColorTriggerProxy2D.cs(23,3): warning CS0618: 'Rigidbody2D.isKinematic' is obsolete: 'Please use Rigidbody2D.bodyType instead.' Assets\AmplifyOcclusion\Plugins\AmplifyOcclusionEffect.cs(336,45): warning CS0618: 'GraphicsDeviceType.OpenGLES2' is obsolete: 'OpenGL ES 2.0 is no longer supported in Unity 2023.1' Assets\AmplifyOcclusion\Plugins\AmplifyOcclusionEffect.cs(426,44): warning CS0618: 'RenderingPath.DeferredLighting' is obsolete: 'DeferredLighting has been removed. Use DeferredShading, Forward or HDRP/URP instead.' Assets\AmplifyOcclusion\Plugins\AmplifyOcclusionEffect.cs(788,4): warning CS0618: 'RenderTexture.MarkRestoreExpected()' is obsolete: 'This function has no effect.' Assets\AmplifyOcclusion\Plugins\AmplifyOcclusionEffect.cs(794,5): warning CS0618: 'RenderTexture.MarkRestoreExpected()' is obsolete: 'This function has no effect.' Assets\Editor Default Resources\Editor\Hell Tap Entertainment\PoolKit\PoolKitMenuItems.cs(109,32): warning CS0618: 'Object.FindObjectsOfType()' is obsolete: 'Object.FindObjectsOfType has been deprecated. Use Object.FindObjectsByType instead which lets you decide whether you need the results sorted or not. FindObjectsOfType sorts the results by InstanceID but if you do not need this using FindObjectSortMode.None is considerably faster.' Assets\FXAA\Scripts\Editor\FXAAEditor.cs(116,10): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\FXAA\Scripts\Editor\FXAAEditor.cs(116,42): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\FXAA\Scripts\Editor\FXAAEditor.cs(140,10): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\FXAA\Scripts\Editor\FXAAEditor.cs(140,42): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\AmplifyColor\Plugins\Editor\LUTBrowser.cs(511,24): warning CS0618: 'Object.FindObjectsOfType()' is obsolete: 'Object.FindObjectsOfType has been deprecated. Use Object.FindObjectsByType instead which lets you decide whether you need the results sorted or not. FindObjectsOfType sorts the results by InstanceID but if you do not need this using FindObjectSortMode.None is considerably faster.' Reloading assemblies after finishing script compilation. Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Symbol file LoadedFromMemory is not a mono symbol file Symbol file data-000001DA87E67070 doesn't match image G:\Unity\proj-swg\project\proj-swg-game\Assets\Plugins\Sirenix\Assemblies\Sirenix.OdinInspector.Editor.dll Symbol file LoadedFromMemory is not a mono symbol file - Loaded All Assemblies, in 5.363 seconds Refreshing native plugins compatible for Editor in 21.68 ms, found 15 plugins. TmException: (Error_4) No connection to Target Manager Service. at Nintendo.Tm.Connection.CreateConnection () [0x000c1] in <402fa8640de44949b1dd887262db0366>:0 at Nintendo.Tm.Connection..ctor () [0x00006] in <402fa8640de44949b1dd887262db0366>:0 at Nintendo.Tm.TargetManager.Connect () [0x00007] in <402fa8640de44949b1dd887262db0366>:0 at Nintendo.Tm.TargetManager.GetConnection () [0x00007] in <402fa8640de44949b1dd887262db0366>:0 at Nintendo.Tm.TargetManager.GetHtcsAddresses () [0x00010] in <402fa8640de44949b1dd887262db0366>:0 at UnityEditor.Switch.TargetExtension.OnDemandCreateHTCSListeningPort () [0x00001] in C:\build\output\unity\unity\PlatformDependent\Switch\Editor\Managed\ExtensionModule.cs:542 at UnityEditor.Switch.TargetExtension.OnLoad () [0x00031] in C:\build\output\unity\unity\PlatformDependent\Switch\Editor\Managed\ExtensionModule.cs:536 at UnityEditor.Modules.ModuleManager.InitializePlatformSupportModules () [0x000ba] in <0a4d86c6e1e443e4b37da89bc22f5b9c>:0 UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEditor.Modules.ModuleManager:InitializePlatformSupportModules() (Filename: C:/build/output/unity/unity/PlatformDependent/Switch/Editor/Managed/ExtensionModule.cs Line: 542) Native extension for WindowsStandalone target not found Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes GetVirtualKey: Could not map char: Â (-62) to any virtual key GetVirtualKey: Could not map char: § (-89) to any virtual key GetVirtualKey: Could not map char: Â (-62) to any virtual key GetVirtualKey: Could not map char: ± (-79) to any virtual key GetVirtualKey: Could not map char: Â (-62) to any virtual key GetVirtualKey: Could not map char: ² (-78) to any virtual key GetVirtualKey: Could not map char: Â (-62) to any virtual key GetVirtualKey: Could not map char: º (-70) to any virtual key GetVirtualKey: Could not map char: Â (-62) to any virtual key GetVirtualKey: Could not map char: ¬ (-84) to any virtual key GetVirtualKey: Could not map char: Ð (-48) to any virtual key GetVirtualKey: Could not map char: � (-127) to any virtual key Mono: successfully reloaded assembly - Finished resetting the current domain, in 10.768 seconds Domain Reload Profiling: 16127ms BeginReloadAssembly (4138ms) ExecutionOrderSort (0ms) DisableScriptedObjects (321ms) BackupInstance (0ms) ReleaseScriptingObjects (2ms) CreateAndSetChildDomain (2190ms) RebuildCommonClasses (105ms) RebuildNativeTypeToScriptingClass (38ms) initialDomainReloadingComplete (102ms) LoadAllAssembliesAndSetupDomain (975ms) LoadAssemblies (467ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (766ms) TypeCache.Refresh (49ms) TypeCache.ScanAssembly (16ms) BuildScriptInfoCaches (683ms) ResolveRequiredComponents (23ms) FinalizeReload (10768ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (6368ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (2269ms) SetLoadedEditorAssemblies (14ms) BeforeProcessingInitializeOnLoad (1091ms) ProcessInitializeOnLoadAttributes (2249ms) ProcessInitializeOnLoadMethodAttributes (737ms) AfterProcessingInitializeOnLoad (6ms) EditorAssembliesLoaded (1ms) ExecutionOrderSort2 (1ms) AwakeInstancesAfterBackupRestoration (2433ms) Asset Pipeline Refresh (id=d1f06f1a98f34944bb3d3eced352a25d): Total: 16.500 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=11014 ms Asset DB Callback time: managed=65 ms, native=1 ms Scripting: domain reloads=1, domain reload time=5414 ms, compile time=4 ms, other=0 ms Project Asset Count: scripts=2343, non-scripts=4956 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 0 InvokeCustomDependenciesCallbacks: 0.002ms InvokePackagesCallback: 5.211ms ApplyChangesToAssetFolders: 0.700ms Scan: 0.001ms OnSourceAssetsModified: 0.002ms CategorizeAssetsWithTransientArtifact: 0.004ms ProcessAssetsWithTransientArtifactChanges: 11.372ms CategorizeAssets: 130.425ms ImportOutOfDateAssets: 10810.388ms (10797.996ms without children) CompileScripts: 3.747ms CollectScriptTypesHashes: 0.372ms ReloadNativeAssets: 4.123ms UnloadImportedAssets: 0.047ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 3.024ms InitializingProgressBar: 0.001ms PostProcessAllAssetNotificationsAddChangedAssets: 0.001ms OnDemandSchedulerStart: 1.077ms PostProcessAllAssets: 65.688ms GatherAllCurrentPrimaryArtifactRevisions: 0.706ms UnloadStreamsBegin: 0.005ms PersistCurrentRevisions: 0.702ms UnloadStreamsEnd: 0.003ms GenerateScriptTypeHashes: 14.062ms Untracked: 5474.560ms Unloading 0 Unused Serialized files (Serialized files now loaded: 0) [Licensing::Client] Successfully resolved entitlement details Asset Pipeline Refresh (id=1fb5d668ab7ddae4d8c01d8087fed6ba): Total: 0.002 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Unloading 222 unused Assets / (16.0 KB). Loaded Objects now: 12887. Memory consumption went from 0.54 GB to 0.54 GB. Total: 114.425900 ms (FindLiveObjects: 2.548200 ms CreateObjectMapping: 1.280400 ms MarkObjects: 102.932400 ms DeleteObjects: 7.662500 ms) [ScriptCompilation] Requested script compilation because: Assetdatabase observed changes in script compilation related files AssetDatabase: script compilation time: 0.002890s Refreshing native plugins compatible for Editor in 23.99 ms, found 15 plugins. Preloading 1 native plugins for Editor in 0.09 ms. Asset Pipeline Refresh (id=3e5d27bedf3109147872c02707a2f3c3): Total: 0.348 seconds - Initiated by RefreshV2(NoUpdateAssetOptions) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=69 ms Asset DB Callback time: managed=190 ms, native=84 ms Scripting: domain reloads=0, domain reload time=0 ms, compile time=3 ms, other=0 ms Project Asset Count: scripts=2343, non-scripts=4956 Asset File Changes: new=0, changed=1, moved=0, deleted=0 Scan Filter Count: 0 InvokeCustomDependenciesCallbacks: 0.001ms InvokePackagesCallback: 0.001ms ApplyChangesToAssetFolders: 0.249ms Scan: 31.338ms OnSourceAssetsModified: 2.286ms CategorizeAssetsWithTransientArtifact: 0.051ms ProcessAssetsWithTransientArtifactChanges: 0.209ms CategorizeAssets: 12.432ms ImportOutOfDateAssets: 4.449ms (-2.089ms without children) CompileScripts: 2.976ms ReloadNativeAssets: 0.401ms UnloadImportedAssets: 0.387ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.443ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 0.000ms OnDemandSchedulerStart: 1.331ms PostProcessAllAssets: 241.105ms Hotreload: 31.760ms GatherAllCurrentPrimaryArtifactRevisions: 0.698ms UnloadStreamsBegin: 0.004ms PersistCurrentRevisions: 0.849ms UnloadStreamsEnd: 0.003ms Untracked: 22.099ms Assembly for Assembly Definition File 'Assets/AmplifyShaderEditor/Examples/Built-In/AmplifyShaderEditor.Samples.BuiltIn.asmdef' will not be compiled, because it has no scripts associated with it. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogWarningFormat (string,object[]) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:WarnIfThereAreAssembliesWithoutAnyScripts (UnityEditor.Scripting.ScriptCompilation.ScriptAssemblySettings,UnityEditor.Scripting.ScriptCompilation.ScriptAssembly[]) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScriptsWithSettings (UnityEditor.Scripting.ScriptCompilation.ScriptAssemblySettings) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScripts (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTarget,int,string[]) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:TickCompilationPipeline (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTarget,int,string[],bool) UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:TickCompilationPipeline (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTarget,int,string[],bool) info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - - 200 - application/grpc 0.2094ms Starting: C:\Program Files\Unity 6000.0.44f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --defer-dag-verification --dagfile="Library/Bee/1900b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: G:/Unity/proj-swg/project/proj-swg-game info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors' info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Current configuration matches the requested one, skipping info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - - 200 - application/grpc 1.6800ms ExitCode: 3 Duration: 1s215ms [1131/1514 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [ ] Modification date of `Assets\RSS\Modules.Game\Commands\BeginNextActivationCommand.cs` changed while running `Csc Library/Bee/artifacts/1900b0aEDbg.dag/RSS.Modules.Game.dll (+2 others)`. Old timestamp: 133915457959752559, new timestamp: 133915457986129788 [1486/1514 0s] Csc Library/Bee/artifacts/1900b0aEDbg.dag/RSS.Modules.Game.dll (+2 others) ##### CommandLine "C:\Program Files\Unity 6000.0.44f1\Editor\Data\NetCoreRuntime\dotnet.exe" exec "C:/Program Files/Unity 6000.0.44f1/Editor/Data/DotNetSdkRoslyn/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/1900b0aEDbg.dag/RSS.Modules.Game.rsp" "@Library/Bee/artifacts/1900b0aEDbg.dag/RSS.Modules.Game.rsp2" ##### Contents of Library\Bee\artifacts\1900b0aEDbg.dag\RSS.Modules.Game.rsp -target:library -out:"Library/Bee/artifacts/1900b0aEDbg.dag/RSS.Modules.Game.dll" -refout:"Library/Bee/artifacts/1900b0aEDbg.dag/RSS.Modules.Game.ref.dll" -define:UNITY_6000_0_44 -define:UNITY_6000_0 -define:UNITY_6000 -define:UNITY_5_3_OR_NEWER -define:UNITY_5_4_OR_NEWER -define:UNITY_5_5_OR_NEWER -define:UNITY_5_6_OR_NEWER -define:UNITY_2017_1_OR_NEWER -define:UNITY_2017_2_OR_NEWER -define:UNITY_2017_3_OR_NEWER -define:UNITY_2017_4_OR_NEWER -define:UNITY_2018_1_OR_NEWER -define:UNITY_2018_2_OR_NEWER -define:UNITY_2018_3_OR_NEWER -define:UNITY_2018_4_OR_NEWER -define:UNITY_2019_1_OR_NEWER -define:UNITY_2019_2_OR_NEWER -define:UNITY_2019_3_OR_NEWER -define:UNITY_2019_4_OR_NEWER -define:UNITY_2020_1_OR_NEWER -define:UNITY_2020_2_OR_NEWER -define:UNITY_2020_3_OR_NEWER -define:UNITY_2021_1_OR_NEWER -define:UNITY_2021_2_OR_NEWER -define:UNITY_2021_3_OR_NEWER -define:UNITY_2022_1_OR_NEWER -define:UNITY_2022_2_OR_NEWER -define:UNITY_2022_3_OR_NEWER -define:UNITY_2023_1_OR_NEWER -define:UNITY_2023_2_OR_NEWER -define:UNITY_2023_3_OR_NEWER -define:UNITY_6000_0_OR_NEWER -define:PLATFORM_ARCH_64 -define:UNITY_64 -define:UNITY_INCLUDE_TESTS -define:ENABLE_AR -define:ENABLE_AUDIO -define:ENABLE_CACHING -define:ENABLE_CLOTH -define:ENABLE_EVENT_QUEUE -define:ENABLE_MICROPHONE -define:ENABLE_MULTIPLE_DISPLAYS -define:ENABLE_PHYSICS -define:ENABLE_TEXTURE_STREAMING -define:ENABLE_VIRTUALTEXTURING -define:ENABLE_LZMA -define:ENABLE_UNITYEVENTS -define:ENABLE_VR -define:ENABLE_WEBCAM -define:ENABLE_UNITYWEBREQUEST -define:ENABLE_WWW -define:ENABLE_CLOUD_SERVICES -define:ENABLE_CLOUD_SERVICES_ADS -define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST -define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING -define:ENABLE_CLOUD_SERVICES_PURCHASING -define:ENABLE_CLOUD_SERVICES_ANALYTICS -define:ENABLE_CLOUD_SERVICES_BUILD -define:ENABLE_EDITOR_GAME_SERVICES -define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT -define:ENABLE_CLOUD_LICENSE -define:ENABLE_EDITOR_HUB_LICENSE -define:ENABLE_WEBSOCKET_CLIENT -define:ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API -define:ENABLE_DIRECTOR_AUDIO -define:ENABLE_DIRECTOR_TEXTURE -define:ENABLE_MANAGED_JOBS -define:ENABLE_MANAGED_TRANSFORM_JOBS -define:ENABLE_MANAGED_ANIMATION_JOBS -define:ENABLE_MANAGED_AUDIO_JOBS -define:ENABLE_MANAGED_UNITYTLS -define:INCLUDE_DYNAMIC_GI -define:ENABLE_SCRIPTING_GC_WBARRIERS -define:PLATFORM_SUPPORTS_MONO -define:RENDER_SOFTWARE_CURSOR -define:ENABLE_MARSHALLING_TESTS -define:ENABLE_VIDEO -define:ENABLE_NAVIGATION_OFFMESHLINK_TO_NAVMESHLINK -define:ENABLE_ACCELERATOR_CLIENT_DEBUGGING -define:TEXTCORE_1_0_OR_NEWER -define:EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED -define:PLATFORM_STANDALONE_WIN -define:PLATFORM_STANDALONE -define:UNITY_STANDALONE_WIN -define:UNITY_STANDALONE -define:ENABLE_RUNTIME_GI -define:ENABLE_MOVIES -define:ENABLE_NETWORK -define:ENABLE_NVIDIA -define:ENABLE_AMD -define:ENABLE_CRUNCH_TEXTURE_COMPRESSION -define:ENABLE_OUT_OF_PROCESS_CRASH_HANDLER -define:ENABLE_CLUSTER_SYNC -define:ENABLE_CLUSTERINPUT -define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP -define:GFXDEVICE_WAITFOREVENT_MESSAGEPUMP -define:PLATFORM_USES_EXPLICIT_MEMORY_MANAGER_INITIALIZER -define:PLATFORM_SUPPORTS_WAIT_FOR_PRESENTATION -define:PLATFORM_SUPPORTS_SPLIT_GRAPHICS_JOBS -define:ENABLE_MONO -define:NET_STANDARD_2_0 -define:NET_STANDARD -define:NET_STANDARD_2_1 -define:NETSTANDARD -define:NETSTANDARD2_1 -define:ENABLE_PROFILER -define:DEBUG -define:TRACE -define:UNITY_ASSERTIONS -define:UNITY_EDITOR -define:UNITY_EDITOR_64 -define:UNITY_EDITOR_WIN -define:ENABLE_UNITY_COLLECTIONS_CHECKS -define:ENABLE_BURST_AOT -define:UNITY_TEAM_LICENSE -define:UNITY_PRO_LICENSE -define:ENABLE_CUSTOM_RENDER_TEXTURE -define:ENABLE_DIRECTOR -define:ENABLE_LOCALIZATION -define:ENABLE_SPRITES -define:ENABLE_TERRAIN -define:ENABLE_TILEMAP -define:ENABLE_TIMELINE -define:ENABLE_INPUT_SYSTEM -define:ENABLE_LEGACY_INPUT_MANAGER -define:TEXTCORE_FONT_ENGINE_1_5_OR_NEWER -define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER -define:ODIN_INSPECTOR -define:ODIN_INSPECTOR_3 -define:ODIN_INSPECTOR_3_1 -define:UNITY_POST_PROCESSING_STACK_V2 -define:AMPLIFY_SHADER_EDITOR -define:CSHARP_7_OR_LATER -define:CSHARP_7_3_OR_NEWER -r:"Assets/AmplifyColor/Plugins/AmplifyColor.dll" -r:"Assets/AmplifyColor/Plugins/Editor/AmplifyColorEditor.dll" -r:"Assets/codeandweb.com/Editor/TexturePackerImporter.dll" -r:"Assets/Plugins/ConsoleE/Editor/ConsoleE.dll" -r:"Assets/Plugins/QFSW/Quantum Console/Source/Extras/exec/CSharpCompiler/Plugins/mcs.dll" -r:"Assets/Plugins/Sirenix/Assemblies/Sirenix.OdinInspector.Attributes.dll" -r:"Assets/Plugins/Sirenix/Assemblies/Sirenix.OdinInspector.Editor.dll" -r:"Assets/Plugins/Sirenix/Assemblies/Sirenix.Serialization.Config.dll" -r:"Assets/Plugins/Sirenix/Assemblies/Sirenix.Serialization.dll" -r:"Assets/Plugins/Sirenix/Assemblies/Sirenix.Utilities.dll" -r:"Assets/Plugins/Sirenix/Assemblies/Sirenix.Utilities.Editor.dll" -r:"Assets/Rewired/Internal/Libraries/Editor/Rewired_Editor.dll" -r:"Assets/Rewired/Internal/Libraries/Runtime/Rewired_Core.dll" -r:"Assets/Rewired/Internal/Libraries/Runtime/Rewired_Windows.dll" -r:"Assets/Rewired/Plugins/NintendoSwitch/Libraries/Editor/Rewired_NintendoSwitch_Editor.dll" -r:"Assets/Rewired/Plugins/NintendoSwitch/Libraries/Runtime/Rewired_NintendoSwitch_EditorRuntime.dll" -r:"C:/Program Files/Unity 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-r:"Library/PackageCache/com.unity.visualscripting@7dcdc439b230/Runtime/VisualScripting.Flow/Dependencies/NCalc/Unity.VisualScripting.Antlr3.Runtime.dll" -r:"Library/Bee/artifacts/1900b0aEDbg.dag/HellTap.ref.dll" -r:"Library/Bee/artifacts/1900b0aEDbg.dag/Noesis.NoesisGUI.ref.dll" -r:"Library/Bee/artifacts/1900b0aEDbg.dag/PrimeTween.Runtime.ref.dll" -r:"Library/Bee/artifacts/1900b0aEDbg.dag/QFSW.QC.ref.dll" -r:"Library/Bee/artifacts/1900b0aEDbg.dag/RSS.Core.ref.dll" -r:"Library/Bee/artifacts/1900b0aEDbg.dag/RSS.Logger.ref.dll" -r:"Library/Bee/artifacts/1900b0aEDbg.dag/RSS.Versioning.ref.dll" -r:"Library/Bee/artifacts/1900b0aEDbg.dag/Unity.Addressables.ref.dll" -r:"Library/Bee/artifacts/1900b0aEDbg.dag/Unity.Cinemachine.ref.dll" -r:"Library/Bee/artifacts/1900b0aEDbg.dag/Unity.ResourceManager.ref.dll" -r:"Library/Bee/artifacts/1900b0aEDbg.dag/Unity.TextMeshPro.ref.dll" -r:"Library/Bee/artifacts/1900b0aEDbg.dag/UnityEditor.UI.ref.dll" -r:"Library/Bee/artifacts/1900b0aEDbg.dag/UnityEngine.UI.ref.dll" -analyzer:"C:/Program Files/Unity 6000.0.44f1/Editor/Data/Tools/Unity.SourceGenerators/Unity.Properties.SourceGenerator.dll" -analyzer:"C:/Program Files/Unity 6000.0.44f1/Editor/Data/Tools/Unity.SourceGenerators/Unity.SourceGenerators.dll" -analyzer:"C:/Program Files/Unity 6000.0.44f1/Editor/Data/Tools/Unity.SourceGenerators/Unity.UIToolkit.SourceGenerator.dll" "Assets/RSS/Modules.Game/Commands/BeginNewRoundCommand.cs" "Assets/RSS/Modules.Game/Commands/BeginNextActivationCommand.cs" "Assets/RSS/Modules.Game/Commands/DispatchActivatedEventsCommand.cs" "Assets/RSS/Modules.Game/Commands/IncrementRoundCounterCommand.cs" "Assets/RSS/Modules.Game/Commands/RequestBeginNewRoundCommand.cs" "Assets/RSS/Modules.Game/Commands/RequestBeginNextActivationCommand.cs" "Assets/RSS/Modules.Game/Commands/ResetActivationsQueueCommand.cs" "Assets/RSS/Modules.Game/Commands/SetupParticipantsCommand.cs" "Assets/RSS/Modules.Game/Commands/SetupViewCommand.cs" "Assets/RSS/Modules.Game/Commands/SetupWorldBoundariesViewCommand.cs" "Assets/RSS/Modules.Game/Commands/SetupWorldBoundsCommand.cs" "Assets/RSS/Modules.Game/Commands/SetupWorldCellsCommand.cs" "Assets/RSS/Modules.Game/Commands/SetupWorldCommand.cs" "Assets/RSS/Modules.Game/Commands/ShowActivationsUICommand.cs" "Assets/RSS/Modules.Game/Commands/ShowMissionObjectivesUICommand.cs" "Assets/RSS/Modules.Game/Commands/UnloadGameLoadSceneCommand.cs" "Assets/RSS/Modules.Game/Components/BrainComponent.cs" "Assets/RSS/Modules.Game/Components/CellNeighboursComponent.cs" "Assets/RSS/Modules.Game/Components/CellOccupantComponent.cs" "Assets/RSS/Modules.Game/Components/CellOccupantsComponent.cs" "Assets/RSS/Modules.Game/Components/CellPositionComponent.cs" "Assets/RSS/Modules.Game/Components/CellTerrainComponent.cs" "Assets/RSS/Modules.Game/Components/EntityColorsComponent.cs" "Assets/RSS/Modules.Game/Components/EntityMovementSelectComponent.cs" "Assets/RSS/Modules.Game/Components/EntityViewComponent.cs" "Assets/RSS/Modules.Game/Components/FactionComponent.cs" "Assets/RSS/Modules.Game/Components/GameplayAttributes/AttackStrengthRangedAttributeComponent.cs" "Assets/RSS/Modules.Game/Components/GameplayAttributes/GameplayAttributeBaseComponent.cs" "Assets/RSS/Modules.Game/Components/GameplayAttributes/MovementPointsAttributeComponent.cs" "Assets/RSS/Modules.Game/Components/HexagonalMeshOutlineComponent.cs" "Assets/RSS/Modules.Game/Components/INestedBaseObjectContainer.cs" "Assets/RSS/Modules.Game/Components/MovementCursorComponent.cs" "Assets/RSS/Modules.Game/Components/MovementMapComponent.cs" "Assets/RSS/Modules.Game/Components/PlayerOwnedComponent.cs" "Assets/RSS/Modules.Game/Components/ScenarioComponent.cs" "Assets/RSS/Modules.Game/Components/ShipViewComponent.cs" "Assets/RSS/Modules.Game/Components/TurnActivationMarkerComponent.cs" "Assets/RSS/Modules.Game/Config/ContextKeys.cs" "Assets/RSS/Modules.Game/Config/GameContext.cs" "Assets/RSS/Modules.Game/Config/Signals/BeginMovementPhaseSignal.cs" "Assets/RSS/Modules.Game/Config/Signals/BeginNewRoundSignal.cs" "Assets/RSS/Modules.Game/Config/Signals/BeginNextActivationSignal.cs" "Assets/RSS/Modules.Game/Config/Signals/CellSetupSignal.cs" "Assets/RSS/Modules.Game/Config/Signals/EntityActivationBeginSignal.cs" "Assets/RSS/Modules.Game/Config/Signals/EntityActivationCompletedSignal.cs" "Assets/RSS/Modules.Game/Config/Signals/EntityActivationQueuedSignal.cs" "Assets/RSS/Modules.Game/Config/Signals/EntityCreatedSignal.cs" "Assets/RSS/Modules.Game/Config/Signals/EntityCreatingSignal.cs" "Assets/RSS/Modules.Game/ConsoleCommands/BattleCommands.cs" "Assets/RSS/Modules.Game/GameBootstrapper.cs" "Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs" "Assets/RSS/Modules.Game/LuaApis/GameObjectsAPI.cs" "Assets/RSS/Modules.Game/LuaApis/LoggerAPI.cs" "Assets/RSS/Modules.Game/LuaApis/LuaAPI.cs" "Assets/RSS/Modules.Game/LuaApis/NetworkAPI.cs" "Assets/RSS/Modules.Game/LuaApis/SpawnAPI.cs" "Assets/RSS/Modules.Game/LuaApis/SpriteRenderersAPI.cs" "Assets/RSS/Modules.Game/LuaApis/TextRenderersAPI.cs" "Assets/RSS/Modules.Game/LuaApis/TweenAPI.cs" "Assets/RSS/Modules.Game/LuaApis/ValueFormatterAPI.cs" "Assets/RSS/Modules.Game/Models/BaseObject.cs" "Assets/RSS/Modules.Game/Models/IBaseComponent.cs" "Assets/RSS/Modules.Game/Models/OnAttribute.cs" "Assets/RSS/Modules.Game/Models/SignalArgs.cs" "Assets/RSS/Modules.Game/Models/WantsAttribute.cs" "Assets/RSS/Modules.Game/Services/Entities/api/IEntities.cs" "Assets/RSS/Modules.Game/Services/Entities/impl/Entities.cs" "Assets/RSS/Modules.Game/Services/HexGrid/api/IHexGrid.cs" "Assets/RSS/Modules.Game/Services/HexGrid/impl/HexagonalGrid.cs" "Assets/RSS/Modules.Game/Services/TurnManager/api/ITurnManager.cs" "Assets/RSS/Modules.Game/Services/TurnManager/impl/TurnManager.cs" "Assets/RSS/Modules.Game/Services/WorldBounds/api/IWorldBounds.cs" "Assets/RSS/Modules.Game/Services/WorldBounds/impl/WorldBounds.cs" "Assets/RSS/Modules.Game/Services/WorldCells/api/IWorldCells.cs" "Assets/RSS/Modules.Game/Services/WorldCells/impl/WorldCells.cs" "Assets/RSS/Modules.Game/UnityBehaviours/AutoCameraSet.cs" "Assets/RSS/Modules.Game/UnityBehaviours/Billboard.cs" "Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs" "Assets/RSS/Modules.Game/UnityBehaviours/MoveableCursorComponent.cs" "Assets/RSS/Modules.Game/UnityBehaviours/RandomGameLoadIncrementerComponent.cs" "Assets/RSS/Modules.Game/UnityBehaviours/RectTransformBillboard.cs" "Assets/RSS/Modules.Game/UnityBehaviours/TerrainQuadSpacerComponent.cs" "Assets/RSS/Modules.Game/UnityBehaviours/UIFollowTransformComponent.cs" "Assets/RSS/Modules.Game/ViewModels/BattleViewModels/ActivationBarItemViewModel.cs" "Assets/RSS/Modules.Game/ViewModels/BattleViewModels/ActivationBarViewModel.cs" "Assets/RSS/Modules.Game/ViewModels/BattleViewModels/CombatPredictionViewModel.cs" "Assets/RSS/Modules.Game/ViewModels/BattleViewModels/InspectShipViewModel.cs" "Assets/RSS/Modules.Game/ViewModels/BattleViewModels/MissionObjectiveStep.cs" "Assets/RSS/Modules.Game/ViewModels/BattleViewModels/MissionObjectivesViewModel.cs" "Assets/RSS/Modules.Game/ViewModels/BattleViewModels/PlayerAbilitiesViewModel.cs" "Assets/RSS/Modules.Game/ViewModels/BattleViewModels/PlayerAbilityItemViewModel.cs" "Assets/RSS/Modules.Game/ViewModels/ContentLoadViewModel.cs" "Assets/RSS/Modules.Game/ViewModels/GameLoadViewModel.cs" "Assets/RSS/Modules.Game/ViewModels/GameViewModel.cs" "Assets/RSS/Modules.Game/Views/CombatPrediction.xaml.cs" "Assets/RSS/Modules.Game/Views/GameLoadWindow.xaml.cs" "Assets/RSS/Modules.Game/Views/GameWindow.xaml.cs" "Assets/RSS/Modules.Game/Views/InspectShip.xaml.cs" "Assets/RSS/Modules.Game/Views/MissionObjectives.xaml.cs" -langversion:9.0 /deterministic /optimize- /debug:portable /nologo /RuntimeMetadataVersion:v4.0.30319 /nowarn:0169 /nowarn:0649 /nowarn:0282 /nowarn:1701 /nowarn:1702 /utf8output /preferreduilang:en-US /additionalfile:"Library/Bee/artifacts/1900b0aEDbg.dag/RSS.Modules.Game.UnityAdditionalFile.txt" ##### Custom Environment Variables DOTNET_MULTILEVEL_LOOKUP=0 ##### ExitCode 1 ##### Output Assets\RSS\Modules.Game\Commands\BeginNextActivationCommand.cs(33,17): error CS0103: The name '_beginMovementPhaseSignalArgs' does not exist in the current context Assets\RSS\Modules.Game\LuaApis\FilesAPI.cs(200,17): warning CS0219: The variable 'isGlobal' is assigned but its value is never used Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs(32,22): warning CS0414: The field 'EntityMovementSelectComponent._picked' is assigned but its value is never used *** Tundra build failed (1.16 seconds), 2 items updated, 1514 evaluated ## Script Compilation Error for: Csc Library/Bee/artifacts/1900b0aEDbg.dag/RSS.Modules.Game.dll (+2 others) ## CmdLine: "C:\Program Files\Unity 6000.0.44f1\Editor\Data\NetCoreRuntime\dotnet.exe" exec "C:/Program Files/Unity 6000.0.44f1/Editor/Data/DotNetSdkRoslyn/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/1900b0aEDbg.dag/RSS.Modules.Game.rsp" "@Library/Bee/artifacts/1900b0aEDbg.dag/RSS.Modules.Game.rsp2" ## Output: Assets\RSS\Modules.Game\Commands\BeginNextActivationCommand.cs(33,17): error CS0103: The name '_beginMovementPhaseSignalArgs' does not exist in the current context Assets\RSS\Modules.Game\LuaApis\FilesAPI.cs(200,17): warning CS0219: The variable 'isGlobal' is assigned but its value is never used Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs(32,22): warning CS0414: The field 'EntityMovementSelectComponent._picked' is assigned but its value is never used Assets\RSS\Modules.Game\Commands\BeginNextActivationCommand.cs(33,17): error CS0103: The name '_beginMovementPhaseSignalArgs' does not exist in the current context Assets\RSS\Modules.Game\LuaApis\FilesAPI.cs(200,17): warning CS0219: The variable 'isGlobal' is assigned but its value is never used Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs(32,22): warning CS0414: The field 'EntityMovementSelectComponent._picked' is assigned but its value is never used Total cache size 206246884 Total cache size after purge 206246884, took 00:00:00.7177528 [ScriptCompilation] Requested script compilation because: Assetdatabase observed changes in script compilation related files AssetDatabase: script compilation time: 0.000251s Refreshing native plugins compatible for Editor in 47.28 ms, found 15 plugins. Preloading 1 native plugins for Editor in 0.19 ms. Asset Pipeline Refresh (id=9a8ad1439a082cf449ffe94313c717ec): Total: 0.145 seconds - Initiated by RefreshV2(NoUpdateAssetOptions) Assembly for Assembly Definition File 'Assets/AmplifyShaderEditor/Examples/Built-In/AmplifyShaderEditor.Samples.BuiltIn.asmdef' will not be compiled, because it has no scripts associated with it. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogWarningFormat (string,object[]) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:WarnIfThereAreAssembliesWithoutAnyScripts (UnityEditor.Scripting.ScriptCompilation.ScriptAssemblySettings,UnityEditor.Scripting.ScriptCompilation.ScriptAssembly[]) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScriptsWithSettings (UnityEditor.Scripting.ScriptCompilation.ScriptAssemblySettings) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScripts (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTarget,int,string[]) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:TickCompilationPipeline (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTarget,int,string[],bool) UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:TickCompilationPipeline (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTarget,int,string[],bool) info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - - 200 - application/grpc 0.4571ms Starting: C:\Program Files\Unity 6000.0.44f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --defer-dag-verification --dagfile="Library/Bee/1900b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: G:/Unity/proj-swg/project/proj-swg-game info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors' info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Current configuration matches the requested one, skipping info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - - 200 - application/grpc 1.4399ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/RSS.Modules.Game.dll, with 134 defines and 281 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 8.7919ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/RSS.Modules.PressStart.dll, with 134 defines and 273 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 6.7442ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/RSS.Modules.MainMenu.dll, with 134 defines and 274 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 7.8713ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/Assembly-CSharp-firstpass.dll, with 134 defines and 367 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 36.3347ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/Assembly-CSharp-Editor-firstpass.dll, with 132 defines and 391 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 23.9138ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/Assembly-CSharp.dll, with 134 defines and 368 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 98.6430ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 132 defines and 393 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 50.2103ms ExitCode: 0 Duration: 5s867ms [1131/1514 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [1486/1514 0s] Csc Library/Bee/artifacts/1900b0aEDbg.dag/RSS.Modules.Game.dll (+2 others) Assets\RSS\Modules.Game\LuaApis\FilesAPI.cs(200,17): warning CS0219: The variable 'isGlobal' is assigned but its value is never used Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs(32,22): warning CS0414: The field 'EntityMovementSelectComponent._picked' is assigned but its value is never used [1487/1514 0s] ILPostProcess Library/Bee/artifacts/1900b0aEDbg.dag/post-processed/RSS.Modules.Game.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/RSS.Modules.Game.dll, with 134 defines and 281 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1488/1514 0s] CopyFiles Library/ScriptAssemblies/RSS.Modules.Game.pdb [1489/1514 0s] Csc Library/Bee/artifacts/1900b0aEDbg.dag/RSS.Modules.PressStart.dll (+2 others) [1490/1514 0s] Csc Library/Bee/artifacts/1900b0aEDbg.dag/RSS.Modules.MainMenu.dll (+2 others) [1491/1514 0s] CopyFiles Library/ScriptAssemblies/RSS.Modules.Game.dll [1492/1514 0s] ILPostProcess Library/Bee/artifacts/1900b0aEDbg.dag/post-processed/RSS.Modules.PressStart.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/RSS.Modules.PressStart.dll, with 134 defines and 273 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1493/1514 0s] CopyFiles Library/ScriptAssemblies/RSS.Modules.PressStart.dll [1494/1514 0s] CopyFiles Library/ScriptAssemblies/RSS.Modules.PressStart.pdb [1495/1514 0s] ILPostProcess Library/Bee/artifacts/1900b0aEDbg.dag/post-processed/RSS.Modules.MainMenu.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/RSS.Modules.MainMenu.dll, with 134 defines and 274 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1496/1514 0s] CopyFiles Library/ScriptAssemblies/RSS.Modules.MainMenu.pdb [1497/1514 0s] CopyFiles Library/ScriptAssemblies/RSS.Modules.MainMenu.dll [1498/1514 0s] Csc Library/Bee/artifacts/1900b0aEDbg.dag/Assembly-CSharp-firstpass.dll (+2 others) [1499/1514 0s] ILPostProcess Library/Bee/artifacts/1900b0aEDbg.dag/post-processed/Assembly-CSharp-firstpass.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/Assembly-CSharp-firstpass.dll, with 134 defines and 367 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1500/1514 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-firstpass.pdb [1501/1514 0s] Csc Library/Bee/artifacts/1900b0aEDbg.dag/Assembly-CSharp-Editor-firstpass.dll (+2 others) [1502/1514 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll [1503/1514 0s] Csc Library/Bee/artifacts/1900b0aEDbg.dag/Assembly-CSharp.dll (+2 others) Assets\AmplifyColor\Plugins\AmplifyColorTriggerProxy2D.cs(23,3): warning CS0618: 'Rigidbody2D.isKinematic' is obsolete: 'Please use Rigidbody2D.bodyType instead.' Assets\AmplifyOcclusion\Plugins\AmplifyOcclusionEffect.cs(336,45): warning CS0618: 'GraphicsDeviceType.OpenGLES2' is obsolete: 'OpenGL ES 2.0 is no longer supported in Unity 2023.1' Assets\AmplifyOcclusion\Plugins\AmplifyOcclusionEffect.cs(426,44): warning CS0618: 'RenderingPath.DeferredLighting' is obsolete: 'DeferredLighting has been removed. Use DeferredShading, Forward or HDRP/URP instead.' Assets\AmplifyOcclusion\Plugins\AmplifyOcclusionEffect.cs(788,4): warning CS0618: 'RenderTexture.MarkRestoreExpected()' is obsolete: 'This function has no effect.' Assets\AmplifyOcclusion\Plugins\AmplifyOcclusionEffect.cs(794,5): warning CS0618: 'RenderTexture.MarkRestoreExpected()' is obsolete: 'This function has no effect.' [1504/1514 0s] ILPostProcess Library/Bee/artifacts/1900b0aEDbg.dag/post-processed/Assembly-CSharp-Editor-firstpass.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/Assembly-CSharp-Editor-firstpass.dll, with 132 defines and 391 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1505/1514 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor-firstpass.pdb [1506/1514 0s] ILPostProcess Library/Bee/artifacts/1900b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/Assembly-CSharp.dll, with 134 defines and 368 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1507/1514 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb [1508/1514 0s] Csc Library/Bee/artifacts/1900b0aEDbg.dag/Assembly-CSharp-Editor.dll (+2 others) Assets\FXAA\Scripts\Editor\FXAAEditor.cs(116,10): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\FXAA\Scripts\Editor\FXAAEditor.cs(116,42): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\FXAA\Scripts\Editor\FXAAEditor.cs(140,10): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\FXAA\Scripts\Editor\FXAAEditor.cs(140,42): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\Editor Default Resources\Editor\Hell Tap Entertainment\PoolKit\PoolKitMenuItems.cs(109,32): warning CS0618: 'Object.FindObjectsOfType()' is obsolete: 'Object.FindObjectsOfType has been deprecated. Use Object.FindObjectsByType instead which lets you decide whether you need the results sorted or not. FindObjectsOfType sorts the results by InstanceID but if you do not need this using FindObjectSortMode.None is considerably faster.' Assets\AmplifyColor\Plugins\Editor\LUTBrowser.cs(511,24): warning CS0618: 'Object.FindObjectsOfType()' is obsolete: 'Object.FindObjectsOfType has been deprecated. Use Object.FindObjectsByType instead which lets you decide whether you need the results sorted or not. FindObjectsOfType sorts the results by InstanceID but if you do not need this using FindObjectSortMode.None is considerably faster.' [1509/1514 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor-firstpass.dll [1510/1514 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll [1511/1514 0s] ILPostProcess Library/Bee/artifacts/1900b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 132 defines and 393 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1512/1514 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb [1513/1514 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll *** Tundra build success (5.83 seconds), 29 items updated, 1514 evaluated Total cache size 206246884 Total cache size after purge 206246884, took 00:00:00.5926810 Assets\RSS\Modules.Game\LuaApis\FilesAPI.cs(200,17): warning CS0219: The variable 'isGlobal' is assigned but its value is never used Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs(32,22): warning CS0414: The field 'EntityMovementSelectComponent._picked' is assigned but its value is never used Assets\AmplifyColor\Plugins\AmplifyColorTriggerProxy2D.cs(23,3): warning CS0618: 'Rigidbody2D.isKinematic' is obsolete: 'Please use Rigidbody2D.bodyType instead.' Assets\AmplifyOcclusion\Plugins\AmplifyOcclusionEffect.cs(336,45): warning CS0618: 'GraphicsDeviceType.OpenGLES2' is obsolete: 'OpenGL ES 2.0 is no longer supported in Unity 2023.1' Assets\AmplifyOcclusion\Plugins\AmplifyOcclusionEffect.cs(426,44): warning CS0618: 'RenderingPath.DeferredLighting' is obsolete: 'DeferredLighting has been removed. Use DeferredShading, Forward or HDRP/URP instead.' Assets\AmplifyOcclusion\Plugins\AmplifyOcclusionEffect.cs(788,4): warning CS0618: 'RenderTexture.MarkRestoreExpected()' is obsolete: 'This function has no effect.' Assets\AmplifyOcclusion\Plugins\AmplifyOcclusionEffect.cs(794,5): warning CS0618: 'RenderTexture.MarkRestoreExpected()' is obsolete: 'This function has no effect.' Assets\FXAA\Scripts\Editor\FXAAEditor.cs(116,10): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\FXAA\Scripts\Editor\FXAAEditor.cs(116,42): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\FXAA\Scripts\Editor\FXAAEditor.cs(140,10): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\FXAA\Scripts\Editor\FXAAEditor.cs(140,42): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\Editor Default Resources\Editor\Hell Tap Entertainment\PoolKit\PoolKitMenuItems.cs(109,32): warning CS0618: 'Object.FindObjectsOfType()' is obsolete: 'Object.FindObjectsOfType has been deprecated. Use Object.FindObjectsByType instead which lets you decide whether you need the results sorted or not. FindObjectsOfType sorts the results by InstanceID but if you do not need this using FindObjectSortMode.None is considerably faster.' Assets\AmplifyColor\Plugins\Editor\LUTBrowser.cs(511,24): warning CS0618: 'Object.FindObjectsOfType()' is obsolete: 'Object.FindObjectsOfType has been deprecated. Use Object.FindObjectsByType instead which lets you decide whether you need the results sorted or not. FindObjectsOfType sorts the results by InstanceID but if you do not need this using FindObjectSortMode.None is considerably faster.' Reloading assemblies after finishing script compilation. Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Symbol file LoadedFromMemory is not a mono symbol file Symbol file data-000001DA87E67070 doesn't match image G:\Unity\proj-swg\project\proj-swg-game\Assets\Plugins\Sirenix\Assemblies\Sirenix.OdinInspector.Editor.dll Symbol file LoadedFromMemory is not a mono symbol file - Loaded All Assemblies, in 4.471 seconds Refreshing native plugins compatible for Editor in 18.51 ms, found 15 plugins. TmException: (Error_4) No connection to Target Manager Service. at Nintendo.Tm.Connection.CreateConnection () [0x000c1] in <402fa8640de44949b1dd887262db0366>:0 at Nintendo.Tm.Connection..ctor () [0x00006] in <402fa8640de44949b1dd887262db0366>:0 at Nintendo.Tm.TargetManager.Connect () [0x00007] in <402fa8640de44949b1dd887262db0366>:0 at Nintendo.Tm.TargetManager.GetConnection () [0x00007] in <402fa8640de44949b1dd887262db0366>:0 at Nintendo.Tm.TargetManager.GetHtcsAddresses () [0x00010] in <402fa8640de44949b1dd887262db0366>:0 at UnityEditor.Switch.TargetExtension.OnDemandCreateHTCSListeningPort () [0x00001] in C:\build\output\unity\unity\PlatformDependent\Switch\Editor\Managed\ExtensionModule.cs:542 at UnityEditor.Switch.TargetExtension.OnLoad () [0x00031] in C:\build\output\unity\unity\PlatformDependent\Switch\Editor\Managed\ExtensionModule.cs:536 at UnityEditor.Modules.ModuleManager.InitializePlatformSupportModules () [0x000ba] in <0a4d86c6e1e443e4b37da89bc22f5b9c>:0 UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEditor.Modules.ModuleManager:InitializePlatformSupportModules() (Filename: C:/build/output/unity/unity/PlatformDependent/Switch/Editor/Managed/ExtensionModule.cs Line: 542) Native extension for WindowsStandalone target not found Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes GetVirtualKey: Could not map char: Â (-62) to any virtual key GetVirtualKey: Could not map char: § (-89) to any virtual key GetVirtualKey: Could not map char: Â (-62) to any virtual key GetVirtualKey: Could not map char: ± (-79) to any virtual key GetVirtualKey: Could not map char: Â (-62) to any virtual key GetVirtualKey: Could not map char: ² (-78) to any virtual key GetVirtualKey: Could not map char: Â (-62) to any virtual key GetVirtualKey: Could not map char: º (-70) to any virtual key GetVirtualKey: Could not map char: Â (-62) to any virtual key GetVirtualKey: Could not map char: ¬ (-84) to any virtual key GetVirtualKey: Could not map char: Ð (-48) to any virtual key GetVirtualKey: Could not map char: � (-127) to any virtual key Mono: successfully reloaded assembly - Finished resetting the current domain, in 8.296 seconds Domain Reload Profiling: 12764ms BeginReloadAssembly (3298ms) ExecutionOrderSort (0ms) DisableScriptedObjects (397ms) BackupInstance (0ms) ReleaseScriptingObjects (2ms) CreateAndSetChildDomain (2134ms) RebuildCommonClasses (94ms) RebuildNativeTypeToScriptingClass (35ms) initialDomainReloadingComplete (79ms) LoadAllAssembliesAndSetupDomain (962ms) LoadAssemblies (455ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (765ms) TypeCache.Refresh (47ms) TypeCache.ScanAssembly (16ms) BuildScriptInfoCaches (685ms) ResolveRequiredComponents (21ms) FinalizeReload (8296ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (5242ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (2237ms) SetLoadedEditorAssemblies (11ms) BeforeProcessingInitializeOnLoad (683ms) ProcessInitializeOnLoadAttributes (1860ms) ProcessInitializeOnLoadMethodAttributes (444ms) AfterProcessingInitializeOnLoad (6ms) EditorAssembliesLoaded (1ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (1506ms) Asset Pipeline Refresh (id=928902750a4f80f4b81ce4b784430051): Total: 13.085 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=8502 ms Asset DB Callback time: managed=54 ms, native=1 ms Scripting: domain reloads=1, domain reload time=4520 ms, compile time=6 ms, other=0 ms Project Asset Count: scripts=2343, non-scripts=4956 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 0 InvokeCustomDependenciesCallbacks: 0.002ms InvokePackagesCallback: 4.861ms ApplyChangesToAssetFolders: 0.789ms Scan: 0.001ms OnSourceAssetsModified: 0.003ms CategorizeAssetsWithTransientArtifact: 0.005ms ProcessAssetsWithTransientArtifactChanges: 11.028ms CategorizeAssets: 104.488ms ImportOutOfDateAssets: 8331.795ms (8319.960ms without children) CompileScripts: 5.604ms CollectScriptTypesHashes: 0.459ms ReloadNativeAssets: 2.999ms UnloadImportedAssets: 0.038ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.802ms InitializingProgressBar: 0.001ms PostProcessAllAssetNotificationsAddChangedAssets: 0.000ms OnDemandSchedulerStart: 0.933ms PostProcessAllAssets: 54.441ms GatherAllCurrentPrimaryArtifactRevisions: 0.658ms UnloadStreamsBegin: 0.004ms PersistCurrentRevisions: 0.454ms UnloadStreamsEnd: 0.002ms GenerateScriptTypeHashes: 12.864ms Untracked: 4576.788ms Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Asset Pipeline Refresh (id=31a5a3dbef828af4284b7e608f6a692c): Total: 0.002 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) [ScriptCompilation] Requested script compilation because: Assetdatabase observed changes in script compilation related files AssetDatabase: script compilation time: 0.001137s [Licensing::Client] Successfully resolved entitlement details Assembly for Assembly Definition File 'Assets/AmplifyShaderEditor/Examples/Built-In/AmplifyShaderEditor.Samples.BuiltIn.asmdef' will not be compiled, because it has no scripts associated with it. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogWarningFormat (string,object[]) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:WarnIfThereAreAssembliesWithoutAnyScripts (UnityEditor.Scripting.ScriptCompilation.ScriptAssemblySettings,UnityEditor.Scripting.ScriptCompilation.ScriptAssembly[]) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScriptsWithSettings (UnityEditor.Scripting.ScriptCompilation.ScriptAssemblySettings) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScripts (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTarget,int,string[]) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:TickCompilationPipeline (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTarget,int,string[],bool) UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:TickCompilationPipeline (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTarget,int,string[],bool) info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - - 200 - application/grpc 0.1511ms Starting: C:\Program Files\Unity 6000.0.44f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --defer-dag-verification --dagfile="Library/Bee/1900b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: G:/Unity/proj-swg/project/proj-swg-game info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors' info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Current configuration matches the requested one, skipping info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - - 200 - application/grpc 1.8820ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/RSS.Modules.MainMenu.dll, with 134 defines and 274 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/RSS.Modules.Game.dll, with 134 defines and 281 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/Assembly-CSharp.dll, with 134 defines and 368 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/Assembly-CSharp-Editor-firstpass.dll, with 132 defines and 391 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/RSS.Modules.PressStart.dll, with 134 defines and 273 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 18.0804ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 132 defines and 393 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/Assembly-CSharp-firstpass.dll, with 134 defines and 367 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 8.3541ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 20.8428ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 86.6578ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 104.4201ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 110.9082ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 109.4195ms ExitCode: 0 Duration: 2s509ms [1131/1514 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [1486/1514 0s] Csc Library/Bee/artifacts/1900b0aEDbg.dag/RSS.Modules.Game.dll (+2 others) Assets\RSS\Modules.Game\LuaApis\FilesAPI.cs(200,17): warning CS0219: The variable 'isGlobal' is assigned but its value is never used Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs(32,22): warning CS0414: The field 'EntityMovementSelectComponent._picked' is assigned but its value is never used [1493/1514 0s] ILPostProcess Library/Bee/artifacts/1900b0aEDbg.dag/post-processed/RSS.Modules.MainMenu.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/RSS.Modules.MainMenu.dll, with 134 defines and 274 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1494/1514 0s] ILPostProcess Library/Bee/artifacts/1900b0aEDbg.dag/post-processed/RSS.Modules.PressStart.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/RSS.Modules.PressStart.dll, with 134 defines and 273 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1495/1514 0s] ILPostProcess Library/Bee/artifacts/1900b0aEDbg.dag/post-processed/RSS.Modules.Game.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/RSS.Modules.Game.dll, with 134 defines and 281 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1499/1514 0s] CopyFiles Library/ScriptAssemblies/RSS.Modules.Game.pdb [1501/1514 0s] ILPostProcess Library/Bee/artifacts/1900b0aEDbg.dag/post-processed/Assembly-CSharp-Editor-firstpass.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/Assembly-CSharp-Editor-firstpass.dll, with 132 defines and 391 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1502/1514 0s] ILPostProcess Library/Bee/artifacts/1900b0aEDbg.dag/post-processed/Assembly-CSharp-firstpass.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/Assembly-CSharp-firstpass.dll, with 134 defines and 367 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1503/1514 0s] ILPostProcess Library/Bee/artifacts/1900b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 132 defines and 393 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1504/1514 0s] ILPostProcess Library/Bee/artifacts/1900b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/Assembly-CSharp.dll, with 134 defines and 368 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1509/1514 0s] CopyFiles Library/ScriptAssemblies/RSS.Modules.Game.dll *** Tundra build success (2.45 seconds), 11 items updated, 1514 evaluated Assets\RSS\Modules.Game\LuaApis\FilesAPI.cs(200,17): warning CS0219: The variable 'isGlobal' is assigned but its value is never used Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs(32,22): warning CS0414: The field 'EntityMovementSelectComponent._picked' is assigned but its value is never used Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Unloading 221 unused Assets / (14.1 KB). Loaded Objects now: 12892. Memory consumption went from 0.54 GB to 0.54 GB. Total: 73.721800 ms (FindLiveObjects: 1.204500 ms CreateObjectMapping: 0.990400 ms MarkObjects: 69.361600 ms DeleteObjects: 2.163900 ms) Total cache size 206246884 Total cache size after purge 206246884, took 00:00:00.4565284 Symbol file LoadedFromMemory is not a mono symbol file Symbol file data-000001DA87E67070 doesn't match image G:\Unity\proj-swg\project\proj-swg-game\Assets\Plugins\Sirenix\Assemblies\Sirenix.OdinInspector.Editor.dll Symbol file LoadedFromMemory is not a mono symbol file - Loaded All Assemblies, in 3.029 seconds Refreshing native plugins compatible for Editor in 17.99 ms, found 15 plugins. TmException: (Error_4) No connection to Target Manager Service. at Nintendo.Tm.Connection.CreateConnection () [0x000c1] in <402fa8640de44949b1dd887262db0366>:0 at Nintendo.Tm.Connection..ctor () [0x00006] in <402fa8640de44949b1dd887262db0366>:0 at Nintendo.Tm.TargetManager.Connect () [0x00007] in <402fa8640de44949b1dd887262db0366>:0 at Nintendo.Tm.TargetManager.GetConnection () [0x00007] in <402fa8640de44949b1dd887262db0366>:0 at Nintendo.Tm.TargetManager.GetHtcsAddresses () [0x00010] in <402fa8640de44949b1dd887262db0366>:0 at UnityEditor.Switch.TargetExtension.OnDemandCreateHTCSListeningPort () [0x00001] in C:\build\output\unity\unity\PlatformDependent\Switch\Editor\Managed\ExtensionModule.cs:542 at UnityEditor.Switch.TargetExtension.OnLoad () [0x00031] in C:\build\output\unity\unity\PlatformDependent\Switch\Editor\Managed\ExtensionModule.cs:536 at UnityEditor.Modules.ModuleManager.InitializePlatformSupportModules () [0x000ba] in <0a4d86c6e1e443e4b37da89bc22f5b9c>:0 UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEditor.Modules.ModuleManager:InitializePlatformSupportModules() (Filename: C:/build/output/unity/unity/PlatformDependent/Switch/Editor/Managed/ExtensionModule.cs Line: 542) Native extension for WindowsStandalone target not found Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes GetVirtualKey: Could not map char: Â (-62) to any virtual key GetVirtualKey: Could not map char: § (-89) to any virtual key GetVirtualKey: Could not map char: Â (-62) to any virtual key GetVirtualKey: Could not map char: ± (-79) to any virtual key GetVirtualKey: Could not map char: Â (-62) to any virtual key GetVirtualKey: Could not map char: ² (-78) to any virtual key GetVirtualKey: Could not map char: Â (-62) to any virtual key GetVirtualKey: Could not map char: º (-70) to any virtual key GetVirtualKey: Could not map char: Â (-62) to any virtual key GetVirtualKey: Could not map char: ¬ (-84) to any virtual key GetVirtualKey: Could not map char: Ð (-48) to any virtual key GetVirtualKey: Could not map char: � (-127) to any virtual key Mono: successfully reloaded assembly - Finished resetting the current domain, in 7.550 seconds Domain Reload Profiling: 10583ms BeginReloadAssembly (2278ms) ExecutionOrderSort (0ms) DisableScriptedObjects (296ms) BackupInstance (0ms) ReleaseScriptingObjects (2ms) CreateAndSetChildDomain (1447ms) RebuildCommonClasses (57ms) RebuildNativeTypeToScriptingClass (21ms) initialDomainReloadingComplete (53ms) LoadAllAssembliesAndSetupDomain (623ms) LoadAssemblies (265ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (500ms) TypeCache.Refresh (22ms) TypeCache.ScanAssembly (4ms) BuildScriptInfoCaches (446ms) ResolveRequiredComponents (19ms) FinalizeReload (7551ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (4760ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (2227ms) SetLoadedEditorAssemblies (10ms) BeforeProcessingInitializeOnLoad (627ms) ProcessInitializeOnLoadAttributes (1480ms) ProcessInitializeOnLoadMethodAttributes (410ms) AfterProcessingInitializeOnLoad (5ms) EditorAssembliesLoaded (1ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (1244ms) Refreshing native plugins compatible for Editor in 19.34 ms, found 15 plugins. Preloading 1 native plugins for Editor in 0.09 ms. Asset Pipeline Refresh (id=9eda195e89103434eae37b7eba5cf0a7): Total: 14.148 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=7835 ms Asset DB Callback time: managed=132 ms, native=31 ms Scripting: domain reloads=1, domain reload time=3067 ms, compile time=3081 ms, other=0 ms Project Asset Count: scripts=2343, non-scripts=4956 Asset File Changes: new=0, changed=1, moved=0, deleted=0 Scan Filter Count: 0 InvokeCustomDependenciesCallbacks: 0.002ms InvokePackagesCallback: 4.787ms ApplyChangesToAssetFolders: 0.921ms Scan: 27.882ms OnSourceAssetsModified: 1.162ms CategorizeAssetsWithTransientArtifact: 0.036ms ProcessAssetsWithTransientArtifactChanges: 9.848ms CategorizeAssets: 98.329ms ImportOutOfDateAssets: 7609.982ms (4522.622ms without children) CompileScripts: 3080.574ms CollectScriptTypesHashes: 0.394ms ReloadNativeAssets: 3.151ms UnloadImportedAssets: 0.330ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.826ms InitializingProgressBar: 0.001ms PostProcessAllAssetNotificationsAddChangedAssets: 0.001ms OnDemandSchedulerStart: 1.084ms PostProcessAllAssets: 134.587ms Hotreload: 27.605ms GatherAllCurrentPrimaryArtifactRevisions: 0.507ms UnloadStreamsBegin: 0.004ms PersistCurrentRevisions: 0.449ms UnloadStreamsEnd: 0.002ms GenerateScriptTypeHashes: 9.011ms Untracked: 6231.858ms Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Asset Pipeline Refresh (id=de16f93b42681cc49a82b154bd288ae2): Total: 0.002 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Unloading 209 unused Assets / (12.1 KB). Loaded Objects now: 12868. Memory consumption went from 0.53 GB to 0.53 GB. Total: 69.255500 ms (FindLiveObjects: 0.889400 ms CreateObjectMapping: 0.612800 ms MarkObjects: 64.027300 ms DeleteObjects: 3.724000 ms) Asset Pipeline Refresh (id=ce09254c69a570740afc1c4db853852b): Total: 0.012 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) Initialized touch support. SpriteAtlasPacking completed in 0.009800 sec Reloading assemblies for play mode. Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Symbol file LoadedFromMemory is not a mono symbol file Symbol file data-000001DA87E67070 doesn't match image G:\Unity\proj-swg\project\proj-swg-game\Assets\Plugins\Sirenix\Assemblies\Sirenix.OdinInspector.Editor.dll Symbol file LoadedFromMemory is not a mono symbol file - Loaded All Assemblies, in 2.826 seconds Refreshing native plugins compatible for Editor in 26.83 ms, found 15 plugins. TmException: (Error_4) No connection to Target Manager Service. at Nintendo.Tm.Connection.CreateConnection () [0x000c1] in <402fa8640de44949b1dd887262db0366>:0 at Nintendo.Tm.Connection..ctor () [0x00006] in <402fa8640de44949b1dd887262db0366>:0 at Nintendo.Tm.TargetManager.Connect () [0x00007] in <402fa8640de44949b1dd887262db0366>:0 at Nintendo.Tm.TargetManager.GetConnection () [0x00007] in <402fa8640de44949b1dd887262db0366>:0 at Nintendo.Tm.TargetManager.GetHtcsAddresses () [0x00010] in <402fa8640de44949b1dd887262db0366>:0 at UnityEditor.Switch.TargetExtension.OnDemandCreateHTCSListeningPort () [0x00001] in C:\build\output\unity\unity\PlatformDependent\Switch\Editor\Managed\ExtensionModule.cs:542 at UnityEditor.Switch.TargetExtension.OnLoad () [0x00031] in C:\build\output\unity\unity\PlatformDependent\Switch\Editor\Managed\ExtensionModule.cs:536 at UnityEditor.Modules.ModuleManager.InitializePlatformSupportModules () [0x000ba] in <0a4d86c6e1e443e4b37da89bc22f5b9c>:0 UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEditor.Modules.ModuleManager:InitializePlatformSupportModules() (Filename: C:/build/output/unity/unity/PlatformDependent/Switch/Editor/Managed/ExtensionModule.cs Line: 542) Native extension for WindowsStandalone target not found Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes Mono: successfully reloaded assembly - Finished resetting the current domain, in 7.438 seconds Domain Reload Profiling: 10268ms BeginReloadAssembly (2003ms) ExecutionOrderSort (0ms) DisableScriptedObjects (229ms) BackupInstance (0ms) ReleaseScriptingObjects (2ms) CreateAndSetChildDomain (1404ms) RebuildCommonClasses (73ms) RebuildNativeTypeToScriptingClass (43ms) initialDomainReloadingComplete (74ms) LoadAllAssembliesAndSetupDomain (637ms) LoadAssemblies (304ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (518ms) TypeCache.Refresh (15ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (459ms) ResolveRequiredComponents (30ms) FinalizeReload (7439ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (4791ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (2248ms) SetLoadedEditorAssemblies (13ms) BeforeProcessingInitializeOnLoad (443ms) ProcessInitializeOnLoadAttributes (1676ms) ProcessInitializeOnLoadMethodAttributes (405ms) AfterProcessingInitializeOnLoad (5ms) EditorAssembliesLoaded (1ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (1354ms) Asset Pipeline Refresh (id=f893b9f806f85714396991e7a2f57422): Total: 10.595 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=7692 ms Asset DB Callback time: managed=45 ms, native=0 ms Scripting: domain reloads=1, domain reload time=2854 ms, compile time=3 ms, other=0 ms Project Asset Count: scripts=2343, non-scripts=4956 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 0 InvokeCustomDependenciesCallbacks: 0.002ms InvokePackagesCallback: 3.663ms ApplyChangesToAssetFolders: 1.140ms Scan: 0.001ms OnSourceAssetsModified: 0.003ms CategorizeAssetsWithTransientArtifact: 0.004ms ProcessAssetsWithTransientArtifactChanges: 10.262ms CategorizeAssets: 116.190ms ImportOutOfDateAssets: 7505.336ms (7496.235ms without children) CompileScripts: 2.505ms CollectScriptTypesHashes: 0.333ms ReloadNativeAssets: 3.051ms UnloadImportedAssets: 0.031ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.751ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 0.001ms OnDemandSchedulerStart: 1.428ms PostProcessAllAssets: 45.036ms GatherAllCurrentPrimaryArtifactRevisions: 0.513ms UnloadStreamsBegin: 0.004ms PersistCurrentRevisions: 0.448ms UnloadStreamsEnd: 0.002ms GenerateScriptTypeHashes: 13.560ms Untracked: 2912.356ms Refreshing native plugins compatible for Editor in 39.76 ms, found 15 plugins. DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.Object:DontDestroyOnLoad (UnityEngine.Object) QFSW.QC.QuantumConsole:OnEnable () (at Assets/Plugins/QFSW/Quantum Console/Source/Scripts/QuantumConsole.cs:862) [Assets/Plugins/QFSW/Quantum Console/Source/Scripts/QuantumConsole.cs line 862] Loaded scene 'Temp/__Backupscenes/0.backup' Deserialize: 13.668 ms Integration: 2124.666 ms Integration of assets: 0.005 ms Thread Wait Time: 0.112 ms Total Operation Time: 2138.451 ms [Loading] Adding core components : StartupContext UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:197) RSS.Core.Config.SignalContext:addCoreComponents () (at Assets/RSS/Core/Config/SignalContext.cs:42) strange.extensions.context.impl.Context:.ctor (object,strange.extensions.context.api.ContextStartupFlags) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:64) strange.extensions.context.impl.Context:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:72) strange.extensions.context.impl.CrossContext:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/CrossContext.cs:65) strange.extensions.context.impl.MVCSContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/MVCSContext.cs:210) RSS.Core.Config.SignalContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Config/SignalContext.cs:37) RSS.Modules.Startup.Config.StartupContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Modules.Startup/Config/StartupContext.cs:10) RSS.Modules.Startup.StartupBootstrapper:Start () (at Assets/RSS/Modules.Startup/StartupBootstrapper.cs:15) (Filename: Assets/RSS/Core/Config/SignalContext.cs Line: 42) [Loading] Is first context : True UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:197) RSS.Core.Config.SignalContext:addCoreComponents () (at Assets/RSS/Core/Config/SignalContext.cs:43) strange.extensions.context.impl.Context:.ctor (object,strange.extensions.context.api.ContextStartupFlags) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:64) strange.extensions.context.impl.Context:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:72) strange.extensions.context.impl.CrossContext:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/CrossContext.cs:65) strange.extensions.context.impl.MVCSContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/MVCSContext.cs:210) RSS.Core.Config.SignalContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Config/SignalContext.cs:37) RSS.Modules.Startup.Config.StartupContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Modules.Startup/Config/StartupContext.cs:10) RSS.Modules.Startup.StartupBootstrapper:Start () (at Assets/RSS/Modules.Startup/StartupBootstrapper.cs:15) (Filename: Assets/RSS/Core/Config/SignalContext.cs Line: 43) [Loading] Binding SignalCommandBinder UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:197) RSS.Core.Config.SignalContext:addCoreComponents () (at Assets/RSS/Core/Config/SignalContext.cs:47) strange.extensions.context.impl.Context:.ctor (object,strange.extensions.context.api.ContextStartupFlags) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:64) strange.extensions.context.impl.Context:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:72) strange.extensions.context.impl.CrossContext:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/CrossContext.cs:65) strange.extensions.context.impl.MVCSContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/MVCSContext.cs:210) RSS.Core.Config.SignalContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Config/SignalContext.cs:37) RSS.Modules.Startup.Config.StartupContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Modules.Startup/Config/StartupContext.cs:10) RSS.Modules.Startup.StartupBootstrapper:Start () (at Assets/RSS/Modules.Startup/StartupBootstrapper.cs:15) (Filename: Assets/RSS/Core/Config/SignalContext.cs Line: 47) [Loading] Mapping bindings : StartupContext UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:197) RSS.Core.Config.SignalContext:mapBindings () (at Assets/RSS/Core/Config/SignalContext.cs:102) RSS.Modules.Startup.Config.StartupContext:mapBindings () (at Assets/RSS/Modules.Startup/Config/StartupContext.cs:36) strange.extensions.context.impl.Context:Start () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:106) strange.extensions.context.impl.Context:.ctor (object,strange.extensions.context.api.ContextStartupFlags) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:68) strange.extensions.context.impl.Context:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:72) strange.extensions.context.impl.CrossContext:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/CrossContext.cs:65) strange.extensions.context.impl.MVCSContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/MVCSContext.cs:210) RSS.Core.Config.SignalContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Config/SignalContext.cs:37) RSS.Modules.Startup.Config.StartupContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Modules.Startup/Config/StartupContext.cs:10) RSS.Modules.Startup.StartupBootstrapper:Start () (at Assets/RSS/Modules.Startup/StartupBootstrapper.cs:15) (Filename: Assets/RSS/Core/Config/SignalContext.cs Line: 102) [Loading] Is first context : True UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:197) RSS.Core.Config.SignalContext:mapBindings () (at Assets/RSS/Core/Config/SignalContext.cs:103) RSS.Modules.Startup.Config.StartupContext:mapBindings () (at Assets/RSS/Modules.Startup/Config/StartupContext.cs:36) strange.extensions.context.impl.Context:Start () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:106) strange.extensions.context.impl.Context:.ctor (object,strange.extensions.context.api.ContextStartupFlags) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:68) strange.extensions.context.impl.Context:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:72) strange.extensions.context.impl.CrossContext:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/CrossContext.cs:65) strange.extensions.context.impl.MVCSContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/MVCSContext.cs:210) RSS.Core.Config.SignalContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Config/SignalContext.cs:37) RSS.Modules.Startup.Config.StartupContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Modules.Startup/Config/StartupContext.cs:10) RSS.Modules.Startup.StartupBootstrapper:Start () (at Assets/RSS/Modules.Startup/StartupBootstrapper.cs:15) (Filename: Assets/RSS/Core/Config/SignalContext.cs Line: 103) [Loading] Initializing IUpdater UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:197) RSS.Core.Config.SignalContext:mapBindings () (at Assets/RSS/Core/Config/SignalContext.cs:113) RSS.Modules.Startup.Config.StartupContext:mapBindings () (at Assets/RSS/Modules.Startup/Config/StartupContext.cs:36) strange.extensions.context.impl.Context:Start () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:106) strange.extensions.context.impl.Context:.ctor (object,strange.extensions.context.api.ContextStartupFlags) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:68) strange.extensions.context.impl.Context:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:72) strange.extensions.context.impl.CrossContext:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/CrossContext.cs:65) strange.extensions.context.impl.MVCSContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/MVCSContext.cs:210) RSS.Core.Config.SignalContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Config/SignalContext.cs:37) RSS.Modules.Startup.Config.StartupContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Modules.Startup/Config/StartupContext.cs:10) RSS.Modules.Startup.StartupBootstrapper:Start () (at Assets/RSS/Modules.Startup/StartupBootstrapper.cs:15) (Filename: Assets/RSS/Core/Config/SignalContext.cs Line: 113) [Loading] Dispatching StartSignal UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:197) RSS.Core.Config.SignalContext:Launch () (at Assets/RSS/Core/Config/SignalContext.cs:90) strange.extensions.context.impl.Context:Start () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:109) strange.extensions.context.impl.Context:.ctor (object,strange.extensions.context.api.ContextStartupFlags) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:68) strange.extensions.context.impl.Context:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:72) strange.extensions.context.impl.CrossContext:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/CrossContext.cs:65) strange.extensions.context.impl.MVCSContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/MVCSContext.cs:210) RSS.Core.Config.SignalContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Config/SignalContext.cs:37) RSS.Modules.Startup.Config.StartupContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Modules.Startup/Config/StartupContext.cs:10) RSS.Modules.Startup.StartupBootstrapper:Start () (at Assets/RSS/Modules.Startup/StartupBootstrapper.cs:15) (Filename: Assets/RSS/Core/Config/SignalContext.cs Line: 90) [Loading] Injecting into 'DataAPI' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Startup.Commands.LoadLuaAPICommand:b__8_0 (RSS.Core.Services.Lua.LuaAPIBase) (at Assets/RSS/Modules.Startup/Commands/LoadLuaAPICommand.cs:22) System.Collections.Generic.List`1:ForEach (System.Action`1) RSS.Modules.Startup.Commands.LoadLuaAPICommand:Execute () (at Assets/RSS/Modules.Startup/Commands/LoadLuaAPICommand.cs:18) strange.extensions.command.impl.CommandBinder:executeCommand (strange.extensions.command.api.ICommand) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:212) strange.extensions.command.impl.SignalCommandBinder:invokeCommand (System.Type,strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/SignalCommandBinder.cs:100) strange.extensions.command.impl.CommandBinder:next (strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:125) strange.extensions.command.impl.CommandBinder:ReleaseCommand (strange.extensions.command.api.ICommand) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:259) strange.extensions.command.impl.CommandBinder:next (strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:126) strange.extensions.command.impl.CommandBinder:ReactTo (object,object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:105) strange.extensions.signal.impl.BaseSignal:Dispatch (object[]) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/signal/impl/BaseSignal.cs:48) strange.extensions.signal.impl.Signal:Dispatch () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/signal/impl/Signal.cs:109) RSS.Core.Config.SignalContext:Launch () (at Assets/RSS/Core/Config/SignalContext.cs:91) strange.extensions.context.impl.Context:Start () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:109) strange.extensions.context.impl.Context:.ctor (object,strange.extensions.context.api.ContextStartupFlags) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:68) strange.extensions.context.impl.Context:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:72) strange.extensions.context.impl.CrossContext:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/CrossContext.cs:65) strange.extensions.context.impl.MVCSContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/MVCSContext.cs:210) RSS.Core.Config.SignalContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Config/SignalContext.cs:37) RSS.Modules.Startup.Config.StartupContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Modules.Startup/Config/StartupContext.cs:10) RSS.Modules.Startup.StartupBootstrapper:Start () (at Assets/RSS/Modules.Startup/StartupBootstrapper.cs:15) (Filename: Assets/RSS/Modules.Startup/Commands/LoadLuaAPICommand.cs Line: 22) [Loading] Injecting into 'FilesAPI' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Startup.Commands.LoadLuaAPICommand:b__8_0 (RSS.Core.Services.Lua.LuaAPIBase) (at Assets/RSS/Modules.Startup/Commands/LoadLuaAPICommand.cs:22) System.Collections.Generic.List`1:ForEach (System.Action`1) RSS.Modules.Startup.Commands.LoadLuaAPICommand:Execute () (at Assets/RSS/Modules.Startup/Commands/LoadLuaAPICommand.cs:18) strange.extensions.command.impl.CommandBinder:executeCommand (strange.extensions.command.api.ICommand) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:212) strange.extensions.command.impl.SignalCommandBinder:invokeCommand (System.Type,strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/SignalCommandBinder.cs:100) strange.extensions.command.impl.CommandBinder:next (strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:125) strange.extensions.command.impl.CommandBinder:ReleaseCommand (strange.extensions.command.api.ICommand) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:259) strange.extensions.command.impl.CommandBinder:next (strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:126) strange.extensions.command.impl.CommandBinder:ReactTo (object,object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:105) strange.extensions.signal.impl.BaseSignal:Dispatch (object[]) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/signal/impl/BaseSignal.cs:48) strange.extensions.signal.impl.Signal:Dispatch () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/signal/impl/Signal.cs:109) RSS.Core.Config.SignalContext:Launch () (at Assets/RSS/Core/Config/SignalContext.cs:91) strange.extensions.context.impl.Context:Start () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:109) strange.extensions.context.impl.Context:.ctor (object,strange.extensions.context.api.ContextStartupFlags) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:68) strange.extensions.context.impl.Context:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:72) strange.extensions.context.impl.CrossContext:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/CrossContext.cs:65) strange.extensions.context.impl.MVCSContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/MVCSContext.cs:210) RSS.Core.Config.SignalContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Config/SignalContext.cs:37) RSS.Modules.Startup.Config.StartupContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Modules.Startup/Config/StartupContext.cs:10) RSS.Modules.Startup.StartupBootstrapper:Start () (at Assets/RSS/Modules.Startup/StartupBootstrapper.cs:15) (Filename: Assets/RSS/Modules.Startup/Commands/LoadLuaAPICommand.cs Line: 22) [Loading] Injecting into 'GameObjectsAPI' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Startup.Commands.LoadLuaAPICommand:b__8_0 (RSS.Core.Services.Lua.LuaAPIBase) (at Assets/RSS/Modules.Startup/Commands/LoadLuaAPICommand.cs:22) System.Collections.Generic.List`1:ForEach (System.Action`1) RSS.Modules.Startup.Commands.LoadLuaAPICommand:Execute () (at Assets/RSS/Modules.Startup/Commands/LoadLuaAPICommand.cs:18) strange.extensions.command.impl.CommandBinder:executeCommand (strange.extensions.command.api.ICommand) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:212) strange.extensions.command.impl.SignalCommandBinder:invokeCommand (System.Type,strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/SignalCommandBinder.cs:100) strange.extensions.command.impl.CommandBinder:next (strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:125) strange.extensions.command.impl.CommandBinder:ReleaseCommand (strange.extensions.command.api.ICommand) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:259) strange.extensions.command.impl.CommandBinder:next (strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:126) strange.extensions.command.impl.CommandBinder:ReactTo (object,object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:105) strange.extensions.signal.impl.BaseSignal:Dispatch (object[]) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/signal/impl/BaseSignal.cs:48) strange.extensions.signal.impl.Signal:Dispatch () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/signal/impl/Signal.cs:109) RSS.Core.Config.SignalContext:Launch () (at Assets/RSS/Core/Config/SignalContext.cs:91) strange.extensions.context.impl.Context:Start () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:109) strange.extensions.context.impl.Context:.ctor (object,strange.extensions.context.api.ContextStartupFlags) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:68) strange.extensions.context.impl.Context:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:72) strange.extensions.context.impl.CrossContext:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/CrossContext.cs:65) strange.extensions.context.impl.MVCSContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/MVCSContext.cs:210) RSS.Core.Config.SignalContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Config/SignalContext.cs:37) RSS.Modules.Startup.Config.StartupContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Modules.Startup/Config/StartupContext.cs:10) RSS.Modules.Startup.StartupBootstrapper:Start () (at Assets/RSS/Modules.Startup/StartupBootstrapper.cs:15) (Filename: Assets/RSS/Modules.Startup/Commands/LoadLuaAPICommand.cs Line: 22) [Loading] Injecting into 'LoggerAPI' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Startup.Commands.LoadLuaAPICommand:b__8_0 (RSS.Core.Services.Lua.LuaAPIBase) (at Assets/RSS/Modules.Startup/Commands/LoadLuaAPICommand.cs:22) System.Collections.Generic.List`1:ForEach (System.Action`1) RSS.Modules.Startup.Commands.LoadLuaAPICommand:Execute () (at Assets/RSS/Modules.Startup/Commands/LoadLuaAPICommand.cs:18) strange.extensions.command.impl.CommandBinder:executeCommand (strange.extensions.command.api.ICommand) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:212) strange.extensions.command.impl.SignalCommandBinder:invokeCommand (System.Type,strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/SignalCommandBinder.cs:100) strange.extensions.command.impl.CommandBinder:next (strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:125) strange.extensions.command.impl.CommandBinder:ReleaseCommand (strange.extensions.command.api.ICommand) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:259) strange.extensions.command.impl.CommandBinder:next (strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:126) strange.extensions.command.impl.CommandBinder:ReactTo (object,object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:105) strange.extensions.signal.impl.BaseSignal:Dispatch (object[]) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/signal/impl/BaseSignal.cs:48) strange.extensions.signal.impl.Signal:Dispatch () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/signal/impl/Signal.cs:109) RSS.Core.Config.SignalContext:Launch () (at Assets/RSS/Core/Config/SignalContext.cs:91) strange.extensions.context.impl.Context:Start () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:109) strange.extensions.context.impl.Context:.ctor (object,strange.extensions.context.api.ContextStartupFlags) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:68) strange.extensions.context.impl.Context:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:72) strange.extensions.context.impl.CrossContext:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/CrossContext.cs:65) strange.extensions.context.impl.MVCSContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/MVCSContext.cs:210) RSS.Core.Config.SignalContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Config/SignalContext.cs:37) RSS.Modules.Startup.Config.StartupContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Modules.Startup/Config/StartupContext.cs:10) RSS.Modules.Startup.StartupBootstrapper:Start () (at Assets/RSS/Modules.Startup/StartupBootstrapper.cs:15) (Filename: Assets/RSS/Modules.Startup/Commands/LoadLuaAPICommand.cs Line: 22) [Loading] Injecting into 'LuaAPI' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Startup.Commands.LoadLuaAPICommand:b__8_0 (RSS.Core.Services.Lua.LuaAPIBase) (at Assets/RSS/Modules.Startup/Commands/LoadLuaAPICommand.cs:22) System.Collections.Generic.List`1:ForEach (System.Action`1) RSS.Modules.Startup.Commands.LoadLuaAPICommand:Execute () (at Assets/RSS/Modules.Startup/Commands/LoadLuaAPICommand.cs:18) strange.extensions.command.impl.CommandBinder:executeCommand (strange.extensions.command.api.ICommand) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:212) strange.extensions.command.impl.SignalCommandBinder:invokeCommand (System.Type,strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/SignalCommandBinder.cs:100) strange.extensions.command.impl.CommandBinder:next (strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:125) strange.extensions.command.impl.CommandBinder:ReleaseCommand (strange.extensions.command.api.ICommand) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:259) strange.extensions.command.impl.CommandBinder:next (strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:126) strange.extensions.command.impl.CommandBinder:ReactTo (object,object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:105) strange.extensions.signal.impl.BaseSignal:Dispatch (object[]) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/signal/impl/BaseSignal.cs:48) strange.extensions.signal.impl.Signal:Dispatch () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/signal/impl/Signal.cs:109) RSS.Core.Config.SignalContext:Launch () (at Assets/RSS/Core/Config/SignalContext.cs:91) strange.extensions.context.impl.Context:Start () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:109) strange.extensions.context.impl.Context:.ctor (object,strange.extensions.context.api.ContextStartupFlags) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:68) strange.extensions.context.impl.Context:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:72) strange.extensions.context.impl.CrossContext:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/CrossContext.cs:65) strange.extensions.context.impl.MVCSContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/MVCSContext.cs:210) RSS.Core.Config.SignalContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Config/SignalContext.cs:37) RSS.Modules.Startup.Config.StartupContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Modules.Startup/Config/StartupContext.cs:10) RSS.Modules.Startup.StartupBootstrapper:Start () (at Assets/RSS/Modules.Startup/StartupBootstrapper.cs:15) (Filename: Assets/RSS/Modules.Startup/Commands/LoadLuaAPICommand.cs Line: 22) [Loading] Injecting into 'SpawnAPI' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Startup.Commands.LoadLuaAPICommand:b__8_0 (RSS.Core.Services.Lua.LuaAPIBase) (at Assets/RSS/Modules.Startup/Commands/LoadLuaAPICommand.cs:22) System.Collections.Generic.List`1:ForEach (System.Action`1) RSS.Modules.Startup.Commands.LoadLuaAPICommand:Execute () (at Assets/RSS/Modules.Startup/Commands/LoadLuaAPICommand.cs:18) strange.extensions.command.impl.CommandBinder:executeCommand (strange.extensions.command.api.ICommand) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:212) strange.extensions.command.impl.SignalCommandBinder:invokeCommand (System.Type,strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/SignalCommandBinder.cs:100) strange.extensions.command.impl.CommandBinder:next (strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:125) strange.extensions.command.impl.CommandBinder:ReleaseCommand (strange.extensions.command.api.ICommand) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:259) strange.extensions.command.impl.CommandBinder:next (strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:126) strange.extensions.command.impl.CommandBinder:ReactTo (object,object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:105) strange.extensions.signal.impl.BaseSignal:Dispatch (object[]) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/signal/impl/BaseSignal.cs:48) strange.extensions.signal.impl.Signal:Dispatch () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/signal/impl/Signal.cs:109) RSS.Core.Config.SignalContext:Launch () (at Assets/RSS/Core/Config/SignalContext.cs:91) strange.extensions.context.impl.Context:Start () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:109) strange.extensions.context.impl.Context:.ctor (object,strange.extensions.context.api.ContextStartupFlags) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:68) strange.extensions.context.impl.Context:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:72) strange.extensions.context.impl.CrossContext:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/CrossContext.cs:65) strange.extensions.context.impl.MVCSContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/MVCSContext.cs:210) RSS.Core.Config.SignalContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Config/SignalContext.cs:37) RSS.Modules.Startup.Config.StartupContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Modules.Startup/Config/StartupContext.cs:10) RSS.Modules.Startup.StartupBootstrapper:Start () (at Assets/RSS/Modules.Startup/StartupBootstrapper.cs:15) (Filename: Assets/RSS/Modules.Startup/Commands/LoadLuaAPICommand.cs Line: 22) [Loading] Injecting into 'SpriteRenderersAPI' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Startup.Commands.LoadLuaAPICommand:b__8_0 (RSS.Core.Services.Lua.LuaAPIBase) (at Assets/RSS/Modules.Startup/Commands/LoadLuaAPICommand.cs:22) System.Collections.Generic.List`1:ForEach (System.Action`1) RSS.Modules.Startup.Commands.LoadLuaAPICommand:Execute () (at Assets/RSS/Modules.Startup/Commands/LoadLuaAPICommand.cs:18) strange.extensions.command.impl.CommandBinder:executeCommand (strange.extensions.command.api.ICommand) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:212) strange.extensions.command.impl.SignalCommandBinder:invokeCommand (System.Type,strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/SignalCommandBinder.cs:100) strange.extensions.command.impl.CommandBinder:next (strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:125) strange.extensions.command.impl.CommandBinder:ReleaseCommand (strange.extensions.command.api.ICommand) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:259) strange.extensions.command.impl.CommandBinder:next (strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:126) strange.extensions.command.impl.CommandBinder:ReactTo (object,object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:105) strange.extensions.signal.impl.BaseSignal:Dispatch (object[]) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/signal/impl/BaseSignal.cs:48) strange.extensions.signal.impl.Signal:Dispatch () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/signal/impl/Signal.cs:109) RSS.Core.Config.SignalContext:Launch () (at Assets/RSS/Core/Config/SignalContext.cs:91) strange.extensions.context.impl.Context:Start () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:109) strange.extensions.context.impl.Context:.ctor (object,strange.extensions.context.api.ContextStartupFlags) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:68) strange.extensions.context.impl.Context:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:72) strange.extensions.context.impl.CrossContext:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/CrossContext.cs:65) strange.extensions.context.impl.MVCSContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/MVCSContext.cs:210) RSS.Core.Config.SignalContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Config/SignalContext.cs:37) RSS.Modules.Startup.Config.StartupContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Modules.Startup/Config/StartupContext.cs:10) RSS.Modules.Startup.StartupBootstrapper:Start () (at Assets/RSS/Modules.Startup/StartupBootstrapper.cs:15) (Filename: Assets/RSS/Modules.Startup/Commands/LoadLuaAPICommand.cs Line: 22) [Loading] Injecting into 'TextRenderersAPI' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Startup.Commands.LoadLuaAPICommand:b__8_0 (RSS.Core.Services.Lua.LuaAPIBase) (at Assets/RSS/Modules.Startup/Commands/LoadLuaAPICommand.cs:22) System.Collections.Generic.List`1:ForEach (System.Action`1) RSS.Modules.Startup.Commands.LoadLuaAPICommand:Execute () (at Assets/RSS/Modules.Startup/Commands/LoadLuaAPICommand.cs:18) strange.extensions.command.impl.CommandBinder:executeCommand (strange.extensions.command.api.ICommand) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:212) strange.extensions.command.impl.SignalCommandBinder:invokeCommand (System.Type,strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/SignalCommandBinder.cs:100) strange.extensions.command.impl.CommandBinder:next (strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:125) strange.extensions.command.impl.CommandBinder:ReleaseCommand (strange.extensions.command.api.ICommand) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:259) strange.extensions.command.impl.CommandBinder:next (strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:126) strange.extensions.command.impl.CommandBinder:ReactTo (object,object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:105) strange.extensions.signal.impl.BaseSignal:Dispatch (object[]) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/signal/impl/BaseSignal.cs:48) strange.extensions.signal.impl.Signal:Dispatch () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/signal/impl/Signal.cs:109) RSS.Core.Config.SignalContext:Launch () (at Assets/RSS/Core/Config/SignalContext.cs:91) strange.extensions.context.impl.Context:Start () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:109) strange.extensions.context.impl.Context:.ctor (object,strange.extensions.context.api.ContextStartupFlags) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:68) strange.extensions.context.impl.Context:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:72) strange.extensions.context.impl.CrossContext:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/CrossContext.cs:65) strange.extensions.context.impl.MVCSContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/MVCSContext.cs:210) RSS.Core.Config.SignalContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Config/SignalContext.cs:37) RSS.Modules.Startup.Config.StartupContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Modules.Startup/Config/StartupContext.cs:10) RSS.Modules.Startup.StartupBootstrapper:Start () (at Assets/RSS/Modules.Startup/StartupBootstrapper.cs:15) (Filename: Assets/RSS/Modules.Startup/Commands/LoadLuaAPICommand.cs Line: 22) [Loading] Injecting into 'TweenAPI' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Startup.Commands.LoadLuaAPICommand:b__8_0 (RSS.Core.Services.Lua.LuaAPIBase) (at Assets/RSS/Modules.Startup/Commands/LoadLuaAPICommand.cs:22) System.Collections.Generic.List`1:ForEach (System.Action`1) RSS.Modules.Startup.Commands.LoadLuaAPICommand:Execute () (at Assets/RSS/Modules.Startup/Commands/LoadLuaAPICommand.cs:18) strange.extensions.command.impl.CommandBinder:executeCommand (strange.extensions.command.api.ICommand) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:212) strange.extensions.command.impl.SignalCommandBinder:invokeCommand (System.Type,strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/SignalCommandBinder.cs:100) strange.extensions.command.impl.CommandBinder:next (strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:125) strange.extensions.command.impl.CommandBinder:ReleaseCommand (strange.extensions.command.api.ICommand) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:259) strange.extensions.command.impl.CommandBinder:next (strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:126) strange.extensions.command.impl.CommandBinder:ReactTo (object,object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:105) strange.extensions.signal.impl.BaseSignal:Dispatch (object[]) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/signal/impl/BaseSignal.cs:48) strange.extensions.signal.impl.Signal:Dispatch () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/signal/impl/Signal.cs:109) RSS.Core.Config.SignalContext:Launch () (at Assets/RSS/Core/Config/SignalContext.cs:91) strange.extensions.context.impl.Context:Start () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:109) strange.extensions.context.impl.Context:.ctor (object,strange.extensions.context.api.ContextStartupFlags) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:68) strange.extensions.context.impl.Context:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:72) strange.extensions.context.impl.CrossContext:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/CrossContext.cs:65) strange.extensions.context.impl.MVCSContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/MVCSContext.cs:210) RSS.Core.Config.SignalContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Config/SignalContext.cs:37) RSS.Modules.Startup.Config.StartupContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Modules.Startup/Config/StartupContext.cs:10) RSS.Modules.Startup.StartupBootstrapper:Start () (at Assets/RSS/Modules.Startup/StartupBootstrapper.cs:15) (Filename: Assets/RSS/Modules.Startup/Commands/LoadLuaAPICommand.cs Line: 22) [Loading] Injecting into 'ValueFormatterAPI' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Startup.Commands.LoadLuaAPICommand:b__8_0 (RSS.Core.Services.Lua.LuaAPIBase) (at Assets/RSS/Modules.Startup/Commands/LoadLuaAPICommand.cs:22) System.Collections.Generic.List`1:ForEach (System.Action`1) RSS.Modules.Startup.Commands.LoadLuaAPICommand:Execute () (at Assets/RSS/Modules.Startup/Commands/LoadLuaAPICommand.cs:18) strange.extensions.command.impl.CommandBinder:executeCommand (strange.extensions.command.api.ICommand) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:212) strange.extensions.command.impl.SignalCommandBinder:invokeCommand (System.Type,strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/SignalCommandBinder.cs:100) strange.extensions.command.impl.CommandBinder:next (strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:125) strange.extensions.command.impl.CommandBinder:ReleaseCommand (strange.extensions.command.api.ICommand) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:259) strange.extensions.command.impl.CommandBinder:next (strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:126) strange.extensions.command.impl.CommandBinder:ReactTo (object,object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:105) strange.extensions.signal.impl.BaseSignal:Dispatch (object[]) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/signal/impl/BaseSignal.cs:48) strange.extensions.signal.impl.Signal:Dispatch () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/signal/impl/Signal.cs:109) RSS.Core.Config.SignalContext:Launch () (at Assets/RSS/Core/Config/SignalContext.cs:91) strange.extensions.context.impl.Context:Start () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:109) strange.extensions.context.impl.Context:.ctor (object,strange.extensions.context.api.ContextStartupFlags) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:68) strange.extensions.context.impl.Context:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:72) strange.extensions.context.impl.CrossContext:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/CrossContext.cs:65) strange.extensions.context.impl.MVCSContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/MVCSContext.cs:210) RSS.Core.Config.SignalContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Config/SignalContext.cs:37) RSS.Modules.Startup.Config.StartupContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Modules.Startup/Config/StartupContext.cs:10) RSS.Modules.Startup.StartupBootstrapper:Start () (at Assets/RSS/Modules.Startup/StartupBootstrapper.cs:15) (Filename: Assets/RSS/Modules.Startup/Commands/LoadLuaAPICommand.cs Line: 22) [Game] Player 0 assigned UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:197) RSS.Core.Services.InputManagers.impl.RewiredInputManager:PostConstruct () (at Assets/RSS/Core/Services/InputManagers/impl/RewiredInputManager.cs:38) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) strange.extensions.injector.impl.Injector:postInject (object,strange.extensions.reflector.api.IReflectedClass) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/injector/impl/Injector.cs:278) strange.extensions.injector.impl.Injector:Inject (object,bool) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/injector/impl/Injector.cs:161) strange.extensions.injector.impl.Injector:TryInject (strange.extensions.injector.api.IInjectionBinding,object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/injector/impl/Injector.cs:124) strange.extensions.injector.impl.InjectionBinder:GetInstance (System.Type,object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/injector/impl/InjectionBinder.cs:61) strange.extensions.injector.impl.InjectionBinder:GetInstance (System.Type) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/injector/impl/InjectionBinder.cs:50) strange.extensions.injector.impl.InjectionBinder:GetInstance () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/injector/impl/InjectionBinder.cs:73) RSS.Core.Config.SignalContext:Launch () (at Assets/RSS/Core/Config/SignalContext.cs:96) strange.extensions.context.impl.Context:Start () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:109) strange.extensions.context.impl.Context:.ctor (object,strange.extensions.context.api.ContextStartupFlags) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:68) strange.extensions.context.impl.Context:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:72) strange.extensions.context.impl.CrossContext:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/CrossContext.cs:65) strange.extensions.context.impl.MVCSContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/MVCSContext.cs:210) RSS.Core.Config.SignalContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Config/SignalContext.cs:37) RSS.Modules.Startup.Config.StartupContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Modules.Startup/Config/StartupContext.cs:10) RSS.Modules.Startup.StartupBootstrapper:Start () (at Assets/RSS/Modules.Startup/StartupBootstrapper.cs:15) (Filename: Assets/RSS/Core/Services/InputManagers/impl/RewiredInputManager.cs Line: 38) [Loading] Parsing script: 'Entry' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Startup.Commands.LoadEntryLuaCommand:Execute () (at Assets/RSS/Modules.Startup/Commands/LoadEntryLuaCommand.cs:24) strange.extensions.command.impl.CommandBinder:executeCommand (strange.extensions.command.api.ICommand) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:212) strange.extensions.command.impl.SignalCommandBinder:invokeCommand (System.Type,strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/SignalCommandBinder.cs:100) strange.extensions.command.impl.CommandBinder:next (strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:125) strange.extensions.command.impl.CommandBinder:ReleaseCommand (strange.extensions.command.api.ICommand) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:259) strange.extensions.command.impl.Command:Release () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/Command.cs:80) RSG.Promise/<>c__DisplayClass53_0:b__0 () (at Assets/RSS/Core/Utilities/Promises/Promise_NonGeneric.cs:840) RSG.Promise:InvokeResolveHandler (System.Action,RSG.IRejectable) (at Assets/RSS/Core/Utilities/Promises/Promise_NonGeneric.cs:455) RSG.Promise:b__35_0 (RSG.Promise/ResolveHandler) (at Assets/RSS/Core/Utilities/Promises/Promise_NonGeneric.cs:513) RSG.Promises.EnumerableExt:Each (System.Collections.Generic.IEnumerable`1,System.Action`1) (at Assets/RSS/Core/Utilities/Promises/EnumerableExt.cs:15) RSG.Promise:InvokeResolveHandlers () (at Assets/RSS/Core/Utilities/Promises/Promise_NonGeneric.cs:513) RSG.Promise:Resolve () (at Assets/RSS/Core/Utilities/Promises/Promise_NonGeneric.cs:579) RSG.PromiseTimer:Update (single) (at Assets/RSS/Core/Utilities/Promises/PromiseTimer.cs:236) RSS.Core.Services.PromiseTimerRunners.impl.PromiseTimerRunnerBehaviour:Update () (at Assets/RSS/Core/Services/PromiseTimerRunners/impl/PromiseTimerRunner.cs:50) (Filename: Assets/RSS/Modules.Startup/Commands/LoadEntryLuaCommand.cs Line: 24) [Lua] Entry.OnLaunch UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,string) (at Assets/RSS/Logger/Logger.cs:186) RSS.Modules.Game.LuaApis.LoggerAPI:Log (RSS.Core.Services.Lua.Interpreter.DataTypes.Table) (at Assets/RSS/Modules.Game/LuaApis/LoggerAPI.cs:38) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure,object,object[]) RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.ReflectionMemberDescriptors.MethodMemberDescriptor:Execute (RSS.Core.Services.Lua.Interpreter.Script,object,RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/Interop/StandardDescriptors/ReflectionMemberDescriptors/MethodMemberDescriptor.cs:199) RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.MemberDescriptors.FunctionMemberDescriptorBase/<>c__DisplayClass29_0:b__0 (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/Interop/StandardDescriptors/MemberDescriptors/FunctionMemberDescriptorBase.cs:86) RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction:Invoke (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,System.Collections.Generic.IList`1,bool) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/CallbackFunction.cs:60) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Internal_ExecCall (int,int,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,bool,string,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:722) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Processing_Loop (int) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:117) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Coroutine_Resume (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_Coroutines.cs:72) RSS.Core.Services.Lua.Interpreter.DataTypes.Coroutine:Resume (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/Coroutine.cs:151) RSS.Core.Services.Lua.Interpreter.CoreLib.CoroutineModule:resume (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/CoreLib/CoroutineModule.cs:52) RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction:Invoke (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,System.Collections.Generic.IList`1,bool) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/CallbackFunction.cs:60) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Internal_ExecCall (int,int,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,bool,string,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:722) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Processing_Loop (int) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:117) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor.cs:91) RSS.Core.Services.Lua.Interpreter.Script:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Script.cs:489) RSS.Core.Services.Lua.Interpreter.Script:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,object[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Script.cs:509) RSS.Core.Services.Lua.LuaVM:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,object[]) (at Assets/RSS/Core/Services/Lua/LuaVM.cs:348) RSS.Core.Services.Lua.Scripts.impl.Script:Invoke (RSS.Core.Services.Lua.Interpreter.DataTypes.Table) (at Assets/RSS/Core/Services/Lua/Scripts/impl/Script.cs:428) RSS.Core.Services.Lua.Scripts.impl.Script:Invoke (System.Collections.Generic.Dictionary`2) (at Assets/RSS/Core/Services/Lua/Scripts/impl/Script.cs:397) RSS.Core.Services.Lua.Scripts.impl.ScriptManager:ExecuteScriptTrigger (string,System.Collections.Generic.Dictionary`2) (at Assets/RSS/Core/Services/Lua/Scripts/impl/ScriptManager.cs:713) RSS.Modules.Startup.Commands.LoadEntryLuaCommand:Execute () (at Assets/RSS/Modules.Startup/Commands/LoadEntryLuaCommand.cs:30) strange.extensions.command.impl.CommandBinder:executeCommand (strange.extensions.command.api.ICommand) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:212) strange.extensions.command.impl.SignalCommandBinder:invokeCommand (System.Type,strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/SignalCommandBinder.cs:100) strange.extensions.command.impl.CommandBinder:next (strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:125) strange.extensions.command.impl.CommandBinder:ReleaseCommand (strange.extensions.command.api.ICommand) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:259) strange.extensions.command.impl.Command:Release () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/Command.cs:80) RSG.Promise/<>c__DisplayClass53_0:b__0 () (at Assets/RSS/Core/Utilities/Promises/Promise_NonGeneric.cs:840) RSG.Promise:InvokeResolveHandler (System.Action,RSG.IRejectable) (at Assets/RSS/Core/Utilities/Promises/Promise_NonGeneric.cs:455) RSG.Promise:b__35_0 (RSG.Promise/ResolveHandler) (at Assets/RSS/Core/Utilities/Promises/Promise_NonGeneric.cs:513) RSG.Promises.EnumerableExt:Each (System.Collections.Generic.IEnumerable`1,System.Action`1) (at Assets/RSS/Core/Utilities/Promises/EnumerableExt.cs:15) RSG.Promise:InvokeResolveHandlers () (at Assets/RSS/Core/Utilities/Promises/Promise_NonGeneric.cs:513) RSG.Promise:Resolve () (at Assets/RSS/Core/Utilities/Promises/Promise_NonGeneric.cs:579) RSG.PromiseTimer:Update (single) (at Assets/RSS/Core/Utilities/Promises/PromiseTimer.cs:236) RSS.Core.Services.PromiseTimerRunners.impl.PromiseTimerRunnerBehaviour:Update () (at Assets/RSS/Core/Services/PromiseTimerRunners/impl/PromiseTimerRunner.cs:50) (Filename: Assets/RSS/Modules.Game/LuaApis/LoggerAPI.cs Line: 38) [Loading] FilesAPI.LoadScript called UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,string) (at Assets/RSS/Logger/Logger.cs:186) Logger:LogMethodCalled (object,Channel,string) (at Assets/RSS/Logger/Logger.cs:316) RSS.Modules.Game.LuaApis.FilesAPI:LoadScript (RSS.Core.Services.Lua.Interpreter.DataTypes.Table) (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:42) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure,object,object[]) RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.ReflectionMemberDescriptors.MethodMemberDescriptor:Execute (RSS.Core.Services.Lua.Interpreter.Script,object,RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/Interop/StandardDescriptors/ReflectionMemberDescriptors/MethodMemberDescriptor.cs:199) RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.MemberDescriptors.FunctionMemberDescriptorBase/<>c__DisplayClass29_0:b__0 (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/Interop/StandardDescriptors/MemberDescriptors/FunctionMemberDescriptorBase.cs:86) RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction:Invoke (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,System.Collections.Generic.IList`1,bool) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/CallbackFunction.cs:60) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Internal_ExecCall (int,int,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,bool,string,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:722) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Processing_Loop (int) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:117) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Coroutine_Resume (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_Coroutines.cs:72) RSS.Core.Services.Lua.Interpreter.DataTypes.Coroutine:Resume (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/Coroutine.cs:151) RSS.Core.Services.Lua.Interpreter.CoreLib.CoroutineModule:resume (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/CoreLib/CoroutineModule.cs:52) RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction:Invoke (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,System.Collections.Generic.IList`1,bool) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/CallbackFunction.cs:60) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Internal_ExecCall (int,int,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,bool,string,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:722) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Processing_Loop (int) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:117) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor.cs:91) RSS.Core.Services.Lua.Interpreter.Script:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Script.cs:489) RSS.Core.Services.Lua.Interpreter.Script:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,object[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Script.cs:509) RSS.Core.Services.Lua.LuaVM:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,object[]) (at Assets/RSS/Core/Services/Lua/LuaVM.cs:348) RSS.Core.Services.Lua.Scripts.impl.Script:Invoke (RSS.Core.Services.Lua.Interpreter.DataTypes.Table) (at Assets/RSS/Core/Services/Lua/Scripts/impl/Script.cs:428) RSS.Core.Services.Lua.Scripts.impl.Script:Invoke (System.Collections.Generic.Dictionary`2) (at Assets/RSS/Core/Services/Lua/Scripts/impl/Script.cs:397) RSS.Core.Services.Lua.Scripts.impl.ScriptManager:ExecuteScriptTrigger (string,System.Collections.Generic.Dictionary`2) (at Assets/RSS/Core/Services/Lua/Scripts/impl/ScriptManager.cs:713) RSS.Modules.Startup.Commands.LoadEntryLuaCommand:Execute () (at Assets/RSS/Modules.Startup/Commands/LoadEntryLuaCommand.cs:30) strange.extensions.command.impl.CommandBinder:executeCommand (strange.extensions.command.api.ICommand) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:212) strange.extensions.command.impl.SignalCommandBinder:invokeCommand (System.Type,strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/SignalCommandBinder.cs:100) strange.extensions.command.impl.CommandBinder:next (strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:125) strange.extensions.command.impl.CommandBinder:ReleaseCommand (strange.extensions.command.api.ICommand) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:259) strange.extensions.command.impl.Command:Release () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/Command.cs:80) RSG.Promise/<>c__DisplayClass53_0:b__0 () (at Assets/RSS/Core/Utilities/Promises/Promise_NonGeneric.cs:840) RSG.Promise:InvokeResolveHandler (System.Action,RSG.IRejectable) (at Assets/RSS/Core/Utilities/Promises/Promise_NonGeneric.cs:455) RSG.Promise:b__35_0 (RSG.Promise/ResolveHandler) (at Assets/RSS/Core/Utilities/Promises/Promise_NonGeneric.cs:513) RSG.Promises.EnumerableExt:Each (System.Collections.Generic.IEnumerable`1,System.Action`1) (at Assets/RSS/Core/Utilities/Promises/EnumerableExt.cs:15) RSG.Promise:InvokeResolveHandlers () (at Assets/RSS/Core/Utilities/Promises/Promise_NonGeneric.cs:513) RSG.Promise:Resolve () (at Assets/RSS/Core/Utilities/Promises/Promise_NonGeneric.cs:579) RSG.PromiseTimer:Update (single) (at Assets/RSS/Core/Utilities/Promises/PromiseTimer.cs:236) RSS.Core.Services.PromiseTimerRunners.impl.PromiseTimerRunnerBehaviour:Update () (at Assets/RSS/Core/Services/PromiseTimerRunners/impl/PromiseTimerRunner.cs:50) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 42) [Loading] Parsing script: 'ContentLoad' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI:LoadScript (RSS.Core.Services.Lua.Interpreter.DataTypes.Table) (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:50) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure,object,object[]) RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.ReflectionMemberDescriptors.MethodMemberDescriptor:Execute (RSS.Core.Services.Lua.Interpreter.Script,object,RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/Interop/StandardDescriptors/ReflectionMemberDescriptors/MethodMemberDescriptor.cs:199) RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.MemberDescriptors.FunctionMemberDescriptorBase/<>c__DisplayClass29_0:b__0 (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/Interop/StandardDescriptors/MemberDescriptors/FunctionMemberDescriptorBase.cs:86) RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction:Invoke (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,System.Collections.Generic.IList`1,bool) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/CallbackFunction.cs:60) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Internal_ExecCall (int,int,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,bool,string,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:722) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Processing_Loop (int) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:117) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Coroutine_Resume (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_Coroutines.cs:72) RSS.Core.Services.Lua.Interpreter.DataTypes.Coroutine:Resume (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/Coroutine.cs:151) RSS.Core.Services.Lua.Interpreter.CoreLib.CoroutineModule:resume (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/CoreLib/CoroutineModule.cs:52) RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction:Invoke (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,System.Collections.Generic.IList`1,bool) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/CallbackFunction.cs:60) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Internal_ExecCall (int,int,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,bool,string,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:722) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Processing_Loop (int) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:117) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor.cs:91) RSS.Core.Services.Lua.Interpreter.Script:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Script.cs:489) RSS.Core.Services.Lua.Interpreter.Script:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,object[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Script.cs:509) RSS.Core.Services.Lua.LuaVM:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,object[]) (at Assets/RSS/Core/Services/Lua/LuaVM.cs:348) RSS.Core.Services.Lua.Scripts.impl.Script:Invoke (RSS.Core.Services.Lua.Interpreter.DataTypes.Table) (at Assets/RSS/Core/Services/Lua/Scripts/impl/Script.cs:428) RSS.Core.Services.Lua.Scripts.impl.Script:Invoke (System.Collections.Generic.Dictionary`2) (at Assets/RSS/Core/Services/Lua/Scripts/impl/Script.cs:397) RSS.Core.Services.Lua.Scripts.impl.ScriptManager:ExecuteScriptTrigger (string,System.Collections.Generic.Dictionary`2) (at Assets/RSS/Core/Services/Lua/Scripts/impl/ScriptManager.cs:713) RSS.Modules.Startup.Commands.LoadEntryLuaCommand:Execute () (at Assets/RSS/Modules.Startup/Commands/LoadEntryLuaCommand.cs:30) strange.extensions.command.impl.CommandBinder:executeCommand (strange.extensions.command.api.ICommand) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:212) strange.extensions.command.impl.SignalCommandBinder:invokeCommand (System.Type,strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/SignalCommandBinder.cs:100) strange.extensions.command.impl.CommandBinder:next (strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:125) strange.extensions.command.impl.CommandBinder:ReleaseCommand (strange.extensions.command.api.ICommand) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:259) strange.extensions.command.impl.Command:Release () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/Command.cs:80) RSG.Promise/<>c__DisplayClass53_0:b__0 () (at Assets/RSS/Core/Utilities/Promises/Promise_NonGeneric.cs:840) RSG.Promise:InvokeResolveHandler (System.Action,RSG.IRejectable) (at Assets/RSS/Core/Utilities/Promises/Promise_NonGeneric.cs:455) RSG.Promise:b__35_0 (RSG.Promise/ResolveHandler) (at Assets/RSS/Core/Utilities/Promises/Promise_NonGeneric.cs:513) RSG.Promises.EnumerableExt:Each (System.Collections.Generic.IEnumerable`1,System.Action`1) (at Assets/RSS/Core/Utilities/Promises/EnumerableExt.cs:15) RSG.Promise:InvokeResolveHandlers () (at Assets/RSS/Core/Utilities/Promises/Promise_NonGeneric.cs:513) RSG.Promise:Resolve () (at Assets/RSS/Core/Utilities/Promises/Promise_NonGeneric.cs:579) RSG.PromiseTimer:Update (single) (at Assets/RSS/Core/Utilities/Promises/PromiseTimer.cs:236) RSS.Core.Services.PromiseTimerRunners.impl.PromiseTimerRunnerBehaviour:Update () (at Assets/RSS/Core/Services/PromiseTimerRunners/impl/PromiseTimerRunner.cs:50) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 50) [Lua] Entry.BeginSceneLoad UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,string) (at Assets/RSS/Logger/Logger.cs:186) RSS.Modules.Game.LuaApis.LoggerAPI:Log (RSS.Core.Services.Lua.Interpreter.DataTypes.Table) (at Assets/RSS/Modules.Game/LuaApis/LoggerAPI.cs:38) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure,object,object[]) RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.ReflectionMemberDescriptors.MethodMemberDescriptor:Execute (RSS.Core.Services.Lua.Interpreter.Script,object,RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/Interop/StandardDescriptors/ReflectionMemberDescriptors/MethodMemberDescriptor.cs:199) RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.MemberDescriptors.FunctionMemberDescriptorBase/<>c__DisplayClass29_0:b__0 (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/Interop/StandardDescriptors/MemberDescriptors/FunctionMemberDescriptorBase.cs:86) RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction:Invoke (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,System.Collections.Generic.IList`1,bool) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/CallbackFunction.cs:60) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Internal_ExecCall (int,int,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,bool,string,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:722) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Processing_Loop (int) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:117) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Coroutine_Resume (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_Coroutines.cs:72) RSS.Core.Services.Lua.Interpreter.DataTypes.Coroutine:Resume (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/Coroutine.cs:151) RSS.Core.Services.Lua.Interpreter.CoreLib.CoroutineModule:resume (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/CoreLib/CoroutineModule.cs:52) RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction:Invoke (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,System.Collections.Generic.IList`1,bool) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/CallbackFunction.cs:60) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Internal_ExecCall (int,int,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,bool,string,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:722) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Processing_Loop (int) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:117) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor.cs:91) RSS.Core.Services.Lua.Interpreter.Script:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Script.cs:489) RSS.Core.Services.Lua.Interpreter.Script:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,object[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Script.cs:509) RSS.Core.Services.Lua.LuaVM:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,object[]) (at Assets/RSS/Core/Services/Lua/LuaVM.cs:348) RSS.Core.Services.Lua.Scripts.impl.Script:Invoke (RSS.Core.Services.Lua.Interpreter.DataTypes.Table) (at Assets/RSS/Core/Services/Lua/Scripts/impl/Script.cs:428) RSS.Core.Services.Lua.Scripts.impl.Script:Invoke (System.Collections.Generic.Dictionary`2) (at Assets/RSS/Core/Services/Lua/Scripts/impl/Script.cs:397) RSS.Core.Services.Lua.Scripts.impl.ScriptManager:ExecuteScriptTrigger (string,System.Collections.Generic.Dictionary`2) (at Assets/RSS/Core/Services/Lua/Scripts/impl/ScriptManager.cs:713) RSS.Modules.Startup.Commands.LoadEntryLuaCommand:Execute () (at Assets/RSS/Modules.Startup/Commands/LoadEntryLuaCommand.cs:30) strange.extensions.command.impl.CommandBinder:executeCommand (strange.extensions.command.api.ICommand) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:212) strange.extensions.command.impl.SignalCommandBinder:invokeCommand (System.Type,strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/SignalCommandBinder.cs:100) strange.extensions.command.impl.CommandBinder:next (strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:125) strange.extensions.command.impl.CommandBinder:ReleaseCommand (strange.extensions.command.api.ICommand) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:259) strange.extensions.command.impl.Command:Release () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/Command.cs:80) RSG.Promise/<>c__DisplayClass53_0:b__0 () (at Assets/RSS/Core/Utilities/Promises/Promise_NonGeneric.cs:840) RSG.Promise:InvokeResolveHandler (System.Action,RSG.IRejectable) (at Assets/RSS/Core/Utilities/Promises/Promise_NonGeneric.cs:455) RSG.Promise:b__35_0 (RSG.Promise/ResolveHandler) (at Assets/RSS/Core/Utilities/Promises/Promise_NonGeneric.cs:513) RSG.Promises.EnumerableExt:Each (System.Collections.Generic.IEnumerable`1,System.Action`1) (at Assets/RSS/Core/Utilities/Promises/EnumerableExt.cs:15) RSG.Promise:InvokeResolveHandlers () (at Assets/RSS/Core/Utilities/Promises/Promise_NonGeneric.cs:513) RSG.Promise:Resolve () (at Assets/RSS/Core/Utilities/Promises/Promise_NonGeneric.cs:579) RSG.PromiseTimer:Update (single) (at Assets/RSS/Core/Utilities/Promises/PromiseTimer.cs:236) RSS.Core.Services.PromiseTimerRunners.impl.PromiseTimerRunnerBehaviour:Update () (at Assets/RSS/Core/Services/PromiseTimerRunners/impl/PromiseTimerRunner.cs:50) (Filename: Assets/RSS/Modules.Game/LuaApis/LoggerAPI.cs Line: 38) [FMOD] Please add an 'FMOD Studio Listener' component to your camera in the scene for correct 3D positioning of sounds. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) FMODUnity.RuntimeUtils:DebugLogWarning (string) (at Assets/Plugins/FMOD/src/RuntimeUtils.cs:578) FMODUnity.RuntimeManager:Update () (at Assets/Plugins/FMOD/src/RuntimeManager.cs:461) (Filename: Assets/Plugins/FMOD/src/RuntimeUtils.cs Line: 578) Font Asset [AGENCYR SDF] Units Per EM set to 2816. Please commit the newly serialized value. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) TMPro.TMP_FontAsset:ReadFontAssetDefinition () (at ./Library/PackageCache/com.unity.ugui@a9eaa85fb1b8/Runtime/TMP/TMP_FontAsset.cs:819) TMPro.TMP_FontAsset:OnValidate () (at ./Library/PackageCache/com.unity.ugui@a9eaa85fb1b8/Runtime/TMP/TMP_FontAsset.cs:757) UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget (string) UnityEditor.ScriptableSingletonDictionary`2:Load (string) UnityEditor.ScriptableSingletonDictionary`2:get_Item (string) UnityEditor.EditorWindow:get_viewDataDictionary () UnityEditor.EditorWindow:GetViewDataDictionary () UnityEngine.UIElements.VisualElement:OverwriteFromViewData (object,string) UnityEngine.UIElements.BaseField`1:OnViewDataReady () UnityEngine.UIElements.BaseSlider`1:OnViewDataReady () UnityEngine.UIElements.VisualElement:OnViewDataReady (bool) UnityEngine.UIElements.VisualTreeViewDataUpdater:ValidateViewDataOnSubTree (UnityEngine.UIElements.VisualElement,bool) UnityEngine.UIElements.VisualTreeViewDataUpdater:ValidateViewDataOnSubTree (UnityEngine.UIElements.VisualElement,bool) UnityEngine.UIElements.VisualTreeViewDataUpdater:ValidateViewDataOnSubTree (UnityEngine.UIElements.VisualElement,bool) UnityEngine.UIElements.VisualTreeViewDataUpdater:ValidateViewDataOnSubTree (UnityEngine.UIElements.VisualElement,bool) UnityEngine.UIElements.VisualTreeViewDataUpdater:ValidateViewDataOnSubTree (UnityEngine.UIElements.VisualElement,bool) UnityEngine.UIElements.VisualTreeViewDataUpdater:ValidateViewDataOnSubTree (UnityEngine.UIElements.VisualElement,bool) UnityEngine.UIElements.VisualTreeViewDataUpdater:ValidateViewDataOnSubTree (UnityEngine.UIElements.VisualElement,bool) UnityEngine.UIElements.VisualTreeViewDataUpdater:ValidateViewDataOnSubTree (UnityEngine.UIElements.VisualElement,bool) UnityEngine.UIElements.VisualTreeViewDataUpdater:ValidateViewDataOnSubTree (UnityEngine.UIElements.VisualElement,bool) UnityEngine.UIElements.VisualTreeViewDataUpdater:Update () UnityEngine.UIElements.VisualTreeUpdater:UpdateVisualTreePhase (UnityEngine.UIElements.VisualTreeUpdatePhase) UnityEngine.UIElements.Panel:UpdateForRepaint () UnityEngine.UIElements.Panel:Repaint (UnityEngine.Event) UnityEditor.UIElements.EditorPanel:Repaint (UnityEngine.Event) UnityEngine.UIElements.UIElementsUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel) UnityEngine.UIElements.UIElementsUtility:UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (int,intptr,bool&) UnityEngine.UIElements.UIEventRegistration:ProcessEvent (int,intptr) UnityEngine.UIElements.UIEventRegistration/<>c:<.cctor>b__1_2 (int,intptr) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) (Filename: ./Library/PackageCache/com.unity.ugui@a9eaa85fb1b8/Runtime/TMP/TMP_FontAsset.cs Line: 819) Font Asset [hammerbro101-movie-reg-regular SDF] Units Per EM set to 2816. Please commit the newly serialized value. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) TMPro.TMP_FontAsset:ReadFontAssetDefinition () (at ./Library/PackageCache/com.unity.ugui@a9eaa85fb1b8/Runtime/TMP/TMP_FontAsset.cs:819) TMPro.TMP_FontAsset:OnValidate () (at ./Library/PackageCache/com.unity.ugui@a9eaa85fb1b8/Runtime/TMP/TMP_FontAsset.cs:757) UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget (string) UnityEditor.ScriptableSingletonDictionary`2:Load (string) UnityEditor.ScriptableSingletonDictionary`2:get_Item (string) UnityEditor.EditorWindow:get_viewDataDictionary () UnityEditor.EditorWindow:GetViewDataDictionary () UnityEngine.UIElements.VisualElement:OverwriteFromViewData (object,string) UnityEngine.UIElements.BaseField`1:OnViewDataReady () UnityEngine.UIElements.BaseSlider`1:OnViewDataReady () UnityEngine.UIElements.VisualElement:OnViewDataReady (bool) UnityEngine.UIElements.VisualTreeViewDataUpdater:ValidateViewDataOnSubTree (UnityEngine.UIElements.VisualElement,bool) UnityEngine.UIElements.VisualTreeViewDataUpdater:ValidateViewDataOnSubTree (UnityEngine.UIElements.VisualElement,bool) UnityEngine.UIElements.VisualTreeViewDataUpdater:ValidateViewDataOnSubTree (UnityEngine.UIElements.VisualElement,bool) UnityEngine.UIElements.VisualTreeViewDataUpdater:ValidateViewDataOnSubTree (UnityEngine.UIElements.VisualElement,bool) UnityEngine.UIElements.VisualTreeViewDataUpdater:ValidateViewDataOnSubTree (UnityEngine.UIElements.VisualElement,bool) UnityEngine.UIElements.VisualTreeViewDataUpdater:ValidateViewDataOnSubTree (UnityEngine.UIElements.VisualElement,bool) UnityEngine.UIElements.VisualTreeViewDataUpdater:ValidateViewDataOnSubTree (UnityEngine.UIElements.VisualElement,bool) UnityEngine.UIElements.VisualTreeViewDataUpdater:ValidateViewDataOnSubTree (UnityEngine.UIElements.VisualElement,bool) UnityEngine.UIElements.VisualTreeViewDataUpdater:ValidateViewDataOnSubTree (UnityEngine.UIElements.VisualElement,bool) UnityEngine.UIElements.VisualTreeViewDataUpdater:Update () UnityEngine.UIElements.VisualTreeUpdater:UpdateVisualTreePhase (UnityEngine.UIElements.VisualTreeUpdatePhase) UnityEngine.UIElements.Panel:UpdateForRepaint () UnityEngine.UIElements.Panel:Repaint (UnityEngine.Event) UnityEditor.UIElements.EditorPanel:Repaint (UnityEngine.Event) UnityEngine.UIElements.UIElementsUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel) UnityEngine.UIElements.UIElementsUtility:UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (int,intptr,bool&) UnityEngine.UIElements.UIEventRegistration:ProcessEvent (int,intptr) UnityEngine.UIElements.UIEventRegistration/<>c:<.cctor>b__1_2 (int,intptr) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) (Filename: ./Library/PackageCache/com.unity.ugui@a9eaa85fb1b8/Runtime/TMP/TMP_FontAsset.cs Line: 819) [Licensing::Client] Successfully resolved entitlement details Asset Pipeline Refresh (id=170cc34a54c1da647973640a544eb0ee): Total: 0.006 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) [Lua] S_ContentLoad.OnSceneLoaded UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,string) (at Assets/RSS/Logger/Logger.cs:186) RSS.Modules.Game.LuaApis.LoggerAPI:Log (RSS.Core.Services.Lua.Interpreter.DataTypes.Table) (at Assets/RSS/Modules.Game/LuaApis/LoggerAPI.cs:38) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure,object,object[]) RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.ReflectionMemberDescriptors.MethodMemberDescriptor:Execute (RSS.Core.Services.Lua.Interpreter.Script,object,RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/Interop/StandardDescriptors/ReflectionMemberDescriptors/MethodMemberDescriptor.cs:199) RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.MemberDescriptors.FunctionMemberDescriptorBase/<>c__DisplayClass29_0:b__0 (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/Interop/StandardDescriptors/MemberDescriptors/FunctionMemberDescriptorBase.cs:86) RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction:Invoke (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,System.Collections.Generic.IList`1,bool) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/CallbackFunction.cs:60) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Internal_ExecCall (int,int,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,bool,string,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:722) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Processing_Loop (int) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:117) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Coroutine_Resume (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_Coroutines.cs:72) RSS.Core.Services.Lua.Interpreter.DataTypes.Coroutine:Resume (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/Coroutine.cs:151) RSS.Core.Services.Lua.Interpreter.CoreLib.CoroutineModule:resume (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/CoreLib/CoroutineModule.cs:52) RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction:Invoke (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,System.Collections.Generic.IList`1,bool) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/CallbackFunction.cs:60) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Internal_ExecCall (int,int,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,bool,string,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:722) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Processing_Loop (int) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:117) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor.cs:91) RSS.Core.Services.Lua.Interpreter.Script:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Script.cs:489) RSS.Core.Services.Lua.Interpreter.Script:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,object[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Script.cs:509) RSS.Core.Services.Lua.LuaVM:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,object[]) (at Assets/RSS/Core/Services/Lua/LuaVM.cs:348) RSS.Core.Services.Lua.Scripts.impl.Script:Invoke (RSS.Core.Services.Lua.Interpreter.DataTypes.Table) (at Assets/RSS/Core/Services/Lua/Scripts/impl/Script.cs:428) RSS.Core.Services.Lua.Scripts.impl.Script:Invoke (System.Collections.Generic.Dictionary`2) (at Assets/RSS/Core/Services/Lua/Scripts/impl/Script.cs:397) RSS.Core.Services.Lua.Scripts.impl.ScriptManager/<>c__DisplayClass57_0:b__1 (RSS.Core.Services.Lua.Scripts.api.IScript) (at Assets/RSS/Core/Services/Lua/Scripts/impl/ScriptManager.cs:738) System.Collections.Generic.List`1:ForEach (System.Action`1) RSS.Core.Services.Lua.Scripts.impl.ScriptManager:ExecuteNamedScriptTrigger (string,string,System.Collections.Generic.Dictionary`2) (at Assets/RSS/Core/Services/Lua/Scripts/impl/ScriptManager.cs:734) RSS.Core.Services.SceneManagers.impl.SceneManager:NotifySceneLoaded (UnityEngine.AsyncOperation) (at Assets/RSS/Core/Services/SceneManagers/impl/SceneManager.cs:95) RSS.Core.Services.SceneManagers.impl.SceneManager:Update () (at Assets/RSS/Core/Services/SceneManagers/impl/SceneManager.cs:44) strange.extensions.signal.impl.Signal:Dispatch () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/signal/impl/Signal.cs:106) strange.extensions.signal.impl.Signal:Dispatch () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/signal/impl/Signal.cs:106) RSS.Core.Services.Updaters.impl.UpdaterBehaviour:Update () (at Assets/RSS/Core/Services/Updaters/impl/Updater.cs:36) (Filename: Assets/RSS/Modules.Game/LuaApis/LoggerAPI.cs Line: 38) Loaded scene 'Assets/RSS/Scenes/S_ContentLoad.unity' Deserialize: 66.016 ms Integration: 44.017 ms Integration of assets: 0.012 ms Thread Wait Time: 2209.843 ms Total Operation Time: 2319.887 ms [Lua] S_ContentLoad.OnSceneActivated UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,string) (at Assets/RSS/Logger/Logger.cs:186) RSS.Modules.Game.LuaApis.LoggerAPI:Log (RSS.Core.Services.Lua.Interpreter.DataTypes.Table) (at Assets/RSS/Modules.Game/LuaApis/LoggerAPI.cs:38) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure,object,object[]) RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.ReflectionMemberDescriptors.MethodMemberDescriptor:Execute (RSS.Core.Services.Lua.Interpreter.Script,object,RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/Interop/StandardDescriptors/ReflectionMemberDescriptors/MethodMemberDescriptor.cs:199) RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.MemberDescriptors.FunctionMemberDescriptorBase/<>c__DisplayClass29_0:b__0 (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/Interop/StandardDescriptors/MemberDescriptors/FunctionMemberDescriptorBase.cs:86) RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction:Invoke (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,System.Collections.Generic.IList`1,bool) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/CallbackFunction.cs:60) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Internal_ExecCall (int,int,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,bool,string,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:722) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Processing_Loop (int) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:117) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Coroutine_Resume (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_Coroutines.cs:72) RSS.Core.Services.Lua.Interpreter.DataTypes.Coroutine:Resume (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/Coroutine.cs:151) RSS.Core.Services.Lua.Interpreter.CoreLib.CoroutineModule:resume (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/CoreLib/CoroutineModule.cs:52) RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction:Invoke (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,System.Collections.Generic.IList`1,bool) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/CallbackFunction.cs:60) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Internal_ExecCall (int,int,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,bool,string,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:722) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Processing_Loop (int) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:117) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor.cs:91) RSS.Core.Services.Lua.Interpreter.Script:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Script.cs:489) RSS.Core.Services.Lua.Interpreter.Script:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,object[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Script.cs:509) RSS.Core.Services.Lua.LuaVM:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,object[]) (at Assets/RSS/Core/Services/Lua/LuaVM.cs:348) RSS.Core.Services.Lua.Scripts.impl.Script:Invoke (RSS.Core.Services.Lua.Interpreter.DataTypes.Table) (at Assets/RSS/Core/Services/Lua/Scripts/impl/Script.cs:428) RSS.Core.Services.Lua.Scripts.impl.Script:Invoke (System.Collections.Generic.Dictionary`2) (at Assets/RSS/Core/Services/Lua/Scripts/impl/Script.cs:397) RSS.Core.Services.Lua.Scripts.impl.ScriptManager/<>c__DisplayClass57_0:b__1 (RSS.Core.Services.Lua.Scripts.api.IScript) (at Assets/RSS/Core/Services/Lua/Scripts/impl/ScriptManager.cs:738) System.Collections.Generic.List`1:ForEach (System.Action`1) RSS.Core.Services.Lua.Scripts.impl.ScriptManager:ExecuteNamedScriptTrigger (string,string,System.Collections.Generic.Dictionary`2) (at Assets/RSS/Core/Services/Lua/Scripts/impl/ScriptManager.cs:734) RSS.Core.Services.SceneManagers.impl.SceneManager:OnSceneLoadCompleted (UnityEngine.AsyncOperation) (at Assets/RSS/Core/Services/SceneManagers/impl/SceneManager.cs:75) UnityEngine.AsyncOperation:InvokeCompletionEvent () (Filename: Assets/RSS/Modules.Game/LuaApis/LoggerAPI.cs Line: 38) Asset Pipeline Refresh (id=b1de77549fc17cd47a600cd975550c61): Total: 0.011 seconds - Initiated by RefreshV2(NoUpdateAssetOptions) [Loading] Parsing common script: 'Enums' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing script: 'Game' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__23:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:155) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 155) [Loading] Parsing script: 'GameLoad' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__23:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:155) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 155) [Loading] Parsing common script: 'activationcard' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing script: 'GameSummary' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__23:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:155) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 155) [Loading] Parsing common script: 'audiomusiccue' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing script: 'MainMenu' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__23:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:155) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 155) [Loading] Parsing common script: 'audiomusiccues' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'audiosnapshotcue' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'audiosnapshotcues' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'audiosoundcue' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'audiosoundcues' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'campaign' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'commander' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'damagestatus' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'damagestatusset' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'faction' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'gameplayability' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'gameplayabilityset' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'gameplayattribute' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'gameplayattributes' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'gameplayattributeset' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'gameplayattributeset_combat' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'gameplayattributesets' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'gameplayeffect_combat' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'gameplayeffect_setup' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) ArgumentException: An item with the same key has already been added. Key: 12258970769613321020 at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x000dd] in <314938d17f3848e8ac683e11b27f62ee>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <314938d17f3848e8ac683e11b27f62ee>:0 at RSS.Core.Services.GameDatabase.impl.LuaGameDatabase.Set (System.String typeName, System.UInt64 id, System.Object newObject) [0x00051] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Core\Services\GameDatabase\impl\LuaGameDatabase.cs:28 at RSS.Core.Services.LuaApis.DataAPI.Load (System.String ID, RSS.Core.Services.Lua.Interpreter.DataTypes.Table table) [0x0004d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Core\Services\LuaApis\DataAPI.cs:53 UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) RSS.Core.Services.LuaApis.DataAPI:Load(String, Table) (at Assets\RSS\Core\Services\LuaApis\DataAPI.cs:58) System.Object:lambda_method(Closure, Object, Object[]) RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.ReflectionMemberDescriptors.MethodMemberDescriptor:Execute(Script, Object, ScriptExecutionContext, CallbackArguments) (at Assets\RSS\Core\Services\Lua\Interpreter\Interop\StandardDescriptors\ReflectionMemberDescriptors\MethodMemberDescriptor.cs:199) RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.MemberDescriptors.<>c__DisplayClass29_0:b__0(ScriptExecutionContext, CallbackArguments) (at Assets\RSS\Core\Services\Lua\Interpreter\Interop\StandardDescriptors\MemberDescriptors\FunctionMemberDescriptorBase.cs:86) RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction:Invoke(ScriptExecutionContext, IList`1, Boolean) (at Assets\RSS\Core\Services\Lua\Interpreter\DataTypes\CallbackFunction.cs:60) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Internal_ExecCall(Int32, Int32, CallbackFunction, CallbackFunction, Boolean, String, DynValue) (at Assets\RSS\Core\Services\Lua\Interpreter\Execution\VM\Processor\Processor_InstructionLoop.cs:722) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Processing_Loop(Int32) (at Assets\RSS\Core\Services\Lua\Interpreter\Execution\VM\Processor\Processor_InstructionLoop.cs:117) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Call(DynValue, DynValue[]) (at Assets\RSS\Core\Services\Lua\Interpreter\Execution\VM\Processor\Processor.cs:91) RSS.Core.Services.Lua.Interpreter.Script:Call(DynValue, DynValue[]) (at Assets\RSS\Core\Services\Lua\Interpreter\Script.cs:489) RSS.Core.Services.Lua.Interpreter.Script:Call(DynValue) (at Assets\RSS\Core\Services\Lua\Interpreter\Script.cs:447) RSS.Core.Services.Lua.Interpreter.Script:DoString(String, Table, String) (at Assets\RSS\Core\Services\Lua\Interpreter\Script.cs:336) RSS.Modules.Game.LuaApis.d__26:MoveNext() (at Assets\RSS\Modules.Game\LuaApis\FilesAPI.cs:205) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: Assets/RSS/Core/Services/GameDatabase/impl/LuaGameDatabase.cs Line: 28) [Loading] Failed to parse script: 'gameplayeffect_setup' - An item with the same key has already been added. Key: 12258970769613321020 at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x000dd] in <314938d17f3848e8ac683e11b27f62ee>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <314938d17f3848e8ac683e11b27f62ee>:0 at RSS.Core.Services.GameDatabase.impl.LuaGameDatabase.Set (System.String typeName, System.UInt64 id, System.Object newObject) [0x00051] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Core\Services\GameDatabase\impl\LuaGameDatabase.cs:28 at RSS.Core.Services.LuaApis.DataAPI.Load (System.String ID, RSS.Core.Services.Lua.Interpreter.DataTypes.Table table) [0x00070] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Core\Services\LuaApis\DataAPI.cs:59 at (wrapper dynamic-method) System.Object.lambda_method(System.Runtime.CompilerServices.Closure,object,object[]) at RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.ReflectionMemberDescriptors.MethodMemberDescriptor.Execute (RSS.Core.Services.Lua.Interpreter.Script script, System.Object obj, RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext context, RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments args) [0x00075] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Core\Services\Lua\Interpreter\Interop\StandardDescriptors\ReflectionMemberDescriptors\MethodMemberDescriptor.cs:199 at RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.MemberDescriptors.FunctionMemberDescriptorBase+<>c__DisplayClass29_0.b__0 (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext c, RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments a) [0x00000] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Core\Services\Lua\Interpreter\Interop\StandardDescriptors\MemberDescriptors\FunctionMemberDescriptorBase.cs:86 at RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction.Invoke (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext executionContext, System.Collections.Generic.IList`1[T] args, System.Boolean isMethodCall) [0x0004c] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Core\Services\Lua\Interpreter\DataTypes\CallbackFunction.cs:60 at RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor.Internal_ExecCall (System.Int32 argsCount, System.Int32 instructionPtr, RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction handler, RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction continuation, System.Boolean thisCall, System.String debugText, RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue unwindHandler) [0x001a5] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Core\Services\Lua\Interpreter\Execution\VM\Processor\Processor_InstructionLoop.cs:722 at RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor.Processing_Loop (System.Int32 instructionPtr) [0x0035d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Core\Services\Lua\Interpreter\Execution\VM\Processor\Processor_InstructionLoop.cs:117 at RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor.Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue function, RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[] args) [0x00086] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Core\Services\Lua\Interpreter\Execution\VM\Processor\Processor.cs:91 at RSS.Core.Services.Lua.Interpreter.Script.Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue function, RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[] args) [0x000d1] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Core\Services\Lua\Interpreter\Script.cs:489 at RSS.Core.Services.Lua.Interpreter.Script.Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue function) [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Core\Services\Lua\Interpreter\Script.cs:447 at RSS.Core.Services.Lua.Interpreter.Script.DoString (System.String code, RSS.Core.Services.Lua.Interpreter.DataTypes.Table globalContext, System.String codeFriendlyName) [0x0000b] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Core\Services\Lua\Interpreter\Script.cs:336 at RSS.Modules.Game.LuaApis.FilesAPI+d__26.MoveNext () [0x00090] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\LuaApis\FilesAPI.cs:205 UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:267) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:209) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 209) [Loading] Parsing common script: 'gameplayeffects' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'localizedstring' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'map' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'mapterrain' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'scenario' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'ship_mcrn' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'ship_unn' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'shiptype' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'tag' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'tag_ability' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'tag_entity' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'gameplayability_brace' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'gameplayability_engage' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'gameplayability_evasive' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'gameplayability_move' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'gameplayability_recover' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'AsteroidDenseTerrainVisualComponent' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'AsteroidSparseTerrainVisualComponent' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'AsteroidTerrainVisualComponent' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'faction' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'localizedstring' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) [Loading] Parsing common script: 'shiptype' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string,object[]) (at Assets/RSS/Logger/Logger.cs:220) RSS.Modules.Game.LuaApis.FilesAPI/d__26:MoveNext () (at Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs:202) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Modules.Game/LuaApis/FilesAPI.cs Line: 202) Font Asset [AGENCYB SDF] Units Per EM set to 2816. Please commit the newly serialized value. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) TMPro.TMP_FontAsset:ReadFontAssetDefinition () (at ./Library/PackageCache/com.unity.ugui@a9eaa85fb1b8/Runtime/TMP/TMP_FontAsset.cs:819) TMPro.TMP_FontAsset:OnValidate () (at ./Library/PackageCache/com.unity.ugui@a9eaa85fb1b8/Runtime/TMP/TMP_FontAsset.cs:757) UnityEditor.AssetDatabase:LoadAssetAtPath (string,System.Type) UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider:LoadAssetAtPath (string,UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle) (at ./Library/PackageCache/com.unity.addressables@1d7f6a740e58/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:41) UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@1d7f6a740e58/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:110) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) System.Delegate:DynamicInvokeImpl (object[]) System.MulticastDelegate:DynamicInvokeImpl (object[]) System.Delegate:DynamicInvoke (object[]) UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@1d7f6a740e58/Runtime/ResourceManager/Util/DelayedActionManager.cs:46) UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@1d7f6a740e58/Runtime/ResourceManager/Util/DelayedActionManager.cs:183) UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@1d7f6a740e58/Runtime/ResourceManager/Util/DelayedActionManager.cs:162) (Filename: ./Library/PackageCache/com.unity.ugui@a9eaa85fb1b8/Runtime/TMP/TMP_FontAsset.cs Line: 819) [Lua] S_MainMenu.OnSceneLoaded UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,string) (at Assets/RSS/Logger/Logger.cs:186) RSS.Modules.Game.LuaApis.LoggerAPI:Log (RSS.Core.Services.Lua.Interpreter.DataTypes.Table) (at Assets/RSS/Modules.Game/LuaApis/LoggerAPI.cs:38) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure,object,object[]) RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.ReflectionMemberDescriptors.MethodMemberDescriptor:Execute (RSS.Core.Services.Lua.Interpreter.Script,object,RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/Interop/StandardDescriptors/ReflectionMemberDescriptors/MethodMemberDescriptor.cs:199) RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.MemberDescriptors.FunctionMemberDescriptorBase/<>c__DisplayClass29_0:b__0 (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/Interop/StandardDescriptors/MemberDescriptors/FunctionMemberDescriptorBase.cs:86) RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction:Invoke (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,System.Collections.Generic.IList`1,bool) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/CallbackFunction.cs:60) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Internal_ExecCall (int,int,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,bool,string,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:722) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Processing_Loop (int) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:117) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Coroutine_Resume (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_Coroutines.cs:72) RSS.Core.Services.Lua.Interpreter.DataTypes.Coroutine:Resume (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/Coroutine.cs:151) RSS.Core.Services.Lua.Interpreter.CoreLib.CoroutineModule:resume (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/CoreLib/CoroutineModule.cs:52) RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction:Invoke (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,System.Collections.Generic.IList`1,bool) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/CallbackFunction.cs:60) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Internal_ExecCall (int,int,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,bool,string,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:722) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Processing_Loop (int) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:117) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor.cs:91) RSS.Core.Services.Lua.Interpreter.Script:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Script.cs:489) RSS.Core.Services.Lua.Interpreter.Script:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,object[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Script.cs:509) RSS.Core.Services.Lua.LuaVM:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,object[]) (at Assets/RSS/Core/Services/Lua/LuaVM.cs:348) RSS.Core.Services.Lua.Scripts.impl.Script:Invoke (RSS.Core.Services.Lua.Interpreter.DataTypes.Table) (at Assets/RSS/Core/Services/Lua/Scripts/impl/Script.cs:428) RSS.Core.Services.Lua.Scripts.impl.Script:Invoke (System.Collections.Generic.Dictionary`2) (at Assets/RSS/Core/Services/Lua/Scripts/impl/Script.cs:397) RSS.Core.Services.Lua.Scripts.impl.ScriptManager/<>c__DisplayClass57_0:b__1 (RSS.Core.Services.Lua.Scripts.api.IScript) (at Assets/RSS/Core/Services/Lua/Scripts/impl/ScriptManager.cs:738) System.Collections.Generic.List`1:ForEach (System.Action`1) RSS.Core.Services.Lua.Scripts.impl.ScriptManager:ExecuteNamedScriptTrigger (string,string,System.Collections.Generic.Dictionary`2) (at Assets/RSS/Core/Services/Lua/Scripts/impl/ScriptManager.cs:734) RSS.Core.Services.SceneManagers.impl.SceneManager:NotifySceneLoaded (UnityEngine.AsyncOperation) (at Assets/RSS/Core/Services/SceneManagers/impl/SceneManager.cs:95) RSS.Core.Services.SceneManagers.impl.SceneManager:Update () (at Assets/RSS/Core/Services/SceneManagers/impl/SceneManager.cs:44) strange.extensions.signal.impl.Signal:Dispatch () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/signal/impl/Signal.cs:106) strange.extensions.signal.impl.Signal:Dispatch () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/signal/impl/Signal.cs:106) RSS.Core.Services.Updaters.impl.UpdaterBehaviour:Update () (at Assets/RSS/Core/Services/Updaters/impl/Updater.cs:36) (Filename: Assets/RSS/Modules.Game/LuaApis/LoggerAPI.cs Line: 38) [Lua] MainMenu - came from: S_ContentLoad UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,string) (at Assets/RSS/Logger/Logger.cs:186) RSS.Modules.Game.LuaApis.LoggerAPI:Log (RSS.Core.Services.Lua.Interpreter.DataTypes.Table) (at Assets/RSS/Modules.Game/LuaApis/LoggerAPI.cs:38) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure,object,object[]) RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.ReflectionMemberDescriptors.MethodMemberDescriptor:Execute (RSS.Core.Services.Lua.Interpreter.Script,object,RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/Interop/StandardDescriptors/ReflectionMemberDescriptors/MethodMemberDescriptor.cs:199) RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.MemberDescriptors.FunctionMemberDescriptorBase/<>c__DisplayClass29_0:b__0 (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/Interop/StandardDescriptors/MemberDescriptors/FunctionMemberDescriptorBase.cs:86) RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction:Invoke (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,System.Collections.Generic.IList`1,bool) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/CallbackFunction.cs:60) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Internal_ExecCall (int,int,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,bool,string,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:722) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Processing_Loop (int) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:117) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Coroutine_Resume (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_Coroutines.cs:72) RSS.Core.Services.Lua.Interpreter.DataTypes.Coroutine:Resume (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/Coroutine.cs:151) RSS.Core.Services.Lua.Interpreter.CoreLib.CoroutineModule:resume (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/CoreLib/CoroutineModule.cs:52) RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction:Invoke (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,System.Collections.Generic.IList`1,bool) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/CallbackFunction.cs:60) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Internal_ExecCall (int,int,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,bool,string,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:722) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Processing_Loop (int) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:117) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor.cs:91) RSS.Core.Services.Lua.Interpreter.Script:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Script.cs:489) RSS.Core.Services.Lua.Interpreter.Script:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,object[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Script.cs:509) RSS.Core.Services.Lua.Interpreter.Script:Call (object,object[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Script.cs:532) RSS.Core.Services.Lua.Interpreter.DataTypes.Closure:Call (object[]) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/Closure.cs:91) RSS.Core.Services.Lua.Scripts.impl.ScriptManager:Update () (at Assets/RSS/Core/Services/Lua/Scripts/impl/ScriptManager.cs:276) strange.extensions.signal.impl.Signal:Dispatch () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/signal/impl/Signal.cs:106) strange.extensions.signal.impl.Signal:Dispatch () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/signal/impl/Signal.cs:106) RSS.Core.Services.Updaters.impl.UpdaterBehaviour:Update () (at Assets/RSS/Core/Services/Updaters/impl/Updater.cs:36) (Filename: Assets/RSS/Modules.Game/LuaApis/LoggerAPI.cs Line: 38) [Game] Disabled Input Map: MainMenu_InstantAction_ConfirmDialog UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:197) RSS.Core.Services.InputManagers.impl.RewiredInputManager:DisableMap (string) (at Assets/RSS/Core/Services/InputManagers/impl/RewiredInputManager.cs:143) RSS.Core.UI.Triggers.DisableInputMapAction:Invoke (object) (at Assets/RSS/Core/UI/Triggers/DisableInputMapAction.cs:32) NoesisApp.TriggerAction:CallInvoke (object) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/TriggerAction.Interactivity.cs:44) NoesisApp.TriggerBase:InvokeActions (object) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/TriggerBase.Interactivity.cs:85) NoesisApp.DataTrigger:Evaluate (object) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/DataTrigger.Interactivity.cs:97) NoesisApp.DataTrigger:EvaluateBindingChange (object) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/DataTrigger.Interactivity.cs:80) NoesisApp.DataTrigger:OnAttached () (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/DataTrigger.Interactivity.cs:75) NoesisApp.AttachableObject:Attach (Noesis.DependencyObject) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/AttachableObject.cs:62) NoesisApp.TriggerCollection:OnAttached () (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/TriggerCollection.Interactivity.cs:32) NoesisApp.AttachableCollection`1:Attach (Noesis.DependencyObject) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/AttachableCollection.cs:52) NoesisApp.Interaction:OnTriggersChanged (Noesis.DependencyObject,Noesis.DependencyPropertyChangedEventArgs) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/Interaction.cs:102) Noesis.PropertyMetadata:OnPropertyChanged (intptr,intptr,intptr) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Proxies/PropertyMetadataExtend.cs:133) Noesis.View:CreateCPtr (System.Type,bool&) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Core/View.cs:583) Noesis.BaseComponent:.ctor () (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Proxies/BaseComponentExtend.cs:16) Noesis.DispatcherObject:.ctor () (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Proxies/DispatcherObject.cs:30) Noesis.View:.ctor (System.Runtime.InteropServices.HandleRef) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Core/View.cs:567) Noesis.View:.ctor (Noesis.FrameworkElement) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Core/View.cs:540) NoesisView:CreateView (Noesis.FrameworkElement) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/NoesisView.cs:1996) NoesisView:LoadXaml (bool) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/NoesisView.cs:570) NoesisView:OnEnable () (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/NoesisView.cs:751) (Filename: Assets/RSS/Core/Services/InputManagers/impl/RewiredInputManager.cs Line: 143) Loaded scene 'Assets/RSS/Scenes/S_MainMenu.unity' Deserialize: 71.635 ms Integration: 157.147 ms Integration of assets: 2.180 ms Thread Wait Time: 441.475 ms Total Operation Time: 672.437 ms [Lua] S_MainMenu.OnSceneActivated UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,string) (at Assets/RSS/Logger/Logger.cs:186) RSS.Modules.Game.LuaApis.LoggerAPI:Log (RSS.Core.Services.Lua.Interpreter.DataTypes.Table) (at Assets/RSS/Modules.Game/LuaApis/LoggerAPI.cs:38) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure,object,object[]) RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.ReflectionMemberDescriptors.MethodMemberDescriptor:Execute (RSS.Core.Services.Lua.Interpreter.Script,object,RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/Interop/StandardDescriptors/ReflectionMemberDescriptors/MethodMemberDescriptor.cs:199) RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.MemberDescriptors.FunctionMemberDescriptorBase/<>c__DisplayClass29_0:b__0 (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/Interop/StandardDescriptors/MemberDescriptors/FunctionMemberDescriptorBase.cs:86) RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction:Invoke (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,System.Collections.Generic.IList`1,bool) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/CallbackFunction.cs:60) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Internal_ExecCall (int,int,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,bool,string,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:722) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Processing_Loop (int) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:117) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Coroutine_Resume (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_Coroutines.cs:72) RSS.Core.Services.Lua.Interpreter.DataTypes.Coroutine:Resume (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/Coroutine.cs:151) RSS.Core.Services.Lua.Interpreter.CoreLib.CoroutineModule:resume (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/CoreLib/CoroutineModule.cs:52) RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction:Invoke (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,System.Collections.Generic.IList`1,bool) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/CallbackFunction.cs:60) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Internal_ExecCall (int,int,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,bool,string,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:722) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Processing_Loop (int) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:117) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor.cs:91) RSS.Core.Services.Lua.Interpreter.Script:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Script.cs:489) RSS.Core.Services.Lua.Interpreter.Script:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,object[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Script.cs:509) RSS.Core.Services.Lua.LuaVM:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,object[]) (at Assets/RSS/Core/Services/Lua/LuaVM.cs:348) RSS.Core.Services.Lua.Scripts.impl.Script:Invoke (RSS.Core.Services.Lua.Interpreter.DataTypes.Table) (at Assets/RSS/Core/Services/Lua/Scripts/impl/Script.cs:428) RSS.Core.Services.Lua.Scripts.impl.Script:Invoke (System.Collections.Generic.Dictionary`2) (at Assets/RSS/Core/Services/Lua/Scripts/impl/Script.cs:397) RSS.Core.Services.Lua.Scripts.impl.ScriptManager/<>c__DisplayClass57_0:b__1 (RSS.Core.Services.Lua.Scripts.api.IScript) (at Assets/RSS/Core/Services/Lua/Scripts/impl/ScriptManager.cs:738) System.Collections.Generic.List`1:ForEach (System.Action`1) RSS.Core.Services.Lua.Scripts.impl.ScriptManager:ExecuteNamedScriptTrigger (string,string,System.Collections.Generic.Dictionary`2) (at Assets/RSS/Core/Services/Lua/Scripts/impl/ScriptManager.cs:734) RSS.Core.Services.SceneManagers.impl.SceneManager:OnSceneLoadCompleted (UnityEngine.AsyncOperation) (at Assets/RSS/Core/Services/SceneManagers/impl/SceneManager.cs:75) UnityEngine.AsyncOperation:InvokeCompletionEvent () (Filename: Assets/RSS/Modules.Game/LuaApis/LoggerAPI.cs Line: 38) [Loading] Adding core components : MainMenuContext UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:197) RSS.Core.Config.SignalContext:addCoreComponents () (at Assets/RSS/Core/Config/SignalContext.cs:42) strange.extensions.context.impl.Context:.ctor (object,strange.extensions.context.api.ContextStartupFlags) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:64) strange.extensions.context.impl.Context:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:72) strange.extensions.context.impl.CrossContext:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/CrossContext.cs:65) strange.extensions.context.impl.MVCSContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/MVCSContext.cs:210) RSS.Core.Config.SignalContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Config/SignalContext.cs:37) RSS.Modules.MainMenu.Config.MainMenuContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Modules.MainMenu/Config/MainMenuContext.cs:10) RSS.Modules.MainMenu.MainMenuBootstrapper:Start () (at Assets/RSS/Modules.MainMenu/MainMenuBootstrapper.cs:10) (Filename: Assets/RSS/Core/Config/SignalContext.cs Line: 42) [Loading] Is first context : False UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:197) RSS.Core.Config.SignalContext:addCoreComponents () (at Assets/RSS/Core/Config/SignalContext.cs:43) strange.extensions.context.impl.Context:.ctor (object,strange.extensions.context.api.ContextStartupFlags) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:64) strange.extensions.context.impl.Context:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:72) strange.extensions.context.impl.CrossContext:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/CrossContext.cs:65) strange.extensions.context.impl.MVCSContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/MVCSContext.cs:210) RSS.Core.Config.SignalContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Config/SignalContext.cs:37) RSS.Modules.MainMenu.Config.MainMenuContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Modules.MainMenu/Config/MainMenuContext.cs:10) RSS.Modules.MainMenu.MainMenuBootstrapper:Start () (at Assets/RSS/Modules.MainMenu/MainMenuBootstrapper.cs:10) (Filename: Assets/RSS/Core/Config/SignalContext.cs Line: 43) [Loading] Binding SignalCommandBinder UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:197) RSS.Core.Config.SignalContext:addCoreComponents () (at Assets/RSS/Core/Config/SignalContext.cs:47) strange.extensions.context.impl.Context:.ctor (object,strange.extensions.context.api.ContextStartupFlags) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:64) strange.extensions.context.impl.Context:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:72) strange.extensions.context.impl.CrossContext:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/CrossContext.cs:65) strange.extensions.context.impl.MVCSContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/MVCSContext.cs:210) RSS.Core.Config.SignalContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Config/SignalContext.cs:37) RSS.Modules.MainMenu.Config.MainMenuContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Modules.MainMenu/Config/MainMenuContext.cs:10) RSS.Modules.MainMenu.MainMenuBootstrapper:Start () (at Assets/RSS/Modules.MainMenu/MainMenuBootstrapper.cs:10) (Filename: Assets/RSS/Core/Config/SignalContext.cs Line: 47) [Loading] Mapping bindings : MainMenuContext UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:197) RSS.Core.Config.SignalContext:mapBindings () (at Assets/RSS/Core/Config/SignalContext.cs:102) RSS.Modules.MainMenu.Config.MainMenuContext:mapBindings () (at Assets/RSS/Modules.MainMenu/Config/MainMenuContext.cs:32) strange.extensions.context.impl.Context:Start () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:106) strange.extensions.context.impl.Context:.ctor (object,strange.extensions.context.api.ContextStartupFlags) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:68) strange.extensions.context.impl.Context:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:72) strange.extensions.context.impl.CrossContext:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/CrossContext.cs:65) strange.extensions.context.impl.MVCSContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/MVCSContext.cs:210) RSS.Core.Config.SignalContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Config/SignalContext.cs:37) RSS.Modules.MainMenu.Config.MainMenuContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Modules.MainMenu/Config/MainMenuContext.cs:10) RSS.Modules.MainMenu.MainMenuBootstrapper:Start () (at Assets/RSS/Modules.MainMenu/MainMenuBootstrapper.cs:10) (Filename: Assets/RSS/Core/Config/SignalContext.cs Line: 102) [Loading] Is first context : False UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:197) RSS.Core.Config.SignalContext:mapBindings () (at Assets/RSS/Core/Config/SignalContext.cs:103) RSS.Modules.MainMenu.Config.MainMenuContext:mapBindings () (at Assets/RSS/Modules.MainMenu/Config/MainMenuContext.cs:32) strange.extensions.context.impl.Context:Start () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:106) strange.extensions.context.impl.Context:.ctor (object,strange.extensions.context.api.ContextStartupFlags) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:68) strange.extensions.context.impl.Context:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:72) strange.extensions.context.impl.CrossContext:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/CrossContext.cs:65) strange.extensions.context.impl.MVCSContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/MVCSContext.cs:210) RSS.Core.Config.SignalContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Config/SignalContext.cs:37) RSS.Modules.MainMenu.Config.MainMenuContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Modules.MainMenu/Config/MainMenuContext.cs:10) RSS.Modules.MainMenu.MainMenuBootstrapper:Start () (at Assets/RSS/Modules.MainMenu/MainMenuBootstrapper.cs:10) (Filename: Assets/RSS/Core/Config/SignalContext.cs Line: 103) [Loading] Dispatching StartSignal UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:197) RSS.Core.Config.SignalContext:Launch () (at Assets/RSS/Core/Config/SignalContext.cs:90) strange.extensions.context.impl.Context:Start () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:109) strange.extensions.context.impl.Context:.ctor (object,strange.extensions.context.api.ContextStartupFlags) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:68) strange.extensions.context.impl.Context:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:72) strange.extensions.context.impl.CrossContext:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/CrossContext.cs:65) strange.extensions.context.impl.MVCSContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/MVCSContext.cs:210) RSS.Core.Config.SignalContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Config/SignalContext.cs:37) RSS.Modules.MainMenu.Config.MainMenuContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Modules.MainMenu/Config/MainMenuContext.cs:10) RSS.Modules.MainMenu.MainMenuBootstrapper:Start () (at Assets/RSS/Modules.MainMenu/MainMenuBootstrapper.cs:10) (Filename: Assets/RSS/Core/Config/SignalContext.cs Line: 90) [Game] Disabled Input Map: MainMenu_InstantAction_ConfirmDialog UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:197) RSS.Core.Services.InputManagers.impl.RewiredInputManager:DisableMap (string) (at Assets/RSS/Core/Services/InputManagers/impl/RewiredInputManager.cs:143) RSS.Core.UI.Triggers.DisableInputMapAction:Invoke (object) (at Assets/RSS/Core/UI/Triggers/DisableInputMapAction.cs:32) NoesisApp.TriggerAction:CallInvoke (object) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/TriggerAction.Interactivity.cs:44) NoesisApp.TriggerBase:InvokeActions (object) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/TriggerBase.Interactivity.cs:85) NoesisApp.DataTrigger:Evaluate (object) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/DataTrigger.Interactivity.cs:97) NoesisApp.DataTrigger:EvaluateBindingChange (object) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/DataTrigger.Interactivity.cs:80) NoesisApp.PropertyChangedTrigger:OnBindingChanged (Noesis.DependencyObject,Noesis.DependencyPropertyChangedEventArgs) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/PropertyChangedTrigger.cs:38) Noesis.PropertyMetadata:OnPropertyChanged (intptr,intptr,intptr) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Proxies/PropertyMetadataExtend.cs:133) Noesis.FrameworkElement:set_DataContext (object) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Proxies/FrameworkElement.cs:534) RSS.Modules.MainMenu.Commands.SetupViewCommand:Execute () (at Assets/RSS/Modules.MainMenu/Commands/SetupViewCommand.cs:16) strange.extensions.command.impl.CommandBinder:executeCommand (strange.extensions.command.api.ICommand) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:212) strange.extensions.command.impl.SignalCommandBinder:invokeCommand (System.Type,strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/SignalCommandBinder.cs:100) strange.extensions.command.impl.CommandBinder:next (strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:125) strange.extensions.command.impl.CommandBinder:ReactTo (object,object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:105) strange.extensions.signal.impl.BaseSignal:Dispatch (object[]) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/signal/impl/BaseSignal.cs:48) strange.extensions.signal.impl.Signal:Dispatch () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/signal/impl/Signal.cs:109) RSS.Core.Config.SignalContext:Launch () (at Assets/RSS/Core/Config/SignalContext.cs:91) strange.extensions.context.impl.Context:Start () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:109) strange.extensions.context.impl.Context:.ctor (object,strange.extensions.context.api.ContextStartupFlags) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:68) strange.extensions.context.impl.Context:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:72) strange.extensions.context.impl.CrossContext:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/CrossContext.cs:65) strange.extensions.context.impl.MVCSContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/MVCSContext.cs:210) RSS.Core.Config.SignalContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Config/SignalContext.cs:37) RSS.Modules.MainMenu.Config.MainMenuContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Modules.MainMenu/Config/MainMenuContext.cs:10) RSS.Modules.MainMenu.MainMenuBootstrapper:Start () (at Assets/RSS/Modules.MainMenu/MainMenuBootstrapper.cs:10) (Filename: Assets/RSS/Core/Services/InputManagers/impl/RewiredInputManager.cs Line: 143) [Lua] MainMenuContext.OnContextActivated UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,string) (at Assets/RSS/Logger/Logger.cs:186) RSS.Modules.Game.LuaApis.LoggerAPI:Log (RSS.Core.Services.Lua.Interpreter.DataTypes.Table) (at Assets/RSS/Modules.Game/LuaApis/LoggerAPI.cs:38) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure,object,object[]) RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.ReflectionMemberDescriptors.MethodMemberDescriptor:Execute (RSS.Core.Services.Lua.Interpreter.Script,object,RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/Interop/StandardDescriptors/ReflectionMemberDescriptors/MethodMemberDescriptor.cs:199) RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.MemberDescriptors.FunctionMemberDescriptorBase/<>c__DisplayClass29_0:b__0 (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/Interop/StandardDescriptors/MemberDescriptors/FunctionMemberDescriptorBase.cs:86) RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction:Invoke (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,System.Collections.Generic.IList`1,bool) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/CallbackFunction.cs:60) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Internal_ExecCall (int,int,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,bool,string,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:722) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Processing_Loop (int) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:117) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Coroutine_Resume (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_Coroutines.cs:72) RSS.Core.Services.Lua.Interpreter.DataTypes.Coroutine:Resume (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/Coroutine.cs:151) RSS.Core.Services.Lua.Interpreter.CoreLib.CoroutineModule:resume (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/CoreLib/CoroutineModule.cs:52) RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction:Invoke (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,System.Collections.Generic.IList`1,bool) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/CallbackFunction.cs:60) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Internal_ExecCall (int,int,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,bool,string,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:722) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Processing_Loop (int) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:117) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor.cs:91) RSS.Core.Services.Lua.Interpreter.Script:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Script.cs:489) RSS.Core.Services.Lua.Interpreter.Script:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,object[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Script.cs:509) RSS.Core.Services.Lua.LuaVM:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,object[]) (at Assets/RSS/Core/Services/Lua/LuaVM.cs:348) RSS.Core.Services.Lua.Scripts.impl.Script:Invoke (RSS.Core.Services.Lua.Interpreter.DataTypes.Table) (at Assets/RSS/Core/Services/Lua/Scripts/impl/Script.cs:428) RSS.Core.Services.Lua.Scripts.impl.Script:Invoke (System.Collections.Generic.Dictionary`2) (at Assets/RSS/Core/Services/Lua/Scripts/impl/Script.cs:397) RSS.Core.Services.Lua.Scripts.impl.ScriptManager/<>c__DisplayClass57_0:b__1 (RSS.Core.Services.Lua.Scripts.api.IScript) (at Assets/RSS/Core/Services/Lua/Scripts/impl/ScriptManager.cs:738) System.Collections.Generic.List`1:ForEach (System.Action`1) RSS.Core.Services.Lua.Scripts.impl.ScriptManager:ExecuteNamedScriptTrigger (string,string,System.Collections.Generic.Dictionary`2) (at Assets/RSS/Core/Services/Lua/Scripts/impl/ScriptManager.cs:734) RSS.Core.Config.SignalContext:Launch () (at Assets/RSS/Core/Config/SignalContext.cs:93) strange.extensions.context.impl.Context:Start () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:109) strange.extensions.context.impl.Context:.ctor (object,strange.extensions.context.api.ContextStartupFlags) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:68) strange.extensions.context.impl.Context:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:72) strange.extensions.context.impl.CrossContext:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/CrossContext.cs:65) strange.extensions.context.impl.MVCSContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/MVCSContext.cs:210) RSS.Core.Config.SignalContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Config/SignalContext.cs:37) RSS.Modules.MainMenu.Config.MainMenuContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Modules.MainMenu/Config/MainMenuContext.cs:10) RSS.Modules.MainMenu.MainMenuBootstrapper:Start () (at Assets/RSS/Modules.MainMenu/MainMenuBootstrapper.cs:10) (Filename: Assets/RSS/Modules.Game/LuaApis/LoggerAPI.cs Line: 38) WINDOW LOADED UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) RSS.Core.UI.Triggers.WriteToLogAction:Invoke (object) (at Assets/RSS/Core/UI/Triggers/WriteToLogAction.cs:31) NoesisApp.TriggerAction:CallInvoke (object) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/TriggerAction.Interactivity.cs:44) NoesisApp.TriggerBase:InvokeActions (object) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/TriggerBase.Interactivity.cs:85) NoesisApp.EventTriggerBase:OnEvent (object) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/EventTriggerBase.cs:97) NoesisApp.EventTriggerBase:OnEventImpl (object,Noesis.EventArgs) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/EventTriggerBase.cs:236) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Core/Events.cs:267) Noesis.View:SetSize (int,int) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Core/View.cs:65) NoesisView:UpdateSize () (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/NoesisView.cs:1471) NoesisView:UpdateInternal () (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/NoesisView.cs:1589) NoesisView:LateUpdate () (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/NoesisView.cs:1497) (Filename: Assets/RSS/Core/UI/Triggers/WriteToLogAction.cs Line: 31) [Game] Disabled Input Map: MainMenu_InstantAction_ConfirmDialog UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:197) RSS.Core.Services.InputManagers.impl.RewiredInputManager:DisableMap (string) (at Assets/RSS/Core/Services/InputManagers/impl/RewiredInputManager.cs:143) RSS.Core.UI.Triggers.DisableInputMapAction:Invoke (object) (at Assets/RSS/Core/UI/Triggers/DisableInputMapAction.cs:32) NoesisApp.TriggerAction:CallInvoke (object) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/TriggerAction.Interactivity.cs:44) NoesisApp.TriggerBase:InvokeActions (object) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/TriggerBase.Interactivity.cs:85) NoesisApp.DataTrigger:Evaluate (object) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/DataTrigger.Interactivity.cs:97) NoesisApp.DataTrigger:EvaluateBindingChange (object) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/DataTrigger.Interactivity.cs:80) NoesisApp.PropertyChangedTrigger:OnBindingChanged (Noesis.DependencyObject,Noesis.DependencyPropertyChangedEventArgs) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/PropertyChangedTrigger.cs:38) Noesis.PropertyMetadata:OnPropertyChanged (intptr,intptr,intptr) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Proxies/PropertyMetadataExtend.cs:133) Noesis.Extend:NotifyPropertyChanged (object,System.ComponentModel.PropertyChangedEventArgs) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Core/Extend.cs:6207) RSS.Core.Utilities.ViewModelBehaviour:OnPropertyChanged (string) (at Assets/RSS/Core/Utilities/ViewModels.cs:42) RSS.Core.Utilities.ViewModelBehaviour:SetProperty (RSS.Modules.MainMenu.Models.Menus&,RSS.Modules.MainMenu.Models.Menus,string) (at Assets/RSS/Core/Utilities/ViewModels.cs:51) RSS.Modules.MainMenu.ViewModels.MainMenuViewModel:set_ActiveMenu (RSS.Modules.MainMenu.Models.Menus) (at Assets/RSS/Modules.MainMenu/ViewModels/MainMenuViewModel.cs:72) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.RuntimePropertyInfo:SetValue (object,object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.PropertyInfo:SetValue (object,object,object[]) NoesisApp.ChangePropertyAction:SetPropertyValue () (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/ChangePropertyAction.cs:182) NoesisApp.ChangePropertyAction:Invoke (object) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/ChangePropertyAction.cs:114) NoesisApp.TriggerAction:CallInvoke (object) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/TriggerAction.Interactivity.cs:44) NoesisApp.TriggerBase:InvokeActions (object) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/TriggerBase.Interactivity.cs:85) NoesisApp.EventTriggerBase:OnEvent (object) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/EventTriggerBase.cs:97) NoesisApp.EventTriggerBase:OnEventImpl (object,Noesis.EventArgs) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/EventTriggerBase.cs:236) Noesis.RoutedEventArgs:InvokeHandler (System.Delegate,intptr,intptr) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Proxies/RoutedEventArgs.cs:50) Noesis.EventManager:InvokeHandler (intptr,System.Delegate,intptr,intptr) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Core/Events.cs:572) Noesis.EventHandlerStore:RaiseRoutedEvent (intptr,intptr,intptr,intptr,intptr) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Core/Events.cs:267) Noesis.View:SetSize (int,int) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Core/View.cs:65) NoesisView:UpdateSize () (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/NoesisView.cs:1471) NoesisView:UpdateInternal () (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/NoesisView.cs:1589) NoesisView:LateUpdate () (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/NoesisView.cs:1497) (Filename: Assets/RSS/Core/Services/InputManagers/impl/RewiredInputManager.cs Line: 143) [Game] Enabled Input Map: UI UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:197) RSS.Core.Services.InputManagers.impl.RewiredInputManager:EnableMap (string) (at Assets/RSS/Core/Services/InputManagers/impl/RewiredInputManager.cs:127) RSS.Core.UI.Triggers.EnableInputMapAction:Invoke (object) (at Assets/RSS/Core/UI/Triggers/EnableInputMapAction.cs:31) NoesisApp.TriggerAction:CallInvoke (object) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/TriggerAction.Interactivity.cs:44) NoesisApp.TriggerBase:InvokeActions (object) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/TriggerBase.Interactivity.cs:85) NoesisApp.StoryboardCompletedTrigger:OnStoryboardCompleted (object,Noesis.EventArgs) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/StoryboardCompletedTrigger.cs:86) Noesis.Timeline:RaiseCompleted (intptr,intptr,intptr) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Proxies/Timeline.cs:79) Noesis.View:Update (double) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Core/View.cs:379) NoesisView:UpdateInternal () (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/NoesisView.cs:1596) NoesisView:LateUpdate () (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/NoesisView.cs:1497) (Filename: Assets/RSS/Core/Services/InputManagers/impl/RewiredInputManager.cs Line: 127) [Game] Enabled Input Map: MainMenu_InstantAction_ConfirmDialog UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:197) RSS.Core.Services.InputManagers.impl.RewiredInputManager:EnableMap (string) (at Assets/RSS/Core/Services/InputManagers/impl/RewiredInputManager.cs:127) RSS.Core.UI.Triggers.EnableInputMapAction:Invoke (object) (at Assets/RSS/Core/UI/Triggers/EnableInputMapAction.cs:31) NoesisApp.TriggerAction:CallInvoke (object) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/TriggerAction.Interactivity.cs:44) NoesisApp.TriggerBase:InvokeActions (object) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/TriggerBase.Interactivity.cs:85) NoesisApp.DataTrigger:Evaluate (object) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/DataTrigger.Interactivity.cs:97) NoesisApp.DataTrigger:EvaluateBindingChange (object) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/DataTrigger.Interactivity.cs:80) NoesisApp.PropertyChangedTrigger:OnBindingChanged (Noesis.DependencyObject,Noesis.DependencyPropertyChangedEventArgs) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/PropertyChangedTrigger.cs:38) Noesis.PropertyMetadata:OnPropertyChanged (intptr,intptr,intptr) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Proxies/PropertyMetadataExtend.cs:133) Noesis.Extend:NotifyPropertyChanged (object,System.ComponentModel.PropertyChangedEventArgs) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Core/Extend.cs:6207) RSS.Core.Utilities.ViewModelBehaviour:OnPropertyChanged (string) (at Assets/RSS/Core/Utilities/ViewModels.cs:42) RSS.Core.Utilities.ViewModelBehaviour:SetProperty (RSS.Modules.MainMenu.Models.Menus&,RSS.Modules.MainMenu.Models.Menus,string) (at Assets/RSS/Core/Utilities/ViewModels.cs:51) RSS.Modules.MainMenu.ViewModels.MainMenuViewModel:set_ActiveMenu (RSS.Modules.MainMenu.Models.Menus) (at Assets/RSS/Modules.MainMenu/ViewModels/MainMenuViewModel.cs:72) RSS.Modules.MainMenu.ViewModels.MainMenuViewModel:OnShowInstantActionMenu (object) (at Assets/RSS/Modules.MainMenu/ViewModels/MainMenuViewModel.cs:78) RSS.Core.UI.Commands.DelegateCommand:Execute (object) (at Assets/RSS/Core/UI/Commands/DelegateCommand.cs:28) Noesis.Extend:CommandExecute (intptr,intptr,intptr) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Core/Extend.cs:2512) Noesis.View:KeyUp (Noesis.Key) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Core/View.cs:354) NoesisView:UpdateActions (single) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/NoesisView.cs:1413) NoesisView:UpdateInputs (single) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/NoesisView.cs:1444) NoesisView:UpdateInternal () (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/NoesisView.cs:1590) NoesisView:LateUpdate () (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/NoesisView.cs:1497) (Filename: Assets/RSS/Core/Services/InputManagers/impl/RewiredInputManager.cs Line: 127) Button Just Pressed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) RSS.Core.UI.Triggers.WriteToLogAction:Invoke (object) (at Assets/RSS/Core/UI/Triggers/WriteToLogAction.cs:31) NoesisApp.TriggerAction:CallInvoke (object) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/TriggerAction.Interactivity.cs:44) NoesisApp.TriggerBase:InvokeActions (object) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/TriggerBase.Interactivity.cs:85) RSS.Core.UI.Triggers.InputActionTrigger:OnActionInvoked (Rewired.InputActionEventData) (at Assets/RSS/Core/UI/Triggers/RewiredInputActionTrigger.cs:47) QCMhwFAkemVHUWtsLnxYTCvaAOlv:aAVNjJKCgfMfgWCaubnZKAHMzRCU (gjGAZYHMtBrBPTgtywbcfPTZqEdL,Rewired.UpdateLoopType) FbTdHcsBNUVZtBghOGVsEuhLuePk:WBkpfkKFYVhOGjKPGBiYkwSAJapw (Rewired.UpdateLoopType) FbTdHcsBNUVZtBghOGVsEuhLuePk:MlOpAQKRAybotEIhyWbnGpGVwDBr (Rewired.UpdateLoopType) Rewired.ReInput:tOBaUBzDiNesOQThghoARSYwjdIP (Rewired.UpdateLoopType) Rewired.InputManager_Base:DoUpdate (Rewired.UpdateLoopType,Rewired.Config.UpdateLoopSetting) Rewired.InputManager_Base:Update () (Filename: Assets/RSS/Core/UI/Triggers/WriteToLogAction.cs Line: 31) Button Long Pressed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) RSS.Core.UI.Triggers.WriteToLogAction:Invoke (object) (at Assets/RSS/Core/UI/Triggers/WriteToLogAction.cs:31) NoesisApp.TriggerAction:CallInvoke (object) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/TriggerAction.Interactivity.cs:44) NoesisApp.TriggerBase:InvokeActions (object) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/TriggerBase.Interactivity.cs:85) NoesisApp.StoryboardCompletedTrigger:OnStoryboardCompleted (object,Noesis.EventArgs) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/StoryboardCompletedTrigger.cs:86) Noesis.Timeline:RaiseCompleted (intptr,intptr,intptr) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Proxies/Timeline.cs:79) Noesis.View:Update (double) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Core/View.cs:379) NoesisView:UpdateInternal () (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/NoesisView.cs:1596) NoesisView:LateUpdate () (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/NoesisView.cs:1497) (Filename: Assets/RSS/Core/UI/Triggers/WriteToLogAction.cs Line: 31) [Game] Disabled Input Map: MainMenu_InstantAction_ConfirmDialog UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:197) RSS.Core.Services.InputManagers.impl.RewiredInputManager:DisableMap (string) (at Assets/RSS/Core/Services/InputManagers/impl/RewiredInputManager.cs:143) RSS.Core.UI.Triggers.DisableInputMapAction:Invoke (object) (at Assets/RSS/Core/UI/Triggers/DisableInputMapAction.cs:32) NoesisApp.TriggerAction:CallInvoke (object) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/TriggerAction.Interactivity.cs:44) NoesisApp.TriggerBase:InvokeActions (object) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/TriggerBase.Interactivity.cs:85) NoesisApp.StoryboardCompletedTrigger:OnStoryboardCompleted (object,Noesis.EventArgs) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Interactivity/StoryboardCompletedTrigger.cs:86) Noesis.Timeline:RaiseCompleted (intptr,intptr,intptr) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Proxies/Timeline.cs:79) Noesis.View:Update (double) (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/API/Core/View.cs:379) NoesisView:UpdateInternal () (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/NoesisView.cs:1596) NoesisView:LateUpdate () (at G:/Unity/proj-swg/project/packages/NoesisGUI-Unity-3.2.7/Runtime/NoesisView.cs:1497) (Filename: Assets/RSS/Core/Services/InputManagers/impl/RewiredInputManager.cs Line: 143) [Lua] S_GameLoad.OnSceneLoaded UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,string) (at Assets/RSS/Logger/Logger.cs:186) RSS.Modules.Game.LuaApis.LoggerAPI:Log (RSS.Core.Services.Lua.Interpreter.DataTypes.Table) (at Assets/RSS/Modules.Game/LuaApis/LoggerAPI.cs:38) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure,object,object[]) RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.ReflectionMemberDescriptors.MethodMemberDescriptor:Execute (RSS.Core.Services.Lua.Interpreter.Script,object,RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/Interop/StandardDescriptors/ReflectionMemberDescriptors/MethodMemberDescriptor.cs:199) RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.MemberDescriptors.FunctionMemberDescriptorBase/<>c__DisplayClass29_0:b__0 (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/Interop/StandardDescriptors/MemberDescriptors/FunctionMemberDescriptorBase.cs:86) RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction:Invoke (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,System.Collections.Generic.IList`1,bool) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/CallbackFunction.cs:60) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Internal_ExecCall (int,int,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,bool,string,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:722) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Processing_Loop (int) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:117) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Coroutine_Resume (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_Coroutines.cs:72) RSS.Core.Services.Lua.Interpreter.DataTypes.Coroutine:Resume (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/Coroutine.cs:151) RSS.Core.Services.Lua.Interpreter.CoreLib.CoroutineModule:resume (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/CoreLib/CoroutineModule.cs:52) RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction:Invoke (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,System.Collections.Generic.IList`1,bool) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/CallbackFunction.cs:60) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Internal_ExecCall (int,int,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,bool,string,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:722) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Processing_Loop (int) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:117) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor.cs:91) RSS.Core.Services.Lua.Interpreter.Script:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Script.cs:489) RSS.Core.Services.Lua.Interpreter.Script:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,object[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Script.cs:509) RSS.Core.Services.Lua.LuaVM:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,object[]) (at Assets/RSS/Core/Services/Lua/LuaVM.cs:348) RSS.Core.Services.Lua.Scripts.impl.Script:Invoke (RSS.Core.Services.Lua.Interpreter.DataTypes.Table) (at Assets/RSS/Core/Services/Lua/Scripts/impl/Script.cs:428) RSS.Core.Services.Lua.Scripts.impl.Script:Invoke (System.Collections.Generic.Dictionary`2) (at Assets/RSS/Core/Services/Lua/Scripts/impl/Script.cs:397) RSS.Core.Services.Lua.Scripts.impl.ScriptManager/<>c__DisplayClass57_0:b__1 (RSS.Core.Services.Lua.Scripts.api.IScript) (at Assets/RSS/Core/Services/Lua/Scripts/impl/ScriptManager.cs:738) System.Collections.Generic.List`1:ForEach (System.Action`1) RSS.Core.Services.Lua.Scripts.impl.ScriptManager:ExecuteNamedScriptTrigger (string,string,System.Collections.Generic.Dictionary`2) (at Assets/RSS/Core/Services/Lua/Scripts/impl/ScriptManager.cs:734) RSS.Core.Services.SceneManagers.impl.SceneManager:NotifySceneLoaded (UnityEngine.AsyncOperation) (at Assets/RSS/Core/Services/SceneManagers/impl/SceneManager.cs:95) RSS.Core.Services.SceneManagers.impl.SceneManager:Update () (at Assets/RSS/Core/Services/SceneManagers/impl/SceneManager.cs:44) strange.extensions.signal.impl.Signal:Dispatch () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/signal/impl/Signal.cs:106) strange.extensions.signal.impl.Signal:Dispatch () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/signal/impl/Signal.cs:106) RSS.Core.Services.Updaters.impl.UpdaterBehaviour:Update () (at Assets/RSS/Core/Services/Updaters/impl/Updater.cs:36) (Filename: Assets/RSS/Modules.Game/LuaApis/LoggerAPI.cs Line: 38) Loaded scene 'Assets/RSS/Scenes/S_GameLoad.unity' Deserialize: 4.037 ms Integration: 7.754 ms Integration of assets: 0.134 ms Thread Wait Time: 1042.281 ms Total Operation Time: 1054.207 ms [Lua] S_GameLoad.OnSceneActivated UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,string) (at Assets/RSS/Logger/Logger.cs:186) RSS.Modules.Game.LuaApis.LoggerAPI:Log (RSS.Core.Services.Lua.Interpreter.DataTypes.Table) (at Assets/RSS/Modules.Game/LuaApis/LoggerAPI.cs:38) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure,object,object[]) RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.ReflectionMemberDescriptors.MethodMemberDescriptor:Execute (RSS.Core.Services.Lua.Interpreter.Script,object,RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/Interop/StandardDescriptors/ReflectionMemberDescriptors/MethodMemberDescriptor.cs:199) RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.MemberDescriptors.FunctionMemberDescriptorBase/<>c__DisplayClass29_0:b__0 (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/Interop/StandardDescriptors/MemberDescriptors/FunctionMemberDescriptorBase.cs:86) RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction:Invoke (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,System.Collections.Generic.IList`1,bool) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/CallbackFunction.cs:60) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Internal_ExecCall (int,int,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,bool,string,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:722) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Processing_Loop (int) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:117) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Coroutine_Resume (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_Coroutines.cs:72) RSS.Core.Services.Lua.Interpreter.DataTypes.Coroutine:Resume (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/Coroutine.cs:151) RSS.Core.Services.Lua.Interpreter.CoreLib.CoroutineModule:resume (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/CoreLib/CoroutineModule.cs:52) RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction:Invoke (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,System.Collections.Generic.IList`1,bool) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/CallbackFunction.cs:60) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Internal_ExecCall (int,int,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,bool,string,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:722) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Processing_Loop (int) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:117) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor.cs:91) RSS.Core.Services.Lua.Interpreter.Script:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Script.cs:489) RSS.Core.Services.Lua.Interpreter.Script:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,object[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Script.cs:509) RSS.Core.Services.Lua.LuaVM:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,object[]) (at Assets/RSS/Core/Services/Lua/LuaVM.cs:348) RSS.Core.Services.Lua.Scripts.impl.Script:Invoke (RSS.Core.Services.Lua.Interpreter.DataTypes.Table) (at Assets/RSS/Core/Services/Lua/Scripts/impl/Script.cs:428) RSS.Core.Services.Lua.Scripts.impl.Script:Invoke (System.Collections.Generic.Dictionary`2) (at Assets/RSS/Core/Services/Lua/Scripts/impl/Script.cs:397) RSS.Core.Services.Lua.Scripts.impl.ScriptManager/<>c__DisplayClass57_0:b__1 (RSS.Core.Services.Lua.Scripts.api.IScript) (at Assets/RSS/Core/Services/Lua/Scripts/impl/ScriptManager.cs:738) System.Collections.Generic.List`1:ForEach (System.Action`1) RSS.Core.Services.Lua.Scripts.impl.ScriptManager:ExecuteNamedScriptTrigger (string,string,System.Collections.Generic.Dictionary`2) (at Assets/RSS/Core/Services/Lua/Scripts/impl/ScriptManager.cs:734) RSS.Core.Services.SceneManagers.impl.SceneManager:OnSceneLoadCompleted (UnityEngine.AsyncOperation) (at Assets/RSS/Core/Services/SceneManagers/impl/SceneManager.cs:75) UnityEngine.AsyncOperation:InvokeCompletionEvent () (Filename: Assets/RSS/Modules.Game/LuaApis/LoggerAPI.cs Line: 38) [Lua] MainMenuContext.OnContextDestroyed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,string) (at Assets/RSS/Logger/Logger.cs:186) RSS.Modules.Game.LuaApis.LoggerAPI:Log (RSS.Core.Services.Lua.Interpreter.DataTypes.Table) (at Assets/RSS/Modules.Game/LuaApis/LoggerAPI.cs:38) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure,object,object[]) RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.ReflectionMemberDescriptors.MethodMemberDescriptor:Execute (RSS.Core.Services.Lua.Interpreter.Script,object,RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/Interop/StandardDescriptors/ReflectionMemberDescriptors/MethodMemberDescriptor.cs:199) RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.MemberDescriptors.FunctionMemberDescriptorBase/<>c__DisplayClass29_0:b__0 (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/Interop/StandardDescriptors/MemberDescriptors/FunctionMemberDescriptorBase.cs:86) RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction:Invoke (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,System.Collections.Generic.IList`1,bool) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/CallbackFunction.cs:60) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Internal_ExecCall (int,int,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,bool,string,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:722) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Processing_Loop (int) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:117) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Coroutine_Resume (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_Coroutines.cs:72) RSS.Core.Services.Lua.Interpreter.DataTypes.Coroutine:Resume (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/Coroutine.cs:151) RSS.Core.Services.Lua.Interpreter.CoreLib.CoroutineModule:resume (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/CoreLib/CoroutineModule.cs:52) RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction:Invoke (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,System.Collections.Generic.IList`1,bool) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/CallbackFunction.cs:60) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Internal_ExecCall (int,int,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,bool,string,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:722) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Processing_Loop (int) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:117) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor.cs:91) RSS.Core.Services.Lua.Interpreter.Script:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Script.cs:489) RSS.Core.Services.Lua.Interpreter.Script:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,object[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Script.cs:509) RSS.Core.Services.Lua.LuaVM:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,object[]) (at Assets/RSS/Core/Services/Lua/LuaVM.cs:348) RSS.Core.Services.Lua.Scripts.impl.Script:Invoke (RSS.Core.Services.Lua.Interpreter.DataTypes.Table) (at Assets/RSS/Core/Services/Lua/Scripts/impl/Script.cs:428) RSS.Core.Services.Lua.Scripts.impl.Script:Invoke (System.Collections.Generic.Dictionary`2) (at Assets/RSS/Core/Services/Lua/Scripts/impl/Script.cs:397) RSS.Core.Services.Lua.Scripts.impl.ScriptManager/<>c__DisplayClass57_0:b__1 (RSS.Core.Services.Lua.Scripts.api.IScript) (at Assets/RSS/Core/Services/Lua/Scripts/impl/ScriptManager.cs:738) System.Collections.Generic.List`1:ForEach (System.Action`1) RSS.Core.Services.Lua.Scripts.impl.ScriptManager:ExecuteNamedScriptTrigger (string,string,System.Collections.Generic.Dictionary`2) (at Assets/RSS/Core/Services/Lua/Scripts/impl/ScriptManager.cs:734) strange.extensions.context.impl.MVCSContext:OnRemove () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/MVCSContext.cs:395) strange.extensions.context.impl.Context:RemoveContext (strange.extensions.context.api.IContext) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:145) strange.extensions.context.impl.CrossContext:RemoveContext (strange.extensions.context.api.IContext) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/CrossContext.cs:141) strange.extensions.context.impl.ContextView:OnDestroy () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/ContextView.cs:56) (Filename: Assets/RSS/Modules.Game/LuaApis/LoggerAPI.cs Line: 38) [Lua] S_Game.OnSceneLoaded UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,string) (at Assets/RSS/Logger/Logger.cs:186) RSS.Modules.Game.LuaApis.LoggerAPI:Log (RSS.Core.Services.Lua.Interpreter.DataTypes.Table) (at Assets/RSS/Modules.Game/LuaApis/LoggerAPI.cs:38) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure,object,object[]) RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.ReflectionMemberDescriptors.MethodMemberDescriptor:Execute (RSS.Core.Services.Lua.Interpreter.Script,object,RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/Interop/StandardDescriptors/ReflectionMemberDescriptors/MethodMemberDescriptor.cs:199) RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.MemberDescriptors.FunctionMemberDescriptorBase/<>c__DisplayClass29_0:b__0 (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/Interop/StandardDescriptors/MemberDescriptors/FunctionMemberDescriptorBase.cs:86) RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction:Invoke (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,System.Collections.Generic.IList`1,bool) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/CallbackFunction.cs:60) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Internal_ExecCall (int,int,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,bool,string,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:722) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Processing_Loop (int) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:117) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Coroutine_Resume (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_Coroutines.cs:72) RSS.Core.Services.Lua.Interpreter.DataTypes.Coroutine:Resume (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/Coroutine.cs:151) RSS.Core.Services.Lua.Interpreter.CoreLib.CoroutineModule:resume (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/CoreLib/CoroutineModule.cs:52) RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction:Invoke (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,System.Collections.Generic.IList`1,bool) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/CallbackFunction.cs:60) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Internal_ExecCall (int,int,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,bool,string,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:722) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Processing_Loop (int) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:117) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor.cs:91) RSS.Core.Services.Lua.Interpreter.Script:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Script.cs:489) RSS.Core.Services.Lua.Interpreter.Script:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,object[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Script.cs:509) RSS.Core.Services.Lua.LuaVM:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,object[]) (at Assets/RSS/Core/Services/Lua/LuaVM.cs:348) RSS.Core.Services.Lua.Scripts.impl.Script:Invoke (RSS.Core.Services.Lua.Interpreter.DataTypes.Table) (at Assets/RSS/Core/Services/Lua/Scripts/impl/Script.cs:428) RSS.Core.Services.Lua.Scripts.impl.Script:Invoke (System.Collections.Generic.Dictionary`2) (at Assets/RSS/Core/Services/Lua/Scripts/impl/Script.cs:397) RSS.Core.Services.Lua.Scripts.impl.ScriptManager/<>c__DisplayClass57_0:b__1 (RSS.Core.Services.Lua.Scripts.api.IScript) (at Assets/RSS/Core/Services/Lua/Scripts/impl/ScriptManager.cs:738) System.Collections.Generic.List`1:ForEach (System.Action`1) RSS.Core.Services.Lua.Scripts.impl.ScriptManager:ExecuteNamedScriptTrigger (string,string,System.Collections.Generic.Dictionary`2) (at Assets/RSS/Core/Services/Lua/Scripts/impl/ScriptManager.cs:734) RSS.Core.Services.SceneManagers.impl.SceneManager:NotifySceneLoaded (UnityEngine.AsyncOperation) (at Assets/RSS/Core/Services/SceneManagers/impl/SceneManager.cs:95) RSS.Core.Services.SceneManagers.impl.SceneManager:Update () (at Assets/RSS/Core/Services/SceneManagers/impl/SceneManager.cs:44) strange.extensions.signal.impl.Signal:Dispatch () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/signal/impl/Signal.cs:106) strange.extensions.signal.impl.Signal:Dispatch () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/signal/impl/Signal.cs:106) RSS.Core.Services.Updaters.impl.UpdaterBehaviour:Update () (at Assets/RSS/Core/Services/Updaters/impl/Updater.cs:36) (Filename: Assets/RSS/Modules.Game/LuaApis/LoggerAPI.cs Line: 38) Loaded scene 'Assets/RSS/Scenes/S_Game.unity' Deserialize: 49.556 ms Integration: 247.984 ms Integration of assets: 0.548 ms Thread Wait Time: 24.530 ms Total Operation Time: 322.618 ms [Lua] S_Game.OnSceneActivated UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,string) (at Assets/RSS/Logger/Logger.cs:186) RSS.Modules.Game.LuaApis.LoggerAPI:Log (RSS.Core.Services.Lua.Interpreter.DataTypes.Table) (at Assets/RSS/Modules.Game/LuaApis/LoggerAPI.cs:38) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure,object,object[]) RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.ReflectionMemberDescriptors.MethodMemberDescriptor:Execute (RSS.Core.Services.Lua.Interpreter.Script,object,RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/Interop/StandardDescriptors/ReflectionMemberDescriptors/MethodMemberDescriptor.cs:199) RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.MemberDescriptors.FunctionMemberDescriptorBase/<>c__DisplayClass29_0:b__0 (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/Interop/StandardDescriptors/MemberDescriptors/FunctionMemberDescriptorBase.cs:86) RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction:Invoke (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,System.Collections.Generic.IList`1,bool) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/CallbackFunction.cs:60) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Internal_ExecCall (int,int,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,bool,string,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:722) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Processing_Loop (int) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:117) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Coroutine_Resume (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_Coroutines.cs:72) RSS.Core.Services.Lua.Interpreter.DataTypes.Coroutine:Resume (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/Coroutine.cs:151) RSS.Core.Services.Lua.Interpreter.CoreLib.CoroutineModule:resume (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/CoreLib/CoroutineModule.cs:52) RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction:Invoke (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,System.Collections.Generic.IList`1,bool) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/CallbackFunction.cs:60) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Internal_ExecCall (int,int,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,bool,string,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:722) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Processing_Loop (int) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:117) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor.cs:91) RSS.Core.Services.Lua.Interpreter.Script:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Script.cs:489) RSS.Core.Services.Lua.Interpreter.Script:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,object[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Script.cs:509) RSS.Core.Services.Lua.LuaVM:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,object[]) (at Assets/RSS/Core/Services/Lua/LuaVM.cs:348) RSS.Core.Services.Lua.Scripts.impl.Script:Invoke (RSS.Core.Services.Lua.Interpreter.DataTypes.Table) (at Assets/RSS/Core/Services/Lua/Scripts/impl/Script.cs:428) RSS.Core.Services.Lua.Scripts.impl.Script:Invoke (System.Collections.Generic.Dictionary`2) (at Assets/RSS/Core/Services/Lua/Scripts/impl/Script.cs:397) RSS.Core.Services.Lua.Scripts.impl.ScriptManager/<>c__DisplayClass57_0:b__1 (RSS.Core.Services.Lua.Scripts.api.IScript) (at Assets/RSS/Core/Services/Lua/Scripts/impl/ScriptManager.cs:738) System.Collections.Generic.List`1:ForEach (System.Action`1) RSS.Core.Services.Lua.Scripts.impl.ScriptManager:ExecuteNamedScriptTrigger (string,string,System.Collections.Generic.Dictionary`2) (at Assets/RSS/Core/Services/Lua/Scripts/impl/ScriptManager.cs:734) RSS.Core.Services.SceneManagers.impl.SceneManager:OnSceneLoadCompleted (UnityEngine.AsyncOperation) (at Assets/RSS/Core/Services/SceneManagers/impl/SceneManager.cs:75) UnityEngine.AsyncOperation:InvokeCompletionEvent () (Filename: Assets/RSS/Modules.Game/LuaApis/LoggerAPI.cs Line: 38) [Loading] Adding core components : GameContext UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:197) RSS.Core.Config.SignalContext:addCoreComponents () (at Assets/RSS/Core/Config/SignalContext.cs:42) strange.extensions.context.impl.Context:.ctor (object,strange.extensions.context.api.ContextStartupFlags) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:64) strange.extensions.context.impl.Context:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:72) strange.extensions.context.impl.CrossContext:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/CrossContext.cs:65) strange.extensions.context.impl.MVCSContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/MVCSContext.cs:210) RSS.Core.Config.SignalContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Config/SignalContext.cs:37) RSS.Modules.Game.Config.GameContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Modules.Game/Config/GameContext.cs:14) RSS.Modules.Game.GameBootstrapper:Start () (at Assets/RSS/Modules.Game/GameBootstrapper.cs:12) (Filename: Assets/RSS/Core/Config/SignalContext.cs Line: 42) [Loading] Is first context : False UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:197) RSS.Core.Config.SignalContext:addCoreComponents () (at Assets/RSS/Core/Config/SignalContext.cs:43) strange.extensions.context.impl.Context:.ctor (object,strange.extensions.context.api.ContextStartupFlags) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:64) strange.extensions.context.impl.Context:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:72) strange.extensions.context.impl.CrossContext:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/CrossContext.cs:65) strange.extensions.context.impl.MVCSContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/MVCSContext.cs:210) RSS.Core.Config.SignalContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Config/SignalContext.cs:37) RSS.Modules.Game.Config.GameContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Modules.Game/Config/GameContext.cs:14) RSS.Modules.Game.GameBootstrapper:Start () (at Assets/RSS/Modules.Game/GameBootstrapper.cs:12) (Filename: Assets/RSS/Core/Config/SignalContext.cs Line: 43) [Loading] Binding SignalCommandBinder UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:197) RSS.Core.Config.SignalContext:addCoreComponents () (at Assets/RSS/Core/Config/SignalContext.cs:47) strange.extensions.context.impl.Context:.ctor (object,strange.extensions.context.api.ContextStartupFlags) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:64) strange.extensions.context.impl.Context:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:72) strange.extensions.context.impl.CrossContext:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/CrossContext.cs:65) strange.extensions.context.impl.MVCSContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/MVCSContext.cs:210) RSS.Core.Config.SignalContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Config/SignalContext.cs:37) RSS.Modules.Game.Config.GameContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Modules.Game/Config/GameContext.cs:14) RSS.Modules.Game.GameBootstrapper:Start () (at Assets/RSS/Modules.Game/GameBootstrapper.cs:12) (Filename: Assets/RSS/Core/Config/SignalContext.cs Line: 47) [Loading] Mapping bindings : GameContext UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:197) RSS.Core.Config.SignalContext:mapBindings () (at Assets/RSS/Core/Config/SignalContext.cs:102) RSS.Modules.Game.Config.GameContext:mapBindings () (at Assets/RSS/Modules.Game/Config/GameContext.cs:56) strange.extensions.context.impl.Context:Start () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:106) strange.extensions.context.impl.Context:.ctor (object,strange.extensions.context.api.ContextStartupFlags) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:68) strange.extensions.context.impl.Context:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:72) strange.extensions.context.impl.CrossContext:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/CrossContext.cs:65) strange.extensions.context.impl.MVCSContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/MVCSContext.cs:210) RSS.Core.Config.SignalContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Config/SignalContext.cs:37) RSS.Modules.Game.Config.GameContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Modules.Game/Config/GameContext.cs:14) RSS.Modules.Game.GameBootstrapper:Start () (at Assets/RSS/Modules.Game/GameBootstrapper.cs:12) (Filename: Assets/RSS/Core/Config/SignalContext.cs Line: 102) [Loading] Is first context : False UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:197) RSS.Core.Config.SignalContext:mapBindings () (at Assets/RSS/Core/Config/SignalContext.cs:103) RSS.Modules.Game.Config.GameContext:mapBindings () (at Assets/RSS/Modules.Game/Config/GameContext.cs:56) strange.extensions.context.impl.Context:Start () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:106) strange.extensions.context.impl.Context:.ctor (object,strange.extensions.context.api.ContextStartupFlags) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:68) strange.extensions.context.impl.Context:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:72) strange.extensions.context.impl.CrossContext:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/CrossContext.cs:65) strange.extensions.context.impl.MVCSContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/MVCSContext.cs:210) RSS.Core.Config.SignalContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Config/SignalContext.cs:37) RSS.Modules.Game.Config.GameContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Modules.Game/Config/GameContext.cs:14) RSS.Modules.Game.GameBootstrapper:Start () (at Assets/RSS/Modules.Game/GameBootstrapper.cs:12) (Filename: Assets/RSS/Core/Config/SignalContext.cs Line: 103) [Loading] Dispatching StartSignal UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:197) RSS.Core.Config.SignalContext:Launch () (at Assets/RSS/Core/Config/SignalContext.cs:90) RSS.Modules.Game.Config.GameContext:Launch () (at Assets/RSS/Modules.Game/Config/GameContext.cs:61) strange.extensions.context.impl.Context:Start () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:109) strange.extensions.context.impl.Context:.ctor (object,strange.extensions.context.api.ContextStartupFlags) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:68) strange.extensions.context.impl.Context:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:72) strange.extensions.context.impl.CrossContext:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/CrossContext.cs:65) strange.extensions.context.impl.MVCSContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/MVCSContext.cs:210) RSS.Core.Config.SignalContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Config/SignalContext.cs:37) RSS.Modules.Game.Config.GameContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Modules.Game/Config/GameContext.cs:14) RSS.Modules.Game.GameBootstrapper:Start () (at Assets/RSS/Modules.Game/GameBootstrapper.cs:12) (Filename: Assets/RSS/Core/Config/SignalContext.cs Line: 90) Detected one or more triangles where the distance between any 2 vertices is greater than 500 units. The resulting Triangle Mesh can impact simulation and query stability. It is recommended to tessellate meshes that have large triangles. Source mesh name: Mesh_ArenaCollider_sub0 UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.GameObject:Internal_AddComponentWithType (System.Type) UnityEngine.GameObject:AddComponent (System.Type) UnityEngine.GameObject:AddComponent () RSS.Core.Utilities.MeshUtilities.MeshBuilder:GetOrAddComponent (UnityEngine.GameObject) (at Assets/RSS/Core/Utilities/MeshUtilities/MeshBuilder.cs:562) RSS.Core.Utilities.MeshUtilities.MeshBuilder:GenerateSubmesh () (at Assets/RSS/Core/Utilities/MeshUtilities/MeshBuilder.cs:477) RSS.Core.Utilities.MeshUtilities.MeshBuilder:Finish () (at Assets/RSS/Core/Utilities/MeshUtilities/MeshBuilder.cs:530) RSS.Core.Components.QuadBuilderComponent:Build () (at Assets/RSS/Core/Components/QuadBuilderComponent.cs:30) RSS.Modules.Game.Commands.SetupWorldBoundariesViewCommand:Execute () (at Assets/RSS/Modules.Game/Commands/SetupWorldBoundariesViewCommand.cs:38) strange.extensions.command.impl.CommandBinder:executeCommand (strange.extensions.command.api.ICommand) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:212) strange.extensions.command.impl.SignalCommandBinder:invokeCommand (System.Type,strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/SignalCommandBinder.cs:100) strange.extensions.command.impl.CommandBinder:next (strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:125) strange.extensions.command.impl.CommandBinder:ReleaseCommand (strange.extensions.command.api.ICommand) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:259) strange.extensions.command.impl.CommandBinder:next (strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:126) strange.extensions.command.impl.CommandBinder:ReleaseCommand (strange.extensions.command.api.ICommand) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:259) strange.extensions.command.impl.CommandBinder:next (strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:126) strange.extensions.command.impl.CommandBinder:ReleaseCommand (strange.extensions.command.api.ICommand) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:259) strange.extensions.command.impl.CommandBinder:next (strange.extensions.command.api.ICommandBinding,object,int) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:126) strange.extensions.command.impl.CommandBinder:ReactTo (object,object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/command/impl/CommandBinder.cs:105) strange.extensions.signal.impl.BaseSignal:Dispatch (object[]) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/signal/impl/BaseSignal.cs:48) strange.extensions.signal.impl.Signal:Dispatch () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/signal/impl/Signal.cs:109) RSS.Core.Config.SignalContext:Launch () (at Assets/RSS/Core/Config/SignalContext.cs:91) RSS.Modules.Game.Config.GameContext:Launch () (at Assets/RSS/Modules.Game/Config/GameContext.cs:61) strange.extensions.context.impl.Context:Start () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:109) strange.extensions.context.impl.Context:.ctor (object,strange.extensions.context.api.ContextStartupFlags) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:68) strange.extensions.context.impl.Context:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:72) strange.extensions.context.impl.CrossContext:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/CrossContext.cs:65) strange.extensions.context.impl.MVCSContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/MVCSContext.cs:210) RSS.Core.Config.SignalContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Config/SignalContext.cs:37) RSS.Modules.Game.Config.GameContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Modules.Game/Config/GameContext.cs:14) RSS.Modules.Game.GameBootstrapper:Start () (at Assets/RSS/Modules.Game/GameBootstrapper.cs:12) [Assets/RSS/Modules.Game/GameBootstrapper.cs line 12] [Lua] GameContext.OnContextActivated UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,string) (at Assets/RSS/Logger/Logger.cs:186) RSS.Modules.Game.LuaApis.LoggerAPI:Log (RSS.Core.Services.Lua.Interpreter.DataTypes.Table) (at Assets/RSS/Modules.Game/LuaApis/LoggerAPI.cs:38) (wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure,object,object[]) RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.ReflectionMemberDescriptors.MethodMemberDescriptor:Execute (RSS.Core.Services.Lua.Interpreter.Script,object,RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/Interop/StandardDescriptors/ReflectionMemberDescriptors/MethodMemberDescriptor.cs:199) RSS.Core.Services.Lua.Interpreter.Interop.StandardDescriptors.MemberDescriptors.FunctionMemberDescriptorBase/<>c__DisplayClass29_0:b__0 (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/Interop/StandardDescriptors/MemberDescriptors/FunctionMemberDescriptorBase.cs:86) RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction:Invoke (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,System.Collections.Generic.IList`1,bool) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/CallbackFunction.cs:60) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Internal_ExecCall (int,int,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,bool,string,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:722) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Processing_Loop (int) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:117) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Coroutine_Resume (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_Coroutines.cs:72) RSS.Core.Services.Lua.Interpreter.DataTypes.Coroutine:Resume (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/Coroutine.cs:151) RSS.Core.Services.Lua.Interpreter.CoreLib.CoroutineModule:resume (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackArguments) (at Assets/RSS/Core/Services/Lua/Interpreter/CoreLib/CoroutineModule.cs:52) RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction:Invoke (RSS.Core.Services.Lua.Interpreter.Execution.ScriptExecutionContext,System.Collections.Generic.IList`1,bool) (at Assets/RSS/Core/Services/Lua/Interpreter/DataTypes/CallbackFunction.cs:60) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Internal_ExecCall (int,int,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,RSS.Core.Services.Lua.Interpreter.DataTypes.CallbackFunction,bool,string,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:722) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Processing_Loop (int) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor_InstructionLoop.cs:117) RSS.Core.Services.Lua.Interpreter.Execution.VM.Processor.Processor:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Execution/VM/Processor/Processor.cs:91) RSS.Core.Services.Lua.Interpreter.Script:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Script.cs:489) RSS.Core.Services.Lua.Interpreter.Script:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,object[]) (at Assets/RSS/Core/Services/Lua/Interpreter/Script.cs:509) RSS.Core.Services.Lua.LuaVM:Call (RSS.Core.Services.Lua.Interpreter.DataTypes.DynValue,object[]) (at Assets/RSS/Core/Services/Lua/LuaVM.cs:348) RSS.Core.Services.Lua.Scripts.impl.Script:Invoke (RSS.Core.Services.Lua.Interpreter.DataTypes.Table) (at Assets/RSS/Core/Services/Lua/Scripts/impl/Script.cs:428) RSS.Core.Services.Lua.Scripts.impl.Script:Invoke (System.Collections.Generic.Dictionary`2) (at Assets/RSS/Core/Services/Lua/Scripts/impl/Script.cs:397) RSS.Core.Services.Lua.Scripts.impl.ScriptManager/<>c__DisplayClass57_0:b__1 (RSS.Core.Services.Lua.Scripts.api.IScript) (at Assets/RSS/Core/Services/Lua/Scripts/impl/ScriptManager.cs:738) System.Collections.Generic.List`1:ForEach (System.Action`1) RSS.Core.Services.Lua.Scripts.impl.ScriptManager:ExecuteNamedScriptTrigger (string,string,System.Collections.Generic.Dictionary`2) (at Assets/RSS/Core/Services/Lua/Scripts/impl/ScriptManager.cs:734) RSS.Core.Config.SignalContext:Launch () (at Assets/RSS/Core/Config/SignalContext.cs:93) RSS.Modules.Game.Config.GameContext:Launch () (at Assets/RSS/Modules.Game/Config/GameContext.cs:61) strange.extensions.context.impl.Context:Start () (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:109) strange.extensions.context.impl.Context:.ctor (object,strange.extensions.context.api.ContextStartupFlags) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:68) strange.extensions.context.impl.Context:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/Context.cs:72) strange.extensions.context.impl.CrossContext:.ctor (object) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/CrossContext.cs:65) strange.extensions.context.impl.MVCSContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Utilities/StrangeIoC/extensions/context/impl/MVCSContext.cs:210) RSS.Core.Config.SignalContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Core/Config/SignalContext.cs:37) RSS.Modules.Game.Config.GameContext:.ctor (UnityEngine.MonoBehaviour) (at Assets/RSS/Modules.Game/Config/GameContext.cs:14) RSS.Modules.Game.GameBootstrapper:Start () (at Assets/RSS/Modules.Game/GameBootstrapper.cs:12) (Filename: Assets/RSS/Modules.Game/LuaApis/LoggerAPI.cs Line: 38) [Game] Enabled Input Map: Cursors UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Logger:FinalLog (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:275) Logger:Log (Channel,Priority,string) (at Assets/RSS/Logger/Logger.cs:197) RSS.Core.Services.InputManagers.impl.RewiredInputManager:EnableMap (string) (at Assets/RSS/Core/Services/InputManagers/impl/RewiredInputManager.cs:127) RSS.Modules.Game.Components.EntityMovementSelectComponent:OnBeginMovePhaseSignal (RSS.Modules.Game.Config.Signals.BeginMovementPhaseSignalArgs) (at Assets/RSS/Modules.Game/Components/EntityMovementSelectComponent.cs:74) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) RSS.Modules.Game.Models.BaseObject:Process (RSS.Modules.Game.Models.SignalArgs) (at Assets/RSS/Modules.Game/Models/BaseObject.cs:123) RSS.Modules.Game.Commands.BeginNextActivationCommand/d__4:MoveNext () (at Assets/RSS/Modules.Game/Commands/BeginNextActivationCommand.cs:27) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (Filename: Assets/RSS/Core/Services/InputManagers/impl/RewiredInputManager.cs Line: 127) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.UnityBehaviours.MoveableCursorComponent.RoundToHex (UnityEngine.Vector3 worldPosition) [0x0005c] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\MoveableCursorComponent.cs:69 at RSS.Modules.Game.UnityBehaviours.MoveableCursorComponent.SnapToClosestHex () [0x00013] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\MoveableCursorComponent.cs:54 at RSS.Modules.Game.UnityBehaviours.MoveableCursorComponent.Update () [0x0008f] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\MoveableCursorComponent.cs:43 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/MoveableCursorComponent.cs Line: 54) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.UnityBehaviours.MoveableCursorComponent.RoundToHex (UnityEngine.Vector3 worldPosition) [0x0005c] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\MoveableCursorComponent.cs:69 at RSS.Modules.Game.UnityBehaviours.MoveableCursorComponent.SnapToClosestHex () [0x00013] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\MoveableCursorComponent.cs:54 at RSS.Modules.Game.UnityBehaviours.MoveableCursorComponent.Update () [0x0008f] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\MoveableCursorComponent.cs:43 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/MoveableCursorComponent.cs Line: 54) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.UnityBehaviours.MoveableCursorComponent.RoundToHex (UnityEngine.Vector3 worldPosition) [0x0005c] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\MoveableCursorComponent.cs:69 at RSS.Modules.Game.UnityBehaviours.MoveableCursorComponent.SnapToClosestHex () [0x00013] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\MoveableCursorComponent.cs:54 at RSS.Modules.Game.UnityBehaviours.MoveableCursorComponent.Update () [0x0008f] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\MoveableCursorComponent.cs:43 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/MoveableCursorComponent.cs Line: 54) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.UnityBehaviours.MoveableCursorComponent.RoundToHex (UnityEngine.Vector3 worldPosition) [0x0005c] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\MoveableCursorComponent.cs:69 at RSS.Modules.Game.UnityBehaviours.MoveableCursorComponent.SnapToClosestHex () [0x00013] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\MoveableCursorComponent.cs:54 at RSS.Modules.Game.UnityBehaviours.MoveableCursorComponent.Update () [0x0008f] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\MoveableCursorComponent.cs:43 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/MoveableCursorComponent.cs Line: 54) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) [Licensing::Client] Successfully resolved entitlement details C:\build\output\Unity-Technologies\mono\mono\eglib\gpath.c:115: assertion 'filename != NULL' failed NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) Asset Pipeline Refresh (id=2b8c859418652d148b57450154971ae9): Total: 0.016 seconds - Initiated by RefreshV2(NoUpdateAssetOptions) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) NullReferenceException: Object reference not set to an instance of an object at RSS.Modules.Game.Components.EntityMovementSelectComponent.OnCellChanged () [0x0000d] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs:87 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.RaiseCellChanged () [0x00001] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:60 at RSS.Modules.Game.UnityBehaviours.HexCursorPickerComponent.FixedUpdate () [0x00048] in G:\Unity\proj-swg\project\proj-swg-game\Assets\RSS\Modules.Game\UnityBehaviours\HexCursorPickerComponent.cs:54 (Filename: Assets/RSS/Modules.Game/UnityBehaviours/HexCursorPickerComponent.cs Line: 60) Unloading 28 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Temp/__Backupscenes/0.backup' Deserialize: 5.921 ms Integration: 2613.276 ms Integration of assets: 0.008 ms Thread Wait Time: 0.101 ms Total Operation Time: 2619.306 ms Unloading 531 unused Assets / (1.4 MB). Loaded Objects now: 13651. Memory consumption went from 509.7 MB to 508.3 MB. Total: 3338.863600 ms (FindLiveObjects: 1.225900 ms CreateObjectMapping: 0.842800 ms MarkObjects: 3335.345900 ms DeleteObjects: 1.447400 ms) [Licensing::Client] Successfully resolved entitlement details [ScriptCompilation] Requested script compilation because: Assetdatabase observed changes in script compilation related files AssetDatabase: script compilation time: 0.001177s Refreshing native plugins compatible for Editor in 16.49 ms, found 15 plugins. Preloading 1 native plugins for Editor in 0.09 ms. Asset Pipeline Refresh (id=fc67455c20d287948aefe3ff7e3ed528): Total: 6.668 seconds - Initiated by RefreshV2(NoUpdateAssetOptions) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=76 ms Asset DB Callback time: managed=81 ms, native=46 ms Scripting: domain reloads=0, domain reload time=0 ms, compile time=6464 ms, other=0 ms Project Asset Count: scripts=2343, non-scripts=4956 Asset File Changes: new=0, changed=1, moved=0, deleted=0 Scan Filter Count: 0 InvokeCustomDependenciesCallbacks: 0.001ms InvokePackagesCallback: 0.001ms ApplyChangesToAssetFolders: 0.363ms Scan: 29.212ms OnSourceAssetsModified: 1.338ms CategorizeAssetsWithTransientArtifact: 0.042ms ProcessAssetsWithTransientArtifactChanges: 0.433ms CategorizeAssets: 13.488ms ImportOutOfDateAssets: 3.442ms (-6462.702ms without children) CompileScripts: 6463.610ms ReloadNativeAssets: 0.475ms UnloadImportedAssets: 0.141ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.210ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 0.001ms OnDemandSchedulerStart: 0.707ms PostProcessAllAssets: 107.351ms Hotreload: 20.034ms GatherAllCurrentPrimaryArtifactRevisions: 0.565ms UnloadStreamsBegin: 0.004ms PersistCurrentRevisions: 0.462ms UnloadStreamsEnd: 0.001ms Untracked: 6491.681ms Assembly for Assembly Definition File 'Assets/AmplifyShaderEditor/Examples/Built-In/AmplifyShaderEditor.Samples.BuiltIn.asmdef' will not be compiled, because it has no scripts associated with it. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogWarningFormat (string,object[]) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:WarnIfThereAreAssembliesWithoutAnyScripts (UnityEditor.Scripting.ScriptCompilation.ScriptAssemblySettings,UnityEditor.Scripting.ScriptCompilation.ScriptAssembly[]) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScriptsWithSettings (UnityEditor.Scripting.ScriptCompilation.ScriptAssemblySettings) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScripts (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTarget,int,string[]) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:TickCompilationPipeline (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTarget,int,string[],bool) UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:TickCompilationPipeline (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTarget,int,string[],bool) info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - - 200 - application/grpc 0.1888ms Starting: C:\Program Files\Unity 6000.0.44f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --defer-dag-verification --dagfile="Library/Bee/1900b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: G:/Unity/proj-swg/project/proj-swg-game info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors' info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Current configuration matches the requested one, skipping info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - - 200 - application/grpc 1.0938ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/Assembly-CSharp.dll, with 134 defines and 368 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/RSS.Modules.Game.dll, with 134 defines and 281 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/RSS.Modules.MainMenu.dll, with 134 defines and 274 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 132 defines and 393 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 8.2236ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 7.5827ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/RSS.Modules.PressStart.dll, with 134 defines and 273 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/Assembly-CSharp-Editor-firstpass.dll, with 132 defines and 391 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/Assembly-CSharp-firstpass.dll, with 134 defines and 367 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 5.5833ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 66.2019ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 121.6670ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 95.0244ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 129.6291ms ExitCode: 0 Duration: 2s263ms [1131/1514 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [1486/1514 0s] Csc Library/Bee/artifacts/1900b0aEDbg.dag/RSS.Modules.Game.dll (+2 others) Assets\RSS\Modules.Game\LuaApis\FilesAPI.cs(200,17): warning CS0219: The variable 'isGlobal' is assigned but its value is never used Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs(32,22): warning CS0414: The field 'EntityMovementSelectComponent._picked' is assigned but its value is never used [1493/1514 0s] ILPostProcess Library/Bee/artifacts/1900b0aEDbg.dag/post-processed/RSS.Modules.Game.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/RSS.Modules.Game.dll, with 134 defines and 281 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1494/1514 0s] ILPostProcess Library/Bee/artifacts/1900b0aEDbg.dag/post-processed/RSS.Modules.MainMenu.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/RSS.Modules.MainMenu.dll, with 134 defines and 274 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1495/1514 0s] ILPostProcess Library/Bee/artifacts/1900b0aEDbg.dag/post-processed/RSS.Modules.PressStart.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/RSS.Modules.PressStart.dll, with 134 defines and 273 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1497/1514 0s] CopyFiles Library/ScriptAssemblies/RSS.Modules.Game.pdb [1501/1514 0s] ILPostProcess Library/Bee/artifacts/1900b0aEDbg.dag/post-processed/Assembly-CSharp-Editor-firstpass.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/Assembly-CSharp-Editor-firstpass.dll, with 132 defines and 391 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1502/1514 0s] ILPostProcess Library/Bee/artifacts/1900b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/Assembly-CSharp.dll, with 134 defines and 368 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1503/1514 0s] ILPostProcess Library/Bee/artifacts/1900b0aEDbg.dag/post-processed/Assembly-CSharp-firstpass.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/Assembly-CSharp-firstpass.dll, with 134 defines and 367 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1505/1514 0s] ILPostProcess Library/Bee/artifacts/1900b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 132 defines and 393 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1507/1514 0s] CopyFiles Library/ScriptAssemblies/RSS.Modules.Game.dll *** Tundra build success (2.22 seconds), 11 items updated, 1514 evaluated Assets\RSS\Modules.Game\LuaApis\FilesAPI.cs(200,17): warning CS0219: The variable 'isGlobal' is assigned but its value is never used Assets\RSS\Modules.Game\Components\EntityMovementSelectComponent.cs(32,22): warning CS0414: The field 'EntityMovementSelectComponent._picked' is assigned but its value is never used Reloading assemblies after finishing script compilation. Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Total cache size 206246884 Total cache size after purge 206246884, took 00:00:00.3220890 Symbol file LoadedFromMemory is not a mono symbol file Symbol file data-000001DAC87BD020 doesn't match image G:\Unity\proj-swg\project\proj-swg-game\Assets\Plugins\Sirenix\Assemblies\Sirenix.OdinInspector.Editor.dll Symbol file LoadedFromMemory is not a mono symbol file - Loaded All Assemblies, in 6.302 seconds Refreshing native plugins compatible for Editor in 18.97 ms, found 15 plugins. TmException: (Error_4) No connection to Target Manager Service. at Nintendo.Tm.Connection.CreateConnection () [0x000c1] in <402fa8640de44949b1dd887262db0366>:0 at Nintendo.Tm.Connection..ctor () [0x00006] in <402fa8640de44949b1dd887262db0366>:0 at Nintendo.Tm.TargetManager.Connect () [0x00007] in <402fa8640de44949b1dd887262db0366>:0 at Nintendo.Tm.TargetManager.GetConnection () [0x00007] in <402fa8640de44949b1dd887262db0366>:0 at Nintendo.Tm.TargetManager.GetHtcsAddresses () [0x00010] in <402fa8640de44949b1dd887262db0366>:0 at UnityEditor.Switch.TargetExtension.OnDemandCreateHTCSListeningPort () [0x00001] in C:\build\output\unity\unity\PlatformDependent\Switch\Editor\Managed\ExtensionModule.cs:542 at UnityEditor.Switch.TargetExtension.OnLoad () [0x00031] in C:\build\output\unity\unity\PlatformDependent\Switch\Editor\Managed\ExtensionModule.cs:536 at UnityEditor.Modules.ModuleManager.InitializePlatformSupportModules () [0x000ba] in <0a4d86c6e1e443e4b37da89bc22f5b9c>:0 UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEditor.Modules.ModuleManager:InitializePlatformSupportModules() (Filename: C:/build/output/unity/unity/PlatformDependent/Switch/Editor/Managed/ExtensionModule.cs Line: 542) Native extension for WindowsStandalone target not found Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes GetVirtualKey: Could not map char: Â (-62) to any virtual key GetVirtualKey: Could not map char: § (-89) to any virtual key GetVirtualKey: Could not map char: Â (-62) to any virtual key GetVirtualKey: Could not map char: ± (-79) to any virtual key GetVirtualKey: Could not map char: Â (-62) to any virtual key GetVirtualKey: Could not map char: ² (-78) to any virtual key GetVirtualKey: Could not map char: Â (-62) to any virtual key GetVirtualKey: Could not map char: º (-70) to any virtual key GetVirtualKey: Could not map char: Â (-62) to any virtual key GetVirtualKey: Could not map char: ¬ (-84) to any virtual key GetVirtualKey: Could not map char: Ð (-48) to any virtual key GetVirtualKey: Could not map char: � (-127) to any virtual key Mono: successfully reloaded assembly - Finished resetting the current domain, in 7.584 seconds Domain Reload Profiling: 13890ms BeginReloadAssembly (5546ms) ExecutionOrderSort (0ms) DisableScriptedObjects (172ms) BackupInstance (0ms) ReleaseScriptingObjects (2ms) CreateAndSetChildDomain (4904ms) RebuildCommonClasses (58ms) RebuildNativeTypeToScriptingClass (21ms) initialDomainReloadingComplete (53ms) LoadAllAssembliesAndSetupDomain (626ms) LoadAssemblies (280ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (498ms) TypeCache.Refresh (22ms) TypeCache.ScanAssembly (3ms) BuildScriptInfoCaches (444ms) ResolveRequiredComponents (20ms) FinalizeReload (7585ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (4809ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (2203ms) SetLoadedEditorAssemblies (10ms) BeforeProcessingInitializeOnLoad (622ms) ProcessInitializeOnLoadAttributes (1487ms) ProcessInitializeOnLoadMethodAttributes (481ms) AfterProcessingInitializeOnLoad (5ms) EditorAssembliesLoaded (1ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (1247ms) Asset Pipeline Refresh (id=c013806e777e56d4a8570e8ed18c735b): Total: 14.145 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=7782 ms Asset DB Callback time: managed=25 ms, native=0 ms Scripting: domain reloads=1, domain reload time=6332 ms, compile time=3 ms, other=0 ms Project Asset Count: scripts=2343, non-scripts=4956 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 0 InvokeCustomDependenciesCallbacks: 0.001ms InvokePackagesCallback: 3.765ms ApplyChangesToAssetFolders: 0.682ms Scan: 0.001ms OnSourceAssetsModified: 0.002ms CategorizeAssetsWithTransientArtifact: 0.003ms ProcessAssetsWithTransientArtifactChanges: 9.725ms CategorizeAssets: 99.662ms ImportOutOfDateAssets: 7622.043ms (7612.222ms without children) CompileScripts: 3.225ms CollectScriptTypesHashes: 0.508ms ReloadNativeAssets: 3.036ms UnloadImportedAssets: 0.040ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.772ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 0.001ms OnDemandSchedulerStart: 1.238ms PostProcessAllAssets: 25.590ms GatherAllCurrentPrimaryArtifactRevisions: 0.483ms UnloadStreamsBegin: 0.004ms PersistCurrentRevisions: 0.464ms UnloadStreamsEnd: 0.002ms GenerateScriptTypeHashes: 8.780ms Untracked: 6382.428ms Unloading 0 Unused Serialized files (Serialized files now loaded: 0) [Licensing::Client] Successfully resolved entitlement details Asset Pipeline Refresh (id=6dd1d1bac213cb448a84560f3898ff28): Total: 0.002 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Unloading 1024 unused Assets / (6.6 MB). Loaded Objects now: 12831. Memory consumption went from 0.54 GB to 0.53 GB. Total: 66.212800 ms (FindLiveObjects: 0.930600 ms CreateObjectMapping: 0.639000 ms MarkObjects: 58.552600 ms DeleteObjects: 6.088900 ms) Asset Pipeline Refresh (id=ea87f6227fafc7c42ae49fa65ecafdb9): Total: 0.011 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) SpriteAtlasPacking completed in 0.010084 sec Reloading assemblies for play mode. Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly ================================================================= Native Crash Reporting ================================================================= Got a UNKNOWN while executing native code. This usually indicates a fatal error in the mono runtime or one of the native libraries used by your application. ================================================================= ================================================================= Managed Stacktrace: ================================================================= at <0xffffffff> at Noesis.Extend:Noesis_ClearExtendTypes <0x000b2> at Noesis.Extend:Shutdown <0x00d5a> at Noesis.Extend:OnDomainUnload <0x00082> at :invoke_void_object_EventArgs <0x002d4> at System.AppDomain:DoDomainUnload <0x00099> at System.Object:runtime_invoke_void__this__ <0x00187> ================================================================= Crash!!! 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10.0.26100.3037 ========== OUTPUTTING STACK TRACE ================== 0x00007FFDFB5FEE00 (Noesis) Float_GetStaticType 0x00007FFDFB80A45C (Noesis) Noesis_UIPropertyMetadata_Create 0x000001D95FED9CB3 (Mono JIT Code) (wrapper managed-to-native) Noesis.Extend:Noesis_ClearExtendTypes () 0x000001D95FC23BDB (Mono JIT Code) [G:\Unity\proj-swg\project\packages\NoesisGUI-Unity-3.2.7\Runtime\API\Core\Extend.cs:92] Noesis.Extend:Shutdown () 0x000001D95FC22E23 (Mono JIT Code) [G:\Unity\proj-swg\project\packages\NoesisGUI-Unity-3.2.7\Runtime\API\Core\Extend.cs:36] Noesis.Extend:OnDomainUnload (object,System.EventArgs) 0x000001D95F71AB75 (Mono JIT Code) (wrapper delegate-invoke) :invoke_void_object_EventArgs (object,System.EventArgs) 0x000001D95F71A83A (Mono JIT Code) System.AppDomain:DoDomainUnload () 0x000001D8BA31D238 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) 0x00007FFDD3A868DE (mono-2.0-bdwgc) [C:\build\output\Unity-Technologies\mono\mono\mini\mini-runtime.c:3445] mono_jit_runtime_invoke 0x00007FFDD39C8404 (mono-2.0-bdwgc) [C:\build\output\Unity-Technologies\mono\mono\metadata\object.c:3068] do_runtime_invoke 0x00007FFDD38A3210 (mono-2.0-bdwgc) [C:\build\output\Unity-Technologies\mono\mono\metadata\appdomain.c:3485] mono_domain_try_unload 0x00007FFDD3A6FF6A (mono-2.0-bdwgc) [C:\build\output\Unity-Technologies\mono\mono\metadata\unity-utils.c:766] mono_unity_domain_unload 0x00007FFDBCFFC947 (Unity) UnloadDomain 0x00007FFDBD022E53 (Unity) MonoManager::CreateAndSetChildDomain 0x00007FFDBD021B62 (Unity) MonoManager::BeginReloadAssembly 0x00007FFDBD02B035 (Unity) MonoManager::ReloadAssembly 0x00007FFDBE268D02 (Unity) Internal_ADB_Only_ReloadAllUsedAssemblies 0x00007FFDBE597186 (Unity) DomainReloadIfAllowed 0x00007FFDBE5AF03F (Unity) RefreshInternalV2 0x00007FFDBE5B8D6E (Unity) StopAssetImportingV2Internal 0x00007FFDBE22E7E9 (Unity) EditorSceneManager::RestoreSceneBackups 0x00007FFDBDDCC766 (Unity) PlayerLoopController::EnterPlayMode 0x00007FFDBDDCE4AF (Unity) PlayerLoopController::SetIsPlaying 0x00007FFDBDDC981D (Unity) Application::TickTimer 0x00007FFDBE3C0A9A (Unity) MainMessageLoop 0x00007FFDBE3C6744 (Unity) UnityMain 0x00007FF6535B2FBA (Unity) __scrt_common_main_seh 0x00007FFEB7A1E8D7 (KERNEL32) BaseThreadInitThunk 0x00007FFEB8D114FC (ntdll) RtlUserThreadStart ========== END OF STACKTRACE =========== A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in: * C:/Users/james/AppData/Local/Temp/Unity/Editor/Crashes