View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0002250 | NoesisGUI | C++ SDK | public | 2022-01-26 17:39 | 2022-03-01 19:07 |
Reporter | ext.mnawrot | Assigned To | hcpizzi | ||
Priority | normal | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Product Version | 3.1 | ||||
Target Version | 3.1.3 | Fixed in Version | 3.1.3 | ||
Summary | 0002250: Nintendo Switch: NoesisApp Window doesn't utilize available screen resolution | ||||
Description | Nintendo Switch integrated screen has 720p however when docked and plugged to TV the output resolution is 1080p. Currently the NXDisplay and NVNRenderContext use hardcoded 720p which makes Noesis UI to appear blurry on TVs. We bypassed this limitation by extending the original implementation of NXDisplay and NVNRenderContext with the following code: nn::oe::Initialize(); nn::oe::GetDefaultDisplayResolution(&clientWidth, &clientHeight); | ||||
Steps To Reproduce | Use SDev Cradle / dock and 1080p TV / Monitor | ||||
Tags | No tags attached. | ||||
Platform | Switch | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2022-01-26 17:39 | ext.mnawrot | New Issue | |
2022-01-26 17:48 | sfernandez | Assigned To | => jsantos |
2022-01-26 17:48 | sfernandez | Status | new => assigned |
2022-01-26 17:48 | sfernandez | Product Version | => 3.1 |
2022-01-26 17:48 | sfernandez | Target Version | => 3.1.3 |
2022-01-26 17:51 | ext.mnawrot | Description Updated | |
2022-01-26 17:51 | ext.mnawrot | Description Updated | |
2022-01-26 17:52 | ext.mnawrot | Description Updated | |
2022-01-28 17:21 | ext.mnawrot | Issue cloned: 0002251 | |
2022-01-31 16:00 | jsantos | Relationship added | related to 0002251 |
2022-02-14 17:14 | jsantos | Assigned To | jsantos => hcpizzi |
2022-03-01 19:07 | hcpizzi | Status | assigned => resolved |
2022-03-01 19:07 | hcpizzi | Resolution | open => fixed |
2022-03-01 19:07 | hcpizzi | Fixed in Version | => 3.1.3 |