View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0002589 | NoesisGUI | Unity3D | public | 2023-05-05 23:17 | 2023-09-27 10:55 |
Reporter | Josh Campbell | Assigned To | sfernandez | ||
Priority | normal | Severity | major | Reproducibility | always |
Status | assigned | Resolution | open | ||
Product Version | 3.2.0 | ||||
Target Version | 3.2.3 | ||||
Summary | 0002589: Opacity is fully opaque or fully transparent | ||||
Description | Any UI element with opacity value less than 100% is not rendered in VR (Android Build) but shows up fine when tested in Unity editor. | ||||
Steps To Reproduce | Create a xaml element with an opacity less than 1.0 (Reporting Dev Tested for Both ContentControl and Button elements.) Building for android device, load the XAML onto the Quest headset, the element with opacity less than 100% should be invisible. | ||||
Tags | No tags attached. | ||||
Platform | Android | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2023-05-05 23:17 | Josh Campbell | New Issue | |
2023-05-10 11:52 | jsantos | Assigned To | => jsantos |
2023-05-10 11:52 | jsantos | Status | new => assigned |
2023-05-10 11:52 | jsantos | Target Version | => 3.2.2 |
2023-05-10 11:52 | jsantos | Product Version | 3.2.1 => 3.2.0 |
2023-05-10 11:52 | jsantos | Assigned To | jsantos => sfernandez |
2023-09-27 10:55 | sfernandez | Target Version | 3.2.2 => 3.2.3 |