using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class CCT_ViewModel
{
    public string MyActionName { get; set; }
}

public class CustomControlTest : MonoBehaviour
{
    void Start()
    {
        NoesisView view = GetComponent<NoesisView>();
        view.Content.DataContext = new CCT_ViewModel { MyActionName = "Hello" };
    }
}
