Search found 55 matches

by Faerdan
19 Jul 2018, 15:02
Forum: General Discussion
Replies: 5
Views: 609

Re: Code-Behind in Referenced Assembly

Thank you, you hit the nail on the head. I had not used any classes within the assembly before loading the Xaml, and so the CLR had not loaded the assembly. If I use a class in the assembly, or load it with AppDomain.CurrentDomain.Load, then the Xaml works. I can account for this in my code, so all ...
by Faerdan
19 Jul 2018, 13:41
Forum: General Discussion
Replies: 5
Views: 609

Code-Behind in Referenced Assembly

Hi all, When I use a code-behind class which is in the executing assembly it works fine (e.g. x:Class="CurrentAssemblyNamespace.MainWindow"), however if the class is in a referenced assembly it cannot be found (e.g. (e.g. x:Class="ReferencedAssemblyNamespace.MainWindow")). Is this expected behaviour...
by Faerdan
29 May 2017, 21:31
Forum: General Discussion
Replies: 4
Views: 1311

Re: Custom Events (C# SDK)

I am using DataTriggers currently, but since my animations trigger multiple times I have to toggle the value between True and False, and have a DataTrigger for each. It is messy and I really dislike it as a solution. Will you be exposing RoutedEvents in the C# SDK, and if so what is the time frame f...
by Faerdan
25 May 2017, 13:25
Forum: General Discussion
Replies: 1
Views: 812

[C#] Crash when using a Setter in DataTrigger

Hey all, When I use a Setter in a DataTrigger where a Setter for the same property exists in the Style, I get an AccessViolationException. If I continue execution after the exception (while debugging) everything, including the DataTrigger, works correctly. Here is the style markup: <Style x:Key="Pre...
by Faerdan
24 May 2017, 01:05
Forum: General Discussion
Replies: 4
Views: 1311

Custom Events (C# SDK)

Hey all, I need to trigger animations in my UI from code, for example I have damage animations on a variety of elements which need to be activated at the correct time. It seemed like using EventTrigger with a custom RoutedEvent (which I would then raise in code) was my best choice, but custom Routed...
by Faerdan
17 Jan 2017, 16:36
Forum: General Discussion
Replies: 3
Views: 1313

Re: [1.3.0b4] Indexer OnPropertyChange event bug

Excellent thanks.

In the future should I just post on the bug tracker, and not here?
by Faerdan
16 Jan 2017, 21:33
Forum: General Discussion
Replies: 3
Views: 1313

[1.3.0b4] Indexer OnPropertyChange event bug

Hi all, I have just integrated 1.3.0b4 into Universe or Nothing. First of all, let me say thank you for an excellent update! Unfortunately I have encountered a memory bug with Indexers when accessing a property within the returned value, after that value has changed. For example, here an Indexer bin...
by Faerdan
29 Oct 2016, 01:09
Forum: Official Announcements
Replies: 42
Views: 14433

Re: NoesisGUI 1.3 BETA3

Thanks for the info, I will keep you updated.
by Faerdan
29 Oct 2016, 00:45
Forum: Official Announcements
Replies: 42
Views: 14433

Re: NoesisGUI 1.3 BETA3

Support for activating linear space rendering (sRGB) in D3D11RenderDevice constructor.
Thank you! :D