Search found 30 matches
- 03 Dec 2024, 20:10
- Forum: General Discussion
- Replies: 10
- Views: 9216
Re: Localization Formats
That makes sense. I'm assuming that this property would need to send an IPropertyNotification for when the language or the title key changed to render correctly? I ended up writing a converter so I could do this in the markup. Perhaps some people might want to use it the same way: public class Langu...
- 02 Dec 2024, 19:54
- Forum: General Discussion
- Replies: 10
- Views: 9216
Re: Localization Formats
Can you show me how I would accomplish this if the translations are in a resource dictionary?
- 27 Nov 2024, 20:41
- Forum: General Discussion
- Replies: 10
- Views: 9216
Re: Localization Formats
Yes that would be awesome! Where do I report it, as a bug? Another question I had, was how to use the extension with dynamic resource keys. For example, we might have a place where we want to show the title of a skill. In that case the two possible resource keys might be something like: fireball-tit...
- 20 Nov 2024, 20:25
- Forum: General Discussion
- Replies: 10
- Views: 9216
Re: Localization Formats
Thanks, this is very helpful!
One last question was how the project would handle plurals being translated differently. Like if you had a number of items. and the translations were different.
"You have 0 items"
"You have 1 item"
One last question was how the project would handle plurals being translated differently. Like if you had a number of items. and the translations were different.
"You have 0 items"
"You have 1 item"
- 29 Oct 2024, 00:00
- Forum: General Discussion
- Replies: 10
- Views: 9216
Re: Localization Formats
Any word on this?
- 26 Oct 2024, 00:07
- Forum: General Discussion
- Replies: 12
- Views: 7936
Re: Can't get pixel scrolling to work with a ScrollViewer
I'm posting the resolution in the ticket in case other people run into this issue. Hope that's okay! Both of the solutions work, I went with camera stacking. "This is happening because Injection Point is set to "After Post Processing" (the default is "Before Post Processing"...
- 26 Oct 2024, 00:03
- Forum: General Discussion
- Replies: 10
- Views: 9216
Localization Formats
The localization tutorial seems straightforward, but I was wondering if there's a way to have it accept other formats like xliff or json. Also does the system work with a fallback language. Like if the key just isn't in the dictionary will it fall back to the default language? Also is there a way to...
- 09 Oct 2024, 21:31
- Forum: General Discussion
- Replies: 12
- Views: 7936
Re: Can't get pixel scrolling to work with a ScrollViewer
Here is the ticket I filed: https://www.noesisengine.com/bugs/view.php?id=3735
- 09 Oct 2024, 21:07
- Forum: General Discussion
- Replies: 12
- Views: 7936
Re: Can't get pixel scrolling to work with a ScrollViewer
I think you can't upload the render doc type to the forums, but here is the render doc:
Where do I make a ticket? In the bugtracker?
Where do I make a ticket? In the bugtracker?
- 08 Oct 2024, 23:34
- Forum: General Discussion
- Replies: 12
- Views: 7936
Re: Can't get pixel scrolling to work with a ScrollViewer
It's a render directly to the camera. It's seems like either I can't attach a render doc or it's too large. How can I send it to you?
Here are the view settings:
Here are the Noesis Settings:
Here are the view settings:
Here are the Noesis Settings: