Search found 16 matches

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by AliciaCastillo
13 Aug 2024, 14:28
Forum: General Discussion
Replies: 4
Views: 3557

Re: Sizes for mobile views in mobile Unity simulator.

Okay, I see it clearer now, thanks!
by AliciaCastillo
12 Aug 2024, 15:08
Forum: General Discussion
Replies: 4
Views: 3557

Re: Sizes for mobile views in mobile Unity simulator.

Hi, thanks for your answer,

when you say tied to a fixed aspect ratio you mean having a fixed width and height for the main container right?

I'll check my fixed sizes then, thanks!
by AliciaCastillo
08 Aug 2024, 11:06
Forum: General Discussion
Replies: 4
Views: 3557

Sizes for mobile views in mobile Unity simulator.

Hello Again! Today I come here to ask about mobile development. So i'm working with visual studio 2022 and Unity. I've developed the desktop LoginView for our software and now I'm developing the mobile version for this View. I've created a separated XAML file for mobile version since this one has so...
by AliciaCastillo
18 Jul 2024, 13:05
Forum: General Discussion
Replies: 1
Views: 2108

Working with Unity Localization approach

Hi, We are working on the localization system for our project and we are using Unity Localization since we want to use the smart translations that it provides. We've been able to bind the views and refresh texts when the language changes by creating a Dictionary<string,localizedString> that implemen...
by AliciaCastillo
15 Jul 2024, 15:12
Forum: General Discussion
Replies: 2
Views: 2238

Re: Do I need a different project for mobile platforms with Noesis?

Okay, thanks a lot!

Cheers!
by AliciaCastillo
15 Jul 2024, 12:12
Forum: General Discussion
Replies: 2
Views: 2238

Do I need a different project for mobile platforms with Noesis?

Hi, I'm working in a project using VisualStudio 2022, Blend and Unity, all working with NoesisGui I started with the noesis project template and developed the first part, my loginWindow for desktop. Now I want to do this window mobile version for android and IOs. I know more about WPF than Unity and...
by AliciaCastillo
03 Jul 2024, 10:32
Forum: General Discussion
Replies: 12
Views: 3465

Re: Custom components Package

Hi, this worked perfect, thanks a lot!
by AliciaCastillo
25 Jun 2024, 10:03
Forum: General Discussion
Replies: 12
Views: 3465

Re: Custom components Package

Hello, yes, i've created a ticket in the bugtracker, thanks for you assistance!
by AliciaCastillo
21 Jun 2024, 14:22
Forum: General Discussion
Replies: 12
Views: 3465

Re: Custom components Package

Sure, here is the error from the editor preview, LoginWindow is our SampleWindow and CommandsLegendPCBlock.xaml is MyCustomControl: [NOESIS/E] Assets/Script/LoginWindow.xaml(43,13): Xaml not found '/Packages/com.bkool.bknoesiscomponents/Runtime/Scripts/Components/CommandsLegendPCBlock.xaml' UnityEng...
by AliciaCastillo
21 Jun 2024, 12:34
Forum: General Discussion
Replies: 12
Views: 3465

Re: Custom components Package

That is what I though but it's giving the error because the CustomComponent inside the SampleWindow is the one in the customPackage (path: /Packages/com.my.package/Path/To/MyCustomControls/MyCustomControl.xaml) : <UserControl x:Class="Login.SampleWindow" xmlns="http://schemas.microsof...
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