Search found 168 matches
- 07 Dec 2018, 20:28
- Forum: General Discussion
- Replies: 2
- Views: 1733
Re: Slider ValueChanged Args can't be double?
Ok, thanks for explanation. Maybe it should be mentioned in Documentation.
- 07 Dec 2018, 18:21
- Forum: General Discussion
- Replies: 2
- Views: 1733
Slider ValueChanged Args can't be double?
I want connect event when slider change value. I have this in C# generated by VisualStudio when I add event in WPF private void ValueChanged_MSpeed(object sender, RoutedPropertyChangedEventArgs<double> e) { } I create C++ code bool ConnectEvent(Noesis::BaseComponent* source, const char* event, const...
- 07 Dec 2018, 18:10
- Forum: General Discussion
- Replies: 4
- Views: 2081
Re: Problem with DependencyProperty (Help)
Thanks, now it is working. It is strange this was working before.
- 07 Dec 2018, 14:57
- Forum: General Discussion
- Replies: 4
- Views: 2081
Re: Problem with DependencyProperty (Help)
Hmm I tested my old project, and same problem. I used VisualStudio 2015 and now I have 2017. But I can't believe this can be problem because I compile my current project, even it run, until I use UIElementData for register DependencyProperty.
- 07 Dec 2018, 10:56
- Forum: General Discussion
- Replies: 4
- Views: 2081
Problem with DependencyProperty (Help)
I want use DependencyProperty, everything looks OK, I copy my old code from old project which was working without problems, I only change the class and naming of objects. here is code which make trouble: (If I coment problematic code, project is compiled without error and is running ok), I tried Bet...
- 06 Dec 2018, 10:16
- Forum: General Discussion
- Replies: 7
- Views: 4400
Re: OpacityMask and RadialGradientBrush
If I know correctly, Noesis don't support GeometryBrushes, therefore OpacityMask doesn't work. Try Clip, this should working. Or Instead GeometryBrush use texture. This should working too (I remember I used texture brush for something, but not for OpacityMask)
- 03 Dec 2018, 18:35
- Forum: General Discussion
- Replies: 15
- Views: 3595
Re: Panda3D and Noesis integration (problems)
From Panda developers, they restore OpenGL. They asked "which OpenGL calls they are making when SetIsPPAAEnabled is set?" . Is the function inside GLRenderDevice? If yes, which function? I found only BeginRender() call InvalidateStateCache() where I found some glBlendFunc(). Is it that?
- 03 Dec 2018, 12:38
- Forum: General Discussion
- Replies: 15
- Views: 3595
Re: Panda3D and Noesis integration (problems)
I resolve crash with this code Yeah, that's what I was telling you. Avoiding deletes when using our smart pointers. But under 2.1 final it still crash, uner new 2.2beta4 it is ok. For PPAA we use alpha blending. Could it be that this state is not properly restored when rendering with Panda3D? Is th...
- 02 Dec 2018, 18:35
- Forum: General Discussion
- Replies: 15
- Views: 3595
Re: Panda3D and Noesis integration (problems)
I found problem what cause problem!
When I set it to false, Panda3D is rendered correctly without any black object. In Noesis 2.1 I can set SetIsPPAAEnabled true without this problem, but in Noesis beta not.
Code: Select all
m_NS_IView->SetIsPPAAEnabled(true);
- 02 Dec 2018, 16:34
- Forum: General Discussion
- Replies: 15
- Views: 3595
Re: Panda3D and Noesis integration (problems)
I resolve crash with this code
Code: Select all
if (m_NS_IView != nullptr)
{
m_NS_IView->GetRenderer()->Shutdown();
m_NS_IView.Reset();
m_NS_FramElm.Reset();
m_NS_Theme.Reset();
m_NS_RenderDevice.Reset();
}
Noesis::GUI::Shutdown();