Search found 2346 matches

by sfernandez
15 Oct 2021, 12:11
Forum: General Discussion
Replies: 9
Views: 2816

Re: Problems porting a WPF project to Noesis for Unity

No, we don't support that property yet, could you please report it in our bugtracker?
by sfernandez
13 Oct 2021, 19:14
Forum: General Discussion
Replies: 2
Views: 50

Re: Using non ComboBoxItem in ComboBox

There is a known issue about that: 1125 . The problem can be avoided by using data binding and a data template for the item. <Grid> <Grid.Resources> <DataTemplate x:Key="itemTemplate"> <StackPanel Orientation="Horizontal"> <Rectangle Width="20" Fill="{Binding Fill}"/> <Button Content="..." Margin="5...
by sfernandez
13 Oct 2021, 11:52
Forum: General Discussion
Replies: 4
Views: 57

Re: Noesis.dll from Unity Asset (version 2.1.0f1) loads only on the PC where I did a build

You can get the latest version of NoesisGUI from our downloads page.
by sfernandez
13 Oct 2021, 10:56
Forum: General Discussion
Replies: 2
Views: 83

Re: .NET 5.0 Cross Platform (linux)

I've created ticket #2147 to track this issue, could you please create an account in our bugtracker to monitor it.
We'll try to replicate the problem on our end, if not we'll ask for your help in the ticket.
by sfernandez
13 Oct 2021, 10:40
Forum: General Discussion
Replies: 1
Views: 43

Re: When run the Sample/Gallery which in github, Unity report some errors.

Hi, it is a bug in XamlDependencies.cs, it incorrectly reports as errors uris that contain the assembly name.
Thanks for letting us know, we fixed it for the next release.

In the meantime you can modify XamlDependencies.cs line 21 to:
string path = _uri?.GetPath();
by sfernandez
05 Oct 2021, 18:26
Forum: Showcase Gallery
Replies: 5
Views: 110

Re: MonoGame 3.8 and Noesis GUI 3.1.1 integration example

Hi Vladimir, I've looked at the sample in the repository and found why it was not correctly loading. It turns out that Noesis.App assembly is not explicitly referenced in the sample code, so it doesn't get loaded into the domain and the XAML parser can't create the types belonging to that assembly (...
by sfernandez
30 Sep 2021, 10:53
Forum: General Discussion
Replies: 1
Views: 64

Re: Assertion when removing an object from its parent's children collection

Thanks for reporting this. Our code was not designed to remove elements manually from the template tree, only for applying and removing the whole template. Could you please add a ticket in our bugtracker and we will solve it for the next release? In the meantime you can just call found->SetTemplated...
by sfernandez
29 Sep 2021, 19:18
Forum: General Discussion
Replies: 4
Views: 136

Re: Cannot find Image in Unity

This is in fact a bug in our Unity plugin, the resource providers should be doing a case-insensitive comparisson of the uris. I created ticket 2135 in our bugtracker to fix it, thanks for letting us know. On a side note, I see you are using a Viewbox with an Image inside, probably to stretch the ima...
by sfernandez
29 Sep 2021, 18:42
Forum: General Discussion
Replies: 4
Views: 167

Re: Custom bounding box hit test

Hi, If you call TransformToAncestor() for the TextBlock you will get the matrix required to transform the local bounds to be relative to the Canvas. Matrix4 toCanvasMtx = textBlock->TransformToAncestor(parentCanvas); Then it depends if you need the bounding box of the text bbox projected into the ca...
by sfernandez
27 Sep 2021, 09:42
Forum: General Discussion
Replies: 3
Views: 124

Re: Animated ProgressBar

Great, I'm marking this as solved.