Search found 7 matches
- 10 Apr 2019, 06:01
- Forum: General Discussion
- Replies: 7
- Views: 4546
Re: [Unity] Update loop or render event
Hi , is there any update on the subject? seems like there is no CompositionTarget.Rendering in noesis. I want to do a time based movement of an image inside a canvas. I need - a way to get the elapsed time between frame ( the noesis way ) - an update loop (or rendering event ) where i can calculate ...
- 09 Apr 2019, 19:42
- Forum: General Discussion
- Replies: 6
- Views: 4218
Re: Keyboard input
thank it works now
- 29 Mar 2019, 10:51
- Forum: General Discussion
- Replies: 6
- Views: 4218
Re: Keyboard input
WORK AROUND FOR NOW (intercept key event in unity and call a method in the mainwindow) using System.Collections; using System.Collections.Generic; using HelloWorld; using Noesis; using UnityEngine; public class InputTest : MonoBehaviour { NoesisView gui; MainWindow root; // Start is called before th...
- 29 Mar 2019, 10:27
- Forum: General Discussion
- Replies: 6
- Views: 4218
Re: Keyboard input
hi . I updated the code, I included the call to Focus(), in initialization, but still not able to receive the event. can you please provide a minimalist working example i can learn from . it is the main thing refraining me from using noesis from my game. thank ps : using keyttriger works but it is n...
- 22 Mar 2019, 22:44
- Forum: General Discussion
- Replies: 6
- Views: 4218
Keyboard input
Hi, I am trying to move a shape inside a canvas base on player keyboard input. but no matter what i try , the canvas does not receive the KeyDown event. here is my code <UserControl x:Class="HelloWorld.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" ...
- 17 Mar 2019, 22:03
- Forum: General Discussion
- Replies: 11
- Views: 3704
Re: navigation between panel
thank. great suggestion
- 17 Mar 2019, 21:51
- Forum: General Discussion
- Replies: 11
- Views: 3704
navigation between panel
hi , I have been trough the northgame demo but I have a hard time understanding how navigation is done . the game has 10 different screens (all fullscreen) , I want to navigate to a diferent screen when i click a button in the current screen. can some one point me to a tutorial where it is explained...