Search found 9 matches
- 11 Apr 2018, 12:11
- Forum: General Discussion
- Replies: 3
- Views: 1074
Re: Is there a good way to make a visibility anim?
i am sorry that in my visualstate i forget to make a visualstategroup
- 11 Apr 2018, 11:36
- Forum: General Discussion
- Replies: 3
- Views: 1074
Is there a good way to make a visibility anim?
<Storyboard x:Key="SelectState"> <DoubleAnimation Storyboard.TargetName="RingImg" Storyboard.TargetProperty="(Image.Opacity)" From="0" To="1" Duration="0:0:1"/> </Storyboard> <Image x:Name="RingImg" Source="{Binding SelectRin...
- 09 Apr 2018, 09:09
- Forum: General Discussion
- Replies: 2
- Views: 1283
Re: Trigger And ViewModel in c++
<Style x:Key="QuestListItemStyle" TargetType="{x:Type ListBoxItem}"> <Style.Triggers> <Trigger Property="IsSelected" Value="True"> <Setter Property="local:ElementExtensions.SelectOnHover" Value="True"/> <Setter Property="local:Element...
- 09 Apr 2018, 03:25
- Forum: General Discussion
- Replies: 2
- Views: 1283
Trigger And ViewModel in c++
Hi,
I have a property, I want to send a notify event to my view model as soon as this property changed event occur,but I can not get my view model instance at all ,does there any suggestions
I have a property, I want to send a notify event to my view model as soon as this property changed event occur,but I can not get my view model instance at all ,does there any suggestions
- 02 Apr 2018, 09:11
- Forum: General Discussion
- Replies: 1
- Views: 782
TypeEnum and enumconverter
I wonder how i can converter a bluprintable enum to a noesis typeenum,i can not find a good way
- 20 Mar 2018, 02:18
- Forum: General Discussion
- Replies: 3
- Views: 1042
Re: How to use .tga?
Hi, The UE4 plugin should support TGAs. Unfortunately WPF doesn't support TGAs, so you wouldn't be able to see the images in Blend. I just made a change to add support for all supported UE4 image formats (bmp, pcx, tga, float, psd, dds, hdr, ies, png, jpg, jpeg and exr). I'll be uploading it to Git...
- 19 Mar 2018, 10:22
- Forum: General Discussion
- Replies: 3
- Views: 1042
How to use .tga?
When using UE4 , most of the images are tga type. Is there a good way for noesis plugin to deal with it?
- 16 Mar 2018, 11:06
- Forum: General Discussion
- Replies: 4
- Views: 1390
Re: How to deal with Delay?
<TextBox Text="{Binding ElementName=txtSampleText, Path=FontSize, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged, Delay=500}" Name="txtFontSize"></TextBox> I main when i put xaml into ue4 ,Delay just cannot work, Delay is a property of trigger , if it cannot be directly impleme...
- 16 Mar 2018, 08:14
- Forum: General Discussion
- Replies: 4
- Views: 1390
How to deal with Delay?
When a propertychanged ,i want to prevent its event to occur during Delay time,could anyone give me a suggestion? Thanks a lot