Search found 19 matches
- 16 Mar 2022, 14:41
- Forum: General Discussion
- Replies: 1
- Views: 368
Telerik controls
Hello there. I use your engine with Unity and we have a large wpf application that we are thinking to port to Unity using your engine. However, our application is heavily relying on Telerik controls, so they would have to be supported. I am sure that is no small task, but I did talk to a person at T...
- 17 Aug 2021, 12:48
- Forum: General Discussion
- Replies: 5
- Views: 7830
Re: Gameobjects and components from codebehind
Ok thx, but I meant from the code behind xaml file. Fx. UserControl, not a Monobehavior :)
- 17 Aug 2021, 11:32
- Forum: General Discussion
- Replies: 4
- Views: 6843
Re: xaml x:Name on UserControl results in compiler error
Kinda yes, I think my problem was that I had two folders with the same name in the path. I didn't exactly change the name of the folder to fix it, I completely changed path and that solved it.Was that answer from stackoverflow the source of your problem?
- 13 Aug 2021, 10:11
- Forum: General Discussion
- Replies: 5
- Views: 7830
Re: Gameobjects and components from codebehind
I am so stupid, I had no idea you could do that. I keep forgetting that I am not in a real WPF-land, I am in Unity WPF-land so ofc I have access to Unity objects. Damn this engine is epic. I love it! Is this the fastest way to do it btw? GameObject mainCameraGameObject = GameObject.Find("Main C...
- 12 Aug 2021, 20:55
- Forum: General Discussion
- Replies: 4
- Views: 6843
Re: xaml x:Name on UserControl results in compiler error
I have been made aware that this is not specific to Noesis : https://stackoverflow.com/questions/335 ... tion-error
- 12 Aug 2021, 20:53
- Forum: General Discussion
- Replies: 4
- Views: 6843
xaml x:Name on UserControl results in compiler error
Why does this fail in error in the "Blend"-project? <local:Search x:Name="search" /> Severity Code Description Project File Line Suppression State Error CS0234 The type or namespace name 'Assets' does not exist in the namespace 'SystemTwo.Assets.Scenes.SystemTwo' (are you missing...
- 12 Aug 2021, 20:48
- Forum: General Discussion
- Replies: 5
- Views: 7830
Gameobjects and components from codebehind
Is it impossible to get a reference to gameobjects and components from codebehind?
As in, NOT using Viewmodel
Thx in advance :)
As in, NOT using Viewmodel
Thx in advance :)
- 12 Aug 2021, 18:36
- Forum: General Discussion
- Replies: 6
- Views: 6103
Re: NoesisGUI blocking clicks?
Thanks, the {x:Null} background fixed the problem for me :)
- 11 Aug 2021, 13:08
- Forum: General Discussion
- Replies: 1
- Views: 6128
ComboBox Itemssource
Hello there In this case I am using codebehind and no viewmodel I am using ItemsSource = a dictionary of type Dictionary<MyEnum, string>(); If I use a list, it works just fine and it's not that the rows are just looks empty, it looks like the combobox is totally empty. Works fine in Blend-version, b...
- 03 Aug 2021, 00:05
- Forum: General Discussion
- Replies: 2
- Views: 8097
Re: 3.1 example
Sounds good, can't wait :)
Thx!
Thx!