Search found 24 matches
- 16 Dec 2019, 12:56
- Forum: Showcase Gallery
- Replies: 1
- Views: 2545
DateTimePicker
Created my own DateTimePicker: https://i.ibb.co/gMjMwPZ/Noesis-Date-Time-Picker.png xaml: <UserControl x:Class="AgendaBilling.CustomControls.DateTimePicker" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:mc="http://schem...
- 16 Dec 2019, 12:40
- Forum: General Discussion
- Replies: 7
- Views: 1077
Re: Is there a chart library available for Noesis?
off-topic:
Could we create a sticky where people can post there custom controls (source only)?
Wich are not yet in Noesis?
For example:
I created a DateTimePicker, and i would be happy to share it with anyone that uses noesis.
#nevermind: we have the showcase
Could we create a sticky where people can post there custom controls (source only)?
Wich are not yet in Noesis?
For example:
I created a DateTimePicker, and i would be happy to share it with anyone that uses noesis.
#nevermind: we have the showcase
- 17 Nov 2019, 16:18
- Forum: General Discussion
- Replies: 9
- Views: 5670
Re: The calling thread cannot access this object because a different thread owns it.
I also ran in some of these issues when updating the ViewModel from outside the rendering thread. Here is my fix, although i think there should be a better way. Note that i'm not using Unity, but Dispatcher is not available in the Noesis App framework. I use the below patern: Save to List -> OnRende...
- 13 Nov 2019, 11:33
- Forum: General Discussion
- Replies: 3
- Views: 511
- 12 Nov 2019, 14:58
- Forum: General Discussion
- Replies: 3
- Views: 511
Changing WindowStyle makes window white and freezes window.
So i hook key events in MainWindow like so: private bool ctrl = false; private void MainWindow_KeyUp(object sender, KeyEventArgs args) { if (args.Key == Key.Escape) new Messaging.Message(2, "Window", "LogIn"); // sets content of MainWindow to LogInScreen. if (args.Key == Key.LeftCtrl || args.Key == ...
- 14 Oct 2019, 12:56
- Forum: General Discussion
- Replies: 11
- Views: 1142
Re: Two Instances of the same App class
Hi, im glad to hear its not just a fault on my part.
I must say then when only using pure xaml, like only a loading screen animation, the crashes don't happen.
No i haven't yet, but will try in the upcomming days.
Edit:
Bug reported:
https://www.noesisengine.com/bugs/view.php?id=1567
I must say then when only using pure xaml, like only a loading screen animation, the crashes don't happen.
No i haven't yet, but will try in the upcomming days.
Edit:
Bug reported:
https://www.noesisengine.com/bugs/view.php?id=1567
- 11 Oct 2019, 21:44
- Forum: General Discussion
- Replies: 11
- Views: 1142
Re: Two Instances of the same App class
Alright, so i've set it up like you said. static void FirstWindow() { Window _window = new MainWindow(); Display _display = new Win32Display(); _display.SetResizeMode(ResizeMode.CanResize); RenderContext _context = new RenderContextD3D11(); _context.Init(_display.NativeHandle, _display.NativeWindow,...
- 09 Oct 2019, 22:30
- Forum: General Discussion
- Replies: 11
- Views: 1142
Re: Two Instances of the same App class
So have been fiddling around and went for the: If you use our application framework you will need a Display and a RenderContext for each Window, and they have to run in separate threads to have their own message/update loop. way like this: public class AppDisplay { DateTime start = DateTime.Now; Dis...
- 08 Oct 2019, 21:58
- Forum: General Discussion
- Replies: 11
- Views: 1142
Re: Two Instances of the same App class
I thought, cus of the App class seems to be the starting point of the application and the overriden function. Is there an quick sample on how to do this? I tried Creating 2 MainWindows, but the Display property is only Get. Then furthermore i think i also should create an render context? or is this ...
- 06 Oct 2019, 19:52
- Forum: General Discussion
- Replies: 11
- Views: 1142
Two Instances of the same App class
As title implies: I'm trying to create two instances of the same app from one executable. Basically i want 2 separate windows with the same view and put them on 2 monitors respectively. The following code runs ok, but when uncommenting T.Start(), the error pops up: "An Application was already create...