Search found 26 matches

by samc
14 Apr 2021, 15:39
Forum: General Discussion
Replies: 4
Views: 371

Re: project setup question

What I've landed on right now is this: - I kept one blend project for everything - I have two separate data models - one for when you are playing the game, another for the front end - We're using Unity, and our "bootstrap" scene is purposefully kept extremely lean; it basically depends on nothing el...
by samc
09 Apr 2021, 19:39
Forum: General Discussion
Replies: 4
Views: 371

project setup question

Up to now, we've only been using Noesis for our in-game HUD/UI. We'd like to add it to the front end (ie, completely out of game simulation). Are there any guidelines for this or suggestions on how to organize our project? Is it best to keep it as a completely separate blend project, or do you sugge...
by samc
06 Apr 2021, 22:18
Forum: General Discussion
Replies: 1
Views: 580

3.0.12 release date?

Any idea when 3.0.12 might be released? It's got some critical bug fixes we are itching for!

thanks,
sam
by samc
19 Mar 2021, 18:40
Forum: General Discussion
Replies: 3
Views: 810

Debugging advice

Any debugging tips from Noesis pros? Since the engine is pretty opaque, I was trying to think of ways to add more logging. I was thinking of adding a new action, "Log Action", but it isn't clear from reading the docs that I'm even able to do this. Has anyone else tried this? I see that many of the o...
by samc
19 Mar 2021, 18:37
Forum: General Discussion
Replies: 5
Views: 1211

Re: trouble with fonts on 3.0.11

Yes, it happens once for everyone after the upgrade. Not positive re: happening from time to time without upgrade. It might be a product of assets that need to be imported? Will try to do some tests here.

sam
by samc
17 Mar 2021, 22:32
Forum: General Discussion
Replies: 5
Views: 1211

Re: trouble with fonts on 3.0.11

Restarting unity seems to have fixed this.

In general, it looks like Noesis complains for everyone the first time they launch it, saying the fonts are not found, but if you relaunch unity everything works.

sam
by samc
17 Mar 2021, 05:53
Forum: General Discussion
Replies: 5
Views: 1211

trouble with fonts on 3.0.11

Having difficulty with Fonts. I just upgraded to 3.0.11 from 3.0.9, and it appears that any text that does not have a family explicitly defined is invisible in Unity, but is fine in Blend. If I change the family, everything is fine. I double checked the theme and it looks ok (no accidental changes f...
by samc
26 Jan 2021, 20:42
Forum: General Discussion
Replies: 6
Views: 821

Re: External event routing into Noesis

Ah, looks like I'm just not on the right version of noesis. sorry!

sam
by samc
26 Jan 2021, 20:25
Forum: General Discussion
Replies: 6
Views: 821

Re: External event routing into Noesis

I've attempted to reproduce the small example using DataEventTrigger but Unity is giving me an error: "Unknown type 'NoesisGUIExtensions.DataEventTrigger'" -- any ideas what might cause that? I made sure that this line is in my user control: xmlns:noesis="clr-namespace:NoesisGUIExtensions;assembly=N...
by samc
26 Jan 2021, 20:10
Forum: General Discussion
Replies: 6
Views: 821

Re: External event routing into Noesis

YES! I think that's what I'm looking for! Thank you so much for the help.

sam