Search found 42 matches
- 30 Jun 2022, 01:21
- Forum: General Discussion
- Replies: 4
- Views: 406
Re: Render something once in multiple templates
That works perfect! Cheers for the help.
- 29 Jun 2022, 00:15
- Forum: General Discussion
- Replies: 4
- Views: 406
Re: Render something once in multiple templates
Much appreciated Sergio, that's pretty much perfect! However, there is a slight glitch when the brush is slightly more complicated. I've not worked out the cause of it yet, but I'm guessing it may have something to do with the viewbox. You can see the glitch here: https://www.noesisengine.com/xamlto...
- 24 Jun 2022, 01:18
- Forum: General Discussion
- Replies: 4
- Views: 406
Render something once in multiple templates
Hi guys, So I have a custom ControlTemplate which references a "loading" spinning widget so we can show a placeholder XAML object until some objects have streamed in. I've created a smaller sample that sort of represents what we have: https://www.noesisengine.com/xamltoy/5f735e8fbbc7c72c0d...
- 05 May 2022, 23:53
- Forum: General Discussion
- Replies: 1
- Views: 431
EventTriggers inside ControlTemplates - avoiding leaks
Hi guys, So I'm attempting to fix the last remaining leaks in our game and I can't find a nice solution to the following problem. So currently I'm using the NsApp EventTrigger inside a ControlTemplate to invoke a custom command action when a bespoke routed event is raised: <ControlTemplate x:Key=&qu...
- 11 Aug 2021, 11:08
- Forum: General Discussion
- Replies: 3
- Views: 6323
Re: Render TextBlock characters along a path
Awesome, cheers for the pointer Jesús. I'll take a look at this when I get a spare moment.
-Steven
-Steven
- 09 Aug 2021, 13:57
- Forum: General Discussion
- Replies: 3
- Views: 6323
Render TextBlock characters along a path
Hi guys, We have just been asked to implement a TextBlock such that it follows an arc. For example, I just mocked up the following image in Photoshop which is the effect we're after: TextAlongPath.png Looking online, I don't see an easy way to do this. My current thought is to split each character i...
- 23 Jul 2021, 21:07
- Forum: General Discussion
- Replies: 2
- Views: 7511
- 23 Jul 2021, 17:51
- Forum: General Discussion
- Replies: 2
- Views: 7511
UIElement::IsVisibleProperty defaults to true
Hi guys, I thought I'd post a question just to see if this is the intended flow as I'm not sure. What I have is a UserControl which is collapsed by default: - Window -- User Control <-- Collapsed by default --- ListBox <-- Visible When I get the ListBox, I test the IsVisible property and it thinks i...
- 25 Jun 2021, 02:37
- Forum: General Discussion
- Replies: 5
- Views: 13327
Re: Binding to ActualWidth property returns 0 at runtime
I've seen this issue before, the issue is the binding evaluates prior to the first measure pass. Because you're setting the width of the parent to the actual width of a child, it means that on the first measure pass it will constrain the child to a width of 0, so the actual width can never grow to t...
- 17 Jun 2021, 17:09
- Forum: General Discussion
- Replies: 3
- Views: 9086
Re: i:Interaction.Triggers on Templates and Custom Controls are not instanced
Hey Sergio, I've just encountered the bug where the storyboard is triggered for each DataTemplate instance inside an ItemsControl. I resolved it by using a TimerTrigger instead with the time set to the same length as the storyboard. Did this bug ever get reported on the bugtracker? I just had a quic...