Search found 22 matches

by DigitalKarnage
07 Aug 2018, 16:42
Forum: General Discussion
Replies: 1
Views: 643

[C++] Access Violation When Setting ImageSource on Rectangle Opacity

If i do not set the Image Source, every thing works out fine. However when setting the opacity mask on a rectangle I'm getting an Access Violation within my Render Delegate while trying to accessing the Device of the GetRenderer() cast. The cast works fine, but the GetDevice() throws the AccessViola...
by DigitalKarnage
27 Jul 2018, 01:25
Forum: General Discussion
Replies: 4
Views: 1623

Re: [C++] Setting ImageSource to Runtime generated RGBA Information

Awesome works well. GLuint TextureID = 0; glGenTextures(1, &TextureID); glBindTexture(GL_TEXTURE_2D, TextureID); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, G...
by DigitalKarnage
26 Jul 2018, 20:20
Forum: General Discussion
Replies: 4
Views: 1623

Setting ImageSource to Runtime generated RGBA Information

I'm currently trying to render images which are generated at runtime. I have tried drawing this image over the Noesis application window, this fails cause i'm unable to restore the state of the OpenGL context to a state in which it works previous to instantiation of the GLRenderDevice provided by th...
by DigitalKarnage
29 Sep 2016, 00:38
Forum: General Discussion
Replies: 82
Views: 47089

Re: NoesisGUI Unreal Engine 4 Plugin

Awesome Thanks !!
by DigitalKarnage
01 Sep 2016, 17:32
Forum: General Discussion
Replies: 82
Views: 47089

Re: NoesisGUI Unreal Engine 4 Plugin

Been waiting patiently, however it's starting to wear out. Can we get a link to the plugin. Personally it doesn't have to be compelete, just working enough to render xaml
by DigitalKarnage
01 Sep 2016, 17:30
Forum: Official Announcements
Replies: 42
Views: 68265

Re: NoesisGUI 1.3 BETA

This is going great so far. Would like to request that for 'Noesis::Gui::LoadXaml' be able to load not only a location on disk, but from a binary stream as well. Maybe a Noesis::Gui::LoadXamlStream.
by DigitalKarnage
17 Aug 2016, 19:07
Forum: General Discussion
Replies: 82
Views: 47089

Re: NoesisGUI Unreal Engine 4 Plugin

Haven't been notified, or updated since the develoepers announced it. They seem to already have this going, wish i could get an alpha, beta or something, even if it's broken. We could atleast 'try' to fix / improve it.
by DigitalKarnage
02 May 2016, 17:03
Forum: General Discussion
Replies: 82
Views: 47089

Re: NoesisGUI Unreal Engine 4 Plugin

Didn't know where to do that, so instead i sent you a pm @jsantos
by DigitalKarnage
11 Apr 2016, 18:38
Forum: General Discussion
Replies: 82
Views: 47089

Re: NoesisGUI Unreal Engine 4 Plugin

I've been waiting for this, even though i wanted to do this in the first place. :D

Just came back to the forums to get the latest and start actually working on this again. lol I can't believe it's been 2 years
by DigitalKarnage
02 Jun 2015, 17:36
Forum: General Discussion
Replies: 3
Views: 2578

[c#] Questions

As of right now, it seems like the c# beta project will allow me to use Noesis in c# projects, with pretty much any game framework available. As long as it's only on windows. Is there going to be a release in the future that will support any other mono supported platforms?