Search found 2404 matches

by jsantos
22 May 2019, 16:03
Forum: General Discussion
Replies: 2
Views: 25

Re: Best Approach for Scaling - HD vs 4K Resolution

3) So let's say I my normal DPI icon image is 128x128 pixels. Should I create a 512x512 pixel version and use it when 4K? Which raises the next question ... If you activate mipmaps in the texture you can use the same one for all the resolutions and we will choose the best mipmap available. The resu...
by jsantos
22 May 2019, 15:51
Forum: General Discussion
Replies: 2
Views: 24

Re: Gui.xamlplayer cant not use "Drag & Drop"

Drag&Drop is not implemented in the XDisplay class of the application framework. Could you please report or it?

For now, you need to pass the XAML filename as parameter to XamlPlayer in the command line.
by jsantos
21 May 2019, 11:28
Forum: General Discussion
Replies: 7
Views: 48

Re: CMakeList for c++ project with NoesisGUI

Thank you!
by jsantos
21 May 2019, 10:45
Forum: General Discussion
Replies: 7
Views: 48

Re: CMakeList for c++ project with NoesisGUI

Awesome! could you share the CMakeList ?
by jsantos
21 May 2019, 10:42
Forum: General Discussion
Replies: 5
Views: 51

Re: Build IOS Failed Apple Mach -O Linker

Great! Thanks for the feedback!
by jsantos
21 May 2019, 09:32
Forum: General Discussion
Replies: 7
Views: 48

Re: CMakeList for c++ project with NoesisGUI

CMake is not supported in our examples. We provide makefiles for Linux.
by jsantos
16 May 2019, 18:48
Forum: General Discussion
Replies: 5
Views: 51

Re: Build IOS Failed Apple Mach -O Linker

Just to verify everything is right, I tried installing one of the samples (ControlGallery) to iPad (12.2) using Unity 2018.3.11f1. As explained in the tutorial, I had to disable Bitcode when building with Xcode. After that, everything is compiling right: Ld /Users/Jesus/Library/Developer/Xcode/Deriv...
by jsantos
15 May 2019, 19:56
Forum: General Discussion
Replies: 4
Views: 164

Re: Unty 2019.1.1 HDRP and Noesis 2.2.2

I tried again HDRP with Unity 2019.1.2f1 but unfortunately all the versions available in the Package manager do not compile. I tried 5.13.0, 5.10.0, 5.9.0, 5.8.2 and 5.7.2. Also I found this in the file HDRenderPipeline.cs // TODO: Very weird callbacks // They are called at the beginning of a camera...
by jsantos
15 May 2019, 18:49
Forum: General Discussion
Replies: 5
Views: 51

Re: Build IOS Failed Apple Mach -O Linker

could you paste the exact error? If you are trying the emulator, it is not supported.