Search found 3951 matches

by jsantos
17 Jun 2024, 13:45
Forum: General Discussion
Replies: 5
Views: 118

Re: Drawing complex controls

This is the OnRender source code for RadialNumbers class. void RadialNumbers::OnRender(Noesis::DrawingContext* context) { FontFamily* font = GetFontFamily(); float minimum = GetMinimum(); float maximum = GetMaximum(); float padding = GetPadding(); float spacing = Max(GetSpacing(), fabsf(minimum - ma...
by jsantos
17 Jun 2024, 13:43
Forum: General Discussion
Replies: 3
Views: 157

Re: TextBox + WorldSpaceUI

Solved, thank you!
by jsantos
14 Jun 2024, 20:51
Forum: General Discussion
Replies: 4
Views: 249

Re: Loading XAML Interfaces and Textures in Unreal Engine 5 without Importing

Thanks for letting us know! Closing this.
by jsantos
14 Jun 2024, 20:50
Forum: General Discussion
Replies: 5
Views: 118

Re: Drawing complex controls

For example, this is a RadialGauge control we created to be used from Noesis Studio (if you need the source code of this, please let me know, it is still work in progress). The default template is like this: <ControlTemplate TargetType="noesis:RadialGauge"> <Grid> <Viewbox> <Grid Width=&qu...
by jsantos
14 Jun 2024, 20:40
Forum: General Discussion
Replies: 5
Views: 118

Re: Drawing complex controls

Your approach is good, I understand you will have a UserControl with a XAML, and the different dependency properties of the user control will change the aspect. But I think, moving this to small pieces, like different custom controls for rendering every part using OnRender and then having a master c...
by jsantos
14 Jun 2024, 20:33
Forum: General Discussion
Replies: 1
Views: 61

Re: Pause Rive animations

This is not supported right now. The RiveControl is connected to the Rendering event of the view and that's automatically increasing time. void RiveControl::OnConnectToView(Noesis::IView* view) { ParentClass::OnConnectToView(view); view->Rendering() += Noesis::MakeDelegate(this, &RiveControl::Ad...
by jsantos
14 Jun 2024, 20:28
Forum: General Discussion
Replies: 3
Views: 157

Re: TextBox + WorldSpaceUI

Could you please report this? Thank you!
by jsantos
14 Jun 2024, 10:07
Forum: General Discussion
Replies: 1
Views: 90

Re: Subject: Issue with Mouse Events in NoesisGUI MVVM User Control within SDL Window

Are you injecting the inputs to the view? I recommend having a look at our Win32Display implementation for this.
by jsantos
13 Jun 2024, 20:32
Forum: General Discussion
Replies: 1
Views: 84

Re: Resize the viewport

Hi Regina, could you please elaborate a bit more? I need more information to help you.
by jsantos
13 Jun 2024, 01:56
Forum: General Discussion
Replies: 1
Views: 60

Re: Paid License keeps bringing up the trial message

Moving this conversation to private.