Search found 4304 matches

by jsantos
Yesterday, 19:18
Forum: Noesis Studio
Replies: 2
Views: 75

Re: noesis studio improvements

Hello! 1) We want to use own custom components/converters with noesis studio without rebuilding studio from sources. Maybe you can give us opporunity to connect noesis studio to our lsp server? Or maybe we can use our dll? Currently, the only available option is to build Studio from source. This lim...
by jsantos
Yesterday, 15:05
Forum: Noesis Studio
Replies: 2
Views: 28

Re: Noesis Studio and runtime data for Unity

Hey Jack, Thanks a lot for your post and for sharing your experience, it’s great to hear you’re enjoying Studio so far! You're right that, as of now, there's no official Unity plugin with full Studio integration, but we're actively working on it and should have some exciting updates to share soon. I...
by jsantos
22 Apr 2025, 14:34
Forum: Noesis Studio
Replies: 1
Views: 67

Re: How to load converters that exists in C++ code into studio ?

Right now, the only solution for this is building Studio from source code.

This will be solved once Studio is part of the SDK and Unity/Unreal plugins. We are working on it.
by jsantos
21 Apr 2025, 12:56
Forum: General Discussion
Replies: 3
Views: 177

Re: DYNAMIC_VB_SIZE in RenderDevice.h is not enough for some complex situation.

Could you please share a XAML sample that reproduces the issue? It will help us better understand what's going on before we suggest a solution.

Also, please create a ticket for it so we can track it properly.
by jsantos
15 Apr 2025, 19:37
Forum: General Discussion
Replies: 3
Views: 295

Re: NoesisGUI and AI prompting

Well, I wrote out a long post explaining my process but the forum decided to auto log me out after an hour and a half of writing 🙁. I'm really sorry to hear that. I'm reaching out to IT to see if there's anything we can do to improve the session timeout settings. These are the kind of 'mockups' im ...
by jsantos
15 Apr 2025, 19:27
Forum: Noesis Studio
Replies: 3
Views: 512

Re: Components support in UE

The only alternative to components is using UserControls created in code.

The team is working on including all Noesis Studio extensions in all of our runtimes for version 3.2.8
by jsantos
15 Apr 2025, 19:01
Forum: Noesis Studio
Replies: 19
Views: 7750

Re: 💻 Studio Download (0.1.215-beta)

Beta 0.1.215 Added MiniShowcases project Added filters menu to Studio Properties panel (#4060) Fixed: Crash when trying to change SolidColorBrush.Color in a data set Fixed: Crash generating data set after having a LinearGradientBrush applied to a property https://www.youtube.com/watch?v=_Cz_ub-9VNY
by jsantos
15 Apr 2025, 19:00
Forum: Noesis Studio
Replies: 19
Views: 7750

Re: 💻 Studio Download (0.1.215-beta)

Beta 0.1.214 Fixed: ImageSource properties in data Structures no longer show generator options Fixed: TextBlockAdorner cannot be used when the TextBlock contains Inlines (#4071) Fixed: Can't edit BaseBindingExpression typed properties such as GridViewColumn.DisplayMemberBinding Fixed: Crash removin...
by jsantos
15 Apr 2025, 19:00
Forum: Noesis Studio
Replies: 19
Views: 7750

Re: 💻 Studio Download (0.1.215-beta)

Beta 0.1.213 Fixed: Crash trying to set a BehaviorCollection to a ToolTip property (#BS540) Fixed: Crash accessing Transform3DProperty properties before being initialized (#BS544) Fixed: Grouping doesn't re-register named objects Fixed: Value not correctly applied when propagating the change upward...
by jsantos
10 Apr 2025, 20:18
Forum: General Discussion
Replies: 3
Views: 177

Re: DYNAMIC_VB_SIZE in RenderDevice.h is not enough for some complex situation.

Modifying DYNAMIC_VB_SIZE is delicate, as it's tied to many dependencies and optimizations across all renderers.

Could you please create a ticket and share the crashing XAML? I'd be happy to take a look.