Search found 3446 matches
- 04 Aug 2022, 19:15
- Forum: General Discussion
- Replies: 2
- Views: 42
Re: Windows DPI Scaling
In the View, there is a "DPI Scale" flag. That's what I think you want to uncheck.
- 03 Aug 2022, 16:03
- Forum: General Discussion
- Replies: 9
- Views: 136
Re: Noesis android native
Great news! Thank you
- 03 Aug 2022, 16:01
- Forum: General Discussion
- Replies: 3
- Views: 48
Re: Issue when adding new child elements to a Grid in codebehind.
Thank you, marking this as closed
- 03 Aug 2022, 15:58
- Forum: General Discussion
- Replies: 2
- Views: 61
Re: Noesis crashes Unity when using Unit Tests and forgetting Noesis.GUI.Init()
Thanks for the ticket (#2393).
Please, open different threads for each problem. I just split this topic.
Please, open different threads for each problem. I just split this topic.
- 02 Aug 2022, 12:16
- Forum: General Discussion
- Replies: 2
- Views: 61
Re: Noesis crashes Unity when using Unit Tests and forgetting Noesis.GUI.Init()
Could you please create a ticket about this?
- 02 Aug 2022, 10:40
- Forum: General Discussion
- Replies: 8
- Views: 111
Re: Threading requirements for Noesis::GUI::Shutdown
I am pretty sure it is not a leak, but we will analyze your two examples and will come back. Thank you!
- 02 Aug 2022, 10:38
- Forum: General Discussion
- Replies: 9
- Views: 136
Re: Noesis android native
CreateTexture is part of NoesisApp. We provide source code for that library. For Android, that function is implemented in GLRenderDevice.cpp. Make sure you compile it in Debug.
- 01 Aug 2022, 21:23
- Forum: General Discussion
- Replies: 8
- Views: 111
Re: Threading requirements for Noesis::GUI::Shutdown
Thank you! The attach is missing though.
- 01 Aug 2022, 12:35
- Forum: General Discussion
- Replies: 8
- Views: 111
Re: Threading requirements for Noesis::GUI::Shutdown
You shouldn't be getting these errors. It is recommended to have Init() and Shutdown() in the same thread (not mandatory, but recommended for performance) but you can have views in other threads. This seems to be a problem with unfrozen resources coming from the theme or internal caches (for example...
- 01 Aug 2022, 12:32
- Forum: General Discussion
- Replies: 5
- Views: 356
Re: Supported Engines
Thanks for the feedback and the request. To understand the impact of having official support for MonoGame, we would like to see an official request at their forums or something like that. Do you think that would be possible?