Search found 4149 matches

by jsantos
Today, 18:18
Forum: General Discussion
Replies: 3
Views: 156

Re: GamepadTrigger to detect ▢△

Thanks!
by jsantos
Today, 18:18
Forum: General Discussion
Replies: 3
Views: 166

Re: Can you advice on odd graphics corruption?

Are you able to reproduce this in an isolated XAML? That way, you could also try using our renderers to see if it happens there as well (in XamlPlayer for example).
by jsantos
Today, 18:15
Forum: General Discussion
Replies: 3
Views: 179

Re: Unable to import UnityEngine.SceneManagement in Unity Noesis Code Behind

Great! Marking this as solved
by jsantos
Today, 18:15
Forum: General Discussion
Replies: 4
Views: 207

Re: Help with avoiding memory allocations

Could you please create a ticket for this?
by jsantos
12 Feb 2025, 15:29
Forum: General Discussion
Replies: 3
Views: 179

Re: Unable to import UnityEngine.SceneManagement in Unity Noesis Code Behind

However, in the Noesis code behind I am working with, the .CS file doesn't recognize the code
 using UnityEngine.SceneManagement 
Is this in Blend? You can't use anything from Unity in your Blend code.
by jsantos
12 Feb 2025, 15:28
Forum: General Discussion
Replies: 12
Views: 457

Re: BitmapSource to BitmapImage in Noesis

We sent you an email.
by jsantos
11 Feb 2025, 14:29
Forum: General Discussion
Replies: 12
Views: 457

Re: BitmapSource to BitmapImage in Noesis

Hi Mario, please let's organize a meet to help you with this. Could you contact us privately?
by jsantos
11 Feb 2025, 14:25
Forum: General Discussion
Replies: 5
Views: 257

Re: Good news for Rider

I just made a bug report which I think falls on your end, since it's the same for VSCode and Rider:
https://www.noesisengine.com/bugs/view.php?id=3953
Yes, that's on our side. Thanks for the ticket.
by jsantos
11 Feb 2025, 14:24
Forum: General Discussion
Replies: 3
Views: 149

Re: Unity Crash

I am going to mark this as solved.

Please, next time you have a crash, just file a ticket and attach the dump.

Thank you!
by jsantos
11 Feb 2025, 14:23
Forum: General Discussion
Replies: 3
Views: 156

Re: GamepadTrigger to detect ▢△

Hello!

Unfortunately, the following actions are not available as Actions that can be mapped in the Unity VIew:
  • GamepadContext1
  • GamepadContext2
  • GamepadContext3
  • GamepadContext4
Could you please create at ticket for this? I will provide a hot-fix.