Search found 19 matches
- 31 Oct 2014, 09:45
- Forum: General Discussion
- Replies: 1
- Views: 2169
Error while creating build for iOS simulator
I have developed an app using NoesisGUI and it works fine on an actual device (iOS and Android). Now I need to make a build for the iOS simulator (this is required by facebook to be able to review the app's permissions). To make this build I select the 'Simulator SDK' in Unity's player settings and ...
- 02 Jul 2014, 13:59
- Forum: General Discussion
- Replies: 7
- Views: 4590
Re: Need more control over the touchscreen keyboard
Thanks, that's exactly what I need.
- 02 Jul 2014, 13:14
- Forum: General Discussion
- Replies: 5
- Views: 3040
Re: Binding to indexers
Thanks for this solution. It works great in the Unity-editor, however I could not get it to work on Android. The call to NoesisGUISystem.LoadXaml() crashes, probably because on Android the assets are stored inside the APK file. When I want to load assets at runtime, I usually store them in the 'Stre...
- 30 Jun 2014, 15:39
- Forum: General Discussion
- Replies: 7
- Views: 5470
Cannot create an animation in code-behind
It's great that you can set up animations in your XAML file. However I have a situation where I want to set up an animation in the code-behind. In my code I have a scrollviewer because not all content fits on the screen. If an item is made 'active' (from code behind), I want this scrollviewer to smo...
- 30 Jun 2014, 12:42
- Forum: General Discussion
- Replies: 2
- Views: 3465
Re: Cannot animate RenderTransform: 'root element is frozen'
Great, this is what I was looking for.
Thanks!
Thanks!
- 23 Jun 2014, 14:51
- Forum: General Discussion
- Replies: 2
- Views: 3465
Cannot animate RenderTransform: 'root element is frozen'
Hi, I am trying to animate a control when it becomes enabled/disabled. This is what I have so far: <UserControl xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"> <UserControl.Resources> <Style x:Key="Ani...
- 19 Jun 2014, 10:55
- Forum: General Discussion
- Replies: 2
- Views: 2054
Re: How to use TextDecorations (such as underline)
Thanks a lot. This workaround solves my problem.
- 16 Jun 2014, 11:16
- Forum: General Discussion
- Replies: 5
- Views: 3040
Re: Binding to indexers
Thanks for the reply.
I won't be able to use the workaround that you propose. The key of the collection should really be a string and not just an integer. Using integers, the risk is too high that when the order changes the whole GUI becomes messed up.
I won't be able to use the workaround that you propose. The key of the collection should really be a string and not just an integer. Using integers, the risk is too high that when the order changes the whole GUI becomes messed up.
- 10 Jun 2014, 15:08
- Forum: General Discussion
- Replies: 7
- Views: 4590
Re: Need more control over the touchscreen keyboard
While at first the proposed solution seemed to solve my problem, I still can't get the functionality that I want. I have made a helper-class to display the touch-keyboard. This class has exactly the same functionality as the NoesisGUISystem class relating to the keyboard. The idea is that I will ext...
- 10 Jun 2014, 11:23
- Forum: General Discussion
- Replies: 7
- Views: 4590
Re: Need more control over the touchscreen keyboard
I've implemented your second solution and it indeed does the trick. Thanks a lot!