Search found 15 matches
- 03 Jul 2015, 18:57
- Forum: General Discussion
- Replies: 5
- Views: 2861
Re: How do you achieve Gaussian Blur and Radial Clipping?
Thanks!
Is this how everyone does it? Using two cameras? I thought you would work with shaders which would use a grab pixel pass and do it for you.
Is this how everyone does it? Using two cameras? I thought you would work with shaders which would use a grab pixel pass and do it for you.
- 01 Jul 2015, 19:40
- Forum: General Discussion
- Replies: 5
- Views: 2861
- 01 Jul 2015, 09:51
- Forum: General Discussion
- Replies: 5
- Views: 2861
How do you achieve Gaussian Blur and Radial Clipping?
Hi,
I am trying to make two effects:
1: Cooldowns (clockwise, anticlockwise, linear) after casting an ability.
(Like this: http://image.webzen.net/C9/guideImage/g ... kills6.jpg)
2: Gaussian Blur & Refraction of elements below
(Like this: http://i.stack.imgur.com/iDfTp.jpg)
I am trying to make two effects:
1: Cooldowns (clockwise, anticlockwise, linear) after casting an ability.
(Like this: http://image.webzen.net/C9/guideImage/g ... kills6.jpg)
2: Gaussian Blur & Refraction of elements below
(Like this: http://i.stack.imgur.com/iDfTp.jpg)
- 04 Apr 2015, 16:51
- Forum: General Discussion
- Replies: 3
- Views: 2200
- 03 Apr 2015, 21:14
- Forum: General Discussion
- Replies: 18
- Views: 10343
Re: Drag and Drop
Me too! Would like to see drag and drop implemented natively - its a must for mobile uis. (Drag, drop, reorder etc)
- 03 Apr 2015, 21:12
- Forum: General Discussion
- Replies: 3
- Views: 2200
[BUG] v1.2.2 Crashes on Android 5.0 upon orientation change
Hi, I tried using the controls gallery as a sample test on my Xiaomi Mi3 and the UI works perfectly when it autorotates and changes the layout. But when I try to change from Portrait to landscape (or even start the app in landscape) on my Nexus 7 (2012), it crashes. Logcat reports these errors: 04-0...
- 03 Apr 2015, 21:07
- Forum: General Discussion
- Replies: 3
- Views: 2601
Re: v1.2.1 Crash on Mac OS 10.10.2 Unity 5.0.1 Personal
Can confirm that the issue has been solved with OSX 
(I did experience a random crash on stopping the "Play" button in the editor... but I guess thats different.)

(I did experience a random crash on stopping the "Play" button in the editor... but I guess thats different.)
- 03 Apr 2015, 09:40
- Forum: General Discussion
- Replies: 3
- Views: 2601
v1.2.1 Crash on Mac OS 10.10.2 Unity 5.0.1 Personal
Hi,
Steps to reproduce are simple:
1: Create a new blank project with Unity 5.0.1 personal
2: Import the NOESISGUI-1.2.1.unitypackage
3: Wait till the "Cleaning up" phase happens post report.
4: Unity Editor freezes, bug reporter gets started.
5: Crash.
HALP.
Steps to reproduce are simple:
1: Create a new blank project with Unity 5.0.1 personal
2: Import the NOESISGUI-1.2.1.unitypackage
3: Wait till the "Cleaning up" phase happens post report.
4: Unity Editor freezes, bug reporter gets started.
5: Crash.

HALP.
- 22 Feb 2015, 18:25
- Forum: General Discussion
- Replies: 5
- Views: 3011
Re: Enable NoesisGUI Mobile version to work with Unity Free!
So you mean, the XAMLs that we build will not run in the editor but on actual mobile devices for Unity Free?
- 22 Feb 2015, 15:22
- Forum: General Discussion
- Replies: 5
- Views: 3011
Enable NoesisGUI Mobile version to work with Unity Free!
I see that Unity allows native code plugins to work with the Mobile versions of Unity Free (but not desktop versions).
Is it possible to enable Noesis to work on Unity Free mobile?
Thanks!
Is it possible to enable Noesis to work on Unity Free mobile?
Thanks!