Search found 21 matches

by extsmichalak
12 Jul 2022, 19:09
Forum: General Discussion
Replies: 5
Views: 367

Re: AGCRenderContext - GPU encountered illegal instruction

Hey again :)
Looks like the default value was not set properly - most probably wasn't set soon enough and converter failed to process the value.

Thank you for all of the hints and help here!
by extsmichalak
07 Jul 2022, 20:51
Forum: General Discussion
Replies: 5
Views: 367

Re: AGCRenderContext - GPU encountered illegal instruction

Hey again, Thanks for the hint! Was checking the values the converter returns before I wrote this question, but it seems this line causes a crash: result.Reset(Noesis::Boxing::Box(Noesis::Rect(Noesis::Point(0, 0), Noesis::Size(1, 1)))); It's called whenever the converter is not able to cast the Base...
by extsmichalak
06 Jul 2022, 20:08
Forum: General Discussion
Replies: 5
Views: 367

AGCRenderContext - GPU encountered illegal instruction

Hey! We're hitting an exception on PlayStation in AGCRenderContext , line #518: mCurrentIndex = (mCurrentIndex + 1) % NumBuffers; ( mCurrentIndex = 0, NumBuffers = 2 ) 000000.026| INFO| Renderer: PlayStation 5, display size: 3840x2160 # GPU Bad packet error:Privilege reg. vmid: game process, opcode:...
by extsmichalak
27 Jun 2022, 21:11
Forum: General Discussion
Replies: 3
Views: 279

Re: Playstation and Xbox Display::Close()

Thank you! We don't need it for production, it would very helpful in our test apps (so that we can test a proper shut down of the app, etc.). I created a bug ticket for it: https://www.noesisengine.com/bugs/view.php?id=2366

Thank you!
by extsmichalak
24 Jun 2022, 18:47
Forum: General Discussion
Replies: 3
Views: 279

Playstation and Xbox Display::Close()

Hey!
We've noticed that there's no implementation of `Display::Close()` for Playstation (SceDisplay) and Xbox (GameCore display). Is there any reason for that? Looks like that in our case it would be helpful, thank you!
by extsmichalak
10 Feb 2022, 20:59
Forum: General Discussion
Replies: 2
Views: 635

Xbox - Controlling the app with PC Controller

Hey, unusual question - in Xbox manager you're able to use a controller that's connected to the PC to ("remotely") control the xbox devkit. This works just fine for xbox dev menu, anything that's native, but it doesn't work in Noesis samples (you have to use the controller that's physicall...
by extsmichalak
15 Nov 2021, 22:28
Forum: General Discussion
Replies: 13
Views: 2276

Re: Assert while restarting Noesis (trying to init after shutdown)

We already set this to `nullptr`: Noesis::GUI::SetApplicationResources(nullptr); Noesis::GUI::SetSoftwareKeyboardCallback(nullptr, nullptr); Noesis::GUI::SetTextureProvider(nullptr); Noesis::GUI::SetXamlProvider(nullptr); Noesis::GUI::SetFontProvider(nullptr); We also call `Reset()` for all of the `...
by extsmichalak
15 Nov 2021, 20:09
Forum: General Discussion
Replies: 13
Views: 2276

Re: Assert while restarting Noesis (trying to init after shutdown)

Hey @jsantos, sorry it took me a while to get back to you, it wasn't trivial to get the actual values. Finally I got them: void Noesis::Shutdown() { if (gKernelState == KState::Initialized) { NS_LOG_INFO("Noesis Shutdown"); // Memory allocation: 2 721 711 bytes UnregisterPackages(); // Mem...