Search found 4 matches
- 17 Aug 2022, 02:20
- Forum: General Discussion
- Replies: 1
- Views: 164
Trouble with DataTriggers when the bindings rarely -- if ever -- change
We are using an ObservableCollection that contains elements of type MyItem , where a MyItem contains a field called MyItemCategory that is an enum. In our xaml we have data triggers that look like this: <b:DataTrigger Binding="{Binding MyItemCategory}" Comparison="Equal" Value=&q...
- 02 Sep 2021, 19:24
- Forum: General Discussion
- Replies: 5
- Views: 2636
Re: Custom fonts defined in a theme failing to load after upgrading to 3.1.0
Bug submitted here: https://www.noesisengine.com/bugs/view.php?id=2103
The workaround (I chose the absolute path) is resolving the issue in-game, but I look forward to the bug fix to get things working again in Blend for our designers. Thank you!
The workaround (I chose the absolute path) is resolving the issue in-game, but I look forward to the bug fix to get things working again in Blend for our designers. Thank you!
- 02 Sep 2021, 18:43
- Forum: General Discussion
- Replies: 5
- Views: 2636
Re: Custom fonts defined in a theme failing to load after upgrading to 3.1.0
Unfortunately this doesn't resolve the issue. I re-imported the Themes folder, continued to see this error, and then re-imported the entire UI folder (the xaml that makes use of Themes and Fonts lives in various subfolders of UI) for good measure. Still no luck, same error: [noesis] Assets/Scripts/R...
- 02 Sep 2021, 02:07
- Forum: General Discussion
- Replies: 5
- Views: 2636
Custom fonts defined in a theme failing to load after upgrading to 3.1.0
We have just upgraded our Unity integration to NoesisGUI 3.1.0. We have a folder structure like this: -- Assets -- Scripts -- Runtime -- Client -- UI -- Themes GameTheme.xaml GameTheme.Fonts.xaml -- Fonts CustomFontA.otf CustomFontB.otf CustomFontC.otf GameTheme.xaml looks something like this: <Reso...