Search found 11 matches

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by dmacd10
13 Sep 2023, 04:37
Forum: General Discussion
Replies: 3
Views: 640

Re: Strange problem with Hot Reload in Unity

Sorry, I cant even reproduce it outside of the one (seemingly cursed) file in my main project, not even sure where to start with a repro project.
by dmacd10
08 Sep 2023, 01:46
Forum: General Discussion
Replies: 3
Views: 640

Strange problem with Hot Reload in Unity

Most of my XAMLs now hot reload properly, but one of them, a UserControl embedded in a tab item, refuses to reload. I can see in the console that Noesis is reloading the Xaml itself when the file changes, but the visual tree isnt updated. To diagnose this, I duplicated the control in a file with a d...
by dmacd10
23 May 2023, 06:18
Forum: General Discussion
Replies: 16
Views: 8139

Re: Unity WebGL: Issues with TextBox. Noesis 3.1.7 Unity 2022.2

Yes. Clean checkout of tutorial project, import Noesis 3.2.0, build for webgl with 2022.2.9f1.


I attempted to upload a gif of me frantically clicking on the name and password boxes (to no avail in either case).
by dmacd10
19 May 2023, 03:48
Forum: General Discussion
Replies: 16
Views: 8139

Re: Unity WebGL: Issues with TextBox. Noesis 3.1.7 Unity 2022.2

I'm stuck on this too. Textbox input non-functional in WebGL in Noesis 3.2.0, though iirc I didn't have it working in 3.1.7 either but it wasn't critical path until now. Symptoms are similar, the controls register mouse-over events but clicking doesn't lead a focus state with a caret. Happens for Te...
by dmacd10
18 May 2023, 23:21
Forum: General Discussion
Replies: 15
Views: 7307

Re: Noesis 3.2.0b1 TextBlock Some glyphs are not displayed

It feels like I'm missing something on the configuration side but I have no idea what that might be. I have hot-reload enabled in Noesis settings, and when I press play in the editor and then make changes to my XAMLs....nothing happens. No errors, no reload, nothing. Unity Script Changes preference ...
by dmacd10
04 May 2023, 04:49
Forum: General Discussion
Replies: 15
Views: 7307

Re: Noesis 3.2.0b1 TextBlock Some glyphs are not displayed

Looks like you're right, the glyph is only present in the "solid" variant, which I was able to get working so crisis averted. Thanks for pointing that out! Maybe the import naming scheme changed which is why it seemed to stop working? Loading platform fonts has been enabled afaik the whole...
by dmacd10
03 May 2023, 04:59
Forum: General Discussion
Replies: 15
Views: 7307

Re: Noesis 3.2.0b1 TextBlock Some glyphs are not displayed

Its not letting me attach anything but I got it from here https://use.fontawesome.com/releases/v5.15.4/fontawesome-free-5.15.4-web.zip Using fa-regular-400.ttf from that archive. Referenced and rendered (successfully) in Noesis 3.1.7 with markup like: <TextBlock FontFamily="Fonts/FontAwesome/#F...
by dmacd10
28 Apr 2023, 04:01
Forum: General Discussion
Replies: 15
Views: 7307

Re: Noesis 3.2.0b1 TextBlock Some glyphs are not displayed

I just hit a possibly similar issue when upgrading from 3.1.7 to 3.2.0 in Unity. I was using FontAwesome 5 for standard buttons on a video player e.g: <Button Click="Video_PlayClicked" Margin="5" Visibility="{Binding SessionVM.VideoPlayerVM.IsPaused, Converter={StaticResourc...
by dmacd10
02 Oct 2022, 22:34
Forum: General Discussion
Replies: 2
Views: 359

Re: Potential bug generating OSX builds on windows

Okay, I achieved a partial workaround by copying the MacOs/Noesis.dylib explicitly into my unity project Assets folder. I had to rename it to Noesis.bundle in order for it to build, as unity is under the mistaken impression that the dylib is already being included, which it plainly isn't. My OSX app...
by dmacd10
02 Oct 2022, 00:39
Forum: General Discussion
Replies: 2
Views: 359

Potential bug generating OSX builds on windows

Hi there - I'm hitting an issue where, when I try to generate an OSX build from windows, I get a successful build but the app fails to run with a `DllNotFoundException: Noesis` error: Mono path[0] = '/Users/dmacd/Dropbox/replicant/dev/replicant-proto/builds/Replicant 2.app/Contents/Resources/Data/Ma...
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