Search found 213 matches

by hcpizzi
01 Aug 2018, 11:48
Forum: Official Announcements
Replies: 7
Views: 2384

Re: [UE4] Added support for UE4.20

Hi, I've updated the installation script. It seems that Engine installations on Launcher versions of the engine can no longer be supported. The installer already had to use a different code path for those, and it seems it now produces errors. On the positive side, it also seems like they've fixed so...
by hcpizzi
30 Jul 2018, 12:37
Forum: Official Announcements
Replies: 7
Views: 2384

Re: [UE4] Added support for UE4.20

Hi rylat, I have just tested again and could package a game successfully. I found that problem while upgrading the plugin from 4.19 to 4.20. It seems like they were automatically adding the root folder of each module to the module's include paths, but they are no longer. To fix it I had to add this ...
by hcpizzi
26 Jul 2018, 07:38
Forum: Official Announcements
Replies: 7
Views: 2384

[UE4] Added support for UE4.20

We've updated the plugin and the samples to support UE4.20.

You can find the plugin here: https://github.com/Noesis/UE4Plugin

And the samples here https://github.com/Noesis/Tutorials and here https://github.com/Noesis/UE4-ShooterGame.

Please let us know if you run into any problems.
by hcpizzi
17 Jul 2018, 16:22
Forum: General Discussion
Replies: 5
Views: 569

Re: NoesisGUI Unreal Engine ShooterGame Demo NOT WORK UE4 version 4.19

Hi tuxtux, I've updated the sample to associate with engine version 4.19. You may need to restart the Epic Launcher for it to pick up the change. I've also made a small modification to the plugin install script. Could you get the latest version of both the sample and the plugin and try building the ...
by hcpizzi
16 Jul 2018, 22:08
Forum: General Discussion
Replies: 5
Views: 569

Re: NoesisGUI Unreal Engine ShooterGame Demo NOT WORK UE4 version 4.19

Hi tuxtux, I've just updated the demo. It produced some warnings when built with 4.19.2, which is the newest version I've found both on the 4.19 branch on GitHub and the Epic Launcher. Maybe that version contains some breaking changes intended for 4.20? They normally don't introduce changes that bre...
by hcpizzi
13 Jul 2018, 10:54
Forum: General Discussion
Replies: 5
Views: 569

Re: NoesisGUI Unreal Engine ShooterGame Demo NOT WORK UE4 version 4.19

I’m sorry, I’ll have it working by monday. The plugin was updated to work with 4.19, though. I’ll test it with the latest version. I’ll update this post when everything is working.
by hcpizzi
21 May 2018, 11:00
Forum: General Discussion
Replies: 3
Views: 784

Re: Ptr<SomeNonNoesisClass>

Hi George,

I've implemented a function named NoesisGetUStructFromComponent that will allow you to extract the USTRUCT from the BaseComponent wrapper.

Please, let us know if this fits what you need.
by hcpizzi
21 May 2018, 10:57
Forum: General Discussion
Replies: 3
Views: 951

Re: Performance about NoesisNotifyArrayPropertyChanged(void*)

Hi, I've made the change I mentioned to NotifyArrayPropertyChanged and the code is on GitHub. We're still working on improving the performance in the SDK, but this should improve things for now and will allow the performance improvements of the SDK to be taken advantage of right away when they are r...
by hcpizzi
21 May 2018, 10:54
Forum: General Discussion
Replies: 2
Views: 833

Re: How to get NoesisGUI's detail performance in UE4

Hi,

The code with the counters is on GitHub. To view them, bring up the console and type: stat noesis

Let us know if you'd like more counters added.
by hcpizzi
14 May 2018, 11:59
Forum: General Discussion
Replies: 3
Views: 951

Re: Performance about NoesisNotifyArrayPropertyChanged(void*)

Hi, I have been looking into this, and definitely the NotifyArrayPropertyChanged path is the least performing one. I made several attempts, but first I'd like to ask: Why do you create a separate array, instead of using properties in your actors? The reason I'm asking is because I tried three differ...