Search found 342 matches
- 17 Oct 2024, 13:04
- Forum: General Discussion
- Replies: 8
- Views: 864
Re: [UE5] Double-click needed to select item in Listbox. Single-click does not work.
There's an additional change for the SDK at revision 14337, that affects the behavior of ListBoxItems. Could you try that change along with the plugin code without modification?
Thanks!
Thanks!
- 10 Oct 2024, 11:59
- Forum: General Discussion
- Replies: 8
- Views: 864
Re: [UE5] Double-click needed to select item in Listbox. Single-click does not work.
Have you set SetUserFocusToViewport to true? You probably don't need that. When true, it gives focus to the game Viewport. It's there for a very specific use case.
If you haven't set it to true, could you please update the ticket with repro steps?
Thanks!
If you haven't set it to true, could you please update the ticket with repro steps?
Thanks!
- 09 Oct 2024, 15:04
- Forum: General Discussion
- Replies: 8
- Views: 864
Re: [UE5] Double-click needed to select item in Listbox. Single-click does not work.
That was the change I was referring to, glad it solved you issue, and sorry I didn't get back to you earlier.
- 02 Oct 2024, 10:07
- Forum: General Discussion
- Replies: 8
- Views: 864
Re: [UE5] Double-click needed to select item in Listbox. Single-click does not work.
Hello,
I think this may be related to a know issue introduced in Noesis SDK 3.2.4. Could you please create a ticket on our bug tracker and paste the link, so I can send you a patch?
Thank you!
I think this may be related to a know issue introduced in Noesis SDK 3.2.4. Could you please create a ticket on our bug tracker and paste the link, so I can send you a patch?
Thank you!
- 21 Aug 2024, 10:57
- Forum: General Discussion
- Replies: 1
- Views: 609
Re: Using Noesis as Unreal software cursor
Hi,
I just made a quick test and it worked without issues. Could you please create a ticket? It may be related to the specific XAML you're using.
I just made a quick test and it worked without issues. Could you please create a ticket? It may be related to the specific XAML you're using.
- 29 Jul 2024, 20:25
- Forum: General Discussion
- Replies: 2
- Views: 1550
Re: Inventory Drag and Drop Sample For UE5 Not Working as Excepted for GameAndUI Input Mode
Hi,
Sorry, a bug was introduced in 3.2.3 that we didn't fix in time for 3.2.4.
Please, create a ticket and I'll provide you with a patch you can use until the issue gets resolved.
Thanks!
Sorry, a bug was introduced in 3.2.3 that we didn't fix in time for 3.2.4.
Please, create a ticket and I'll provide you with a patch you can use until the issue gets resolved.
Thanks!
- 29 Jul 2024, 20:22
- Forum: General Discussion
- Replies: 2
- Views: 2247
Re: UE5: How to write converters?
Hi,
Are you registering your converter? You can see how we do it in our DataBinding sample. We register them in the Game module's StartupModule function and unregister them in the ShutdownModule function.
Please, let us know if that helps.
Are you registering your converter? You can see how we do it in our DataBinding sample. We register them in the Game module's StartupModule function and unregister them in the ShutdownModule function.
Please, let us know if that helps.
- 04 Jul 2024, 13:22
- Forum: General Discussion
- Replies: 8
- Views: 2280
Re: Handling Focus and Input in UE5
I've replied on the ticket.
- 02 Jul 2024, 19:48
- Forum: General Discussion
- Replies: 8
- Views: 2280
Re: Handling Focus and Input in UE5
Hi again.
Could you please create a ticket on our bugtracking portal? I have a patch for you to try. It's all plugin code, so you can apply it on your side until we publish a new version.
Thanks!
Could you please create a ticket on our bugtracking portal? I have a patch for you to try. It's all plugin code, so you can apply it on your side until we publish a new version.
Thanks!
- 02 Jul 2024, 08:27
- Forum: General Discussion
- Replies: 8
- Views: 2280
Re: Handling Focus and Input in UE5
I'm sorry, I'm still looking into it. I'll do my best to figure it out before the end of the day.