Search found 12 matches
- 23 Jan 2022, 11:33
- Forum: General Discussion
- Replies: 3
- Views: 622
Re: How to Generate UnrealPackage
I just want to generate ue4 project and c++ project, can you show me the cmdline?thx
- 19 Jan 2022, 10:06
- Forum: General Discussion
- Replies: 3
- Views: 622
How to Generate UnrealPackage
Hi, I have the source code for noesis(3.1.1), wondering how to Generate UnrealPackage, here is what I do, seems don't have to set the noesis version
- 19 Jan 2022, 05:54
- Forum: General Discussion
- Replies: 5
- Views: 535
Re: Set my own xamlprovider
thx, I have fixed this using renderdoc, now everything works well except the glphys. Here is a simple test 企业微信截图_1642564041939.png I use renderdoc and find that the input texture is below, not like a sdf texture, and the texturesize is 0 (batch.vertexUniforms[1]), I use SetGlyphCacheWidth to set it...
- 14 Jan 2022, 02:46
- Forum: General Discussion
- Replies: 5
- Views: 535
Re: Set my own xamlprovider
thx, in fact I have tried your local provider, such as LocalXamlProvider and LocalTextureProvider, It works well for the pure xaml, but for the xaml reference a .jpg, the texture seems didn't get a proper result, Eg, i want to show an image, no matter what image I use, the render always as below, in...
- 13 Jan 2022, 10:10
- Forum: General Discussion
- Replies: 5
- Views: 535
Set my own xamlprovider
HI I'm integrating it to O3DE, I set my own xamlprovider, it works well when Noesis::GUI::LoadApplicationResources("Theme/NoesisTheme.DarkBlue.xaml"); . it will call "loadxaml" in my own provider. For this situation Noesis::Ptr<Noesis::Grid> xaml = Noesis::GUI::LoadXaml<Noesis::G...
- 31 Dec 2021, 10:35
- Forum: General Discussion
- Replies: 2
- Views: 329
What is the current directory?
I'm intergate noesis to o3de, create a gem named noesisgem, and in one file named NoesisManager.cpp called this code Noesis::GUI::SetXamlProvider(MakePtr<LocalXamlProvider>(".")); Noesis::GUI::SetFontProvider(MakePtr<LocalFontProvider>(".")); Noesis::GUI::SetTextureProvider(MakeP...
- 08 Dec 2021, 05:55
- Forum: General Discussion
- Replies: 3
- Views: 1861
Re: Any plan for o3de
I'm trying to intergrate it to o3de, here is what I'm planning to do 1, Inherit RenderDevice and override all the virtual function(like what you do in unreal plugin) 2, Add a renderpass to o3de(reference the imgui intergration to o3de) Correct me if i am wrong. Is the intergration to unreal engine a...
- 30 Nov 2021, 10:54
- Forum: General Discussion
- Replies: 3
- Views: 1861
Any plan for o3de
https://github.com/o3de/o3de, seems great but the native UI is not good, do you have a plan to support O3DE? if so, any roadmap
- 18 Jun 2021, 17:50
- Forum: General Discussion
- Replies: 3
- Views: 4852
Re: What is the license
Can you try this one: [email protected], I don't know why it was rejected. I'm wondering the fee for the pro version(per seat and per project)
- 18 Jun 2021, 09:09
- Forum: General Discussion
- Replies: 3
- Views: 9080