Search found 12 matches

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by tongkuisu
23 Jan 2022, 11:33
Forum: General Discussion
Replies: 3
Views: 614

Re: How to Generate UnrealPackage

I just want to generate ue4 project and c++ project, can you show me the cmdline?thx
by tongkuisu
19 Jan 2022, 10:06
Forum: General Discussion
Replies: 3
Views: 614

How to Generate UnrealPackage

Hi, I have the source code for noesis(3.1.1), wondering how to Generate UnrealPackage, here is what I do, seems don't have to set the noesis version
企业微信截图_16425831317077.png
by tongkuisu
19 Jan 2022, 05:54
Forum: General Discussion
Replies: 5
Views: 531

Re: Set my own xamlprovider

thx, I have fixed this using renderdoc, now everything works well except the glphys. Here is a simple test 企业微信截图_1642564041939.png I use renderdoc and find that the input texture is below, not like a sdf texture, and the texturesize is 0 (batch.vertexUniforms[1]), I use SetGlyphCacheWidth to set it...
by tongkuisu
14 Jan 2022, 02:46
Forum: General Discussion
Replies: 5
Views: 531

Re: Set my own xamlprovider

thx, in fact I have tried your local provider, such as LocalXamlProvider and LocalTextureProvider, It works well for the pure xaml, but for the xaml reference a .jpg, the texture seems didn't get a proper result, Eg, i want to show an image, no matter what image I use, the render always as below, in...
by tongkuisu
13 Jan 2022, 10:10
Forum: General Discussion
Replies: 5
Views: 531

Set my own xamlprovider

HI I'm integrating it to O3DE, I set my own xamlprovider, it works well when Noesis::GUI::LoadApplicationResources("Theme/NoesisTheme.DarkBlue.xaml"); . it will call "loadxaml" in my own provider. For this situation Noesis::Ptr<Noesis::Grid> xaml = Noesis::GUI::LoadXaml<Noesis::G...
by tongkuisu
31 Dec 2021, 10:35
Forum: General Discussion
Replies: 2
Views: 328

What is the current directory?

I'm intergate noesis to o3de, create a gem named noesisgem, and in one file named NoesisManager.cpp called this code Noesis::GUI::SetXamlProvider(MakePtr<LocalXamlProvider>(".")); Noesis::GUI::SetFontProvider(MakePtr<LocalFontProvider>(".")); Noesis::GUI::SetTextureProvider(MakeP...
by tongkuisu
08 Dec 2021, 05:55
Forum: General Discussion
Replies: 3
Views: 1860

Re: Any plan for o3de

I'm trying to intergrate it to o3de, here is what I'm planning to do 1, Inherit RenderDevice and override all the virtual function(like what you do in unreal plugin) 2, Add a renderpass to o3de(reference the imgui intergration to o3de) Correct me if i am wrong. Is the intergration to unreal engine a...
by tongkuisu
30 Nov 2021, 10:54
Forum: General Discussion
Replies: 3
Views: 1860

Any plan for o3de

https://github.com/o3de/o3de, seems great but the native UI is not good, do you have a plan to support O3DE? if so, any roadmap
by tongkuisu
18 Jun 2021, 17:50
Forum: General Discussion
Replies: 3
Views: 4846

Re: What is the license

Can you try this one: [email protected], I don't know why it was rejected. I'm wondering the fee for the pro version(per seat and per project)
by tongkuisu
18 Jun 2021, 09:09
Forum: General Discussion
Replies: 3
Views: 9072

Re: Compile error with native C++, no NoesisApp.lib

Solved
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