Search found 10 matches

by haowang1013
25 Sep 2014, 04:11
Forum: General Discussion
Replies: 9
Views: 5244

Re: support for unity 5

Ah, don't bother in that case then.

I thought the beta is for everyone. I'll confirm again once the 5.0 build is made available for the public.

Thanks
by haowang1013
24 Sep 2014, 03:11
Forum: General Discussion
Replies: 9
Views: 5244

Re: support for unity 5

Did you encounter problems with Noesis in Unity 5?
Yes, there were some errors when importing the noesis packages in unity 5.

If that's not expected, shall I file a bug instead?
by haowang1013
23 Sep 2014, 12:04
Forum: General Discussion
Replies: 9
Views: 5244

support for unity 5

Hi,

Given the fact that unity 5 beta is already released, I'm wondering what the plan is to make Noesis support unity 5.
by haowang1013
19 Sep 2014, 04:15
Forum: General Discussion
Replies: 2
Views: 1653

Re: Ignore StreamingAssets\NoesisGUI in source control

cool, thanks
by haowang1013
18 Sep 2014, 04:48
Forum: General Discussion
Replies: 2
Views: 1653

Ignore StreamingAssets\NoesisGUI in source control

Hi,

We're developing a unity project and I've been wondering if we can just ignore StreamingAssets\NoesisGUI folder in our source control software.

As I understand it, this folder is populated by the build process and is not needed when previewing the UI in the unity editor, is that right?
by haowang1013
17 Sep 2014, 03:38
Forum: General Discussion
Replies: 3
Views: 1711

Re: Using Noesis as a 3D UI solution

For #2, one use case would be the player tag that should be hidden once the player is behind a building or something. This can be done with render to texture but I suspect it will be slow, when there're many such UI entities. If it's not too difficult, it would be nice if it can be squeezed into the...
by haowang1013
16 Sep 2014, 06:40
Forum: General Discussion
Replies: 3
Views: 1711

Using Noesis as a 3D UI solution

Hi, We're considering using Noesis not just for the 2D but also for the 3D part of our next unity game. According to this thread:http://www.noesisengine.com/forums/viewtopic.php?f=3&t=270 Currently using Noesis as 3D UI has some problems: 1. Culling is not implemented. If the object is out of camera...
by haowang1013
16 Sep 2014, 03:53
Forum: General Discussion
Replies: 16
Views: 5837

Re: performance stats in unity

Thanks, is xamlplayer part of the unity package from the asset store? I'm asking since I can't find it.
by haowang1013
15 Sep 2014, 03:36
Forum: General Discussion
Replies: 16
Views: 5837

performance stats in unity

Hi,

I'm wondering what's the best way to check performance related stats in unity when I use Noesis.

I mainly care about iOS and Android platforms.

Thanks
by haowang1013
15 Sep 2014, 03:23
Forum: General Discussion
Replies: 2
Views: 2098

Noesis doesn't run on android

Hi, So I purchased the noesis integration from the unity asset store and tried to run some samples on my android phone. No matter which sample I try, the sample always crashed. logcat showed these errors: 09-12 16:04:47.749: W/dalvikvm(16150): Shared lib '/data/data/com.DirectiveGames.noesis/lib/lib...