Search found 13 matches
- 17 Aug 2023, 07:38
- Forum: General Discussion
- Replies: 2
- Views: 296
Unity is crashed when run Hello HelloWorld sampe
I Create a 3D Unity project by UnityHub, and install NoesisGUI package from the local path. Then import HelloWorld sampe, run it in UnityEditor, the Unity is crashed.
Unity version: 2022.1.6f1c1
NoesisGUI version: 3.2.1
Unity version: 2022.1.6f1c1
NoesisGUI version: 3.2.1
- 21 Mar 2023, 15:22
- Forum: General Discussion
- Replies: 1
- Views: 238
Unity Report error: Unknown type 'Array'
Unity Report error: Unknown type 'Array', Is NoesisGUI not support Array? <x:Array x:Key="stringArray" Type="sys:String"> <sys:String>Bear</sys:String> <sys:String>Bird</sys:String> <sys:String>Cat</sys:String> </x:Array> </UserControl.Resources> <ListBox ItemsSource="{Bindi...
- 06 Feb 2023, 07:54
- Forum: General Discussion
- Replies: 0
- Views: 2832
How to change NoesisView.Xaml in Runtime?
Hi, I'm try to change the NoesisView.Xaml in runtime. I create a script and attach to the obj which has the NoesisView component. But the 'test.xaml' gui not show when project run. public class DynamicXmal : MonoBehaviour { void Awake() { var xaml = ScriptableObject.CreateInstance<NoesisXaml>(); xam...
- 29 Nov 2021, 09:46
- Forum: General Discussion
- Replies: 1
- Views: 1370
How to parse a xaml which reference types from other dll ?
I want to develop a game support mod, in the mod there are xamls for GUI, and dlls for logic. for example, the xaml like this: <UserControl xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:mc="http...
- 23 Nov 2021, 07:39
- Forum: General Discussion
- Replies: 1
- Views: 1999
The access modifier of FrameworkElement::OnApplyTemplate in NoesisGUI is different from System.Windows
In NoesisGUI the access modifier of FrameworkElement::OnApplyTemplate is 'protected', but in System.Windows, it is 'public'. I need add a Macros to override this method, this is so urgly. #if NOESIS protected override void OnApplyTemplate() #else public override void OnApplyTemplate() #endif { ... ....
- 18 Nov 2021, 02:47
- Forum: General Discussion
- Replies: 2
- Views: 838
Re: Is there a plan to implement ParserContext?
Thanks for your reply! I have added a ticket.
https://www.noesisengine.com/bugs/view.php?id=2195
https://www.noesisengine.com/bugs/view.php?id=2195
- 15 Nov 2021, 11:18
- Forum: General Discussion
- Replies: 2
- Views: 838
Is there a plan to implement ParserContext?
I want to load image resource from a mod path, so I use flow code, which is run success in Blend. var pc = new ParserContext { BaseUri = new Uri(modPath + mod + "/", UriKind.Absolute) }; var viewComponent = XamlReader.Parse(xaml, pc) as FrameworkElement; return viewComponent; But ParserCon...
- 09 Nov 2021, 07:55
- Forum: General Discussion
- Replies: 3
- Views: 2197
Re: How to Implement Image Button like Unity style?
Thank for you help! I change the xmal to show button content text. The text is show successful, but it locate at top right of button. And if the xaml is runned in Blend, the text locate at center of button. is this an issue? <UserControl x:Class="NoesisStudy.ButtonImage.MainView" xmlns=&qu...
- 08 Nov 2021, 15:08
- Forum: General Discussion
- Replies: 3
- Views: 2197
How to Implement Image Button like Unity style?
I Create a button with a Background Image, Which is run Success. But When I Press the button, the Image is disappeared. I try it in Blend, the Image is also disappeared. so it is WPF style. But How to Implement Image Button like Unity style ? When press the button the image is dark, and when hover t...
- 03 Nov 2021, 08:52
- Forum: General Discussion
- Replies: 1
- Views: 1148
Unity Log Error, When Swith TabItem which have a ListView
My xaml is there, just modify from a Hello World Blend project. <UserControl x:Class="NoesisStudy.NoesisStudyMainView" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:noesis="clr-namespa...