Search found 11 matches
- 11 Dec 2014, 14:09
- Forum: General Discussion
- Replies: 3
- Views: 2146
Re: Texture Atlas Image Inclusion
Is there a way to use compressed atlas textures / sprites?
Or do I have to deal with RGBA images?
Recently we ran out of memory on mobile devices, so dealing with compressed images would be a bit more accurate for older devices..
Or do I have to deal with RGBA images?
Recently we ran out of memory on mobile devices, so dealing with compressed images would be a bit more accurate for older devices..
- 11 Dec 2014, 14:02
- Forum: General Discussion
- Replies: 2
- Views: 2015
Re: Make empty grid cells clickable
Thanks, this worked for me!
Thank you for your help.
Thank you for your help.
- 11 Dec 2014, 09:43
- Forum: General Discussion
- Replies: 2
- Views: 2015
Make empty grid cells clickable
Hi I'm trying to make the entire grid clickable - even the empty cells should fire a click event. When I set the background attribute of the layoutroot (grid) to transparent (Background="Transparent"), the grid responds to the click event, but everything turns black! In WPF this issue can ...
- 07 Nov 2014, 07:51
- Forum: General Discussion
- Replies: 4
- Views: 2425
Re: Storyboard "on start" event?
No, I don't think so. Actually it is possible to store a lot in the storyboard it self, so in most cases an "on start" event is not needed. Anyway, in the meantime I could solve my problem.
- 05 Nov 2014, 15:18
- Forum: General Discussion
- Replies: 2
- Views: 2719
Re: How to Set z-index
I just set the order of my xaml-files in the container like this: var loaded = NoesisGUISystem.LoadXaml<T>(_xmlPath); _container.GetChildren().Add(loaded); Panel.SetZIndex(loaded as DependencyObject, _zIndex); The explanation I found here: http://blogs.msdn.com/b/wpfsdk/archive/2006/06/13/controllin...
- 30 Oct 2014, 16:28
- Forum: General Discussion
- Replies: 1
- Views: 1633
Best performance on mobiles
Hi, I'm lost a bit finding out the best strategy to get the best performance on mobiles (unity3d). May be you can help me. I've got the following questions: At the moment I'm using prefabs in unity to add different gui objects to the scenes. Therefore I add a camera, a "Noesis GUIPanel" co...
- 21 Oct 2014, 17:03
- Forum: General Discussion
- Replies: 4
- Views: 2425
Storyboard "on start" event?
Hi
I realised that storyboards have a "completed"event, but I did not find any kind of "on start" event.
Is there another way to call a method when a particular storyboard starts?
Thank you for your help.
I realised that storyboards have a "completed"event, but I did not find any kind of "on start" event.
Is there another way to call a method when a particular storyboard starts?
Thank you for your help.
- 19 Oct 2014, 14:37
- Forum: General Discussion
- Replies: 2
- Views: 2225
Re: Change grid column at runtime
Thank you for your reply.
I completely missed the fact, that this is a static function.
But I'm glad to hear, that this works in Noesis GUI too!
I completely missed the fact, that this is a static function.
But I'm glad to hear, that this works in Noesis GUI too!
- 18 Oct 2014, 17:51
- Forum: General Discussion
- Replies: 2
- Views: 2225
Change grid column at runtime
Hi, Is there a possibility to change an elements grid column at runtime? To clarify, I want to move an element within the grid form one column to another. In WPF this could be achieved like this: <Grid> <Grid.RowDefinitions> <RowDefinition Height="100"/> <RowDefinition Height="100&quo...
- 11 Oct 2014, 11:27
- Forum: General Discussion
- Replies: 3
- Views: 2440
Re: Versioning
Ok, thank you for your reply and the great support!