Search found 5 matches
- 07 Apr 2015, 18:52
- Forum: General Discussion
- Replies: 2
- Views: 2372
Re: Can C# API be used with DirectX11?
Sure, I don't see why not. Create a SharpDX.Direct3D11.Device instance and pass the unmanaged ID3D11Device* to Noesis.GUI.InitDirectX11 function via the device's NativePointer property.
- 07 Apr 2015, 18:39
- Forum: General Discussion
- Replies: 1
- Views: 1595
Linux SDK/Linux build tool/Linux x64
I'm wondering if we could get a Linux version of the SDK or the build tool at least? Furthermore, what's the ETA of the Linux x64 runtime? I'm asking because I'd like to be able to build my entire project natively under Linux, without having to somehow obtain files from somewhere that can only be co...
- 07 Feb 2015, 18:15
- Forum: General Discussion
- Replies: 2
- Views: 2022
Re: TextBox bugs
Ok, reported as #564 and #565. And yes, I think you should make them public in order to save your time (unless the bug reporter wants the report to be private of course, but there is already an option for that), otherwise I have no idea if I just reported the same bug for the n-th time... PS: While ...
- 07 Feb 2015, 17:47
- Forum: General Discussion
- Replies: 2
- Views: 2022
TextBox bugs
Open the TextBox.xaml sample in the player (version 1.2.0.b8). Set the "Box width" option to 100. Enter some text after "Growing size". Once you reach the end of the text box, you can continue writing, but you don't see what you're writing. In WPF, the text scrolls so that you al...
- 07 Feb 2015, 10:57
- Forum: Official Announcements
- Replies: 12
- Views: 29983
Re: noesisGUI C# API Beta
Unfortunately, the C# version is completely broken. Just run the IntegrationSample - it allocates more than a GB of unmanaged memory (according to dotMemory) and then stops allocating. Only very little managed memory is allocated, though. If you compile and load Palette.xaml with the IntegrationSamp...