Search found 25 matches
- 26 Aug 2020, 22:36
- Forum: General Discussion
- Replies: 43
- Views: 15930
Re: Caliburn.Micro port issues
Thank you.
- 25 Aug 2020, 16:48
- Forum: General Discussion
- Replies: 43
- Views: 15930
- 19 Jun 2020, 04:42
- Forum: General Discussion
- Replies: 9
- Views: 7436
Re: Porting existing WPF to NoesisApp
Thanks for your example csproj. It turns out, I was missing the <RootNamespace> element. Setting that to RssReader got it working.
(Without it, it can't find the App.xaml.)
(Without it, it can't find the App.xaml.)
- 16 Jun 2020, 21:13
- Forum: General Discussion
- Replies: 9
- Views: 7436
Re: Porting existing WPF to NoesisApp
Any thoughts about adding a netcoreapp3.1 Sample? In case it helps anybody, here's what I had to do to create a .NET Core 3.1 version of the ApplicationTutorial-windows. Haven't gotten the theme working (NoesisTheme.DarkBlue from Noesis.GUI.Extensions), but it is otherwise working: (I'm not sure if ...
- 31 May 2020, 20:52
- Forum: General Discussion
- Replies: 43
- Views: 15930
Re: Caliburn.Micro port issues
What is the status of this port? Is anyone using it (or alternatives)?
Did the missing APIs get resolved?
Did the missing APIs get resolved?
- 13 Aug 2017, 01:23
- Forum: General Discussion
- Replies: 18
- Views: 6885
Re: Unity 2017.1 support
I'm eagerly awaiting this too. I abandoned Unity a long time ago and was working with a fragile concoction of (low performing) WPF intermingled with Ogre3D and Mogre using WPF's D3DImage that reverted to software rendering in some environments. It will be great to dive into legit XAML+3D+.NET 4 game...
- 06 Jun 2017, 00:16
- Forum: General Discussion
- Replies: 12
- Views: 7140
Re: Unity 2017.1 beta and .NET 4.6
I want Noesis with Unity3D on .NET 4.6 as well. Is there a way for me to get added to the support ticket? That's great news that Unity3D is finally looking to no longer be in the .NET dark ages. Definitely a pain point, between that and old mono bugs that had me hunting the bowels of mono c source c...
- 06 Feb 2016, 01:24
- Forum: General Discussion
- Replies: 6
- Views: 4375
Re: ENABLE_BITCODE (ios)
I ran into this too. Might be nice to put in the Unity/iOS docs section.
- 20 May 2015, 05:14
- Forum: General Discussion
- Replies: 14
- Views: 8122
Re: [Unity] Maximizing reuse with WPF: Compiling Noesis as D
Has anyone written any good tutorials on any of these setups? IV run into many annoying issues with my previews breaking because of xaml parse errors I can't get to clear because of custom noesis classes. Id like to avoid editing noesis too much because of upgrades. It would be nice if this was all...
- 19 May 2015, 00:01
- Forum: General Discussion
- Replies: 3
- Views: 2239
Bug Tracker - why don't I see anything?
I signed up for the Bug Tracker (Mantis) but I don't see any bugs/issues in there. Here are issues I am bumping up against and so I was hoping to be able to verify that these are known problems, and get an idea of what their priority might be: Unknown type: Array Unknown type: UniformGrid If I have ...