Search found 17 matches

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by kguner
26 Jan 2017, 21:44
Forum: General Discussion
Replies: 15
Views: 4767

Re: Question about workflow

It is possible to use the Roslyn Compiler with Unity. You won't be able to use newer CLR features, but you get access to newer Language features.
by kguner
06 Jan 2017, 11:53
Forum: General Discussion
Replies: 1
Views: 2045

Overlapping Noesis GUI Panel, click not working on button.

I have several Noesis GUI Panels on the same camera. Some of them overlap. The one to be displayed on top is lower in the list of components. My buttons Commands are not working. For example the window with the Blue bar with the X button in the corner is overlapping the box titled "Dawn of the ...
by kguner
04 Jan 2017, 06:32
Forum: Official Announcements
Replies: 42
Views: 68028

Re: NoesisGUI 1.3 BETA3

Great work! Is the Unity SDK ready? just curious because you have a note for Unity in the changelog.
Beta4 is ready for downloading! Thanks everyone for the great feedback. We are very proud of our community : )
by kguner
20 Aug 2016, 09:11
Forum: General Discussion
Replies: 6
Views: 3053

Re: Forum/Documentation/Bugs

Although I agree that the forum search leaves a lot to be desired, I am not sure if replacing a forum which is geared toward discussion, with a quesion/answer system is the right choice. If Noesis is interested in updating their forum software, I would suggest taking a look at Discourse (there is an...
by kguner
03 May 2016, 07:47
Forum: Showcase Gallery
Replies: 2
Views: 17976

Re: OxyPlot charting library for use within Unity3D

Got this working thanks! Now to make my own charts.

Image
by kguner
18 Apr 2016, 00:11
Forum: General Discussion
Replies: 1
Views: 1886

ItemsControl.AlternationCount Property

Hello, https://msdn.microsoft.com/en-us/library/system.windows.controls.itemscontrol.alternationcount(v=vs.110).aspx In Unity I am getting the message: Ignoring unknown member ItemsControl.AlternationCount . I assume that you do not have this property implemented. Would it be possible to add this pr...
by kguner
31 Mar 2016, 01:29
Forum: General Discussion
Replies: 11
Views: 5593

Re: how to sync c# & xaml files between visual studio and un

There was also a detailed post by movra on how to achieve this:

viewtopic.php?f=3&t=818&hilit=workflow#p4464
by kguner
25 Nov 2015, 13:45
Forum: Showcase Gallery
Replies: 2
Views: 17515

Re: Custom viewboxes

Thanks, these samples really help a lot.
by kguner
11 Nov 2015, 07:28
Forum: General Discussion
Replies: 2
Views: 2477

Charting

I need some simple charting (line, bar) in my game. Are you familiar with any libraries that will work with Noesis in Unity?
by kguner
06 Nov 2015, 04:36
Forum: General Discussion
Replies: 23
Views: 16029

Re: Microsoft Blend for Visual Studio and Unity workflow

If you link a XAML together with a code-behind they don't get stacked as usual when you create a UserControl. You can edit the .csproj to add <DependentUpon>UserControl1.xaml</DependentUpon>, but it's kinda sloppy it doesn't do that automatically. Or maybe I overlooked a feature again. Hmm, it did ...
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