Search found 42 matches

by maherne
02 Apr 2024, 15:29
Forum: General Discussion
Replies: 2
Views: 90

Re: TreeViewItem DragDrop Adorner

For Studio we have a Behavior, called NavigatorDragBehavior, which creates and manages an Adorner, NavigatorDragAdorner. NavigatorDragBehavior handles the logic, while NavigatorDragAdorner renders the details in the view. NavigatorDragBehavior is attached to the TreeView in XAML. In NavigatorDragBeh...
by maherne
27 Feb 2024, 13:33
Forum: General Discussion
Replies: 2
Views: 78

Re: Exception in LocExtension when being used by blend designer

Hi samc, I have reproduced your issue, it is happening when ProvideValue is called for LocExtension when a template it is in is being loaded. During this call there are no valid targets, and a non-null value should be returned. Could you create a ticket for this on our bugtacker , I'll provide LocEx...
by maherne
19 Feb 2024, 12:17
Forum: General Discussion
Replies: 3
Views: 747

Re: VSCode <-> Unity error

Hi StrayThought,

I have been able to reproduce it the crash.

Could you report this issue on our bug tracker?

Thanks!
by maherne
08 Feb 2024, 13:59
Forum: General Discussion
Replies: 1
Views: 165

Re: How AAA game companies use NoesisGUI and how much?

Hi! Noesis provides best in class vector rendering, and we also have first-class support for raster graphics. The primary reason we emphasise vector graphics is that they provide significant advantages in terms of their inherent performance, particularly their tiny memory usage, and their clarity ac...
by maherne
05 Feb 2024, 14:37
Forum: General Discussion
Replies: 3
Views: 747

Re: VSCode <-> Unity error

Hi StrayThought,

Thank you for reporting this issue. It has been fixed in our next release, version 3.2.3.
by maherne
19 Sep 2023, 01:06
Forum: General Discussion
Replies: 10
Views: 1280

Re: Localization Question using Loc Extension

Hi Sam, There is no need to create a copy of LocExtension.cs, Hot Reloading will allow you to see any changes in a Loc.Source ResourceDictionary. Right now you need to change Loc.Source in order to update the UI with the Hot Reloaded values. We need to remove this limitation, could you please create...
by maherne
18 Sep 2023, 20:24
Forum: General Discussion
Replies: 10
Views: 2003

Re: Noesis.dll could not be loaded on Windows

Hi Ivan,

Have you tried installing Noesis 3.2.1 on a clean Unity project? Is this happening there also?

Could you provide the Unity version you are using, along with the OS version?

Thanks,

Mark
by maherne
18 Sep 2023, 20:12
Forum: General Discussion
Replies: 10
Views: 1280

Re: Localization Question using Loc Extension

Hi Sam, On your first issue, uses of LocExtension automatically update their values when Loc.Source is changed. Are you able to reproduce this issue in our Localization example? I have checked it here and it's working fine. On your second question, the LocExtension.ResourcesProperty dependency prope...
by maherne
14 Sep 2023, 20:35
Forum: General Discussion
Replies: 4
Views: 515

Re: LocExtension and Preview

Hi Sam, LocExtension was not working at design time in Blend, however I have added this functionality and will release an updated Noesis.GUI.Extesions nuget package later today. Our sample projects target the latest minor package version, if you are using your own project you may need to update the ...
by maherne
21 Jun 2023, 13:00
Forum: General Discussion
Replies: 2
Views: 300

Re: Visual Studio Extension Question

Visual Studio and Visual Studio Code are two separate products. Visual Studio is an IDE (integrated development environment) for Windows, and Visual Studio Code is a lightweight cross-platform code editor. I know, the naming is confusing. We have extensions for both Visual Studio Code and Visual St...