Search found 9 matches

by Olivier Constance
21 May 2019, 10:20
Forum: General Discussion
Replies: 5
Views: 2736

Re: Build IOS Failed Apple Mach -O Linker

Hi, I tried installing two samples in two project different. Both work fine. So I tried to reupload the Noesis package again and I understood the problem. I picked the wrong package (I have two package: one is NoesisGUI-2.1.0f1.unitypackage and the other is NoesisGUI-2.2.2.unitypackage). I feel asha...
by Olivier Constance
16 May 2019, 09:42
Forum: General Discussion
Replies: 5
Views: 2736

Re: Build IOS Failed Apple Mach -O Linker

Hi This the log generated by XCode when I build on my iPad (iOS 11) : Showing All Errors Only Ld /Users/dev/Library/Developer/Xcode/DerivedData/Unity-iPhone-dmcvwxoxgznrdmdxbdkaronakfrd/Build/Products/ReleaseForRunning-iphoneos/psc.app/psc normal arm64 cd /Users/dev/Documents/iOS/PSC/PSCIOS/PSCXcode...
by Olivier Constance
15 May 2019, 11:53
Forum: General Discussion
Replies: 5
Views: 2736

Build IOS Failed Apple Mach -O Linker

Hi, When I build my app on Ipad, I get this error: " symbol(s) not found for architecture xxx " . I read the following topics but unfortunately couldn't find anything to solve my problem: https://www.noesisengine.com/forums/viewtopic.php?f=3&t=1603&p=9118&hilit=build+ios+error#...
by Olivier Constance
19 Dec 2016, 14:22
Forum: General Discussion
Replies: 9
Views: 3001

Noesis Unity on WebGL

Hi there,

Can someone confirm that Noesis GUI will build fine on webgl ?

Best regards,
by Olivier Constance
02 Jun 2016, 15:15
Forum: General Discussion
Replies: 2
Views: 1843

Re: Textbox multiline with "enter" key

Sorry,
I did not see the bool multiline in TouchScreenKeyboard.Open() :)
by Olivier Constance
02 Jun 2016, 15:02
Forum: General Discussion
Replies: 2
Views: 1843

Textbox multiline with "enter" key

Hi, I'm making a multiline TextBox : <TextBox Text="{Binding Article}" Tag="Multiline" TextWrapping="Wrap" AcceptsReturn="True" Height="200" VerticalContentAlignment="Top"/> How can I change touch keyboard with "enter" key ? I tri...
by Olivier Constance
20 May 2016, 11:06
Forum: General Discussion
Replies: 2
Views: 1946

Re: Generate Images at runtime

I think I'm on a good way to achieve that. I create a new texture2D, create a new game object with this texture and affect Image source with texture source. Anyway I'm getting System.InvalidOperationException: Native type is not registered when I try to set the Image source. // Read File var bytes =...
by Olivier Constance
20 May 2016, 08:34
Forum: General Discussion
Replies: 5
Views: 2685

Re: iOs build fix

Hi, I got similar issue when trying to build on iOS. XCode said : "WARNING: Shader Unsupported: 'Standard' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Standard' - Pass 'FORWARD_DELTA' has no vertex shader WARNING: Shader Unsupported: 'Standard' - Pass 'SHADOWCASTER' has ...
by Olivier Constance
19 May 2016, 18:56
Forum: General Discussion
Replies: 2
Views: 1946

Generate Images at runtime

Hello, I'm having some troubles to use generated Images. I need to display pictures taken from device camera (stored in persistantDataPath). I saw Images Tutorial but I cannot understand where the generated images are loaded (sorry I'm quite new/noob with Unity). At this point I have an URI and I wo...