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- 05 Jun 2015, 04:13
- Forum: General Discussion
- Replies: 1
- Views: 1287
Question about mobile device performance
Hello, neosis. I am developing mobile game using unity and want to achieve 60fps. I built samples and run on the minimum spec device(Galaxy S3). In profiler window, it always use full cpu(16ms) even with very simple UI. Is there a way to measure the exact time Noesis used? I want to know how much ms...