Search found 57 matches
- 05 Nov 2015, 17:18
- Forum: General Discussion
- Replies: 23
- Views: 11287
Re: Microsoft Blend for Visual Studio and Unity workflow
Ah apologies, I did not realise that using Add Existing Item copied the file. There is another solution which will allow you to link all of your XAML files without moving them. Open the WPF project file (.csproj) in a text editor, and add the following ItemGroup entry: <ItemGroup> <None Include="Pat...
- 05 Nov 2015, 13:19
- Forum: General Discussion
- Replies: 23
- Views: 11287
Re: Microsoft Blend for Visual Studio and Unity workflow
I just checked, and to link to a XAML file in the latest Visual Studio versions you must select "Add > Existing Item..." See this screenshot: http://i.imgur.com/g03IrLE.png The Visual Studio project created by Unity (more specifically the UnityEngine library it references) is not compatible with the...
- 04 Nov 2015, 21:32
- Forum: General Discussion
- Replies: 17
- Views: 5950
MonoGame Integration
Hey guys, First of all, thank you for a really great product and excellent support. I am currently attempting to port my game to Monogame, from Unity. My game is quite complex in terms of it's systems, and Unity's ancient Mono implementation is a major headache. I heard that you are in the process o...
- 03 Nov 2015, 14:27
- Forum: General Discussion
- Replies: 9
- Views: 3359
Re: Notify Property Change for an Indexer
Which kind of keys are you using to access the indexer properties? If they are ints you can use an ObservableCollection<T>, and if they are strings you can use a ResourceDictionary. When I use the indexer, the indexer tries to get the required data using an Id. This data can come over the network, ...
- 03 Nov 2015, 14:00
- Forum: General Discussion
- Replies: 9
- Views: 3359
- 03 Nov 2015, 14:00
- Forum: General Discussion
- Replies: 5
- Views: 2511
- 03 Nov 2015, 13:42
- Forum: General Discussion
- Replies: 9
- Views: 3359
Re: Notify Property Change for an Indexer
Will do.
That leaves me in a bad place right now, is the only option I have to create a property for each entry I want to access?
That leaves me in a bad place right now, is the only option I have to create a property for each entry I want to access?
- 03 Nov 2015, 12:31
- Forum: General Discussion
- Replies: 9
- Views: 3359
Notify Property Change for an Indexer
Hi all, I have an indexer which I am successfully binding to, however I am unable to raise a PropertyChangeEvent as I do not know the indexer's property. The suggestions on WPF documentation is "Item[]", and while this doesn't raise an error (I think because the property Item is automatically create...
- 03 Nov 2015, 12:27
- Forum: General Discussion
- Replies: 5
- Views: 2511
Re: Converters in merged ResourceDictionary (Unity 5)
Will do, thanks.
- 01 Nov 2015, 22:14
- Forum: Showcase Gallery
- Replies: 1
- Views: 5596
Re: Score Board (DataTriggers)
Excellent example, and I am very pleased with the introduction of DataTrigger in 1.2.5.
Thank you!
Thank you!