Search found 47 matches

by digimbyte
29 Nov 2018, 16:13
Forum: General Discussion
Replies: 13
Views: 3389

Re: Black Screen Samples and not NoesisGUI

that is correct, when I hit play, nothing renders
I created a new Unity 3D project, using the default 3D renderer but Noesis GUI doesn't render
this is the scoreboard example
Image
by digimbyte
29 Nov 2018, 07:04
Forum: General Discussion
Replies: 13
Views: 3389

Black Screen Samples and not NoesisGUI

Hey, I've managed to get around putting back together my project, but i've come across an issue where I am unable to render NoesisGUI. in my game scene, none of the elements render on the camera, and when I open a sample scene, I am greeted with a black screen. this is in the Unity Editor, I don't k...
by digimbyte
28 Nov 2018, 13:09
Forum: General Discussion
Replies: 7
Views: 1978

Re: [RECOVERED] Dynamic runtime xaml construction with modular windows

Thanks for the wonderful replies! when the forums crashed, I lost this, and my work as my changes got corrupted so I'm now able to catch up to where I was before also, shouldn't that be Grid root = new Grid(); root.Children.Add(new Button()); root.Children.Add(new Ellipse { Fill = Brushes.Blue }); o...
by digimbyte
25 Nov 2018, 21:42
Forum: General Discussion
Replies: 7
Views: 1978

Re: [RECOVERED] Dynamic runtime xaml construction with modular windows

this is my base Xaml <UserControl xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" mc:Ignorable=...
by digimbyte
24 Nov 2018, 14:08
Forum: General Discussion
Replies: 7
Views: 1978

Re: [RECOVERED] Dynamic runtime xaml construction with modular windows

I was seeking information on how to Enable and build a GUI through code, Not using code behind, what would be the best integration for the base Xaml in Unity? <usercontrol> or <grid> Do they have pro's and cons? one part was how to implement <UserControl xmlns="http://schemas.microsoft.com/winfx/200...
by digimbyte
16 Nov 2017, 01:52
Forum: General Discussion
Replies: 4
Views: 1051

Re: Workflow help? Visual Studio 2017 + Blend + Unity

I found where the 'add as link' is https://cdn.discordapp.com/attachments/246853671541800961/380519538023989248/unknown.png However, I am still unable to preview and edit it in designer https://cdn.discordapp.com/attachments/246853671541800961/380519781037768715/unknown.png is there something missin...
by digimbyte
15 Nov 2017, 14:35
Forum: General Discussion
Replies: 4
Views: 1051

Workflow help? Visual Studio 2017 + Blend + Unity

Hey all, I'm interested in setting up a workflow between visual studio's XAML Designer Blend and I've hit some issues that are frustrating and tedious. The documentation is outdated, the behavior in current Visual Blend/Studio does not represent the expected outcome of the tutorials. These are a few...