Search found 25 matches

by ducdanganhit
13 Jun 2019, 05:29
Forum: General Discussion
Replies: 16
Views: 751

Re: [C++, OpenCV] Display image CV::Mat queue as video in XAML

For example, If you are using D3D11 you can create a texture using an external handle with WrapTexture : struct NS_RENDER_D3D11RENDERDEVICE_API D3D11Factory { static Noesis::Ptr<Noesis::Texture> WrapTexture(ID3D11Texture2D* texture, uint32_t width, uint32_t height, uint32_t levels, bool isInverted)...
by ducdanganhit
11 Jun 2019, 06:52
Forum: General Discussion
Replies: 4
Views: 251

Re: Include header files - Link .so Files in Linux

Correct for libNoesis.so. For libNoesisApp.so you need to include all headers under Src/Packages I got it. But I see some *.cpp files in sub folder under Src/Packages . Do we need these *.cpp files for the project? Or are these redundant because we have shared lib libNoesisApp.so which only need he...
by ducdanganhit
10 Jun 2019, 11:07
Forum: General Discussion
Replies: 4
Views: 251

Include header files - Link .so Files in Linux

Hello,
I am intergrating these shared lib files in Cmake project.
Is /NoesisGUI-NativeSDK-2.2.2/Bin/linux_x86_64/libNoesis.so shared lib file for /NoesisGUI-NativeSDK-2.2.2/Include/*.h? And
Is libNoesisApp.so for Src/Packages/App/*/Include/NsApp/*.h ?

Thanks in advanced!
by ducdanganhit
07 Jun 2019, 04:39
Forum: General Discussion
Replies: 16
Views: 751

Re: [C++, OpenCV] Display image CV::Mat queue as video in XAML

NIce suggestion. I will try it. Thank you very much.
by ducdanganhit
06 Jun 2019, 12:29
Forum: General Discussion
Replies: 16
Views: 751

[C++, OpenCV] Display image CV::Mat queue as video in XAML

Hello,
I am implementing to show video on GUI from OpenCV cv::Mat. I have a queue of cv::Mat as video frames read from video.
How to show cv::mat into XAML GUI?

Any idea? or an example?
Thanks in advanced!
by ducdanganhit
31 May 2019, 09:12
Forum: General Discussion
Replies: 10
Views: 309

Re: is SettingsMenu.xaml.h ViewModel.h auto generated by somewhere?

Bin2h is used to embed resources (XAMLs, textures, fonts, audios) inside the final executable. That's the approach we follow for our samples but you can choose a different one if you want.
It means that we can use XAML files without converting to binary header file (*.xaml.bin.h)?
by ducdanganhit
29 May 2019, 04:15
Forum: General Discussion
Replies: 7
Views: 358

Re: Gui.xamlplayer cant not use "Drag & Drop"

It should fly in that hardware. 😀 You can get realtime stats hitting CTRL + F
Thanks for the response.

I tested on Intel Core i 7 8700k and Intel Core i7 8700. It was delayed abit too. I opened stats but everything was okay.
I will investigate for more and update it on this thread.
by ducdanganhit
26 May 2019, 05:48
Forum: General Discussion
Replies: 7
Views: 358

Re: Gui.xamlplayer cant not use "Drag & Drop"

Thank you. It works with filename as parameter. My computer is lag abit when run application on Ubuntu. What CPU and GPU do you have? Could you paste the command line log here? PS: I got this message in terminal screen when exit application: XIO: fatal IO error 11 (Resource temporarily unavailable)...
by ducdanganhit
24 May 2019, 14:59
Forum: General Discussion
Replies: 7
Views: 358

Re: Gui.xamlplayer cant not use "Drag & Drop"

Drag&Drop is not implemented in the XDisplay class of the application framework. Could you please report or it? For now, you need to pass the XAML filename as parameter to XamlPlayer in the command line. Thank you. It works with filename as parameter. My computer is lag abit when run application on...
by ducdanganhit
24 May 2019, 14:57
Forum: General Discussion
Replies: 7
Views: 1840

Re: can't show anything if i use mult thread and mult camera in unity

I am trying to separate noesisui thread and unity render thread in unity! I invoked View.Update in ui thread and NoesisRenderer.RenderXXX in Unity Thread. it worked fine. but I encounted some problem that there was nothing showing when I created more than one View and Camera. the noesis ver is 2.2....