Search found 49 matches
- 05 Jun 2019, 14:54
- Forum: General Discussion
- Replies: 9
- Views: 354
Re: is this a bug? sample.integration crash when exist;
could you please download the SDK again a try it? Thanks! i dont need to download ,just unzip the sdk zipfile to another direcitory。and run C:\Users\Administrator\Desktop\NoesisGUI-NativeSDK-2.2.2\Bin\windows_x86\Samples.Integrate..exe crash again after exit; C:\Users\Administrator\Desktop\NoesisGU...
- 05 Jun 2019, 05:45
- Forum: General Discussion
- Replies: 9
- Views: 362
Re: media element control / Media player
I similar seeking a way embed a win32 HWND in XAMLHi ! I want to use media Element control in XAML to play a vidéo but it doesn't work on android , Is there any other solution to play a vidéo ?
- 05 Jun 2019, 03:42
- Forum: General Discussion
- Replies: 9
- Views: 354
Re: is this a bug? sample.integration crash when exist;
ok i will try tonight .could you please download the SDK again a try it? Thanks!
- 05 Jun 2019, 01:16
- Forum: General Discussion
- Replies: 9
- Views: 354
Re: is this a bug? sample.integration crash when exist;
i am not sure .i rebuild all the sdk as i need noesisapp.lib
- 05 Jun 2019, 00:07
- Forum: General Discussion
- Replies: 9
- Views: 354
Re: is this a bug? sample.integration crash when exist;
yes in windows2012
- 04 Jun 2019, 17:58
- Forum: General Discussion
- Replies: 9
- Views: 354
is this a bug? sample.integration crash when exist;
Exception thrown at 0x6CAE88D9 (NoesisApp.dll) in Samples.Integration.exe: 0xC0000005: Access violation reading location 0x6C71EA1C. If there is a handler for this exception, the program may be safely continued. ////////////////////////////////////////////////////////////////////////////////////////...
- 04 Jun 2019, 16:58
- Forum: General Discussion
- Replies: 12
- Views: 548
Re: a performence question
Our application framework is setup to render continuously everything per frame. This is the common scenario in videogames. But you can avoid that in your own integration if you want. See for example the IRenderer interface: /// Applies last changes happened in the view. This function does not inter...
- 04 Jun 2019, 10:16
- Forum: General Discussion
- Replies: 3
- Views: 244
Re: how to make a real full screen with win32 api?
and in Main:
Noesis::Ptr<NoesisApp::Display> display = NoesisApp::CreateDisplay();
display->SetTitle("NoesisGUI Integration Sample");
hwnd = display->GetNativeHandle()
setwidowxxx(hwnd).. etc
right?
Noesis::Ptr<NoesisApp::Display> display = NoesisApp::CreateDisplay();
display->SetTitle("NoesisGUI Integration Sample");
hwnd = display->GetNativeHandle()
setwidowxxx(hwnd).. etc
right?
- 04 Jun 2019, 09:05
- Forum: General Discussion
- Replies: 12
- Views: 548
Re: a performence question
Our application framework is setup to render continuously everything per frame. This is the common scenario in videogames. But you can avoid that in your own integration if you want. See for example the IRenderer interface: /// Applies last changes happened in the view. This function does not inter...
- 04 Jun 2019, 09:03
- Forum: General Discussion
- Replies: 3
- Views: 244
how to make a real full screen with win32 api?
is there a way to get handle of current window? I would like to show the app fullscreen in windows os..