Search found 29 matches

by XaeroDegreaz
12 Mar 2017, 09:18
Forum: General Discussion
Replies: 7
Views: 1758

Re: Unity tutorials seems to have invalid attributes listed for UserControl

Thanks for the information.

So basically the Click attributes don't work, and we have to use the Command attribute, and define the delegates in our view models for now?

What about accessing elements objects in the code-behind as a property field by their x:Name? Is that also coming in the future?
by XaeroDegreaz
12 Mar 2017, 07:32
Forum: General Discussion
Replies: 7
Views: 1758

Re: Unity tutorials seems to have invalid attributes listed for UserControl

I seem to also be having problems getting Noesis to work out of the box. The code-behind doesn't seem to work properly. I have a button with a "Click" event on it, and the method on the code-behind, but it doesn't fire. I can see that the OnInitialized method does fire, so it appears that the code-b...
by XaeroDegreaz
12 Mar 2017, 06:26
Forum: General Discussion
Replies: 7
Views: 1758

Unity tutorials seems to have invalid attributes listed for UserControl

On this tutorial: http://www.noesisengine.com/docs/Gui.Core.UserControlTutorial.unity.html It mentions setting up a class like this: [Noesis.Extended] [Noesis.UserControlSource("Assets/Test/ColorPicker.xaml")] public class ColorPicker : Noesis.UserControl however those attribute classes don't seem t...
by XaeroDegreaz
09 Mar 2017, 03:27
Forum: General Discussion
Replies: 4
Views: 1364

Re: Integrating with existing Unity project

+1 -- would really love to see this Unity tutorial fleshed out and updated for 2x
by XaeroDegreaz
18 Feb 2017, 07:36
Forum: General Discussion
Replies: 4
Views: 1156

Re: NoesisGUIPanel throwing inspector exception

Really looking forward to using the new Unity stuff. Been patiently waiting :(
by XaeroDegreaz
26 Aug 2016, 00:57
Forum: General Discussion
Replies: 6
Views: 2702

Re: DataGrid control?

Hello,

Has DataGrid been implemented? I'm trying to slap one into Unity but nothing is rendering quite yet. I'm sure it's my misunderstanding.
by XaeroDegreaz
24 Aug 2016, 07:08
Forum: General Discussion
Replies: 11
Views: 2938

Re: ListBox item recycling for large lists

Thanks for the prompt answer, and congrats for the work on getting virtual scrolling going!

Am I to understand that I must now start downloading the asset project through this website instead of the Unity Asset Store?

Thanks again
by XaeroDegreaz
24 Aug 2016, 04:38
Forum: General Discussion
Replies: 11
Views: 2938

Re: ListBox item recycling for large lists

Hello again,

It's been a few years and I'm coming back to doing some work on unity.

I was wondering if this virtual scrolling was ever implemented?
by XaeroDegreaz
18 Dec 2013, 05:14
Forum: General Discussion
Replies: 11
Views: 2938

ListBox item recycling for large lists

Hi guys, great tool :) After banging my head due to performance issues with " the other guys' " Unity GUI solutions, I stumbled across this and figured I'd check it out. My biggest problems with any of the solutions is the slowness, and amount of memory chew used by lists with several hundred (poten...