Search found 2794 matches

by jsantos
25 May 2020, 12:10
Forum: General Discussion
Replies: 8
Views: 30

Re: Inheritance from NoesisApp::Window crashes in version 3.0

Hi! What part of that video is NoesisGUI? The whole editor is NoesisGUI?

I am going to need more information and context about the crash, not sure how you used WindowEx and a call-stack will definitely help.
by jsantos
22 May 2020, 18:08
Forum: General Discussion
Replies: 6
Views: 92

Re: Noesis.App.Displays.Win32 Version 3.0 has dependency on shcore.dll = not compatible with Windows 7

Does the new version 3.0 uses part of DirectX 11.1 that are not supported by the platform update ?
No changes regarding D3D11 in 3.0 but we have introduced a dependency to shcore.dll in NoesisApp that we need to remove, it was a mistake.
by jsantos
22 May 2020, 16:21
Forum: General Discussion
Replies: 6
Views: 92

Re: Noesis.App.Displays.Win32 Version 3.0 has dependency on shcore.dll = not compatible with Windows 7

For now, you can remove those lines, HDPI is only being used in the Gallery example.
by jsantos
22 May 2020, 01:01
Forum: General Discussion
Replies: 2
Views: 63

Re: Noesis is continually crashing Unity's editor.

Are you using 3.0?

Please, open a ticket and attach minidumps there.

Thanks!
by jsantos
21 May 2020, 23:49
Forum: Official Announcements
Replies: 46
Views: 73865

Re: Latest Version: NoesisGUI v3.0.0

Release Notes for 3.0.0
by jsantos
21 May 2020, 18:47
Forum: Official Announcements
Replies: 50
Views: 6197

Re: [Release Candidate] NoesisGUI v3.0.0rc7

We are locking this thread, please open new ones in General Discussion to comment about 3.0.

Thank you all for your continued support, enthusiasm, dedication and passion!
by jsantos
21 May 2020, 17:05
Forum: Official Announcements
Replies: 50
Views: 6197

Re: [Release Candidate] NoesisGUI v3.0.0rc7

It is explained here

https://www.noesisengine.com/docs/Gui.C ... ult-styles

We no longer provide a default theme embedded in the Core library. You need to create your own theme, or use the one available in the App Framework.
by jsantos
21 May 2020, 11:46
Forum: General Discussion
Replies: 8
Views: 181

Re: Rendering Documentation

I recommend the following, just create a simple XAML with just a button and set Opacity="0.5" (this will activate Offscreen rendering) and render it with XamlPlayer and with your integration. Capture frames with renderdoc and compare.
by jsantos
21 May 2020, 09:57
Forum: General Discussion
Replies: 8
Views: 181

Re: Rendering Documentation

Glad to know you are making good progress! Do you plan to share this BGFX integration by the way? The integration actually was quite straightforward, in testing I'm sadly stuck on one last final bug. When rendering a Combo Box with Overflow (scrolling), the first time the combo box is opened, a smal...
by jsantos
20 May 2020, 11:17
Forum: General Discussion
Replies: 3
Views: 81

Re: How to draw Noesis GUI over SDL2 window?

Not sure we can provide much help here. You probably want to post this in SDL2 or GL generic forums. Our IntegrationGLUT sample is very clear about GL usage.